Sketchy Waters, part 2

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Log Info

  • Title: Sketchy Waters, part 2
  • Emitter: Cryosanthia
  • Characters: Merek, Seldan, Seyardu, Cryosanthia, Aryia, Braelnoir, Stjepan
  • Place: A09: Southern Banks of the Tornmawr
  • Time: Saturday, June 12, 2021, 11:55 PM
  • Summary: Merek approaches friends and strangers at the Tornmawr, who were discussing the various things facing them. The events at the Temple of Serriel are shared, and it seems something followed him. A voice calls out, a mind numbing mist rises, and battle ensues. Braelnoir and Stjepan are passing on the South Bridge and rush to join the conflict. Seldan is unprepared, without his armour and Reunion packed away. Cryosanthia immediately retreats with Lily, back into the river. Aryia and Seyardu gather near Merek, as the speaker is highlighted by Seldan's Glitterdust. Three Erinyes, black-winged angels, appear. Some shooting at Merek, others taunting. The Seer put sup some protective magic, but the mind fog gets into some of the adventurers' heads. One of the Erinyes threatens to lay an Unholy Blight on Merek and anyone near him if he attempts to cast again, and the battle continues.
  • APL: 11-ish, 2.5/10/14/19
    • Tier 1:Seyardu (Clr2), Aryia (Mnk3)
    • Tier 2:Braelnoir (Brg4/DDs1/Ftr5)
    • Tier 3:Stjepan (Ftr14) (Cameo)
    • Tier 4:Merek (Clr5/MTh10/Sor4), Seldan (Pal8/Sor12)
  • Encounters: CR13+, XP28,400
    • (1) CR 4, XP 1,200 Azizou Pain Demon Goat (XP 1,200)
    • (1) CR 11, XP 12,800, Elf Sorcerer 12, Fey Enchantress as Lady Tiliyane (XP 12,800)
    • (3) CR 8, XP 4,800 The Erinyes, Ariavine, Infirith, Daemila (XP 14,400)

-=--=--=--=--=--=-<* A09: Southern Banks of the Tornmawr *>--=--=--=--=--=--=-

Overhead, the Highbridge spans. Here is a pleasant enough bank, if one does not mind the ship traffic amid the broad and winding Tornmawr. A few picnicers spend their time here and a few blankets are present. Many of them are craftsfolk and other "ordinary" people, as well as a multitude of tired river sailors here on break. Or, the watchful husbands and wives of sea-sailors. To the south, the great river empties into that great expanse.

-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-

-=-=-=-=-=-=-=-=-=  Appearing  -=-=-=-=-=-=-=-=-=-=-=-=-=-=
Merek        5'10"    215 Lb     Human             Male      A black-haired, dusky male with golden eyes.
Seldan       5'11"    187 Lb     Human             Male      Ginger-blonde human in armor wearing Eluna's symbol.
Seyardu      5'6"     150 Lb     Sith-Makar        Female    A friendly silver sith-makar with a perpetual squint.
Cryosanthia  6'9"     291 Lb     Sith-Makar        Female    A dashingly tall, elegant white-scaled lizard woman.
Aryia        4'8"     110 Lb     Shadow Elf        Female    A heavily scarred mul with a curious look about her.
Braelnoir    5'11"    146 Lb     Human             Female    A tall, pale Acanian woman, branded in silver.
Stjepan      8'0"     534 Lb     Giantborn         Male      Big, blonde jotun.
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=

-=-=-=-=-=-=-=-=-=  NPCs of Note  =-=-=-=-=-=-=-=-=-=-=-=-=
Little Fang 'Lily'               Kobold            Female    A pinkscale youngling in a bathing suit, Cryo's daughter.
Lady Tiliyane Zainirith          Fey Dawn Elf      Female    A Priestess of Taara, Enchantress
Ariavine                         Erinyes           Female    A devil assigned to Lady Tiliyane
Infirith                         Erinyes           Female    A devil assigned to Lady Tiliyane
Daemila the Clumsy               Erinyes           Female    An exceptionally fumble prone devil assinged to Lady Tiliyane.
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=

-=-=-=-=-=-=-=-=-=  As the GM  =-=-=-=-=-=-=-=-=-=-=-=-=
Cryosanthia  6'9"     291 Lb     Sith-Makar        Female    A dashingly tall, elegant white-scaled lizard woman.
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=

Previously

A chance meeting in the rain brings various friends together on the Southern Bank of the Tornmawr. Seyardu had hoped to fish. Aryia, was exercising. Seldan was taking a break from his duties to pursue a pasion, his art, and attempts to capture a raindrop in the water, as they fall and vanish so swiftly. Cryosanthia, with Lily, emerge from the river. Cryo having gone to think things over at depth while Lily swam around with a safety tether. As their conversation meandered from topics such as Cryo's wings, Sith'Makar physiology, Animus and Giggles, they are joined by another well known to them, who has also come to fish: Merek. Braelnoir sees the gathering from the bridge as the Sage responds to some direct questions.

Merek looks then to Cryosanthia when she mentions that his mind isn't his own. Then when she will tell him about the demons. The man seems to think about it, while he takes a look to the fishing pole, he nods a bit to Lily. Then he speaks, "... I don't know, a geas is a magical compulsion. It doesn't change the way you perceive things, I'm still fully aware of myself, generally. It's not like a mind control."

The man looks to Seldan while he thinks about it, "... It is probably the Duke. That, or the people that didn't want me to look for the pieces of the magical god. I have two groups of people which would like me back. The Duke for the Iron Hells. Probably not thrilled that I escaped it." He doesn't seem to like mentioning he's been to the Iron Hells, while he takes a look along to Aryia and Seyardu. He was kind of hoping to have peole that would be his friends that didn't need to know about all of that. Then he nods, "I'll... Kill the Duke in that case, it is the only way." The man sighs, while he takes a look along the water, "... Why can't I ever just fish."

Except, a compulsion is very much like mind control...

Now

"Yes Merek, you will, won't you." A voice comes out of nowhere. Sildanyari, with a slightly nasal lilt to it and a hint of something Fey. It's not _Her_, although there's a similarlity in accent, but it's a voice that's been lived in. Someone mortal, someone from someplace like Charn.

A fog rises from the ground, surrounding the group. Unnatural, Magical. It seems unnaturally confusing.

<OOC> Cryosanthia says, "Reflex save DC17, and you get to act in this surprise round, standard action or move action"
GAME: Merek rolls reflex: (7)+12: 19
GAME: Seldan rolls reflex: (17)+23: 40
GAME: Aryia rolls reflex: (19)+6: 25
GAME: Braelnoir rolls reflex: (2)+7: 9
GAME: Seyardu rolls reflex: (19)+0: 19
GAME: Seldan refreshes special ability pools.

Not for the first time, and probably not for the latest, Seldan tenses as the fog appears, and when the voice drifts in behind it, scowls blackly. "I see the armor within the city's walls is yet needed," he growls. "Cryosanthia, take the little one and run, I shall see to this!" The haversack he'd had slung over his shoulder hits the wet sand with a soft *thump*, and he reaches into it, swiftly drawing out -- a runed, ornate-looking longsword in an out-of-date style that some here will recognize.

All traces of smiles or joy is gone, and someone looks positively _done_.

GAME: Seyardu casts Bless. Caster Level: 2 DC: 14

The fog filling the air was sudden, and alarming, the sith'makar already on edge from prior, though she had been winding down.

"Yess, get out of here for now, Cryossanthia." She said quickly, reaching for the necklace and holy symbol just above the breastplate she had on. "Celestial mother, protect us all from harm." A quick prayer was made, all she could do in the brief moment she had.

A mother's worst nightmare, and her maternal instincts come to the rescue. Cryosanthia was already on edge when Merek arrived. Wary, holding Lily close, poised to move, watching.

As the fog rises, she's standing and hauling her youngling off. Seldan's words propel and cement her resolve. "Yes. Thank you Seldan!" Worry and gratitude are strong and clear.

"I'm sorry! I can't have Lily in this. I have to go." The whitescale turns, running to the riverbank, into the water then dives deep in Tornmawr. She's out of sight, and they stay down, making their escape.

<OOC> Aryia says, "total defense, +6AC and going to sign some stuff to the group"

The fog. The voice. Was... was it really happening again?!

Aryia whips around, her jaw tense as she tries to very quickly sign to the few that could understand her before the fog blocked their vision. "Not see! Shit, no, wrong word! F-ck f-ck f-ck-" she hisses and clicks before remembering, "Invisible! People invisible last time!" <Handspeech>

She drops low, eyes wide, fists up. Reflexes on a hair trigger.

There's a light fog rising around you. It's raining a little, so that obscures things at a certain distance but not enough that really hampers visibility. Except for invisible things, those are generally hard to see.

GAME: Merek casts Greater Dispel Magic. Caster Level: 14 DC: 19
GAME: Merek rolls 1d20+14: (9)+14: 23

As the fog will covers the place, Merek looks up to listen to the voice. "Ah, you. Well," he looks at Seyadru, "I apologize. I will need to dispel your magic." Then to Cryosanthia, "I apologize. You be safe." The man faces the fog, and pulls a forge hammer from his pack, which he lifts up. "You have made the last mistake you will ever make, demons. Because today, I am going to kill every last one of you."

The man swings that hammer into the ground while a shimmer of magic will begin to unleash along the place.

The fog dispels along with Seyadru's magic. "If any of you don't want to fight, you are free to leave. I apologize, I brought this all onto you."

Braelnoir is somewhat puzzled momentarily at the lack of return on her greeting, but the hairs on the back of her neck don't quite get to dancing until she sees the group start rapidly shifting formation with raised voices, and her sister tearing ass off into the drink. o O (The fuck??) O o

Stjepan is up there on the bridge, bag over his shoulder, looking down towards the river. He spends plenty of time down there, so he's even heading there. ..but why, "ohshit." He drops the bag, and starts for the stairs.

GAME: Seldan rolls perception: (6)+7: 13
GAME: Seldan casts Glitterdust. Caster Level: 16 DC: 20
GAME: Cryosanthia rolls 1d20+12: (11)+12: 23 (Lady T will save)

The first thing that happens, when Seldan draws forth the sword, is it erupts in a torrent of scolding, its voice that of a crotchety old man. "I told you to listen to me when I said your proportions are wrong! Don't you dare ever stuff us in that sack again, boy! If I had hands I'd-"

"Kanian, evil stalks me. The drawing can wait." Seldan's tone is tight, tense, and he murmurs a swift prayer. "Holy Ni'essa, show me the presence of Your enemies." That done, he scans the area, and pauses.

"Meanwhile, the blade is still off on a tirade, and a second voice joins it, this one a nasally older woman. "It really is dreadful to be stuffed in there with no sight, Seldan," this one says, much more reasonably.

"What, are you afraid of the dark, Fallia?" This one a gruff, middle-aged man with a distinct Khazadi accent.

"Shut up, all of you." A younger female voice, deeper in tone. "Something's going on."

Seldan appears to be ignoring the chatter from the blade entirely, and raises his free hand to draw a pair of sigils in the air. He speaks a word of power to them, and they burst into glittery silver-gold before him, hanging there. He touches them, and they gather themselves up into a glittering point of light, streaking off towards the tree and bursting into a cloud of sparkles that outlines - a figure.

The argument, meanwhile, is still ongoing. "That boy needs to learn better manners! He doesn't get to stuff us in a sack that's all dark when he doesn't like what we have to say!"

Seyardu took stock of the situation again, and the magic dissipating. Before doing anything else though, she needed to be prepared. Shield strapped on hastily, and weapon at the ready, in case whatever the voice was attacked or came closer.

"Boils! Tie him up while I get this off." The smug voice shouts, her infernal words ugly and unsettling even with a delicate sildanyari voice. The figure is female, tall and elvin, on the thin side even for them. In some ways she resembles a large stick-bug in proportions. <infernal>

Not that any of her features are visible. Instead there's a glowing, glittery halo.

Up in the air.

Her hands move in rapid arcane gestures, and then she vanishes, slipping into the tree she's lurking beside.

GAME: Aryia rolls perception: (2)+11: 13

To the south, something is flying high in the air. There's the sound of wings flapping, feathered wings.

Aryia's heart pounds in her chest as she keeps her fists up to protect her face. She pays the weird sword no mind as she skitters across the waterfront, turning every which way to make sure she didn't get her back hacked into once again.

She looks upward, her squinting before whistling to the group and pointing to the air at a fourty-five angle.

GAME: Merek rolls perception: (20)+24: 44
GAME: Merek casts Chain Lightning. Caster Level: 13 DC: 21
<OOC> Cryosanthia says, "Roll Caster Check against SR"
GAME: Merek rolls 1d20+13: (19)+13: 32
GAME: Merek rolls 1d20+13: (14)+13: 27
GAME: Merek rolls 1d20+13: (2)+13: 15
GAME: Merek rolls 13d6: (46): 46
GAME: Cryosanthia rolls 1d20+12: (9)+12: 21 (Erinyes 1 Save)
GAME: Cryosanthia rolls 1d20+12: (3)+12: 15 (Erinyes 2 Save)

Merek looks to the party, nodding at each and everyone. Then, he looks to where the demons are. The man points to three of the places, "There. There. There." He lifts up the forge hammer. It begins to shimmer with an electric arc. "You think this will be like the time before, when you came to me. No longer. I will bring about your true destruction. I will kill your Mistress. I will make you pay for everyone you killed."

With that, the man swings the weapon which brings an arc of lightning that will zoom upon the skies right into two of the demons. All he wanted to do was fish. "I am the Breaker of Chains. The one who walked free."

<OOC> Cryosanthia says, "a pair appear at 22,12, and throw a rope at Merek. One rope, two flying devils with black feathery wings"
GAME: Cryosanthia rolls 1d20+15: (1)+15: 16 (EPIC FAIL)
<OOC> Cryosanthia says, "okay, she drops it"
<OOC> Cryosanthia says, "in Merek's general direction."
<OOC> Cryosanthia says, "Technically, this is the clumsy one."
GAME: Cryosanthia rolls 1d20+14: (17)+14: 31
GAME: Cryosanthia rolls 1d20+14: (4)+14: 18
GAME: Cryosanthia rolls 1d20+9: (6)+9: 15
GAME: Cryosanthia rolls 1d8+6+1d6: (5)+6+(2): 13
<OOC> Cryosanthia says, "what are you DR and resistances Merek?"
<OOC> Merek says, "5 to acid"
GAME: You damaged Merek for 13 points. 86 HP remaining.

Wings, the beating of wings on the move. A pair of flying devils with black feather wings appear, both holding a writhing rope coiled in their hands, and flinging it towards Merek.

Mis-timing the throw and accidentally kicking it straight downwards instead of in the direction of the mage.

"Dammit Daemila! Can you not fuck everything up?" Another voice, another direction shouts. <infernal>

From that position three flaming arrows fly, one striking Merek, one barely glancing, and the other falling short.

Meanwhile, Aryia hears a familiar bleating. Where did it come from? A small ram like devil is charging towards her.

Braelnoir almost explodes in fury when she realizes her brother is again taking fire. She's failed to be a boon to him too many damned times, and she refuses to let it continue thus. She has the thought of using her magics, but realizes she hasn't used tem in combat for a reason almost immediately and with only a sulphurus, "Fuck!" the Korite starts to make her way at a mad rush down the stairwell to the shore below. Once there, she tears into a rapic run, suppressing her recent urge to unleash her awakened rage, choosing instead to bring her scythe into it's proper killing grip, "MER!"

GAME: Stjepan rolls acrobatics: (5)+-1: 4
GAME: Cryosanthia rolls 1d6: (6): 6
GAME: You damaged Stjepan for 6 points of nonlethal. 6 total.

Stjepan springs into action, jumping off the edge of the bridge and down. It seemed like such a good idea at the time, but he misjudged the height and not only do his arms start to windmill, his body starts to rotate in the air. He hits, not with a telemark landing, but with a grunt and a curse, and a rotation into the ground. Knee, fist, chest. He bounces up, resilient, but OW.

GAME: Seldan casts Flame Strike. Caster Level: 16 DC: 22
<OOC> Seldan says, "You will also be wanting an SR check?"
<OOC> Cryosanthia says, "Yes. Ram 15, Erinyes 19"
<OOC> Seldan says, "I have Greater Spell Penetration."
<OOC> Seldan says, "Caster level 16, +4 for GSP."
GAME: Seldan rolls 1d20+16+4: (17)+16+4: 37
GAME: Seldan rolls 1d20+16+4: (3)+16+4: 23
GAME: Seldan rolls 15d6: (54): 54
<OOC> Seldan says, "Half is fire, half divine, and they get a Reflex for half."
GAME: Cryosanthia rolls 1d20+6: (19)+6: 25 (Ram Save)
GAME: Cryosanthia rolls 1d20+12: (20)+12: 32 (Erinyes 2 save)
<OOC> Cryosanthia nods, Okay, so both save, so 27 damage, 13 fire, 14 divine

The voice from the sword continues to prattle, but Seldan is now utterly ignoring it, and gradually it tails off into silence. "Seldan, are you even listening to me?"

"No." That's all the curt answer that Seldan affords the voices, his attention locked on the devils before him.

He draws another set of sigils before him, this set far more complex, and woven through with the crescent-and-sphere of Eluna's symbol. A weird amalgam of divine and arcane magic, whatever it is he is setting up, and a delicate balance indeed. A word of power brings the lot to fiery life before him, and he shouts a final word that sounds almost like a prayer. The sigils vanish.

An instant later, a mighty pillar of red and silver fire crashes down out of the air above the Erinyes, seemingly mere feet from Aryia's face, but leaving both devil's hurt and at least one screaming in pain.

Well, the guard knows something's up, if they didn't before.

"Seldan, what-" The nasally woman's voice trails off.

"That's what I've been trying to tell you, Fallia." The younger, deeper voice.

Seldan's voice cuts in, then, as he stride forward to level with the mul'niessa. "Begone, or face me. I will smite you if you touch him."

GAME: Seyardu casts Magic Weapon. Caster Level: 2 DC: 14

Seyardu saw the pillar of flame, and the situation developing. She couldn't see most of the creatures, but she could see the goat demon at least, that was starting to charge towards Aryia. She sprinted over to where the mul was, placing a hand on her arm for a moment.

"It will be better this time, Aryia. We will get through." She said, taking a defensive posture as she let go, imbuing the cold iron weapon with a light glow.

<OOC> Cryosanthia says, "DC is 20"
GAME: Seldan rolls perception: (14)+7: 21
GAME: Aryia rolls perception: (14)+11: 25
GAME: Merek rolls perception: (4)+24: 28
GAME: Stjepan rolls perception: (20)+22: 42
GAME: Braelnoir rolls perception: (6)+12: 18

Over by a tree, a different tree, there's a glittering halo of gold.

Again, surrounding what seems to be feminine elf-stickbug, with wings, although this can really only be inferred. There's movement, shapes, but she's still invisible.

The glitter dust is nicely visible through the rain. Flickers even, in some of the light of the flame strike.

<OOC> Cryosanthia says, "If you have SR, let me know, otherwise, Will saves for... well everyone except Stjepan. DC24"
GAME: Aryia rolls will: (15)+4: 19
GAME: Seyardu rolls will: (8)+6: 14
GAME: Merek rolls will: (14)+18: 32
GAME: Seldan rolls will: (2)+31: 33
GAME: Braelnoir rolls will: (6)+5: 11

A Fog rises from the ground again, whispy, hard to see, confusing, distracting. Infiltrating minds.

GAME: Aryia rolls weapon0+1: (2)+6+1: 9
GAME: Aryia rolls weapon0+1: (1)+6+1: 8 (EPIC FAIL)
<OOC> Aryia says, "swift ki for another hit"
GAME: Aryia spends ONE point of KI POOL.
GAME: Aryia rolls weapon0+1: (5)+6+1: 12

Aryia flinches at every arrow loosened, foot steps bounding all around her as things kick off. She gulps. She could do this. She could do this.

And then her gaze falls upon the goat.

That. Damn. Goat.

She jabs a cold iron plated finger at them. "YOU!" she snarls, emotion shown through her wide stance and fierce gaze.

It's just a goat though. Not for her. Aryia readies herself, getting in the headspace for-

A gargled gasp, followed by a fit of coughing comes from her as she loses all composure from the pillar of holy flame. This was the exact reason why she didn't want to be in the fight the first time. And why she held such caution around them. Thankfully her friend was there to keep her head on straight. So she shakily strides forward.

And punches a goat.

Or, so she thought. Instead her strikes were shaky and pulled, her not catching the fog returning and making her doubt why she even came to this Gods forsaken city.

Over by the tree, the glowing outline waves in Stjepan's direction, and he slummps to the ground. His chin strikes a rock.

<OOC> Merek says, "Then Merek spills his blood to activate Pact T5, which he will use to activate Quicken Spell."
<ooc> Crysanthia says, "One of them with a ready action 'shoot Merek if he casts', shoots you."
GAME: Cryosanthia rolls 1d20+14: (4)+14: 18 (Erinyes 2 Bow)
<OOC> Merek says, "Casting Magic Circle Against Evil as a Swift. On Merek"
GAME: Merek casts Magic Circle Against Evil. Caster Level: 14 DC: 16
GAME: Merek casts Blessing of Fervor. Caster Level: 14 DC: 17
<OOC> Merek says, "+2 Morale Bonus to them."
<OOC> Cryosanthia says, "roll save Seyardu, Aryia, DC24"
GAME: Seyardu rolls will: (6)+6+2: 14
GAME: Aryia rolls will+2: (4)+4+2: 10

"Oh Merek, what was that I heard about a Geas?" A teasing voice calls out, as an arrow flies and bursts into flame. It strikes between Merek's feet.

"FUCK!" There's an infernal curse.

The voice continues, a little more angrily, "Can you endanger others? Who pulls your strings now?"

Merek looks to that arrow when it lands between his feet, and to that rope which seems to be. In his general direction. "Well, you all don't seem to be bringing your best." Then he continues to cast while he draws the blood from his palms to the ground, and brings about a magical force from the pact with him. Magical lines seem to extend all along the man's frame while his eyes glow, a circle beginning to form. Then it extends to shimmer about Aryia and Seyardu.

With that, he then shifts about to bring about more magic, the circle spinning in reverse while sigils begin to form and add another layer, this one extending a lot further while it encompasses even to Braelnoir. "It's alright Brae! We can win!" Then a nod to everyone. "Alright!" Then to Seldan, and to Stejpan. "We should bring all that we can on these things!"

<OOC> Cryosanthia says, "Merek & Seldan, roll intimidate. Braelnoir, you can also if you feel like."
GAME: Seldan rolls intimidate: (18)+8: 26
GAME: Merek rolls intimidate: (20)+8: 28
GAME: Braelnoir rolls intimidate: (18)+9: 27
<OOC> Cryosanthia says, "okay, mostly a pose for you to interpret, but the ones at 11,14 full attack Merek"
GAME: Cryosanthia rolls 1d20+14: (13)+14: 27
GAME: Cryosanthia rolls 1d20+14: (17)+14: 31
GAME: Cryosanthia rolls 1d20+9: (8)+9: 17
GAME: Cryosanthia rolls 1d8+6+1d6: (2)+6+(5): 13
GAME: Cryosanthia rolls 1d8+6+1d6: (4)+6+(4): 14
GAME: Erinyes 1 damaged Merek for 27 points. 59 HP remaining.

The black-winged angels of hell press their attacks. The pair to the southwest are hovering, it's hard to determine which is the real one, but clearly there are some illusions. Six flaming arrows fly towards Merek, two plunge deep, searing and injuring him. The others miss or vanish when they strike him and the ground.

The southern one, that taunted and took the pot-shot tilts her head and smiles at Aryia and Seyardu with an evil grin. "Oh, he's protecting you. How cute."

She fixes the Seer with a gaze, "Merek, if you move, cast, cut yourself, do anything I'll lay an unholy blight on you and kill your friends." She giggle with laughter, "Run little lambs, Run!"

Meanwhile the third pair, or simply the third one is silently studying the battlefied. Who seems the biggest threat, the one that called her out, Merek, whom she's after, or that silver-haired one with death's weapon. Finally she makes a decision, and pulls her bow back but doesn't fire.

<OOC> Cryosanthia says, "k/mil theory if you want Brae"
GAME: Braelnoir rolls knowledge/military theory: (17)+12+2: 31

These devil's power levels, probably their unholy blight would kill inexpienced adventurers. It shouldn't spread too far. They'd be safe if they moved away from Merek... out of his protective circle, at least twice it's radius. Their spirit is already impaired.

The Ash Wing's tactics are, impair Merek by threatening the ones who are staying close. A good person wouldn't act if others might be killed. Alternatively, it forces them people shelting near him to move away into the fog where they'll be vulnerable again.

Heinous.

The third Ash-wing almost shot at the Merc too. She shot a look instead, and the same for Seldan. Of the three, Merek looked biggest, baddest, and acting the least threatened and casual of everyone present. His contempt and bluster for her was enough to keep him her target. She was someone important. Is! She is someone important.

GAME: Braelnoir rolls weapon1-3: (5)+16+-3+2: 20
GAME: Braelnoir rolls 4d4+17: (14)+17: 31
<OOC> Braelnoir says, "+3 weapon/slashing"
<OOC> Cryosanthia says, "well it has DR unless it's cold iron but that overwhelmingly kills it, so make the pose."

Perking up some as the flappy bitch lines up on her and gets cold feet, Brae sneers a, "C'mon down, skank, ain't afraid o'mortals now, are ya?" as she weighs in the value of ther relative positions and tactical risks.

She flashes signs of, "Mortal danger. Scatter to eight yards, expedite!" as she starts to move to try and cover Ari's withdrawl. <handspeech>

As she arcs out to get a good rushing angle on the Hellbilly goat, she snaps in another cypher, "Brother, they'll hamper you or force the field," With both hands tightly clutching the shaft of the scythe, the Korite brings it down and around, coming up into the creaure from below and sheering it through in a gout of infernal blood, and at the end of her flourish, ends with a pant, "and you're still the primary target!" <merctalk>

Ghoulish cp line.png

Combatty

 ===================== Current Initiative Order - Round 1 =====================
 ---Init--Name------------AOO-Notes--------------------------------------------
     20   Seldan           1  Flat-footed (0 rnds active)                  
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     18   Seyardu          1  Flat-footed (0 rnds active)                  
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     13   Cryosanthia      5  Flat-footed (0 rnds active)                  
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     13   Aryia            4  Flat-footed (0 rnds active)                  
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     11   Merek            1  Flat-footed (0 rnds active)                  
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     4    Braelnoir        1  
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 ==============================================================================

 ===================== Current Initiative Order - Round 1 =====================
 ---Init--Name------------AOO-Notes--------------------------------------------
     20   Seldan           1  
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     18   Seyardu          1  
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     17   Lady T              
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     13   Aryia            4  
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     11   Merek            1  
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     7    Erinyes             
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     4    Braelnoir        1  
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  >> 2    Stjepan          1   <<
 ------------------------------------------------------------------------------
 ==============================================================================

 ===================== Current Initiative Order - Round 3 =====================
 ---Init--Name------------AOO-Notes--------------------------------------------
     20   Seldan           1  
 ------------------------------------------------------------------------------
     18   Seyardu          1  
 ------------------------------------------------------------------------------
     17   Lady T           1  
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     13   Aryia            4  
 ------------------------------------------------------------------------------
     11   Merek            1  
 ------------------------------------------------------------------------------
     7    Erinyes          1  
 ------------------------------------------------------------------------------
  >> 4    Braelnoir        1   <<
 ------------------------------------------------------------------------------
     2    Stjepan          1  
 ------------------------------------------------------------------------------
 ==============================================================================

------------------------------------------------------------------------------
|   Name   |   Race   |   Class   | CHP | HP  | AC/FF/T |CMD |For |Ref |Wil |
------------------------------------------------------------------------------
|Aryia     |SHADOW_ELF|Mnk        |  0  | 24  |16/13/16 | 21 | 5  | 6  | 4  |
|Braelnoir |HUMAN     |Brg/DDs/Ftr| 99  | 101 |23/20/16 | 27 | 15 | 7  | 5  |
|Merek     |HUMAN     |Clr/MTh/Sor| 86  | 99  |19/15/18 | 27 | 13 | 12 | 18 |
|Seldan    |HUMAN     |Pal/Sor    | 145 | 219 |26/21/26 | 41 | 27 | 23 | 31 |
|Seyardu   |SITH-MAKAR|Clr        | 20  | 20  |20/20/10 | 13 | 6  | 0  | 6  |
------------------------------------------------------------------------------

'''"Map'''
<br>https://www.mipui.net/app/index.html?mid=mo3uk93c8r1

==Braelnoir's Sheet==

<pre>==========================>  Sheet for Braelnoir  <===========================
 Gender: Female       Size/Type: M Humanoid Level/Class: <10> Brg4/DDs1/Ftr5 
 Alignment:   CN      Deity: Kor            Race:  Human/Acanian       
 Hit Points:  99/101  Nonlethal: 0          Experience: 107270 / 155000 (5%)
 Height:      5'11"   Weight: 146 lbs.      Age: 20   RPP This PC/All: 30/35
=================================>  Combat  <=================================
 Base Attack:   9/4        Melee:   12/7        Ranged:   12/7        CMB:  12
 Armor Class:   23         ASF:     25%         AC Pen:  -2           CMD:  27
 Fortitude:     15         Reflex:  7           Will:     5           Init:  3
 Spell DCs (Add Spell Lvl):  Int:   11            Wis:    10         Cha:   12
===============================>  Attributes  <===============================
 Strength:       16       3             Intelligence:   13       1
 Dexterity:      16       3             Wisdom:         10       0
 Constitution:   18       4             Charisma:       14       2
=================================>  Skills  <=================================
 Athletics.......................7(11)  Escape Artist....................4(8)
 Handle Animal....................1(6)  Intimidate.......................4(9)
 Knowledge/Arcana.................5(9)  Knowledge/Dungeoneering..........1(5)
 Knowledge/Engineering............2(6)  Knowledge/Military Theory.......8(12)
 Linguistics......................3(4)  Perception......................9(12)
 Profession/Siege Engineer........2(5)  Survival.........................3(6)
==============================>  Emblem of Ea  <==============================
=================================>  Feats  <==================================
 Armor Prof Heavy........ Armor Prof Light......... Armor Prof Medium........
 Cleave.................. Combat Expertise......... Dodge....................
 Eschew Materials........ Human Improvisation...... Martial Weapon Prof......
 Mobility................ Power Attack............. Shield Prof..............
 Simple Weapon Prof...... Spring Attack............ Tower Shield Prof........
 Two-Weapon Fighting..... Vital Strike............. Whirlwind Attack.........
===============================>  Abilities  <================================
 +2 Saves vs. Fear....... Acanian Heritage......... Armor Training +1........
 Blood Casting........... Blood of the Dragons..... Blood Sanctuary..........
 Blood: Draconic......... Bloodline: Draconic.silve Bloodrage 14/Day.........
 BPOW: Claws............. BPOW: Draconic Resistance Bravery +1...............
 Bloodline: Draconic: Sil Claws 5/Day.............. Draconic.silver..........
 Fast Movement: 10....... Speed: 30................ Uncanny Dodge............
 WT:Heavy Blades +1......
=================================>  Spells  <=================================
 Level 1 Bloodrager Spells
  Enlarge Person           Reduce Person            
==============================>  Emblem of Ea  <==============================

OOC

I agree with this https://michaeliantorno.com/feat-taxes-in-pathfinder/

Stjepan's Map Icon
<OOC> Cryosanthia says, "Stjepan, pose wandering by if you like. You'd most likely be on the bridge with Braelnoir"
<OOC> Cryosanthia says, "you can guess which icon you are."
<OOC> Stjepan is a lovely mermaid!
<OOC> Stjepan says, "...right? :)"
<OOC> Seldan says, "lol"
<OOC> Braelnoir braids the wet locks.
<OOC> Cryosanthia says, "yes, you're a beaustiful sea princess"
<OOC> Stjepan says, "SCORE."
<OOC> Cryosanthia says, "you're the Green Giant, Jolly optional."
<OOC> Seldan says, "Mental image: Stjepan in a shell bra."
<OOC> Stjepan says, "That's just for OnlyFans"
<OOC> Aryia snerk
<OOC> Braelnoir says, "I think the technical term is repressed memory"
<OOC> Stjepan hands Brae her shell bra back. Sorry ;)

Flying Goats
<OOC> Braelnoir says, "warn the others what's up, is that goat on the ground?"
<OOC> Cryosanthia says, "yes"
<OOC> Merek says, "i don't think i could handle it if the goat was flying"
<OOC> Cryosanthia says, "the flying caprians will getchya"
<OOC> Merek says, "le ovines"
<OOC> Seyardu says, "everyone is always on about the flying pigs"
<OOC> Seyardu says, "no one expects the flying goats"