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Welcome to an Age of Heroes

In Taara's wake the earth crumbled. Gods fell, others rose, and the race of mankind looked forward and saw the destruction of nations. For five years, necrotech seared the world's landscape and forces unknown decimated the once-insurmountable Walls of Charn. Nations turned against one another with the vanishing of monarchs--brother to brother and kin to kin. During the struggles, the nation of Dragonier attempted to keep the peace before it, too, fell. Other nations threatened to follow.

Now returned from the Mists, Alexandria finds itself thrown into a world in turmoil. In this world, the Pantheon of Light stride forward in anger, the Twilight fall into debate, and the forces of Darkness are locked in a war between Maugrim and Taara. High arcana soars over the landscape with the renewed activity of the Old Races, while guilds and organizations struggle to find their footing with the fall of Rune. The sildanyar and khazad have moved forward into the world once again, driven by the perceived neglect of the world by humankind.

The world had waited for the return of Alexandria and the return of the Myrrish and Bludgun kings for five years--only to find Alexandria suddenly returned unchanged, and unknowing, from the Land of Mists. To Alexandria, the War of Sendor is just days past. To the world--

It is the time for heroes.

Current Meta-Arc

Tales of pirates begin to quiet down, only to be replaced by murmurs of increasing sickness. Not of the body, but of the mind... In some corners, townsfolk whisper tales of children's horrors run amok. Others of madmen in the Lower City. Rumors circulate, too, of a creature known only as the Azure Queen...or more commonly and frequent, Blue Bitch, in the parlance on the streets and one they say is depraved beyond all reason. Recently, the City executed the Butcher, who claimed connection to the Queen. In the midst of Madness, the pirates continue, of course, but they're secondary in minds as of late, and who can blame them?

Story Tools: If you're running a PrP connected to this meta-arc, feel free to add the Anarchic template to your toolbox. Madness is connected to Chaos in theme (that is, it is considered a part of Chaos--there are many different forms and factors to this diverse concept).


Recent Website Updates

May 2

Legworks

A lot of you have legworks in about various things that have happened. I have one thing to say about it.

THIS IS GREAT.

That said, there' sa chunk of them and we want those of you interested in things ranging from the events in the Heartland to the Azure Queen to the theatre fires and more to put a little legwork in even now.

The staffers in charge of this plot are, and will, be having a little powwow before we can answer some of them to make sure there's no confusion.

- Whirlpool

Apr 29

Maelstrom Monster Contest!

Here at Tenebrae, we take everything very seriously.

So, this week, we are having a contest involving a local artist!

What deadly predator should Maelstrom draw more of?!??

  • Pirates
  • Sharks
  • Pirate-sharks
  • Sandy
  • Gorillas
  • Other? (write-in)

You can see Mael's art over on: http://armsmastersproject.tumblr.com/. Please let him know what he should draw more of!

I have written in "ponies."

- Lah

PS While there is no actual prize involved, those of us who participate shall experience Maelstrom's delicious, delicious tears as he contemplates the horrible anatomical challenge of a shark-pirate-ninja-squid-Sandy-gorilla. :D Please help out a worthy cause! Charity! Orphans! ...Things!

Apr 26

State of the MUX

Hi, everyone!

It's about that time!

First, I want to thank all of you for your continued patronage of our game. All of you who've continued or started playing here are what makes all the stress of running a game like this, of this size, worth it. We're glad you're all having fun, and we hope you continue to have fun going forward as staff continues to work on things. We feel, as staff, our state is both stable and strong and that we can continue to build on it going forward.

I suspect most of you are curious about the recode. As things stand now, this is what we know: We will be shifting codebases to PennMUSH with an SQL backbone. This will make future implementations of content, as well as finding code help, more easily accomplished. This is proceeding at a good clip and Entropy is making amazing progress, especially with the help from all of you who've volunteered their time to assist with the data-base work that we've needed. I assure you, there is going to be plenty more where that came from. We're sorry for the inconvenience and we'll endeavor to get all of you reapproved quickly. This should be a smoother process than the initial Pathfinder switch was and we'll be able to hit the ground running again. There are going to be a -lot- of improvements, but the exact process of all of this will be outlined further as it becomes closer to the switch over. Please pay attention to this space!

I must also here note that we've decided to add both the Witch and the Inquisitor to our list of classes. There have been no objections to them and we'll be developing their thematic place in the world and adding them in as well. Witches are going to be a bit more problematic, thematically, than the Inquisitor, but we should be able to come up with something cool.

One things we're still concerned about is encouraging more grid RP and seeing to more many PRPs. We're looking into both things and doing our best to encourage both more. Grid RP has been seeing improvements lately and we'd like to see that continue. We're also looking at expanding more into 'off hours' things as well as encouraging more PRPs to be run!

Our storylines, with the pirates and the Azure/Cannibal Queen and more, are kicking into their next notch as you all might've noticed. A lot of you have been running with this stuff and we hope you continue to do so. :D

Tenebrae's Staff

Apr 22

Community Challenge!

So I have been thinking of a thing and I'd like to see where it goes. :3

Each month, I'll be posting a Community Challenge! This challenge may be along the lines of a Sparklepire Template, or it might even be a new sort if magic item, or potential ideas for a DM-run plot arc.

The challenge will run for around 3 weeks, give or take, and 'winning' entries shared at the end (if folks give their permission...I do not want to step on toes, here ^^;).

Sometimes, there will be prizes (I'm sure you've seen a few folks running around with their new hats!) and sometimes, the prize may be well, seeing your idea put into play. It all depends on the topic and the situation of the time: regardless, you would get something. :3

In a few hours, I'll be posting our !!FIRST!! official Community Challenge, so please keep your eyes, and ears, open!

- Lah

Challenge! So You Work at Paizo and...

...in a few days, Paizo will be releasing their long-awaited Champions of Purity! But wait! Something's wrong and you have one final submission--and need to get it in, post-haste!

Stop the presses!!!!

So this month's Challenge:

YOU are one of the content creators of Champions at Paizo! Craft something, anything that you feel fits the ideal of a CHAMPION! This challenge is not limited to 'paladins' and should encompass a broader range of characters, though they can certainly include them!

The Champions of Purity encompasses a wide range of ideas: '...new subdomains, feats, inquisitions, rage powers, alchemical discoveries, rogue talents, summoner evolutions, hexes, and arcane discoveries...' ...so consider this Challenge to be wide open!

Please give your item, rage power, or so on, a brief story. How did it come about, or why? If it's for a champion of Angoron, for example, perhaps it was first uncovered in Dran when a chieftain smote with one hand a primodeal dragon that flew in from the sky and threatened their tribe...!

You have until May 10th.

@mail or email submissions to: lahar.tenebrae@yahoo.com. If you like, you may share yours over here: http://forum.tenebraemush.net/index.php/topic,1536.0.html . If you do not have a wiki/forum account, please +request one ingame and I will get it taken care of as soon as possible.

- Lah

Apr 21

State of the Game Update Incoming

Just as a note, we'll have a state of the game update forthcoming to update all of you on where we are and what's coming up. Keep your eyes peeled.

- Whirlpool

April 18

Bonuses List (RP 11)

As you've seen, due to the recode, RP11 is being released in stages! The Egalrin received their mechanics update (please check the wiki) as well as some of their feat updates. More race feats, for them and many others, are also in the pipes.

One of the updates we'd wanted to include are Roleplay Bonuses. Some of these you're familiar with--but we thought it'd be good to list them all on a page...as well as offering new ones. Basically, bonuses for things y'all do already: getting to know new players, for example. That is a big one!

So, without further ado, head on down to Roleplay > Bonuses, or... just click on this link: http://www.tenebraemush.net/index.php/Bonuses !

In the meantime, please keep your eyes open. We'll be rolling out the rest of RP11 as we can...

- Your Tenebrae Staff

Flora and Fauna Update

The page for our Companions, Familiars, and Bestiaries has received a facelift! Go and poke at World > Flora and Fauna!

- Lah

April 14

Egalrin Update (RP 11)

We have updated the egalrin wiki with a number of changes to the race.

These changes will likely not be reflected on your +sheets until we're converted to the new codebase. Familiarize yourself with the changes, however, and enjoy!

Thank you to all who participated in developing the changes. theme reboot for the race is still oncoming.

-- Your Tenebrae Staff

Addendum

As a heads-up, the feats Strengthened Wings and Improved Strengthened Wings were also updated, while Greater was removed. I think you will like the changes! There are more options down the line, including aerial acrobatic maneuvering, flaming fists, and so on...

- Lah


April 13

The Big News

Hi everyone!

As you might have noticed, we have from time to time indicated we've been hard at work preparing new projects for you and that big things are on the horizon. This is true.

We am pleased to announce that Tenebrae will be receiving a very large code update in the near future thanks to Entropy. She will be extensively remodeling our code for us in a single, very large update that will see us converting to PENNMUSH.

Some of you might ask why such a large conversion. The truth is, as we've tried to update our code, we've found it increasingly hard to find knowledgeable parties who have the time to help untangle the dense code MUX code we presently operate on. No doubt some of you have begun to notice the increasing numbers of cracks in the seams of our codebase becoming visible or longer delays in necessary improvements to the game infrastructure. Staff recognizes that these things are not okay and our decision to move to another codebase was motivated by our desire to be able to do things more easily for you. What this means is that, when this project is completed (and it is not as far away as you might think), we will be able to provide better, coded support for all of you and make use of nifty new functions to enhance our abilities to deliver content, like SQL. Things that are presently uncoded or just assumed will actually be in in the game to make your playing easier.

There are some downsides, however.

Chances are, we will all need to remake our characters in the new codebase like we did with the initial Pathfiinder conversion. If this is so, we will make an effort to make this as painless as possible for all of you so we can get back to the more important business of roleplaying and having a grand old time.

We hope you all will enjoy to continue playing here on Tenebrae and that if you have any concerns about any of this (or want to volunteer to help for database entry, as we do need monkeys) you'll let us know.

-- Your Tenebrae Staff

Entropy's Addendum

Hi, guys! So yes, as indicated by our dearest Whirlpool: I am spearheading the latest improvement to the codebase. I'd like to personally note that it's my primary objective to make this conversion as seamless as possible for every individual player, and I believe all your items, experience, and money will be transferred over. There's no need to stop roleplaying or running plots, and I more than welcome you to invite your friends to create a player and begin playing before the conversion, as we're only going up from here.

I'd also really like to take this opportunity to note that if there are any features that you'd /like/ to see, that you address them to me in a mail or using the request system. I'd also like to thank Oates and Sonja for their contributions thus far, in addition to the other staff. Thank you, everyone, for your continued patience and being players. I love you all.

- Entropy

Status of Release Package 11

With the upcoming database switch ahead of us, I wanted to take the time and address some of the contents of the next Release Package, particularly the racials. The content of this package has not changed, just the timing.

In RP 11, we promised we would be adding to the egalrin, and that has not changed. The new database will launch with the new mechanics in place. Egalrin will be receiving some strengthening, and some bonus abilities. Nothing will be taken away, and we think you will like what's ahead. At least, we hope so. X)

Depending on snafus, I may or may not make a point of releasing this portion ahead of time, though the way we are chugging along (with lots of help!) means that it will most likely run fairly smoothly.

Second, racial feats. We have been working to flesh these options out since our feature launch. The new RP contains several options for the lucht, gnomes, mul'niessa, giantborn, egalrin, and war golems! These options are all approved, and given that we are adding in something like the 500+ core feats we already have (by hand), these will likely become our first "test" for content additions once we re-launch.

We are all anxious to see these, and the other parts of the Release Package (and there are more), launched! The process should go fairly smoothly, and we'll be releasing updates on that as we move forward.

In the meantime, please keep Lolth and Inferno in your thoughts. For NO REASON WHATSOEVER, they could use some images of monkey butts, amorous spiders, and very manly quarry nymphs sent their way. I suspect the more hirsute, the better!

- Lah

April 1

Contest Results!

Oh, wow... XD

You guys never cease to amaze me with your creativity! These templates are AMAZING. I've passed them on to Poops, who after much giggling said he'd "get back to me" and ran off, notebook in hand.

...I dunno what's up with that. >.> <.<

SO! Awards. :D I PROMISED THERE WOULD BE SOME!

So, if you submitted an entry, check your +inventory! Then, check your @mail to find out what it does. :3

Thank you for being part of our community.

- Lahar

March 28

New Magic Item!

Just because. Check out the Equipment page!

Hopiday Challenge!

In anticipation of International Chocolate Goes On Sale Day, we are hosting a challenge!

THIS IS THE CHALLENGE!

@mail me your design for a Sparklepire Template. For gnomes. :D No, this is a joke and Whirlpool will most definitely not use it in his upcoming plots.

That's because Pyroclasm might.

Winnage will be determined by humor and possibly a random die roll. Awards will be something nice, so be sure and @mail!

Happy Chocolate Goes on Sale Day!!!

- Lahar

March 17

Updated PrP Rules

We have updated our PRP rules. Please take some time to visit Roleplay > Player Run Plots and refamiliarize yourself with them.

We have streamlined the PRP rules considerably, combining our dramatic PRPs and other types of PRPs into a single system.

Let us know if you have any concerns or comments.

Skills Page

The skills page has been completely revamped: Characters > Skills.

- Lah

Knowledge/Artifice

Knowledge/artifice has been rolled into Craft/artifice. That said, please check your ranks and let us know if things don't add up. If they don't, we'll get it fixed. :3

For a description of what Craft/artifice can do, please visit Characters > Skills on the website.

- Lah

March 15

Events Fixed!

Events are now fixed!

March 14

Entropy

We've recently acquired another full time coder. This will speed many of our code projects up enormously. Stay tuned, everyone. We have big plans for all of you. :)

Everyone give Entropy a big welcome aboard.

March 11

Draconic Bloodlines

As a heads-up, if you are of a DRACONIC bloodline, please send in a +req to the type of dragon your bloodline came from. Thank you.

- Lah

March 10

Release Package 10

Thanks to some generous volunteer coding from Shrike's player, our sorcerers have been generously recoded. From this point on, bloodline spells are appropriately added, bloodline abilities will be listed on your sheets, subtypes have been added to chargen, and... what's this?

All Advanced Player's Guide bloodlines have been added.

But wait! That's not all. In addition, due to some generous effort by Lahar, Barbarians have also receied a significant upgrade with the an addition of *many* new rage powers that were previously unavailable. The complete list is available here: http://www.tenebraemush.net/index.php/Barbarian

Now, as usual, we will allow those who want to make retroactive changes to their characters to do so as we've made new content available. If you want to adopt a new bloodline and its feasible to do so, we'll make it happen. For already approved sorcerers who should have a subtype, please submit a request telling us what that subtype should be and we'll fix you up. For those of you missing spells from your +sheet/spells, we'll get you squared away after you submit a request.

Big thanks to Lahar and especially Shrike for her volunteer efforts, as well as to those who helped test the code: Colrick, Oates, and Gwendolyn. Thanks, everyone!

Feb 25

Navos Bless My OCD

The Equipment page received a face-lift!

- Lah

Feb 19

Magically Clean!

The Magic page received a face-lift recently.

- Lah

Feb 10

Release Package 9

Hi, everyone! It's your friendly game director who is not at all a giant floofy talking toilet once again telling you that staff has completed another release of content for your enjoyment and benefit.

The release package, number nine, consists of the following things:

o The long-awaited +rpp/submit!

- Help available on +help rpp
- Submit a summary or a log
- Examples available on +help rpp and Characters > RPPs

o 3 new human feats

o For new players: The first PrP you run will bump you to level 3, one time only!

o For existing players: Alt Advantage updated! For 10 RPP, start out at level 3 on your next alt, not 2. Special note: for the next month, we'll let you apply this to an alt who is still L2. Thereafter, it must be used before approvals.

Coming up, we'll be taking a close look at the Pirate Islands and Xian theme as well and delivering some revisions to both of these areas. Also in the pipe is a rebuilding of theme for the Eaglerin.

Big thanks to Mudslide and Lahar for the primary work on this package.

- Whirlpool

Feb 1

Release Package 8

Hi, everyone!

It has been a while since our last package release and now we've got anothe one for you!

For this package, we've...

- Removed the 9th level powers we assigned to each race. We felt these weren't doing what we wanted them to do for giving our races flavor.
- We have replaced the racial ninths with a series of racial feats for each race. These can be taken at any time when you meet the appropriate requirements (Lahar's note: check each of the racial pages--they now list their feats!), but...
- We are also giving each of you a free racial feat at sixth. Sixth is a dead level in Pathfinder and this seemed an appropriate place to do so. The feats are based off existing Pathfinder and 3.5 feats and are now listed on our website's feats page. We will probably be including more of these down the line, as not all races have all the feats and options we'd like them to have.
- There are probably still some minor typos in the mix. Please let us know if you find any.


PRCs are nearing completion. We apologize for the lengthy delay some of you have faced in getting them in. Let us know when you're ready to level and we'll make sure you get set up, even if we have to chain Outbreak to a chair and bring out the rack.

Some other minor tidbits are as follows;

- Firearms mastery for rangers has been adjusted.
- Several aspects have been tweaked upwards in power, and some RPP prices dropped.
- Humanoid shapechangers is once again an option for favored enemies in the codebase.
- Race languages in chargen now match the wiki.

Poro and Lahar got the racial feats in, as well as most of the other features. Big thank to you to them, and a big thank you to everyone else who's been working at making this a great game, including all our recent player runners. It really makes us happy to see so many of you dipping your toes into the DM water and we hope you continue to do so.

- Whirlpool

FEET...er, FEAT?

The Feats page has been consolidated. This has nothing to do with upcoming announcements, absolutely nothingk. :D

- Lah

Jan 28

9th Level Powers

As most of you know, all our races at this time have ninth level powers.

This is going to be changed. We will be removing these powers and replacing them with a new system entirely. This system will likely, barring unforseen issues at this time, be a free racial feat at level 6, along with a few feat chains for those interested in pursuing them tied to the themes of each race.

- Whirl

Jan 10

More streamlining by Azog. :3 Also, there's now some information on what to do if your country uses a different DST than the server.

To install your +cal, go here: Personal Calendar!

- Lahar

Jan 06

New Special Material

Well...kind of. X) Say it is a new way to USE your special materials...

Tenebrae is pleased to announce Essence Bonding! It is an ancient technique crafted by Green Word spiritualists of old, that permits the bonding of certain unique materials to the claws and teeth of their war beasts. During the ancient wars, it was used by these groups to great, and devestating effect...

To read more about it, navigate to Characters > Equipment on the website. It's listed as a Special Material.

With the introduction of Essence Bonding, we're also adding a new perk for becoming involved in the various, open orgs on Tenebrae. That is, when it is thematic for them, some open orgs may gain, over time, a slightly cheaper access to certain technologies or techniques. This does not equal exclusive--it just means a little cheaper, mainly as a reward for becoming involved in Tenebrae and in the world of Ea itself, and continuing to tell your story.

- Lahar


January 1

+Events

Now that we've ticked over the new year, +Events scheduled for this year will function properly again.

Holidays, pt 3 Reminder

Hey, there. This is just a reminder to folks old and new about our last, final celebration of the holidays. I've posted on this before, but a reminder never hurts. :3

For Holidays Part 3, I'll be awarding one of your PCs, from level 2-8, a free level...with treasure.

All you need to do to earn it is, sometime between now and the end of January, email me (lahar.tenebrae at yahoo.com) 4 RPP logs OR 1 PrP log. Remember, Whirl will be hosting a PrP Workshop this Sunday (tomorrow), so please consider giving PrPs a go...

Once you email me, I'll contact you and we'll take it from there, figure out what shinies you want, and so forth... :D

- Lahar

PS Because folks have asked, yes, the logs do need to be from January. All the best, - Lah

December 26

The Cinnamon Challenge

This is an OFFICIAL NOTICE! ...we are offering a hefty, ONE-TIME bounty of ONE-HUUUUUNDRED XP!!! ...to anyone and everyone who can take up the 'Cinnamon Challenge.' ... :D

This means.

Picking up Cinnamon and tossing her at monsters. ICly.

Bonus if you include a war cry.

Have fun, guys. :3

December 25

Happy Holidays, pt 3!!!!!

Damn. When I woke up this morning, I couldn't help but think how wonderful this season is. It's a time for family, for friends...for community.

That is what we would like to do. Show our appreciation to you. Yes, YOU. :D

So for this season, for the entire month of January (which is coming up in just a week!) we'll be offering a little something.

What we'd like to do is kickstart the new year. Start it off right. And, we hope, give our DMs a little break--a way of thanking THEM for running nearly 3+ scenes a week for an entire YEAR.

So!

For the ENTIRE MONTH OF JANUARY, if you:

Send in 4 RPP Logs - OR - Run 1 PrP

...we'll bump any alt, from levels 2-8, UP ONE FULL LEVEL, with some treasure to go with it. :3

Just email me the logs (lahar.tenebrae@yahoo.com), then let me know you did via +request, and include which alt your bonus goes to. That's all you have to do. I'll contact you and we'll take it from there.

The PrP doesn't have to be top-notch, either. This is more about getting our feet wet, collectively. Pester Whirlpool for ideas. Pounce Inferno. Poke Pyro. He's a hippie. Just like Sandy.

And Happy Holidays, from everyone here on Tenebrae. :D

- Lahar


PS Some folks have asked, "What do I send in with a PrP?" You basically send the log, with rolls and ooc-foo. Check out Roleplay > Player Run Plots. I made a cheat sheet at the bottom.

PPS Please give the PrPs a try. I want to give this award out. Yet, part of me also wants our DMs to have a special treat, too. So harass'em, invite'em along. Say thank you. :D And get your feet wet. XD


December 19

Actions and Maneuvers in PF!

We've a new page up! It is in the Pathfinder section of our site and tries to clarify "Just What Can I do in a Round?" It also addresses combat maneuvers a bit, too.

I don't claim everything is correct yet. If you see an error, don't hesitate to send a polite @mail.

To see the charts, head on over to Start Here > What is Pathfinder, and look under the Resources section. Or, click here.

- Lahar

December 10

Celebrating the Holidays, pt 2.5!

Happy Holidays! As we prepare for the final stretch of Tenebrae's holiday preparation, staff wanted to take time out to say hi to our new folks...and to give a firm hand-shake to the old. With this in mind, we wanted to ask: who are you? And, what stories do you want to tell?

So just for the fun of it, staff is tossing out some Character Questionairres. You don't need to fill these out. X) But if you do, staff will award you 3 RPPs if you're new. If you're old, fill one out for your oldest, and youngest, PC. We'll give you 3 RPP for that, too. Just share what answers you can and share them on the forum. :3

We may do PrP bounties with these, depending on the response and your own interests.

Happy holidays, everyone!

- Lahar

PS No one HAS to do this. It's just something fun to help us learn about eachother. :D And that is why we are offering RPPs if you do. X)

December 8

Paizo just released their official monk update. We'll be incorporating it.

- Lahar

November 26

About the Caravan...

Note: Anyone who can email me a log showing their RP with any of these themes, the gobbers will give an extra-super-discounted price to (via magic; it just happens).

Plugging RP Shamelessly Since 1997,

- Lahar
lahar.tenebrae ... yahoo.com !


More news.png

"The roads shall be painted teal!" announced the maddened hobgoblin king. And lo, his subjects bowed before him, and all roads from Hither to Yon became teal with bright green roses.


Recent Rumors in Alexandria

Eliday, Bernfleur 7, 1015

Break a Leg

Alexandria loves a good show, but usually it happens within the confines of a stage. Today, the entire Theatre District became a stage of sorts, when the long-bubbling, yet more often than not, festive feud between the Flame's Hope and the Flightwright imploded, leaving several wounded and two dead. Of those among the deceased are notable names from Alexandria's acting troupes--Jaryaith Shogunsinja and Sienn Faelight Fluttershyne, the latter of whom was most notable for her role as Lady Sandiel, in The Fall of Lady Sandiel, a love-tradgey which was performed for the first time just this last spring to city-wide acclaim. The Flightwright was also partially burned as an effect of the incident.

Who is responsible for the incident is not immediately certain, though the Watch reports that investigations are currently underway. Tensions within the district are understandably high, and a number of residents reported uneasily that should things not calm down, they may well pack up and move, relocating to other areas. Worse however, is that a number of nobles appear to have placed at least a temporary "hold" on their sponsorships as a result of the outbursts. Between the two events, it appears as though this year's upcoming performances may be...sparse, unless something is done.

Ceriday, Bernfleur 6, 1015

Tragedy in the Temple District

There was a tragedy today in the Temple District. As many were going about their daily business a young woman hanged herself from the top of the Temple of Althea. Despite the quick intervention of the locals as well as the hearhguards, there was not that could be done from her. Rumors indicate that, before she jumped, she shouted, "It's all for her."

The City Watch began its investigation, during which they were attacked by some sort of undead monstrosity. . Thankfully for those gathered there was a large group of adventurers, not to mention the huge number of clerics, paladins, and more, and they were able to defeat the monstrosity before it could cause more damage, though two unfortunate lives were lost.

It's unknown who summoned the undead, but rumors that a Mul'niessa was heard praising the Shadow Sorceress before the undead attacked. She was later said to be taken into custody.

Gilday, Eatonis 20, 1015

A Rash of Suicides

Recently, there's been a rash of suicides from within Alexandria. They've all taken differnt forms, as one can imagine, but the uptick in them is noticable. Over the last couple of weeks, there has been nearly a dozen, or so it is rumroed, suicides in the city proper. The mourning families of those who've taken their own lives seem to be in a state of shock on matter.

Darker whispers blame demons, ghosts, and the Dark Gods, amongst other things.

Tariday, Eatonis 19, 1015

Nighttime Disturbances

Leaks from the Watch report a commotion from the Dragon's Den the other night. A few suspects were apprehended, though no official word regarding the arrests has been issued. A spokesman says that a statement may be forthcoming. In the meantime, additional Watch have been posted around the Dragon's Den, as well as the general riverside areas. The increased surveillance likely strains the resources of the City, but there's little to be done about it at this time given current events.

OOC: For details, contact Conrad, Jibbom, Zalara, Jibbom, or Jessa ongrid!

Tariday, Eatonis 5, 1015

Limping Back to Shore

The recently released Roslanian Galleon, named the Obsteprous Son, has been towed back to port missing its masts and looking much worse for wear. City officials who'd been aboard the ship for its maiden votage claim that it was damaged in a freak storm and that it will be repaired and refitted and sent back out into the waves as a pride of the Alexandrian mercantile fleet.

The crewmen, on the other hand, are said to be blaming a 'sea monster' for the damage to the ship. Several crewmen did -not- make it back, including the ship's captain and first mate.

Gilday, Pryntar 13, 1015

Unsettling Dreams

It's not the kind of thing that gets talked about too openly, but several people have begun to whisper about the strange dreams they've had lately, or the dreams of those they know. Dreams of deeply violent imagery. The color blue also seems to be a common theme in these dreams.

No doubt this is fueled by the speculation about the so called 'Blue Lady' that has been whispered about for a while now.

Eliday, Vhast 20, 1015

A Happy Announcement!

The Explorer's Guild is pleased to announce the recent action of several of its members in eradicating the recent menace plaguing the Vaersiman Manor. Through intervention of the Guild, deaths have been reduced 100%, ensuring a joyful and romantic getaway spot for all interested newlyweds. Why, the Vaersiman Manor was so inspiring that several of our fine Guild members chose that moment to join together in holy matrimony! Jessa and Vennan Hartose were wed while on assignment and the Guild would like to be the first to announce how happy they are to see that two members have found such happiness in each other while also destroying some dastardly fiends bent on destruction. The groom could not be reached for comment but the bride has announced that all gifts and money may be left at the Ceinaran Temple in her name.

Korday, Vhast 17, 1015

Panic in the Temple District's Great Plaza

Yesterday in the temple plaza there were people running out of the area in panic as an extremely large shadow and disguised demons took on a few adventurers. No one knows how the demons were there in the first place, but it IS known that many of the religious temples worked together to try and take down the shadow that was chasing Lady Sandiel. Lady Sandiel bravely took on the shadow on her own until help arrived, even, at one point, flying up into the air before coming down onto the roof of the Temple of Althaea with a rather loud smack.

Other reports had Munch with three others taking on a group of smaller flying things while the innocent people evacuated, even defeated two of them before one summoned more, who were defeated as well. Helping out The war golem were an oruch woman with drums (who could miss them?), a man with a bow, and a short blonde woman who was reportedly throwing lightning.

Lady Sandiel has reportedly survived her 'temple toss', but people are still looking for her husband (or wife) to tell her spouse what has happened.

OOC: For more rumors and information, please contact Munch, Lash, Elycia, Oates, or Sandy ongrid!

Ceriday Vhast 12, 2015

There's a Bug in my Ale

Word has filtered around that a band of adventurers did help one of the local brewers save his store of ale and other liquid consumables from a pair of giant scorpions that had gotten in from the sewers. Word has gotten around that anyone who might have a basement or cellar or underground storage should be careful lest any more of the carapaced arachnids be spotted.

OOC: For more information on this rumor, contact Zalara, Nadara, Lash, Brolin, or Zarr.

Kesenday, Vhast 11, 1015

The Butcher, Hanged

Near dawn and within sight of the phoenix atop the western gates, a man was hanged. The cannibal. The butcher. His crimes were listed by an official, and dozens of people (including those that helped bring him to justice and a number of priests from various temples) witnessed him hanged. Before the door was dropped, he was heard to scream a stream of gibberish that many are repeating as 'she knows she knows'. Other horrible rumors circulate, most popular among them that when they removed his hood, the Butcher had chewed off his own lips. Still, the whole affair seemed to have gone better than many expected and concluded without interruption.

Eliday Vhast 06, 1015

Ribbeting Times at the Hope

"...practice, just PRACTICE!" one of the proprietors' voice hit that high note when asked about a recent commotion at the Hope Theatre. Just this evening, passers-by in the the Theatre District saw a man being thrown out of the theatre after rounds of screaming were heard inside.

"Just...practice, you know. Practice for a...for the...for the...for the...for Sandy and the Frog Prince!" the man said, though he'd looked pale. Swallowed.

Whatever happened, rumors are flying. The man who'd been thrown from the theatre had a certain look about him, bystanders said, and made signs warding themselves against the legions of the Azure Queen (or among more common parlance, the Azure Terror, the Azure Bitch...and other less flattering terms, and some of them more terrifying).

In completely unrelated news, the Ox has taken to, of late, serving frog stew and battered frog boudin.

OOC: Contact Tavissha, Lash, or Zalara for information on this rumor!

Kesenday Vhast 04, 1015

Partially Completed Rituals

Details are lacking but rumors persist of a wedding held upon the Festival Grounds. The nuptuials were overseen by a Muse, and held between an unnamed invisible giant, and a barmaid. Alcohol is not directly mentioned, but may be assumed.

BrightBlade Svarshan, and Boshter the Arvek Nar were both seen leaving the area. Both deny involvement.


Korday, Vhast 1, 1015

Adventurers Bring in the New Year

As one year passed into the annals of history and a new year arrived the Explorer's Guild sponsored a party of all of the adventurers that get every dirty job in the city done. Be all accounts it was a wild party, there were a couple of brawls and even some sort of Alexandrian Sith'maker chair breaking ritual. One notable chair smasher was strangely absent and her presence was missed. The booze was flowing and very exotic liquor was being served. While most could handle their alcohol no doubt the clerics will be making hangover cures in the morning. To cap the entire event off as the night of the old year turned into the dawn of a new year the skies were alive with bright colors and loud booms. An extremely patriotic display of fireworks could be seen for miles around the city. By all accounts the city is looking up for this next year.

Eliday, Khael 30, 1014

Erroneous Experiment Damages Docks

The wizard who requested Guild of Explorers ruffians to assist him in protecting his testing did not get exactly what he expected as results. The members of the group have been ushered into the Temple of Althea for healing from what has been described by what an eyewitness apothecary reports as "the nastiest jellyfish stings he had ever seen", quoting the size of the jellyfish to be something to the realm of fifty feet across given the size of the stings, adding that they were lucky to survive such things.

The foreman of the dockworkers on shift is exceptionally irate with the testing of this experiment as it has caused ludicrous damage to two of the piers at the Alexandrian harbour, being caused by possibly the same boat. The City Watch claims that nothing out of the ordinary occurred, just that the wizard's ability to control his own magic is highly suspect.

Due to security issues a week and some ago within the Temple, the wizard, the adventurers, nor those tending to them could be reached for comment.

Eliday, Khael 23, 1014

Olyeaux Estate Settled

The estate of the late Lord Olyexau has finally been divided and sold, thanks in part to some adventurers from the Guild. His two feuding sons have been left the fruits (and vegetables) of his love of squash, and apparently have been legally denoted as "dunderheads."

The estate itself, though, was granted to Lord George Brawnson, as per the will. Lord Brawnson is best known for his legendary adventuring exploits, such as feeding a purple worm its own tail and using the resutling ball as the head of a flail to take out an entire squadron of roc aerial cavalry, or the time he convinced a thousand year old dragon to pay him its hoard in exchange to forgo the usual beating.

As Lord Brawnson is currently missing in action, the Brawnson estate has begun the process of reclaiming the overgrown and run-down Olyexau property and restoring it to glory, albeit with a Brawnson touch.

Variday, Khael 10, 1014

Caravan Adds to Inventory

"Whatddya mean I gotta pay a fine??!" the outraged roar could be heard for blocks. Kvnich Snigzof nearly ran afoul of the merchants' guild when word escaped that certain rumors /were/ true. His family was tied to the infamous Fizzlebog, the inventor of the dragonspitter and thunderbelcher.

And the gobbers had swarmed. So had some artificers. Everyone, it seemed, was wanting an autograph.

The City (via the Merchanter's Guild) is wanting him to pay damages. In response, he's added some healing potions to his list, in attempt to gain counter-support from the adventuring community.

OOC: The following items have been added, though they possess the same side effects as the alchemicals (see +bbread 7/18). As folks purchase, I update these +bbposts, so all supply quantities are current. As usual, email me a log of you RPing about the caravan ongrid, and I'll add an additional 5\ discount to the price. :3

The caravan will be leaving in 1 week.

- Lahar

New Items

6x Potions of Cure Light Wounds (37 gold ea.)
4x Potions of Cure Moderate Wounds (225 gold ea.)
4x Potions of Cure Serious Wounds (562 gold ea.)

Korday, Quintoos 29, 1014

A Caravan Arrives!

Amid cheering, screaming, and tales of woe and hand-wringing, the gobber's carravan arrives. It's led by a trio of gobbers of various ages, each claming to be the head of things, though one (Kvnich Snigzof) seems to be the leader of even /them/. A middle-aged gobber in heavy bear-fur, he struts proudly at the caravan's head, atop a great wolf and with a dragonspitter across his shoulder...

And declares the caravan open for business! The caravan spreads across a full quarter of Goblintown, and has quick business by the arvek and oruch, though other races hang back a while, in general. At first.

The caravan is brightly colored, with wheels and cogs and other things. The Snigzofs' great flag flies over it all, a raging wolf with a thunderbelcher held firmly in its jaws. The old crest held a pair of blades, but with the invention of the thunderbelcher, the dragonspitter, the merchant family was quick to adopt.

Maybe they /are/ related...

General Items

2x Belt of Enviable Gobber's Stamina (Con +2) (3,000)
2x Dragonspitter +1 (3,975)
1x Thunderbelcher +1 (available with any of the following enhancements, select one at purchase: Flaming, Lightning, Bane) (8,100)
2x Claws of Attack, Orcish +1 (1744)
2x Spiked Heavy Shield +1 (to the shield, spikes are masterwork, however) (1110)
2x Dire Flail +1 (1793)
1x Sword of the Planes (16,737)
3x Goggles! Goggles of Minute Seeing (1,875)
3x Goggles! Goggles of Night (9,000)
2x Lenses! Lens of Detection (2,625)
1x Instant Fortress! (41,250)
1x Robe of Blending (6,300)
2x Scarab of Golembane (1,875)
2x Sustaining Spoon (never leave your labratory again!) (4,050)
2x Wand of Detect Secret Doors (563)

Scrolls

3x Titan Fist (19)
2x Blur (113)
2x Darkvision (113)
1x Protection from Arrows (113)
2x Protection from Energy (Fire or Lightning only) (282)
3x Protection from Law (19)
2x Repair Light Damage (19)
2x Repair Moderate Damage (113)
2x Repair Serious Damage (282)
3x Dispel Magic (282)
2x Displacement (282)
3x Force Punch (282)
2x Stinking Cloud (282)
2x Tongues (282)
2x Water Breathing (282)
2x Detonate (525)

Alchemicals

All alchemicals are available! The cost for any is at 75\.

However, while the items work, the user may experience additional effects. Whenever an alchemical item which is applied to the skin or imbibed is used, the user should roll 1d6:

1-2: Nothing
3-4: The PC grows an unusual color for the next 24 hours or until dispelled
5: Tongue-tied for the next half hour as your tongue attempts to swap to "gobber-speak"; does not affect spell-casting but no one can understand what you say.
6: Suffer a mild case of Goblin Twitch for the next half hour. Shiny things become of slight interest, especially if of a technical nature.

All effects stack.


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