Difference between revisions of "Actions in Pathfinder"
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|Action |
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| − | |Per Round |
+ | |Number Per Round |
|Examples |
|Examples |
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Revision as of 04:55, 2 December 2012
| Types of Actions in Pathfinder | ||
| Action | Number Per Round | Examples |
| Free | 1-3 | Brief actions: yell a few words, drop a weapon; total actually depends on DM and horse sense |
| Move | 1 | Has two subtypes: 5' step or normal move |
| Standard | 1 | A single attack, use of an ability, casting most spells |
| Swift | 1 | Initiate smite, start rage--an action not quite fast enough to be 'free' but quick nonetheless |
| Full Attack | 1 | When using FA, you may only take 1 swift action, 1 move (5' step), and as many free actions as the DM allows; you may not take a standard action or a move (normal move) |
| Questions About Specific Actions, Maneuvers | ||
| Feat | Usable with Full Attack? | Common Questions |
| Vital Strike | No | Cannot be used on a charge or combined with Spring Attack |
| Sunder | Yes | Clarified in Paizo FAQ |
| Disarm | Yes | |
| Grapple | No | With Greater Grapple, maintaining a grapple is a move action |
| Bull Rush | No | May be used as part of a charge |
| Overrun | No | |
| Trip | Yes | You may trip with any weapon; the trip property just allows you to drop the weapon and avoid being tripped, yourself |
| Two Weapon Fighting | Yes | Only usable as part of a full attack; without the use of cleave or a similar feat, a character is limited to one attack unless using the full attack action |