Difference between revisions of "Axiomatic"
Jump to navigation
Jump to search
Line 1: | Line 1: | ||
− | [[Category: |
+ | [[Category:Bestiary]] |
− | [[Category:Fauna]] |
||
[[Category:Templates]] |
[[Category:Templates]] |
||
Axiomatic creatures may also be fiendish or celestial, but a fair number of them occupy the pure realms of regimented order in the outer planes. |
Axiomatic creatures may also be fiendish or celestial, but a fair number of them occupy the pure realms of regimented order in the outer planes. |
||
Line 42: | Line 41: | ||
|} |
|} |
||
|
|
||
+ | center>10/chaos |
Revision as of 19:41, 18 February 2014
Axiomatic creatures may also be fiendish or celestial, but a fair number of them occupy the pure realms of regimented order in the outer planes.
Changes
CR: No change until 5 HD, CR +1 at 5 HD or more.
Senses: Darkvision: Gains the ability to see in the dark up to 60 feet.
Defense
Spell Resistance: Gains SR equal to new CR +5.
Special Abilities
Smite Chaos: Smite Chaos 1/day as a swift action (add Cha bonus to attack rolls and damage bonus equal to HD against one chaotic foe; smite persists until target is dead or the axiomatic creature rests.)
center>10/chaos