Difference between revisions of "Forgotten Blood V - Warped Dance"
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<OOC> Harkashan says, "(And probably by shrinking it magically)" |
<OOC> Harkashan says, "(And probably by shrinking it magically)" |
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Latest revision as of 20:00, 24 June 2024
Log Info
- Title: Forgotten Blood V - Warped Dance
- GM: Harkashan
- Place: Am'Shere
- Summary: With Adventurers aware that the Charn are trying to cause a problem in the Sith-makar teritories, they are on the lookout for unusual behavior. There are three dangerous 'vats' of a magical disease being spread throughout the land, and one of those vats may have been spotted approaching the The Great Field of Am'shere - where so much of its trade and open games are run. There's rumor of Nar-Sektoth - Sahuagin - involvement.
Last we left our intrepid adventurers, they were warned a green vat had been moving into the ruined temples to the south-west of the encampment. But thanks to a most curious Goblin, they ended up checking up on the eastern excavation first. There, Fidget found herself ambushed by a group of Nar-Sektoth. After defeating them, an investigation revealed a path into the depths below. Now, they arrive into the damp caves beneath. It's dark, and they can feel a strange warmth coming up from the south. There's the occassional sound of Nar-Sektoth all around them. Due to the echoes in the caves, it is impossible to tell where they all are. But they know... They are not alone.
GAME: Fidget casts Mage Armor. Caster Level: 7 DC: 16
Descending into the darkness, Rune steps just slightly away to give room for the others, but it's obvious by thew ay that she reaches out to look for a wall or other sign of structure, that the half-sil can't see much in the pitch black down here. She may be at home in the shadows, but where there is no light, she has a distinct disadvantage. "Anyone happen to have a light?" Rune asks, but she keeps her voice to as low a whisper as she can manage. However, that feeling of not being alone... well, that's the reason that Rune draws her weapons, though she keeps them close to her body so none of her allies run into them.
<OOC> Fidget says, "Mind if I have a Continual Flame rock on me? I've made several for the TarRaCe, but haven't made them as items since it's just RP-flavour. I can buy this one later." <OOC> Harkashan says, "That is fine by me"
With all due regret of having dropped down into the caves and having affixed a mask over his face, Aelwyn rumbles behind his leather mask. "Only a sunrod." He replies, "And plenty of flame." One could hear the grin on his face. Glaive held at a tilting point, the draconian then starts to wander forth, orange eyes flitting in the dark. "We should move before they come looking for the dead ones."
"I'd better stay towards the back for a bit, those lizards were nasty. Not the surprise party I ask for." Fidget quips, limping a little as they delve deeper, and she checks her protection magic is still in place. Hearing the sounds of their ambushers' friends, she weaves a spell of understanding, drawing intricate symbols with a finger in a script that forms a light band and then fades away. "Maybe I can overhear something as we creep forward." she says in a low voice. Then at Rune's question, she giggles a little, "I forget that not everyone can see down here. Here you go." she says and fetches something from a little bag on her back, a small sanded smooth oval rock wrapped in a cloth, with a tiny ray of vivid purple light seeping out the seams of the cloth wrapping.
Schara blinks and shakes head once. "No, I have no light, I usually rely on magic someone else has when it is completely dark." Schara answers. "Such as that. They must have prepared that path to the temple for a reason, so it equally stands to reason they may be found further down here."
GAME: Fidget casts Comprehend Languages. Caster Level: 7 DC: 16 <OOC> Fidget tries to listen in and see if any of the sounds in the walls are speaking. GAME: Fidget rolls perception: (16)+8: 24 <OOC> Harkashan says, "You do not hear anything talking nearby, Fidget"
Aelwyn looks towards Rune, "If she is able, perhaps she should go first. This one can stay near her in case we get ambushed." Another glance is given towards the rear. "And Brass is brazen enough to blast anyone trying to sneak up on us." Obvious grin behind his leather mask.
The moment that light illuminates the area around them, Rune squints and then blinks as her eyes adjust. "Thanks." There is a glance over towrads Schara, with the rogue seemingly in agreement with her. Usually, she tends to depend on someone else to provide the magical sources of light. Oh, she's got a torch in her pack soemwhere, but that's hardly an ideal thing for her to carry around with her. "I can lead the way, but... I'll need Fidget and that rock to stay relatively close behind. I don't have the vision to see far without it." She explains, beginning to move through the cramped spaces of the tunnel they find themselves in. "Let's move out." The rogue is still keeping her voice down, even as she starts down the tunnel.
"Oh, I might have a solution for that...well, sort of. It'll help." Fidget says with vagueness and a smile, then summons something to aid. After her casting, you see a slight shimmering form that fades away into invisibility appear near Fidget, and she tosses the rock to the Unseen Servant, "Catch!" she instructs it, just in time and the rock halts in mid-air. "Follow Rune closely, but don't move out of the spell range from me." and the rock floats through the air to right behind Rune.
GAME: Fidget casts Unseen Servant. Caster Level: 7 DC: 16
"Good idea, just make sure the servant is not damaged. I will stay behind and keep an eye on it as we progress." The Artificer notes as she slowly moves along behind the servant, having to pull each step a bit harder up than normal due to the spell remaining active. "Do any of you still see signs of life passing through here, like the two we already found?" Aelwyn nods his head towards the rest and then starts to move with the rest; hand holding his glaive at the ready, he slowly makes his way along. "This one has not, Brass." The draconian replies to Schara, bowing his head a touch. His glaive was still held at an angle above his shoulder, making sure not to accidentally stab anyone.
<OOC> Rune says, "To answer Schara's question, rolling perception for 'signs of life'" GAME: Rune rolls perception: (15)+26: 41 <OOC> Harkashan says, "Water ahead is deeper than whence you came. The water ahead is also moving, and you think you see a Fin."
Magic is one of the things that will always amuse Rune in one way or another. It is well beyond her understanding in most cases. However, there is a look of appreciation from the rogue as she inclines her head. "Clever magic, my friend." The floating rock is eyed briefly, but she has to give some trust to the Goblin's abilities. As they continue southward, towards the source of the warmth, Rune continues to squeeze through the tight confines of the caves. She hesitates as Schara asks about signs of life. Her eyes sweep the reaches where Fidget's light touches the darkness. "The water up ahead is rough... and I think I see a fin." She warns. "Be ready."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ATTENTION -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Harkashan has dropped a TIMESTOP! -=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=- It is now Deep Racer 2's turn! Aelwyn is next!
As the group moves forward, their dredging of the water with each step through the knee-high (or in Fidget's case, waist high) waters creates a constant slurry of soft sounds. Then, suddenly, another slithering of sound. Water quickly swaying and rushing, as a bit of deeper water in front of them suddenly gets disturbed. And before they know it, a Nar-Sektoth leaps from the waters, jumping over Rune, and lands right behind Schara. It lets out a hissing draconic sound, wielding a spear. "Ssssiiillllll." It hisses violently, and immediately tries to lance for her head! Rune spots at least another fin coming towards them!
GAME: Harkashan rolls 6+2: (2)+6+2: 10 <OOC> Harkashan says, "It misses." It is now Aelwyn's turn! Fidget is next! <OOC> Aelwyn says, "Power attack dramatically the boogieman fish. ._." GAME: Aelwyn rolls weapon11+2-3: (6)+13+2+-3: 18 GAME: Aelwyn rolls weapon11+2-3: (5)+13+2+-3: 17 <OOC> Harkashan says, "Hit & Miss" GAME: Aelwyn rolls damage11+9+1d6: aliased to 1d10+5+9+1d6: (6)+5+9+(4): 24 <OOC> Harkashan says, "It's bloodied."
Aelwyn's eyes track the sudden assailant, his head whipping around. "Brass, duck!" He calls out as he spins his blade in his hand, flames suddenly filling the corridor. He takes a swaying motion to the right, leaning against the wall, before lunging himself beside Schara into the creature. He attempts to follow up the strike with a swipe, but the creature manages to just barely dodge it.
It is now Fidget's turn! Schara is next! GAME: Fidget rolls knowledge/nature: (7)+9: 16 <OOC> Harkashan says, "More Sahuagin. These ones seem to have a strangely deep seated dislike of Sil for some reason (Favored Enemy)" <OOC> Fidget says, "Cast Haste on the group, move back slightly." GAME: Fidget casts Haste. Caster Level: 7 DC: 18 <OOC> Fidget says, "Haste: +1 attack/AC/reflex, +1 attack during a full attack, +30ft movement speed."
Sticking close by Rune and in the middle of the group, Fidget spots the fin coming in for the attack, and she hops back a little, though slowed by all this water up to her waist, then starts weaving a hastening spell to help her companions deal with these ambushers. "Slice and dice 'em!" the goblin instructs to the fight-y types, while making certain she is not herself in range to be sliced, nor diced.
It is now Schara's turn! Deep Racer 1 is next! <OOC> Schara will activate the armor and disengage behind Aelwyn
"Duck what?" The artificer asks, tilting their head to one side, and only further when she realizes that something is trying to stab her through it. "I didn't do anything!" They shout, ducking behind Aelwyn and activating their armor again, which whirrs to life.
It is now Deep Racer 1's turn! Rune is next! GAME: Schara activates her Titan Armor, gaining: +4 Dex GAME: Harkashan rolls 6+2: (5)+6+2: 13 <OOC> Harkashan says, "Miss."
A second Nar-Sektoth rapidly approaches from within the waters, diving up to try and stab at Rune. But she's just too fast for it, even within these difficult to maneuver in waters.
It is now Rune's turn! Deep Racer 2 is next! <OOC> Rune says, "Full round attack on the one in front of me, using two-weapon feint." GAME: Rune takes ten on bluff: (10)+26: 36 <OOC> Harkashan says, "Success" GAME: Rune rolls weapon2+1-2: (12)+17+1+-2: 28 GAME: Rune rolls weapon1+1-7: (2)+17+1+-7: 13 GAME: Rune rolls weapon2+1-7: (9)+17+1+-7: 20 GAME: Rune rolls weapon1+1: (14)+17+1: 32 <OOC> Harkashan says, "Hit" <OOC> Harkashan says, "Miss" <OOC> Harkashan says, "Hit" <OOC> Harkashan says, "Hit" GAME: Rune rolls damage1+1d6+6d6: aliased to 1d6+1+1d6+6d6: (2)+1+(6)+(17): 26 GAME: Rune rolls damage2+1d6+6d6: aliased to 1d6+1+1d6+6d6: (5)+1+(1)+(23): 30 GAME: Rune rolls damage2+1d6+6d6: aliased to 1d6+1+1d6+6d6: (6)+1+(4)+(20): 31 <OOC> Harkashan says, "It's dead."
That hint of warning, the flash of scales, that is all the time Rune has to warn the others before they are attacked by the creatures in question. Thankfully, there is light enough to see the one coming straight at her. "Fidget, stay near me if you can. I'll try to keep them off you." Feeling the flood of magic, Rune turns to focus on the one heading towards her, slashing her blade against the attack and sending it into the stone wall beside her. Then, she follows up with a series of quick stabs, causing the fish-person to burble in pain before falling limply into the water.
GAME: NEW ROUND! It is now Deep Racer 2's turn! Aelwyn is next! <OOC> Harkashan says, "Sahuagin 5-foot-steps. It is not suffering from the watery terrain." <OOC> Harkashan says, "Then stabs at Schara again." GAME: Harkashan rolls 6+2: (4)+6+2: 12 <OOC> Harkashan says, "But once again misses." It is now Aelwyn's turn! Fidget is next! <OOC> Harkashan says, "Aelwyn, go time." <OOC> Aelwyn says, "Five foot back and full round it. ._." GAME: Aelwyn rolls weapon11+2-3: (6)+13+2+-3: 18 <OOC> Harkashan says, "You cannot 5-foot-step, due to the difficult terrain." <OOC> Aelwyn says, "Ah, then I'll just step back and slap it once." <OOC> Harkashan says, "It'll take it's AoO" GAME: Harkashan rolls 6: (10)+6: 16 <OOC> Harkashan says, "And misses." <OOC> Harkashan says, "You hit." GAME: Aelwyn rolls damage11+9+1d6: aliased to 1d10+5+9+1d6: (1)+5+9+(2): 17 <OOC> Harkashan says, "You kill it." <OOC> Harkashan says, "I'll keep us in init since there's a Haste running. But you see no further enemies at the moment."
"Tch, this water." The Dragoon rumbles as he attempts to maneuver in the tight space with his glaive. Schara retreating behind him, the draconian does the same - seemingly stumbling back, his opponent swipes at him, but misses the mark. The failed attempt is met with a glaive from above, slicing into the creature and dropping it. "Looks like we are on a right track." Aelwyn says, "Wherever that is." He glances towards Schara. "Brass is fine?"
It is now Fidget's turn! Schara is next! <OOC> Fidget says, "I delay init to after Rune moves again." <OOC> Harkashan says, "Be aware of the Deeper Water south of you."
"Let's push forward a bit and find any others nearby while you're Haste-y?" Fidget suggests, though isn't sure how they navigate the water if it gets much deeper. This gobbo is not a shark, she can only swim-ish.
It is now Schara's turn! Rune is next! <OOC> Schara says, "I'll cast Magic Vestement" <OOC> Harkashan says, "Alright. Cast it." <OOC> Schara says, "And I'll stick to the wall and move up behind Rune" GAME: Schara casts Magic Vestment. Caster Level: 6 DC: 16
"That is both of them, yes? But there might be more of them." Schara notes as she takes a look around. "I am fine thanks to your warning and everyone else's work. Thank you, Aelwyn." She adds, taking out a small box that unfolds onto a portion of their breastplate and covers the metal briefly in a glowing net of magical energy that dissipates just as quickly. "They seem to be going after me in particular, but they will likely still attack if given the chance."
It is now Rune's turn! Fidget is next! <OOC> Rune says, "Let's head into the water." GAME: Rune takes ten on athletics: (10)+15: 25
It doesn't take long for the fishmen to fall, but that doesn't give them much further to go on. "Shit. Looks like we've got no choice but to head into the water." Looking back over her shoulder, she speaks to the others, "If you have trouble with swimming, this might be rough. I'll scout ahead, but if that's trouble for folks, we may have to fnid another way around." Rune, however, doesn't seem to have any problems with swimming across to the other side of the pool. She treads water at the edge of it, "No more fish in my line of sight, but... it's warmer down here."
Round Two - Init 9. It is now Fidget's turn! Aelwyn is next! GAME: Fidget casts Fly. Caster Level: 7 DC: 18 <OOC> Fidget says, "I'll fly out of spear range if possible. 10ft above the water."
Fidget hesitates at the edge of the deeper water, frowning because while she's pretty sure she wouldn't drown, she would definitely struggle and she couldn't be much use if she's barely able to float. But then she taps herself on the head in a 'you dumb' gesture, and says "Why am I even thinking about this, I'm a wizard, damnit!" and with a gesture and an arcane chant, her petticoats flutter as she lifts off of the ground and floats into the air. Then she floats after Rune, keeping a bit of distance between herself and any spears that might be hiding in the water.
GAME: NEW ROUND! It is now Aelwyn's turn! Schara is next! <OOC> Aelwyn says, "I'll just go ahead and Aelwyn it. ._." GAME: Aelwyn rolls athletics: (18)+9: 27 Round Three - Init 16. It is now Schara's turn! Rune is next! <OOC> Harkashan says, "Schara." <OOC> Schara will stick to the wall going after them <OOC> Harkashan says, "You hear a subtle 'rumble' in the distance, Rune & Aelwyn." <OOC> Harkashan says, "And it's warmer and warmer in the water." <OOC> Harkashan says, "Getting to be hot-tub temperatures." <OOC> Harkashan says, "That's your move action. Do you want to move further?" <OOC> Schara says, "I'll move just a bit more" <OOC> Schara says, "yeah, that's perfect!" It is now Rune's turn! Fidget is next!
With no other sign of enemy forces, Rune continues to swim forward, down the damp tunnels. Her hair clings to her face and she hsa to stop now and again to make sure that the unseen servant and Fidget can keep up with her and that she doesn't lose track of where she is going. Schara clings to the wall with ease, and after some time getting used to it, almost begins walking against the wall, bracing with one hand and surprising ease as the armor makes such flexible movements even easier than usual. "If there is any, I can not see it yet." She answers.
It is now Fidget's turn! Aelwyn is next! <OOC> Fidget follows Rune, staying behind and above.
GAME: NEW ROUND! It is now Aelwyn's turn! Schara is next! <OOC> Aelwyn says, "I'll follow on the others, staying as near as possible. ._."
Aelwyn was regretting this route. He was not hugely against water - but he was pretty against the water in these circumstances. "Tch. At least the water is getting warmer." He rumbles as he swims through the water with his glaive held in one hand - he had to keep a wider breath due to it, but it was not the first time he had to get wet on a job before. "Any solid land ahead?" He calls out.
It is now Schara's turn! Rune is next! <OOC> Schara will keep moving up and around the bend <OOC> Harkashan says, "I assume you stop there since you can't see further?" <OOC> Harkashan says, "Or do you go a bit deeper?" <OOC> Schara nods <OOC> Harkashan says, "Schara, give me a Perception Roll." GAME: Schara rolls perception: (3)+12: 15 <OOC> Harkashan says, "You do not spot them coming. They ambush you."
It is now Deep Racer 3's turn! Deep Racer 4 is next! GAME: Harkashan rolls 6+2: (3)+6+2: 11 It is now Deep Racer 4's turn! Rune is next! GAME: Harkashan rolls 6+2: (9)+6+2: 17 <OOC> Harkashan says, "That's a hit." GAME: Harkashan rolls 1d8+4: (1)+4: 5
Suddenly, from the dusky dark, two Deep Racers suddenly rush her position. Swimming through the deep waters and stabbing at her with their spears, trying to stab her from the walls in order to make her fall from it!
It is now Rune's turn! Fidget is next! <OOC> Rune says, "Use move to get closer to Schara and see what is going on." <OOC> Rune says, "Okay, now that I can see them, I'll swim up next to Schara and try to take some of the attention off her."
"I'll be right there with the light. Wait up a se--" And that is when Rune hears the monsters moving in the water even before she can see them. With a curse, she swims forward and moves to try to back up Schara, so that she isn't alone against enemy forces. "Come on, fish-breath. Take me on." She taunts, even if they can't understand her. She waggles one of her weapons in their direction, but is unable to quite reach them.
It is now Fidget's turn! Aelwyn is next! <OOC> Fidget says, "Can I get a cone angle on the enemies from above that doesn't hit my allies?" <OOC> Harkashan says, "You fly. You can get that angle." <OOC> Fidget says, "Dragon's Breath!" <OOC> Fidget says, "In this case, Ice Breath, let's freeze these fish for later snacks." GAME: Fidget casts Dragon's Breath. Caster Level: 7 DC: 19 GAME: Fidget rolls 7d6: (29): 29 GAME: Harkashan rolls 9: (18)+9: 27 GAME: Harkashan rolls 9: (18)+9: 27 <OOC> Harkashan says, "They both save." <OOC> Harkashan says, "That area is now Ice."
Fidget flits around the corner cautiously, and sees the two deep racers attacking her friends, and she grins maniacally! "I've been waiting for a chance to try this!" she says, floating above Rune and flicking a silver dragon's scale into her mouth from a pouch and crunching down on it, then belches out a huge blast of cold air, frost and ice fragments that engulf the two enemies and send waves of frost across the top of the water as it begins to freeze solid, though the fish slip out of the ice as it's still forming and aren't trapped.
GAME: NEW ROUND! It is now Aelwyn's turn! Schara is next! <OOC> Harkashan says, "The Sahuagin get pushed out a bit by the ice and get forced moves." <OOC> Aelwyn says, "I'll swim closer to try and get in attack range. ._." <OOC> Aelwyn can't really see anything yet <OOC> Harkashan says, "I'll move you up onto the Ice." <OOC> Harkashan says, "That's your Move action." <OOC> Aelwyn says, "That's alright, I'll then slap racer 4." <OOC> Harkashan says, "Roll it!" GAME: Aelwyn rolls weapon11+2-3+1: (17)+13+2+-3+1: 30 <OOC> Harkashan says, "Hit!" GAME: Aelwyn rolls damage11+9+1d6: aliased to 1d10+5+9+1d6: (10)+5+9+(4): 28 <OOC> Harkashan says, "Kill." <OOC> Aelwyn says, "The 1d6 is fire damage in case that matters"
More fish? Seeing the rest of the party rush ahead, Aelwyn takes in a deep breath and starts sliding across the water. Just after Fidget freezes the water, he dives onto it with unneeded handstand. "This one's gratitude, Tophat!" He calls out - just as his flaiming glaive pierces into one of the attacker's head and slices it open, drowning the creature.
It is now Schara's turn! Deep Racer 3 is next! <OOC> Schara says, "shoot #3 with the death ray" GAME: Schara rolls 1d20+10+1+1: (16)+10+1+1: 28 <OOC> Harkashan says, "Hit" GAME: Schara rolls 3d6+4+1: (10)+4+1: 15 <OOC> Harkashan says, "It's bloodied."
Schara stops at the edge of the cavern's light, peering forward and finding nothing. It's not until they suddenly get a spear to their side that more foes reveal themselves to her. "More of them!" She shouts back a bit late, as the others are already rushing in and promptly dealing with them. The artificer steadies against the wall, and a bolt of electricity jumps out of the end of the death ray on their arm, directly to one of the remaining foes. When Aelwyn spears one of the two Deep Racers they are facing off against, and Schara soon carves away the second one's fishscales with her death-ray, the latter of the two quickly races away through the water and can be heard jumping up onto land not too far north. Speaking to another creature of its own species.
It is now Deep Racer 3's turn! Rune is next! <OOC> Harkashan says, "It Withdraws!" <OOC> Harkashan says, "You hear sounds in the distance." It is now Sahuagin Lieutenant's turn! Rune is next! It is now Rune's turn! Deep Racer 4 is next! <OOC> Rune says, "Headin' NE I guess" <OOC> Harkashan says, "You see a wooden barrier in front of you, Rune"
It seems that the fish creatues continue to run further into the depths of the underground labyrinth of tunnels. So, Rune continues to swim after them, now that her allies aer out of the range of their immediate threat. "Continuing to follow." She murmurs, diving forward, avoiding the ice, and moving to chase the fleeing fishmen.
It is now Deep Racer 4's turn! Fidget is next!
It is now Fidget's turn! Aelwyn is next! <OOC> Fidget follows Rune, looking for the escaping fishy. <OOC> Fidget blasts them with another Breath! Line of Acid." GAME: Fidget casts Dragon's Breath. Caster Level: 7 DC: 19 GAME: Fidget rolls 7d6: (25): 25 GAME: Harkashan rolls 9: (10)+9: 19 GAME: Harkashan rolls 7: (17)+7: 24 <OOC> Harkashan says, "They both save, but Deep Racer 3 still dies."
Hovering behind Rune as the rogue moves forward, Fidget spots the Sahaugin ahead thanks to her height advantage, and calls out "Three more!" and shoves another dragon scale into her maw, crunching audibly, this time it was a black dragon scale and she purses her lips to spray out a line of acid that arcs over the wooden barricade and rains down on the lizards below, one of them collapsing in spray of green steam and hissing. "Make that two more!" Fidget announces.
GAME: NEW ROUND! It is now Aelwyn's turn! Sahuagin Underpriestess is next! <OOC> Harkashan says, "Aelwyn, I will assume you move after Rune" It is now Sahuagin Underpriestess' turn! Schara is next! <OOC> Harkashan says, "Fidget, Will Save DC 16 against Hold Person" GAME: Fidget rolls will: (2)+6: 8
Suddenly, from behind the wooden barrier that is in the way of them, a spark of magic. Suddenly, Fidget's body stiffens and is held in place within the air!
It is now Schara's turn! Deep Racer 3 is next! <OOC> Schara says, "I'd like to hop to the other side of the walls if I can, and follow up with the others" <OOC> Schara will shoot the barricade GAME: Schara rolls 1d20+10+1: (12)+10+1: 23 <OOC> Schara says, "can I see anything that looks plague-y?" <OOC> Harkashan says, "You see a glowing green light up north that looks familiar." GAME: Schara rolls 3d6+4+1: (10)+4+1: 15 <OOC> Harkashan says, "You burn a person-sized hole in the barrier."
Schara climbs up the wall, and swings to the other side, continuing to half run forward with the others, until she is next to the barrier. The artificer shoves their left arm against the barricade, and the arm glows red hot, searing a large hole through the wood. Schara pauses, and on their side of the barrier, she waves one hand urgently. "Big barrel like the one in the laboratory in there! We need to stop them putting it in!" They sign urgently. <Handspeech>
It is now Deep Racer 3's turn! Sahuagin Lieutenant is next! It is now Sahuagin Lieutenant's turn! Sahuagin Underpriestess 2 is next! <OOC> Harkashan says, "Sahuagin Lieutenant jumps into the water and attacks Fidget while jumping in ~" GAME: Harkashan rolls 9+4: (8)+9+4: 21 GAME: Harkashan rolls 1d8+7: (3)+7: 10
It is now Sahuagin Underpriestess 2's turn! Rune is next! <OOC> Harkashan says, "Schara, DC 16 Will save against Hold Person" GAME: Schara rolls will: (16)+3: 19 It is now Rune's turn! Fidget is next! <OOC> Rune says, "Acrobatics to jump to position discussed." GAME: Rune takes ten on acrobatics: (10)+21: 31 <OOC> Rune says, "Single stab on unnumbered" GAME: Rune rolls weapon1+1: (7)+17+1: 25 GAME: Rune rolls damage1+1d6: aliased to 1d6+1+1d6: (6)+1+(1): 8 <OOC> Harkashan says, "Hit."
Rune's ear twitches, catching Schara's warning that one of the vats is present. "Shit. Gotta move." She clambers out of the water, races forward, and then takes a flying leap right into the midst of two of the Sahuagin. It's not exactly the best positioning, but it is enough to maybe keep them occupied for a moment or two while the others manage to get through. Slashing out with her blade, she threatens the two before her, making it uncertain which one she might target, and backing them up against a fall in the lava.
It is now Fidget's turn! Sahuagin Underpriestess 3 is next! GAME: Fidget rolls will: (1)+6: 7 (EPIC FAIL)
Hovering in place in the air above the water, Fidget's eyes dart around, and she seems to be trying to curse a series of extremely vulgar Goblin words, but all that comes out is muffled grunting.
It is now Sahuagin Underpriestess 3's turn! Aelwyn is next! <OOC> Harkashan says, "Rune, Will Save against DC 16 please" GAME: Rune rolls will: (1)+12: 13 (EPIC FAIL) <OOC> Rune says, "I'll take a reroll" GAME: Rune rolls will: (20)+12: 32 (CRITICAL SUCCESS) <OOC> Harkashan says, "You do not get held."
GAME: NEW ROUND! It is now Aelwyn's turn! Sahuagin Underpriestess is next! <OOC> Aelwyn says, "Umm, I think I'll move to the ledge where the dead racer 3 is at least at first." <OOC> Harkashan says, "You take an AoO from the Lieutenant" GAME: Harkashan rolls 9: (12)+9: 21 <OOC> Harkashan says, "Your armor deflects the blow." <OOC> Aelwyn says, "Can I move one up and attack the priestess still?" GAME: Aelwyn rolls weapon11+2-3+1: (17)+13+2+-3+1: 30 <OOC> Harkashan says, "Hit!" GAME: Aelwyn rolls damage11+9+1d6: aliased to 1d10+5+9+1d6: (8)+5+9+(4): 26
Aelwyn doesn't particularly needed to be told what to do - he was clambering out of the water instant the wooden wall had a hole in it. Following on after the others around the corner, he hisses as he suddenly takes a blow onto his armor from the side. "Tch, this is this one's kind of fighting." He flashes his teeth, running to a stop near the edge of the lava. Spinning in place, he swipes his glaive across the stream, cutting deep into one of the creatures on the opposite side.
It is now Sahuagin Underpriestess' turn! Schara is next! <OOC> Harkashan says, "Bloodied." <OOC> Harkashan says, "She starts casting Shatter to try and break the rocks under Aelwyn to drop him into the Lava!" <OOC> Harkashan says, "Rune, AoO!" GAME: Rune rolls weapon1+1: (6)+17+1: 24 GAME: Rune rolls damage1+1d6: aliased to 1d6+1+1d6: (3)+1+(4): 8 <OOC> Harkashan says, "Hit" GAME: Harkashan rolls 10: (1)+10: 11 (EPIC FAIL) <OOC> Harkashan says, "It does not go off thanks to Rune making her fail the Concentration Check! That could have been real bad for 'ya!" <OOC> Harkashan says, "Rune, Sense Motive for me." GAME: Rune rolls sense motive: (10)+9: 19
With Rune jumping in the midst of a gathering of Sahuagin Priestesses, she comes face to face with them. She can tell that this heat is not good for the Sahuagin. A group of them are trying to halt the team while the Lieutenant is in the water, 'fishing for Fidget', slowly poking her into a bleeding mess! The one closest to Rune tries to shatter the ground benath Aelwyn, but Rune interupts their assault. But in that moment, Rune spots something within the eyes of the Sahuagin themselves...
It is now Schara's turn! Sahuagin Lieutenant is next! <OOC> Schara says, "I'm, going to shoot the lieutenant where Fidget is" <OOC> Harkashan says, "Roll it." GAME: Schara rolls 1d20+1+1+10: (18)+1+1+10: 30 <OOC> Harkashan says, "Hit!" GAME: Schara rolls 3d6+4+1: (9)+4+1: 14 <OOC> Harkashan says, "Bloodied."
Schara Looks at the foes in front of them, and back to the group behind them, as Aelwyn rushes forward. The artificer barely spies the sahuagin that was near Fidget, and again she takes aim, striking them with another bolt of electricity.
It is now Sahuagin Lieutenant's turn! Sahuagin Underpriestess 2 is next! <OOC> Harkashan says, "The Lieutenant attacks Fidget again." GAME: Harkashan rolls 10: (16)+10: 26 GAME: Harkashan rolls 1d8+7: (5)+7: 12 <OOC> Harkashan says, "And drops Fidget. She slowly floats down to the water and begins to Drown." It is now Sahuagin Underpriestess 2's turn! Rune is next! <OOC> Harkashan says, "She casts Darkness." <OOC> Harkashan says, "On herself."
It is now Rune's turn! Fidget is next! <OOC> Harkashan says, "You are in an area of Magical Darkness, Rune." <OOC> Rune says, "Gonna full round the one still near me." GAME: Rune rolls weapon1: (4)+17: 21 GAME: Rune rolls weapon2: (2)+17: 19 <OOC> Rune says, "First two are -1" <OOC> Harkashan says, "Go for it. 1d2 with each attack to check for misschance. 1 is a hit." GAME: Rune rolls weapon1-7: (3)+17+-7: 13 GAME: Rune rolls weapon2-7: (16)+17+-7: 26 <OOC> Harkashan says, "Possible 2 hits" GAME: Rune rolls 1d2: (1): 1 GAME: Rune rolls 1d2: (2): 2 GAME: Rune rolls damage1+1d6: aliased to 1d6+1+1d6: (6)+1+(2): 9 <OOC> Harkashan says, "You feel your shortsword dig in once, but it's still up."
As one of the Sahuagin starts to cast a spell, Rune stabs forward, distracting it and drawing out a creel of pain. "I don't think so." However, there is something that catches her attention. Something ni the look of the creature's eyes. "Shit... these things are being controlled. There's someone else pulling the strings." She warns the others, even though she can't see anyone that might fit that description in her line of sight. A line of sight that is extinguished by darkness all too soon. "Fuck. I can't see shit." She swipes her daggers out, managing to catch /something/ which she has to hope is the Sahaugin that was nearest to her.
It is now Fidget's turn! Sahuagin Underpriestess 3 is next! <OOC> Harkashan says, "Fidget is drowning. Fidget, roll a Constitution roll." GAME: Fidget rolls constitution: (14)+2: 16 <OOC> Harkashan says, "You stabilize. But you are still drowning." It is now Sahuagin Underpriestess 3's turn! Aelwyn is next! GAME: Harkashan rolls 6: (5)+6: 11 <OOC> Harkashan says, "She misses with a crossbow bolt."
GAME: NEW ROUND! It is now Aelwyn's turn! Sahuagin Underpriestess is next! <OOC> Aelwyn says, "I will charge the creature then. ._." GAME: Aelwyn rolls weapon11+2-3+2: (6)+13+2+-3+2: 20 <OOC> Harkashan says, "Hit" GAME: Aelwyn rolls damage11+9+1d6: aliased to 1d10+5+9+1d6: (8)+5+9+(6): 28 <OOC> Harkashan says, "Kill!"
Aelwyn was about to charge the darkness, before he sees the light going out. Then he notices Fidget falling into the water. His head whips back towards the ball of dark, and he calls out, "Hang on, Twin! Trouble in the back!" Taking his glaive to one hand, he inhales deeply - before he begins to run towards the lieutenant at full speed, swaying his glaive from side to side. The glaive slices into the creature and Aelwyn hoists the body above, before slamming it back into the depths it came from.
It is now Sahuagin Underpriestess' turn! Schara is next! <OOC> Harkashan says, "Rune, DC 12 Will Save" <OOC> Harkashan says, "Against Negative Energy" GAME: Rune rolls will: (13)+12: 25 <OOC> Harkashan says, "You save." GAME: Harkashan rolls 2d6: (5): 5
It is now Schara's turn! Sahuagin Lieutenant is next! <OOC> Harkashan says, "Schara, no more Haste." <OOC> Schara says, "can I take a shot at the priestess?" <OOC> Harkashan says, "Yes, but at a 50 mischance" <OOC> Harkashan says, "Oh, what's your Alignment?" <OOC> Schara says, "Neutral good" GAME: Schara rolls 1d20+10: (7)+10: 17 <OOC> Harkashan says, "Miss." <OOC> Schara says, "I'd still like to hop in the water since Aelwyn is probably more helpful moving up"
"Hang on, Fidget!" The artificer shouts, firing off one last shot into the literal dark, but not connecting with anything before light fizzles out. Schara spins around, and immediately dives to the water nearby, bracing on one wall and looking for where the gobber went. "Aelwyn, I've got her, you go help Rune!" She shouts before going beneath the water.
It is now Sahuagin Underpriestess 2's turn! Rune is next! <OOC> Harkashan says, "Priestess 2 casts Bless." It is now Rune's turn! Fidget is next! <OOC> Rune says, "Same as before." GAME: Rune rolls weapon1-2: (8)+17+-2: 23 GAME: Rune rolls weapon2-2: (9)+17+-2: 24 GAME: Rune rolls weapon1-7: (16)+17+-7: 26 GAME: Rune rolls weapon2-7: (10)+17+-7: 20 <OOC> Harkashan says, "Hit, hit, hit, miss." <OOC> Harkashan says, "Roll for Concealment." <OOC> Harkashan says, "Hit on 1." GAME: Rune rolls 1d2: (1): 1 GAME: Rune rolls 1d2: (1): 1 GAME: Rune rolls 1d2: (2): 2 GAME: Rune rolls damage1+1d6: aliased to 1d6+1+1d6: (6)+1+(5): 12 <OOC> Harkashan says, "Ded"
Another flurry of her blades follows and Rune can feel a body go down in front of her. "I got one! I think..." She doesn't sound certain about that. It does feel like a squishy fish-body and not that of one of her allies, thankfully. However, she doesn't have time to really confirm it as the body tips forward into the lava below. Her hand feels forward, but there doesn't seem to be anything else than the dead fishman and rock all around her. "Shit... until this darkness is taken care of, I'm kind of fucked here, guys."
It is now Fidget's turn! Sahuagin Underpriestess 3 is next! GAME: Fidget rolls constitution: (15)+2: 17 <OOC> Harkashan says, "You stabilize, and then immediately start drowning again." It is now Sahuagin Underpriestess 3's turn! Aelwyn is next! <OOC> Harkashan says, "Priestess 3 casts True Strike."
The Priestesses continue casting their spells, even as the Lieutenant dies to Aelwyn's superior spear. One of the Priestesses ends up slain by Rune within the darkness, and soon she can hear the sizzle of lava as it gets 'eaten' by the heat. The remaining two try to prepare better for combat, but things are clearly not going their way, even if the Adventurers can't see within this magical darkness.
GAME: NEW ROUND! It is now Aelwyn's turn! Sahuagin Underpriestess is next!
<OOC> Aelwyn says, "I'll run up as far as I can up towards Rune." <OOC> Harkashan says, "Need a Jump Check from you Aelwyn." GAME: Aelwyn rolls athletics: (11)+9: 20 <OOC> Harkashan says, "You are next to Rune." Aelwyn bows his head towards Schara. "Quick." Then he is off running the other direction again, glaive held over his shoulder. "Twin, don't move!" The draconian calls out, before he takes a running jump over the lava. He lands solidly in front of her, peering into the darkness. "This one apologizes, but this is not a beautiful fight." His glaive lits up again, flames dancing around the blade. It is now Sahuagin Underpriestess' turn! Schara is next! <OOC> Rune says, "Let's go with no Aoo, lol"
It is now Schara's turn! Sahuagin Underpriestess 2 is next! <OOC> Schara says, "going to go use a cure light wounds on Fidget" GAME: Schara casts Cure Light Wounds. Caster Level: 6 DC: 15 GAME: Schara rolls 1d8+5: (8)+5: 13 <OOC> Harkashan says, "Fidget is up!"
Schara continues down into the water, and drops to find where Fidget is in the dark water. The artificer pulls one brass cylinder out of a pocket, flipping off the cap to a rather concerningly large needle that is jabbed into the gobber's thigh, where it glows a bright green, stitching shut the worst of the wounds. She continues treading water, ready to drag the gobber out if need be.
It is now Sahuagin Underpriestess 2's turn! Rune is next! <OOC> Harkashan says, "Underpriestess 2 casts True Strike." It is now Rune's turn! Fidget is next! <OOC> Harkashan says, "Rune turn!" <OOC> Rune says, "Rune can do nothing, alas."
At the call from Aelwyn, Rune rises to her feet and draws her weapons in closer to her body as to not accidentally harm the Makari. Then, the sound of someone landing near her has Rune tensing, even if it is followed by the familiar bump of the dancer's body. "We need to get them away from the vat. That's the highest priority." She explains, still unable to see anything in the magical darkness. "Lead me if you can, otherwise, use your sight and take out the ones closest to the vat." She explains to him.
It is now Fidget's turn! Sahuagin Underpriestess 3 is next! <OOC> Fidget says, "Time for fireball!" GAME: Fidget rolls 7d6: (32): 32 GAME: Fidget used a Rod of Lesser Elemental (Ice) GAME: Fidget casts Fireball. Caster Level: 7 DC: 18 <OOC> Harkashan says, "Fidget arriving helps Rune and Aelwyn get some light again." GAME: Harkashan rolls 4: (20)+4: 24 GAME: Harkashan rolls 4: (13)+4: 17 <OOC> Harkashan says, "Vat frosts over."
Fidget bursts to awareness under the water, her lungs burning, she feels the lightness of her flight still with her, and throws herself up into the air, rising with a spray of water and surging towards the remaining Sahaugin, her hands already waving in preperation for her retribution, "Eat fireball, assholes!" she yells out as the ball of scorching heat forms in one of her hands, but just at the edge of her vision, she spies the green vat and recalls that it's activated by heat. She hastily snatches at the rod at her waist and as the ball of fire slips from her grasp and flies towards the enemy, she clutches the rod and transforms it into a swirling ice bomb, which explodes in the middle of the enemy, frosting over the vat, the lava, and the priests, even if only briefly.
It is now Sahuagin Underpriestess 3's turn! Aelwyn is next! GAME: Harkashan rolls 10+1+20: (5)+10+1+20: 36 GAME: Harkashan rolls 1d8+6: (2)+6: 8
GAME: NEW ROUND! It is now Aelwyn's turn! Sahuagin Underpriestess is next! <OOC> Aelwyn I'll fullround the priestess. GAME: Aelwyn rolls weapon11+2-3: (15)+13+2+-3: 27 GAME: Aelwyn rolls weapon11+2-3: (11)+13+2+-3: 23 <OOC> Harkashan says, "Hit & Miss" <OOC> Aelwyn says, "I'll use a free reroll!" GAME: Aelwyn rolls weapon11+2-3-5: (16)+13+2+-3+-5: 23 <OOC> Harkashan says, "Hit." GAME: Aelwyn rolls damage11+9+1d6: aliased to 1d10+5+9+1d6: (7)+5+9+(6): 27 GAME: Aelwyn rolls damage11+9+1d6: aliased to 1d10+5+9+1d6: (2)+5+9+(3): 19 <OOC> Harkashan says, "Ded."
Aelwyn looks back towards Rune and then towards the priestess on the ledge in front of him. "There's a small isle in front of us." He tells the rogue, before takes a step forward and slices into the darkness. A bloody thump follows. "One more across the gaps." He flashes his teeth at her, swiping his blade down towards the ground.
It is now Schara's turn! Sahuagin Underpriestess 2 is next! <OOC> Schara will double move around the side, maintaining a height to not dip down into the lava
With Fidget concious and immediately taking off, Schara is left to clamber up the rock face, where they hesitate for a moment, before much more carefully climbing around the side of the cavern with the lava waiting below. "That was the only healing I had ready, I can't do anything further if something goes wrong." The artificer warns.
It is now Sahuagin Underpriestess 3's turn! Rune is next! <OOC> Harkashan says, "P3 fires at Rune." GAME: Harkashan rolls 10+1+20: (14)+10+1+20: 45 GAME: Harkashan rolls 1d8+6: (3)+6: 9
Magically enhanced, the Sahuagin Underpriestesses try to suppress the approach of the Adventurers. But they are outnumbered, and outskilled. Even with their magics ensuring their bow shots hit with unerring accuracy! They hiss as they try to warn off the Adventurers, only for Aelwyn to strike one down!
It is now Rune's turn! Fidget is next! <OOC> Rune says, "Can I jump over to the one next to the vat plz?" <OOC> Rune says, "And then charge at the fishfolk." <OOC> Harkashan says, "Yup, but need to Charge to attack it from there." GAME: Rune rolls weapon1+2: (14)+17+2: 33 GAME: Rune rolls damage1+1d6: aliased to 1d6+1+1d6: (1)+1+(2): 4 <OOC> Harkashan says, "You hurt it."
Between the description from Aelwyn and the additional light brought by Fidget's servant, Rune is able to squint through the darkness. "I think... I think I can see a spot I can get to." She crouches, then leaps off, the smaller platform, over to the larger one, clambering up before narrowing a blade towrads the enemy. One slash of her weapon catches the creature, but it's obvious that Rune is panting. This is not easy terrain for her to deal with.
It is now Fidget's turn! Aelwyn is next!
GAME: Fidget casts Magic Missile. Caster Level: 7 DC: 16 <OOC> Fidget floats up a bit closer and lobs some magic missiles at the last priestess. GAME: Fidget rolls 4d4+4: (9)+4: 13 <OOC> Harkashan says, "It still up."
Still floating high up in the sky with her fury, Fidget summons darts of white light, and tosses them, one after another at the last priestess, battering it with magical force.
GAME: NEW ROUND! It is now Aelwyn's turn! Sahuagin Underpriestess is next! <OOC> Aelwyn says, "Move up and try to smack again. ._." <OOC> Harkashan says, "Acrobatics roll x2" GAME: Aelwyn rolls acrobatics: (5)+10: 15 GAME: Aelwyn rolls acrobatics: (18)+10: 28 <OOC> Harkashan says, "You make it." <OOC> Aelwyn phew. ._., GAME: Aelwyn rolls weapon11+2-3: (8)+13+2+-3: 20 <OOC> Harkashan says, "Miss." <OOC> Aelwyn says, "I'll reroll it. .-." GAME: Aelwyn rolls weapon11+2-3: (14)+13+2+-3: 26 <OOC> Harkashan says, "Hit!" GAME: Aelwyn rolls damage11+9+1d6: aliased to 1d10+5+9+1d6: (5)+5+9+(1): 20 <OOC> Harkashan says, "Kill."
Aelwyn watches the last priestess get battered by the rest of his party - and with a rumbling hiss, he also jumps after Rune towards the last of the folk. Climbing rapidly out of the lava, he lets out a loud roar and spins his blade down the creature's torso, leaving it dead. "... this is what we were in search for, yes?" The Dragoon asks, straightening with a triumpanth grin on his face.
GAME: Harkashan removes the timestop.
Clambering over the rest of the way as the darkness dissipates, Schara reaches solid ground where they can doubleover for a moment as their armor shuts down to it's passive state. The artificer braces on one wall, and sighs. "We need to get this vat taken care of now. What do you think is the best course for it? And also, Fidget, are you alright?"
With the last of the Sahuagin felled, Rune looks at the vat with worry written on her features. At least, for now, it is frosted over. "We need to get this out of here, away from the heat. The illness within spreads by air when it is exposed to heat." She explains, offering a shake of her head. "There's magic to it, but I'm no expert in trying to destroy it that way." Sheathing her two blades, Rune seems uncertain, "Whatever the case, I think we should try moving it /away/ from the lava before we do anything that could damage the containment."
GAME: Fidget casts Fox's Cunning. Caster Level: 7 DC: 17 <OOC> Fidget uses Bonded Object to cast Dispel Magic GAME: Fidget rolls 7+7: (20)+7+7: 34 <OOC> Harkashan says, "That does it. You rip the magic out of the vat so well, it completely destroys the glow & the poison itself."
Floating down to the ground by the vat, Fidget is breathing heavily and looks a bit...out of it. She casts one spell without explaining, a soft orange glow emanating from her, then casts another spell that she directs with both hands, surging almost-transparent magic into the vat which glows brighter and brighter, and then suddenly the glow fades away entirely, the magic inside destroyed and dispersed. "I'm...fine." the little Goblin says with a little monotone sound to her tone. "Should be safe to move now, and it can't hurt anyone anymore."
Aelwyn walks around their spot to make sure there are no more creatures lurking within; but then he nods towards Rune and Schara. "This one agrees." He tilts his head as Fidget does his magic thing, looking a bit puzzled. "... is Tophat certain?" The draconian asks, before he glances towards the vat. Then at himself. "Hmmh. One way to find out, this one supposes." He flashes his teeth, before moving towards the vat. "How will we get it out of here?"
With Fidget proving her arcane mettle, pulling the nature that held the magical disease as one, the vat becomes dull in color. Losing that creeping green light. Things within the cave become quiet. With the Underpriestesses defeated, the rest of this holy place gets evacuated by the remaining Sahuagin, as if they had 'felt' the passing of the priestesses. Upon retreating to check out the rest of the cave, they find signs of many more Sahuagin they managed to avoid by taking the excavation entrance they'd taken. The temple up above to the south-west within the lake showing markings of recent Sahuagin presence, and Rune might spot some fins swimming off down the lake still. But there are no obvious signs of the one who had controlled the Sahuagin into desecrating their own temple like this. But it's certain the Charn were behind this. But where the mastermind to all of this is now... goes unknown.
<OOC> Schara says, "Is there any sign of how they got it here in the first place?" <OOC> Harkashan says, "'Slowly and carefully'." <OOC> Harkashan says, "(And probably by shrinking it magically)"