Difference between revisions of "Haggered Appearances, part 7"
Cryosanthia (talk | contribs) (Created page with "<div style="padding:5px; background-color:#e7eaea;"> == Log Info == *Title: Haggered Appearances, part 7 *Emitter: Whirlpool *Characters: Cryosanthia, Braelnoir, Edinaz, MAC-B...") |
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<br>Sandy has arrived. |
<br>Sandy has arrived. |
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<br><OOC> Sandy says, "WHO'RE YOU CALLING OBESE" |
<br><OOC> Sandy says, "WHO'RE YOU CALLING OBESE" |
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− | ''not used poses'' |
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− | "You're not taking it from us. We've played keep away with much bigger demons." Cryo snarls! She watched the game, at least. Held onto Seldan and was teleported to safety, heard the details later. She groks the general strategy. |
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− | This does trigger a concern, "We also, ought to talk about the Thing, and not Talk about it, and what we should do with it. There's only a few I'd trust to protect it. After I saw how Kol - twice, then Salina, then Big E tore Daeus and Eluna a new one in their highest holiest, well... their Temples don't make the list." |
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− | She shakes the Imp, "and don't you overhear! It's not going to you or straight to Taara either." She's not sure what to do with him now. He's a problem if she lets go. Baz is outside, still might want him for a snack. Which she doesn't plan to help him with but which does leave her stuck with a hot potato. "Do you know how the controls work? What's that upside down 'T' symbol mean. What about Ampersand? And what? What does it 'And'? Explain the artifice!" |
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− | ooc Sorry to keep harping on something that was a part of AF's plots Whirl, but Cryo's faith in the Temple defenders ability to do anything was pretty much trashed. No response from the respective gods, no paladins rushing to aid, even showing up late would have been fine, but they didn't. The adventurers ended up defending them; she's of the opinion they would be better off playing defense in some place that had more walls than gaps. |
Latest revision as of 04:31, 25 December 2020
Log Info
- Title: Haggered Appearances, part 7
- Emitter: Whirlpool
- Characters: Cryosanthia, Braelnoir, Edinaz, MAC-B1G, Baz da Ork
- Place: Augustus' House in the Bad Palce
- Time: Thursday, December 17, 2020, 8:44 PM
- Summary: The party is outside Augustus' house, with a hole in the sky that is spilling Vrocks. Braelnoir orders everyone inside, which the group attempts to do, only to find the door locked. Baz bashes it in, but with the way cleared the Vrocks screech, stunning Cryo, Braelnoir and Edinaz. Cryo is dragged inside by Baz as she struggles with the audio-induced daydream. Baz catches the Imp who locked the door, and hands it off to Cryo, who questions it. The Imp and the Vrocks are after the Shard, which they know the party has. Outside, Braelnoir, Edinaz and MAC-B1G are doing damage to the evil flight, but taking a lot as well. Baz moves to Edinaz and orders him back into the fight. It's Korsmas, and everyone has been naughty so it's time to kill them twice!
-=-=-=-=-=-= Appearing in some sort of order =-=-=-=-=-=-= Baz da Ork 7'0" 320 Lb Orc Male 7' 320 pounds of metal, muscle and stupid. WAAAGH! Braelnoir 5'11" 146 Lb Human Female A tall, pale Acanian woman, branded in silver. Cryosanthia 6'9" 291 Lb Sith-Makar Female A dashingly tall, elegant white-scaled lizard woman. Edinaz 6'10" 296 Lb Half-Orc Male Grey-skinned half-oruch, extensive black ink. MAC-B1G 6'6" 303 Lb War Golem Neuter Drab gray primarily metal humanoid with cyan-lit optical receptors. -=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--= -=-=-=-=-=-= As the GM -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Whirlpool Lb Otyugh I am stinky! -=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=
There's a moment for you to realize that there's Alexandria in the distance, over there. You can see it.
It's to the east, still, but you're definitely closer now and no longer in the Felwood. Definitely home, thoiugh. Everything's great!
...until you look up. The sky is ... not right. There above you is a shimmering *gap* in the sky from which red vapor bleeds through, making it a hazy crimson.
Out come the vrocks, then, screeching down towards you.
It seems you broke the sky.
<OOC> Cryosanthia says, "with a swift for AAT!" GAME: Cryosanthia casts Protection From Evil. Caster Level: 10 DC: 15
"Wooo...ssshhsss. Scales!" Cryosanthia says, peering over and past Braelnoir's head at the city in the distance, then the deepness in the sky. "This is bad."
She looks around, still cradling Zaya in her arms. "We're fighting, right? Not running? What's the plan? Inside or out, how many? Are they coming and coming or it's only a few?"
A Protection from Evil seems like it should be part of any plan. Cryo gracefully traces lines in the air around Zaya's form, a square, a pyramid, then symbols, Dragon-eyes, a sword, and a moon, "C'mon Elune."
Braelnoir starts counting bodies in the target rich environment they've found themselves in. Well, things sure got lively, "We pull back, open ground they'll swoop in an' pick us off." the merc replies. She looks to her fellows, "Find a sturdy pinch point so they hafta come in one at a time, then we mow'm down. Keep the girl an' the prize protected." She thumps the butt of her scythe against the floorboards, "Kill'm till they get the point."
"Oy, look, da sky anus is opening up for us! Deys squating out all da prety birdies!" Baz rumbles to life as his scimitar seems to appear in his hand. His other arm lifting up the spiked sheild he carries into battle. "Ere we go again! Everyone to the front, everyone to the fight! FIGHT FIGHT FIGHT!" He starts banging his scimitar's long blade against the edge of his shield. "KILL TIL DERE NO MORE TA KILL! BLOOD FOR THE BLOOD GOD!"
The party is out in the open unless they run back in the house. Everyone emerged from the house.
GAME: Braelnoir RAGES!, gaining +2 to melee attack/damage/Will saves and 16 temporary HP GAME: Braelnoir rolls weapon1+1: (8)+17+1: 26 GAME: Braelnoir rolls 2d4+16: (3)+16: 19 GAME: Whirlpool rolls 1d20+13: (3)+13: 16
One of the Vrocks drives down towards Cryosanthia, but it's distracted by Braelnoir and turns to bat at them with a claw. No harm done this go around, it would appear, but the buzzard-like demon is definitely near and on the attack.
Braelnoir glances at the devolving situation and snaps, "Pull back inside, fatal funnels, I'll cover you!" She gnashes her teeth and snarls, "It's killing time..." and she invites "KORRRRRRRRRRRRRRRRRRRRR!" to watch someone get their ass kicked. Even amidst her cry, her battle joy is laced with the undertones of draconic rage, just in time for the first Vrock to close the gap.. and get slashed with her enchanted scythe for his trouble. Eyes slitted gold, fingers capping in claws around the haft and along her right arm, a congealing pattern of red spots begin to bloom. She roars again in defiance as it misses her.
GAME: Baz da Ork rolls perception: (13)+11: 24 GAME: Braelnoir rolls perception: (13)+8: 21 GAME: Cryosanthia rolls perception: (11)+6: 17 GAME: Cryosanthia casts Line in the Sand. Caster Level: 10 DC: 15 <OOC> Cryosanthia says, "LitS gives me 4 more AOOs. My total is 9."
Protect them. Protect them. Protect them.
Every Egg-Watcher is a little crazy. Not because their training makes them so. Something breaks inside a sith'makar woman when she sees her nest ruined, her hatchlings destroyed. The only way to pull her back is to take that screaming raw instinct and beat it into a protective drive. So other nest-mothers will not suffer. So the sith'makar race can go on.
Cryosanthia has never had a nest with eggs. She's had two foundlings, neither of her species. One killed, one waiting for her to return. She found a roundabout way to that place of despair.
So the Egg-Watchers trained her, and all that training comes screaming up. She's got an injured human, alike in size and weight to her first foundling.
Protect unto Death.
Braelnoir's command adds on top of this. She bounds up to the door, pulls on it and discovers it was locked. It was unlocked a moment ago. It was OPEN, a moment ago. This is troubling. No time. She lays Zaya down on the steps, stands over her. The grey icile appears in her right, as she does a quick shake of her left arm, then elegant traces in the air with her left hand. The light trickles from her chest, out along her arm to her fingertips. A red line of crimson springs up around her, then rolls over and becomes a pale blue light.
Her friends may be rubbing off on her. She prays, "Ceinara, this might be my swan song. Please come watch the performance."
GAME: Whirlpool rolls 1d4+1: (3)+1: 4
One of the Vrocks above seems to split into ... many, many more vrocks.
Five of them all in all.
There's a sound from above you as a chunk of the building's roof begins to loose and tear off into the sky, held above you.
GAME: Baz da Ork rolls strength: (17)+5: 22
"TIME FOR WAR!" The instinct to kill, crush and destroy burns in the big Ork. Then the word to fall back is given. He goes to snort it off, insult the giver and dive to the attack. At least until the objective gets through the few working synapses in his skull. /save the girl, get paid/.
"Damnit" The big Ork roars as he turns and peers at the house. Seeing movement within and hearing that the door once open is closed and locked. "Oy, deres someone in there!" He bellows out. "LETS SEE IF DEY WANT TA PLAY TOO!" Lowering his shoulder the massive Ork bellows a war cry and sprints towards the house. A lengthening of his stride has him step over the young woman as he hammers into the door. Over three hundred pounds of metal and ork blasting the wood apart and leaving only dangling hinges.
"MERRY KORSMAS! IT'S WHERE WE KNOW YOU'VE BEEN NAUGHTY AND WE KILLS YA TWICE!" Baz bellows at the surprised Imp. "WAAAAAAGH!"
GAME: Braelnoir rolls weapon1-3: (9)+17+-3: 23 GAME: Braelnoir rolls 2d4+16: (5)+16: 21 GAME: Braelnoir rolls weapon1-8: (2)+17+-8: 11
Braelnoir now, fully in the mood for the Kormas Celebration, as her colleague and spiritual advisor sees about the sneaking thing that messed with the door, decides to keep on keeping on. Her scythe reindexes and with a snarl, she rakes the vrock across the body once more, though as she comes back around for another swing, she whiffs, but doesn't bury the blade in anyone/thing she isn't supposed to. Slit eyes alight with hate and joy, the Korite roars, "Piddling scrubs!" as the red dots continue to expand and darken like blood on her arm, the pattern tontinuing to form.
<OOC> Cryosanthia says, "charmed life 1st use" GAME: Cryosanthia rolls fortitude+4: (3)+8+4: 15 GAME: Braelnoir rolls fort: (1)+11: 12 (EPIC FAIL) GAME: Baz da Ork rolls fortitude: (13)+9: 22 GAME: Edinaz rolls fort: (10)+7: 17 GAME: MAC-B1G rolls fortitude: (18)+10: 28
Cryo ducks out of the way as Baz goes barrelling by. She once again appreciates having him on the team. She's never noticed how well doors splinter around him, odd thing to notice really, but he's great at it.
And Korsmas sounds like the perfect holiday, and so soon after the Terrible night of Tricks! She ducks, to grab Zaya and get inside...
And then the Vrock screeches.
It takes her back, to one unpleasant afternoon of many, staring out of the window of Salina's tower. Except, she never really had a window. Just a marking she drew on the wall and pretended was a window. The sights she could see through that. A land of chalk drawings, one of peppermints. Mostly though, snow and ice, because that's what was outside and she wanted to pretend it was an actual window showing her the icy prison.
She recalls, how on that particular day she was imagining two giant icebergs floating in the distant sea. Drifting closer, and closer. No Iceberg! No! You're about to run into the much bigger one.
It was such a vivid imagining, she was shocked when there was an actual screach of impact. Just like the one she heard.
Wait! I'm in combat...
So, the sky is broken.
There's a ... shimmering tear in it left from the dimensional travel performed by the Alexandros manor house. Vrocks have flown out of it, three of the buzzard like demons. One has joined you, screeched loudly enough to make most of the group drop their weapons and plant their hands over their ears in pain oput of pure instincitve reflex. The two above you are circling faster and faster, like they're psyching each other up to attack.
Braelnoir as full in the game as she is, nonetheless, shudders with a feral yowl, covering her ears with her clawed mitts as her bloody scythe thuds to the porch at her feet.
Snarling at the Imp to make sure it keeps it's distance. Baz flicks his scimitar into it's ring at his hip then lunges out of the house. One massive arm circling Cryosanthia and the other lifting up the limp form of Zaya. Then he spins once more and protecting them with his armored back drags the two into the house.
"OY! Enough time for sight see'n later!" The big Ork bellows, unceremoniously plopping the two deep into the front room of the home.
GAME: MAC-B1G activates its Titan Armor, gaining: +4 Str GAME: MAC-B1G rolls weapon4: (20)+14: 34 (THREAT) GAME: MAC-B1G rolls weapon4: (3)+14: 17 GAME: MAC-B1G rolls damage4+damage4: aliased to 2d6+8+2d6+8: (3)+8+(4)+8: 23
MAC-B1G notes the negative biological reactions to the harmonic vibrations. "Task force units, normalize. This unit screens." By screen, the construct intends to distract the winged threat. The distraction is created as it moves forward and jabs its tri-lobed 'fist' into the creature's sound-generating orifice.
GAME: Whirlpool rolls 1d20+13: (4)+13: 17 GAME: Whirlpool rolls 1d20+13: (9)+13: 22 GAME: Whirlpool rolls 1d20+13: (11)+13: 24
The Vrock on the ground is punched by Mac. The blast is potent, crushing its side and it roars loudly in rage in the Golem's direction before directing its claw-strikes at Baz's back.
Fortunately, the Orc warrior is able to deflect most of them, even if the impact from them is jarring.
GAME: Cryosanthia casts Protection From Evil. Caster Level: 10 DC: 15
Cryo is plopped. She shakes herself back from wherever the scream sent her, bringing her hands down from her ears. Inside! Good. She feels more comfortable inside. Still on her feet. Yay! She grins vapidly to an invisible audience, "Are you not entertained?"
The whitescale jiggles her shield to get it in position then brushes the air once more. She traces line after line, her dragoneye symbol, the sword and the moon at Braelnoir.
She checks on Zaya. Zaya is in place. She crouches protectively over her, a good couple steps back from the door. She wants an area around herself, to see things coming, to have time to attack them.
"Braelnoir, throw me my Icicle please!"
In the meantime, her claws grow wicked, and her jaws much bigger.
GAME: Whirlpool rolls 1d20+17: (4)+17: 21
One of the Vrocks wheels about and then turns to *slam* into MAC.
The golem is able to st and their ground quite effectively, though, even as razor-sharp claws spark off its frame.
GAME: Whirlpool rolls 1d20+17: (8)+17: 25 GAME: Whirlpool rolls 2d6+5: (9)+5: 14
As he's remained outside, the third Vrock *zips* down and slasm into him, like the other tried to do to MAC. THis time, it's more succesful. A raking of claws with an impact that staggers Ed, if doesn't bleed him.
GAME: Edinaz used a Potion.
Edinaz takes his hands off of his ears, then goes scrabbling and clutching at his gear. First, he downs the contents of a small vial, then he picks up his swords in a rush, getting them to a ready as quickly as possible.
GAME: Baz da Ork rolls CMB: (5)+11: 16
"Oy!" Baz snarls, seeing the flying imp. "C'mere ya little shite!" With speed and grace belying his size the big Ork starts swinging his arms after the Imp. Spiked knuckles missing the first few tries, then he grabs the little critter by it's bony neck and he hauls it over near Cryosanthia. "OY! Mebe this little gob shite knows something?" The big Ork starts shaking the little imp like it owes him money. "YOU TALK NOW! TELL ME WHOT I WANT TO KNOW OR I'M GONNA EAT YA ALL UP!" Then his big maw splits in a tusky grin. "Or I might just love ya up some first!"
GAME: MAC-B1G rolls weapon4+2: (9)+14+2: 25 GAME: MAC-B1G rolls weapon4+2: (11)+14+2: 27 GAME: MAC-B1G rolls weapon4+2: (17)+14+2: 33 GAME: MAC-B1G rolls damage4+2: aliased to 2d6+8+2: (8)+8+2: 18 GAME: MAC-B1G rolls damage4+2: aliased to 2d6+8+2: (10)+8+2: 20 GAME: MAC-B1G rolls damage4+2: aliased to 2d6+8+2: (8)+8+2: 18
MAC-B1G retracts its manipulator, then raises the other in kind. It's entire torso suddenly rotates 720 degrees to bludgeon the screecher before it multiple times.
GAME: Braelnoir rolls melee+1-3: (7)+13+1+-3: 18
As long as everyone's having fun...
Ears finally not under assault, Brae flicks a maddened glance at her scale sister on the sound of her name, then turns back toward taking a talon-handed swipe at the Vrock between her and MAC, coming close, but not quite getting payspurt. She followsthrough on her downward swing, and scoops up the cold iron weapon with that hand and lob it off her way.
GAME: Whirlpool rolls 1d20+13: (15)+13: 28 GAME: Whirlpool rolls 1d20+13: (19)+13: 32 GAME: Whirlpool rolls 1d20+13: (1)+13: 14 (EPIC FAIL) GAME: Whirlpool rolls 2d6+5: (9)+5: 14 GAME: Whirlpool rolls 2d6+5: (8)+5: 13
Outside, the Vrocks fly by in confusing attacks.
GAME: Cryosanthia rolls CMB: (8)+14: 22 GAME: Cryosanthia rolls intimidate: (8)+9: 17
"Eeeeee!" Cryosanthia rears back as the imp is waved about in her face. She's looking fearsome, with a jaw that would look appropriate on a Swiftclaw, and some huge claws to match. She roars, "RAWRRRR!"
Teeth. So many large teeth. Then everything vanishes, her hands and face returning to normal as a flat grey icicle arcs towards her and is caught. She points the twisted pointy part at the Imp.
"You want to talk! Because I've seen Ork lovin' and I do not want to see any more. You do not want to be on the receiving end." She grabs the little bugger and attempts to save him from... well buggery. He has a much closer view of her icicle dagger, and... Baz. Big, big bad Baz.
"Who owns this place? What are you doing here? What were you doing to the girl? Who commands you? Who controls the Vrocks? Start answering something! What we want to know or he's going to love you then eat you."
The whitescale whispers intimately, "He will."
GAME: Whirlpool rolls 1d8: (3): 3 GAME: Whirlpool rolls 1d20+15: (14)+15: 29 GAME: Whirlpool rolls 1d20+15: (6)+15: 21 GAME: Whirlpool rolls 1d20+15: (20)+15: 35 GAME: Whirlpool rolls 1d20+15: (12)+15: 27 GAME: Whirlpool rolls 1d20+15: (8)+15: 23 GAME: Whirlpool rolls 1d20+15: (9)+15: 24 GAME: Whirlpool rolls 2d6+5: (9)+5: 14 GAME: Whirlpool rolls 1d8+5: (2)+5: 7 GAME: Whirlpool rolls 1d8+5: (4)+5: 9 GAME: Whirlpool rolls 1d6+5: (5)+5: 10 GAME: Whirlpool rolls 1d6+5: (5)+5: 10
And Crock the Vrock mangles Edinaz.
"...augh," yells the imp.
"They just want the shard! When you took it from the girl, we could take it from you! That's all I know, I swear! Don't eat me!"
The imp throws his hands up. "We didn't do anything to the girl!"
<OOC> Edinaz will full attack, fighting defensively. I'll burn a Destined Strike to partially offset the penalty GAME: Edinaz rolls 1d20+13-2-4+3: (1)+13+-2+-4+3: 11 (EPIC FAIL) GAME: Edinaz rolls 1d20+13-2-4+3-5: (14)+13+-2+-4+3+-5: 19 GAME: Edinaz rolls 1d20+13-2-4+3: (19)+13+-2+-4+3: 29 (THREAT) GAME: Edinaz rolls 1d20+13-2-4+3-5: (16)+13+-2+-4+3+-5: 21 GAME: Edinaz rolls 1d20+13-2-4+3: (20)+13+-2+-4+3: 30 (Confirmed) GAME: Edinaz rolls 2d6+10: (8)+10: 18 GAME: Edinaz rolls 1d6+5: (6)+5: 11
Edinaz, battered and bleeding, gets his swords up between him and the vulture-thing. He hides behind the weapons, using them to ward, even as he stabs at the openings provided. They're not committed attacks to deep targets, but they hit the vrock on the claws twice -- including a nasty stab into a wrist-joint.
GAME: Whirlpool rolls 1d20+15: (4)+15: 19 GAME: Whirlpool rolls 1d20+15: (18)+15: 33 GAME: Whirlpool rolls 1d20+15: (19)+15: 34 GAME: Whirlpool rolls 1d20+15: (14)+15: 29 GAME: Whirlpool rolls 1d20+15: (17)+15: 32 GAME: Whirlpool rolls 2d6+5: (6)+5: 11 GAME: Whirlpool rolls 2d6+5: (10)+5: 15 GAME: Whirlpool rolls 1d8+5: (6)+5: 11 GAME: Whirlpool rolls 1d6+5: (4)+5: 9 GAME: Whirlpool rolls 1d6+5: (4)+5: 9
Brock takes his turn, pounding on Braelnoir.
<OOC> Baz da Ork says, "Right, now that I am impless. I am going to stomp out, spontaneous one of my thirds to serious heal Edi and then yell at them to get to the House-per!" GAME: Baz da Ork casts Searing Light. Caster Level: 7 DC: 17 GAME: Baz da Ork rolls 3d8+7: (13)+7: 20
As the imp is taken from him Baz simply rotates out the front door to the combat beyond. Raising his shield up for cover he tromps over towards Edinaz and slaps him on the shoulder. The bedazzled symbol of Kor glowing on the Ork's chest, as the rhinestones, shiney glass and whatever else he managed to pound into his chest plate vibrates and churns with divine energy. "KOR SAYS YOU AIN'T DYING TODAY! Now get in da house!" The big Ork barks.
<OOC> MAC-B1G also heals 4 HP. GAME: MAC-B1G rolls weapon4: (10)+14: 24 GAME: MAC-B1G rolls weapon4: (4)+14: 18 GAME: MAC-B1G rolls weapon4: (7)+14: 21 GAME: MAC-B1G rolls damage4: aliased to 2d6+8: (8)+8: 16 GAME: MAC-B1G rolls damage4: aliased to 2d6+8: (3)+8: 11
And one of the Vrocks gets a trip to pound-town as the war-golem unloads into it.
Combatty Stuff and OOC
===================== Current Initiative Order - Round 4 ===================== ---Init--Name------------AOO-Notes-------------------------------------------- 23 Braelnoir 1 Raging (5 rnds active) ------------------------------------------------------------------------------ 21 Rock The Vrocks 1 ------------------------------------------------------------------------------ 19 Cryosanthia 5 ------------------------------------------------------------------------------ 14 Crock The Vrock 1 ------------------------------------------------------------------------------ >> 13 Edinaz 1 << ------------------------------------------------------------------------------ 7 Brock The Vrock 1 ------------------------------------------------------------------------------ 6 Baz da Ork 1 ------------------------------------------------------------------------------ 5 MAC-B1G 1 Titan Armor (3 rnds active) ------------------------------------------------------------------------------ ==============================================================================
<OOC> Baz da Ork says, "Baz uses OrkishChristmasCarol on Imp, it is super effective, Imp is afflicted with 'shits self'."
<OOC> Braelnoir says, "tricksy. think that's Korsmas"
<OOC> Cryosanthia says, "rr.. it is"
<OOC> Whirlpool says, "..oh hey you're right. DOH."
<OOC> Whirlpool says, "Well"
<OOC> MAC-B1G says, "That is Obese Elf Eve, yes."
<OOC> Whirlpool says, "We'll wor kit out :)"
Sandy has arrived.
<OOC> Sandy says, "WHO'RE YOU CALLING OBESE"