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		<id>http://www.tenebraemush.net/index.php?title=Saving_the_Archivist&amp;diff=44500</id>
		<title>Saving the Archivist</title>
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		<updated>2025-07-30T03:22:11Z</updated>

		<summary type="html">&lt;p&gt;Cesran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;-=--=--=--=--=--=--&amp;lt;* A14: Quill's Repose, City Library *&amp;gt;=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
          A large hallway, circular in design, is what lies beyond the large doors that let visitors in to the public library. Two guards stand in these doors at all times, employees of the city Watch, hired by the library for protection and to prevent theft of books. The head librarian is more of the same--a retired Watch member, herself: Lady Octagna is a great oruch whose lined face bears with it, as well, the scars of old battle. These days, she battles over books and the impudence of Society, Engineering, and Temple students alike, who spend long hours toiling within the Library's walls and basement.&lt;br /&gt;
    &lt;br /&gt;
          A sign above proclaims the loan of books to be illegal, and that books may not travel further than the doors. Loud noises are hushed by the Lady Octagna, whose grand stature is said to be second to none. Her movements are rarely heard, though they are often seen, marking her quite agile in her elderly age. Rumors, too, place her as a curmudgeon'd ally of Madame Gelfure, the two of them going back years, with a tradition of lunches or the occasional breakfast.&lt;br /&gt;
    &lt;br /&gt;
          The hall has marble floors, and two staircases lead upwards, one to the left and another to the right. Bright blue carpets cover the steps to lend to the quiet atmosphere of the great library. Straight ahead of the entryway, a tall archway leads into the main library, with study tables between rows and rows of books. The upper levels contain the city records to the left, and the right is a closed off area for library staff.&lt;br /&gt;
&lt;br /&gt;
          The symbols of Navos, the Scribe, may be seen in the markings of columns, in the relief of marble. Marble is the prevalent building material, giving the rooms a regal, official and solemn feeling. A few benches line the walls of the circular hall, and a desk sits to the right of the entrance, a secretary always attending it to help guests, even late into the night. The occasional Seer or Temperance may also be seen, offering advisement and wisdom within the great halls.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=-- Contents --=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
 Cesran          A tall dark-skinned man                               &lt;br /&gt;
 Eztli           A two-toned, short, winged sith-makar.                &lt;br /&gt;
 Harkashan       Sith with red and black scales bearing gleaming lavas&lt;br /&gt;
 Rune            Lithe woman in dark leathers w/black hair &amp;amp; blue eyes&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;So you guys will be doing a chase scene. I'm going to be throwing out the poses, you guys will be doing the skill rolls and reacting accordingly. For each Emit I do after the intro you'll let me know which skills you can do and then roll a 1d20. If you have that skill on your skill sheet, you geta +3, if you don't, it's a straight up 1d20 roll. I'll let you know the DC you are looking to hit is a 10. If you get above a 10 you succeed and pose accordingly, if you don't you fail and pose accordingly. I'm going to keep track of how many successes you guys all get. If there is a skill you really want to do, but it's not one of the skills I've listed the DC is going to be 13. Any questions?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I just ask that if the skill is one that I don't list, please keep is plausible, but if you have a great way to work it in let me know and I'll allow it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli says, &amp;quot;gotcha!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Don't worry if you fail, we are gonna just keep rolling on, no one gets left behind.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Any questions?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune says, &amp;quot;Sounds good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Great. I'll pose the intro, feel free to give me 1 pose each and then we'll be off to the races.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Explorer’s Guild has recently found out that the void duplicates that have been plaguing the city as of late can be defeated. The only issue is that they can be more easily defeated in the manner that they were defeated before. While the Explorer’s Guild keeps records on the adventures its members go on, they don’t keep detailed records such as this.&lt;br /&gt;
&lt;br /&gt;
However, the Explorer’s Guild does know of someone that does. Self-proclaimed super-fan of adventurers, Julian Sparklespiel, once worked at the Explorer’s Guild as an assistant administrator, but was kicked out after he was caught stealing from adventurers, trying to collect souvenirs for his collection. Since then, Julian managed to get a job at the city library as an archivist, however he boasts, loudly and often, that he still collects stories and statistics of all the adventures that take place involving anyone from the Explorer’s Guild.&lt;br /&gt;
&lt;br /&gt;
You’ve been tasked with going to the City Library and finding Julian, extending a personal invitation to come back to the Explorer’s Guild with all his information. It should be simple enough, but there has been rumors that some Heth cultists have also heard that Julian has information to help defeat these void duplications. These Heth cultists view the void duplicates are part of Heth’s plan to bring the world to an end and Julian’s information would prevent that. Wanting to know what information Julian has and where he keeps it, the cultists are going try to kidnap Julian.&lt;br /&gt;
&lt;br /&gt;
Eztli had been pretty much non existent, of late, but finally, the sorceress had managed to get out and do something, for a change. There was still work that needed to be done in the city, after all. &lt;br /&gt;
&lt;br /&gt;
She had become quite used to the library of late anyways, so it wasn't too strange to find herself back at the entrance to the building. Though the area where administrative staff resided was not an area she normally found herself in.&lt;br /&gt;
&lt;br /&gt;
As a fellow collector of stories, Rune has a vested interest in Julian and the tales that he has woven, even if he does sometimes claim a few 'perks' for his efforts. Pushing her glasses up, the rogue takes a deep breath through her nose. &amp;quot;Mmm. I've missed the smell of books.&amp;quot; The former scribe and daughter of an archivist, herself, grew up in halls like these. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;So, where do we think our wayward writer might be hiding?&amp;quot; She asks to the others, peeking towards the archway beyond. Then, curious, she tilts her head towards Eztli. &amp;quot;You doing alright?&amp;quot; Something seems a little off, there.&lt;br /&gt;
&lt;br /&gt;
Harkashan is rarely far behind when Rune is around. And with her care for stories - as much as Harkashan prefers the ones told in person rather than from books - he could hardly make her do all of this on her own. &lt;br /&gt;
&lt;br /&gt;
He's quiet, standing behind her, tilting his head at Eztli as well. Rune has already asked the question he wished to ask, his tail lazily swaying while keeping an eye out. &amp;quot;I imagine, based on the rumors about them, we start with finding his collectables. Or anything he would never be seen going without. It'll tell us if he was unexpectedly captured, or was coerced into following.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You’ve been given directions down to one of the sub-basements of the library, having traveled down a couple of flights of stairs. Here long rows of free-standing bookshelves, filled with old books that need repair or re-copying, stretch from wall to wall. Just as you make your way down to the room you hear arguing and scuffling as you see a trio of well-dressed humans, two larger individuals that look like they’ve been poured into their clothes and another slimmer person that is directing them, trying to keep a gnome with a mustache and robes restrained.&lt;br /&gt;
&lt;br /&gt;
Julian spots you and he calls out, “Please help me! These are Heth cultists they want…” He cries out as one of the larger cultists strikes Julian across the face with her fist, “Shut up!” The other large cultist turns towards the slim one, “What should we do?” The slim cultist frowns and then looking on the bookshelves smile, “Give me the gnome and topple those bookshelves.” &lt;br /&gt;
&lt;br /&gt;
The larger cultists hand over the dazed gnome to the slimmer one, who hefts the gnome over their shoulder. The two larger cultists each grab a bookshelf and push. It takes a moment, but the bookshelves start to topple, taking the next bookshelves with them in a domino effect. The trio heads through a door marked employee only and up a set of small stairs just past a doorway.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay the bookshelves are toppling, you can use Acrobatics, Athletics, Escape Artist, Crafting or Perception to get past them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Feel free to give me those rolls&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli will use escape artist from their sheet&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune says, &amp;quot;Let's go acrobatics for Rune.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eztli rolls 1d20+3: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan says, &amp;quot;Athletics.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Harkashan rolls 1d20+3: (12)+3: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Rune rolls +3: (19)++3: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Great Eztli, that's a fail, but Rune and Harkashan that's a success, feel free to pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'm not okay, Rune.&amp;quot; Eztli replied, a slight hollowness to her voice that she did her best to make less obvious. Her robes were noticeably disheveled, as well. &amp;quot;Just trying, still. Perhaps in the offices, or in the main areas?&amp;quot; She wondered, tilting her head to one side. &amp;quot;Or, you can hear.&amp;quot; The sorceress sighed, taking off for the source of the voice. While small, the makari managed to get herself stuck trying to squeeze through one of the openings between the shelves, spending much more time than expected trying to pull herself through.&lt;br /&gt;
&lt;br /&gt;
Worry shows on Rune's face as she looks to Eztli, her brows drawn. &amp;quot;We'll talk after we find the archivist, okay?&amp;quot; Assuming that Eztli actually wants to talk, that is. &lt;br /&gt;
&lt;br /&gt;
Then, Rune is pondering on the best way to find their target. &amp;quot;I wonder if we could have lured him out by putting one of Cor'lana's undergarments on a string and just dangling it around the library.&amp;quot; Rune muses, a small smirk quirking the corner of her mouth. &amp;quot;Both good for both the perverts, and those interested in 'hero' collectables.&amp;quot; This is either a fantastic idea, or a hilariously bad one, but they don't get to find out.&lt;br /&gt;
&lt;br /&gt;
Instead, Rune follows the instructions further into the library, through the tall shelves. She can't help but wander her fingers over a few titles, the book-worm in her wishing they had the time to peruse a few while searching. The sound of arguing has her quickening her pace, meaning that she arrives just in time to see Julian get struck across the face, causing the rogue to wince. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shit, we need to go after them!&amp;quot; Rune hops up onto one of the falling shelves, riding it down to avoid being struck by toppling books. Then, she's off, only giving a half-glance behind her for the others.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Let's... not. Wait... you have some of Cor'lana's underwear just sitting around in your backpack?&amp;quot; Harkashan gives Rune a bit of a questioning look at the suggestion. But before they can really keep going on that topic, it seems that they found their Gnome target.&lt;br /&gt;
&lt;br /&gt;
Or rather, the enemies making off with the Archivist.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;On it!&amp;quot; Harkashan jumps right along with Rune. Normally he might have offered to help Eztli in a moment such as these, but right now they must reach their foes. &amp;quot;Don't let them get away!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You make it up the stairs and find yourself maze of corridors that make up the back of the city library. At this level most of the corridors are empty except for a couple of janitors either sweeping or mopping the hallway or doing some other light maintenance work. The corridors are 10 feet wide and 10 feet tall. The walls are decorated with portraits of semi-famous historical figures that have some connection to the City Library or landscapes of faraway places, no doubt occasionally rotated around the library. The corridors are lit with sconces that contain a continual flame. The corridors are broken by doorways at irregular intervals, some of them having signs such as storage or maintenance, while others have name plates next to them, indicating that they are probably an office. A couple of the doors are opens and you can easily peer inside seeing someone hard are work, or a group of people collaborating on a project.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The skills you can use are Survival, Perception, Diplomacy or Intimidation&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan says, &amp;quot;Diiiiplomacy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Harkashan rolls 1d20+3: (11)+3: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune will go with Perception.&lt;br /&gt;
&lt;br /&gt;
GAME: Rune rolls 3: (12)+3: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli says, &amp;quot;If Harks trying diplomacy, I won't sabotage it with intimidation, lol&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli says, &amp;quot;I'll use diplomacy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eztli rolls 1d20+3: (10)+3: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Great everyone succeeds, feel free to pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eztli eventually managed to squeeze her way free and continue their chase into the upper areas of the library. What she didn't realize was how many people were still working in the area. &amp;quot;Everyone please, stay where you are and out of the way! When it's safe to leave, do so!&amp;quot; The sorceress called out as she kept running through the halls, looking to find where their targets had gotten to.&lt;br /&gt;
&lt;br /&gt;
Harkashan just gets a wink from his beloved in response to his question. She was most likely not being serious. Probably.&lt;br /&gt;
&lt;br /&gt;
Racing up the stairs, Rune looks one way, then the other, trying to get a feel for the unfamiliar back hallways and corridors of the library. Her brows furrow, slowing ever so slightly as she steps along the hall towards some of the open doors. &lt;br /&gt;
&lt;br /&gt;
Leaving the talking to others, Rune steps right on past those who are working and instead closes her eyes, listening. Multiple cultists and a dazed Gnome archivist are bound to be making a few unusual sounds. &amp;quot;I think they went this way!&amp;quot; She calls to Eztli and Harkashan, then continues on the hunt.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;For those confident - stop those men!&amp;quot; Harkashan calls out. He knows that some of these people must be mages or otherwise capable of stopping these people ahead of them. &amp;quot;Close those doors, don't let them get away! They've kidnapped Julian Sparklespiel!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
People stick their heads outside of their offices and they point you in the direction that the cultists have gone. You’ve followed the trail of the cultists, but it leads to a door that’s locked. It’s a thick wooden door that is marked with stairs across the front of it. As you try the handle it resists being opened, but gives a little, indicating that it’s probably not blocked from the other side. The lock looks like it is simple enough to pick, but also the door pins are on this side of the door so you could just take it off the hinges. Just outside the door you can hear more scuffling and muffled shouts before the sound of flesh striking flesh and a loud groan. There is some cursing and the sounds of heavy footfalls quickly ascending away from the doorway.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I'll take Disable Device, Athletics, or Crafting checks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune says, &amp;quot;As a rogue, must at least attempt Disable Device.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rune rolls 3: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan says, &amp;quot;Harkashan will use the power of LIZARD.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Harkashan rolls Athletics: (7)+8: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Still a pass&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan (is the reason Rune doesn't unlock it... it's because Harkashan just crashes through)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli says, &amp;quot;I don't think I have any of those three skills lol&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Just give me a 1d20 roll then unless you can think of a good reason to use another skill&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eztli rolls 20: (15)+20: 35&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli says, &amp;quot;oops&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune says, &amp;quot;Is all good, you rolled a 15, heh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's cool success, feel free to pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It was the greatest foe of any adventurer with any modicum of experience in the field: A locked door. With little time to debate how best to proceed, Eztli decided to give Rune some assistance with opening the door, as one violently clawed hand tears through the edge of the door. &amp;quot;Ah.&amp;quot; The sorceress huffs, realizing here aid was unneeded as she just... reached through again to pull out the hinge pin.&lt;br /&gt;
&lt;br /&gt;
Rune seems less concerned about the bystanders at the moment. Most of them are safe enough behind closed doors or cloistered away with their tasks. Continuing to lead the way down the hall, the rogue is the one to jiggle the door handle. &amp;quot;Crap, give me a minute.&amp;quot; She hadn't been expecting to have to deal with locked doors when they were in a library of all places.&lt;br /&gt;
&lt;br /&gt;
So, Rune is still in the process of taking out her tools when between Harkashan and Eztli, they take care of the problem while the rogue is still stuck fumbling with unpacking her toolkit. &amp;quot;Well...&amp;quot; She clears her throat. &amp;quot;Let's go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Harkashan keeps coming, like a train that refuses to stop. Heavy armor and all, he's got quite the bit of momentum at this point, and there's a simple door ahead. &amp;quot;COMING THROUGH!&amp;quot; He shouts at Rune as she's kneeling down to take out her tools, shifting so that Eztli undo the hinge pin before he shoulder-checks the thing, slamming the door off of its hinges and even going into a tumble for a moment, coming out on the other side, before he keeps barreling forward without missing a step!&lt;br /&gt;
&lt;br /&gt;
Past the once locked door, now destroyed door, and up the stairs you find yourself on the ground floor of the library, just on the other side of the building from the entrance. The hallway that you are in is crowded as it looks like a conference of academics has just gotten out. Robes of every color fill the hallway as the people mill about talking about the rift in the sky and what it could mean for Alexandria. You hear a multitude of different theories on how to solve it, from the extremely impractical to the outlandish practical. More important to you at the far end of the trio is making their way out of the hallway, having had the good luck of making it through the hallway before the conference let out. You can see Julian is slung over the slim cultist’s shoulder, his face puffy from having been struck repeatedly, but his hood has been drawn over his head to try to hide his current state of distress.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The skills you can use are Intimidate, Acrobatics, or Spellcraft. Or feel free to give me a good reason for another one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Harkashan rolls Intimidation: (11)+Intimidation: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Harkashan rolls 1d20+3: (19)+3: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan says, &amp;quot;(Either way, success)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli says, &amp;quot;I'll try spellcraft&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eztli rolls 1d20+3: (18)+3: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune says, &amp;quot;Let's try intimidation as well, just for variety of what I'm rolling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rune rolls 3: (1)+3: 4 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;2 success and a failure, go ahead and pose!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eztli had little time to ponder the sudden disappearance of the door, as she went running back through the open tunnel. But now there was a different problem in the way, that brute force wouldn't manage. Mustering up some manner of enthusiasm, forced or otherwise, Eztli shouted out over the din. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;ARCHMAGE TELAMON LUPERCYLL-ATLON IS CURRENTLY HOSTING A LECTURE ON HOW TO DEAL WITH THE TEAR IN THE HALL TO THE LEFT OF HERE! He promised to speak personally to the first ten people to the lecture to answer their questions!&amp;quot; She shouted, hoping that it would manage to get them moving fast enough. She'd have to apologize later.&lt;br /&gt;
&lt;br /&gt;
Racing through after the others, Rune is met with the crowd of academics and has to skid to a quick stop. She looks back and forth, not immediately able to spot the kidnapped Gnome at first glance. However, there is a bit of commotion nearby, which suggests that their target is somewhere beyond the sea of colorful robes. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hey--&amp;quot; Rune tries to shout over the din, but she is not the loudest voice in the hall, not by a long shot. So, she stops mid-shout and leaves it to the other two. They are far better at swaying a crowd.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Stop right there!&amp;quot; Harkashan calls out to the intruders. &amp;quot;Drop that Gnome right this instant!&amp;quot; He demands with a roar in his throat that demands attention from those around them. He just hopes that it doesn't cause the people to decide they gotta leave the hall to see what's up and get in their way. &amp;quot;OUT OF THE WAY!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is a brief rush as some of the academics hurry towards the hall to get a chance to meet Archmage Telamon Lupercyll-Atlon. More flatten themselves against the wall as Harkashan calls out for people to get out of the way. When you finally can extract yourself from the hallway that was filled with lofty discussion and harebrained schemes. You can see the trio power walking across the small hall towards the main area with Julian still slung over the shoulder. To the casual observer it would just look like a parent has a small child in their arms that has had too much of the library and is all tuckered out. As you start to cross the hallway to catch up to them a man starts to walk backwards across the middle of the hall with a line of school age children following him. The children are paired up, holding hands and are looking around as they listen to the man talk about the library. The door that the children have just left shows a long line of them coming as a second teacher comes out and follows along, making sure none of their charges get out of line. There is a third teacher at the door, keeping count. You’ll have to find a way past the long line of children, before the cultists get in the way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Skills to get past the kids are Perform, Sleight of Hand or Knowledge of Any Kind&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli says, &amp;quot;can I try and fly over them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure give me a fly check as you are indoors, it will be at the 10 dc cause I didn't think of that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can add your +3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune will Sleight of Hand.&lt;br /&gt;
&lt;br /&gt;
GAME: Rune rolls 3: (14)+3: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Eztli rolls 20 +3: (15)+20+3: 38&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli sigh&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;patpats success!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune hugs an Ez. (It's +roll 3)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan says, &amp;quot;Can you explain how the Knowledges would help in this scenario?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure, you'd be trying to distract the children by telling them tidbits of information, so they stop and pay attention to you, causing a break to form in the line allowing you to slip past.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan says, &amp;quot;Sure. I'll do that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Harkashan rolls 3: (20)+3: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Awesome Success!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go ahead and give me some poses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Had no desire to bowl over any children in a library, scarring them for life to never seek further education. So instead, the makari took a jump over the passing group, several strong flaps of her wings carrying her above and over them, to land quickly on the other side, before resuming her chase after the kidnappers.&lt;br /&gt;
&lt;br /&gt;
If it isn't one thing standing in their way, it is several dozen small things. Rune's boots squeak on the floor as she comes to a stop, seeming momentarily uncertain of what to do about the situation. Then, an idea seems to light her eyes.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hey kids, want to see something cool?&amp;quot; She calls out, hoping for a moment of distraction. The rogue pulls out some coins, holding them between her fingers. &amp;quot;First we have five, then four...&amp;quot; She waves a hand over them like magic, causing one to disappear. &amp;quot;Then...&amp;quot; With another wave of her hand, all the coins disappear.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Huh? Where did they go?&amp;quot; Rune walks over to the one leading the children, tapping him on the shoulder. &amp;quot;Would you check your pockets?&amp;quot; When he does, he appears to have five coins there. The rogue grins, &amp;quot;Seems like your teacher has found my lost coins. And you know what that means? Treats for everyone.&amp;quot; She pats him on the shoulder and then winks, before darting between the children and after their lost archivist.&lt;br /&gt;
&lt;br /&gt;
Harkashan isn't so sure how to handle the upcoming trial of /children/ suddenly appearing. Hoping to sow some confusion, he just calls out; &amp;quot;In Am'shere, it is not the male Thunderlizard that does the mating dance, but instead, it is the female -- even though they form a matriarchal community!&amp;quot; Here's to hoping as he keeps running!&lt;br /&gt;
&lt;br /&gt;
The children ooh and ahh at the sight of Eztli flying over them. Other children stand in amazement of Rune’s magic trick. Still another group immediately turn towards their teacher and start asking what a mating dance is, allowing Harkashan to slip through. He gets a dirty look from the teacher. You’ve navigated your way past the line of child and made your way to the main area of the library. Here it is quiet as librarians move about helping others and returning books to their shelves. The occasional shush can be heard as someone is a little too loud for a librarian’s liking. The cultists are close having made it halfway towards the exit hallway. The one cultist is rubbing Julian’s back playing up the fact that with his cloak on it’s easy to disguise him as a child. A librarian looks your way as you enter the main hall with a peevish look on her face as she knows your type. You are adventurers and very rarely are you quiet in the library.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The skills for this one are Stealth, Disguise, or Bluff&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune says, &amp;quot;Stealth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rune rolls 3: (20)+3: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan says, &amp;quot;I'd like to use Intimidate at the Librarian...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it. it will be at a higher dc.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Rune you got a success&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli says, &amp;quot;I'll try a bluff&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eztli rolls 3: (18)+3: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Success!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Harkashan rolls 1d20+3: (10)+3: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan hah&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Got it! Success&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;go ahead and pose&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eztli blinked, and shook her head as she was stopped yet again. The sorceress wasn't in the mood for this. &amp;quot;There are a bunch of people in the conference area that are incredibly angry at the fact they thought Archmage Telamon Lupercyll-Atlon was supposed to be hosting a lecture here. They need someone to clear up the situation right now, you know how people studying magical theory can be.&amp;quot; The makari sighed.&lt;br /&gt;
&lt;br /&gt;
Having spent years of her life in a library, Rune knows her way around moody librarians. Usually, the best way of not having to deal with them, is for them simply not to notice you at all. &lt;br /&gt;
&lt;br /&gt;
That irritated look passes over them, and by the time the librarian looks back to where Rune had been standing, she ... simply isn't there.&lt;br /&gt;
&lt;br /&gt;
There's a puff of dark shadowy smoke, but it is all that remains of the rogue. That is, until she appears again from an equally shadowy part of the library and continues to give chase once she is out of line of sight from the evil glare of the librarian.&lt;br /&gt;
&lt;br /&gt;
Harkashan, being a Sith'makar, may not always grasp on the social norms of 'proper society' here within the walled cities. So when the Librarian starts to stare at him, he does what he would do in Am'shere company...&lt;br /&gt;
&lt;br /&gt;
He stares right back, in the grumpiest Sith'makar stare possible...&lt;br /&gt;
&lt;br /&gt;
And keeps moving. &lt;br /&gt;
&lt;br /&gt;
What was up with that woman anyway?&lt;br /&gt;
&lt;br /&gt;
One of the other librarians ohs at Eztli, “Thank you so much for letting me know. I’ll clear them out right away.” Rune goes unseen by any librarian that is currently on the floor. The librarian that was giving you all the stink eye suddenly finds something else to do as Harkashan gives it right back to her. She turns towards the other librarian at the desk with her, “I’m going on break.” The cultists got stopped briefly as they were just about to exit as an old woman stopped to compliment the gnome that she thought was a sleeping child. Seeing the full mustache and black eyes that have risen from the punches poor Julian took, the old woman gasps loudly, “That’s not a child!” She’s almost immediately drowned out by shushes from the nearest librarians. Realizing that the jig is up and you are close, the cultists take off in a sprint towards the exit. You probably won’t catch them on foot in time, but just off to the side you see some empty library carts that are used for returning books to the shelves that could be used to run them down. At the exit you also see a pair of guards that look like they are just returning from break, perhaps if you can quickly convince them to help and slow down the cultists so you can catch up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;This is it, last skill challenge before the end.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The skills are Ride, Acrobatics, Athletics, or Diplomacy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan says, &amp;quot;Diiiiiplomacy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Harkashan rolls 3: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli says, &amp;quot;I'll try to convince the guards too!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eztli rolls 3: (15)+3: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry Harkashan, that's a fail. Eztli, that's a success.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune says, &amp;quot;We'll go Athletics to try to chuck some carts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rune rolls 3: (18)+3: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Success go ahead and pose&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Finally, out of the library Eztli could run a lot more quickly, but the kidnappers were still too far away to do anything. &amp;quot;Guards, those two are cultists of Heth abducting one of the library staff! Please help us to apprehend them before he gets hurt further!&amp;quot; She shouted to the first guards she saw on the street, pointing in the direction of the two they were after.&lt;br /&gt;
&lt;br /&gt;
At the very least, it seems like some other individuals are starting to take some notice of the unusual behavior of the cultists. Either that, or they realize that there is a trio of Adventurers people through the library and there is usually a reason for that.&lt;br /&gt;
&lt;br /&gt;
With it seeming as if the cultists are about to escape, Rune grabs for one of the book carts and gives it a hard shove, aiming it right in the path of the cultists. If it doesn't hit them outright, it should cause them some trouble trying to get around it, at least.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Stop those men!&amp;quot; Harkashan echoes Eztli. &amp;quot;That's not a child they are carrying!&amp;quot; He roars, hoping that the Guards will do what the others have not. That is, stop these Cultists! Though he wonders if he'll get through to them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Great job everyone! You got 17 out of a possible 21 Success. More than the 14 you needed to win. You stopped the cultists and saved Julian. I'll do the ending pose and you can each pose afterwards if you like.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rune’s cart goes careening into one of the larger cultists and knocks him over as it takes him out at the legs. Eztli’s warning rouses the guards and they are already spring into action when Harkashan’s warning comes. The slim cultist stops and puts down Julian before they and the other large cultist raise their hands in defeat. With the cultists finally caught, and Julian rescued, although he looks a bit worse for wear. After a quick emergency healing potion he keeps on his belt, Julian will thank you profusely for saving him from whatever the cultists had in store for them. As the cultists are led away by a contingent of the city guard, they shout curses at the adventurers and promises that when Heth’s master plan is finally revealed they will rue the day. Once you explain what’s going on, Julian is overjoyed that he finally got to go on a real adventure with adventurers from the Explorer’s Guild. With the offer of being allowed to return and getting to use his extensive knowledge to help other adventurers, Julian is happy to go with you as he takes out a small notebook and starts to ask you questions so he can get your stats right, whatever those are.&lt;br /&gt;
&lt;br /&gt;
With the cultists captured, Eztli had to disappear for a moment to clear up some confusion that was entirely her fault. Upon returning, the makari's prior exhaustion returned as the adrenaline faded, but listening to everyone talking brought back some modicum of energy. While she had little to say about herself, the sorceress spent no small amount of time talking about Carver, making sure she could share as much accurate information as possible, to ensure that it was committed to history as it deserved to be, even if in one small way, they would add up in time.&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Saving_the_Archivist&amp;diff=44499</id>
		<title>Saving the Archivist</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Saving_the_Archivist&amp;diff=44499"/>
		<updated>2025-07-30T03:19:41Z</updated>

		<summary type="html">&lt;p&gt;Cesran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;-=--=--=--=--=--=--&amp;lt;* A14: Quill's Repose, City Library *&amp;gt;=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
          A large hallway, circular in design, is what lies beyond the large doors that let visitors in to the public library. Two guards stand in these doors at all times, employees of the city Watch, hired by the library for protection and to prevent theft of books. The head librarian is more of the same--a retired Watch member, herself: Lady Octagna is a great oruch whose lined face bears with it, as well, the scars of old battle. These days, she battles over books and the impudence of Society, Engineering, and Temple students alike, who spend long hours toiling within the Library's walls and basement.&lt;br /&gt;
    &lt;br /&gt;
          A sign above proclaims the loan of books to be illegal, and that books may not travel further than the doors. Loud noises are hushed by the Lady Octagna, whose grand stature is said to be second to none. Her movements are rarely heard, though they are often seen, marking her quite agile in her elderly age. Rumors, too, place her as a curmudgeon'd ally of Madame Gelfure, the two of them going back years, with a tradition of lunches or the occasional breakfast.&lt;br /&gt;
    &lt;br /&gt;
          The hall has marble floors, and two staircases lead upwards, one to the left and another to the right. Bright blue carpets cover the steps to lend to the quiet atmosphere of the great library. Straight ahead of the entryway, a tall archway leads into the main library, with study tables between rows and rows of books. The upper levels contain the city records to the left, and the right is a closed off area for library staff.&lt;br /&gt;
&lt;br /&gt;
          The symbols of Navos, the Scribe, may be seen in the markings of columns, in the relief of marble. Marble is the prevalent building material, giving the rooms a regal, official and solemn feeling. A few benches line the walls of the circular hall, and a desk sits to the right of the entrance, a secretary always attending it to help guests, even late into the night. The occasional Seer or Temperance may also be seen, offering advisement and wisdom within the great halls.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=-- Contents --=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
 Cesran          A tall dark-skinned man                               &lt;br /&gt;
 Eztli           A two-toned, short, winged sith-makar.                &lt;br /&gt;
 Harkashan       Sith with red and black scales bearing gleaming lavas&lt;br /&gt;
 Rune            Lithe woman in dark leathers w/black hair &amp;amp; blue eyes&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;So you guys will be doing a chase scene. I'm going to be throwing out the poses, you guys will be doing the skill rolls and reacting accordingly. For each Emit I do after the intro you'll let me know which skills you can do and then roll a 1d20. If you have that skill on your skill sheet, you geta +3, if you don't, it's a straight up 1d20 roll. I'll let you know the DC you are looking to hit is a 10. If you get above a 10 you succeed and pose accordingly, if you don't you fail and pose accordingly. I'm going to keep track of how many successes you guys all get. If there is a skill you really want to do, but it's not one of the skills I've listed the DC is going to be 13. Any questions?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I just ask that if the skill is one that I don't list, please keep is plausible, but if you have a great way to work it in let me know and I'll allow it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli says, &amp;quot;gotcha!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Don't worry if you fail, we are gonna just keep rolling on, no one gets left behind.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Any questions?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune says, &amp;quot;Sounds good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Great. I'll pose the intro, feel free to give me 1 pose each and then we'll be off to the races.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Explorer’s Guild has recently found out that the void duplicates that have been plaguing the city as of late can be defeated. The only issue is that they can be more easily defeated in the manner that they were defeated before. While the Explorer’s Guild keeps records on the adventures its members go on, they don’t keep detailed records such as this.&lt;br /&gt;
&lt;br /&gt;
However, the Explorer’s Guild does know of someone that does. Self-proclaimed super-fan of adventurers, Julian Sparklespiel, once worked at the Explorer’s Guild as an assistant administrator, but was kicked out after he was caught stealing from adventurers, trying to collect souvenirs for his collection. Since then, Julian managed to get a job at the city library as an archivist, however he boasts, loudly and often, that he still collects stories and statistics of all the adventures that take place involving anyone from the Explorer’s Guild.&lt;br /&gt;
&lt;br /&gt;
You’ve been tasked with going to the City Library and finding Julian, extending a personal invitation to come back to the Explorer’s Guild with all his information. It should be simple enough, but there has been rumors that some Heth cultists have also heard that Julian has information to help defeat these void duplications. These Heth cultists view the void duplicates are part of Heth’s plan to bring the world to an end and Julian’s information would prevent that. Wanting to know what information Julian has and where he keeps it, the cultists are going try to kidnap Julian.&lt;br /&gt;
&lt;br /&gt;
Eztli had been pretty much non existent, of late, but finally, the sorceress had managed to get out and do something, for a change. There was still work that needed to be done in the city, after all. &lt;br /&gt;
&lt;br /&gt;
 She had become quite used to the library of late anyways, so it wasn't too strange to find herself back at the entrance to the building. Though the area where administrative staff resided was not an area she normally found herself in.&lt;br /&gt;
&lt;br /&gt;
As a fellow collector of stories, Rune has a vested interest in Julian and the tales that he has woven, even if he does sometimes claim a few 'perks' for his efforts. Pushing her glasses up, the rogue takes a deep breath through her nose. &amp;quot;Mmm. I've missed the smell of books.&amp;quot; The former scribe and daughter of an archivist, herself, grew up in halls like these. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;So, where do we think our wayward writer might be hiding?&amp;quot; She asks to the others, peeking towards the archway beyond. Then, curious, she tilts her head towards Eztli. &amp;quot;You doing alright?&amp;quot; Something seems a little off, there.&lt;br /&gt;
&lt;br /&gt;
Harkashan is rarely far behind when Rune is around. And with her care for stories - as much as Harkashan prefers the ones told in person rather than from books - he could hardly make her do all of this on her own. &lt;br /&gt;
&lt;br /&gt;
He's quiet, standing behind her, tilting his head at Eztli as well. Rune has already asked the question he wished to ask, his tail lazily swaying while keeping an eye out. &amp;quot;I imagine, based on the rumors about them, we start with finding his collectables. Or anything he would never be seen going without. It'll tell us if he was unexpectedly captured, or was coerced into following.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You’ve been given directions down to one of the sub-basements of the library, having traveled down a couple of flights of stairs. Here long rows of free-standing bookshelves, filled with old books that need repair or re-copying, stretch from wall to wall. Just as you make your way down to the room you hear arguing and scuffling as you see a trio of well-dressed humans, two larger individuals that look like they’ve been poured into their clothes and another slimmer person that is directing them, trying to keep a gnome with a mustache and robes restrained.&lt;br /&gt;
&lt;br /&gt;
Julian spots you and he calls out, “Please help me! These are Heth cultists they want…” He cries out as one of the larger cultists strikes Julian across the face with her fist, “Shut up!” The other large cultist turns towards the slim one, “What should we do?” The slim cultist frowns and then looking on the bookshelves smile, “Give me the gnome and topple those bookshelves.” &lt;br /&gt;
&lt;br /&gt;
The larger cultists hand over the dazed gnome to the slimmer one, who hefts the gnome over their shoulder. The two larger cultists each grab a bookshelf and push. It takes a moment, but the bookshelves start to topple, taking the next bookshelves with them in a domino effect. The trio heads through a door marked employee only and up a set of small stairs just past a doorway.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay the bookshelves are toppling, you can use Acrobatics, Athletics, Escape Artist, Crafting or Perception to get past them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Feel free to give me those rolls&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli will use escape artist from their sheet&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune says, &amp;quot;Let's go acrobatics for Rune.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eztli rolls 1d20+3: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan says, &amp;quot;Athletics.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Harkashan rolls 1d20+3: (12)+3: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Rune rolls +3: (19)++3: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Great Eztli, that's a fail, but Rune and Harkashan that's a success, feel free to pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'm not okay, Rune.&amp;quot; Eztli replied, a slight hollowness to her voice that she did her best to make less obvious. Her robes were noticeably disheveled, as well. &amp;quot;Just trying, still. Perhaps in the offices, or in the main areas?&amp;quot; She wondered, tilting her head to one side. &amp;quot;Or, you can hear.&amp;quot; The sorceress sighed, taking off for the source of the voice. While small, the makari managed to get herself stuck trying to squeeze through one of the openings between the shelves, spending much more time than expected trying to pull herself through.&lt;br /&gt;
&lt;br /&gt;
Worry shows on Rune's face as she looks to Eztli, her brows drawn. &amp;quot;We'll talk after we find the archivist, okay?&amp;quot; Assuming that Eztli actually wants to talk, that is. &lt;br /&gt;
&lt;br /&gt;
Then, Rune is pondering on the best way to find their target. &amp;quot;I wonder if we could have lured him out by putting one of Cor'lana's undergarments on a string and just dangling it around the library.&amp;quot; Rune muses, a small smirk quirking the corner of her mouth. &amp;quot;Both good for both the perverts, and those interested in 'hero' collectables.&amp;quot; This is either a fantastic idea, or a hilariously bad one, but they don't get to find out.&lt;br /&gt;
&lt;br /&gt;
Instead, Rune follows the instructions further into the library, through the tall shelves. She can't help but wander her fingers over a few titles, the book-worm in her wishing they had the time to peruse a few while searching. The sound of arguing has her quickening her pace, meaning that she arrives just in time to see Julian get struck across the face, causing the rogue to wince. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shit, we need to go after them!&amp;quot; Rune hops up onto one of the falling shelves, riding it down to avoid being struck by toppling books. Then, she's off, only giving a half-glance behind her for the others.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Let's... not. Wait... you have some of Cor'lana's underwear just sitting around in your backpack?&amp;quot; Harkashan gives Rune a bit of a questioning look at the suggestion. But before they can really keep going on that topic, it seems that they found their Gnome target.&lt;br /&gt;
&lt;br /&gt;
Or rather, the enemies making off with the Archivist.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;On it!&amp;quot; Harkashan jumps right along with Rune. Normally he might have offered to help Eztli in a moment such as these, but right now they must reach their foes. &amp;quot;Don't let them get away!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You make it up the stairs and find yourself maze of corridors that make up the back of the city library. At this level most of the corridors are empty except for a couple of janitors either sweeping or mopping the hallway or doing some other light maintenance work. The corridors are 10 feet wide and 10 feet tall. The walls are decorated with portraits of semi-famous historical figures that have some connection to the City Library or landscapes of faraway places, no doubt occasionally rotated around the library. The corridors are lit with sconces that contain a continual flame. The corridors are broken by doorways at irregular intervals, some of them having signs such as storage or maintenance, while others have name plates next to them, indicating that they are probably an office. A couple of the doors are opens and you can easily peer inside seeing someone hard are work, or a group of people collaborating on a project.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The skills you can use are Survival, Perception, Diplomacy or Intimidation&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan says, &amp;quot;Diiiiplomacy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Harkashan rolls 1d20+3: (11)+3: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune will go with Perception.&lt;br /&gt;
&lt;br /&gt;
GAME: Rune rolls 3: (12)+3: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli says, &amp;quot;If Harks trying diplomacy, I won't sabotage it with intimidation, lol&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli says, &amp;quot;I'll use diplomacy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eztli rolls 1d20+3: (10)+3: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Great everyone succeeds, feel free to pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eztli eventually managed to squeeze her way free and continue their chase into the upper areas of the library. What she didn't realize was how many people were still working in the area. &amp;quot;Everyone please, stay where you are and out of the way! When it's safe to leave, do so!&amp;quot; The sorceress called out as she kept running through the halls, looking to find where their targets had gotten to.&lt;br /&gt;
&lt;br /&gt;
Harkashan just gets a wink from his beloved in response to his question. She was most likely not being serious. Probably.&lt;br /&gt;
&lt;br /&gt;
Racing up the stairs, Rune looks one way, then the other, trying to get a feel for the unfamiliar back hallways and corridors of the library. Her brows furrow, slowing ever so slightly as she steps along the hall towards some of the open doors. &lt;br /&gt;
&lt;br /&gt;
Leaving the talking to others, Rune steps right on past those who are working and instead closes her eyes, listening. Multiple cultists and a dazed Gnome archivist are bound to be making a few unusual sounds. &amp;quot;I think they went this way!&amp;quot; She calls to Eztli and Harkashan, then continues on the hunt.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;For those confident - stop those men!&amp;quot; Harkashan calls out. He knows that some of these people must be mages or otherwise capable of stopping these people ahead of them. &amp;quot;Close those doors, don't let them get away! They've kidnapped Julian Sparklespiel!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
People stick their heads outside of their offices and they point you in the direction that the cultists have gone. You’ve followed the trail of the cultists, but it leads to a door that’s locked. It’s a thick wooden door that is marked with stairs across the front of it. As you try the handle it resists being opened, but gives a little, indicating that it’s probably not blocked from the other side. The lock looks like it is simple enough to pick, but also the door pins are on this side of the door so you could just take it off the hinges. Just outside the door you can hear more scuffling and muffled shouts before the sound of flesh striking flesh and a loud groan. There is some cursing and the sounds of heavy footfalls quickly ascending away from the doorway.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I'll take Disable Device, Athletics, or Crafting checks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune says, &amp;quot;As a rogue, must at least attempt Disable Device.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rune rolls 3: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan says, &amp;quot;Harkashan will use the power of LIZARD.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Harkashan rolls Athletics: (7)+8: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Still a pass&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan (is the reason Rune doesn't unlock it... it's because Harkashan just crashes through)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli says, &amp;quot;I don't think I have any of those three skills lol&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Just give me a 1d20 roll then unless you can think of a good reason to use another skill&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eztli rolls 20: (15)+20: 35&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli says, &amp;quot;oops&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune says, &amp;quot;Is all good, you rolled a 15, heh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's cool success, feel free to pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It was the greatest foe of any adventurer with any modicum of experience in the field: A locked door. With little time to debate how best to proceed, Eztli decided to give Rune some assistance with opening the door, as one violently clawed hand tears through the edge of the door. &amp;quot;Ah.&amp;quot; The sorceress huffs, realizing here aid was unneeded as she just... reached through again to pull out the hinge pin.&lt;br /&gt;
&lt;br /&gt;
Rune seems less concerned about the bystanders at the moment. Most of them are safe enough behind closed doors or cloistered away with their tasks. Continuing to lead the way down the hall, the rogue is the one to jiggle the door handle. &amp;quot;Crap, give me a minute.&amp;quot; She hadn't been expecting to have to deal with locked doors when they were in a library of all places.&lt;br /&gt;
&lt;br /&gt;
So, Rune is still in the process of taking out her tools when between Harkashan and Eztli, they take care of the problem while the rogue is still stuck fumbling with unpacking her toolkit. &amp;quot;Well...&amp;quot; She clears her throat. &amp;quot;Let's go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Harkashan keeps coming, like a train that refuses to stop. Heavy armor and all, he's got quite the bit of momentum at this point, and there's a simple door ahead. &amp;quot;COMING THROUGH!&amp;quot; He shouts at Rune as she's kneeling down to take out her tools, shifting so that Eztli undo the hinge pin before he shoulder-checks the thing, slamming the door off of its hinges and even going into a tumble for a moment, coming out on the other side, before he keeps barreling forward without missing a step!&lt;br /&gt;
&lt;br /&gt;
Past the once locked door, now destroyed door, and up the stairs you find yourself on the ground floor of the library, just on the other side of the building from the entrance. The hallway that you are in is crowded as it looks like a conference of academics has just gotten out. Robes of every color fill the hallway as the people mill about talking about the rift in the sky and what it could mean for Alexandria. You hear a multitude of different theories on how to solve it, from the extremely impractical to the outlandish practical. More important to you at the far end of the trio is making their way out of the hallway, having had the good luck of making it through the hallway before the conference let out. You can see Julian is slung over the slim cultist’s shoulder, his face puffy from having been struck repeatedly, but his hood has been drawn over his head to try to hide his current state of distress.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The skills you can use are Intimidate, Acrobatics, or Spellcraft. Or feel free to give me a good reason for another one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Harkashan rolls Intimidation: (11)+Intimidation: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Harkashan rolls 1d20+3: (19)+3: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan says, &amp;quot;(Either way, success)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli says, &amp;quot;I'll try spellcraft&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eztli rolls 1d20+3: (18)+3: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune says, &amp;quot;Let's try intimidation as well, just for variety of what I'm rolling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rune rolls 3: (1)+3: 4 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;2 success and a failure, go ahead and pose!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eztli had little time to ponder the sudden disappearance of the door, as she went running back through the open tunnel. But now there was a different problem in the way, that brute force wouldn't manage. Mustering up some manner of enthusiasm, forced or otherwise, Eztli shouted out over the din. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;ARCHMAGE TELAMON LUPERCYLL-ATLON IS CURRENTLY HOSTING A LECTURE ON HOW TO DEAL WITH THE TEAR IN THE HALL TO THE LEFT OF HERE! He promised to speak personally to the first ten people to the lecture to answer their questions!&amp;quot; She shouted, hoping that it would manage to get them moving fast enough. She'd have to apologize later.&lt;br /&gt;
&lt;br /&gt;
Racing through after the others, Rune is met with the crowd of academics and has to skid to a quick stop. She looks back and forth, not immediately able to spot the kidnapped Gnome at first glance. However, there is a bit of commotion nearby, which suggests that their target is somewhere beyond the sea of colorful robes. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hey--&amp;quot; Rune tries to shout over the din, but she is not the loudest voice in the hall, not by a long shot. So, she stops mid-shout and leaves it to the other two. They are far better at swaying a crowd.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Stop right there!&amp;quot; Harkashan calls out to the intruders. &amp;quot;Drop that Gnome right this instant!&amp;quot; He demands with a roar in his throat that demands attention from those around them. He just hopes that it doesn't cause the people to decide they gotta leave the hall to see what's up and get in their way. &amp;quot;OUT OF THE WAY!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is a brief rush as some of the academics hurry towards the hall to get a chance to meet Archmage Telamon Lupercyll-Atlon. More flatten themselves against the wall as Harkashan calls out for people to get out of the way. When you finally can extract yourself from the hallway that was filled with lofty discussion and harebrained schemes. You can see the trio power walking across the small hall towards the main area with Julian still slung over the shoulder. To the casual observer it would just look like a parent has a small child in their arms that has had too much of the library and is all tuckered out. As you start to cross the hallway to catch up to them a man starts to walk backwards across the middle of the hall with a line of school age children following him. The children are paired up, holding hands and are looking around as they listen to the man talk about the library. The door that the children have just left shows a long line of them coming as a second teacher comes out and follows along, making sure none of their charges get out of line. There is a third teacher at the door, keeping count. You’ll have to find a way past the long line of children, before the cultists get in the way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Skills to get past the kids are Perform, Sleight of Hand or Knowledge of Any Kind&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli says, &amp;quot;can I try and fly over them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure give me a fly check as you are indoors, it will be at the 10 dc cause I didn't think of that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can add your +3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune will Sleight of Hand.&lt;br /&gt;
&lt;br /&gt;
GAME: Rune rolls 3: (14)+3: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Eztli rolls 20 +3: (15)+20+3: 38&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli sigh&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;patpats success!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune hugs an Ez. (It's +roll 3)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan says, &amp;quot;Can you explain how the Knowledges would help in this scenario?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure, you'd be trying to distract the children by telling them tidbits of information, so they stop and pay attention to you, causing a break to form in the line allowing you to slip past.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan says, &amp;quot;Sure. I'll do that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Harkashan rolls 3: (20)+3: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Awesome Success!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go ahead and give me some poses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Had no desire to bowl over any children in a library, scarring them for life to never seek further education. So instead, the makari took a jump over the passing group, several strong flaps of her wings carrying her above and over them, to land quickly on the other side, before resuming her chase after the kidnappers.&lt;br /&gt;
&lt;br /&gt;
If it isn't one thing standing in their way, it is several dozen small things. Rune's boots squeak on the floor as she comes to a stop, seeming momentarily uncertain of what to do about the situation. Then, an idea seems to light her eyes.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hey kids, want to see something cool?&amp;quot; She calls out, hoping for a moment of distraction. The rogue pulls out some coins, holding them between her fingers. &amp;quot;First we have five, then four...&amp;quot; She waves a hand over them like magic, causing one to disappear. &amp;quot;Then...&amp;quot; With another wave of her hand, all the coins disappear.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Huh? Where did they go?&amp;quot; Rune walks over to the one leading the children, tapping him on the shoulder. &amp;quot;Would you check your pockets?&amp;quot; When he does, he appears to have five coins there. The rogue grins, &amp;quot;Seems like your teacher has found my lost coins. And you know what that means? Treats for everyone.&amp;quot; She pats him on the shoulder and then winks, before darting between the children and after their lost archivist.&lt;br /&gt;
&lt;br /&gt;
Harkashan isn't so sure how to handle the upcoming trial of /children/ suddenly appearing. Hoping to sow some confusion, he just calls out; &amp;quot;In Am'shere, it is not the male Thunderlizard that does the mating dance, but instead, it is the female -- even though they form a matriarchal community!&amp;quot; Here's to hoping as he keeps running!&lt;br /&gt;
&lt;br /&gt;
The children ooh and ahh at the sight of Eztli flying over them. Other children stand in amazement of Rune’s magic trick. Still another group immediately turn towards their teacher and start asking what a mating dance is, allowing Harkashan to slip through. He gets a dirty look from the teacher. You’ve navigated your way past the line of child and made your way to the main area of the library. Here it is quiet as librarians move about helping others and returning books to their shelves. The occasional shush can be heard as someone is a little too loud for a librarian’s liking. The cultists are close having made it halfway towards the exit hallway. The one cultist is rubbing Julian’s back playing up the fact that with his cloak on it’s easy to disguise him as a child. A librarian looks your way as you enter the main hall with a peevish look on her face as she knows your type. You are adventurers and very rarely are you quiet in the library.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The skills for this one are Stealth, Disguise, or Bluff&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune says, &amp;quot;Stealth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rune rolls 3: (20)+3: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan says, &amp;quot;I'd like to use Intimidate at the Librarian...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it. it will be at a higher dc.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Rune you got a success&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli says, &amp;quot;I'll try a bluff&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eztli rolls 3: (18)+3: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Success!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Harkashan rolls 1d20+3: (10)+3: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan hah&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Got it! Success&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;go ahead and pose&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eztli blinked, and shook her head as she was stopped yet again. The sorceress wasn't in the mood for this. &amp;quot;There are a bunch of people in the conference area that are incredibly angry at the fact they thought Archmage Telamon Lupercyll-Atlon was supposed to be hosting a lecture here. They need someone to clear up the situation right now, you know how people studying magical theory can be.&amp;quot; The makari sighed.&lt;br /&gt;
&lt;br /&gt;
Having spent years of her life in a library, Rune knows her way around moody librarians. Usually, the best way of not having to deal with them, is for them simply not to notice you at all. &lt;br /&gt;
&lt;br /&gt;
That irritated look passes over them, and by the time the librarian looks back to where Rune had been standing, she ... simply isn't there.&lt;br /&gt;
&lt;br /&gt;
There's a puff of dark shadowy smoke, but it is all that remains of the rogue. That is, until she appears again from an equally shadowy part of the library and continues to give chase once she is out of line of sight from the evil glare of the librarian.&lt;br /&gt;
&lt;br /&gt;
Harkashan, being a Sith'makar, may not always grasp on the social norms of 'proper society' here within the walled cities. So when the Librarian starts to stare at him, he does what he would do in Am'shere company...&lt;br /&gt;
&lt;br /&gt;
He stares right back, in the grumpiest Sith'makar stare possible...&lt;br /&gt;
&lt;br /&gt;
And keeps moving. &lt;br /&gt;
&lt;br /&gt;
What was up with that woman anyway?&lt;br /&gt;
&lt;br /&gt;
One of the other librarians ohs at Eztli, “Thank you so much for letting me know. I’ll clear them out right away.” Rune goes unseen by any librarian that is currently on the floor. The librarian that was giving you all the stink eye suddenly finds something else to do as Harkashan gives it right back to her. She turns towards the other librarian at the desk with her, “I’m going on break.” The cultists got stopped briefly as they were just about to exit as an old woman stopped to compliment the gnome that she thought was a sleeping child. Seeing the full mustache and black eyes that have risen from the punches poor Julian took, the old woman gasps loudly, “That’s not a child!” She’s almost immediately drowned out by shushes from the nearest librarians. Realizing that the jig is up and you are close, the cultists take off in a sprint towards the exit. You probably won’t catch them on foot in time, but just off to the side you see some empty library carts that are used for returning books to the shelves that could be used to run them down. At the exit you also see a pair of guards that look like they are just returning from break, perhaps if you can quickly convince them to help and slow down the cultists so you can catch up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;This is it, last skill challenge before the end.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The skills are Ride, Acrobatics, Athletics, or Diplomacy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan says, &amp;quot;Diiiiiplomacy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Harkashan rolls 3: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli says, &amp;quot;I'll try to convince the guards too!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eztli rolls 3: (15)+3: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry Harkashan, that's a fail. Eztli, that's a success.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune says, &amp;quot;We'll go Athletics to try to chuck some carts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rune rolls 3: (18)+3: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Success go ahead and pose&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Finally, out of the library Eztli could run a lot more quickly, but the kidnappers were still too far away to do anything. &amp;quot;Guards, those two are cultists of Heth abducting one of the library staff! Please help us to apprehend them before he gets hurt further!&amp;quot; She shouted to the first guards she saw on the street, pointing in the direction of the two they were after.&lt;br /&gt;
&lt;br /&gt;
At the very least, it seems like some other individuals are starting to take some notice of the unusual behavior of the cultists. Either that, or they realize that there is a trio of Adventurers people through the library and there is usually a reason for that.&lt;br /&gt;
&lt;br /&gt;
With it seeming as if the cultists are about to escape, Rune grabs for one of the book carts and gives it a hard shove, aiming it right in the path of the cultists. If it doesn't hit them outright, it should cause them some trouble trying to get around it, at least.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Stop those men!&amp;quot; Harkashan echoes Eztli. &amp;quot;That's not a child they are carrying!&amp;quot; He roars, hoping that the Guards will do what the others have not. That is, stop these Cultists! Though he wonders if he'll get through to them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Great job everyone! You got 17 out of a possible 21 Success. More than the 14 you needed to win. You stopped the cultists and saved Julian. I'll do the ending pose and you can each pose afterwards if you like.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rune’s cart goes careening into one of the larger cultists and knocks him over as it takes him out at the legs. Eztli’s warning rouses the guards and they are already spring into action when Harkashan’s warning comes. The slim cultist stops and puts down Julian before they and the other large cultist raise their hands in defeat. With the cultists finally caught, and Julian rescued, although he looks a bit worse for wear. After a quick emergency healing potion he keeps on his belt, Julian will thank you profusely for saving him from whatever the cultists had in store for them. As the cultists are led away by a contingent of the city guard, they shout curses at the adventurers and promises that when Heth’s master plan is finally revealed they will rue the day. Once you explain what’s going on, Julian is overjoyed that he finally got to go on a real adventure with adventurers from the Explorer’s Guild. With the offer of being allowed to return and getting to use his extensive knowledge to help other adventurers, Julian is happy to go with you as he takes out a small notebook and starts to ask you questions so he can get your stats right, whatever those are.&lt;br /&gt;
&lt;br /&gt;
With the cultists captured, Eztli had to disappear for a moment to clear up some confusion that was entirely her fault. Upon returning, the makari's prior exhaustion returned as the adrenaline faded, but listening to everyone talking brought back some modicum of energy. While she had little to say about herself, the sorceress spent no small amount of time talking about Carver, making sure she could share as much accurate information as possible, to ensure that it was committed to history as it deserved to be, even if in one small way, they would add up in time.&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Saving_the_Archivist&amp;diff=44498</id>
		<title>Saving the Archivist</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Saving_the_Archivist&amp;diff=44498"/>
		<updated>2025-07-30T03:17:38Z</updated>

		<summary type="html">&lt;p&gt;Cesran: Created page with &amp;quot;-=--=--=--=--=--=--&amp;lt;* A14: Quill's Repose, City Library *&amp;gt;=--=--=--=--=--=--=-            A large hallway, circular in design, is what lies beyond the large doors that let visitors in to the public library. Two guards stand in these doors at all times, employees of the city Watch, hired by the library for protection and to prevent theft of books. The head librarian is more of the same--a retired Watch member, herself: Lady Octagna is a great oruch whose lined face bears...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;-=--=--=--=--=--=--&amp;lt;* A14: Quill's Repose, City Library *&amp;gt;=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
          A large hallway, circular in design, is what lies beyond the large doors that let visitors in to the public library. Two guards stand in these doors at all times, employees of the city Watch, hired by the library for protection and to prevent theft of books. The head librarian is more of the same--a retired Watch member, herself: Lady Octagna is a great oruch whose lined face bears with it, as well, the scars of old battle. These days, she battles over books and the impudence of Society, Engineering, and Temple students alike, who spend long hours toiling within the Library's walls and basement.&lt;br /&gt;
    &lt;br /&gt;
          A sign above proclaims the loan of books to be illegal, and that books may not travel further than the doors. Loud noises are hushed by the Lady Octagna, whose grand stature is said to be second to none. Her movements are rarely heard, though they are often seen, marking her quite agile in her elderly age. Rumors, too, place her as a curmudgeon'd ally of Madame Gelfure, the two of them going back years, with a tradition of lunches or the occasional breakfast.&lt;br /&gt;
    &lt;br /&gt;
          The hall has marble floors, and two staircases lead upwards, one to the left and another to the right. Bright blue carpets cover the steps to lend to the quiet atmosphere of the great library. Straight ahead of the entryway, a tall archway leads into the main library, with study tables between rows and rows of books. The upper levels contain the city records to the left, and the right is a closed off area for library staff.&lt;br /&gt;
&lt;br /&gt;
          The symbols of Navos, the Scribe, may be seen in the markings of columns, in the relief of marble. Marble is the prevalent building material, giving the rooms a regal, official and solemn feeling. A few benches line the walls of the circular hall, and a desk sits to the right of the entrance, a secretary always attending it to help guests, even late into the night. The occasional Seer or Temperance may also be seen, offering advisement and wisdom within the great halls.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=-- Contents --=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
 Cesran          A tall dark-skinned man                               &lt;br /&gt;
 Eztli           A two-toned, short, winged sith-makar.                &lt;br /&gt;
 Harkashan       Sith with red and black scales bearing gleaming lavas&lt;br /&gt;
 Rune            Lithe woman in dark leathers w/black hair &amp;amp; blue eyes&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;So you guys will be doing a chase scene. I'm going to be throwing out the poses, you guys will be doing the skill rolls and reacting accordingly. For each Emit I do after the intro you'll let me know which skills you can do and then roll a 1d20. If you have that skill on your skill sheet, you geta +3, if you don't, it's a straight up 1d20 roll. I'll let you know the DC you are looking to hit is a 10. If you get above a 10 you succeed and pose accordingly, if you don't you fail and pose accordingly. I'm going to keep track of how many successes you guys all get. If there is a skill you really want to do, but it's not one of the skills I've listed the DC is going to be 13. Any questions?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I just ask that if the skill is one that I don't list, please keep is plausible, but if you have a great way to work it in let me know and I'll allow it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli says, &amp;quot;gotcha!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Don't worry if you fail, we are gonna just keep rolling on, no one gets left behind.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Any questions?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune says, &amp;quot;Sounds good.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Great. I'll pose the intro, feel free to give me 1 pose each and then we'll be off to the races.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Explorer’s Guild has recently found out that the void duplicates that have been plaguing the city as of late can be defeated. The only issue is that they can be more easily defeated in the manner that they were defeated before. While the Explorer’s Guild keeps records on the adventures its members go on, they don’t keep detailed records such as this.&lt;br /&gt;
&lt;br /&gt;
However, the Explorer’s Guild does know of someone that does. Self-proclaimed super-fan of adventurers, Julian Sparklespiel, once worked at the Explorer’s Guild as an assistant administrator, but was kicked out after he was caught stealing from adventurers, trying to collect souvenirs for his collection. Since then, Julian managed to get a job at the city library as an archivist, however he boasts, loudly and often, that he still collects stories and statistics of all the adventures that take place involving anyone from the Explorer’s Guild.&lt;br /&gt;
&lt;br /&gt;
You’ve been tasked with going to the City Library and finding Julian, extending a personal invitation to come back to the Explorer’s Guild with all his information. It should be simple enough, but there has been rumors that some Heth cultists have also heard that Julian has information to help defeat these void duplications. These Heth cultists view the void duplicates are part of Heth’s plan to bring the world to an end and Julian’s information would prevent that. Wanting to know what information Julian has and where he keeps it, the cultists are going try to kidnap Julian.&lt;br /&gt;
&lt;br /&gt;
Eztli had been pretty much non existent, of late, but finally, the sorceress had managed to get out and do something, for a change. There was still work that needed to be done in the city, after all. &lt;br /&gt;
&lt;br /&gt;
 She had become quite used to the library of late anyways, so it wasn't too strange to find herself back at the entrance to the building. Though the area where administrative staff resided was not an area she normally found herself in.&lt;br /&gt;
&lt;br /&gt;
As a fellow collector of stories, Rune has a vested interest in Julian and the tales that he has woven, even if he does sometimes claim a few 'perks' for his efforts. Pushing her glasses up, the rogue takes a deep breath through her nose. &amp;quot;Mmm. I've missed the smell of books.&amp;quot; The former scribe and daughter of an archivist, herself, grew up in halls like these. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;So, where do we think our wayward writer might be hiding?&amp;quot; She asks to the others, peeking towards the archway beyond. Then, curious, she tilts her head towards Eztli. &amp;quot;You doing alright?&amp;quot; Something seems a little off, there.&lt;br /&gt;
&lt;br /&gt;
Harkashan is rarely far behind when Rune is around. And with her care for stories - as much as Harkashan prefers the ones told in person rather than from books - he could hardly make her do all of this on her own. &lt;br /&gt;
&lt;br /&gt;
He's quiet, standing behind her, tilting his head at Eztli as well. Rune has already asked the question he wished to ask, his tail lazily swaying while keeping an eye out. &amp;quot;I imagine, based on the rumors about them, we start with finding his collectables. Or anything he would never be seen going without. It'll tell us if he was unexpectedly captured, or was coerced into following.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You’ve been given directions down to one of the sub-basements of the library, having traveled down a couple of flights of stairs. Here long rows of free-standing bookshelves, filled with old books that need repair or re-copying, stretch from wall to wall. Just as you make your way down to the room you hear arguing and scuffling as you see a trio of well-dressed humans, two larger individuals that look like they’ve been poured into their clothes and another slimmer person that is directing them, trying to keep a gnome with a mustache and robes restrained.&lt;br /&gt;
&lt;br /&gt;
Julian spots you and he calls out, “Please help me! These are Heth cultists they want…” He cries out as one of the larger cultists strikes Julian across the face with her fist, “Shut up!” The other large cultist turns towards the slim one, “What should we do?” The slim cultist frowns and then looking on the bookshelves smile, “Give me the gnome and topple those bookshelves.” &lt;br /&gt;
&lt;br /&gt;
The larger cultists hand over the dazed gnome to the slimmer one, who hefts the gnome over their shoulder. The two larger cultists each grab a bookshelf and push. It takes a moment, but the bookshelves start to topple, taking the next bookshelves with them in a domino effect. The trio heads through a door marked employee only and up a set of small stairs just past a doorway.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay the bookshelves are toppling, you can use Acrobatics, Athletics, Escape Artist, Crafting or Perception to get past them.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Feel free to give me those rolls&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli will use escape artist from their sheet&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune says, &amp;quot;Let's go acrobatics for Rune.&amp;quot;&lt;br /&gt;
GAME: Eztli rolls 1d20+3: (6)+3: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan says, &amp;quot;Athletics.&amp;quot;&lt;br /&gt;
GAME: Harkashan rolls 1d20+3: (12)+3: 15&lt;br /&gt;
GAME: Rune rolls +3: (19)++3: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Great Eztli, that's a fail, but Rune and Harkashan that's a success, feel free to pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'm not okay, Rune.&amp;quot; Eztli replied, a slight hollowness to her voice that she did her best to make less obvious. Her robes were noticeably disheveled, as well. &amp;quot;Just trying, still. Perhaps in the offices, or in the main areas?&amp;quot; She wondered, tilting her head to one side. &amp;quot;Or, you can hear.&amp;quot; The sorceress sighed, taking off for the source of the voice. While small, the makari managed to get herself stuck trying to squeeze through one of the openings between the shelves, spending much more time than expected trying to pull herself through.&lt;br /&gt;
&lt;br /&gt;
Worry shows on Rune's face as she looks to Eztli, her brows drawn. &amp;quot;We'll talk after we find the archivist, okay?&amp;quot; Assuming that Eztli actually wants to talk, that is. &lt;br /&gt;
&lt;br /&gt;
Then, Rune is pondering on the best way to find their target. &amp;quot;I wonder if we could have lured him out by putting one of Cor'lana's undergarments on a string and just dangling it around the library.&amp;quot; Rune muses, a small smirk quirking the corner of her mouth. &amp;quot;Both good for both the perverts, and those interested in 'hero' collectables.&amp;quot; This is either a fantastic idea, or a hilariously bad one, but they don't get to find out.&lt;br /&gt;
&lt;br /&gt;
Instead, Rune follows the instructions further into the library, through the tall shelves. She can't help but wander her fingers over a few titles, the book-worm in her wishing they had the time to peruse a few while searching. The sound of arguing has her quickening her pace, meaning that she arrives just in time to see Julian get struck across the face, causing the rogue to wince. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shit, we need to go after them!&amp;quot; Rune hops up onto one of the falling shelves, riding it down to avoid being struck by toppling books. Then, she's off, only giving a half-glance behind her for the others.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Let's... not. Wait... you have some of Cor'lana's underwear just sitting around in your backpack?&amp;quot; Harkashan gives Rune a bit of a questioning look at the suggestion. But before they can really keep going on that topic, it seems that they found their Gnome target.&lt;br /&gt;
&lt;br /&gt;
Or rather, the enemies making off with the Archivist.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;On it!&amp;quot; Harkashan jumps right along with Rune. Normally he might have offered to help Eztli in a moment such as these, but right now they must reach their foes. &amp;quot;Don't let them get away!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You make it up the stairs and find yourself maze of corridors that make up the back of the city library. At this level most of the corridors are empty except for a couple of janitors either sweeping or mopping the hallway or doing some other light maintenance work. The corridors are 10 feet wide and 10 feet tall. The walls are decorated with portraits of semi-famous historical figures that have some connection to the City Library or landscapes of faraway places, no doubt occasionally rotated around the library. The corridors are lit with sconces that contain a continual flame. The corridors are broken by doorways at irregular intervals, some of them having signs such as storage or maintenance, while others have name plates next to them, indicating that they are probably an office. A couple of the doors are opens and you can easily peer inside seeing someone hard are work, or a group of people collaborating on a project.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The skills you can use are Survival, Perception, Diplomacy or Intimidation&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan says, &amp;quot;Diiiiplomacy.&amp;quot;&lt;br /&gt;
GAME: Harkashan rolls 1d20+3: (11)+3: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune will go with Perception.&lt;br /&gt;
GAME: Rune rolls 3: (12)+3: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli says, &amp;quot;If Harks trying diplomacy, I won't sabotage it with intimidation, lol&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli says, &amp;quot;I'll use diplomacy&amp;quot;&lt;br /&gt;
GAME: Eztli rolls 1d20+3: (10)+3: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Great everyone succeeds, feel free to pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eztli eventually managed to squeeze her way free and continue their chase into the upper areas of the library. What she didn't realize was how many people were still working in the area. &amp;quot;Everyone please, stay where you are and out of the way! When it's safe to leave, do so!&amp;quot; The sorceress called out as she kept running through the halls, looking to find where their targets had gotten to.&lt;br /&gt;
&lt;br /&gt;
Harkashan just gets a wink from his beloved in response to his question. She was most likely not being serious. Probably.&lt;br /&gt;
&lt;br /&gt;
Racing up the stairs, Rune looks one way, then the other, trying to get a feel for the unfamiliar back hallways and corridors of the library. Her brows furrow, slowing ever so slightly as she steps along the hall towards some of the open doors. &lt;br /&gt;
&lt;br /&gt;
Leaving the talking to others, Rune steps right on past those who are working and instead closes her eyes, listening. Multiple cultists and a dazed Gnome archivist are bound to be making a few unusual sounds. &amp;quot;I think they went this way!&amp;quot; She calls to Eztli and Harkashan, then continues on the hunt.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;For those confident - stop those men!&amp;quot; Harkashan calls out. He knows that some of these people must be mages or otherwise capable of stopping these people ahead of them. &amp;quot;Close those doors, don't let them get away! They've kidnapped Julian Sparklespiel!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
People stick their heads outside of their offices and they point you in the direction that the cultists have gone. You’ve followed the trail of the cultists, but it leads to a door that’s locked. It’s a thick wooden door that is marked with stairs across the front of it. As you try the handle it resists being opened, but gives a little, indicating that it’s probably not blocked from the other side. The lock looks like it is simple enough to pick, but also the door pins are on this side of the door so you could just take it off the hinges. Just outside the door you can hear more scuffling and muffled shouts before the sound of flesh striking flesh and a loud groan. There is some cursing and the sounds of heavy footfalls quickly ascending away from the doorway.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I'll take Disable Device, Athletics, or Crafting checks.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune says, &amp;quot;As a rogue, must at least attempt Disable Device.&amp;quot;&lt;br /&gt;
GAME: Rune rolls 3: (2)+3: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan says, &amp;quot;Harkashan will use the power of LIZARD.&amp;quot;&lt;br /&gt;
GAME: Harkashan rolls Athletics: (7)+8: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Still a pass&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan (is the reason Rune doesn't unlock it... it's because Harkashan just crashes through)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli says, &amp;quot;I don't think I have any of those three skills lol&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Just give me a 1d20 roll then unless you can think of a good reason to use another skill&amp;quot;&lt;br /&gt;
GAME: Eztli rolls 20: (15)+20: 35&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli says, &amp;quot;oops&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune says, &amp;quot;Is all good, you rolled a 15, heh.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's cool success, feel free to pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It was the greatest foe of any adventurer with any modicum of experience in the field: A locked door. With little time to debate how best to proceed, Eztli decided to give Rune some assistance with opening the door, as one violently clawed hand tears through the edge of the door. &amp;quot;Ah.&amp;quot; The sorceress huffs, realizing here aid was unneeded as she just... reached through again to pull out the hinge pin.&lt;br /&gt;
&lt;br /&gt;
Rune seems less concerned about the bystanders at the moment. Most of them are safe enough behind closed doors or cloistered away with their tasks. Continuing to lead the way down the hall, the rogue is the one to jiggle the door handle. &amp;quot;Crap, give me a minute.&amp;quot; She hadn't been expecting to have to deal with locked doors when they were in a library of all places.&lt;br /&gt;
&lt;br /&gt;
So, Rune is still in the process of taking out her tools when between Harkashan and Eztli, they take care of the problem while the rogue is still stuck fumbling with unpacking her toolkit. &amp;quot;Well...&amp;quot; She clears her throat. &amp;quot;Let's go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Harkashan keeps coming, like a train that refuses to stop. Heavy armor and all, he's got quite the bit of momentum at this point, and there's a simple door ahead. &amp;quot;COMING THROUGH!&amp;quot; He shouts at Rune as she's kneeling down to take out her tools, shifting so that Eztli undo the hinge pin before he shoulder-checks the thing, slamming the door off of its hinges and even going into a tumble for a moment, coming out on the other side, before he keeps barreling forward without missing a step!&lt;br /&gt;
&lt;br /&gt;
Past the once locked door, now destroyed door, and up the stairs you find yourself on the ground floor of the library, just on the other side of the building from the entrance. The hallway that you are in is crowded as it looks like a conference of academics has just gotten out. Robes of every color fill the hallway as the people mill about talking about the rift in the sky and what it could mean for Alexandria. You hear a multitude of different theories on how to solve it, from the extremely impractical to the outlandish practical. More important to you at the far end of the trio is making their way out of the hallway, having had the good luck of making it through the hallway before the conference let out. You can see Julian is slung over the slim cultist’s shoulder, his face puffy from having been struck repeatedly, but his hood has been drawn over his head to try to hide his current state of distress.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The skills you can use are Intimidate, Acrobatics, or Spellcraft. Or feel free to give me a good reason for another one.&amp;quot;&lt;br /&gt;
GAME: Harkashan rolls Intimidation: (11)+Intimidation: 11&lt;br /&gt;
GAME: Harkashan rolls 1d20+3: (19)+3: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan says, &amp;quot;(Either way, success)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli says, &amp;quot;I'll try spellcraft&amp;quot;&lt;br /&gt;
GAME: Eztli rolls 1d20+3: (18)+3: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune says, &amp;quot;Let's try intimidation as well, just for variety of what I'm rolling.&amp;quot;&lt;br /&gt;
GAME: Rune rolls 3: (1)+3: 4 (EPIC FAIL)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;2 success and a failure, go ahead and pose!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eztli had little time to ponder the sudden disappearance of the door, as she went running back through the open tunnel. But now there was a different problem in the way, that brute force wouldn't manage. Mustering up some manner of enthusiasm, forced or otherwise, Eztli shouted out over the din. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;ARCHMAGE TELAMON LUPERCYLL-ATLON IS CURRENTLY HOSTING A LECTURE ON HOW TO DEAL WITH THE TEAR IN THE HALL TO THE LEFT OF HERE! He promised to speak personally to the first ten people to the lecture to answer their questions!&amp;quot; She shouted, hoping that it would manage to get them moving fast enough. She'd have to apologize later.&lt;br /&gt;
&lt;br /&gt;
Racing through after the others, Rune is met with the crowd of academics and has to skid to a quick stop. She looks back and forth, not immediately able to spot the kidnapped Gnome at first glance. However, there is a bit of commotion nearby, which suggests that their target is somewhere beyond the sea of colorful robes. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hey--&amp;quot; Rune tries to shout over the din, but she is not the loudest voice in the hall, not by a long shot. So, she stops mid-shout and leaves it to the other two. They are far better at swaying a crowd.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Stop right there!&amp;quot; Harkashan calls out to the intruders. &amp;quot;Drop that Gnome right this instant!&amp;quot; He demands with a roar in his throat that demands attention from those around them. He just hopes that it doesn't cause the people to decide they gotta leave the hall to see what's up and get in their way. &amp;quot;OUT OF THE WAY!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is a brief rush as some of the academics hurry towards the hall to get a chance to meet Archmage Telamon Lupercyll-Atlon. More flatten themselves against the wall as Harkashan calls out for people to get out of the way. When you finally can extract yourself from the hallway that was filled with lofty discussion and harebrained schemes. You can see the trio power walking across the small hall towards the main area with Julian still slung over the shoulder. To the casual observer it would just look like a parent has a small child in their arms that has had too much of the library and is all tuckered out. As you start to cross the hallway to catch up to them a man starts to walk backwards across the middle of the hall with a line of school age children following him. The children are paired up, holding hands and are looking around as they listen to the man talk about the library. The door that the children have just left shows a long line of them coming as a second teacher comes out and follows along, making sure none of their charges get out of line. There is a third teacher at the door, keeping count. You’ll have to find a way past the long line of children, before the cultists get in the way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Skills to get past the kids are Perform, Sleight of Hand or Knowledge of Any Kind&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli says, &amp;quot;can I try and fly over them?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure give me a fly check as you are indoors, it will be at the 10 dc cause I didn't think of that.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can add your +3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune will Sleight of Hand.&lt;br /&gt;
GAME: Rune rolls 3: (14)+3: 17&lt;br /&gt;
GAME: Eztli rolls 20 +3: (15)+20+3: 38&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli sigh&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;patpats success!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune hugs an Ez. (It's +roll 3)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan says, &amp;quot;Can you explain how the Knowledges would help in this scenario?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure, you'd be trying to distract the children by telling them tidbits of information, so they stop and pay attention to you, causing a break to form in the line allowing you to slip past.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan says, &amp;quot;Sure. I'll do that.&amp;quot;&lt;br /&gt;
GAME: Harkashan rolls 3: (20)+3: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Awesome Success!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go ahead and give me some poses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Had no desire to bowl over any children in a library, scarring them for life to never seek further education. So instead, the makari took a jump over the passing group, several strong flaps of her wings carrying her above and over them, to land quickly on the other side, before resuming her chase after the kidnappers.&lt;br /&gt;
&lt;br /&gt;
If it isn't one thing standing in their way, it is several dozen small things. Rune's boots squeak on the floor as she comes to a stop, seeming momentarily uncertain of what to do about the situation. Then, an idea seems to light her eyes.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hey kids, want to see something cool?&amp;quot; She calls out, hoping for a moment of distraction. The rogue pulls out some coins, holding them between her fingers. &amp;quot;First we have five, then four...&amp;quot; She waves a hand over them like magic, causing one to disappear. &amp;quot;Then...&amp;quot; With another wave of her hand, all the coins disappear.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Huh? Where did they go?&amp;quot; Rune walks over to the one leading the children, tapping him on the shoulder. &amp;quot;Would you check your pockets?&amp;quot; When he does, he appears to have five coins there. The rogue grins, &amp;quot;Seems like your teacher has found my lost coins. And you know what that means? Treats for everyone.&amp;quot; She pats him on the shoulder and then winks, before darting between the children and after their lost archivist.&lt;br /&gt;
&lt;br /&gt;
Harkashan isn't so sure how to handle the upcoming trial of /children/ suddenly appearing. Hoping to sow some confusion, he just calls out; &amp;quot;In Am'shere, it is not the male Thunderlizard that does the mating dance, but instead, it is the female -- even though they form a matriarchal community!&amp;quot; Here's to hoping as he keeps running!&lt;br /&gt;
&lt;br /&gt;
The children ooh and ahh at the sight of Eztli flying over them. Other children stand in amazement of Rune’s magic trick. Still another group immediately turn towards their teacher and start asking what a mating dance is, allowing Harkashan to slip through. He gets a dirty look from the teacher. You’ve navigated your way past the line of child and made your way to the main area of the library. Here it is quiet as librarians move about helping others and returning books to their shelves. The occasional shush can be heard as someone is a little too loud for a librarian’s liking. The cultists are close having made it halfway towards the exit hallway. The one cultist is rubbing Julian’s back playing up the fact that with his cloak on it’s easy to disguise him as a child. A librarian looks your way as you enter the main hall with a peevish look on her face as she knows your type. You are adventurers and very rarely are you quiet in the library.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The skills for this one are Stealth, Disguise, or Bluff&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune says, &amp;quot;Stealth.&amp;quot;&lt;br /&gt;
GAME: Rune rolls 3: (20)+3: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan says, &amp;quot;I'd like to use Intimidate at the Librarian...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it. it will be at a higher dc.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Rune you got a success&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli says, &amp;quot;I'll try a bluff&amp;quot;&lt;br /&gt;
GAME: Eztli rolls 3: (18)+3: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Success!&amp;quot;&lt;br /&gt;
GAME: Harkashan rolls 1d20+3: (10)+3: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan hah&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Got it! Success&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;go ahead and pose&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eztli blinked, and shook her head as she was stopped yet again. The sorceress wasn't in the mood for this. &amp;quot;There are a bunch of people in the conference area that are incredibly angry at the fact they thought Archmage Telamon Lupercyll-Atlon was supposed to be hosting a lecture here. They need someone to clear up the situation right now, you know how people studying magical theory can be.&amp;quot; The makari sighed.&lt;br /&gt;
&lt;br /&gt;
Having spent years of her life in a library, Rune knows her way around moody librarians. Usually, the best way of not having to deal with them, is for them simply not to notice you at all. &lt;br /&gt;
&lt;br /&gt;
That irritated look passes over them, and by the time the librarian looks back to where Rune had been standing, she ... simply isn't there.&lt;br /&gt;
&lt;br /&gt;
There's a puff of dark shadowy smoke, but it is all that remains of the rogue. That is, until she appears again from an equally shadowy part of the library and continues to give chase once she is out of line of sight from the evil glare of the librarian.&lt;br /&gt;
&lt;br /&gt;
Harkashan, being a Sith'makar, may not always grasp on the social norms of 'proper society' here within the walled cities. So when the Librarian starts to stare at him, he does what he would do in Am'shere company...&lt;br /&gt;
&lt;br /&gt;
He stares right back, in the grumpiest Sith'makar stare possible...&lt;br /&gt;
&lt;br /&gt;
And keeps moving. &lt;br /&gt;
&lt;br /&gt;
What was up with that woman anyway?&lt;br /&gt;
&lt;br /&gt;
One of the other librarians ohs at Eztli, “Thank you so much for letting me know. I’ll clear them out right away.” Rune goes unseen by any librarian that is currently on the floor. The librarian that was giving you all the stink eye suddenly finds something else to do as Harkashan gives it right back to her. She turns towards the other librarian at the desk with her, “I’m going on break.” The cultists got stopped briefly as they were just about to exit as an old woman stopped to compliment the gnome that she thought was a sleeping child. Seeing the full mustache and black eyes that have risen from the punches poor Julian took, the old woman gasps loudly, “That’s not a child!” She’s almost immediately drowned out by shushes from the nearest librarians. Realizing that the jig is up and you are close, the cultists take off in a sprint towards the exit. You probably won’t catch them on foot in time, but just off to the side you see some empty library carts that are used for returning books to the shelves that could be used to run them down. At the exit you also see a pair of guards that look like they are just returning from break, perhaps if you can quickly convince them to help and slow down the cultists so you can catch up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;This is it, last skill challenge before the end.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The skills are Ride, Acrobatics, Athletics, or Diplomacy&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Harkashan says, &amp;quot;Diiiiiplomacy.&amp;quot;&lt;br /&gt;
GAME: Harkashan rolls 3: (2)+3: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eztli says, &amp;quot;I'll try to convince the guards too!&amp;quot;&lt;br /&gt;
GAME: Eztli rolls 3: (15)+3: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry Harkashan, that's a fail. Eztli, that's a success.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rune says, &amp;quot;We'll go Athletics to try to chuck some carts.&amp;quot;&lt;br /&gt;
GAME: Rune rolls 3: (18)+3: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Success go ahead and pose&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Finally, out of the library Eztli could run a lot more quickly, but the kidnappers were still too far away to do anything. &amp;quot;Guards, those two are cultists of Heth abducting one of the library staff! Please help us to apprehend them before he gets hurt further!&amp;quot; She shouted to the first guards she saw on the street, pointing in the direction of the two they were after.&lt;br /&gt;
&lt;br /&gt;
At the very least, it seems like some other individuals are starting to take some notice of the unusual behavior of the cultists. Either that, or they realize that there is a trio of Adventurers people through the library and there is usually a reason for that.&lt;br /&gt;
&lt;br /&gt;
With it seeming as if the cultists are about to escape, Rune grabs for one of the book carts and gives it a hard shove, aiming it right in the path of the cultists. If it doesn't hit them outright, it should cause them some trouble trying to get around it, at least.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Stop those men!&amp;quot; Harkashan echoes Eztli. &amp;quot;That's not a child they are carrying!&amp;quot; He roars, hoping that the Guards will do what the others have not. That is, stop these Cultists! Though he wonders if he'll get through to them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Great job everyone! You got 17 out of a possible 21 Success. More than the 14 you needed to win. You stopped the cultists and saved Julian. I'll do the ending pose and you can each pose afterwards if you like.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rune’s cart goes careening into one of the larger cultists and knocks him over as it takes him out at the legs. Eztli’s warning rouses the guards and they are already spring into action when Harkashan’s warning comes. The slim cultist stops and puts down Julian before they and the other large cultist raise their hands in defeat. With the cultists finally caught, and Julian rescued, although he looks a bit worse for wear. After a quick emergency healing potion he keeps on his belt, Julian will thank you profusely for saving him from whatever the cultists had in store for them. As the cultists are led away by a contingent of the city guard, they shout curses at the adventurers and promises that when Heth’s master plan is finally revealed they will rue the day. Once you explain what’s going on, Julian is overjoyed that he finally got to go on a real adventure with adventurers from the Explorer’s Guild. With the offer of being allowed to return and getting to use his extensive knowledge to help other adventurers, Julian is happy to go with you as he takes out a small notebook and starts to ask you questions so he can get your stats right, whatever those are.&lt;br /&gt;
&lt;br /&gt;
With the cultists captured, Eztli had to disappear for a moment to clear up some confusion that was entirely her fault. Upon returning, the makari's prior exhaustion returned as the adrenaline faded, but listening to everyone talking brought back some modicum of energy. While she had little to say about herself, the sorceress spent no small amount of time talking about Carver, making sure she could share as much accurate information as possible, to ensure that it was committed to history as it deserved to be, even if in one small way, they would add up in time.&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=44497</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=44497"/>
		<updated>2025-07-30T03:11:54Z</updated>

		<summary type="html">&lt;p&gt;Cesran: /* July */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|For 2024 and earlier, see the Archives]].'''&lt;br /&gt;
&lt;br /&gt;
==2025 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2025&lt;br /&gt;
|[[The Spectacle of the Century]]&lt;br /&gt;
|[[Aelwyn]], [[Alec]], [[Bryn]], [[Mikilos]] [[Murder]], [[Skyler]] &lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2025&lt;br /&gt;
|[[A Final Word on the Spires]]&lt;br /&gt;
|[[Aelwyn]], [[Rune]], [[Harkashan]], [[Ravenstongue]], [[Eztli]], [[Skyler]], [[Bryn]], GM: Whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2025&lt;br /&gt;
|[[Hooves of Steel (Part 2)]]&lt;br /&gt;
|[[Harshad]], [[Skyler]], [[Bryn]], [[Reithak]], [[Jarik]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2025&lt;br /&gt;
|[[Working Hands]]&lt;br /&gt;
|[[Auranar]], [[Carver]], [[Simony]], [[Skyler]], [[Telamon]], [[Verna]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 11)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2025&lt;br /&gt;
|[[Flight of Intrigue]]&lt;br /&gt;
|[[Bryn]], [[Haggerty]], [[Palomas]], [[Skyler]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2025&lt;br /&gt;
|[[Scaling and Weeping]]&lt;br /&gt;
|[[Verna]], [[Aryia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Temple Festivities]]&lt;br /&gt;
|[[Carver]], [[Telamon]], [[Irshya]], [[Jarik]], [[Menel]], [[Ravenstongue]], [[Skyler]], [[Bryn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2025&lt;br /&gt;
|[[Sins of the Past: A Confrontation]]&lt;br /&gt;
|[[Jarik]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2025&lt;br /&gt;
|[[Slapbet]]&lt;br /&gt;
|[[Aragos]], [[Rocky]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2025&lt;br /&gt;
|[[Sewers and Saviors]]&lt;br /&gt;
|[[Dirk]], [[Crik]], [[Jarik]], [[Bryn]], [[Ulthan]], [[Sjach]], with GM: [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2025&lt;br /&gt;
|[[Graven Images]]&lt;br /&gt;
|[[Carver]], [[Telamon]], [[Ravenstongue]], [[Verna]], [[Skyler]], GM: [[Aftershock]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 12)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2025&lt;br /&gt;
|[[Tough Hands]]&lt;br /&gt;
|[[Warrick]], [[Bryn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2025&lt;br /&gt;
|[[The Power of Flour]]&lt;br /&gt;
|[[Harshad]], [[Skyler]], [[Choler]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2025&lt;br /&gt;
|[[Grim Deed (Part 1)]]&lt;br /&gt;
|[[Culix]], [[Carver]], [[Jarik]], [[Skyler]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Back in Technicolor]]&lt;br /&gt;
|[[Corey]], [[Magpie]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|January 19, 2025&lt;br /&gt;
|[[Sewers and Saviors 2]]&lt;br /&gt;
|[[Sjach]], [[Haggerty]], [[Crik]], [[Dirk]], [[Jarik]], [[Bryn]], GM: [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Vacation and the Pen]]&lt;br /&gt;
|[[Simony]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2025&lt;br /&gt;
|[[Meeting Eli]]&lt;br /&gt;
|[[Bryn]], [[Carver]], [[Gramarye]], [[Haggerty]], [[Khepri]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Pothy Problems]]&lt;br /&gt;
|[[Murder]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 13)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2025&lt;br /&gt;
|[[The Dream Quest of the Archmage Part 1]]&lt;br /&gt;
|[[Skyler]], [[Warrick]], [[Palomas]], [[Haggerty]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2025&lt;br /&gt;
|[[Sewers and Saviors Part 3]]&lt;br /&gt;
|[[Sjach]], [[Dirk]], [[Bryn]], [[Jarik]], [[Crik]], GM: [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2025&lt;br /&gt;
|[[Golden Box]]&lt;br /&gt;
|[[Cuemoni]], [[Gr'lk'tosst]], [[Halia]], [[Jarik]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 14)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2025&lt;br /&gt;
|[[The Dream Quest of the Archmage Part 2]]&lt;br /&gt;
|[[Skyler]], [[Warrick]], [[Palomas]], [[Haggerty]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Polite Request]]&lt;br /&gt;
|[[Harkashan]], [[Rune]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2025&lt;br /&gt;
|[[Here But For You]]&lt;br /&gt;
|[[Halia]], [[Skyler]], [[Rocky]], [[Tonameyo]], [[Carver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===February===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2025&lt;br /&gt;
|[[Grim Deeds 2]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Jarik]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2025&lt;br /&gt;
|[[Beyond the Pale 1]]&lt;br /&gt;
|[[Ulthan]], [[Bryn]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2025&lt;br /&gt;
|[[The Quest of Eli]]&lt;br /&gt;
|[[Bryn]], [[Carver]], [[Gramarye]], [[Haggerty]], [[Khepri]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 15)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2025&lt;br /&gt;
|[[A Handful of Dust]]&lt;br /&gt;
|[[Auranar]], [[Carver]], [[Corey]], [[Simony]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2025&lt;br /&gt;
|[[Grim Deed Part 3]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Jarik]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 9, 2025&lt;br /&gt;
|[[Beyond the Pale Part 2]]&lt;br /&gt;
|[[Bryn]], [[Burai]], [[Crik]], [[Skyler]], [[Ulthan]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 16)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|February 14, 2025&lt;br /&gt;
|[[Mages of Daeus]]&lt;br /&gt;
|[[Telamon]], [[Skyler]], [[Eztli]], [[Carver]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|February 16, 2025&lt;br /&gt;
|[[Beyond the Pale Part 3]]&lt;br /&gt;
|[[Ulthan]], [[Bryn]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|February 20, 2025&lt;br /&gt;
|[[Moonstone Absconded]]&lt;br /&gt;
|[[Dirk]], [[Carver]], [[Corey]], [[Magpie]]&lt;br /&gt;
|-&lt;br /&gt;
|February 21, 2025&lt;br /&gt;
|[[Pursuit Through Dreams]]&lt;br /&gt;
|[[Skyler]], [[Carver]], [[Simony]], [[Telamon]], NPC: Amenara Paki (played by Aftershock)&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2025&lt;br /&gt;
|[[Grim Deed Part 4]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Jarik]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Gift Lost to the Shadows]]&lt;br /&gt;
|[[Kaj]], [[Murder]], [[Telamon]], [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|February 23, 2025&lt;br /&gt;
|[[Conspiracy to Murder]]&lt;br /&gt;
|[[Auranar]], [[Telamon]], [[Verna]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Beyond the Pale Part 4]]&lt;br /&gt;
|[[Ulthan]], [[Bryn]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2025&lt;br /&gt;
|[[Of Tests and Trials]]&lt;br /&gt;
|[[Carver]], [[Haggerty]], [[Khepri]], GM: Riptide &amp;amp; Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|February 25, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 17)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2025&lt;br /&gt;
|[[Beyond the Pale Part 5]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2025&lt;br /&gt;
|[[Moonstone Absconded (Part 2)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Dirk]], [[Magpie]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 18)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|March 7, 2025&lt;br /&gt;
|[[Crystal Tower]]&lt;br /&gt;
|[[Carver]], [[Magpie]], [[Ravenstongue]], [[Telamon]], [[Verna]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2025&lt;br /&gt;
|[[Grim Deed Part 5]]&lt;br /&gt;
|[[Carver]], [[Culix]], [[Reithak]], [[Skyler]], GM: Aelwyn&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2025&lt;br /&gt;
|[[Sins of the Past: Masquerade Mayhem]]&lt;br /&gt;
|[[Aelwyn]], [[Auranar]], [[Irshya]], [[Ravenstongue]], [[Telamon]] DM: [[Jarik]] &amp;amp; [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crystal Tower (Part 2)]]&lt;br /&gt;
|[[Carver]], [[Magpie]], [[Ravenstongue]], [[Telamon]], [[Verna]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2025&lt;br /&gt;
|[[Moonstone Absconded (Part 3)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Dirk]], [[Magpie]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Cashew by Cashew]]&lt;br /&gt;
|[[Ravenstongue]], [[Skyler]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 19)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|March 13, 2025&lt;br /&gt;
|[[Dance of the Watchlings]]&lt;br /&gt;
|[[Telamon]], [[Carver]], [[Skyler]], [[Simony]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2025&lt;br /&gt;
|[[Grim Deed Part 6]]&lt;br /&gt;
|[[Carver]], [[Culix]], [[Reithak]], [[Skyler]], GM: Aelwyn&lt;br /&gt;
|-&lt;br /&gt;
|March 16, 2025&lt;br /&gt;
|[[Beyond the Pale Part 6]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 20)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2025&lt;br /&gt;
|[[The Sickle's Edge]]&lt;br /&gt;
|[[Choler]], [[Harshad]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2025&lt;br /&gt;
|[[Fluffy the Fey]]&lt;br /&gt;
|[[Aragos]], [[Bryn]], [[Gramarye]], [[Haggerty]], [[Skyler]] GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2025&lt;br /&gt;
|[[A Lost Fey Puppy]]&lt;br /&gt;
|[[Carver]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2025&lt;br /&gt;
|[[Of Staves and Stones]]&lt;br /&gt;
|[[Simony]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crystal Tower (Part 3)]]&lt;br /&gt;
|[[Carver]], [[Magpie]], [[Ravenstongue]], [[Telamon]], [[Verna]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Beyond the Pale Part 7]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Bryn]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2025&lt;br /&gt;
|[[Archmage Asking]]&lt;br /&gt;
|[[Carver]], [[Telamon]], [[Murder]], Riptide (as Faphinae), GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 21)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|March 29, 2025&lt;br /&gt;
|[[Grim Deed Part 7]]&lt;br /&gt;
|[[Carver]], [[Culix]], [[Reithak]], [[Skyler]], GM: Aelwyn&lt;br /&gt;
|-&lt;br /&gt;
|March 30, 2025&lt;br /&gt;
|[[Beyond the Pale Part 8]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], [[Bryn]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2025&lt;br /&gt;
|[[Red Matrimony]]&lt;br /&gt;
|[[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 1, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 22)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2025&lt;br /&gt;
|[[Inspector Fritzgilbert and the Ploughing Goat]]&lt;br /&gt;
|[[Skyler]], [[Zigrun]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2025&lt;br /&gt;
|[[The Golden Songbird]]&lt;br /&gt;
|[[Ravenstongue]], [[Skyler]], [[Telamon]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|April 6, 2025&lt;br /&gt;
|[[Beyond the Pale Part 9]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|April 8, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 23)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 9, 2025&lt;br /&gt;
|[[With Vast Love (Part 1)]]&lt;br /&gt;
|[[Cuemoni]], [[Haggerty]], [[Harshad]], [[Skyler]]; GM: [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2025&lt;br /&gt;
|[[Four Floozies]]&lt;br /&gt;
|[[Khepri]], [[Carver]], [[Bryn]], [[Rocky]]&lt;br /&gt;
|-&lt;br /&gt;
|April 13, 2025&lt;br /&gt;
|[[Beyond the Pale Part 10]]&lt;br /&gt;
|[[Ulthan]], [[Skyler]], [[Crik]], [[Bryn]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Nary for Nereid]]&lt;br /&gt;
|[[Aragos]], [[Carver]], [[Mikilos]], [[Skyler]], [[Telamon]] GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2025&lt;br /&gt;
|[[Running Up That Hill]]&lt;br /&gt;
|[[Aragos]] GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bring a Little Fae]]&lt;br /&gt;
|[[Atrid]], [[Carver]], [[Gramarye]], [[Khepri]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|April 15, 2025&lt;br /&gt;
|[[A Grove Pit Stop]]&lt;br /&gt;
|[[Slixvah]] [[Atrid]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Homegrown Confessional]]&lt;br /&gt;
|[[Warrick]], [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2025&lt;br /&gt;
|[[Neva Gonna Give You Up]]&lt;br /&gt;
|[[Aelwyn]], [[Carver]], [[Eztli]] GM: Whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Grim Deed Part 8]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Reithak]], [[Carver]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 20, 2025&lt;br /&gt;
|[[The Dukes Knight]]&lt;br /&gt;
|[[Aelwyn]], [[Auranar]], [[Dirk]], [[Rhar]], [[Thurid]] GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 24)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2025&lt;br /&gt;
|[[With Vast Love (Part 2)]]&lt;br /&gt;
|[[Cuemoni]], [[Harshad]], [[Skyler]]; GM: [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|April 27, 2025&lt;br /&gt;
|[[Faeology 101]]&lt;br /&gt;
|[[Carver]], [[Ravenstongue]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 25)]]&lt;br /&gt;
|[[Aryia]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===May===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|May 1, 2025&lt;br /&gt;
|[[Strawberries For All]]&lt;br /&gt;
|[[Corey]], [[Karasu]], [[Khepri]], [[Carver]], [[Simony]]&lt;br /&gt;
|-&lt;br /&gt;
|May 2, 2025&lt;br /&gt;
|[[Bootleg Bounty]]&lt;br /&gt;
|[[Warrick]], [[Bryn]], [[Haggerty]], [[Aragos]], [[Crik]] GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2025&lt;br /&gt;
|[[Cleiuin's Confession]]&lt;br /&gt;
|[[Thurid]], [[Riptide]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2025&lt;br /&gt;
|[[Grim Deed Part 9]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 26)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2025&lt;br /&gt;
|[[Bootleg Bounty Part 2]]&lt;br /&gt;
|[[Warrick]], [[Haggerty]], [[Aragos]], [[Crik]] GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|May 10, 2025&lt;br /&gt;
|[[Rainy days, hair loss and full bellies]]&lt;br /&gt;
|[[Murder]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2025&lt;br /&gt;
|[[Whispers of the Withering Wood]]&lt;br /&gt;
|[[Atzi]], [[Harshad]], [[Mist]], [[Tonameyo]]; GM: [[Dirk]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2025&lt;br /&gt;
|[[Lament of Vilarus]]&lt;br /&gt;
|[[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2025&lt;br /&gt;
|[[Something Fae-shy]]&lt;br /&gt;
|[[Aragos]], [[Bryn]], [[Myoides]], [[Skyler]]; GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2025&lt;br /&gt;
|[[Fire of the Sun]]&lt;br /&gt;
|[[Thurid]], [[Bryn]], [[Skyler]], [[Aelwyn]], [[Irysha]], [[Khepri]], [[Haggerty]], [[Carver]]; GM:  Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 2)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 22, 2025&lt;br /&gt;
|[[Akimitsu Sori (Part 1)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 23, 2025&lt;br /&gt;
|[[Bootleg Bounty (Part 3)]]&lt;br /&gt;
|[[Aragos]], [[Crik]], [[Warrick]]; GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Sisters Strange]]&lt;br /&gt;
|[[Bryn]], [[Carver]], [[Corey]], [[Dirk]], [[Skyler]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|May 25, 2025&lt;br /&gt;
|[[Grim Deed Part 10]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Work of Brewing and Crafting]]&lt;br /&gt;
|[[Simony]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 3)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 27)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===June===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2025&lt;br /&gt;
|[[River Fishing]]&lt;br /&gt;
|[[Simony]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Free Soup]]&lt;br /&gt;
|[[Ulthan]], [[Khepri]], [[Skyler]], [[Bryn]], [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|June 2, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 4)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 5, 2025&lt;br /&gt;
|[[Akimitsu Sori (Part 2)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 8, 2025&lt;br /&gt;
|[[Seaside Yearnings]]&lt;br /&gt;
|[[Aragos]], [[Crik]], [[Khepri]], [[Skyler]]; GM: [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|June 9, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 5)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 10, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 28)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|June 13, 2025&lt;br /&gt;
|[[Akimitsu Sori (Part 3)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 29)]]&lt;br /&gt;
|[[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|June 21, 2025&lt;br /&gt;
|[[Grim Deed Part 11]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 6)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 24, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 30)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2025&lt;br /&gt;
|[[Akimitsu Sori (Part 4)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 27, 2025&lt;br /&gt;
|[[In Search of Rolls]]&lt;br /&gt;
|[[Carver]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2025&lt;br /&gt;
|[[Reincarnation]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 30, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 7)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===July===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|July 1, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 31)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|July 7th, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 8)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 8, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 32)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2025&lt;br /&gt;
|[[Defending the Spell Cannon G1]]&lt;br /&gt;
|[[Aragos]], [[Gramarye]], [[Lanier]], [[Schara]], [[Warrick]], GM: Whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2025&lt;br /&gt;
|[[Defending the Spell Cannon G2]]&lt;br /&gt;
|[[Braelnoir]], [[Dirk]], [[Simony]], [[Skielstregar]], [[Telamon]], [[Verna]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|July 12, 2025&lt;br /&gt;
|[[Defending the Spell Cannon G3]]&lt;br /&gt;
|[[Aelwyn]], [[Carver]], [[Eztli]], [[Harkashan]], [[Irshya]], [[Jarik]], [[Ravenstongue]], [[Leirune|Rune]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|July 14, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 9)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 17, 2025&lt;br /&gt;
|[[Hands of Herman]]&lt;br /&gt;
|[[Aelwyn]], [[Carver]], [[Corey]], [[Skyler]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|July 19, 2025&lt;br /&gt;
|[[Grim Deed: Finale]]&lt;br /&gt;
|[[Carver]], [[Skyler]], [[Culix]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|July 20, 2025&lt;br /&gt;
|[[Fire Wrestling]]&lt;br /&gt;
|[[Aelwyn]], [[Skyler]], [[Cesran]], [[Jarik]], [[Myoides]], [[Harshad]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2025&lt;br /&gt;
|[[Info Exchange at the Fernwood Pub]]&lt;br /&gt;
|[[Cesran]], [[Murder]], [[Skyler]] &lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2025&lt;br /&gt;
|[[Archmages Meet at the Observatory]]&lt;br /&gt;
|[[Cesran]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 26, 2025&lt;br /&gt;
|[[Void-Friend of Taara]]&lt;br /&gt;
|[[Aragos]], [[Bryn]], [[Jarik]], [[Warrick]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|July 27, 2025&lt;br /&gt;
|[[The Void-Eater]]&lt;br /&gt;
|[[Aelwyn]], [[Auranar]], [[Cesran]], [[Harkashan]], [[Murder]], [[Rune]], [[Skyler]], [[Telamon]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|July 28, 2025&lt;br /&gt;
|[[The Last of Seven Sisters]]&lt;br /&gt;
|[[Eztli]], [[Carver]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 28, 2025&lt;br /&gt;
|[[Run Free Forever ]]&lt;br /&gt;
|[[Cesran]], [[Corey]], [[Karasu]], [[Skyler]], [[Telamon]], GM: [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2025&lt;br /&gt;
|[[Saving the Archivist]]&lt;br /&gt;
|[[Eztli]], [[Harkashan]], [[Rune]], Meet Up Runner: [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=44485</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=44485"/>
		<updated>2025-07-24T02:47:51Z</updated>

		<summary type="html">&lt;p&gt;Cesran: /* July */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|For 2024 and earlier, see the Archives]].'''&lt;br /&gt;
&lt;br /&gt;
==2025 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2025&lt;br /&gt;
|[[The Spectacle of the Century]]&lt;br /&gt;
|[[Aelwyn]], [[Alec]], [[Bryn]], [[Mikilos]] [[Murder]], [[Skyler]] &lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2025&lt;br /&gt;
|[[A Final Word on the Spires]]&lt;br /&gt;
|[[Aelwyn]], [[Rune]], [[Harkashan]], [[Ravenstongue]], [[Eztli]], [[Skyler]], [[Bryn]], GM: Whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2025&lt;br /&gt;
|[[Hooves of Steel (Part 2)]]&lt;br /&gt;
|[[Harshad]], [[Skyler]], [[Bryn]], [[Reithak]], [[Jarik]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2025&lt;br /&gt;
|[[Working Hands]]&lt;br /&gt;
|[[Auranar]], [[Carver]], [[Simony]], [[Skyler]], [[Telamon]], [[Verna]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 11)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2025&lt;br /&gt;
|[[Flight of Intrigue]]&lt;br /&gt;
|[[Bryn]], [[Haggerty]], [[Palomas]], [[Skyler]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2025&lt;br /&gt;
|[[Scaling and Weeping]]&lt;br /&gt;
|[[Verna]], [[Aryia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Temple Festivities]]&lt;br /&gt;
|[[Carver]], [[Telamon]], [[Irshya]], [[Jarik]], [[Menel]], [[Ravenstongue]], [[Skyler]], [[Bryn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2025&lt;br /&gt;
|[[Sins of the Past: A Confrontation]]&lt;br /&gt;
|[[Jarik]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2025&lt;br /&gt;
|[[Slapbet]]&lt;br /&gt;
|[[Aragos]], [[Rocky]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2025&lt;br /&gt;
|[[Sewers and Saviors]]&lt;br /&gt;
|[[Dirk]], [[Crik]], [[Jarik]], [[Bryn]], [[Ulthan]], [[Sjach]], with GM: [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2025&lt;br /&gt;
|[[Graven Images]]&lt;br /&gt;
|[[Carver]], [[Telamon]], [[Ravenstongue]], [[Verna]], [[Skyler]], GM: [[Aftershock]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 12)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2025&lt;br /&gt;
|[[Tough Hands]]&lt;br /&gt;
|[[Warrick]], [[Bryn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2025&lt;br /&gt;
|[[The Power of Flour]]&lt;br /&gt;
|[[Harshad]], [[Skyler]], [[Choler]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2025&lt;br /&gt;
|[[Grim Deed (Part 1)]]&lt;br /&gt;
|[[Culix]], [[Carver]], [[Jarik]], [[Skyler]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Back in Technicolor]]&lt;br /&gt;
|[[Corey]], [[Magpie]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|January 19, 2025&lt;br /&gt;
|[[Sewers and Saviors 2]]&lt;br /&gt;
|[[Sjach]], [[Haggerty]], [[Crik]], [[Dirk]], [[Jarik]], [[Bryn]], GM: [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Vacation and the Pen]]&lt;br /&gt;
|[[Simony]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2025&lt;br /&gt;
|[[Meeting Eli]]&lt;br /&gt;
|[[Bryn]], [[Carver]], [[Gramarye]], [[Haggerty]], [[Khepri]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Pothy Problems]]&lt;br /&gt;
|[[Murder]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 13)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2025&lt;br /&gt;
|[[The Dream Quest of the Archmage Part 1]]&lt;br /&gt;
|[[Skyler]], [[Warrick]], [[Palomas]], [[Haggerty]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2025&lt;br /&gt;
|[[Sewers and Saviors Part 3]]&lt;br /&gt;
|[[Sjach]], [[Dirk]], [[Bryn]], [[Jarik]], [[Crik]], GM: [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2025&lt;br /&gt;
|[[Golden Box]]&lt;br /&gt;
|[[Cuemoni]], [[Gr'lk'tosst]], [[Halia]], [[Jarik]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 14)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2025&lt;br /&gt;
|[[The Dream Quest of the Archmage Part 2]]&lt;br /&gt;
|[[Skyler]], [[Warrick]], [[Palomas]], [[Haggerty]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Polite Request]]&lt;br /&gt;
|[[Harkashan]], [[Rune]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2025&lt;br /&gt;
|[[Here But For You]]&lt;br /&gt;
|[[Halia]], [[Skyler]], [[Rocky]], [[Tonameyo]], [[Carver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===February===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2025&lt;br /&gt;
|[[Grim Deeds 2]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Jarik]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2025&lt;br /&gt;
|[[Beyond the Pale 1]]&lt;br /&gt;
|[[Ulthan]], [[Bryn]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2025&lt;br /&gt;
|[[The Quest of Eli]]&lt;br /&gt;
|[[Bryn]], [[Carver]], [[Gramarye]], [[Haggerty]], [[Khepri]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 15)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2025&lt;br /&gt;
|[[A Handful of Dust]]&lt;br /&gt;
|[[Auranar]], [[Carver]], [[Corey]], [[Simony]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2025&lt;br /&gt;
|[[Grim Deed Part 3]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Jarik]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 9, 2025&lt;br /&gt;
|[[Beyond the Pale Part 2]]&lt;br /&gt;
|[[Bryn]], [[Burai]], [[Crik]], [[Skyler]], [[Ulthan]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 16)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|February 14, 2025&lt;br /&gt;
|[[Mages of Daeus]]&lt;br /&gt;
|[[Telamon]], [[Skyler]], [[Eztli]], [[Carver]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|February 16, 2025&lt;br /&gt;
|[[Beyond the Pale Part 3]]&lt;br /&gt;
|[[Ulthan]], [[Bryn]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|February 20, 2025&lt;br /&gt;
|[[Moonstone Absconded]]&lt;br /&gt;
|[[Dirk]], [[Carver]], [[Corey]], [[Magpie]]&lt;br /&gt;
|-&lt;br /&gt;
|February 21, 2025&lt;br /&gt;
|[[Pursuit Through Dreams]]&lt;br /&gt;
|[[Skyler]], [[Carver]], [[Simony]], [[Telamon]], NPC: Amenara Paki (played by Aftershock)&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2025&lt;br /&gt;
|[[Grim Deed Part 4]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Jarik]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Gift Lost to the Shadows]]&lt;br /&gt;
|[[Kaj]], [[Murder]], [[Telamon]], [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|February 23, 2025&lt;br /&gt;
|[[Conspiracy to Murder]]&lt;br /&gt;
|[[Auranar]], [[Telamon]], [[Verna]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Beyond the Pale Part 4]]&lt;br /&gt;
|[[Ulthan]], [[Bryn]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2025&lt;br /&gt;
|[[Of Tests and Trials]]&lt;br /&gt;
|[[Carver]], [[Haggerty]], [[Khepri]], GM: Riptide &amp;amp; Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|February 25, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 17)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2025&lt;br /&gt;
|[[Beyond the Pale Part 5]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2025&lt;br /&gt;
|[[Moonstone Absconded (Part 2)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Dirk]], [[Magpie]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 18)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|March 7, 2025&lt;br /&gt;
|[[Crystal Tower]]&lt;br /&gt;
|[[Carver]], [[Magpie]], [[Ravenstongue]], [[Telamon]], [[Verna]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2025&lt;br /&gt;
|[[Grim Deed Part 5]]&lt;br /&gt;
|[[Carver]], [[Culix]], [[Reithak]], [[Skyler]], GM: Aelwyn&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2025&lt;br /&gt;
|[[Sins of the Past: Masquerade Mayhem]]&lt;br /&gt;
|[[Aelwyn]], [[Auranar]], [[Irshya]], [[Ravenstongue]], [[Telamon]] DM: [[Jarik]] &amp;amp; [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crystal Tower (Part 2)]]&lt;br /&gt;
|[[Carver]], [[Magpie]], [[Ravenstongue]], [[Telamon]], [[Verna]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2025&lt;br /&gt;
|[[Moonstone Absconded (Part 3)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Dirk]], [[Magpie]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Cashew by Cashew]]&lt;br /&gt;
|[[Ravenstongue]], [[Skyler]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 19)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|March 13, 2025&lt;br /&gt;
|[[Dance of the Watchlings]]&lt;br /&gt;
|[[Telamon]], [[Carver]], [[Skyler]], [[Simony]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2025&lt;br /&gt;
|[[Grim Deed Part 6]]&lt;br /&gt;
|[[Carver]], [[Culix]], [[Reithak]], [[Skyler]], GM: Aelwyn&lt;br /&gt;
|-&lt;br /&gt;
|March 16, 2025&lt;br /&gt;
|[[Beyond the Pale Part 6]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 20)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2025&lt;br /&gt;
|[[The Sickle's Edge]]&lt;br /&gt;
|[[Choler]], [[Harshad]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2025&lt;br /&gt;
|[[Fluffy the Fey]]&lt;br /&gt;
|[[Aragos]], [[Bryn]], [[Gramarye]], [[Haggerty]], [[Skyler]] GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2025&lt;br /&gt;
|[[A Lost Fey Puppy]]&lt;br /&gt;
|[[Carver]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2025&lt;br /&gt;
|[[Of Staves and Stones]]&lt;br /&gt;
|[[Simony]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crystal Tower (Part 3)]]&lt;br /&gt;
|[[Carver]], [[Magpie]], [[Ravenstongue]], [[Telamon]], [[Verna]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Beyond the Pale Part 7]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Bryn]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2025&lt;br /&gt;
|[[Archmage Asking]]&lt;br /&gt;
|[[Carver]], [[Telamon]], [[Murder]], Riptide (as Faphinae), GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 21)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|March 29, 2025&lt;br /&gt;
|[[Grim Deed Part 7]]&lt;br /&gt;
|[[Carver]], [[Culix]], [[Reithak]], [[Skyler]], GM: Aelwyn&lt;br /&gt;
|-&lt;br /&gt;
|March 30, 2025&lt;br /&gt;
|[[Beyond the Pale Part 8]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], [[Bryn]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2025&lt;br /&gt;
|[[Red Matrimony]]&lt;br /&gt;
|[[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 1, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 22)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2025&lt;br /&gt;
|[[Inspector Fritzgilbert and the Ploughing Goat]]&lt;br /&gt;
|[[Skyler]], [[Zigrun]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2025&lt;br /&gt;
|[[The Golden Songbird]]&lt;br /&gt;
|[[Ravenstongue]], [[Skyler]], [[Telamon]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|April 6, 2025&lt;br /&gt;
|[[Beyond the Pale Part 9]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|April 8, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 23)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 9, 2025&lt;br /&gt;
|[[With Vast Love (Part 1)]]&lt;br /&gt;
|[[Cuemoni]], [[Haggerty]], [[Harshad]], [[Skyler]]; GM: [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2025&lt;br /&gt;
|[[Four Floozies]]&lt;br /&gt;
|[[Khepri]], [[Carver]], [[Bryn]], [[Rocky]]&lt;br /&gt;
|-&lt;br /&gt;
|April 13, 2025&lt;br /&gt;
|[[Beyond the Pale Part 10]]&lt;br /&gt;
|[[Ulthan]], [[Skyler]], [[Crik]], [[Bryn]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Nary for Nereid]]&lt;br /&gt;
|[[Aragos]], [[Carver]], [[Mikilos]], [[Skyler]], [[Telamon]] GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2025&lt;br /&gt;
|[[Running Up That Hill]]&lt;br /&gt;
|[[Aragos]] GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bring a Little Fae]]&lt;br /&gt;
|[[Atrid]], [[Carver]], [[Gramarye]], [[Khepri]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|April 15, 2025&lt;br /&gt;
|[[A Grove Pit Stop]]&lt;br /&gt;
|[[Slixvah]] [[Atrid]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Homegrown Confessional]]&lt;br /&gt;
|[[Warrick]], [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2025&lt;br /&gt;
|[[Neva Gonna Give You Up]]&lt;br /&gt;
|[[Aelwyn]], [[Carver]], [[Eztli]] GM: Whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Grim Deed Part 8]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Reithak]], [[Carver]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 20, 2025&lt;br /&gt;
|[[The Dukes Knight]]&lt;br /&gt;
|[[Aelwyn]], [[Auranar]], [[Dirk]], [[Rhar]], [[Thurid]] GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 24)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2025&lt;br /&gt;
|[[With Vast Love (Part 2)]]&lt;br /&gt;
|[[Cuemoni]], [[Harshad]], [[Skyler]]; GM: [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|April 27, 2025&lt;br /&gt;
|[[Faeology 101]]&lt;br /&gt;
|[[Carver]], [[Ravenstongue]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 25)]]&lt;br /&gt;
|[[Aryia]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===May===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|May 1, 2025&lt;br /&gt;
|[[Strawberries For All]]&lt;br /&gt;
|[[Corey]], [[Karasu]], [[Khepri]], [[Carver]], [[Simony]]&lt;br /&gt;
|-&lt;br /&gt;
|May 2, 2025&lt;br /&gt;
|[[Bootleg Bounty]]&lt;br /&gt;
|[[Warrick]], [[Bryn]], [[Haggerty]], [[Aragos]], [[Crik]] GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2025&lt;br /&gt;
|[[Cleiuin's Confession]]&lt;br /&gt;
|[[Thurid]], [[Riptide]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2025&lt;br /&gt;
|[[Grim Deed Part 9]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 26)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2025&lt;br /&gt;
|[[Bootleg Bounty Part 2]]&lt;br /&gt;
|[[Warrick]], [[Haggerty]], [[Aragos]], [[Crik]] GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|May 10, 2025&lt;br /&gt;
|[[Rainy days, hair loss and full bellies]]&lt;br /&gt;
|[[Murder]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2025&lt;br /&gt;
|[[Whispers of the Withering Wood]]&lt;br /&gt;
|[[Atzi]], [[Harshad]], [[Mist]], [[Tonameyo]]; GM: [[Dirk]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2025&lt;br /&gt;
|[[Lament of Vilarus]]&lt;br /&gt;
|[[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2025&lt;br /&gt;
|[[Something Fae-shy]]&lt;br /&gt;
|[[Aragos]], [[Bryn]], [[Myoides]], [[Skyler]]; GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2025&lt;br /&gt;
|[[Fire of the Sun]]&lt;br /&gt;
|[[Thurid]], [[Bryn]], [[Skyler]], [[Aelwyn]], [[Irysha]], [[Khepri]], [[Haggerty]], [[Carver]]; GM:  Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 2)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 22, 2025&lt;br /&gt;
|[[Akimitsu Sori (Part 1)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 23, 2025&lt;br /&gt;
|[[Bootleg Bounty (Part 3)]]&lt;br /&gt;
|[[Aragos]], [[Crik]], [[Warrick]]; GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Sisters Strange]]&lt;br /&gt;
|[[Bryn]], [[Carver]], [[Corey]], [[Dirk]], [[Skyler]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|May 25, 2025&lt;br /&gt;
|[[Grim Deed Part 10]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Work of Brewing and Crafting]]&lt;br /&gt;
|[[Simony]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 3)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 27)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===June===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2025&lt;br /&gt;
|[[River Fishing]]&lt;br /&gt;
|[[Simony]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Free Soup]]&lt;br /&gt;
|[[Ulthan]], [[Khepri]], [[Skyler]], [[Bryn]], [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|June 2, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 4)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 5, 2025&lt;br /&gt;
|[[Akimitsu Sori (Part 2)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 8, 2025&lt;br /&gt;
|[[Seaside Yearnings]]&lt;br /&gt;
|[[Aragos]], [[Crik]], [[Khepri]], [[Skyler]]; GM: [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|June 9, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 5)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 10, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 28)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|June 13, 2025&lt;br /&gt;
|[[Akimitsu Sori (Part 3)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 29)]]&lt;br /&gt;
|[[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|June 21, 2025&lt;br /&gt;
|[[Grim Deed Part 11]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 6)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 24, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 30)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2025&lt;br /&gt;
|[[Akimitsu Sori (Part 4)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 27, 2025&lt;br /&gt;
|[[In Search of Rolls]]&lt;br /&gt;
|[[Carver]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2025&lt;br /&gt;
|[[Reincarnation]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 30, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 7)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===July===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|July 1, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 31)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|July 7th, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 8)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 8, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 32)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2025&lt;br /&gt;
|[[Defending the Spell Cannon G1]]&lt;br /&gt;
|[[Aragos]], [[Gramarye]], [[Lanier]], [[Schara]], [[Warrick]], GM: Whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2025&lt;br /&gt;
|[[Defending the Spell Cannon G2]]&lt;br /&gt;
|[[Braelnoir]], [[Dirk]], [[Simony]], [[Skielstregar]], [[Telamon]], [[Verna]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|July 12, 2025&lt;br /&gt;
|[[Defending the Spell Cannon G3]]&lt;br /&gt;
|[[Aelwyn]], [[Carver]], [[Eztli]], [[Harkashan]], [[Irshya]], [[Jarik]], [[Ravenstongue]], [[Leirune|Rune]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|July 14, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 9)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 17, 2025&lt;br /&gt;
|[[Hands of Herman]]&lt;br /&gt;
|[[Aelwyn]], [[Carver]], [[Corey]], [[Skyler]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|July 20, 2025&lt;br /&gt;
|[[Fire Wrestling]]&lt;br /&gt;
|[[Aelwyn]], [[Skyler]], [[Cesran]], [[Jarik]], [[Myoides]], [[Harshad]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2025&lt;br /&gt;
|[[Info Exchange at the Fernwood Pub]]&lt;br /&gt;
|[[Cesran]], [[Murder]], [[Skyler]] &lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2025&lt;br /&gt;
|[[Archmages Meet at the Observatory]]&lt;br /&gt;
|[[Cesran]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Archmages_Meet_at_the_Observatory&amp;diff=44484</id>
		<title>Archmages Meet at the Observatory</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Archmages_Meet_at_the_Observatory&amp;diff=44484"/>
		<updated>2025-07-24T02:47:06Z</updated>

		<summary type="html">&lt;p&gt;Cesran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;-=--=--=--=--=--=--=&amp;lt;* H05: Shining Chalice Observatory *&amp;gt;=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
          This grand structure appears as an imposing grey dome with a cylindrical projection emitting diagonally upward from the top of the superstructure. The entrance is a hemispherical double door into the side at the end of a long walkway. Across the double doors in an ancient script in Kulthian. If you are able to read it, it is the phrase &amp;quot;Transcend Perception.&amp;quot; Across the top is the phrase in the common script &amp;quot;Embracing the Way of Moon and Stars towards Understanding.&amp;quot; The handles are patterned in the symbol of the Shining Chalice society, the sign of the Chalice flanked by crescent moons with a star rising from within in the center of the two, with the crescents as the grips by which entrance may be had.&lt;br /&gt;
&lt;br /&gt;
          The dome itself is ringed in subdued iron and bronze where it is apparently able to rotate. This solid ring glimmers dull, emblazoned with the signs of the gods. The symbol of Eluna is proudly situated above the entrance.&lt;br /&gt;
&lt;br /&gt;
          Within the Orrery itself one is greeted with an array of gears and knobs. It takes a lot to move such a grand telescope, but there is more to this place than just a telescope. There is also a formidable collection of scrolls organized under headings referring to regions of the heavens, the positions of major cosmic bodies, and the Soli Maximus. There is also a subheading that is largely vacant concerning the weather and the various impacts of the heavens on worldly cycles.&lt;br /&gt;
                        &lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=-- Contents --=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
 Cesran          A tall dark-skinned man                               &lt;br /&gt;
 Telamon         A platinum-blond half-sil man with dancing dark eyes &lt;br /&gt;
&lt;br /&gt;
The Shining Chalice Observatory, early evening&lt;br /&gt;
&lt;br /&gt;
Needless to say, the events of the last couple weeks have left the Observatory in a bit of an uproar. The great orreries have been shut down for the moment -- the proximity of the rift is causing an incredible amount of distortion in their measurements, and until the rift is sealed, it's best to not try and track such things. The grand telescope is all too often focused at the rift, though few try to view it for long.&lt;br /&gt;
&lt;br /&gt;
Standing in midair in the library is one of the preeminent members of the Chalice. Telamon Lupecyll-Atlon, archmage, sorcerer, adventurer, and currently trying to work out how to -close- the rift in a way that doesn't make the situation worse. A soft curse in sildanyari falls from his lips, as he closes the book, shaking his head.&lt;br /&gt;
&lt;br /&gt;
Drifting down to the table, he sets the tome down carefully, raking his hand through his hair. Clad in a ruffled white silk blouse, leather trousers, and black boots, he looks less like an archmage and more like a noble dilettante. Of course, looks are deceiving.&lt;br /&gt;
&lt;br /&gt;
Cesran lands at the entrance to the Observatory and after a moment spent rolling up the carpet of flying, he stows it on his back. He heads towards the double door and he takes a moment to respectfully incline his head to the symbol of the White Magician, before he opens them. He had sent Telamon a message that he wished to meet with him and was sent back this location. Cesran enters as he hadn’t yet heard that the orreries had been shut down, but given the giant rift in the sky he is not surprised.&lt;br /&gt;
&lt;br /&gt;
Cesran spots Telamon and is impressed by both the appearance of the man and the magical items that he has upon him. He also concentrates for a moment to gauge Telamon’s arcane prowess. His staff gives a low whistle of appreciation and turns towards Cesran, “That’s how you should dress with some style. Not these stuff old robes that you’ve been wearing since you got off the boat.”&lt;br /&gt;
&lt;br /&gt;
Cesran ignores the comment as he strides over towards Telamon, “Well met Telamon, it has been some time since we have last seen each other. Thank you for agreeing to meet with you.”&lt;br /&gt;
&lt;br /&gt;
Sorcerers and wizards tend to move in different circles. But study of the arcane does bring them together more often that not. And so when Cesran arrives, Telamon glances up, before landing on the carpet and offering an elegant bow. &amp;quot;Archmage Cesran. It's been a while. We met in the aftermath of the Heth invasion.&amp;quot; His lips quirk. &amp;quot;Ironic -- Heth seems to have brought us back into each other's orbit, once more.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tel rests his hands on the back of a chair, pondering for a moment before continuing. &amp;quot;There's much to be done, but I doubt you'd bother me about trifles. Please, sit down -- can I offer you any refreshment from the Observatory's kitchens?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cesran inclines his head respectfully and gives a bow back, although not nearly as elegant as Telamon. “Please just Cesran will do, yes it is ironic that Heth would bring us back together again. Perhaps that is a small blessing amongst all this chaos. I’m sorry that I could not come quickly enough to help with this whole Spell Cannon business. I was helping others and only came back to the city after it was fired. I should have been keeping closer tabs on the goings on of the city, perhaps I could have shared the information that I had sooner. Maybe this would have turned out different.”&lt;br /&gt;
&lt;br /&gt;
The wizard does move to take a seat. “No thank you, I just had dinner at the Fernwood Pub. I am well. I’ve come to talk to you about a couple of things. The aftermath of the Spell Cannon being one of them, as well as how we might combat these void recreations. I was also told by a now mutual associate, Skyler, that you knew about what had happened to the Shards of Animus. Regrettably that is another thread that I had lost and am now trying to pick back up. I was told that your partner Lady Cor’lana might know of them as well. I believe I met her yesterday, when the city was once more attacked by these void recreations of the city’s villains. Unfortunately, I did not get to ask her about them as it seems that one of these void recreations had a personal vendetta against her in particular.”&lt;br /&gt;
&lt;br /&gt;
Telamon's face grows set, though it's not directed at Cesran personally. &amp;quot;Yes. A shadow of the past, Marsward Seraquoix. Though I'm sure she took some satisfaction in killing him again.&amp;quot; He exhales. &amp;quot;Damn this rift. The world is crowded with enough villains, we do not need encore performances.&amp;quot; An Observatory servant comes into the library, and Telamon requests a pot of tea and two mugs, before taking a seat as well.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Shards of Animus, as I understand it, were believed to be fragments of the god, cast spinning through space and time when he was murdered. The Resurrectionists sought to unite them and hopefully bring about his return.&amp;quot; Telamon furrows his brow. &amp;quot;I was sadly never involved with the Resurrectionists, but my wife dealt with them extensively. I know that at least one of the Shards -- the staff of Animus -- was removed from the mortal realm.&amp;quot; He grimaces, and rubs his temple in memory. &amp;quot;I don't know if it was reunited with him, or sent to Ni'essa's hand.”&lt;br /&gt;
&lt;br /&gt;
“Aye repeat performances, but in lies the fatal flaw. They can be defeated easily, it would seem, if you defeat them the same way that you had before. I have done my best since arriving back in the city to catch up on what’s be going on since I left. Much had happened, I shouldn’t really be surprised by that, but I believe using the knowledge that we all ready possess we can make short work of these void recreations. Perhaps some guide can be distributed out among the other adventurers so that if confronted by say a void spawned plague ooze, they’ll know just to pour soapy water over it and beat it with clubs, much like it was defeated the first time.” Cesran offers as a solution. “As for the rift, I’m afraid I have not yet had a chance to study it or make my way to any of the observation posts that have been set up. If you need my assistance in researching this rift just let me know I’m happy to lend my help and collaborate.”&lt;br /&gt;
&lt;br /&gt;
“It seems with the recent vision from the Archmage that the Resurrectionists achieved some measure of success. I will follow up then with your wife.” Cesran nods, “Good, something of that power should never be allowed onto the mortal realm. Perhaps in defeating these villains a second time we are helping to purge the Shadow Sorcerer of the void infection. I just hope that this does not lead to the vision that I had years ago. I was researching the outcomes of what Heth destruction would mean. I was toying with the idea to simply Wish him destroyed. The vision of the future was not a happy one and my companions and I found ourselves fighting void monstrosities such as the ones that are attacking the city now, but without form as the stories were not yet written.”&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You may wish to consult with the Resurrectionists themselves,&amp;quot; Telamon admits. &amp;quot;They've issued no statement ever since the vision of Animus. I suppose to an extent, it is a sign of their victory -- even as weakened as he was, to be able to lend wisdom is still cause for celebration.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
His lips curl up at Cesran's analysis. &amp;quot;I welcome any help or insight into dealing with the rift. I suspect these duplicates are meant to keep us from taking firm steps to -close- the rift. A distraction, in other words. So we cannot let them draw our attention for too long.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The tea arrives at this point, and Telamon pours two cups, sliding one over to Cesran before picking up his own. &amp;quot;Your point about divine artifacts is one I share. I believe I once said that we should never seek to take up the tools of the gods. If nothing else, we might cut ourselves.&amp;quot; His eyes twinkle a bit. &amp;quot;No matter how useful such things might seem... they are too dangerous even in the right hands.&amp;quot;&lt;br /&gt;
“I will try, but I suspect that I won’t get very far. As someone who once worshiped the Archmage it was heartening to receive such a message from him, although I have come to accept that the Archmage’s time is done as I remain firmly in the White Magician’s faith.” Cesran inclines his head in thanks as the tea cup is slide over, “Thank you.”&lt;br /&gt;
&lt;br /&gt;
Cesran takes a sip of the tea, “You are probably right that this is all some distraction, while we are busy fighting past opponents, whatever Heth has planned and no doubt his cultists are carrying out goes unchallenged. I had heard that there was an expedition to Dragonier once, and perhaps now that Heth is gone another one should be made. Skyler said that the expedition had seen Heth doing something to the spirits of the dead dragons interred in a vault. Now that Heth is no more we could go investigate this vault and see if it holds any clues to what Heth’s plan was.”&lt;br /&gt;
&lt;br /&gt;
”I refuse to believe that after all these years, after all his plans and machinations that Heth would just fly himself straight at the spell cannon. Perhaps the rift was his end game and without closing it, it would lead to the destruction of the mortal realm, that could have been his plan all along. Something inside of me tells me that there is something more to this, otherwise Heth would have tried to attack the city years go.”&lt;br /&gt;
&lt;br /&gt;
Cesran pauses to take another sip of the tea, “It took me years to come to that wisdom, to start to use my magic to benefit others beyond just blasting monsters to save the innocent. You are right, even with the best of intentions, power corrupts, and absolute power corrupts absolutely.”&lt;br /&gt;
&lt;br /&gt;
Telamon offers a faint smile. &amp;quot;Who knows what the future holds? I did not come to Ni'essa's faith initially, but I wound up drawn to her regardless. We shall simply have to see what happens next.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I have considered that question as well. My speculation -- based on what little evidence is left, for obvious reasons -- is that Heth was not in control of his actions. His behavior was not dissimilar from a creature dominated or compelled -- such poor souls will act directly even when it is not in their best interests.&amp;quot; He takes a sip of tea. &amp;quot;Which would make Heth one more victim.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tel taps a fingertip on the table. &amp;quot;Which does not mean this was unplanned. We were faced with an untenable situation: allow Heth to approach, or fire the Spell Cannon and hope for the best. Sometimes, there are no right answers.&amp;quot;&lt;br /&gt;
Cesran rubs his chin at Telamon’s speculation. “Interesting, that is an angle that I had not thought of.” He takes another sip of the tea, “But who could control such a monster as Heth. I doubt any mortal would have magic strong enough to do that, even the demon binder with all the resources that he had available to him would not have attempted such a feat.”&lt;br /&gt;
&lt;br /&gt;
”I would wager to guess that only a god could have done this. Given the message that we got from the Archmage, combine with the fact that the Shadow Sorceress has in recent years had her hold over the Mul'niessa’s souls broken, perhaps this broke something inside of her. Some part of her is now trying to return to what she was once before, but being the Shadow Sorceress, she cannot be direct in it, she has to work through proxies and subterfuge. Directing Heth towards his destruction, knowing that it would open a rift, a rift that is spawning enemies from our past. Enemies that we know how to defeat, each defeat, we are purging some of that void that is infecting her. She is using us to help her, in her own way, of perhaps regaining herself. I’m not suggesting that she will become a force for good, but in her own way she is taking back control of herself. Purging something like the Void would take an enormous amount of power, if she were to do it herself, it would leave her weakened, vulnerable, something she would never want to be. No, instead she has set it up for us to solve her problem. We fight these old stories, old villains from our past, the more dramatic the better, what’s more powerful that a story? A story that’s told over and over and over again. Stories grow stronger with each telling, and that’s exactly what we are doing here. We are retelling the story making it grow in power, giving her more power to become what she was, the Goddess of Stories.” Cesran falls back in his chair as he finishes.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Most likely. If that was the work of a mortal caster, we should -all- turn in our spellbooks and accoutrements and take up a new line of work.&amp;quot; Telamon snorts. &amp;quot;But yes. The False Hope was... damaged. As unpleasant as I might find her, she is still part of the world. The Void is not, and has never been. I would sooner countenance the footfall of a fiend than a void-spawn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He makes a face, before his lips curl in a faint smile. &amp;quot;Of course, Cesran, you realize what this would mean.&amp;quot; His eyes have an almost mischievous twinkle in them. &amp;quot;She would owe -us- a favor. I'm sure she'll -hate- that part, but you know how it is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
“Yes even with my most powerful spell I would not attempt such a feat, one misplaced word and the result would be even more catastrophic then what we face now.” Cesran nods, “She is, she is part of the balance of this world that must be preserved, going too far one way or the other would be disastrous, it is why the Historian left the gods of good and joined the gods of neutrality.”&lt;br /&gt;
&lt;br /&gt;
Cesran smirks, “She would owe us, but only if we knew about it. What better way to get help for free then to set up something like this. Alexandria, a city known for its heroes and adventurers, we are not just going to let these void creatures take over, we’ll fight them and because we’ve beat them once we can beat them again. It’s as close to a sure thing as she can get. All while doing it under our nose. Unless someone calls her out on it, she’ll get what she wants for free. No fighting on her part, no spending any more of her power than she has to. That doesn’t solve our problem though of the rift, but I think perhaps a trip to the library, ever adventure and battle that has been fought I’m sure someone has written it down, you know how we wizards can get, we can get obsessed with one facet. I am willing to bet that there is a librarian or an archivist that has detailed notes on how to beat each and every villain we might face. If we know how to beat them we can beat them again, even if we weren’t there originally.”&lt;br /&gt;
&lt;br /&gt;
&amp;quot;True. Maybe I'll make a note. Something to pass along. Or to just rub her nose in if she gets too uppity at a future date.&amp;quot; It appears Telamon does -not- lack for confidence. &amp;quot;She deserves it, considering she tried to invade the dreams of myself and my friends at one point.&amp;quot; That last bit seems to have irked Tel, but he moves on from it.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Still, at this juncture, we have but one task: to repel the void-duplicates. The gods only know what will come out of the rift next, but I like your suggestion about archivists. I could ask...&amp;quot; He pauses, his expression going blank for a moment, before he continues, &amp;quot;...rather, approach the Navosians and ask them for aid combing through the reports from the Guild.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
“No doubt that she does, I doubt even the mind blank that I use upon myself would protect me from her intrusions. I am glad that you were able to prevail over her. We still should be cautious, knowing how the Shadow Sorceress operates, she could merely want us to think that we’ve discovered her plan, when us find out is all part of her real plan.” Cesran says before finishing his tea.&lt;br /&gt;
&lt;br /&gt;
”I agree, we have one task and that’s to repel the attacks on the city. If you have an in with them that would be appreciated. Also, if you can let your wife know that I wish to speak to her, I would be appreciative of that, when she is free, it seems that the Shards of Animus dilemma has been wrapped up. I merely wish to catch up and fill in the gap in my own knowledge, purely secondary to the current crisis.” Cesran sets his tea cup down, “Thank you again for meeting with my Telamon, if I find anything out I’ll let you know, either by meeting with you or by sending the information along to you.”&lt;br /&gt;
&lt;br /&gt;
Telamon nods. &amp;quot;Of course, Cesran. If I've left out anything, Lana would certainly be able to fill in any gaps -- or point you in the right direction.&amp;quot; He looks around. &amp;quot;I think we should also schedule some regular meetings here. At some point the rift -will- need to be dealt with. Perhaps we can come up with a solution for it while we are fending off our villains' latest reprise.&amp;quot; He pauses, and considers something.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You know, not -every- villain gets killed. I wonder if there have been any void-duplicates of -living- villains -- rogues who are tucked away in the Arcanist's Dungeon, for example? That might be worth checking out, if only to assure ourselves that the rift won't throw those at us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He rises to his feet. &amp;quot;If I am not here, I can be found at the Shining Chalice chapterhouse, or at my home in the University District. Look for a silo-shaped greenhouse; I built that in my backyard.&amp;quot; He grins a bit. &amp;quot;There is something to be said for gardening in times of peace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cesran nods his thanks, “I would agree, I am happy to continue to set up informal meetings at the Fernwood Pub or anywhere else that the young adventurers gather now-a-days.” He says with a self-deprecating laugh. “Keeping everyone as informed as possible should help that way no one is caught off guard because they are being attacked by a villain that they have never even heard of, much less know how to defeat.”&lt;br /&gt;
&lt;br /&gt;
Ceran hmms softly, “That would be a good idea, I’ll work on contacting someone there and seeing if we can get confirmation that they are still incarcerated.”&lt;br /&gt;
&lt;br /&gt;
The wizard rises to his feet as well, “I’ll be here at the city, I usually dinner at the Fernwood Pub, but will most likely be at the city library when I am not there, trying to catch up on all that I missed.” He nods, “Hopefully after this you’ll get to do some more peace time gardening. It was good to see you again Telamon. Thank you again.”&lt;br /&gt;
&lt;br /&gt;
With that Cesran heads towards the exit of the observatory and spreads out his carpet of flying to take off into the night.&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Archmages_Meet_at_the_Observatory&amp;diff=44483</id>
		<title>Archmages Meet at the Observatory</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Archmages_Meet_at_the_Observatory&amp;diff=44483"/>
		<updated>2025-07-24T02:44:24Z</updated>

		<summary type="html">&lt;p&gt;Cesran: Created page with &amp;quot;-=--=--=--=--=--=--=&amp;lt;* H05: Shining Chalice Observatory *&amp;gt;=--=--=--=--=--=--=-            This grand structure appears as an imposing grey dome with a cylindrical projection emitting diagonally upward from the top of the superstructure. The entrance is a hemispherical double door into the side at the end of a long walkway. Across the double doors in an ancient script in Kulthian. If you are able to read it, it is the phrase &amp;quot;Transcend Perception.&amp;quot; Across the top is the p...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;-=--=--=--=--=--=--=&amp;lt;* H05: Shining Chalice Observatory *&amp;gt;=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
          This grand structure appears as an imposing grey dome with a cylindrical projection emitting diagonally upward from the top of the superstructure. The entrance is a hemispherical double door into the side at the end of a long walkway. Across the double doors in an ancient script in Kulthian. If you are able to read it, it is the phrase &amp;quot;Transcend Perception.&amp;quot; Across the top is the phrase in the common script &amp;quot;Embracing the Way of Moon and Stars towards Understanding.&amp;quot; The handles are patterned in the symbol of the Shining Chalice society, the sign of the Chalice flanked by crescent moons with a star rising from within in the center of the two, with the crescents as the grips by which entrance may be had.&lt;br /&gt;
&lt;br /&gt;
          The dome itself is ringed in subdued iron and bronze where it is apparently able to rotate. This solid ring glimmers dull, emblazoned with the signs of the gods. The symbol of Eluna is proudly situated above the entrance.&lt;br /&gt;
&lt;br /&gt;
          Within the Orrery itself one is greeted with an array of gears and knobs. It takes a lot to move such a grand telescope, but there is more to this place than just a telescope. There is also a formidable collection of scrolls organized under headings referring to regions of the heavens, the positions of major cosmic bodies, and the Soli Maximus. There is also a subheading that is largely vacant concerning the weather and the various impacts of the heavens on worldly cycles.&lt;br /&gt;
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                                EXTRAS: +view                                 &lt;br /&gt;
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-=--=--=--=--=--=--=--=--=--=--=-- Contents --=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
 Cesran          A tall dark-skinned man                               &lt;br /&gt;
 Telamon         A platinum-blond half-sil man with dancing dark eyes &lt;br /&gt;
&lt;br /&gt;
The Shining Chalice Observatory, early evening&lt;br /&gt;
&lt;br /&gt;
Needless to say, the events of the last couple weeks have left the Observatory in a bit of an uproar. The great orreries have been shut down for the moment -- the proximity of the rift is causing an incredible amount of distortion in their measurements, and until the rift is sealed, it's best to not try and track such things. The grand telescope is all too often focused at the rift, though few try to view it for long.&lt;br /&gt;
&lt;br /&gt;
Standing in midair in the library is one of the preeminent members of the Chalice. Telamon Lupecyll-Atlon, archmage, sorcerer, adventurer, and currently trying to work out how to -close- the rift in a way that doesn't make the situation worse. A soft curse in sildanyari falls from his lips, as he closes the book, shaking his head.&lt;br /&gt;
&lt;br /&gt;
Drifting down to the table, he sets the tome down carefully, raking his hand through his hair. Clad in a ruffled white silk blouse, leather trousers, and black boots, he looks less like an archmage and more like a noble dilettante. Of course, looks are deceiving.&lt;br /&gt;
&lt;br /&gt;
Cesran lands at the entrance to the Observatory and after a moment spent rolling up the carpet of flying, he stows it on his back. He heads towards the double door and he takes a moment to respectfully incline his head to the symbol of the White Magician, before he opens them. He had sent Telamon a message that he wished to meet with him and was sent back this location. Cesran enters as he hadn’t yet heard that the orreries had been shut down, but given the giant rift in the sky he is not surprised.&lt;br /&gt;
&lt;br /&gt;
Cesran spots Telamon and is impressed by both the appearance of the man and the magical items that he has upon him. He also concentrates for a moment to gauge Telamon’s arcane prowess. His staff gives a low whistle of appreciation and turns towards Cesran, “That’s how you should dress with some style. Not these stuff old robes that you’ve been wearing since you got off the boat.”&lt;br /&gt;
&lt;br /&gt;
Cesran ignores the comment as he strides over towards Telamon, “Well met Telamon, it has been some time since we have last seen each other. Thank you for agreeing to meet with you.”&lt;br /&gt;
&lt;br /&gt;
Sorcerers and wizards tend to move in different circles. But study of the arcane does bring them together more often that not. And so when Cesran arrives, Telamon glances up, before landing on the carpet and offering an elegant bow. &amp;quot;Archmage Cesran. It's been a while. We met in the aftermath of the Heth invasion.&amp;quot; His lips quirk. &amp;quot;Ironic -- Heth seems to have brought us back into each other's orbit, once more.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tel rests his hands on the back of a chair, pondering for a moment before continuing. &amp;quot;There's much to be done, but I doubt you'd bother me about trifles. Please, sit down -- can I offer you any refreshment from the Observatory's kitchens?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cesran inclines his head respectfully and gives a bow back, although not nearly as elegant as Telamon. “Please just Cesran will do, yes it is ironic that Heth would bring us back together again. Perhaps that is a small blessing amongst all this chaos. I’m sorry that I could not come quickly enough to help with this whole Spell Cannon business. I was helping others and only came back to the city after it was fired. I should have been keeping closer tabs on the goings on of the city, perhaps I could have shared the information that I had sooner. Maybe this would have turned out different.”&lt;br /&gt;
&lt;br /&gt;
The wizard does move to take a seat. “No thank you, I just had dinner at the Fernwood Pub. I am well. I’ve come to talk to you about a couple of things. The aftermath of the Spell Cannon being one of them, as well as how we might combat these void recreations. I was also told by a now mutual associate, Skyler, that you knew about what had happened to the Shards of Animus. Regrettably that is another thread that I had lost and am now trying to pick back up. I was told that your partner Lady Cor’lana might know of them as well. I believe I met her yesterday, when the city was once more attacked by these void recreations of the city’s villains. Unfortunately, I did not get to ask her about them as it seems that one of these void recreations had a personal vendetta against her in particular.”&lt;br /&gt;
&lt;br /&gt;
Telamon's face grows set, though it's not directed at Cesran personally. &amp;quot;Yes. A shadow of the past, Marsward Seraquoix. Though I'm sure she took some satisfaction in killing him again.&amp;quot; He exhales. &amp;quot;Damn this rift. The world is crowded with enough villains, we do not need encore performances.&amp;quot; An Observatory servant comes into the library, and Telamon requests a pot of tea and two mugs, before taking a seat as well.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Shards of Animus, as I understand it, were believed to be fragments of the god, cast spinning through space and time when he was murdered. The Resurrectionists sought to unite them and hopefully bring about his return.&amp;quot; Telamon furrows his brow. &amp;quot;I was sadly never involved with the Resurrectionists, but my wife dealt with them extensively. I know that at least one of the Shards -- the staff of Animus -- was removed from the mortal realm.&amp;quot; He grimaces, and rubs his temple in memory. &amp;quot;I don't know if it was reunited with him, or sent to Ni'essa's hand.”&lt;br /&gt;
&lt;br /&gt;
“Aye repeat performances, but in lies the fatal flaw. They can be defeated easily, it would seem, if you defeat them the same way that you had before. I have done my best since arriving back in the city to catch up on what’s be going on since I left. Much had happened, I shouldn’t really be surprised by that, but I believe using the knowledge that we all ready possess we can make short work of these void recreations. Perhaps some guide can be distributed out among the other adventurers so that if confronted by say a void spawned plague ooze, they’ll know just to pour soapy water over it and beat it with clubs, much like it was defeated the first time.” Cesran offers as a solution. “As for the rift, I’m afraid I have not yet had a chance to study it or make my way to any of the observation posts that have been set up. If you need my assistance in researching this rift just let me know I’m happy to lend my help and collaborate.”&lt;br /&gt;
&lt;br /&gt;
“It seems with the recent vision from the Archmage that the Resurrectionists achieved some measure of success. I will follow up then with your wife.” Cesran nods, “Good, something of that power should never be allowed onto the mortal realm. Perhaps in defeating these villains a second time we are helping to purge the Shadow Sorcerer of the void infection. I just hope that this does not lead to the vision that I had years ago. I was researching the outcomes of what Heth destruction would mean. I was toying with the idea to simply Wish him destroyed. The vision of the future was not a happy one and my companions and I found ourselves fighting void monstrosities such as the ones that are attacking the city now, but without form as the stories were not yet written.”&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You may wish to consult with the Resurrectionists themselves,&amp;quot; Telamon admits. &amp;quot;They've issued no statement ever since the vision of Animus. I suppose to an extent, it is a sign of their victory -- even as weakened as he was, to be able to lend wisdom is still cause for celebration.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
His lips curl up at Cesran's analysis. &amp;quot;I welcome any help or insight into dealing with the rift. I suspect these duplicates are meant to keep us from taking firm steps to -close- the rift. A distraction, in other words. So we cannot let them draw our attention for too long.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The tea arrives at this point, and Telamon pours two cups, sliding one over to Cesran before picking up his own. &amp;quot;Your point about divine artifacts is one I share. I believe I once said that we should never seek to take up the tools of the gods. If nothing else, we might cut ourselves.&amp;quot; His eyes twinkle a bit. &amp;quot;No matter how useful such things might seem... they are too dangerous even in the right hands.&amp;quot;&lt;br /&gt;
“I will try, but I suspect that I won’t get very far. As someone who once worshiped the Archmage it was heartening to receive such a message from him, although I have come to accept that the Archmage’s time is done as I remain firmly in the White Magician’s faith.” Cesran inclines his head in thanks as the tea cup is slide over, “Thank you.”&lt;br /&gt;
&lt;br /&gt;
Cesran takes a sip of the tea, “You are probably right that this is all some distraction, while we are busy fighting past opponents, whatever Heth has planned and no doubt his cultists are carrying out goes unchallenged. I had heard that there was an expedition to Dragonier once, and perhaps now that Heth is gone another one should be made. Skyler said that the expedition had seen Heth doing something to the spirits of the dead dragons interred in a vault. Now that Heth is no more we could go investigate this vault and see if it holds any clues to what Heth’s plan was.”&lt;br /&gt;
&lt;br /&gt;
”I refuse to believe that after all these years, after all his plans and machinations that Heth would just fly himself straight at the spell cannon. Perhaps the rift was his end game and without closing it, it would lead to the destruction of the mortal realm, that could have been his plan all along. Something inside of me tells me that there is something more to this, otherwise Heth would have tried to attack the city years go.”&lt;br /&gt;
&lt;br /&gt;
Cesran pauses to take another sip of the tea, “It took me years to come to that wisdom, to start to use my magic to benefit others beyond just blasting monsters to save the innocent. You are right, even with the best of intentions, power corrupts, and absolute power corrupts absolutely.”&lt;br /&gt;
&lt;br /&gt;
Telamon offers a faint smile. &amp;quot;Who knows what the future holds? I did not come to Ni'essa's faith initially, but I wound up drawn to her regardless. We shall simply have to see what happens next.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I have considered that question as well. My speculation -- based on what little evidence is left, for obvious reasons -- is that Heth was not in control of his actions. His behavior was not dissimilar from a creature dominated or compelled -- such poor souls will act directly even when it is not in their best interests.&amp;quot; He takes a sip of tea. &amp;quot;Which would make Heth one more victim.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tel taps a fingertip on the table. &amp;quot;Which does not mean this was unplanned. We were faced with an untenable situation: allow Heth to approach, or fire the Spell Cannon and hope for the best. Sometimes, there are no right answers.&amp;quot;&lt;br /&gt;
Cesran rubs his chin at Telamon’s speculation. “Interesting, that is an angle that I had not thought of.” He takes another sip of the tea, “But who could control such a monster as Heth. I doubt any mortal would have magic strong enough to do that, even the demon binder with all the resources that he had available to him would not have attempted such a feat.”&lt;br /&gt;
&lt;br /&gt;
”I would wager to guess that only a god could have done this. Given the message that we got from the Archmage, combine with the fact that the Shadow Sorceress has in recent years had her hold over the Mul'niessa’s souls broken, perhaps this broke something inside of her. Some part of her is now trying to return to what she was once before, but being the Shadow Sorceress, she cannot be direct in it, she has to work through proxies and subterfuge. Directing Heth towards his destruction, knowing that it would open a rift, a rift that is spawning enemies from our past. Enemies that we know how to defeat, each defeat, we are purging some of that void that is infecting her. She is using us to help her, in her own way, of perhaps regaining herself. I’m not suggesting that she will become a force for good, but in her own way she is taking back control of herself. Purging something like the Void would take an enormous amount of power, if she were to do it herself, it would leave her weakened, vulnerable, something she would never want to be. No, instead she has set it up for us to solve her problem. We fight these old stories, old villains from our past, the more dramatic the better, what’s more powerful that a story? A story that’s told over and over and over again. Stories grow stronger with each telling, and that’s exactly what we are doing here. We are retelling the story making it grow in power, giving her more power to become what she was, the Goddess of Stories.” Cesran falls back in his chair as he finishes.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Most likely. If that was the work of a mortal caster, we should -all- turn in our spellbooks and accoutrements and take up a new line of work.&amp;quot; Telamon snorts. &amp;quot;But yes. The False Hope was... damaged. As unpleasant as I might find her, she is still part of the world. The Void is not, and has never been. I would sooner countenance the footfall of a fiend than a void-spawn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He makes a face, before his lips curl in a faint smile. &amp;quot;Of course, Cesran, you realize what this would mean.&amp;quot; His eyes have an almost mischievous twinkle in them. &amp;quot;She would owe -us- a favor. I'm sure she'll -hate- that part, but you know how it is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
“Yes even with my most powerful spell I would not attempt such a feat, one misplaced word and the result would be even more catastrophic then what we face now.” Cesran nods, “She is, she is part of the balance of this world that must be preserved, going too far one way or the other would be disastrous, it is why the Historian left the gods of good and joined the gods of neutrality.”&lt;br /&gt;
&lt;br /&gt;
Cesran smirks, “She would owe us, but only if we knew about it. What better way to get help for free then to set up something like this. Alexandria, a city known for its heroes and adventurers, we are not just going to let these void creatures take over, we’ll fight them and because we’ve beat them once we can beat them again. It’s as close to a sure thing as she can get. All while doing it under our nose. Unless someone calls her out on it, she’ll get what she wants for free. No fighting on her part, no spending any more of her power than she has to. That doesn’t solve our problem though of the rift, but I think perhaps a trip to the library, ever adventure and battle that has been fought I’m sure someone has written it down, you know how we wizards can get, we can get obsessed with one facet. I am willing to bet that there is a librarian or an archivist that has detailed notes on how to beat each and every villain we might face. If we know how to beat them we can beat them again, even if we weren’t there originally.”&lt;br /&gt;
&lt;br /&gt;
&amp;quot;True. Maybe I'll make a note. Something to pass along. Or to just rub her nose in if she gets too uppity at a future date.&amp;quot; It appears Telamon does -not- lack for confidence. &amp;quot;She deserves it, considering she tried to invade the dreams of myself and my friends at one point.&amp;quot; That last bit seems to have irked Tel, but he moves on from it.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Still, at this juncture, we have but one task: to repel the void-duplicates. The gods only know what will come out of the rift next, but I like your suggestion about archivists. I could ask...&amp;quot; He pauses, his expression going blank for a moment, before he continues, &amp;quot;...rather, approach the Navosians and ask them for aid combing through the reports from the Guild.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
“No doubt that she does, I doubt even the mind blank that I use upon myself would protect me from her intrusions. I am glad that you were able to prevail over her. We still should be cautious, knowing how the Shadow Sorceress operates, she could merely want us to think that we’ve discovered her plan, when us find out is all part of her real plan.” Cesran says before finishing his tea.&lt;br /&gt;
&lt;br /&gt;
”I agree, we have one task and that’s to repel the attacks on the city. If you have an in with them that would be appreciated. Also, if you can let your wife know that I wish to speak to her, I would be appreciative of that, when she is free, it seems that the Shards of Animus dilemma has been wrapped up. I merely wish to catch up and fill in the gap in my own knowledge, purely secondary to the current crisis.” Cesran sets his tea cup down, “Thank you again for meeting with my Telamon, if I find anything out I’ll let you know, either by meeting with you or by sending the information along to you.”&lt;br /&gt;
&lt;br /&gt;
Telamon nods. &amp;quot;Of course, Cesran. If I've left out anything, Lana would certainly be able to fill in any gaps -- or point you in the right direction.&amp;quot; He looks around. &amp;quot;I think we should also schedule some regular meetings here. At some point the rift -will- need to be dealt with. Perhaps we can come up with a solution for it while we are fending off our villains' latest reprise.&amp;quot; He pauses, and considers something.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You know, not -every- villain gets killed. I wonder if there have been any void-duplicates of -living- villains -- rogues who are tucked away in the Arcanist's Dungeon, for example? That might be worth checking out, if only to assure ourselves that the rift won't throw those at us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He rises to his feet. &amp;quot;If I am not here, I can be found at the Shining Chalice chapterhouse, or at my home in the University District. Look for a silo-shaped greenhouse; I built that in my backyard.&amp;quot; He grins a bit. &amp;quot;There is something to be said for gardening in times of peace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cesran nods his thanks, “I would agree, I am happy to continue to set up informal meetings at the Fernwood Pub or anywhere else that the young adventurers gather now-a-days.” He says with a self-deprecating laugh. “Keeping everyone as informed as possible should help that way no one is caught off guard because they are being attacked by a villain that they have never even heard of, much less know how to defeat.”&lt;br /&gt;
&lt;br /&gt;
Ceran hmms softly, “That would be a good idea, I’ll work on contacting someone there and seeing if we can get confirmation that they are still incarcerated.”&lt;br /&gt;
&lt;br /&gt;
The wizard rises to his feet as well, “I’ll be here at the city, I usually dinner at the Fernwood Pub, but will most likely be at the city library when I am not there, trying to catch up on all that I missed.” He nods, “Hopefully after this you’ll get to do some more peace time gardening. It was good to see you again Telamon. Thank you again.”&lt;br /&gt;
&lt;br /&gt;
With that Cesran heads towards the exit of the observatory and spreads out his carpet of flying to take off into the night.&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=44482</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=44482"/>
		<updated>2025-07-24T02:41:59Z</updated>

		<summary type="html">&lt;p&gt;Cesran: /* 2025 Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|For 2024 and earlier, see the Archives]].'''&lt;br /&gt;
&lt;br /&gt;
==2025 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2025&lt;br /&gt;
|[[The Spectacle of the Century]]&lt;br /&gt;
|[[Aelwyn]], [[Alec]], [[Bryn]], [[Mikilos]] [[Murder]], [[Skyler]] &lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2025&lt;br /&gt;
|[[A Final Word on the Spires]]&lt;br /&gt;
|[[Aelwyn]], [[Rune]], [[Harkashan]], [[Ravenstongue]], [[Eztli]], [[Skyler]], [[Bryn]], GM: Whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2025&lt;br /&gt;
|[[Hooves of Steel (Part 2)]]&lt;br /&gt;
|[[Harshad]], [[Skyler]], [[Bryn]], [[Reithak]], [[Jarik]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2025&lt;br /&gt;
|[[Working Hands]]&lt;br /&gt;
|[[Auranar]], [[Carver]], [[Simony]], [[Skyler]], [[Telamon]], [[Verna]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 11)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2025&lt;br /&gt;
|[[Flight of Intrigue]]&lt;br /&gt;
|[[Bryn]], [[Haggerty]], [[Palomas]], [[Skyler]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2025&lt;br /&gt;
|[[Scaling and Weeping]]&lt;br /&gt;
|[[Verna]], [[Aryia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Temple Festivities]]&lt;br /&gt;
|[[Carver]], [[Telamon]], [[Irshya]], [[Jarik]], [[Menel]], [[Ravenstongue]], [[Skyler]], [[Bryn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2025&lt;br /&gt;
|[[Sins of the Past: A Confrontation]]&lt;br /&gt;
|[[Jarik]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2025&lt;br /&gt;
|[[Slapbet]]&lt;br /&gt;
|[[Aragos]], [[Rocky]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2025&lt;br /&gt;
|[[Sewers and Saviors]]&lt;br /&gt;
|[[Dirk]], [[Crik]], [[Jarik]], [[Bryn]], [[Ulthan]], [[Sjach]], with GM: [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2025&lt;br /&gt;
|[[Graven Images]]&lt;br /&gt;
|[[Carver]], [[Telamon]], [[Ravenstongue]], [[Verna]], [[Skyler]], GM: [[Aftershock]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 12)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2025&lt;br /&gt;
|[[Tough Hands]]&lt;br /&gt;
|[[Warrick]], [[Bryn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2025&lt;br /&gt;
|[[The Power of Flour]]&lt;br /&gt;
|[[Harshad]], [[Skyler]], [[Choler]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2025&lt;br /&gt;
|[[Grim Deed (Part 1)]]&lt;br /&gt;
|[[Culix]], [[Carver]], [[Jarik]], [[Skyler]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Back in Technicolor]]&lt;br /&gt;
|[[Corey]], [[Magpie]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|January 19, 2025&lt;br /&gt;
|[[Sewers and Saviors 2]]&lt;br /&gt;
|[[Sjach]], [[Haggerty]], [[Crik]], [[Dirk]], [[Jarik]], [[Bryn]], GM: [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Vacation and the Pen]]&lt;br /&gt;
|[[Simony]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2025&lt;br /&gt;
|[[Meeting Eli]]&lt;br /&gt;
|[[Bryn]], [[Carver]], [[Gramarye]], [[Haggerty]], [[Khepri]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Pothy Problems]]&lt;br /&gt;
|[[Murder]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 13)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2025&lt;br /&gt;
|[[The Dream Quest of the Archmage Part 1]]&lt;br /&gt;
|[[Skyler]], [[Warrick]], [[Palomas]], [[Haggerty]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2025&lt;br /&gt;
|[[Sewers and Saviors Part 3]]&lt;br /&gt;
|[[Sjach]], [[Dirk]], [[Bryn]], [[Jarik]], [[Crik]], GM: [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2025&lt;br /&gt;
|[[Golden Box]]&lt;br /&gt;
|[[Cuemoni]], [[Gr'lk'tosst]], [[Halia]], [[Jarik]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 14)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2025&lt;br /&gt;
|[[The Dream Quest of the Archmage Part 2]]&lt;br /&gt;
|[[Skyler]], [[Warrick]], [[Palomas]], [[Haggerty]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Polite Request]]&lt;br /&gt;
|[[Harkashan]], [[Rune]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2025&lt;br /&gt;
|[[Here But For You]]&lt;br /&gt;
|[[Halia]], [[Skyler]], [[Rocky]], [[Tonameyo]], [[Carver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===February===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2025&lt;br /&gt;
|[[Grim Deeds 2]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Jarik]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2025&lt;br /&gt;
|[[Beyond the Pale 1]]&lt;br /&gt;
|[[Ulthan]], [[Bryn]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2025&lt;br /&gt;
|[[The Quest of Eli]]&lt;br /&gt;
|[[Bryn]], [[Carver]], [[Gramarye]], [[Haggerty]], [[Khepri]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 15)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2025&lt;br /&gt;
|[[A Handful of Dust]]&lt;br /&gt;
|[[Auranar]], [[Carver]], [[Corey]], [[Simony]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2025&lt;br /&gt;
|[[Grim Deed Part 3]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Jarik]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 9, 2025&lt;br /&gt;
|[[Beyond the Pale Part 2]]&lt;br /&gt;
|[[Bryn]], [[Burai]], [[Crik]], [[Skyler]], [[Ulthan]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 16)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|February 14, 2025&lt;br /&gt;
|[[Mages of Daeus]]&lt;br /&gt;
|[[Telamon]], [[Skyler]], [[Eztli]], [[Carver]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|February 16, 2025&lt;br /&gt;
|[[Beyond the Pale Part 3]]&lt;br /&gt;
|[[Ulthan]], [[Bryn]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|February 20, 2025&lt;br /&gt;
|[[Moonstone Absconded]]&lt;br /&gt;
|[[Dirk]], [[Carver]], [[Corey]], [[Magpie]]&lt;br /&gt;
|-&lt;br /&gt;
|February 21, 2025&lt;br /&gt;
|[[Pursuit Through Dreams]]&lt;br /&gt;
|[[Skyler]], [[Carver]], [[Simony]], [[Telamon]], NPC: Amenara Paki (played by Aftershock)&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2025&lt;br /&gt;
|[[Grim Deed Part 4]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Jarik]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Gift Lost to the Shadows]]&lt;br /&gt;
|[[Kaj]], [[Murder]], [[Telamon]], [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|February 23, 2025&lt;br /&gt;
|[[Conspiracy to Murder]]&lt;br /&gt;
|[[Auranar]], [[Telamon]], [[Verna]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Beyond the Pale Part 4]]&lt;br /&gt;
|[[Ulthan]], [[Bryn]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2025&lt;br /&gt;
|[[Of Tests and Trials]]&lt;br /&gt;
|[[Carver]], [[Haggerty]], [[Khepri]], GM: Riptide &amp;amp; Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|February 25, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 17)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2025&lt;br /&gt;
|[[Beyond the Pale Part 5]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2025&lt;br /&gt;
|[[Moonstone Absconded (Part 2)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Dirk]], [[Magpie]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 18)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|March 7, 2025&lt;br /&gt;
|[[Crystal Tower]]&lt;br /&gt;
|[[Carver]], [[Magpie]], [[Ravenstongue]], [[Telamon]], [[Verna]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2025&lt;br /&gt;
|[[Grim Deed Part 5]]&lt;br /&gt;
|[[Carver]], [[Culix]], [[Reithak]], [[Skyler]], GM: Aelwyn&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2025&lt;br /&gt;
|[[Sins of the Past: Masquerade Mayhem]]&lt;br /&gt;
|[[Aelwyn]], [[Auranar]], [[Irshya]], [[Ravenstongue]], [[Telamon]] DM: [[Jarik]] &amp;amp; [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crystal Tower (Part 2)]]&lt;br /&gt;
|[[Carver]], [[Magpie]], [[Ravenstongue]], [[Telamon]], [[Verna]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2025&lt;br /&gt;
|[[Moonstone Absconded (Part 3)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Dirk]], [[Magpie]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Cashew by Cashew]]&lt;br /&gt;
|[[Ravenstongue]], [[Skyler]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 19)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|March 13, 2025&lt;br /&gt;
|[[Dance of the Watchlings]]&lt;br /&gt;
|[[Telamon]], [[Carver]], [[Skyler]], [[Simony]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2025&lt;br /&gt;
|[[Grim Deed Part 6]]&lt;br /&gt;
|[[Carver]], [[Culix]], [[Reithak]], [[Skyler]], GM: Aelwyn&lt;br /&gt;
|-&lt;br /&gt;
|March 16, 2025&lt;br /&gt;
|[[Beyond the Pale Part 6]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 20)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2025&lt;br /&gt;
|[[The Sickle's Edge]]&lt;br /&gt;
|[[Choler]], [[Harshad]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2025&lt;br /&gt;
|[[Fluffy the Fey]]&lt;br /&gt;
|[[Aragos]], [[Bryn]], [[Gramarye]], [[Haggerty]], [[Skyler]] GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2025&lt;br /&gt;
|[[A Lost Fey Puppy]]&lt;br /&gt;
|[[Carver]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2025&lt;br /&gt;
|[[Of Staves and Stones]]&lt;br /&gt;
|[[Simony]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crystal Tower (Part 3)]]&lt;br /&gt;
|[[Carver]], [[Magpie]], [[Ravenstongue]], [[Telamon]], [[Verna]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Beyond the Pale Part 7]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Bryn]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2025&lt;br /&gt;
|[[Archmage Asking]]&lt;br /&gt;
|[[Carver]], [[Telamon]], [[Murder]], Riptide (as Faphinae), GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 21)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|March 29, 2025&lt;br /&gt;
|[[Grim Deed Part 7]]&lt;br /&gt;
|[[Carver]], [[Culix]], [[Reithak]], [[Skyler]], GM: Aelwyn&lt;br /&gt;
|-&lt;br /&gt;
|March 30, 2025&lt;br /&gt;
|[[Beyond the Pale Part 8]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], [[Bryn]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2025&lt;br /&gt;
|[[Red Matrimony]]&lt;br /&gt;
|[[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 1, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 22)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2025&lt;br /&gt;
|[[Inspector Fritzgilbert and the Ploughing Goat]]&lt;br /&gt;
|[[Skyler]], [[Zigrun]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2025&lt;br /&gt;
|[[The Golden Songbird]]&lt;br /&gt;
|[[Ravenstongue]], [[Skyler]], [[Telamon]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|April 6, 2025&lt;br /&gt;
|[[Beyond the Pale Part 9]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|April 8, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 23)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 9, 2025&lt;br /&gt;
|[[With Vast Love (Part 1)]]&lt;br /&gt;
|[[Cuemoni]], [[Haggerty]], [[Harshad]], [[Skyler]]; GM: [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2025&lt;br /&gt;
|[[Four Floozies]]&lt;br /&gt;
|[[Khepri]], [[Carver]], [[Bryn]], [[Rocky]]&lt;br /&gt;
|-&lt;br /&gt;
|April 13, 2025&lt;br /&gt;
|[[Beyond the Pale Part 10]]&lt;br /&gt;
|[[Ulthan]], [[Skyler]], [[Crik]], [[Bryn]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Nary for Nereid]]&lt;br /&gt;
|[[Aragos]], [[Carver]], [[Mikilos]], [[Skyler]], [[Telamon]] GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2025&lt;br /&gt;
|[[Running Up That Hill]]&lt;br /&gt;
|[[Aragos]] GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bring a Little Fae]]&lt;br /&gt;
|[[Atrid]], [[Carver]], [[Gramarye]], [[Khepri]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|April 15, 2025&lt;br /&gt;
|[[A Grove Pit Stop]]&lt;br /&gt;
|[[Slixvah]] [[Atrid]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Homegrown Confessional]]&lt;br /&gt;
|[[Warrick]], [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2025&lt;br /&gt;
|[[Neva Gonna Give You Up]]&lt;br /&gt;
|[[Aelwyn]], [[Carver]], [[Eztli]] GM: Whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Grim Deed Part 8]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Reithak]], [[Carver]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 20, 2025&lt;br /&gt;
|[[The Dukes Knight]]&lt;br /&gt;
|[[Aelwyn]], [[Auranar]], [[Dirk]], [[Rhar]], [[Thurid]] GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 24)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2025&lt;br /&gt;
|[[With Vast Love (Part 2)]]&lt;br /&gt;
|[[Cuemoni]], [[Harshad]], [[Skyler]]; GM: [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|April 27, 2025&lt;br /&gt;
|[[Faeology 101]]&lt;br /&gt;
|[[Carver]], [[Ravenstongue]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 25)]]&lt;br /&gt;
|[[Aryia]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===May===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|May 1, 2025&lt;br /&gt;
|[[Strawberries For All]]&lt;br /&gt;
|[[Corey]], [[Karasu]], [[Khepri]], [[Carver]], [[Simony]]&lt;br /&gt;
|-&lt;br /&gt;
|May 2, 2025&lt;br /&gt;
|[[Bootleg Bounty]]&lt;br /&gt;
|[[Warrick]], [[Bryn]], [[Haggerty]], [[Aragos]], [[Crik]] GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2025&lt;br /&gt;
|[[Cleiuin's Confession]]&lt;br /&gt;
|[[Thurid]], [[Riptide]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2025&lt;br /&gt;
|[[Grim Deed Part 9]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 26)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2025&lt;br /&gt;
|[[Bootleg Bounty Part 2]]&lt;br /&gt;
|[[Warrick]], [[Haggerty]], [[Aragos]], [[Crik]] GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|May 10, 2025&lt;br /&gt;
|[[Rainy days, hair loss and full bellies]]&lt;br /&gt;
|[[Murder]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2025&lt;br /&gt;
|[[Whispers of the Withering Wood]]&lt;br /&gt;
|[[Atzi]], [[Harshad]], [[Mist]], [[Tonameyo]]; GM: [[Dirk]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2025&lt;br /&gt;
|[[Lament of Vilarus]]&lt;br /&gt;
|[[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2025&lt;br /&gt;
|[[Something Fae-shy]]&lt;br /&gt;
|[[Aragos]], [[Bryn]], [[Myoides]], [[Skyler]]; GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2025&lt;br /&gt;
|[[Fire of the Sun]]&lt;br /&gt;
|[[Thurid]], [[Bryn]], [[Skyler]], [[Aelwyn]], [[Irysha]], [[Khepri]], [[Haggerty]], [[Carver]]; GM:  Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 2)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 22, 2025&lt;br /&gt;
|[[Akimitsu Sori (Part 1)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 23, 2025&lt;br /&gt;
|[[Bootleg Bounty (Part 3)]]&lt;br /&gt;
|[[Aragos]], [[Crik]], [[Warrick]]; GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Sisters Strange]]&lt;br /&gt;
|[[Bryn]], [[Carver]], [[Corey]], [[Dirk]], [[Skyler]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|May 25, 2025&lt;br /&gt;
|[[Grim Deed Part 10]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Work of Brewing and Crafting]]&lt;br /&gt;
|[[Simony]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 3)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 27)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===June===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2025&lt;br /&gt;
|[[River Fishing]]&lt;br /&gt;
|[[Simony]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Free Soup]]&lt;br /&gt;
|[[Ulthan]], [[Khepri]], [[Skyler]], [[Bryn]], [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|June 2, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 4)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 5, 2025&lt;br /&gt;
|[[Akimitsu Sori (Part 2)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 8, 2025&lt;br /&gt;
|[[Seaside Yearnings]]&lt;br /&gt;
|[[Aragos]], [[Crik]], [[Khepri]], [[Skyler]]; GM: [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|June 9, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 5)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 10, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 28)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|June 13, 2025&lt;br /&gt;
|[[Akimitsu Sori (Part 3)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 29)]]&lt;br /&gt;
|[[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|June 21, 2025&lt;br /&gt;
|[[Grim Deed Part 11]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 6)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 24, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 30)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2025&lt;br /&gt;
|[[Akimitsu Sori (Part 4)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 27, 2025&lt;br /&gt;
|[[In Search of Rolls]]&lt;br /&gt;
|[[Carver]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2025&lt;br /&gt;
|[[Reincarnation]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 30, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 7)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===July===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|July 1, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 31)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|July 7th, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 8)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 8, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 32)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2025&lt;br /&gt;
|[[Defending the Spell Cannon G1]]&lt;br /&gt;
|[[Aragos]], [[Gramarye]], [[Lanier]], [[Schara]], [[Warrick]], GM: Whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2025&lt;br /&gt;
|[[Defending the Spell Cannon G2]]&lt;br /&gt;
|[[Braelnoir]], [[Dirk]], [[Simony]], [[Skielstregar]], [[Telamon]], [[Verna]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|July 12, 2025&lt;br /&gt;
|[[Defending the Spell Cannon G3]]&lt;br /&gt;
|[[Aelwyn]], [[Carver]], [[Eztli]], [[Harkashan]], [[Irshya]], [[Jarik]], [[Ravenstongue]], [[Leirune|Rune]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|July 14, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 9)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 17, 2025&lt;br /&gt;
|[[Hands of Herman]]&lt;br /&gt;
|[[Aelwyn]], [[Carver]], [[Corey]], [[Skyler]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|July 20, 2025&lt;br /&gt;
|[[Fire Wrestling]]&lt;br /&gt;
|[[Aelwyn]], [[Skyler]], [[Cesran]], [[Jarik]], [[Myoides]], [[Harshad]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2025&lt;br /&gt;
|[[Info Exchange at the Fernwood Pub]]&lt;br /&gt;
|[[Cesran]], [[Murder]], [[Skyler]} &lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2025&lt;br /&gt;
|[[Archmages Meet at the Observatory]]&lt;br /&gt;
|[[Cesran]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=44481</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=44481"/>
		<updated>2025-07-22T01:46:18Z</updated>

		<summary type="html">&lt;p&gt;Cesran: /* July */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|For 2024 and earlier, see the Archives]].'''&lt;br /&gt;
&lt;br /&gt;
==2025 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2025&lt;br /&gt;
|[[The Spectacle of the Century]]&lt;br /&gt;
|[[Aelwyn]], [[Alec]], [[Bryn]], [[Mikilos]] [[Murder]], [[Skyler]] &lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2025&lt;br /&gt;
|[[A Final Word on the Spires]]&lt;br /&gt;
|[[Aelwyn]], [[Rune]], [[Harkashan]], [[Ravenstongue]], [[Eztli]], [[Skyler]], [[Bryn]], GM: Whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2025&lt;br /&gt;
|[[Hooves of Steel (Part 2)]]&lt;br /&gt;
|[[Harshad]], [[Skyler]], [[Bryn]], [[Reithak]], [[Jarik]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2025&lt;br /&gt;
|[[Working Hands]]&lt;br /&gt;
|[[Auranar]], [[Carver]], [[Simony]], [[Skyler]], [[Telamon]], [[Verna]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 11)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2025&lt;br /&gt;
|[[Flight of Intrigue]]&lt;br /&gt;
|[[Bryn]], [[Haggerty]], [[Palomas]], [[Skyler]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2025&lt;br /&gt;
|[[Scaling and Weeping]]&lt;br /&gt;
|[[Verna]], [[Aryia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Temple Festivities]]&lt;br /&gt;
|[[Carver]], [[Telamon]], [[Irshya]], [[Jarik]], [[Menel]], [[Ravenstongue]], [[Skyler]], [[Bryn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2025&lt;br /&gt;
|[[Sins of the Past: A Confrontation]]&lt;br /&gt;
|[[Jarik]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2025&lt;br /&gt;
|[[Slapbet]]&lt;br /&gt;
|[[Aragos]], [[Rocky]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2025&lt;br /&gt;
|[[Sewers and Saviors]]&lt;br /&gt;
|[[Dirk]], [[Crik]], [[Jarik]], [[Bryn]], [[Ulthan]], [[Sjach]], with GM: [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2025&lt;br /&gt;
|[[Graven Images]]&lt;br /&gt;
|[[Carver]], [[Telamon]], [[Ravenstongue]], [[Verna]], [[Skyler]], GM: [[Aftershock]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 12)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2025&lt;br /&gt;
|[[Tough Hands]]&lt;br /&gt;
|[[Warrick]], [[Bryn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2025&lt;br /&gt;
|[[The Power of Flour]]&lt;br /&gt;
|[[Harshad]], [[Skyler]], [[Choler]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2025&lt;br /&gt;
|[[Grim Deed (Part 1)]]&lt;br /&gt;
|[[Culix]], [[Carver]], [[Jarik]], [[Skyler]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Back in Technicolor]]&lt;br /&gt;
|[[Corey]], [[Magpie]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|January 19, 2025&lt;br /&gt;
|[[Sewers and Saviors 2]]&lt;br /&gt;
|[[Sjach]], [[Haggerty]], [[Crik]], [[Dirk]], [[Jarik]], [[Bryn]], GM: [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Vacation and the Pen]]&lt;br /&gt;
|[[Simony]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2025&lt;br /&gt;
|[[Meeting Eli]]&lt;br /&gt;
|[[Bryn]], [[Carver]], [[Gramarye]], [[Haggerty]], [[Khepri]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Pothy Problems]]&lt;br /&gt;
|[[Murder]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 13)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2025&lt;br /&gt;
|[[The Dream Quest of the Archmage Part 1]]&lt;br /&gt;
|[[Skyler]], [[Warrick]], [[Palomas]], [[Haggerty]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2025&lt;br /&gt;
|[[Sewers and Saviors Part 3]]&lt;br /&gt;
|[[Sjach]], [[Dirk]], [[Bryn]], [[Jarik]], [[Crik]], GM: [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2025&lt;br /&gt;
|[[Golden Box]]&lt;br /&gt;
|[[Cuemoni]], [[Gr'lk'tosst]], [[Halia]], [[Jarik]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 14)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2025&lt;br /&gt;
|[[The Dream Quest of the Archmage Part 2]]&lt;br /&gt;
|[[Skyler]], [[Warrick]], [[Palomas]], [[Haggerty]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Polite Request]]&lt;br /&gt;
|[[Harkashan]], [[Rune]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2025&lt;br /&gt;
|[[Here But For You]]&lt;br /&gt;
|[[Halia]], [[Skyler]], [[Rocky]], [[Tonameyo]], [[Carver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===February===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2025&lt;br /&gt;
|[[Grim Deeds 2]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Jarik]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2025&lt;br /&gt;
|[[Beyond the Pale 1]]&lt;br /&gt;
|[[Ulthan]], [[Bryn]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2025&lt;br /&gt;
|[[The Quest of Eli]]&lt;br /&gt;
|[[Bryn]], [[Carver]], [[Gramarye]], [[Haggerty]], [[Khepri]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 15)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2025&lt;br /&gt;
|[[A Handful of Dust]]&lt;br /&gt;
|[[Auranar]], [[Carver]], [[Corey]], [[Simony]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2025&lt;br /&gt;
|[[Grim Deed Part 3]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Jarik]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 9, 2025&lt;br /&gt;
|[[Beyond the Pale Part 2]]&lt;br /&gt;
|[[Bryn]], [[Burai]], [[Crik]], [[Skyler]], [[Ulthan]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 16)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|February 14, 2025&lt;br /&gt;
|[[Mages of Daeus]]&lt;br /&gt;
|[[Telamon]], [[Skyler]], [[Eztli]], [[Carver]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|February 16, 2025&lt;br /&gt;
|[[Beyond the Pale Part 3]]&lt;br /&gt;
|[[Ulthan]], [[Bryn]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|February 20, 2025&lt;br /&gt;
|[[Moonstone Absconded]]&lt;br /&gt;
|[[Dirk]], [[Carver]], [[Corey]], [[Magpie]]&lt;br /&gt;
|-&lt;br /&gt;
|February 21, 2025&lt;br /&gt;
|[[Pursuit Through Dreams]]&lt;br /&gt;
|[[Skyler]], [[Carver]], [[Simony]], [[Telamon]], NPC: Amenara Paki (played by Aftershock)&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2025&lt;br /&gt;
|[[Grim Deed Part 4]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Jarik]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Gift Lost to the Shadows]]&lt;br /&gt;
|[[Kaj]], [[Murder]], [[Telamon]], [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|February 23, 2025&lt;br /&gt;
|[[Conspiracy to Murder]]&lt;br /&gt;
|[[Auranar]], [[Telamon]], [[Verna]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Beyond the Pale Part 4]]&lt;br /&gt;
|[[Ulthan]], [[Bryn]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2025&lt;br /&gt;
|[[Of Tests and Trials]]&lt;br /&gt;
|[[Carver]], [[Haggerty]], [[Khepri]], GM: Riptide &amp;amp; Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|February 25, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 17)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2025&lt;br /&gt;
|[[Beyond the Pale Part 5]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2025&lt;br /&gt;
|[[Moonstone Absconded (Part 2)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Dirk]], [[Magpie]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 18)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|March 7, 2025&lt;br /&gt;
|[[Crystal Tower]]&lt;br /&gt;
|[[Carver]], [[Magpie]], [[Ravenstongue]], [[Telamon]], [[Verna]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2025&lt;br /&gt;
|[[Grim Deed Part 5]]&lt;br /&gt;
|[[Carver]], [[Culix]], [[Reithak]], [[Skyler]], GM: Aelwyn&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2025&lt;br /&gt;
|[[Sins of the Past: Masquerade Mayhem]]&lt;br /&gt;
|[[Aelwyn]], [[Auranar]], [[Irshya]], [[Ravenstongue]], [[Telamon]] DM: [[Jarik]] &amp;amp; [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crystal Tower (Part 2)]]&lt;br /&gt;
|[[Carver]], [[Magpie]], [[Ravenstongue]], [[Telamon]], [[Verna]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2025&lt;br /&gt;
|[[Moonstone Absconded (Part 3)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Dirk]], [[Magpie]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Cashew by Cashew]]&lt;br /&gt;
|[[Ravenstongue]], [[Skyler]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 19)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|March 13, 2025&lt;br /&gt;
|[[Dance of the Watchlings]]&lt;br /&gt;
|[[Telamon]], [[Carver]], [[Skyler]], [[Simony]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2025&lt;br /&gt;
|[[Grim Deed Part 6]]&lt;br /&gt;
|[[Carver]], [[Culix]], [[Reithak]], [[Skyler]], GM: Aelwyn&lt;br /&gt;
|-&lt;br /&gt;
|March 16, 2025&lt;br /&gt;
|[[Beyond the Pale Part 6]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 20)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2025&lt;br /&gt;
|[[The Sickle's Edge]]&lt;br /&gt;
|[[Choler]], [[Harshad]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2025&lt;br /&gt;
|[[Fluffy the Fey]]&lt;br /&gt;
|[[Aragos]], [[Bryn]], [[Gramarye]], [[Haggerty]], [[Skyler]] GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2025&lt;br /&gt;
|[[A Lost Fey Puppy]]&lt;br /&gt;
|[[Carver]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2025&lt;br /&gt;
|[[Of Staves and Stones]]&lt;br /&gt;
|[[Simony]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crystal Tower (Part 3)]]&lt;br /&gt;
|[[Carver]], [[Magpie]], [[Ravenstongue]], [[Telamon]], [[Verna]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Beyond the Pale Part 7]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Bryn]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2025&lt;br /&gt;
|[[Archmage Asking]]&lt;br /&gt;
|[[Carver]], [[Telamon]], [[Murder]], Riptide (as Faphinae), GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 21)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|March 29, 2025&lt;br /&gt;
|[[Grim Deed Part 7]]&lt;br /&gt;
|[[Carver]], [[Culix]], [[Reithak]], [[Skyler]], GM: Aelwyn&lt;br /&gt;
|-&lt;br /&gt;
|March 30, 2025&lt;br /&gt;
|[[Beyond the Pale Part 8]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], [[Bryn]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2025&lt;br /&gt;
|[[Red Matrimony]]&lt;br /&gt;
|[[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 1, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 22)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2025&lt;br /&gt;
|[[Inspector Fritzgilbert and the Ploughing Goat]]&lt;br /&gt;
|[[Skyler]], [[Zigrun]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2025&lt;br /&gt;
|[[The Golden Songbird]]&lt;br /&gt;
|[[Ravenstongue]], [[Skyler]], [[Telamon]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|April 6, 2025&lt;br /&gt;
|[[Beyond the Pale Part 9]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|April 8, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 23)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 9, 2025&lt;br /&gt;
|[[With Vast Love (Part 1)]]&lt;br /&gt;
|[[Cuemoni]], [[Haggerty]], [[Harshad]], [[Skyler]]; GM: [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2025&lt;br /&gt;
|[[Four Floozies]]&lt;br /&gt;
|[[Khepri]], [[Carver]], [[Bryn]], [[Rocky]]&lt;br /&gt;
|-&lt;br /&gt;
|April 13, 2025&lt;br /&gt;
|[[Beyond the Pale Part 10]]&lt;br /&gt;
|[[Ulthan]], [[Skyler]], [[Crik]], [[Bryn]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Nary for Nereid]]&lt;br /&gt;
|[[Aragos]], [[Carver]], [[Mikilos]], [[Skyler]], [[Telamon]] GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2025&lt;br /&gt;
|[[Running Up That Hill]]&lt;br /&gt;
|[[Aragos]] GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bring a Little Fae]]&lt;br /&gt;
|[[Atrid]], [[Carver]], [[Gramarye]], [[Khepri]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|April 15, 2025&lt;br /&gt;
|[[A Grove Pit Stop]]&lt;br /&gt;
|[[Slixvah]] [[Atrid]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Homegrown Confessional]]&lt;br /&gt;
|[[Warrick]], [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2025&lt;br /&gt;
|[[Neva Gonna Give You Up]]&lt;br /&gt;
|[[Aelwyn]], [[Carver]], [[Eztli]] GM: Whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Grim Deed Part 8]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Reithak]], [[Carver]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 20, 2025&lt;br /&gt;
|[[The Dukes Knight]]&lt;br /&gt;
|[[Aelwyn]], [[Auranar]], [[Dirk]], [[Rhar]], [[Thurid]] GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 24)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2025&lt;br /&gt;
|[[With Vast Love (Part 2)]]&lt;br /&gt;
|[[Cuemoni]], [[Harshad]], [[Skyler]]; GM: [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|April 27, 2025&lt;br /&gt;
|[[Faeology 101]]&lt;br /&gt;
|[[Carver]], [[Ravenstongue]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 25)]]&lt;br /&gt;
|[[Aryia]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===May===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|May 1, 2025&lt;br /&gt;
|[[Strawberries For All]]&lt;br /&gt;
|[[Corey]], [[Karasu]], [[Khepri]], [[Carver]], [[Simony]]&lt;br /&gt;
|-&lt;br /&gt;
|May 2, 2025&lt;br /&gt;
|[[Bootleg Bounty]]&lt;br /&gt;
|[[Warrick]], [[Bryn]], [[Haggerty]], [[Aragos]], [[Crik]] GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2025&lt;br /&gt;
|[[Cleiuin's Confession]]&lt;br /&gt;
|[[Thurid]], [[Riptide]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2025&lt;br /&gt;
|[[Grim Deed Part 9]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 26)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2025&lt;br /&gt;
|[[Bootleg Bounty Part 2]]&lt;br /&gt;
|[[Warrick]], [[Haggerty]], [[Aragos]], [[Crik]] GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|May 10, 2025&lt;br /&gt;
|[[Rainy days, hair loss and full bellies]]&lt;br /&gt;
|[[Murder]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2025&lt;br /&gt;
|[[Whispers of the Withering Wood]]&lt;br /&gt;
|[[Atzi]], [[Harshad]], [[Mist]], [[Tonameyo]]; GM: [[Dirk]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2025&lt;br /&gt;
|[[Lament of Vilarus]]&lt;br /&gt;
|[[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2025&lt;br /&gt;
|[[Something Fae-shy]]&lt;br /&gt;
|[[Aragos]], [[Bryn]], [[Myoides]], [[Skyler]]; GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2025&lt;br /&gt;
|[[Fire of the Sun]]&lt;br /&gt;
|[[Thurid]], [[Bryn]], [[Skyler]], [[Aelwyn]], [[Irysha]], [[Khepri]], [[Haggerty]], [[Carver]]; GM:  Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 2)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 22, 2025&lt;br /&gt;
|[[Akimitsu Sori (Part 1)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 23, 2025&lt;br /&gt;
|[[Bootleg Bounty (Part 3)]]&lt;br /&gt;
|[[Aragos]], [[Crik]], [[Warrick]]; GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Sisters Strange]]&lt;br /&gt;
|[[Bryn]], [[Carver]], [[Corey]], [[Dirk]], [[Skyler]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|May 25, 2025&lt;br /&gt;
|[[Grim Deed Part 10]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Work of Brewing and Crafting]]&lt;br /&gt;
|[[Simony]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 3)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 27)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===June===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2025&lt;br /&gt;
|[[River Fishing]]&lt;br /&gt;
|[[Simony]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Free Soup]]&lt;br /&gt;
|[[Ulthan]], [[Khepri]], [[Skyler]], [[Bryn]], [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|June 2, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 4)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 5, 2025&lt;br /&gt;
|[[Akimitsu Sori (Part 2)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 8, 2025&lt;br /&gt;
|[[Seaside Yearnings]]&lt;br /&gt;
|[[Aragos]], [[Crik]], [[Khepri]], [[Skyler]]; GM: [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|June 9, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 5)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 10, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 28)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|June 13, 2025&lt;br /&gt;
|[[Akimitsu Sori (Part 3)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 29)]]&lt;br /&gt;
|[[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|June 21, 2025&lt;br /&gt;
|[[Grim Deed Part 11]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 6)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 24, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 30)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2025&lt;br /&gt;
|[[Akimitsu Sori (Part 4)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 27, 2025&lt;br /&gt;
|[[In Search of Rolls]]&lt;br /&gt;
|[[Carver]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2025&lt;br /&gt;
|[[Reincarnation]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 30, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 7)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===July===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|July 1, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 31)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|July 7th, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 8)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 8, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 32)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2025&lt;br /&gt;
|[[Defending the Spell Cannon G1]]&lt;br /&gt;
|[[Aragos]], [[Gramarye]], [[Lanier]], [[Schara]], [[Warrick]], GM: Whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2025&lt;br /&gt;
|[[Defending the Spell Cannon G2]]&lt;br /&gt;
|[[Braelnoir]], [[Dirk]], [[Simony]], [[Skielstregar]], [[Telamon]], [[Verna]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|July 12, 2025&lt;br /&gt;
|[[Defending the Spell Cannon G3]]&lt;br /&gt;
|[[Aelwyn]], [[Carver]], [[Eztli]], [[Harkashan]], [[Irshya]], [[Jarik]], [[Ravenstongue]], [[Leirune|Rune]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|July 14, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 9)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 17, 2025&lt;br /&gt;
|[[Hands of Herman]]&lt;br /&gt;
|[[Aelwyn]], [[Carver]], [[Corey]], [[Skyler]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|July 20, 2025&lt;br /&gt;
|[[Fire Wrestling]]&lt;br /&gt;
|[[Aelwyn]], [[Skyler]], [[Cesran]], [[Jarik]], [[Myoides]], [[Harshad]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2025&lt;br /&gt;
|[[Info Exchange at the Fernwood Pub]]&lt;br /&gt;
|[[Skyler]], [[Cesran]], [[Murder]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=44480</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=44480"/>
		<updated>2025-07-22T01:43:13Z</updated>

		<summary type="html">&lt;p&gt;Cesran: /* July */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|For 2024 and earlier, see the Archives]].'''&lt;br /&gt;
&lt;br /&gt;
==2025 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2025&lt;br /&gt;
|[[The Spectacle of the Century]]&lt;br /&gt;
|[[Aelwyn]], [[Alec]], [[Bryn]], [[Mikilos]] [[Murder]], [[Skyler]] &lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2025&lt;br /&gt;
|[[A Final Word on the Spires]]&lt;br /&gt;
|[[Aelwyn]], [[Rune]], [[Harkashan]], [[Ravenstongue]], [[Eztli]], [[Skyler]], [[Bryn]], GM: Whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2025&lt;br /&gt;
|[[Hooves of Steel (Part 2)]]&lt;br /&gt;
|[[Harshad]], [[Skyler]], [[Bryn]], [[Reithak]], [[Jarik]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2025&lt;br /&gt;
|[[Working Hands]]&lt;br /&gt;
|[[Auranar]], [[Carver]], [[Simony]], [[Skyler]], [[Telamon]], [[Verna]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 11)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2025&lt;br /&gt;
|[[Flight of Intrigue]]&lt;br /&gt;
|[[Bryn]], [[Haggerty]], [[Palomas]], [[Skyler]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2025&lt;br /&gt;
|[[Scaling and Weeping]]&lt;br /&gt;
|[[Verna]], [[Aryia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Temple Festivities]]&lt;br /&gt;
|[[Carver]], [[Telamon]], [[Irshya]], [[Jarik]], [[Menel]], [[Ravenstongue]], [[Skyler]], [[Bryn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2025&lt;br /&gt;
|[[Sins of the Past: A Confrontation]]&lt;br /&gt;
|[[Jarik]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2025&lt;br /&gt;
|[[Slapbet]]&lt;br /&gt;
|[[Aragos]], [[Rocky]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2025&lt;br /&gt;
|[[Sewers and Saviors]]&lt;br /&gt;
|[[Dirk]], [[Crik]], [[Jarik]], [[Bryn]], [[Ulthan]], [[Sjach]], with GM: [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2025&lt;br /&gt;
|[[Graven Images]]&lt;br /&gt;
|[[Carver]], [[Telamon]], [[Ravenstongue]], [[Verna]], [[Skyler]], GM: [[Aftershock]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 12)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2025&lt;br /&gt;
|[[Tough Hands]]&lt;br /&gt;
|[[Warrick]], [[Bryn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2025&lt;br /&gt;
|[[The Power of Flour]]&lt;br /&gt;
|[[Harshad]], [[Skyler]], [[Choler]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2025&lt;br /&gt;
|[[Grim Deed (Part 1)]]&lt;br /&gt;
|[[Culix]], [[Carver]], [[Jarik]], [[Skyler]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Back in Technicolor]]&lt;br /&gt;
|[[Corey]], [[Magpie]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|January 19, 2025&lt;br /&gt;
|[[Sewers and Saviors 2]]&lt;br /&gt;
|[[Sjach]], [[Haggerty]], [[Crik]], [[Dirk]], [[Jarik]], [[Bryn]], GM: [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Vacation and the Pen]]&lt;br /&gt;
|[[Simony]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2025&lt;br /&gt;
|[[Meeting Eli]]&lt;br /&gt;
|[[Bryn]], [[Carver]], [[Gramarye]], [[Haggerty]], [[Khepri]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Pothy Problems]]&lt;br /&gt;
|[[Murder]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 13)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2025&lt;br /&gt;
|[[The Dream Quest of the Archmage Part 1]]&lt;br /&gt;
|[[Skyler]], [[Warrick]], [[Palomas]], [[Haggerty]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2025&lt;br /&gt;
|[[Sewers and Saviors Part 3]]&lt;br /&gt;
|[[Sjach]], [[Dirk]], [[Bryn]], [[Jarik]], [[Crik]], GM: [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2025&lt;br /&gt;
|[[Golden Box]]&lt;br /&gt;
|[[Cuemoni]], [[Gr'lk'tosst]], [[Halia]], [[Jarik]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 14)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2025&lt;br /&gt;
|[[The Dream Quest of the Archmage Part 2]]&lt;br /&gt;
|[[Skyler]], [[Warrick]], [[Palomas]], [[Haggerty]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Polite Request]]&lt;br /&gt;
|[[Harkashan]], [[Rune]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2025&lt;br /&gt;
|[[Here But For You]]&lt;br /&gt;
|[[Halia]], [[Skyler]], [[Rocky]], [[Tonameyo]], [[Carver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===February===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2025&lt;br /&gt;
|[[Grim Deeds 2]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Jarik]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2025&lt;br /&gt;
|[[Beyond the Pale 1]]&lt;br /&gt;
|[[Ulthan]], [[Bryn]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2025&lt;br /&gt;
|[[The Quest of Eli]]&lt;br /&gt;
|[[Bryn]], [[Carver]], [[Gramarye]], [[Haggerty]], [[Khepri]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 15)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2025&lt;br /&gt;
|[[A Handful of Dust]]&lt;br /&gt;
|[[Auranar]], [[Carver]], [[Corey]], [[Simony]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2025&lt;br /&gt;
|[[Grim Deed Part 3]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Jarik]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 9, 2025&lt;br /&gt;
|[[Beyond the Pale Part 2]]&lt;br /&gt;
|[[Bryn]], [[Burai]], [[Crik]], [[Skyler]], [[Ulthan]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 16)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|February 14, 2025&lt;br /&gt;
|[[Mages of Daeus]]&lt;br /&gt;
|[[Telamon]], [[Skyler]], [[Eztli]], [[Carver]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|February 16, 2025&lt;br /&gt;
|[[Beyond the Pale Part 3]]&lt;br /&gt;
|[[Ulthan]], [[Bryn]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|February 20, 2025&lt;br /&gt;
|[[Moonstone Absconded]]&lt;br /&gt;
|[[Dirk]], [[Carver]], [[Corey]], [[Magpie]]&lt;br /&gt;
|-&lt;br /&gt;
|February 21, 2025&lt;br /&gt;
|[[Pursuit Through Dreams]]&lt;br /&gt;
|[[Skyler]], [[Carver]], [[Simony]], [[Telamon]], NPC: Amenara Paki (played by Aftershock)&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2025&lt;br /&gt;
|[[Grim Deed Part 4]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Jarik]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Gift Lost to the Shadows]]&lt;br /&gt;
|[[Kaj]], [[Murder]], [[Telamon]], [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|February 23, 2025&lt;br /&gt;
|[[Conspiracy to Murder]]&lt;br /&gt;
|[[Auranar]], [[Telamon]], [[Verna]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Beyond the Pale Part 4]]&lt;br /&gt;
|[[Ulthan]], [[Bryn]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2025&lt;br /&gt;
|[[Of Tests and Trials]]&lt;br /&gt;
|[[Carver]], [[Haggerty]], [[Khepri]], GM: Riptide &amp;amp; Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|February 25, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 17)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2025&lt;br /&gt;
|[[Beyond the Pale Part 5]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2025&lt;br /&gt;
|[[Moonstone Absconded (Part 2)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Dirk]], [[Magpie]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 18)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|March 7, 2025&lt;br /&gt;
|[[Crystal Tower]]&lt;br /&gt;
|[[Carver]], [[Magpie]], [[Ravenstongue]], [[Telamon]], [[Verna]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2025&lt;br /&gt;
|[[Grim Deed Part 5]]&lt;br /&gt;
|[[Carver]], [[Culix]], [[Reithak]], [[Skyler]], GM: Aelwyn&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2025&lt;br /&gt;
|[[Sins of the Past: Masquerade Mayhem]]&lt;br /&gt;
|[[Aelwyn]], [[Auranar]], [[Irshya]], [[Ravenstongue]], [[Telamon]] DM: [[Jarik]] &amp;amp; [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crystal Tower (Part 2)]]&lt;br /&gt;
|[[Carver]], [[Magpie]], [[Ravenstongue]], [[Telamon]], [[Verna]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2025&lt;br /&gt;
|[[Moonstone Absconded (Part 3)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Dirk]], [[Magpie]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Cashew by Cashew]]&lt;br /&gt;
|[[Ravenstongue]], [[Skyler]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 19)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|March 13, 2025&lt;br /&gt;
|[[Dance of the Watchlings]]&lt;br /&gt;
|[[Telamon]], [[Carver]], [[Skyler]], [[Simony]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2025&lt;br /&gt;
|[[Grim Deed Part 6]]&lt;br /&gt;
|[[Carver]], [[Culix]], [[Reithak]], [[Skyler]], GM: Aelwyn&lt;br /&gt;
|-&lt;br /&gt;
|March 16, 2025&lt;br /&gt;
|[[Beyond the Pale Part 6]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 20)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2025&lt;br /&gt;
|[[The Sickle's Edge]]&lt;br /&gt;
|[[Choler]], [[Harshad]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2025&lt;br /&gt;
|[[Fluffy the Fey]]&lt;br /&gt;
|[[Aragos]], [[Bryn]], [[Gramarye]], [[Haggerty]], [[Skyler]] GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2025&lt;br /&gt;
|[[A Lost Fey Puppy]]&lt;br /&gt;
|[[Carver]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2025&lt;br /&gt;
|[[Of Staves and Stones]]&lt;br /&gt;
|[[Simony]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crystal Tower (Part 3)]]&lt;br /&gt;
|[[Carver]], [[Magpie]], [[Ravenstongue]], [[Telamon]], [[Verna]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Beyond the Pale Part 7]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Bryn]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2025&lt;br /&gt;
|[[Archmage Asking]]&lt;br /&gt;
|[[Carver]], [[Telamon]], [[Murder]], Riptide (as Faphinae), GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 21)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|March 29, 2025&lt;br /&gt;
|[[Grim Deed Part 7]]&lt;br /&gt;
|[[Carver]], [[Culix]], [[Reithak]], [[Skyler]], GM: Aelwyn&lt;br /&gt;
|-&lt;br /&gt;
|March 30, 2025&lt;br /&gt;
|[[Beyond the Pale Part 8]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], [[Bryn]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2025&lt;br /&gt;
|[[Red Matrimony]]&lt;br /&gt;
|[[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 1, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 22)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2025&lt;br /&gt;
|[[Inspector Fritzgilbert and the Ploughing Goat]]&lt;br /&gt;
|[[Skyler]], [[Zigrun]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2025&lt;br /&gt;
|[[The Golden Songbird]]&lt;br /&gt;
|[[Ravenstongue]], [[Skyler]], [[Telamon]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|April 6, 2025&lt;br /&gt;
|[[Beyond the Pale Part 9]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|April 8, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 23)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 9, 2025&lt;br /&gt;
|[[With Vast Love (Part 1)]]&lt;br /&gt;
|[[Cuemoni]], [[Haggerty]], [[Harshad]], [[Skyler]]; GM: [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2025&lt;br /&gt;
|[[Four Floozies]]&lt;br /&gt;
|[[Khepri]], [[Carver]], [[Bryn]], [[Rocky]]&lt;br /&gt;
|-&lt;br /&gt;
|April 13, 2025&lt;br /&gt;
|[[Beyond the Pale Part 10]]&lt;br /&gt;
|[[Ulthan]], [[Skyler]], [[Crik]], [[Bryn]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Nary for Nereid]]&lt;br /&gt;
|[[Aragos]], [[Carver]], [[Mikilos]], [[Skyler]], [[Telamon]] GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2025&lt;br /&gt;
|[[Running Up That Hill]]&lt;br /&gt;
|[[Aragos]] GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bring a Little Fae]]&lt;br /&gt;
|[[Atrid]], [[Carver]], [[Gramarye]], [[Khepri]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|April 15, 2025&lt;br /&gt;
|[[A Grove Pit Stop]]&lt;br /&gt;
|[[Slixvah]] [[Atrid]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Homegrown Confessional]]&lt;br /&gt;
|[[Warrick]], [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2025&lt;br /&gt;
|[[Neva Gonna Give You Up]]&lt;br /&gt;
|[[Aelwyn]], [[Carver]], [[Eztli]] GM: Whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Grim Deed Part 8]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Reithak]], [[Carver]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 20, 2025&lt;br /&gt;
|[[The Dukes Knight]]&lt;br /&gt;
|[[Aelwyn]], [[Auranar]], [[Dirk]], [[Rhar]], [[Thurid]] GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 24)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2025&lt;br /&gt;
|[[With Vast Love (Part 2)]]&lt;br /&gt;
|[[Cuemoni]], [[Harshad]], [[Skyler]]; GM: [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|April 27, 2025&lt;br /&gt;
|[[Faeology 101]]&lt;br /&gt;
|[[Carver]], [[Ravenstongue]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 25)]]&lt;br /&gt;
|[[Aryia]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===May===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|May 1, 2025&lt;br /&gt;
|[[Strawberries For All]]&lt;br /&gt;
|[[Corey]], [[Karasu]], [[Khepri]], [[Carver]], [[Simony]]&lt;br /&gt;
|-&lt;br /&gt;
|May 2, 2025&lt;br /&gt;
|[[Bootleg Bounty]]&lt;br /&gt;
|[[Warrick]], [[Bryn]], [[Haggerty]], [[Aragos]], [[Crik]] GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2025&lt;br /&gt;
|[[Cleiuin's Confession]]&lt;br /&gt;
|[[Thurid]], [[Riptide]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2025&lt;br /&gt;
|[[Grim Deed Part 9]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 26)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2025&lt;br /&gt;
|[[Bootleg Bounty Part 2]]&lt;br /&gt;
|[[Warrick]], [[Haggerty]], [[Aragos]], [[Crik]] GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|May 10, 2025&lt;br /&gt;
|[[Rainy days, hair loss and full bellies]]&lt;br /&gt;
|[[Murder]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2025&lt;br /&gt;
|[[Whispers of the Withering Wood]]&lt;br /&gt;
|[[Atzi]], [[Harshad]], [[Mist]], [[Tonameyo]]; GM: [[Dirk]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2025&lt;br /&gt;
|[[Lament of Vilarus]]&lt;br /&gt;
|[[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2025&lt;br /&gt;
|[[Something Fae-shy]]&lt;br /&gt;
|[[Aragos]], [[Bryn]], [[Myoides]], [[Skyler]]; GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2025&lt;br /&gt;
|[[Fire of the Sun]]&lt;br /&gt;
|[[Thurid]], [[Bryn]], [[Skyler]], [[Aelwyn]], [[Irysha]], [[Khepri]], [[Haggerty]], [[Carver]]; GM:  Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 2)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 22, 2025&lt;br /&gt;
|[[Akimitsu Sori (Part 1)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 23, 2025&lt;br /&gt;
|[[Bootleg Bounty (Part 3)]]&lt;br /&gt;
|[[Aragos]], [[Crik]], [[Warrick]]; GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Sisters Strange]]&lt;br /&gt;
|[[Bryn]], [[Carver]], [[Corey]], [[Dirk]], [[Skyler]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|May 25, 2025&lt;br /&gt;
|[[Grim Deed Part 10]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Work of Brewing and Crafting]]&lt;br /&gt;
|[[Simony]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 3)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 27)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===June===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2025&lt;br /&gt;
|[[River Fishing]]&lt;br /&gt;
|[[Simony]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Free Soup]]&lt;br /&gt;
|[[Ulthan]], [[Khepri]], [[Skyler]], [[Bryn]], [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|June 2, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 4)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 5, 2025&lt;br /&gt;
|[[Akimitsu Sori (Part 2)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 8, 2025&lt;br /&gt;
|[[Seaside Yearnings]]&lt;br /&gt;
|[[Aragos]], [[Crik]], [[Khepri]], [[Skyler]]; GM: [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|June 9, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 5)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 10, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 28)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|June 13, 2025&lt;br /&gt;
|[[Akimitsu Sori (Part 3)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 29)]]&lt;br /&gt;
|[[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|June 21, 2025&lt;br /&gt;
|[[Grim Deed Part 11]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 6)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 24, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 30)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2025&lt;br /&gt;
|[[Akimitsu Sori (Part 4)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 27, 2025&lt;br /&gt;
|[[In Search of Rolls]]&lt;br /&gt;
|[[Carver]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2025&lt;br /&gt;
|[[Reincarnation]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 30, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 7)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===July===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|July 1, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 31)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|July 7th, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 8)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 8, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 32)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2025&lt;br /&gt;
|[[Defending the Spell Cannon G1]]&lt;br /&gt;
|[[Aragos]], [[Gramarye]], [[Lanier]], [[Schara]], [[Warrick]], GM: Whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2025&lt;br /&gt;
|[[Defending the Spell Cannon G2]]&lt;br /&gt;
|[[Braelnoir]], [[Dirk]], [[Simony]], [[Skielstregar]], [[Telamon]], [[Verna]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|July 12, 2025&lt;br /&gt;
|[[Defending the Spell Cannon G3]]&lt;br /&gt;
|[[Aelwyn]], [[Carver]], [[Eztli]], [[Harkashan]], [[Irshya]], [[Jarik]], [[Ravenstongue]], [[Leirune|Rune]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|July 14, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 9)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 17, 2025&lt;br /&gt;
|[[Hands of Herman]]&lt;br /&gt;
|[[Aelwyn]], [[Carver]], [[Corey]], [[Skyler]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|July 20, 2025&lt;br /&gt;
|[[Fire Wrestling]]&lt;br /&gt;
|[[Aelwyn]], [[Skyler]], [[Cesran]], [[Jarik]], [[Myoides]], [[Harshad]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2025&lt;br /&gt;
|[[Meetup: Info Exchange at the Fernwood Pub]]&lt;br /&gt;
|[[Skyler]], [[Cesran]], [[Murder]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Info_Exchange_at_the_Fernwood_Pub&amp;diff=44479</id>
		<title>Info Exchange at the Fernwood Pub</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Info_Exchange_at_the_Fernwood_Pub&amp;diff=44479"/>
		<updated>2025-07-22T01:42:44Z</updated>

		<summary type="html">&lt;p&gt;Cesran: Created page with &amp;quot;-=--=--=--=--=--=--=--=--=-&amp;lt;* A07: Fernwood Pub *&amp;gt;--=--=--=--=--=--=--=--=--=-            The common room of the Fernwood Pub dominates the inn, spacious and airy because of the high, vaulted ceiling. Ornately carved beams of dark, polished wood form a lattice overhead, supporting the arched roof two stories above the floor. To the right of the double-door entry is a spiral staircase, winding upwards to a balcony that rings and overlooks the main area. Large windows at t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;-=--=--=--=--=--=--=--=--=-&amp;lt;* A07: Fernwood Pub *&amp;gt;--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
          The common room of the Fernwood Pub dominates the inn, spacious and airy because of the high, vaulted ceiling. Ornately carved beams of dark, polished wood form a lattice overhead, supporting the arched roof two stories above the floor. To the right of the double-door entry is a spiral staircase, winding upwards to a balcony that rings and overlooks the main area. Large windows at this level grant an excellent view of the river to the west and colorful market stalls to the north and east. An air of coziness is salvaged by keeping the pub dimly lit; parchment-shrouded mana lanterns hang at intervals from the base of the balcony, nestled amongst lush, magically propagated ivy and ferns that grow over this false demi-ceiling and the struts that support it.&lt;br /&gt;
&lt;br /&gt;
          The bar is sleek and simple, comprised of meticulously polished black lacquer. Tables are set under the darker niches formed by the balcony floor as well as on the balcony itself. A few are deliberately sized to accommodate halflings and gnomes, but the majority are meant for human-sized individuals. A large common table is on the main floor, set before a semi-circular stage situated against the western wall. Beside it, with pipes mounted upon the wall and running up past the balcony and almost to the ceiling, is a refurbished pipe organ made to look like the one lost when the Fernwood was destroyed during the Merkabah Siege.&lt;br /&gt;
&lt;br /&gt;
                                EXTRAS: +view                                 &lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=-- Contents --=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
 Cesran          A tall dark-skinned man                               0s   54m&lt;br /&gt;
 Murder          A goblin woman in gold and silver chainmail.          3m   57m&lt;br /&gt;
 Skyler          Sky pirate himbo. Auburn-haired, with grey-green eyes 1m   3m&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=-- Objects =--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
Cesran has reserved a couple of tables towards the back and out of the way of the regular patrons as he has put out a call for those willing to share information about the recent goings on in Alexandria. He was helping others when the news of the Spell Cannon being used to fell the great undead dragon Heth. Worse yet it has seemed to leave a fracture in reality hanging in the sky above the Heartlands.&lt;br /&gt;
&lt;br /&gt;
Cesran immediately rushed back to the city and had been looking for old allies and contacts to get a hold of. Unfortunately, it seems that he has been unable to reach them. Rather than rely on hearsay and rumors, he has decided to try to get information straight from the horse’s mouth, adventurers. Cesran posted information about the meeting on the board at the Explorer’s Guild and to try to sweeten the deal, Cesran included an offer of free food and drink for any that came. &lt;br /&gt;
&lt;br /&gt;
So Cesran has reserved a couple of tables and let the staff at the Fernwood pub know that anyone sitting at his tables that their tab would be covered by him, prepaid. Cesran stands staff in one hand ready to meet those adventurers that would like to come and share their information. He hopes that his invite will draw some old friendly faces, but he’ll be just as glad to meet some new ones.&lt;br /&gt;
&lt;br /&gt;
Free food? FREE DRINK?!&lt;br /&gt;
&lt;br /&gt;
The only thing more irresistible to Skyler Skywalker, (former) Air Pirate and current Gentleman Adventurer is fame and glory. He definitely falls more into the new face category, but he's definitely friendly enough looking with a certain empty-headed charm to him, and unlike last time Cesran talked to him he's wearing clothes! Snug trousers, black boots up to his knees, a leather hat with a wide brim pinned up on the side, and a large leather greatcoat with various bits and bobs that hum with sorcerous power.&lt;br /&gt;
&lt;br /&gt;
He offers a grin and a cocky salute with the hat pulled off. &amp;quot;Hey! So is this where the free food is?&amp;quot; He asks brightly, before correcting himself, &amp;quot;I mean, the place where we can share information?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The rain is the least of people's worries. The wet and puddled streets are quieter now, less bustle and more hustle. People are loathe to stop long, lest some new void monstrosity fall into their lap.&lt;br /&gt;
&lt;br /&gt;
This situation doesn't stop the Goblin, she still travels the streets unafraid, unbowed. Murder gives the door to the Fernwood a push, and steps in, giving herself a full body shake, sending droplets of water flying. She eventually finds her way to the back.&lt;br /&gt;
&lt;br /&gt;
She stares at Cesran for a long time before moving to settle into a chair. &amp;quot;You been gone a long while.&amp;quot;, she says softly.&lt;br /&gt;
&lt;br /&gt;
Cesran hears Skyler and he offers his hand to dashing looking Gentleman Adventurer, “Yes this is the place for sharing a good meal and information about the current going on in the city of Alexandria. I’m Cesran and this is Ral-sara, and we are hosting tonight’s informal get together. Please go ahead and place your orders at the bar and let them know that you’ll be sitting over here.”&lt;br /&gt;
&lt;br /&gt;
The dragon headed staff gives Skyler a once over, “Glad to see you found yourself some clothes to wear.”&lt;br /&gt;
&lt;br /&gt;
Cesran hushes his staff, “Now now, remember tonight is about camaraderie and exchanging information. Learning what we can about the current situation.”&lt;br /&gt;
&lt;br /&gt;
The wizard’s eyes spot Murder as she makes her way in towards the back, “Murder it is good to see you again. Yes I have been gone for a long while. I’ve been traveling, helping others that needed my help. When I heard that the Spell Cannon had been fired, Heth destroyed and the aftermath I rushed back here to find out what is going on. Please help yourself to some food and drink from the bar, once everyone is settled we can begin.”&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Don't be jealous.&amp;quot; Skyler chides the staff, as if he communicates with people's weapons every day. Which, to be fair... This is Alexandria, and he's dealt with some really weird shit in his time here. A staff attempting to get shady about him rocking a loincloth? Not that weird. &amp;quot;Just 'coz you're built like a stick, doesn't mean you gotta hate on all this.&amp;quot; And he motions to his body, jutting one hip out before grinning and winking before turning to Cesran. &amp;quot;I'm Skyler Skywalker.&amp;quot; He says politely, even as he heads towards the bar to get himself some food and drink, &amp;quot;And yeah. It's been shit bananas here last couple of weeks. Not even getting into people apparently coming back from the dead like an itch in a whorehouse.&amp;quot; He wrinkles his nose, &amp;quot;Met some creep named Kol that didn't understand no meant no so I had to club him like one of those baby seals the Jade Islanders gank for their fur. Oh, hey, Murder. Cookie?&amp;quot; He grins toothily at her.&lt;br /&gt;
&lt;br /&gt;
A loud gurgle can be heard from the Goblin’s midsection, and her cheeks colour. She immediately orders hot stew, fresh bread and butter, and hot apple cider from one of the staffers who wanders within earshot.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They're all gone.&amp;quot;, she says, sounding a little sad. &amp;quot;Ga'Elian. Yelrona. Azog.&amp;quot; She sighs. &amp;quot;Svarshan. Serene. Silmeria.&amp;quot; A hard swallow there. &amp;quot;But Sandy and Mikilos still roam. They may have their hands busy at the moment, as you might expect. Perhaps you shall find them soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Murder stares at Skyler then, and before she can reply, her cider arrives. She slurps heavily at it, before staring again at Skyler. &amp;quot;No thanks, just ordered stew. Fireball?&amp;quot; Her mouth opens and fire licks at her teeth and lips briefly, before she slurps a bit more at her cider.&lt;br /&gt;
&lt;br /&gt;
Cesran chuckles a bit as Ral’sara glowers at Skyler and starts to open her mouth as wisps of smoke start to curl out. He gently raps the staff against the floor, “That’s enough.” He says before he turns back to listen to Skyler, “Nice to meet you Skyler. I saw your performance yesterday at the Colosseum, you fought valiantly.” He ahs, “I had not heard that the dead are rising on their own. Are the dead coming back corporeally or as vengeful spirts? Or are they void apparitions?” He asks as he motions for both Skyler and Murder to sit and join him. He frowns for a moment at the Jade Islanders comment, “Not all who come from the Jade Islands approve of such practices and have strived to work in concert with the local druids to see such barbaric treatment of animals end.”&lt;br /&gt;
&lt;br /&gt;
Ral-sara snorts, “Now who needs to stay on task.”&lt;br /&gt;
&lt;br /&gt;
Cesran sits down at one of the tables as it seems for the moment it will be just Skyler and Murder, perhaps more will come later. “Yes those were the first people that I looked for, unfortunately they are not to be found. I tried to reach out via magic, but alas even that has come up short. I even reached out to Steel Von Ironblood, but I was unsuccessful. Good to know that Sandy and Mikilos are still around. Sandy is well Sandy and Mikilos is one of the finest practitioners of magic I know. I had hoped that they would have come tonight, but perhaps they are just running late. If not I shall endeavor to locate them.”&lt;br /&gt;
&lt;br /&gt;
A server comes over to deliver the food that Cesran has placed an order for, stew and biscuits with a freshly made Green Hornet. Cesran nods his thanks to the waitstaff, “Thank you.” He turns towards his companions for the evening, “Thank you both for coming as well. Rather than beat around the bush I’ll go first and let you both know that years ago I had a vision of Heth’s death and the aftermath of it. I was experimenting with using magic to try to defeat Heth and although it was a failure one of the byproducts of it was a vision of what the world would be like if Heth was destroyed.”&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No thanks. I got plenty of fire when I wrassled Aelwyn.&amp;quot; Skyler tells Murder, a touch smugly, &amp;quot;Society called it the single biggest fundraising event they've had in recent history; we raised enough to pay for most of the operational costs at a dozen Temple-run refugee camps for the rest of summer.&amp;quot; He shrugs one shoulder, &amp;quot;I figure if we don't get this shit sorted by the beginning of autumn, we'll have bigger fish to fry.&amp;quot; Beat. &amp;quot;Do you have fish and chips? And I'll take some of that cider.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He side-eyes Murder when she talks about people that are no longer here, the humor in his distressingly thoughtless gaze waning slightly. &amp;quot;I'm sorry to hear.&amp;quot; He says with surprising earnestness, &amp;quot;I lost someone recently, and am beginning to realize just how short the life expectancy is in our profession.&amp;quot; He grimaces, touching a small red armband, &amp;quot;We lost Carver. Corey tried to bring her back, but...&amp;quot; He bites his lip, &amp;quot;She never was one to sit still.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He shakes his head, and turns to focus. &amp;quot;I don't know if they were void-sent or not; I was in the temple district when we got attacked by the creeper and some winter-bitch that turned into snow when we hit her. Whatever they are, Kol responded like a vampire.&amp;quot; He reaches up to touch his sword, &amp;quot;Enchantment on my blade worked against him, as did holy symbols. And the snow-bitch got pacified when I poured alchemical fire on her when she was a pile of snow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He finally gets his food, and adds, &amp;quot;A lot of people are just flat out exhausted. The spell cannons seemed to work, but I know we had cultists infiltrate several key points.&amp;quot; He scratches a scar on his jaw, &amp;quot;Bunch of tentacle things. Tried to eat Rune, but I think she gave it indigestion. With her daggers. As in killed them dead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Murder's expression is wistful. &amp;quot;I do not know if the others have passed on to the next world, or have simply strayed to far away places. I hope they are well, if they yet live.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Her meal arrives, and she digs into the fresh bread with a greedy CRUNCH. &amp;quot;The Jade Isles are where my tribe is originally from, long before I came around. We treat animals with respect.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
She looks sad again at the mention of Carver, and she nods. &amp;quot;I have put up a hundred and fifty thousand gold towards resurrection costs and other things, but I doubt it's enough. I am sad Carver is gone, she was a good person.&amp;quot; A lengthy sip of her cider follows before she continues.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;But if she died in combat, she is automatically welcomed to Hero's Welcome. Angoron would regale her with song, drink and story. May her ancestors and forebearers, and those that follow her, know her glory.&amp;quot; The cider mug is held aloft in toast.&lt;br /&gt;
&lt;br /&gt;
Her gaze goes to Cesran then. &amp;quot;I knew the spell cannon was bad news. Asumit was waiting for them to fire the cannon, he was going to invade with a massive army of demons. Asumit is dead and gone... but I always wondered what became of those demons. Were they waiting for the cannon to be fired, to pounce when we least suspected? They should have destroyed the cannon ages ago... Though then Heht might have done worse... but I don't think the cannon should have been allowed to continue existing. It seemed like Heth was drawn to it like a magnet to a lump of iron ore.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A huff. &amp;quot;I am surprised the city is still here, to be honest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ceran smiles, “I’m glad to hear that it went so well. I’ve been doing my best to help others with my magic, however there are only so many Magnificent Mansions that I can cast in a day and it always seems to be more of a bandage than a solution. Yes, we’ll do our best to get this shit sorted as fast as possible. I am sorry to hear about your friend, if you need assistance in raising her. I do have the knowledge and magical prowess to perform the correct spells, if her soul is willing to come back. All I ask is that you provide the reagents needed. If is not then there is little I can do to bring a soul back.”&lt;br /&gt;
&lt;br /&gt;
The wizard listens keenly to Skyler talk about the enemies that he has faced. “Interesting, good to know the type of enemies that we will face, not only those of the undead variety, but also of elemental nature.” He sighs, “I guess I shouldn’t be surprised, there are always those that will choose to work against the greater good for the promise of great reward or to be spared with the opposite is true.”&lt;br /&gt;
&lt;br /&gt;
Cesran pauses to eat some of his meal as he listens to Murder and he nods, “Yes the spell cannon has been problematic over the years. It is a double edged blade, a deterrent from attacking the city, but also a weapon capable of great destruction in the wrong hands. I would agree, if it were up to me the spell cannon would be disassembled, it puts a great big target on the city. If one could take it over then they would have that awesomely terrible weapon at their disposal. I am heartened to hear that Asumit is dead and gone. The last thing I did before I left the city was to fight a demon that had been summoned by him I believe. A terrible demon with some magetech tablet that could scry on anyone by name alone with almost perfect accuracy. Thankfully a group of heroes that I was part of was able to trap and banish him back to the Iron Hells.”&lt;br /&gt;
&lt;br /&gt;
Cesran takes a deep breath. “I suppose that’s a good segway into what I have to share. I apologize if the details are vague, it was many years ago and although I can see it perfectly in my mind’s eye, conveying information has never been my strong suit. I’m more gather and collect knowledge than disseminate it. I have also died and been raised twice and that can put a strain on the mind and soul. I shall endeavor to do my best to impart the information as best I can.” He moves his hands a bit and a small illusion appears above the table.&lt;br /&gt;
&lt;br /&gt;
The scene is one of utter desolation as the ruined form of a monstrous terrible dragon, nothing but bones lies on the ground, “This is what I and other I was with experienced, a vision of the future if Heth was destroyed. I had just started to reach the zenith of my magical power and had been pondered using a Wish spell to rid the world of Heth once and for all. I did not cast the spell, as I wanted to research the possible outcomes to make sure this was the right thing to do. This was the answer that I received. Heth’s very bones are marked with runes that seemed to call forth monsters from the void. We were attacked by such monsters and had to defend ourselves.” Cesran animates the illusion to show the battle that took place and the runes that he saw on the bones of Heth. “Thankfully we were able to do so with some injuries. I am glad that Heth was not destroyed over the city, but still the vision that I participated in it hangs heavy in my mind.” He turns to Skyler, “Did you see any runes on those that you fought before, this Kol and winter woman?”&lt;br /&gt;
&lt;br /&gt;
&amp;quot;She died spitting defiance in the face of a serial killer, his blood literally on her tongue.&amp;quot; Skyler says softly, &amp;quot;It was horrible, and it was glorious, and for however long the Harpists keeps me from Her embrace, it'll be the standard I hold myself to.&amp;quot; His lips thin, and he takes a deep drink of his cider.&lt;br /&gt;
&lt;br /&gt;
In regards to the spell cannon, Skyler frowns. &amp;quot;I was part of the group that infiltrated Dragonier and exposed Heth's plans.&amp;quot; He offers, a touch diffidently, &amp;quot;I don't pretend to understand the intricacies of what I saw, or what the cannon could have done if it went bad, but I felt the malice, I saw what Heth intended...&amp;quot; His hand trembles slightly, cider shaking a bit before he sets it down and clasps his other hand over it to hide the reaction. &amp;quot;What the Deathless Dragon planned would have made any fallout from the cannons looks like a summer festival. It drew the attention of Heth and his brood, sure, but that meant we knew where to concentrate the resistance and it gave opportunity to ensure the evacuation of civilians from those areas.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He frowns at the illusion, and shakes his head, &amp;quot;Honestly? I don't recall runes or anything like that, but I was busy with a vampire trying to rip my neck out without consent.&amp;quot; He says with a shrug of one shoulder, &amp;quot;Kol melted when we backed him up into a fountain that Khepri blessed or something, and the winter witch just sort of went poof when Kheppie talked to her. Apparently whatever the vision you saw, the result is that villains and people that were defeated are returning. Dunno if it's an undead or void thing, but I expect it'll get worse before it gets better. What's to keep this Asumit from returning, for example?&amp;quot;&lt;br /&gt;
You paged Skyler with ‘Deathless Dragon is that Heth or one of the Gods?’&lt;br /&gt;
Skyler pages: Heth!&lt;br /&gt;
You paged Skyler with ‘Thanks. I had to ask because Cesran has a think where he won't call the gods by name less it draw there attention, he always calls them by one of their other names.’&lt;br /&gt;
You paged Skyler with ‘think = thing’&lt;br /&gt;
&lt;br /&gt;
The Goblin's eyes glow red, briefly. &amp;quot;It is the void that is bringing back dead villains. Animus came to me in a vision and said that we must slay as many of these void touched monsters and villains as possible. Killing them would release some of the void stuff animating them, and in doing so, we would free Taara from whatever curse that has her bound.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Goblin drinks down the last of her cider, and holds the cup up, wiggling it at one of the wait staff, a call for a refill.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;When we free Taara, we will put right the balance of the world, and Animus himself will be restored. This is from a god who is not dead, but not yet alive. His words not mine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;As for Carver, she went out fighting, which is the most valiant thing you can do. I was put here on this world for a purpose, and that purpose has been made clear to me. I can finally fulfill my promise to Angoron.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cesran raises his glass at Skyler’s words before he takes a drink, “Here is to Carver then, she truly lived and died a hero to the very last. Again my offer stands if you need my help bringing back your friend, just call upon me. I won’t be leaving the city until this is done.”&lt;br /&gt;
&lt;br /&gt;
”No doubt, I cannot fault the city for protecting itself against a threat such as Heth. I have faced his brood and his minions before in the past. It was an impossible choice, but that choice was made and we will have to deal with the consequences. That’s my intention today is to start to learn what is going on in the city so that I can help. I have a great store of magical knowledge and power that I want to use to help protect the city and the people within it.” Cesran says in between spoonful’s of the delicious stew.&lt;br /&gt;
&lt;br /&gt;
”Let us hope that his death was final and permanent so that he cannot be brought back. If he does come back then we will send him back to where he belongs, the Iron Hells.” Cesran says before turning his attention to Murder, “I too had such a vision and as a former worshiper of Animus it is hard to believe, but I suppose that’s what faith is all about. Are they still arguing about the Shards of Animus that were falling? I was called away while they were still searching for more of them or is this a result of those shards?” He asks curiously, hoping that Murder or Skyler can fill him in. “Or did those stop with the death of Asumit?”&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'll let Murder field that one.&amp;quot; Skyler says ruefully, as he begins to neatly devour the fried fish presented to him, his manners surprisingly elegant as he does so. For all his wild ways, he *was* nobility once, after all. &amp;quot;To be honest, the mission to investigate Dragonier was the biggest operation I'd been on, and it was completely unrelated to what we found.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He leans back, glancing from Murder to Cesran. And despite passing the ball onto Murder, he does interject a comment, &amp;quot;You might reach out to Telamon Lupecyll-Altlon and his wife, Cor'alana. Telly is a diplomat and his wife has all kinds of fey connections.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Goblin has been inhaling her stew while the other two were talking, and she is definitely no noble, there is no elegance in how she eats. Food go into mouth. That's the only goal.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The upside to this is... all of these monsters and villains have been killed. We know they can be killed again, and aside from some void surprises, we know their powers and weaknesses. I think we can do this.&amp;quot; More stew is shoveled into the Goblin's maw. &amp;quot;I don't know much about the bits of Animus... I was hunting demons at the time, heck, for a short period of time, I /was/ a demon. But I got better.&amp;quot; Murder side-eyes Skyler a moment. &amp;quot;Telamon and Cor'Lana are preeminent sorcerers, like myself, and are good people. They'd have more information than I. But I think they collected all of what could be recovered of Animus' shards.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cesran hmms softly as he thinks about all the information that has been presented to him so far, “If you can speech of it, what was your mission in Dragonier, if you can’t for reasons of secrecy or if it brings back unpleasant memories, I understand. I have seen somethings that haunt my dreams. Thank you I will reach out to Telamon and his wife Cor’alana about it. I would be interested to know what they have uncovered.”&lt;br /&gt;
&lt;br /&gt;
The wizard takes a drink of his Green Hornet and he chuckles, “I’m glad you got better, I don’t fancy fighting a demon again, but the last one I faced there is no way that he is coming back, his soul was literally devoured.” He wipes his last biscuit around the bottom of his bowl to soak up the last of the stew, “You are right Murder, we know how to defeat them and we’ve done it before, just because they have some void surprises doesn’t mean we won’t have some tricks of our own. Thank you both again for sharing all this information with me. It feels good to be back in the city, even if it’s once more in danger. At least there hasn’t been any talk of making the city disappear again. That’s the last thing we need.”&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh, I wasn't sworn to secrecy or anything.&amp;quot; Skyler says airily as he waves a bit of fish to dismiss that concern, &amp;quot;We were helping a red dragon with a favor or something.&amp;quot; He frowns, adding, &amp;quot;I didn't pay too much attention to the details. Harkashan and his partner Rune were on point, along with Eztli, who was the contact for the red dragon.&amp;quot; He frowns, &amp;quot;We left the first opportunity after we stumbled across Heth doing... something... to the spirits of the dead dragons that were interred in some vault? I don't know, I'm just a sword-swinger.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Murder sits up and lets out a little belch. She cants her head then, her expression distant. &amp;quot;I have to head out. Wilfred is barking up a storm and that's not good...&amp;quot; She leaves a single gold coin on the table. &amp;quot;For my meal... if not, tip the servers, yes?&amp;quot;, she says to Cesran. &amp;quot;Good to see you again... hope to see you soon.&amp;quot; A glance to Skyler. &amp;quot;Take care of yourself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With that, she heads for the door, a pair of wings appearing on her back... and she leaps into the air... and flies out the door.&lt;br /&gt;
&lt;br /&gt;
“I see, perhaps now that Heth is no more we can mount an expedition to Dragonair and find this vault. Perhaps studying it could give us some insight into what Heth was doing before he was destroyed by the Spell Cannon.” Cesran says as he finishes off the last of his stew and mentally marks the names of people to talk to that might remember more details on of the mission than Skyler.&lt;br /&gt;
&lt;br /&gt;
Cesran stands as Murder gets up to depart, “It was a pleasure seeing you again Murder, thank you I’ll pass it on to the waitstaff I’m sure they will appreciate it. Thank you too for meeting with me Skyler, please stay and enjoy, I’ve already paid for the tab, anything extra the staff will let me know about. I’m afraid I too must be off to being to do research into the information that you’ve given me this evening. I hope both of you stay safe.” He says as he gives the gold piece to the waitstaff near the table and he takes his carpet of flying off his back as he heads towards the door, staff in his other hand. Cesran lays out the carpet just outside the pub and stepping on it, he takes off into the city.&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=44478</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=44478"/>
		<updated>2025-07-22T01:41:49Z</updated>

		<summary type="html">&lt;p&gt;Cesran: /* July */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|For 2024 and earlier, see the Archives]].'''&lt;br /&gt;
&lt;br /&gt;
==2025 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2025&lt;br /&gt;
|[[The Spectacle of the Century]]&lt;br /&gt;
|[[Aelwyn]], [[Alec]], [[Bryn]], [[Mikilos]] [[Murder]], [[Skyler]] &lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2025&lt;br /&gt;
|[[A Final Word on the Spires]]&lt;br /&gt;
|[[Aelwyn]], [[Rune]], [[Harkashan]], [[Ravenstongue]], [[Eztli]], [[Skyler]], [[Bryn]], GM: Whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2025&lt;br /&gt;
|[[Hooves of Steel (Part 2)]]&lt;br /&gt;
|[[Harshad]], [[Skyler]], [[Bryn]], [[Reithak]], [[Jarik]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2025&lt;br /&gt;
|[[Working Hands]]&lt;br /&gt;
|[[Auranar]], [[Carver]], [[Simony]], [[Skyler]], [[Telamon]], [[Verna]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 11)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2025&lt;br /&gt;
|[[Flight of Intrigue]]&lt;br /&gt;
|[[Bryn]], [[Haggerty]], [[Palomas]], [[Skyler]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2025&lt;br /&gt;
|[[Scaling and Weeping]]&lt;br /&gt;
|[[Verna]], [[Aryia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Temple Festivities]]&lt;br /&gt;
|[[Carver]], [[Telamon]], [[Irshya]], [[Jarik]], [[Menel]], [[Ravenstongue]], [[Skyler]], [[Bryn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2025&lt;br /&gt;
|[[Sins of the Past: A Confrontation]]&lt;br /&gt;
|[[Jarik]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2025&lt;br /&gt;
|[[Slapbet]]&lt;br /&gt;
|[[Aragos]], [[Rocky]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2025&lt;br /&gt;
|[[Sewers and Saviors]]&lt;br /&gt;
|[[Dirk]], [[Crik]], [[Jarik]], [[Bryn]], [[Ulthan]], [[Sjach]], with GM: [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2025&lt;br /&gt;
|[[Graven Images]]&lt;br /&gt;
|[[Carver]], [[Telamon]], [[Ravenstongue]], [[Verna]], [[Skyler]], GM: [[Aftershock]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 12)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2025&lt;br /&gt;
|[[Tough Hands]]&lt;br /&gt;
|[[Warrick]], [[Bryn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2025&lt;br /&gt;
|[[The Power of Flour]]&lt;br /&gt;
|[[Harshad]], [[Skyler]], [[Choler]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2025&lt;br /&gt;
|[[Grim Deed (Part 1)]]&lt;br /&gt;
|[[Culix]], [[Carver]], [[Jarik]], [[Skyler]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Back in Technicolor]]&lt;br /&gt;
|[[Corey]], [[Magpie]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|January 19, 2025&lt;br /&gt;
|[[Sewers and Saviors 2]]&lt;br /&gt;
|[[Sjach]], [[Haggerty]], [[Crik]], [[Dirk]], [[Jarik]], [[Bryn]], GM: [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Vacation and the Pen]]&lt;br /&gt;
|[[Simony]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2025&lt;br /&gt;
|[[Meeting Eli]]&lt;br /&gt;
|[[Bryn]], [[Carver]], [[Gramarye]], [[Haggerty]], [[Khepri]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Pothy Problems]]&lt;br /&gt;
|[[Murder]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 13)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2025&lt;br /&gt;
|[[The Dream Quest of the Archmage Part 1]]&lt;br /&gt;
|[[Skyler]], [[Warrick]], [[Palomas]], [[Haggerty]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2025&lt;br /&gt;
|[[Sewers and Saviors Part 3]]&lt;br /&gt;
|[[Sjach]], [[Dirk]], [[Bryn]], [[Jarik]], [[Crik]], GM: [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2025&lt;br /&gt;
|[[Golden Box]]&lt;br /&gt;
|[[Cuemoni]], [[Gr'lk'tosst]], [[Halia]], [[Jarik]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 14)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2025&lt;br /&gt;
|[[The Dream Quest of the Archmage Part 2]]&lt;br /&gt;
|[[Skyler]], [[Warrick]], [[Palomas]], [[Haggerty]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Polite Request]]&lt;br /&gt;
|[[Harkashan]], [[Rune]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2025&lt;br /&gt;
|[[Here But For You]]&lt;br /&gt;
|[[Halia]], [[Skyler]], [[Rocky]], [[Tonameyo]], [[Carver]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===February===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2025&lt;br /&gt;
|[[Grim Deeds 2]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Jarik]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2025&lt;br /&gt;
|[[Beyond the Pale 1]]&lt;br /&gt;
|[[Ulthan]], [[Bryn]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2025&lt;br /&gt;
|[[The Quest of Eli]]&lt;br /&gt;
|[[Bryn]], [[Carver]], [[Gramarye]], [[Haggerty]], [[Khepri]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 15)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2025&lt;br /&gt;
|[[A Handful of Dust]]&lt;br /&gt;
|[[Auranar]], [[Carver]], [[Corey]], [[Simony]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2025&lt;br /&gt;
|[[Grim Deed Part 3]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Jarik]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 9, 2025&lt;br /&gt;
|[[Beyond the Pale Part 2]]&lt;br /&gt;
|[[Bryn]], [[Burai]], [[Crik]], [[Skyler]], [[Ulthan]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 16)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|February 14, 2025&lt;br /&gt;
|[[Mages of Daeus]]&lt;br /&gt;
|[[Telamon]], [[Skyler]], [[Eztli]], [[Carver]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|February 16, 2025&lt;br /&gt;
|[[Beyond the Pale Part 3]]&lt;br /&gt;
|[[Ulthan]], [[Bryn]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|February 20, 2025&lt;br /&gt;
|[[Moonstone Absconded]]&lt;br /&gt;
|[[Dirk]], [[Carver]], [[Corey]], [[Magpie]]&lt;br /&gt;
|-&lt;br /&gt;
|February 21, 2025&lt;br /&gt;
|[[Pursuit Through Dreams]]&lt;br /&gt;
|[[Skyler]], [[Carver]], [[Simony]], [[Telamon]], NPC: Amenara Paki (played by Aftershock)&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2025&lt;br /&gt;
|[[Grim Deed Part 4]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Jarik]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Gift Lost to the Shadows]]&lt;br /&gt;
|[[Kaj]], [[Murder]], [[Telamon]], [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|February 23, 2025&lt;br /&gt;
|[[Conspiracy to Murder]]&lt;br /&gt;
|[[Auranar]], [[Telamon]], [[Verna]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Beyond the Pale Part 4]]&lt;br /&gt;
|[[Ulthan]], [[Bryn]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2025&lt;br /&gt;
|[[Of Tests and Trials]]&lt;br /&gt;
|[[Carver]], [[Haggerty]], [[Khepri]], GM: Riptide &amp;amp; Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|February 25, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 17)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2025&lt;br /&gt;
|[[Beyond the Pale Part 5]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2025&lt;br /&gt;
|[[Moonstone Absconded (Part 2)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Dirk]], [[Magpie]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 18)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|March 7, 2025&lt;br /&gt;
|[[Crystal Tower]]&lt;br /&gt;
|[[Carver]], [[Magpie]], [[Ravenstongue]], [[Telamon]], [[Verna]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2025&lt;br /&gt;
|[[Grim Deed Part 5]]&lt;br /&gt;
|[[Carver]], [[Culix]], [[Reithak]], [[Skyler]], GM: Aelwyn&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2025&lt;br /&gt;
|[[Sins of the Past: Masquerade Mayhem]]&lt;br /&gt;
|[[Aelwyn]], [[Auranar]], [[Irshya]], [[Ravenstongue]], [[Telamon]] DM: [[Jarik]] &amp;amp; [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crystal Tower (Part 2)]]&lt;br /&gt;
|[[Carver]], [[Magpie]], [[Ravenstongue]], [[Telamon]], [[Verna]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2025&lt;br /&gt;
|[[Moonstone Absconded (Part 3)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Dirk]], [[Magpie]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Cashew by Cashew]]&lt;br /&gt;
|[[Ravenstongue]], [[Skyler]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 19)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|March 13, 2025&lt;br /&gt;
|[[Dance of the Watchlings]]&lt;br /&gt;
|[[Telamon]], [[Carver]], [[Skyler]], [[Simony]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2025&lt;br /&gt;
|[[Grim Deed Part 6]]&lt;br /&gt;
|[[Carver]], [[Culix]], [[Reithak]], [[Skyler]], GM: Aelwyn&lt;br /&gt;
|-&lt;br /&gt;
|March 16, 2025&lt;br /&gt;
|[[Beyond the Pale Part 6]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 20)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2025&lt;br /&gt;
|[[The Sickle's Edge]]&lt;br /&gt;
|[[Choler]], [[Harshad]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2025&lt;br /&gt;
|[[Fluffy the Fey]]&lt;br /&gt;
|[[Aragos]], [[Bryn]], [[Gramarye]], [[Haggerty]], [[Skyler]] GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2025&lt;br /&gt;
|[[A Lost Fey Puppy]]&lt;br /&gt;
|[[Carver]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2025&lt;br /&gt;
|[[Of Staves and Stones]]&lt;br /&gt;
|[[Simony]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crystal Tower (Part 3)]]&lt;br /&gt;
|[[Carver]], [[Magpie]], [[Ravenstongue]], [[Telamon]], [[Verna]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Beyond the Pale Part 7]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Bryn]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2025&lt;br /&gt;
|[[Archmage Asking]]&lt;br /&gt;
|[[Carver]], [[Telamon]], [[Murder]], Riptide (as Faphinae), GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 21)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|March 29, 2025&lt;br /&gt;
|[[Grim Deed Part 7]]&lt;br /&gt;
|[[Carver]], [[Culix]], [[Reithak]], [[Skyler]], GM: Aelwyn&lt;br /&gt;
|-&lt;br /&gt;
|March 30, 2025&lt;br /&gt;
|[[Beyond the Pale Part 8]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], [[Bryn]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2025&lt;br /&gt;
|[[Red Matrimony]]&lt;br /&gt;
|[[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 1, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 22)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2025&lt;br /&gt;
|[[Inspector Fritzgilbert and the Ploughing Goat]]&lt;br /&gt;
|[[Skyler]], [[Zigrun]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2025&lt;br /&gt;
|[[The Golden Songbird]]&lt;br /&gt;
|[[Ravenstongue]], [[Skyler]], [[Telamon]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|April 6, 2025&lt;br /&gt;
|[[Beyond the Pale Part 9]]&lt;br /&gt;
|[[Ulthan]], [[Haggerty]], [[Skyler]], [[Crik]], [[Burai]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|April 8, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 23)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 9, 2025&lt;br /&gt;
|[[With Vast Love (Part 1)]]&lt;br /&gt;
|[[Cuemoni]], [[Haggerty]], [[Harshad]], [[Skyler]]; GM: [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2025&lt;br /&gt;
|[[Four Floozies]]&lt;br /&gt;
|[[Khepri]], [[Carver]], [[Bryn]], [[Rocky]]&lt;br /&gt;
|-&lt;br /&gt;
|April 13, 2025&lt;br /&gt;
|[[Beyond the Pale Part 10]]&lt;br /&gt;
|[[Ulthan]], [[Skyler]], [[Crik]], [[Bryn]], GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Nary for Nereid]]&lt;br /&gt;
|[[Aragos]], [[Carver]], [[Mikilos]], [[Skyler]], [[Telamon]] GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2025&lt;br /&gt;
|[[Running Up That Hill]]&lt;br /&gt;
|[[Aragos]] GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bring a Little Fae]]&lt;br /&gt;
|[[Atrid]], [[Carver]], [[Gramarye]], [[Khepri]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|April 15, 2025&lt;br /&gt;
|[[A Grove Pit Stop]]&lt;br /&gt;
|[[Slixvah]] [[Atrid]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Homegrown Confessional]]&lt;br /&gt;
|[[Warrick]], [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2025&lt;br /&gt;
|[[Neva Gonna Give You Up]]&lt;br /&gt;
|[[Aelwyn]], [[Carver]], [[Eztli]] GM: Whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Grim Deed Part 8]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Reithak]], [[Carver]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 20, 2025&lt;br /&gt;
|[[The Dukes Knight]]&lt;br /&gt;
|[[Aelwyn]], [[Auranar]], [[Dirk]], [[Rhar]], [[Thurid]] GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 24)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2025&lt;br /&gt;
|[[With Vast Love (Part 2)]]&lt;br /&gt;
|[[Cuemoni]], [[Harshad]], [[Skyler]]; GM: [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|April 27, 2025&lt;br /&gt;
|[[Faeology 101]]&lt;br /&gt;
|[[Carver]], [[Ravenstongue]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 25)]]&lt;br /&gt;
|[[Aryia]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===May===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|May 1, 2025&lt;br /&gt;
|[[Strawberries For All]]&lt;br /&gt;
|[[Corey]], [[Karasu]], [[Khepri]], [[Carver]], [[Simony]]&lt;br /&gt;
|-&lt;br /&gt;
|May 2, 2025&lt;br /&gt;
|[[Bootleg Bounty]]&lt;br /&gt;
|[[Warrick]], [[Bryn]], [[Haggerty]], [[Aragos]], [[Crik]] GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2025&lt;br /&gt;
|[[Cleiuin's Confession]]&lt;br /&gt;
|[[Thurid]], [[Riptide]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2025&lt;br /&gt;
|[[Grim Deed Part 9]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 26)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2025&lt;br /&gt;
|[[Bootleg Bounty Part 2]]&lt;br /&gt;
|[[Warrick]], [[Haggerty]], [[Aragos]], [[Crik]] GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|May 10, 2025&lt;br /&gt;
|[[Rainy days, hair loss and full bellies]]&lt;br /&gt;
|[[Murder]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2025&lt;br /&gt;
|[[Whispers of the Withering Wood]]&lt;br /&gt;
|[[Atzi]], [[Harshad]], [[Mist]], [[Tonameyo]]; GM: [[Dirk]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2025&lt;br /&gt;
|[[Lament of Vilarus]]&lt;br /&gt;
|[[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2025&lt;br /&gt;
|[[Something Fae-shy]]&lt;br /&gt;
|[[Aragos]], [[Bryn]], [[Myoides]], [[Skyler]]; GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2025&lt;br /&gt;
|[[Fire of the Sun]]&lt;br /&gt;
|[[Thurid]], [[Bryn]], [[Skyler]], [[Aelwyn]], [[Irysha]], [[Khepri]], [[Haggerty]], [[Carver]]; GM:  Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 2)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 22, 2025&lt;br /&gt;
|[[Akimitsu Sori (Part 1)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 23, 2025&lt;br /&gt;
|[[Bootleg Bounty (Part 3)]]&lt;br /&gt;
|[[Aragos]], [[Crik]], [[Warrick]]; GM: [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Sisters Strange]]&lt;br /&gt;
|[[Bryn]], [[Carver]], [[Corey]], [[Dirk]], [[Skyler]]; GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|May 25, 2025&lt;br /&gt;
|[[Grim Deed Part 10]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Work of Brewing and Crafting]]&lt;br /&gt;
|[[Simony]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 3)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 27)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===June===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2025&lt;br /&gt;
|[[River Fishing]]&lt;br /&gt;
|[[Simony]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Free Soup]]&lt;br /&gt;
|[[Ulthan]], [[Khepri]], [[Skyler]], [[Bryn]], [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|June 2, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 4)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 5, 2025&lt;br /&gt;
|[[Akimitsu Sori (Part 2)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 8, 2025&lt;br /&gt;
|[[Seaside Yearnings]]&lt;br /&gt;
|[[Aragos]], [[Crik]], [[Khepri]], [[Skyler]]; GM: [[Carver]]&lt;br /&gt;
|-&lt;br /&gt;
|June 9, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 5)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 10, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 28)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|June 13, 2025&lt;br /&gt;
|[[Akimitsu Sori (Part 3)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 29)]]&lt;br /&gt;
|[[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|June 21, 2025&lt;br /&gt;
|[[Grim Deed Part 11]]&lt;br /&gt;
|[[Culix]], [[Skyler]], [[Carver]], [[Reithak]], GM: [[Aelwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 6)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 24, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 30)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2025&lt;br /&gt;
|[[Akimitsu Sori (Part 4)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 27, 2025&lt;br /&gt;
|[[In Search of Rolls]]&lt;br /&gt;
|[[Carver]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2025&lt;br /&gt;
|[[Reincarnation]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|June 30, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 7)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]]; GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===July===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|July 1, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 31)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|July 7th, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 8)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 8, 2025&lt;br /&gt;
|[[Same as It Ever Was (Part 32)]]&lt;br /&gt;
|[[Aryia]], [[Harkashan]], [[Rune]], [[Simony]], [[Telamon]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2025&lt;br /&gt;
|[[Defending the Spell Cannon G1]]&lt;br /&gt;
|[[Aragos]], [[Gramarye]], [[Lanier]], [[Schara]], [[Warrick]], GM: Whirlpool&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2025&lt;br /&gt;
|[[Defending the Spell Cannon G2]]&lt;br /&gt;
|[[Braelnoir]], [[Dirk]], [[Simony]], [[Skielstregar]], [[Telamon]], [[Verna]], [[Zeke]], GM: Riptide&lt;br /&gt;
|-&lt;br /&gt;
|July 12, 2025&lt;br /&gt;
|[[Defending the Spell Cannon G3]]&lt;br /&gt;
|[[Aelwyn]], [[Carver]], [[Eztli]], [[Harkashan]], [[Irshya]], [[Jarik]], [[Ravenstongue]], [[Leirune|Rune]], [[Skyler]]&lt;br /&gt;
|-&lt;br /&gt;
|July 14, 2025&lt;br /&gt;
|[[Lament of Vilarus (Part 9)]]&lt;br /&gt;
|[[Carver]], [[Corey]], [[Karasu]], [[Magpie]], [[Murder]], GM: [[Telamon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 17, 2025&lt;br /&gt;
|[[Hands of Herman]]&lt;br /&gt;
|[[Aelwyn]], [[Carver]], [[Corey]], [[Skyler]], GM: Aftershock&lt;br /&gt;
|-&lt;br /&gt;
|July 20, 2025&lt;br /&gt;
|[[Fire Wrestling]]&lt;br /&gt;
|[[Aelwyn]], [[Skyler]], [[Cesran]], [[Jarik]], [[Myoides]], [[Harshad]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2025&lt;br /&gt;
|[[Info Exchange at the Fernwood Pub]]&lt;br /&gt;
|[[Skyler]], [[Cesran]], [[Murder]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Renew_the_Pact:_The_Hand_of_Asumit:_Epilogue:_Raising_Merek&amp;diff=35902</id>
		<title>Renew the Pact: The Hand of Asumit: Epilogue: Raising Merek</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Renew_the_Pact:_The_Hand_of_Asumit:_Epilogue:_Raising_Merek&amp;diff=35902"/>
		<updated>2021-08-30T18:26:30Z</updated>

		<summary type="html">&lt;p&gt;Cesran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Renew the Pact: The Hand of Asumit: Epilogue: Raising Merek&lt;br /&gt;
*Emitter: Cesran&lt;br /&gt;
*Characters: Cesran and Merek&lt;br /&gt;
*Place: Temple of Eluna&lt;br /&gt;
*Time: August 29th, 2021&lt;br /&gt;
*Summary: Cesran brings Merek back from the dead.  He needs to use 2 Wish spells, that are very painful given he's still suffering from mana poisoning.  After Merek is brought back Cesran fills Merek in on the little that was missed while Merek was deceased.&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
-=--=--=--=--=--=--=--=--=&amp;lt;* A10: Temple of Eluna *&amp;gt;=--=--=--=--=--=--=--=--=-&lt;br /&gt;
          Eluna's temple stands near her brother's, and trees of the grove often wander their vines that way, only to be chased away by the priests--much as two children might battle in the back of a cart. Eluna's temple is composed of solemn, alabaster pillars and marble, as ancient as Her brother's though more austerely kept. Each pillar represents a phase of the moon, over which She has dominion. Their surface is scribed with the words of ancient dreams, those first recorded in the known world, when mankind was first awakening to their significance.&lt;br /&gt;
          In the center of the temple lies a grand pool. Serene in its surface, it reflects the open sky overhead, though the temple is covered by an arched ceiling. At all times within the surface may the stars be seen. Surrounding this pool are a number of tasseled rugs, on which petitioners sit and meditate, or seek counsel for interpretation of their dreams.&lt;br /&gt;
          Warriors of Daeus are often found here, providing guards where the wards of Eluna prefer introspection and contemplation. These fighters bear dual symbols, signifying the tie between divine father and divine daughter. They and the priests here speak in quiet voices, reminiscent of Eluna's place as the Dreaming Goddess.&lt;br /&gt;
          To the north of the temple is a modest library, its function primarily in the way of records--recording of dreams, of meditation, of theories of the proper use of magic--teachings directly opposed by the Shadow Goddess, Taara. It is this last shift that has seen an increase in the number of guards among the temple, and the increased adoption of the Star of Tears among the belts of Seers.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
	Cesran has asked the leaders of the Temple of Eluna if he may use one of their chambers to bring back a fallen companion. He is still feeling weak from his time in the Sea of Mana, he has asked that a couple of clerics of Eluna be on standby in case Merek or himself needs medical attention. He's also asked the Warriors of Daeus to have guards ready in case the Wish spells he was using has unintended consequences. He has his staff in hand as he's been going over how to word the Wish spells so that he gets the desired results. He has 2 very large and expensive diamonds as Merek's body was completely destroyed and will need to be rebuilt. Once that is done Cesran can then try to return the body to life. He has one diamond in hand and his staff in the other.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;I'm ready to begin if everyone else is?&amp;quot; He looks around to each of the other people that he's asked to be here. When they all give a nod, he starts as he takes a deep breath. As he begins to cast, his skin beings to light up as his veins and arteries start to glow with a blue light that grows stronger and stronger. He grimaces in pain as his body has not yet fully recovered and using spells this powerful make it feel like burning ice has replaced his blood. He gets through it, &amp;quot;I wish Merek's body to appear before me, as it was right before he was killed by the threads of the void, while he was in the Sea of Mana.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	There is a powerful flash as the diamond in Cesran's hand turns to dust and an impossible wind blows the ash. The ash swirls around and around in a mini-tornado before it sets down into the outline of a body. Suddenly bones begin to form, followed by blood vessels, nerves, then muscles and organs, then skin and hair and finally clothes. Before those that have gathered now lies the still body of Merek. Cesran is leaning hard again his staff as one of the clerics moves over to check on him. &amp;quot;I'm all right, just took a lot out of me.&amp;quot; He says panting. &amp;quot;Give me a minute and I'll cast the second wish spell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Merek's body of course would be instilled with magic when brought back the way it was, though with no actual soul in it, that means that it all begins to shift away, and only the main body will remain upon. The man meanwhile, is probably relaxing along in the Halls and beyond into the Dream Realm.&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
	Cesran does accept a long drink of water from the water skin that one of the clerics brought. He takes a deep breath before he clears his mind and focuses on the second Wish spell. This one will be a little more tricky. He'll need to call Merek's soul back into his body. He runs it over in his head every way that he can think of to make sure that Merek indeed comes back and not some demon or angel or anything else that might want to use Merek's body like a meat suit. Cesran brings out the other diamond and readies himself as he starts to cast the spell once again. As he does, once more the lines on his skin start to light up, glowing just a strong as before and hurting just as much as the first time. Cesran has trained himself to concentrate even under the most dire of circumstances and he needs every bit of that training now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;I wish for Merek's soul to once again inhabit his body and return him to life as he once was before he died.&amp;quot; Cesran intones with pain lacing every word. The diamond flares brightly before it crumbles to ask and that same impossible wind carries the ashes towards Merek's body. Instead of settling though the ashes head towards Merek's mouth and nose, filling the once empty lungs. Cesran stumbles a bit and uses his staff to keep himself up right. Both of the clerics rush forward to support him, but Cesran, once he's got his feet under him, waves them off, &amp;quot;I'm okay, but how's Merek?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	All eyes go the body that's laying before them. Daeus' Warriors have their hands on the weapons ready to smite down anything unnatural, while the clerics are waiting for proof of life. Cesran narrows his eyes at Merek's body, &amp;quot;Live damn you...Live!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	It will take a moment, and Merek stands up from what he was doing back in the world beyond. It's difficult when about five factions want your soul. The petitioner finds a way and back into its body. The body in that ritual circle will then begin to come to life, opening its eyes. The man looks about the place, and will lift a hand to casually weave a little magic to draw whatever clothing was prepared for him to his frame.&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
	Merek stands up and will take the time to look at all the clerics, then to Cesran. &amp;quot;Thank you,&amp;quot; he offers, while the memories of what came in the Halls begin to shimmer about their way. He does remember the Sea of Mana though. He's been in a situation like this enough that it is easier to relax, although whatever's on the man's mind, well. That's for him to know.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Cesran breathes a sigh of relief as Merek's eyes open and the hand begins to wave some magic. A couple of the Daeus' Warrior's eyes light up as they are scanning for anything evil, but give a nod for the all clear. The clerics take over to try to give Merek a look over to make sure he is healthy. Cesran smiles and winces a bit as even smiling hurts, &amp;quot;You're welcome Merek. I'm glad to be able to bring you back, now we just have to make sure we got all the pieces for Kravar so we can bring him back. I'll be outside if you want to be filled in on what happened after you were killed. I don't know how much you saw or remember seeing, but I'm happy to fill you in. Don't mind my appearance, a gift from the Sea of Mana.&amp;quot; He says gesturing to the lines on his face and neck that are also on his hands. He slowly heads towards the door to the chamber and nods his thanks to the Daeus' Warrior that opens it for him. He shambles out to a nearby bench to have a seat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Merek looks about the place, he doesn't seem to mind all of the paladins. The man is a high profile mage, although he seems to be content to scratch along the stubble of his cheek, &amp;quot;Ya, I was kind of... Part of the Sea of Mana. Watching you all. I wasn't alive, although I wasn't exactly... You know.&amp;quot; Not many mages really can say they became part of the Sea of Mana. &amp;quot;I used up what little power I had to do what I was able for that ritual.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Cesran smiles from his seat not too far outside of the chamber, &amp;quot;Good I'm glad you were able to help even from beyond death. We certainly needed every bit of help when fighting that creature. I'm glad that we were able to pull through in the end although I hope to never experience it again. Our bodies weren't meant for anything like that. Aya, Seldan, Serene and I are all suffering from mana poisoning, you might have some too, even though I just brought you back so be careful when casting. You'll be week from the resurrection, but I think you've been though that before.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Merek thinks about it a moment, and looks along to himself. &amp;quot;I will keep that in mind, although... Ya, been through it a few times. I'm not new to it, that said, it's beginning to really wear on my soul.&amp;quot; With a sigh, he then nods a bit. &amp;quot;I'm glad everyone's okay besides all of that. It's likely best to get a little down time from it all after that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Cesran nods as he has rested enough that he can get up off the bench to stand, &amp;quot;Same here, not a experience I wish to repeat so I avoid it as much as I can. I've heard that, hopefully you won't need to go through that ever gain. Yes I was laid up at Soldier's Defense for a couple of days after we made our way back here. Oh be on guard, the general consensus is that while we got most of the void monster some threads did slip away into the Sea of Mana.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Merek nods a little bit to Cesran, &amp;quot;Thank you, I will keep that in mind. I know that it might be a lot to deal with, but we succeeded in that. Which means that it's likely that this timeline will be safe. We still have a lot of work to do to keep it that way. I am going to relax and take time to myself, if that's okay with you. I can exchange letters on the information of what we all learned while there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;You are welcome. I'm glad I didn't like the look of any of us from that alternate timeline. I'd rather avoid that at all costs. Indeed we do, there are still Animus shards out the waiting to be collected or whatever they'll do. That sounds like a good plan to me. I'm going to head to the Fernwood Pub to get some dinner in me. Give me a week and I'm sure we'll be off onto the next issue.&amp;quot; Cesran says with a chuckle as he is slowly and carefully walking along.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Merek nods a little bit, &amp;quot;Alright, be well,&amp;quot; he offers, then he waves to the man, while he checks on things, then makes a way along from the place to relax for a while.&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Renew_the_Pact:_The_Hand_of_Asumit:_Epilogue:_Raising_Merek&amp;diff=35899</id>
		<title>Renew the Pact: The Hand of Asumit: Epilogue: Raising Merek</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Renew_the_Pact:_The_Hand_of_Asumit:_Epilogue:_Raising_Merek&amp;diff=35899"/>
		<updated>2021-08-30T17:47:47Z</updated>

		<summary type="html">&lt;p&gt;Cesran: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: Renew the Pact: The Hand of Asumit: Epilogue: Raising Merek *Emitter: Cesran *Characters: Cesran an...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Renew the Pact: The Hand of Asumit: Epilogue: Raising Merek&lt;br /&gt;
*Emitter: Cesran&lt;br /&gt;
*Characters: Cesran and Merek&lt;br /&gt;
*Place: Temple of Eluna&lt;br /&gt;
*Time: August 29th, 2021&lt;br /&gt;
*Summary: Cesran brings Merek back from the dead.  He needs to use 2 Wish spells, that are very painful given he's still suffering from mana poisoning.  After Merek is brought back Cesran fills Merek in on the little that was missed while Merek was deceased.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=&amp;lt;* A10: Temple of Eluna *&amp;gt;=--=--=--=--=--=--=--=--=-&lt;br /&gt;
          Eluna's temple stands near her brother's, and trees of the grove often wander their vines that way, only to be chased away by the priests--much as two children might battle in the back of a cart. Eluna's temple is composed of solemn, alabaster pillars and marble, as ancient as Her brother's though more austerely kept. Each pillar represents a phase of the moon, over which She has dominion. Their surface is scribed with the words of ancient dreams, those first recorded in the known world, when mankind was first awakening to their significance.&lt;br /&gt;
          In the center of the temple lies a grand pool. Serene in its surface, it reflects the open sky overhead, though the temple is covered by an arched ceiling. At all times within the surface may the stars be seen. Surrounding this pool are a number of tasseled rugs, on which petitioners sit and meditate, or seek counsel for interpretation of their dreams.&lt;br /&gt;
          Warriors of Daeus are often found here, providing guards where the wards of Eluna prefer introspection and contemplation. These fighters bear dual symbols, signifying the tie between divine father and divine daughter. They and the priests here speak in quiet voices, reminiscent of Eluna's place as the Dreaming Goddess.&lt;br /&gt;
          To the north of the temple is a modest library, its function primarily in the way of records--recording of dreams, of meditation, of theories of the proper use of magic--teachings directly opposed by the Shadow Goddess, Taara. It is this last shift that has seen an increase in the number of guards among the temple, and the increased adoption of the Star of Tears among the belts of Seers.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
	Cesran has asked the leaders of the Temple of Eluna if he may use one of their chambers to bring back a fallen companion. He is still feeling weak from his time in the Sea of Mana, he has asked that a couple of clerics of Eluna be on standby in case Merek or himself needs medical attention. He's also asked the Warriors of Daeus to have guards ready in case the Wish spells he was using has unintended consequences. He has his staff in hand as he's been going over how to word the Wish spells so that he gets the desired results. He has 2 very large and expensive diamonds as Merek's body was completely destroyed and will need to be rebuilt. Once that is done Cesran can then try to return the body to life. He has one diamond in hand and his staff in the other.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;I'm ready to begin if everyone else is?&amp;quot; He looks around to each of the other people that he's asked to be here. When they all give a nod, he starts as he takes a deep breath. As he begins to cast, his skin beings to light up as his veins and arteries start to glow with a blue light that grows stronger and stronger. He grimaces in pain as his body has not yet fully recovered and using spells this powerful make it feel like burning ice has replaced his blood. He gets through it, &amp;quot;I wish Merek's body to appear before me, as it was right before he was killed by the threads of the void, while he was in the Sea of Mana.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	There is a powerful flash as the diamond in Cesran's hand turns to dust and an impossible wind blows the ash. The ash swirls around and around in a mini-tornado before it sets down into the outline of a body. Suddenly bones begin to form, followed by blood vessels, nerves, then muscles and organs, then skin and hair and finally clothes. Before those that have gathered now lies the still body of Merek. Cesran is leaning hard again his staff as one of the clerics moves over to check on him. &amp;quot;I'm all right, just took a lot out of me.&amp;quot; He says panting. &amp;quot;Give me a minute and I'll cast the second wish spell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Merek's body of course would be instilled with magic when brought back the way it was, though with no actual soul in it, that means that it all begins to shift away, and only the main body will remain upon. The man meanwhile, is probably relaxing along in the Halls and beyond into the Dream Realm.&lt;br /&gt;
	&lt;br /&gt;
	Cesran does accept a long drink of water from the water skin that one of the clerics brought. He takes a deep breath before he clears his mind and focuses on the second Wish spell. This one will be a little more tricky. He'll need to call Merek's soul back into his body. He runs it over in his head every way that he can think of to make sure that Merek indeed comes back and not some demon or angel or anything else that might want to use Merek's body like a meat suit. Cesran brings out the other diamond and readies himself as he starts to cast the spell once again. As he does, once more the lines on his skin start to light up, glowing just a strong as before and hurting just as much as the first time. Cesran has trained himself to concentrate even under the most dire of circumstances and he needs every bit of that training now.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;I wish for Merek's soul to once again inhabit his body and return him to life as he once was before he died.&amp;quot; Cesran intones with pain lacing every word. The diamond flares brightly before it crumbles to ask and that same impossible wind carries the ashes towards Merek's body. Instead of settling though the ashes head towards Merek's mouth and nose, filling the once empty lungs. Cesran stumbles a bit and uses his staff to keep himself up right. Both of the clerics rush forward to support him, but Cesran, once he's got his feet under him, waves them off, &amp;quot;I'm okay, but how's Merek?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	All eyes go the body that's laying before them. Daeus' Warriors have their hands on the weapons ready to smite down anything unnatural, while the clerics are waiting for proof of life. Cesran narrows his eyes at Merek's body, &amp;quot;Live damn you...Live!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	It will take a moment, and Merek stands up from what he was doing back in the world beyond. It's difficult when about five factions want your soul. The petitioner finds a way and back into its body. The body in that ritual circle will then begin to come to life, opening its eyes. The man looks about the place, and will lift a hand to casually weave a little magic to draw whatever clothing was prepared for him to his frame.&lt;br /&gt;
	&lt;br /&gt;
	Merek stands up and will take the time to look at all the clerics, then to Cesran. &amp;quot;Thank you,&amp;quot; he offers, while the memories of what came in the Halls begin to shimmer about their way. He does remember the Sea of Mana though. He's been in a situation like this enough that it is easier to relax, although whatever's on the man's mind, well. That's for him to know.&lt;br /&gt;
&lt;br /&gt;
	Cesran breathes a sigh of relief as Merek's eyes open and the hand begins to wave some magic. A couple of the Daeus' Warrior's eyes light up as they are scanning for anything evil, but give a nod for the all clear. The clerics take over to try to give Merek a look over to make sure he is healthy. Cesran smiles and winces a bit as even smiling hurts, &amp;quot;You're welcome Merek. I'm glad to be able to bring you back, now we just have to make sure we got all the pieces for Kravar so we can bring him back. I'll be outside if you want to be filled in on what happened after you were killed. I don't know how much you saw or remember seeing, but I'm happy to fill you in. Don't mind my appearance, a gift from the Sea of Mana.&amp;quot; He says gesturing to the lines on his face and neck that are also on his hands. He slowly heads towards the door to the chamber and nods his thanks to the Daeus' Warrior that opens it for him. He shambles out to a nearby bench to have a seat.&lt;br /&gt;
&lt;br /&gt;
	Merek looks about the place, he doesn't seem to mind all of the paladins. The man is a high profile mage, although he seems to be content to scratch along the stubble of his cheek, &amp;quot;Ya, I was kind of... Part of the Sea of Mana. Watching you all. I wasn't alive, although I wasn't exactly... You know.&amp;quot; Not many mages really can say they became part of the Sea of Mana. &amp;quot;I used up what little power I had to do what I was able for that ritual.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Cesran smiles from his seat not too far outside of the chamber, &amp;quot;Good I'm glad you were able to help even from beyond death. We certainly needed every bit of help when fighting that creature. I'm glad that we were able to pull through in the end although I hope to never experience it again. Our bodies weren't meant for anything like that. Aya, Seldan, Serene and I are all suffering from mana poisoning, you might have some too, even though I just brought you back so be careful when casting. You'll be week from the resurrection, but I think you've been though that before.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Merek thinks about it a moment, and looks along to himself. &amp;quot;I will keep that in mind, although... Ya, been through it a few times. I'm not new to it, that said, it's beginning to really wear on my soul.&amp;quot; With a sigh, he then nods a bit. &amp;quot;I'm glad everyone's okay besides all of that. It's likely best to get a little down time from it all after that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Cesran nods as he has rested enough that he can get up off the bench to stand, &amp;quot;Same here, not a experience I wish to repeat so I avoid it as much as I can. I've heard that, hopefully you won't need to go through that ever gain. Yes I was laid up at Soldier's Defense for a couple of days after we made our way back here. Oh be on guard, the general consensus is that while we got most of the void monster some threads did slip away into the Sea of Mana.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Merek nods a little bit to Cesran, &amp;quot;Thank you, I will keep that in mind. I know that it might be a lot to deal with, but we succeeded in that. Which means that it's likely that this timeline will be safe. We still have a lot of work to do to keep it that way. I am going to relax and take time to myself, if that's okay with you. I can exchange letters on the information of what we all learned while there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;You are welcome. I'm glad I didn't like the look of any of us from that alternate timeline. I'd rather avoid that at all costs. Indeed we do, there are still Animus shards out the waiting to be collected or whatever they'll do. That sounds like a good plan to me. I'm going to head to the Fernwood Pub to get some dinner in me. Give me a week and I'm sure we'll be off onto the next issue.&amp;quot; Cesran says with a chuckle as he is slowly and carefully walking along.&lt;br /&gt;
&lt;br /&gt;
	Merek nods a little bit, &amp;quot;Alright, be well,&amp;quot; he offers, then he waves to the man, while he checks on things, then makes a way along from the place to relax for a while.&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=35897</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=35897"/>
		<updated>2021-08-30T17:37:26Z</updated>

		<summary type="html">&lt;p&gt;Cesran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|For 2019 and earlier, see the Archives]]'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2020 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 03, 2020&lt;br /&gt;
|[[A Mountainous Exploration Part 6]]&lt;br /&gt;
|[[Garak]], [[Kore]], [[Olek]], [[Stjepan]], [[Seldan]], [[Malik]], [[Much]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2020&lt;br /&gt;
|[[I've Had Enough]]&lt;br /&gt;
|[[Seldan]], [[Malik]], [[Clay]], [[Quilani]], [[Garakos]], [[Acedia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 06, 2020&lt;br /&gt;
|[[Tiny Fish Thief]]&lt;br /&gt;
|[[Aria]], [[Kaydin]], [[Merek]], [[Mikilos]], [[Shin]], [[Quilani]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Brothers Irla]]&lt;br /&gt;
|[[Davienne]], [[Khogh-Dorahl]], [[Klaus]], [[Shin]]&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|[[I've Had Enough, Part 2]]&lt;br /&gt;
|[[Acedia]], [[Quilani]], [[Malik]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 07, 2020&lt;br /&gt;
|[[The Wisdom of Tea]]&lt;br /&gt;
|[[Seldan]], [[Stirling]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|January 08, 2020&lt;br /&gt;
|[[In which there is curry]]&lt;br /&gt;
|[[Geir]], [[Kaj]], [[Zapolklnex]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Questioning Menel]]&lt;br /&gt;
|[[Menel]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[An Overture (Part 3)]]&lt;br /&gt;
|[[Auranar]], [[Davienne]], [[Klaus]], [[Nasrin]], [[Skribbles]]&lt;br /&gt;
|-&lt;br /&gt;
|January 09, 2020&lt;br /&gt;
|[[The Flayed Man part 2]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2020&lt;br /&gt;
|[[Mission for Fish]]&lt;br /&gt;
|[[Acedia]], [[Asmli]], [[Ignis]], [[Jaen]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2020&lt;br /&gt;
|[[In which there is resolve to help]]&lt;br /&gt;
|[[Faranmidahn]], [[Iskanadar]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2020&lt;br /&gt;
|[[The Taste Forgotten]]&lt;br /&gt;
|[[Herne]], [[Ignis]], [[Jaen]], [[Shin]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Gourmand: Brain Soup]]&lt;br /&gt;
|[[Daechir]], [[Herne]], [[Kaydin]], [[Lillianath]], [[Stena]], [[Davienne]] (GM)&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2020&lt;br /&gt;
|[[Amoxtli (Part 2)]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Elyanna]], [[Gregor]], [[Iuitl]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2020&lt;br /&gt;
|[[Don't Be Afraid]]&lt;br /&gt;
|[[Atleti]], [[Herne]], [[Ignis]], [[Kaelyn]], [[Menel]], [[Reva]], [[Seldan]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Aftermath of Madness]]&lt;br /&gt;
|[[Acedia]], [[Kaelyn]], [[Karasu]], [[Reva]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Names and Meanings]]&lt;br /&gt;
|[[Menel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2020&lt;br /&gt;
|[[Day at the Fair]]&lt;br /&gt;
|[[Aetheras]], [[Kaelyn]], [[Karasu]], [[Shin]], [[Zapolklnex]]&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|[[Assumptions]]&lt;br /&gt;
|[[Seldan]], [[Bennet]], [[Etan]], [[Zeke]]&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|[[Garden of Thought]]&lt;br /&gt;
|[[Acedia]], [[Karasu]], [[Kaydin]], [[Kerbasi]]&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|[[An Overture (Part 4)]]&lt;br /&gt;
|[[Auranar]], [[Davienne]], [[Klaus]], [[Skribbles]]&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|[[Bills Come Due]]&lt;br /&gt;
|[[Delilah]], [[Ezil]], [[Kaelyin]], [[Kisaiya]], [[Shizin]], [[Volund]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2020&lt;br /&gt;
|[[Slippery Slope]]&lt;br /&gt;
|[[Kaelyn]], [[Kerbasi]], [[Mikilos]], [[Rhyn]], [[Seldan]]&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 3]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]], [[Verna]], [[Olek]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2020&lt;br /&gt;
|[[Say my Name]]&lt;br /&gt;
|[[Azog]], [[Faranmidahn]], [[Merek]], [[Mikilos]], [[Morgan]], [[Skribbles]], [[Volund]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2020&lt;br /&gt;
|[[Cryo 1, arrival Alexandria]]&lt;br /&gt;
|[[Cryosanthia]], [[Gregor]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2020&lt;br /&gt;
|[[Cryo 2, Rain on Redridge]]&lt;br /&gt;
|[[Merek]], [[Cryosanthia]], [[Garrett]], [[Munch]], [[Arngrim]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[An Overture (Part 5)]]&lt;br /&gt;
|[[Davienne]], [[Klaus]], [[Skribbles]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2020&lt;br /&gt;
|[[Star Warrior]]&lt;br /&gt;
|[[Merek]], [[Mikilos]], [[Cryosanthia]], [[Ezil]], [[Xasany]], [[Garrett]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man Part 5]]&lt;br /&gt;
|[[Olek]], [[Seldan]], [[Malik]] (DM: Whirlpool)&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2020&lt;br /&gt;
|[[Ancient Spark]]&lt;br /&gt;
|[[Durgash]], [[Ezil]], [[Garrett]], [[Herne]], [[Ignis]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Darkness and Dragons Oh My!]]&lt;br /&gt;
|[[Kaelyn]], [[Razen]], [[Toha]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Fireside Soup]]&lt;br /&gt;
|[[Geir]], [[Iuitl]], [[Cryosanthia]], [[Zeke]], [[Burai]], [[Tenoc]], [[Svarshan]], [[Merek]], [[Kaydin]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2020&lt;br /&gt;
|[[Fairy Tales]]&lt;br /&gt;
|[[Ezil]], [[Seldan]], [[Garrett]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Lower Market Meetings]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]], [[Merek]], [[Murder]], [[Garrett]], [[Mikilos]], [[Ignis]], [[Iskandar]], [[Kaelyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Mountainous Exploration Part 7]]&lt;br /&gt;
|[[Garak]], [[Kore]], [[Olek]], [[Seldan]], [[Malik]], [[Much]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2020&lt;br /&gt;
|[[Tails and Tales]]&lt;br /&gt;
|[[Ezil]], [[Garrett]], [[Kaelyn]], [[Merek]], [[Cryosanthia]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2020&lt;br /&gt;
|[[Vardaman Alcolve]]&lt;br /&gt;
|[[Mikilos]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Messy Market]]&lt;br /&gt;
|[[Ezil]], [[Garrett]], [[Kaelyn]], [[Stirling]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2020&lt;br /&gt;
|[[Fireside Tails]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]], [[Kaelyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Live and Let Die]]&lt;br /&gt;
|[[Klaus]], [[Asmli]], [[Ezil]], [[Elyanna]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2020&lt;br /&gt;
|[[Innocence Lost]]&lt;br /&gt;
|[[Arngrim]], [[Iuitl]], [[Merek]], [[Mikilos]], [[Seldan]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Tree Punching]]&lt;br /&gt;
|[[Cryosanthia]], [[Iuitl]], [[Geir]], [[Garrett]], [[Kaelyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Wayward Discussions]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]], [[Kaelyn]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2020&lt;br /&gt;
|[[A hand or two]]&lt;br /&gt;
|[[Iuitl]], [[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Dancing Sights]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Pub Night]]&lt;br /&gt;
|[[Cryosanthia]], [[Azog]], [[Merek]], [[Ezil]], [[Garrett]], [[Strike]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2020&lt;br /&gt;
|[[Questioning Zak]]&lt;br /&gt;
|[[Mikilos]], [[Cryosanthia]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Clutching Mother]]&lt;br /&gt;
|[[Zeke]], [[Cryosanthia]], [[Kaydin]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Caste Ceremony]]&lt;br /&gt;
|[[Cryosanthia]], [[Geir]], [[Iuitl]], [[Tirrynelth]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===February===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2020&lt;br /&gt;
|[[Ice Fishing]]&lt;br /&gt;
|[[Cryosanthia]], [[Tirrynelth]], [[Ezil]], [[Merek]], [[Seldan]], [[Caim]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2020&lt;br /&gt;
|[[Snowball Colosseum]]&lt;br /&gt;
|[[Azog]], [[Cryosanthia]], [[Ezil]], [[Seldan]], [[Choler]], [[Caim]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2020&lt;br /&gt;
|[[In which they share the past]]&lt;br /&gt;
|[[Geir]], [[Iuitl]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Skeletal Ship]]&lt;br /&gt;
|[[Cryosanthia]], [[Garrett]], [[Ezil]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2020&lt;br /&gt;
|[[Pride of Silvermoon]]&lt;br /&gt;
|[[Duncan]], [[Hun'rar]], [[Merek]], [[Mikilos]], [[Toha]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Hunting Humans]]&lt;br /&gt;
|[[Wyniko]], [[Cryosanthia]], [[Kaelyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 5, 2020&lt;br /&gt;
|[[Learning Never Ends]]&lt;br /&gt;
|[[Merek]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Redridge Fishing]]&lt;br /&gt;
|[[Merek]], [[Cryosanthia]], [[Ezil]], [[Caim]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2020&lt;br /&gt;
|[[The Flayed Man part 6]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]], [[Ezil]], [[Olek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Dreams and Dinner]]&lt;br /&gt;
|[[Geir]], [[Cryosanthia]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2020&lt;br /&gt;
|[[How many casts does it take?]]&lt;br /&gt;
|[[Merek]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Mountainous Exploration Part 8]]&lt;br /&gt;
|[[Garak]], [[Kore]], [[Olek]], [[Stjepan]], [[Seldan]], [[Malik]], [[Much]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Good cup, Bad cup]]&lt;br /&gt;
|[[Durrankar]], [[Cryosanthia]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Gilead's Horn, part 1]]&lt;br /&gt;
|[[Zapolklnex]], [[Shara]], [[Ezil]], [[Shin]], [[Faranmidahn]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2020&lt;br /&gt;
|[[Eel Soup]]&lt;br /&gt;
|[[Ezil]], [[Faranmidahn]], [[Cryosanthia]], [[Tarragon]], [[Caim]], [[Kaelyn]], [[Tarragon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Unlocked Mind]]&lt;br /&gt;
|[[Ezil]], [[Cryosanthia]], [[Malik]], [[Garrett]]&lt;br /&gt;
|-&lt;br /&gt;
|February 9, 2020&lt;br /&gt;
|[[Sandskipper Shanghai]]&lt;br /&gt;
|[[Cryosanthia]], [[Asmli]], [[Durgash]], [[Ezil]], [[Merek]], [[Strike]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Book of Fire]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]], [[Hubert]], [[Durgash]], [[Felicia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2020&lt;br /&gt;
|[[Hand of Ardtan]]&lt;br /&gt;
|[[Nels]], [[Asmli]], [[Cryosanthia]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Drumming]]&lt;br /&gt;
|[[Cryosanthia]], [[Svarshan]], [[Arisha]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2020&lt;br /&gt;
|[[Demons Over Easy]]&lt;br /&gt;
|[[Svarshan]], [[Cryosanthia]], [[Ezil]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2020&lt;br /&gt;
|[[Goblin Gathering]]&lt;br /&gt;
|[[Murder]], [[Namira]], [[Azog]], [[Munch]], [[Garrett]], [[Merek]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2020&lt;br /&gt;
|[[A Midwinter Day's Play]]&lt;br /&gt;
|[[Kaelyn]], [[Svarshan]], [[Merek]], [[Cryosanthia]], [[Mae]], [[Ezil]], [[Kaydin]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 7]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Ezil]], [[Olek]]&lt;br /&gt;
|-&lt;br /&gt;
|February 14, 2020&lt;br /&gt;
|[[A Mountainous Exploration Part 9]]&lt;br /&gt;
|[[Garak]], [[Kore]], [[Olek]], [[Stjepan]], [[Seldan]], [[Malik]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Community Day]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]], [[Kaelyn]], [[Merek]], [[Sasha]], [[Seldan]], [[Serraphine]], [[Mel]], [[Shin]], [[Acedia]], [[Iskandar]], [[Nasirri]], [[Svarshan]], [[Kaydin]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Gilead's Horn, partial 2]]&lt;br /&gt;
|[[Faranmidahn]], [[Cryosanthia]], [[Zapolklnex]], [[Shara]], [[Ezil]], [[Shin]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2020&lt;br /&gt;
|[[White Glove Treatment]]&lt;br /&gt;
|[[Cryosanthia]], [[Delilah]], [[Kaelyn]], [[Durgash]], [[Charlotte]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crowbite Company]]&lt;br /&gt;
|[[Cryosanthia]], [[Shin]], [[Durgash]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|February 16, 2020&lt;br /&gt;
|[[Snow Proposal]]&lt;br /&gt;
|[[Seldan]], [[Azog]], [[Ezil]], [[Cryosanthia]], [[Kaelyn]], [[Shagara]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Steel-Belting]]&lt;br /&gt;
|[[Kaelyn]], [[Merek]], [[Braelnoir]], [[Cryosanthia]], [[Ezil]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|February 17, 2020&lt;br /&gt;
|[[Ashlee to Ashes]]&lt;br /&gt;
|[[Ezil]], [[Iskandar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 18, 2020&lt;br /&gt;
|[[Speaker Dance]]&lt;br /&gt;
|[[Gregor]], [[Cryosanthia]], [[Wyniko]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Fernwood Conversations]]&lt;br /&gt;
|[[Ezil]], [[Caim]], [[Amythyst]], [[Iskandar]], [[Cryosanthia]], [[Kaelyn]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 19, 2020&lt;br /&gt;
|[[The Flayed Man part 8]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Ezil]], [[Olek]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|February 20, 2020&lt;br /&gt;
|[[At the Hall of the Mountain Mage]]&lt;br /&gt;
|[[Mikilos]], [[Cryosanthia]], [[Nels]], [[Ezil]], [[Merek]], [[Seldan]], [[Kaelyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Don't Pay the Ferryman]]&lt;br /&gt;
|[[Merek]], [[Cryosanthia]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Some Things Are Better Kept Within]]&lt;br /&gt;
|[[Seldan]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|February 21, 2020&lt;br /&gt;
|[[Rock the World]]&lt;br /&gt;
|[[Azog]], [[Murder]], [[Cryosanthia]], [[Felicia]], [[Merek]], [[Jedrek]], [[Kaelyn]], [[Shin]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Hold my Beer]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]], [[Merek]], [[Ezil]], [[Kaelyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2020&lt;br /&gt;
|[[Market Day]]&lt;br /&gt;
|[[Azog]], [[Kaelyn]], [[Mae]], [[Cryosanthia]], [[Shin]], [[Toshsio]], [[Masamya]]&lt;br /&gt;
|-&lt;br /&gt;
|February 23, 2020&lt;br /&gt;
|[[Head's Up]]&lt;br /&gt;
|[[Nels]], [[Namira]], [[Cryosanthia]], [[Kaydin]], [[Elleandra]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2020&lt;br /&gt;
|[[Marvelous Secrets and Marvelous Toys]]&lt;br /&gt;
|[[Gregor]], [[Cryosanthia]], [[Kaelyn]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Vardo and the Pool]]&lt;br /&gt;
|[[Ezil]], [[Cryosanthia]], [[Garrett]], [[Arynne]], [[Merek]], [[Wyniko]], [[Kaydin]], [[Kaelyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 25, 2020&lt;br /&gt;
|[[That which follows you]]&lt;br /&gt;
|[[Cryosanthia]], [[Merek]], [[Etan]], [[Kaelyn]], [[Amythyst]], [[Halani]], [[Braelnoir]], [[Halani]], [[Ezil]], [[Nels]]&lt;br /&gt;
|-&lt;br /&gt;
|February 26, 2020&lt;br /&gt;
|[[Iron Booking]]&lt;br /&gt;
|[[Svarshan]], [[Cryosanthia]] &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Songs at Starlight]]&lt;br /&gt;
|[[Shara]], [[Cryosanthia]], [[Kaelyn]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2020&lt;br /&gt;
|[[Red Velvet Cake]]&lt;br /&gt;
|[[Khogh-Dorahl]], [[Kisaiya]], [[Cryosanthia]], [[Kaelyn]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Better down where it's Wetter]]&lt;br /&gt;
|[[Elleandra]], [[Cryosanthia]], [[Merek]], [[Braelnoir]], [[Amythyst]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2020&lt;br /&gt;
|[[Clothing and Red Capes]]&lt;br /&gt;
|[[Braelnoir]], [[Seldan]], [[Cryosanthia]], [[Merek]], [[Aya]], [[Poc]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Gilead's Horn Part 4]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]], [[Faranmidahn]], [[Shara]], [[Shin]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|February 29, 2020&lt;br /&gt;
|[[Bread and Ancestors]]&lt;br /&gt;
|[[Seldan]], [[Azog]], [[Ezil]], [[Cryosanthia]], [[Kira]], [[Caim]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Hard Lessons]]&lt;br /&gt;
|[[Braelnoir]], [[Aya]], [[Cryosanthia]], [[Ezil]], [[Merek]], [[Poc]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2020&lt;br /&gt;
|[[Youngling at Heart]]&lt;br /&gt;
|[[Svarshan]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Unfaithful of Taara]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Svarshan]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Hot off the Punches]]&lt;br /&gt;
|[[Chay]], [[Zeke]], [[Halani]], [[Cryosanthia]], [[Azog]], [[Merek]], [[Braelnoir]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Whip Wiles]]&lt;br /&gt;
|[[Asmli]], [[Delilah]], [[Donna]], [[Elleandra]], [[Lysos]], [[Nels]], [[Strike]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Blood and Vodka]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]], [[Merek]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Honesty Is the Best Policy]]&lt;br /&gt;
|[[Seldan]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2020&lt;br /&gt;
|[[The Revolution Begins]]&lt;br /&gt;
|[[Aya]], [[Garakos]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Winter Worg]]&lt;br /&gt;
|[[Braelnoir]], [[Felicia]], [[Nels]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2020&lt;br /&gt;
|[[Wing Things]]&lt;br /&gt;
|[[Cryosanthia]], [[Zant]], [[Aya]], [[Nels]], [[Braelnoir]], [[Deanna]], [[Elleandra]], [[Garrett]], [[Aodhan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2020&lt;br /&gt;
|[[Poc goes to Goblintown]]&lt;br /&gt;
|[[Aetheras]], [[Cryosanthia]], [[Poc]], [[Acedia]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Can't Beat Home Cookin' pt1]]&lt;br /&gt;
|[[Cryosanthia]], [[Garrett]], [[Poc]], [[Shym'r]], [[Aodhan]], [[Zant]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Humanufacted Nethercite]]&lt;br /&gt;
|[[Nels]], [[Ezil]], [[Daechir]], [[Zant]], [[Zapolklnex]] as GM&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2020&lt;br /&gt;
|[[Ghosts and Ancestors in the Library]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Poc]]&lt;br /&gt;
|-&lt;br /&gt;
|March 7, 2020&lt;br /&gt;
|[[Fears by Firelight]]&lt;br /&gt;
|[[Ezil]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Can you dig it?]]&lt;br /&gt;
|[[Hubert]], [[Ferawyn]], [[Nels]], [[Bruhai]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[PrP: Goblin Guards Gone]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]], [[Lysos]], [[Mikilos]], [[Nels]], [[Poc]], [[Shin]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2020&lt;br /&gt;
|[[Despair and Ale]]&lt;br /&gt;
|[[Asmli]], [[Elleandra]], [[Geir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Schlocky Terror Magic Show]]&lt;br /&gt;
|[[Acedia]], [[Cryosanthia]], [[Aya]], [[Seldan]], [[Braelnoir]], [[Ezil]], [[Nels]], [[Zant]], [[Merek]], [[Elleandra]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2020&lt;br /&gt;
|[[Marks that Made Us]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Underfed Returns!]]&lt;br /&gt;
|[[Asmli]], [[Victor]]&lt;br /&gt;
|-&lt;br /&gt;
| March 10, 2020&lt;br /&gt;
|[[Resilience]]&lt;br /&gt;
|[[Asmli]], [[Nels]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
| March 11, 2020&lt;br /&gt;
|[[Survival and Prosperity]]&lt;br /&gt;
|[[Geir]], [[Cryosanthia]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
| March 12, 2020&lt;br /&gt;
|[[The Revolution is questioned]]&lt;br /&gt;
|[[Garakos]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Khazad Komfort Fhood]]&lt;br /&gt;
|[[Elleandra]], [[Cryosanthia]], [[Pelka]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 10]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Ezil]], [[Olek]]&lt;br /&gt;
|-&lt;br /&gt;
| March 13, 2020&lt;br /&gt;
|[[A suspicious treasure map]]&lt;br /&gt;
|[[Poc]], [[Ezil]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Merkabah - The Glowing Lake]]&lt;br /&gt;
|[[Acedia]], [[Zapolklnex]], [[Lawson]], [[Braelnoir]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Mountainous Exploration Part 11]]&lt;br /&gt;
|[[Garak]], [[Rhar]], [[Olek]], [[Stjepan]], [[Seldan]], [[Malik]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
| March 14, 2020&lt;br /&gt;
|[[Practice Cake]]&lt;br /&gt;
|[[Cryosanthia]], [[Zant]], [[Nels]], [[Aya]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
| March 15, 2020&lt;br /&gt;
|[[A Matter of Taste - In the Dryad's Grove]]&lt;br /&gt;
|[[Cryosanthia]], [[Acedia]], [[Masamya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bandit Turnover]]&lt;br /&gt;
|[[Nels]], [[Lysos]], [[Skribbles]], [[Edinaz]], [[Poc]]&lt;br /&gt;
|-&lt;br /&gt;
| March 16, 2020&lt;br /&gt;
|[[Two Corpses]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Underfed Returns! pt2]]&lt;br /&gt;
|[[Asmli]], [[Victor]], [[Echo]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Two Graves]]&lt;br /&gt;
|[[Cryosanthia]], [[Geir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rough Research in the Library]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]], [[Merek]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
| March 17, 2020&lt;br /&gt;
|[[Veggie Delight]]&lt;br /&gt;
|[[Strike]], [[Nels]], [[Burai]], [[Ezil]],[[Lanier]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Merkabah - The Crashed Airship, pt 1]]&lt;br /&gt;
|[[Braelnoir]], [[Ezil]], [[Lanier]], [[Nels]], [[Namira]], [[Acedia]]&lt;br /&gt;
|-&lt;br /&gt;
| March 18, 2020&lt;br /&gt;
|[[Merkabah - The Crashed Airship, pt 2]]&lt;br /&gt;
|[[Braelnoir]], [[Ezil]], [[Lanier]], [[Nels]], [[Namira]], [[Acedia]]&lt;br /&gt;
|-&lt;br /&gt;
| March 19, 2020&lt;br /&gt;
|[[Hermit Rescue]]&lt;br /&gt;
|[[Skribbles]], [[Klaus]], [[Caranthir]], [[Hubert]],[[Konstance]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Stone Calzone]]&lt;br /&gt;
|[[Aetheras]], [[Asmli]], [[Cryosanthia]], [[Kira]], [[Konstance]], [[Sasha]], [[Acedia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Merkabah - The Abominable Factory, pt 1]]&lt;br /&gt;
|[[Braelnoir]], [[Elleandra]], [[Nels]], [[Etan]], [[Konstance]], [[Shilde]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2020&lt;br /&gt;
|[[Like a Good Comrade]]&lt;br /&gt;
|[[Acedia]], [[Asmli]], [[Strike]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Mountainous Exploration Part 12]]&lt;br /&gt;
|[[Garak]], [[Rhar]], [[Olek]], [[Stjepan]], [[Seldan]], [[Malik]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Hedozu: Dangerous Fugitive]]&lt;br /&gt;
|[[Klaus]], [[Foxx]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2020&lt;br /&gt;
|[[Gearing Up Part 1]]&lt;br /&gt;
|[[Mel]], [[Tarragon]], [[MAC-B1G]], [[Sargon]] (DM: Seldan)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Death of the Winter King]]&lt;br /&gt;
|[[Cryosanthia]], [[Krom]], [[Braelnoir]], [[Byvinodr]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2020&lt;br /&gt;
|[[Wood and Sandwiches]]&lt;br /&gt;
|[[Geir]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Vampires of Veyshan]]&lt;br /&gt;
|[[Merek]], [[Arynne]], [[Cryosanthia]], [[Seldan]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2020&lt;br /&gt;
|[[Shallow Heart]]&lt;br /&gt;
|[[Cryosanthia]], [[Silmeria]], [[Azog]], [[Lysos]], [[Zapolklnex]], [[Durrankar]], [[Ezil]], [[Merek]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2020&lt;br /&gt;
|[[Rent and Repair]]&lt;br /&gt;
|[[Cryosanthia]], [[Merek]], [[Nels]], [[Dorne]], [[Braelnoir]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Can't Beat Home Cookin' pt2]]&lt;br /&gt;
|[[Nels]], [[Cryosanthia]], [[Zant]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2020&lt;br /&gt;
|[[Catching Kami]]&lt;br /&gt;
|[[Cryosanthia]], [[Merek]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[An Overture (Part 14)]]&lt;br /&gt;
|[[Auranar]], [[Davienne]], [[Klaus]], [[Skribbles]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Water Spider]]&lt;br /&gt;
|[[Cryosanthia]], [[Dorne]], [[Elleandra]], [[Faranmidahn]], [[Zeke]], [[Durrankar]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|March 26, 2020&lt;br /&gt;
|[[Wiser Eyes Please]]&lt;br /&gt;
|[[Cryosanthia]], [[Zeke]], [[Merek]], [[Asmli]], [[Un'eth]], [[Azog]], [[Aetheras]], [[Elleandra]], [[Seldan]], [[Faranmidahn]], [[Konstance]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 27, 2020&lt;br /&gt;
|[[In which there is nearly a fight]]&lt;br /&gt;
|[[Dorne]], [[Elleandra]], [[Merek]], [[Seldan]], [[Sorscha]], [[Strike]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mere Ember]]&lt;br /&gt;
|[[Zeke]], [[Faranmidahn]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Gilead's Horn Part 5]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]], [[Faranmidahn]], [[Shara]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Mountainous Exploration Part 13]]&lt;br /&gt;
|[[Garak]], [[Rhar]], [[Olek]], [[Stjepan]], [[Seldan]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|March 28, 2020&lt;br /&gt;
|[[You look terrible]]&lt;br /&gt;
|[[Mikilos]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Flicker of Memory]]&lt;br /&gt;
|[[Acedia]], [[Seldan]], [[Zant]], [[Strike]], [[Mikilos]], [[Zeke]], [[Cryosanthia]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|March 29, 2020&lt;br /&gt;
|[[My Cihuaa]]&lt;br /&gt;
|[[Cryosanthia]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Good Intentions]]&lt;br /&gt;
|[[Menel]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Merkabah - The Abominable Factory, pt 2]]&lt;br /&gt;
|[[Braelnoir]], [[Etan]], [[Lanier]], [[Nels]], [[Shilde]], [[Elleandra]], [[Konstance]]&lt;br /&gt;
|-&lt;br /&gt;
|March 30, 2020&lt;br /&gt;
|[[White-Flower, You are Here. Now]]&lt;br /&gt;
|[[Faranmidahn]], [[Ezil]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Revolution is Delayed]]&lt;br /&gt;
|[[Dorne]], [[Gareth]], [[Konstance]], [[Verna]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Follow the Priest]]&lt;br /&gt;
|[[Dorne]], [[Gareth]], [[Lanier]], [[Nels]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Sasa]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Menel]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2020&lt;br /&gt;
|[[Casting and listening]]&lt;br /&gt;
|[[Seldan]], [[Verna]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Helplessness]]&lt;br /&gt;
|[[Zeke]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[You Don't Belong Here]]&lt;br /&gt;
|[[Cryosanthia]], [[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Knight to Catch Up]]&lt;br /&gt;
|[[Ezil]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Kaiju Hunt!]]&lt;br /&gt;
|[[Olek]], [[Halani]], [[Verna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rough for You]]&lt;br /&gt;
|[[Alba]], [[Boshter]], [[Durrankar]], [[Kira]], [[Serene]]&lt;br /&gt;
|}&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 1, 2020&lt;br /&gt;
|[[Are we still friends?]]&lt;br /&gt;
|[[Cryosanthia]], [[Zeke]], [[Seldan]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 2, 2020&lt;br /&gt;
|[[A Message from your Mother]]&lt;br /&gt;
|[[Braelnoir]], [[Elleandra]], [[Lanier]], [[Seldan]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 11]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Ezil]], [[Olek]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2020&lt;br /&gt;
|[[Kaiju Hunt! Part 2 - finale]]&lt;br /&gt;
|[[Olek]], [[Halani]], [[Verna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2020&lt;br /&gt;
|[[In the Market for Murder]]&lt;br /&gt;
|[[Cryosanthia]], [[Lanier]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Same Sad Song]]&lt;br /&gt;
|[[Menel]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Murdering Menel, take two]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]], [[Zeke]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|April 5, 2020&lt;br /&gt;
|[[Concerning Oozes and Weddings]]&lt;br /&gt;
|[[Elleandra]], [[Mikilos]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Price of Progress]]&lt;br /&gt;
|[[Cryosanthia]], [[Elleandra]], [[Faranmidan]], [[Zant]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[What Else Do You Know?]]&lt;br /&gt;
|[[Seldan]], [[Mikilos]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|April 6, 2020&lt;br /&gt;
|[[Follow the Priest (Part 2)]]&lt;br /&gt;
|[[Dorne]], [[Gareth]], [[Nels]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[What shall we do with a broken bloodline]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Halanaestra]], [[Karasu]], [[Darius]], [[Zant]], [[Acedia]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Let's Go]]&lt;br /&gt;
|[[Acedia]], [[Cyrosanthia]], [[Faranmidahn]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[No Gifts!]]&lt;br /&gt;
|[[Acedia]], [[Menel]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Underfed Returns! pt3]]&lt;br /&gt;
|[[Asmli]], [[Victor]], [[Echo]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2020&lt;br /&gt;
|[[Death is the Beginning]]&lt;br /&gt;
|[[Acedia]], [[Menel]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Farewell Fernwood]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rough for You (Part 2)]]&lt;br /&gt;
|[[Alba]], [[Boshter]], [[Durrankar]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|April 8, 2020&lt;br /&gt;
|[[Schrodinger's Letter]]&lt;br /&gt;
|[[Cryosanthia]], [[Auranar]], [[Konstance]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 9, 2020&lt;br /&gt;
|[[Fae Spring Break]]&lt;br /&gt;
|[[Cryosanthia]], [[Merek]], [[Kira]], [[Sabina]], [[Zant]], [[Pelka]], [[Seldan]], [[Konstance]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Nice Night For Fishing]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Konstance]], [[Zant]], [[Elleandra]], [[Merek]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 12]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Olek]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|April 10, 2020&lt;br /&gt;
|[[What Should I Feel]]&lt;br /&gt;
|[[Cryosanthia]], [[Auranar]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Knocking Sense]]&lt;br /&gt;
|[[Zeke]], [[Seldan]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2020&lt;br /&gt;
|[[Calamari Calamity]]&lt;br /&gt;
|[[Braelnoir]], [[Victor]], [[Lanier]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|April 12, 2020&lt;br /&gt;
|[[Out in the Woods]]&lt;br /&gt;
|[[Acedia]], [[Malik]], [[Menel]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Epic Library Research]]&lt;br /&gt;
|[[Cryosanthia]], [[Auranar]], [[Faranmidahn]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Full Moon's Light]]&lt;br /&gt;
|[[Cryosanthia]], [[Mikilos]], [[Pelka]], [[Zapolklnex]], [[Merek]], [[Lanier]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|April 13, 2020&lt;br /&gt;
|[[Quick Beat]]&lt;br /&gt;
|[[Aetheras]], [[Daechir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[For The Love Of]]&lt;br /&gt;
|[[Cryosanthia]], [[Auranar]], [[Elleandra]], [[Faranmidahn]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2020&lt;br /&gt;
|[[Pushing It]]&lt;br /&gt;
|[[Choler]], [[Asmli]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Dated References]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rough for You (Part 3)]]&lt;br /&gt;
|[[Alba]], [[Boshter]], [[Durrankar]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|April 15, 2020&lt;br /&gt;
|[[House Guest]]&lt;br /&gt;
|[[Aetheras]], [[Daechir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[True Death]]&lt;br /&gt;
|[[Cryosanthia]], [[Silmeria]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Coconut Spider]]&lt;br /&gt;
|[[Faranmidahn]], [[Auranar]], [[Cryosanthia]], [[Burai]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[An Overture (Part 16)]]&lt;br /&gt;
|[[Auranar]], [[Davienne]], [[Nasrin]], [[Skribbles]]&lt;br /&gt;
|-&lt;br /&gt;
|April 16, 2020&lt;br /&gt;
|[[You Are Cordially Invited]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]], [[Sabina]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 13]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Verna]], [[Malik]], [[Darius]]&lt;br /&gt;
|-&lt;br /&gt;
|April 17, 2020&lt;br /&gt;
|[[Only the End]]&lt;br /&gt;
|[[Seldan]], [[Sabina]], [[Faranmidahn]], [[Cryosanthia]], [[Garak]], [[Kira]], [[Malik]], [[Konstance]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2020&lt;br /&gt;
|[[I Will Move The Heavens]]&lt;br /&gt;
|[[Seldan]], [[Sabina]], [[Faranmidahn]], [[Cryosanthia]], [[Kira]], [[Malik]], [[Acedia]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Storm's Edge]]&lt;br /&gt;
|[[Faranmidahn]], [[Auranar]], [[Cryosanthia]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2020&lt;br /&gt;
|[[What Lies Beneath]]&lt;br /&gt;
|[[Cryosanthia]], [[Darius]], [[Elleandra]], [[Halani]], [[Jasper]], [[Murder]], [[Merek]], [[Pelka]], [[Seldan]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rough for You (Part 4)]]&lt;br /&gt;
|[[Alba]], [[Durrankar]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|April 20, 2020&lt;br /&gt;
|[[Do The Gods Answer?]]&lt;br /&gt;
|[[Zeke]], [[Kira]], [[Malik]], [[Zant]], [[Merek]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|April 21, 2020&lt;br /&gt;
|[[Let it all out]]&lt;br /&gt;
|[[Zeke]], [[Geir]], [[Cryosanthia]], [[Faranmidahn]], [[Sabina]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2020&lt;br /&gt;
|[[In which there are Questions and Answers]]&lt;br /&gt;
|[[Malik]], [[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Air and Darkness]]&lt;br /&gt;
|[[Darius]], [[Garak]], [[Gareth]], [[Halani]], [[Kira]], [[Lanier]], [[Malik]], [[Mikilos]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Fungal Roots]]&lt;br /&gt;
|[[Davienne]], [[Jozi]], [[Sabina]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2020&lt;br /&gt;
|[[Cold Comfort]]&lt;br /&gt;
|[[Cryosanthia]], [[Sabina]], [[Aya]], [[Zeke]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Air and Darkness (Part 2)]]&lt;br /&gt;
|[[Darius]], [[Garak]], [[Kira]], [[Lanier]], [[Malik]], [[Mikilos]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2020&lt;br /&gt;
|[[Monsters of a Feather]]&lt;br /&gt;
|[[Elena]], [[Karasu]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crossroads of Confusion]]&lt;br /&gt;
|[[Elleandra]], [[Durrankar]], [[Cryosanthia]], [[Braelnoir]], [[Kaydin]], [[Merek]], [[Karasu]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[It's Written in the STARS]]&lt;br /&gt;
|[[Burai]], [[Lysos]], [[Sabina]], [[Sora]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2020&lt;br /&gt;
|[[Wonder of Wonders, Miracle of Miracles]]&lt;br /&gt;
|[[Seldan]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Fae and Mortals]]&lt;br /&gt;
|[[Cryosanthia]], [[Mikilos]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Complicated Arrivals]]&lt;br /&gt;
|[[Arngrim]], [[Cryosanthia]], [[Halani]], [[Kira]], [[Lanier]], [[Malik]], [[Pelka]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Ghost of a Clue]]&lt;br /&gt;
|[[Braelnoir]], [[Lanier]], [[Ashes]], [[Aya]], [[Konstance]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26, 2020&lt;br /&gt;
|[[Healing around the Temples]]&lt;br /&gt;
|[[Serene]], [[Merek]], [[Seldan]], [[Kira]], [[Cryosanthia]], [[Zeke]], [[Elleandra]], [[Toha]], [[Malik]], [[Konstance]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Elly's Wedding Dress]]&lt;br /&gt;
|[[Elleandra]], [[Cryosanthia]], [[Mikilos]], [[Garrett]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Fa7an]]&lt;br /&gt;
|[[Faranmidahn]], [[Seldan]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|April 27, 2020&lt;br /&gt;
|[[Yet the Soul Obeys]]&lt;br /&gt;
|[[Malik]], [[Seldan]], [[Cryosanthia]], [[Acedia]], [[Aftershock|Carissa Padaryn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 28, 2020&lt;br /&gt;
|[[Sisterlizzy Advice]]&lt;br /&gt;
|[[Cryosanthia]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Sweet Dreams Kin]]&lt;br /&gt;
|[[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Where We Dare Not Go]]&lt;br /&gt;
|[[Cryosanthia]], [[Darius]], [[Hun'rar]], [[Kira]], [[Lanier]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2020&lt;br /&gt;
|[[Conversations over Tea]]&lt;br /&gt;
|[[Cryosanthia]], [[Lysos]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Become as You Are]]&lt;br /&gt;
|[[Zeke]], [[Mikilos]], [[Seldan]], [[Cryosanthia]], [[Geir]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30, 2020&lt;br /&gt;
|[[In the Market for Souls]]&lt;br /&gt;
|[[Merek]], [[Cryosanthia]], [[Sabina]], [[Darius]], [[Kira]], [[Kravar]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Moving in with Mikilos]]&lt;br /&gt;
|[[Cryosanthia]], [[Sabina]], [[Mikilos]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 14]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]], [[Darius]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===May===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|May 1, 2020&lt;br /&gt;
|[[Given the Boots]]&lt;br /&gt;
|[[Cryosanthia]], [[Delilah]], [[Donna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Along Came a Sith]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[It's Written in the STARS pt2]]&lt;br /&gt;
|[[Burai]], [[Lysos]], [[Sabina]], [[Sora]], [[Edinaz]], [[Elena]]&lt;br /&gt;
|-&lt;br /&gt;
|May 2, 2020&lt;br /&gt;
|[[Shadows and Sunlight]]&lt;br /&gt;
|[[Ashes]], [[Zant]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Monk Who Sold His Fireball]]&lt;br /&gt;
|[[Sargon]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Shadow Rises In The East]]&lt;br /&gt;
|[[Verna]], [[Karasu]], [[Elena]], [[Asmli]], [[Lysos]], [[Pelka]], [[Darius]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3, 2020&lt;br /&gt;
|[[Down in Goblintown]]&lt;br /&gt;
|[[Elleandra]], [[Garak]], [[Ashes]], [[Xasany]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Track Down This Murderer]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Acedia]], [[Faranmidahn]], [[Malik]], &amp;lt;br&amp;gt;[[Jasper]], [[Quilani]], [[Serene]], [[Auranar]], [[Hun'rar]], &amp;lt;br&amp;gt;[[Mikilos]], [[Konstance]], [[Elleandra]], [[Sabina]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2020&lt;br /&gt;
|[[See No Evil]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]], [[Auranar]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[An Overture (Part 19)]]&lt;br /&gt;
|[[Auranar]], [[Davienne]], [[Skribbles]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2020&lt;br /&gt;
|[[Living Dead Girl]]&lt;br /&gt;
|[[Verna]], [[Cryosanthia]], [[Faranmidahn]], [[Auranar]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Metal Gobber]]&lt;br /&gt;
|[[Acedia]], [[Malik]], [[Seldan]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2020&lt;br /&gt;
|[[Everything I Do]]&lt;br /&gt;
|[[Malik]], [[Seldan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Snack talk]]&lt;br /&gt;
|[[Karasu]], [[Bannon]], [[Ashes]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Underfed Returns! pt4]]&lt;br /&gt;
|[[Asmli]], [[Victor]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2020&lt;br /&gt;
|[[Snack talk (Part 2)]]&lt;br /&gt;
|[[Karasu]], [[Bannon]], [[Ashes]], [[Sabina]], [[Lysos]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 15]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Getting to Know You]]&lt;br /&gt;
|[[Verna]], [[Seldan]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[So Many Oozes, So Little Time]]&lt;br /&gt;
|[[Verna]], [[Seldan]], [[Malik]], [[Halani]], [[Pelka]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2020&lt;br /&gt;
|[[In the Shadows of Salina]]&lt;br /&gt;
|[[Cryosanthia]], [[Seldan]], [[Auranar]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2020&lt;br /&gt;
|[[Bearding the Demon]]&lt;br /&gt;
|[[Kravar]], [[Lanier]], [[Serene]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 10, 2020&lt;br /&gt;
|[[Preparing for Winter]]&lt;br /&gt;
|[[Seldan]], [[Faranmidahn]], [[Acedia]], [[Cryosanthia]], [[Halani]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Endless Winter]]&lt;br /&gt;
|[[Acedia]], [[Cryosanthia]], [[Faranmidahn]], [[Halani]], [[Malik]], [[Mikilos]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rescuing the Prisoners]]&lt;br /&gt;
|[[Acedia]], [[Cryosanthia]], [[Faranmidahn]], [[Halani]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2020&lt;br /&gt;
|[[Snack Talk (part 3)]]&lt;br /&gt;
|[[Sabina]], [[Ashes]], [[Elena]], [[Bannon]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Underfed Returns! pt5]]&lt;br /&gt;
|[[Asmli]], [[Victor]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|May 13, 2020&lt;br /&gt;
|[[Endless Winter (Part 2)]]&lt;br /&gt;
|[[Malik]], [[Mikilos]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rescuing the Prisoners (Part 2)]]&lt;br /&gt;
|[[Acedia]], [[Cryosanthia]], [[Faranmidahn]], [[Halani]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2020&lt;br /&gt;
|[[Springtime Thaw]]&lt;br /&gt;
|[[Seldan]], [[Acedia]], [[Zeke]], [[Kira]], [[Cryosanthia]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Around the Fountain]]&lt;br /&gt;
|[[Halani]], [[Kira]], [[Cryosanthia]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|May 15, 2020&lt;br /&gt;
|[[Sudden Cold Snap]]&lt;br /&gt;
|[[Cryosanthia]], [[Kira]], [[Faranmidahn]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Unwelcome House Guest]]&lt;br /&gt;
|[[Malik]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[It's Written in the STARS pt3]]&lt;br /&gt;
|[[Burai]], [[Lysos]], [[Sabina]], [[Edinaz]], [[Elena]]&lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2020&lt;br /&gt;
|[[Wash Maids]]&lt;br /&gt;
|[[Kira]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[In between Answers and Argument]]&lt;br /&gt;
|[[Acedia]], [[Cryosanthia]], [[Kira]], [[Malik]], [[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Snack Talk (part 4)]]&lt;br /&gt;
|[[Karasu]], [[Lysos]], [[Elena]], [[Sabina]], [[Bannon]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Security Upgrade]]&lt;br /&gt;
|[[Malik]], [[Seldan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2020&lt;br /&gt;
|[[Only Time]]&lt;br /&gt;
|[[Malik]], [[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rocky Returns]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]], [[Rocky]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Friends Family Forgiveness]]&lt;br /&gt;
|[[Faranmidahn]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2020&lt;br /&gt;
|[[Lakeside Chat]]&lt;br /&gt;
|[[Menel]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2020&lt;br /&gt;
|[[Not a Vacation]]&lt;br /&gt;
|[[Asmli]], [[Choler]], [[Elena]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2020&lt;br /&gt;
|[[Not a Vacation (Part 2)]]&lt;br /&gt;
|[[Asmli]], [[Choler]], [[Elena]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Search Resumes]]&lt;br /&gt;
|[[Seldan]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Am I the Baddie??]]&lt;br /&gt;
|[[Bannon]], [[Burai]], [[Davienne]], [[Sabina]], [[Rocky]], [[Shilde]]&lt;br /&gt;
|-&lt;br /&gt;
|May 22, 2020&lt;br /&gt;
|[[It's Written in the STARS pt4]]&lt;br /&gt;
|[[Burai]], [[Edinaz]], [[Elena]], [[Lysos]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|May 23, 2020&lt;br /&gt;
|[[Proposal]]&lt;br /&gt;
|[[Malik]], [[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2020&lt;br /&gt;
|[[Waiting for Zeke]]&lt;br /&gt;
|[[Faranmidahn]], [[Cryosanthia]], [[Rocky]], [[Aya]], [[Garrett]], [[Acedia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 25, 2020&lt;br /&gt;
|[[The Hunters Return]]&lt;br /&gt;
|[[Acedia]], [[Seldan]], [[Malik]], [[Zeke]], [[Cryosanthia]], [[Kira]], [[Rocky]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Sandy Fails to Punch Someone]]&lt;br /&gt;
|[[Cryosanthia]], [[Rocky]], [[Zeke]], [[Sandy]], [[Ronin]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|May 26, 2020&lt;br /&gt;
|[[Settling slander]]&lt;br /&gt;
|[[Ronin]], [[Acedia]], [[Seldan]], [[Kira]], [[Zeke]], [[Cryosanthia]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[In which she still lives]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]], [[Kira]], [[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Underfed Returns! pt6]]&lt;br /&gt;
|[[Asmli]], [[Victor]], [[Edinaz]], [[Nasrin]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2020&lt;br /&gt;
|[[(Mostly) Girl Talk]]&lt;br /&gt;
|[[Cryosanthia]], [[Kira]], [[Munch]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Not a Vacation (Part 3)]]&lt;br /&gt;
|[[Asmli]], [[Elena]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2020&lt;br /&gt;
|[[Ezil Returns]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]], [[Ezil]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 16]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Six Hours]]&lt;br /&gt;
|[[Ashes]], [[Elyanna]], [[Sabina]], [[Tetrosabier]], [[Ygraine]]&lt;br /&gt;
|-&lt;br /&gt;
|May 29, 2020&lt;br /&gt;
|[[In Search of Stories]]&lt;br /&gt;
|[[Sabina]], [[Seldan]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[In which there's something inside]]&lt;br /&gt;
|[[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[It's Written in the STARS pt5]]&lt;br /&gt;
|[[Burai]], [[Edinaz]], [[Elena]], [[Lysos]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|May 30, 2020&lt;br /&gt;
|[[Run Away]]&lt;br /&gt;
|[[Cryosanthia]], [[Iskandar]], [[Verna]], [[Toha]], [[Ygraine]]&lt;br /&gt;
|-&lt;br /&gt;
|May 31, 2020&lt;br /&gt;
|[[OK... New Plan]]&lt;br /&gt;
|[[Ashes]], [[Cryosanthia]], [[Toha]], [[Verna]], [[Auranar]], [[Seldan]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Nest Hunting]]&lt;br /&gt;
|[[Cryosanthia]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Dark Market]]&lt;br /&gt;
|[[Auranar]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===June===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|June 01, 2020&lt;br /&gt;
|[[Talking Back]]&lt;br /&gt;
|[[Cryosanthia]], [[Kira]], [[Malik]], [[Seldan]], [[Serene]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Am I the Baddie?? pt2]]&lt;br /&gt;
|[[Bannon]], [[Burai]], [[Davienne]], [[Sabina]], [[Shilde]]&lt;br /&gt;
|-&lt;br /&gt;
|June 02, 2020&lt;br /&gt;
|[[New Around Here]]&lt;br /&gt;
|[[Seldan]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Hate to Go]]&lt;br /&gt;
|[[Cryosanthia]], [[Malik]], [[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Underwater]]&lt;br /&gt;
|[[Cryosanthia]], [[Kira]], [[Sabina]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Underfed Returns! pt7]]&lt;br /&gt;
|[[Asmli]], [[Victor]], [[Edinaz]], [[Nasrin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 03, 2020&lt;br /&gt;
|[[Counting Corpses]]&lt;br /&gt;
|[[Ashes]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Biting the Hand]]&lt;br /&gt;
|[[Faranmidahn]], [[Auranar]], [[Cryosanthia]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Why?]]&lt;br /&gt;
|[[Kira]], [[Munch]], [[Seldan]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|June 04, 2020&lt;br /&gt;
|[[Flayed Man 17|The Flayed Man, Part 17]]&lt;br /&gt;
|[[Iskandar]], [[Malik]], [[Whirlpool|Whirlpool as ST]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Six Hours (Part two)]]&lt;br /&gt;
|[[Elyanna]], [[Tetrosabier]], [[Ashes]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Goblintown Cleanse]]&lt;br /&gt;
|[[MAC-B1G]], [[Ashes]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|June 06, 2020&lt;br /&gt;
|[[Golem Party]]&lt;br /&gt;
|[[MAC-B1G]], [[Toha]], [[Victor]]&lt;br /&gt;
|-&lt;br /&gt;
|June 07, 2020&lt;br /&gt;
|[[Back to Silvermoon]]&lt;br /&gt;
|[[Acedia]], [[Malik]], [[Mikilos]], [[Seldan]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Box of Fish]]&lt;br /&gt;
|[[Cryosanthia]], [[Kira]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|June 08, 2020&lt;br /&gt;
|[[If a Tree Falls, part 1]]&lt;br /&gt;
|[[Ashes]], [[Asmli]], [[Elena]], [[Lanier]], [[Smuldur]], [[Tetrosabier]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Am I the Baddie?? pt3]]&lt;br /&gt;
|[[Bannon]], [[Burai]], [[Davienne]], [[Sabina]], [[Shilde]]&lt;br /&gt;
|-&lt;br /&gt;
|June 09, 2020&lt;br /&gt;
|[[Box of Wine]]&lt;br /&gt;
|[[Cryosanthia]], [[Sabina]], [[Kira]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2020&lt;br /&gt;
|[[The Healing Touch]]&lt;br /&gt;
|[[Irshya]], [[Bannon]], [[Braelnoir]], [[Ashes]], [[Sabina]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|June 12, 2020&lt;br /&gt;
|[[Picking Daisies]]&lt;br /&gt;
|[[Bannon]], [[Burai]], [[Edinaz]], [[Jozi]], [[Linwen]], [[Lysos]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Box of Ice]]&lt;br /&gt;
|[[Cryosanthia]], [[Kira]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|June 13, 2020&lt;br /&gt;
|[[Divine Interference]]&lt;br /&gt;
|[[Bannon]], [[Kira]], [[Linwen]], [[Morgan]], [[Seldan]], [[Serene]], [[Stjepan]], [[Ygraine]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Box of Hugs]]&lt;br /&gt;
|[[Cryosanthia]], [[Auranar]], [[Sabina]], [[Kira]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|June 15, 2020&lt;br /&gt;
|[[Unboxing it All]]&lt;br /&gt;
|[[Cryosanthia]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[If a Tree Falls, part 2]]&lt;br /&gt;
|[[Ashes]], [[Asmli]], [[Elena]], [[Lanier]], [[Smuldur]], [[Tetrosabier]]&lt;br /&gt;
|-&lt;br /&gt;
|June 16, 2020&lt;br /&gt;
|[[Moot]]&lt;br /&gt;
|[[Ashes]], [[Morgan]], [[Seldan]], [[Sabina]], [[Burai]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Underfed Returns! pt8]]&lt;br /&gt;
|[[Asmli]], [[Victor]], [[Edinaz]], [[Nasrin]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Not in the Cards]]&lt;br /&gt;
|[[Kira]], [[Darius]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Cogswallow and Tibbins]]&lt;br /&gt;
|[[Linwen]], [[Sabina]], [[Ygraine]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2020&lt;br /&gt;
|[[The Olavi Device]]&lt;br /&gt;
|[[Bannon]], [[Sabina]], [[Ashes]], [[Morgan]], [[Halani]], [[Delilah]], [[Donna]], [[Darius]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Reflections]]&lt;br /&gt;
|[[Seldan]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Lapgaggle Artistry]]&lt;br /&gt;
|[[Aya]], [[Irshya]], [[Sabina]], [[Ygraine]]&lt;br /&gt;
|-&lt;br /&gt;
|June 18, 2020&lt;br /&gt;
|[[Awaiting a Cure]]&lt;br /&gt;
|[[Sargon]], [[Ashes]], [[Morgan]], [[Kira]], [[Sabina]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Six Hours (Part 3)]]&lt;br /&gt;
|[[Sabina]], [[Tetrosabier]], [[Ygraine]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 18]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Nest-Mother to the Stars]]&lt;br /&gt;
|[[Cryosanthia]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|June 19, 2020&lt;br /&gt;
|[[Build a Seldan]]&lt;br /&gt;
|[[Seldan]], [[Morgan]], [[Kira]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[It's Written in the STARS pt6]]&lt;br /&gt;
|[[Burai]], [[Edinaz]], [[Lysos]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|June 20, 2020&lt;br /&gt;
|[[The Dragonfather]]&lt;br /&gt;
|[[Cryosanthia]], [[Morgan]], [[Bannon]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|June 21, 2020&lt;br /&gt;
|[[Orcupines, Part 1]]&lt;br /&gt;
|[[Braelnoir]], [[Rocky]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|June 22, 2020&lt;br /&gt;
|[[Prayers Answered]]&lt;br /&gt;
|[[Linwen]], [[Morgan]], [[Kira]], [[Seldan]], [[Cryosanthia]], [[Sabina]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Encore]]&lt;br /&gt;
|[[Boshter]], [[Kira]], [[Seldan]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Am I the Baddie?? pt4]]&lt;br /&gt;
|[[Bannon]], [[Burai]], [[Davienne]], [[Sabina]], [[Shilde]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2020&lt;br /&gt;
|[[Prophecy of Winter]]&lt;br /&gt;
|[[Seldan]], [[Acedia]], [[Linwen]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Lady Brightscales, the Dreaming Dragon]]&lt;br /&gt;
|[[Seldan]], [[Kira]], [[Darius]], [[Cryosanthia]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Encore (Part 2)]]&lt;br /&gt;
|[[Boshter]], [[Kira]], [[Seldan]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The World Wyrm]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|June 24, 2020&lt;br /&gt;
|[[The Mountain]]&lt;br /&gt;
|[[Cryosanthia]], [[Bannon]], [[Sabina]], [[Murder]]&lt;br /&gt;
|-&lt;br /&gt;
|June 25, 2020&lt;br /&gt;
|[[Blacksmith Down]]&lt;br /&gt;
|[[Lanier]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Orcupines, Part 2]]&lt;br /&gt;
|[[Rocky]], [[Kira]], [[Sabina]], [[Lanier]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 19]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|June 27, 2020&lt;br /&gt;
|[[Immovable Objects]]&lt;br /&gt;
|[[Seldan]], [[Morgan]], [[Lanier]], [[Acedia]], [[Duncan]], [[Aya]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Urgent Adventurer Business]]&lt;br /&gt;
|[[Lanier]], [[Cryosanthia]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2020&lt;br /&gt;
|[[Cherry Icicle]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Kira]], [[Irshya]], [[Sabina]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[In which there is a private talk]]&lt;br /&gt;
|[[Cryosanthia]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Through the Looking Glass]]&lt;br /&gt;
|[[Acedia]], [[Duncan]], [[Kira]], [[Malik]], [[Mikilos]], [[Morgan]], [[Seldan]], [[Serene]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2020&lt;br /&gt;
|[[Am I the Baddie?? - finale!]]&lt;br /&gt;
|[[Bannon]], [[Burai]], [[Davienne]], [[Sabina]], [[Shilde]]&lt;br /&gt;
|-&lt;br /&gt;
|June 30, 2020&lt;br /&gt;
|[[Reflecting on the Waves]]&lt;br /&gt;
|[[Cryosanthia]], [[Sabina]], [[Irshya]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bard and Breakfast]]&lt;br /&gt;
|[[Sabina]], [[Irshya]], [[Lysos]], [[Ashes]], [[Burai]], [[Bannon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Have to Go]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Acedia]], [[Morgan]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===July===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|July 01, 2020&lt;br /&gt;
|[[Mikilos in Alexandria]]&lt;br /&gt;
|[[Mikilos]], [[Cryosanthia]], [[Katsuro]]&lt;br /&gt;
|-&lt;br /&gt;
|July 02, 2020&lt;br /&gt;
|[[The Warrior and the Vardaman]]&lt;br /&gt;
|[[Braelnoir]], [[Morgan]], [[Cryosanthia]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bard and Breakfast, part 2]]&lt;br /&gt;
|[[Burai]], [[Ashes]], [[Sabina]], [[Bannon]], [[Lokir]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 20]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|July 03, 2020&lt;br /&gt;
|[[Return to Mictlan]]&lt;br /&gt;
|[[Un'eth]], [[Cryosanthia]], [[Rocky]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[It's Written in the STARS pt7]] - finale!&lt;br /&gt;
|[[Burai]], [[Edinaz]], [[Lysos]], [[Sabina]], [[Elena]]&lt;br /&gt;
|-&lt;br /&gt;
|July 04, 2020&lt;br /&gt;
|[[Froggies!]]&lt;br /&gt;
|[[Faranmidahn]], [[Poc]], [[Nels]], [[Sabina]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|July 05, 2020&lt;br /&gt;
|[[Troubled Lands]]&lt;br /&gt;
|[[Un'eth]], [[Cryosanthia]], [[Victor]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|July 06, 2020&lt;br /&gt;
|[[De Inferno Liberabis]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Noise Complaint]]&lt;br /&gt;
|[[Bannon]], [[Smuldur]], [[Wu]], [[Lysos]], [[Lokir]], [[Ashes]], [[Lynn]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|July 07, 2020&lt;br /&gt;
|[[Drink Me]]&lt;br /&gt;
|[[Kira]], [[Sabina]], [[Cryosanthia]], [[Ezil]], [[Locien]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|July 09, 2020&lt;br /&gt;
|[[I Remember Hatching]]&lt;br /&gt;
|[[Kira]], [[Faranmidahn]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bard and Breakfast, part 3]]&lt;br /&gt;
|[[Irshya]], [[Ashes]], [[Burai]], [[Lysos]], [[Sabina]], [[Bannon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2020&lt;br /&gt;
|[[Mapping the Corruption]]&lt;br /&gt;
|[[Armnar]], [[Tommy]], [[Asmli]], [[Faranmidahn]], [[Ezil]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2020&lt;br /&gt;
|[[Haunted by Demons]]&lt;br /&gt;
|[[Ezil]], [[Seldan]], [[Cryosanthia]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12, 2020&lt;br /&gt;
|[[River Cookout]]&lt;br /&gt;
|[[Irshya]], [[Sabina]], [[Burai]], [[Zayn]], [[Rocky]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15, 2020&lt;br /&gt;
|[[Frabjous Day]]&lt;br /&gt;
|[[Serene]], [[Acedia]], [[Seldan]], [[Cryosanthia]], [[Merek]], [[Morgan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bard and Breakfast, part 4]]&lt;br /&gt;
|[[Irshya]], [[Lysos]], [[Sabina]], [[Burai]], [[Lokir]], [[Ashes]], [[Bannon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 16, 2020&lt;br /&gt;
|[[Slient Running]]&lt;br /&gt;
|[[Locien]], [[Armnar]], [[Nels]], [[Rocky]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man, part 27]]&lt;br /&gt;
|[[Seldan]], [[Malik]], [[Iskandar]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|July 17, 2020&lt;br /&gt;
|[https://pastebin.com/2ArvWxis The Hidden Temple]&lt;br /&gt;
|[[Merek]], [[Morgan]], [[Iskandar]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Pub Freeze]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Merek]], [[Nels]], [[Morgan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Spirits and Allies]]&lt;br /&gt;
|[[Aimarra]], [[Tawyse]], [[Un'eth]], [[Burai]], [[Morgan]] (cameo), [[Venom]]&lt;br /&gt;
|-&lt;br /&gt;
|July 19, 2020&lt;br /&gt;
|[[Wasps of Unusual Size, part 1]]&lt;br /&gt;
|[[Rocky]], [[Katsuro]], [[Jaen]], [[Bannon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 20, 2020&lt;br /&gt;
|[[Bard and Breakfast, part 5]]&lt;br /&gt;
|[[Sabina]], [[Burai]], [[Ashes]], [[Lokir]], [[Lysos]], [[Bannon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2020&lt;br /&gt;
|[[Underfed Returns! pt9]] - the finale!!&lt;br /&gt;
|[[Asmli]], [[Victor]], [[Edinaz]], [[Nasrin]]&lt;br /&gt;
|-&lt;br /&gt;
|July 22, 2020&lt;br /&gt;
|[[Wasps of Unusual Size, part 2]]&lt;br /&gt;
|[[Rocky]], [[Katsuro]], [[Bannon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2020&lt;br /&gt;
|[[Toll Terror, part 1]]&lt;br /&gt;
|[[Aimarra]], [[Locien]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 21]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|July 24, 2020&lt;br /&gt;
|[[A Rocky Start, part 1]]&lt;br /&gt;
|[[Tenoc]], [[Lysos]], [[Ashes]], [[Smuldur]], [[Locien]]&lt;br /&gt;
|-&lt;br /&gt;
|July 26, 2020&lt;br /&gt;
|[[A Rocky Start, part 2]]&lt;br /&gt;
|[[Tenoc]], [[Lysos]], [[Ashes]], [[Smuldur]], [[Locien]]&lt;br /&gt;
|-&lt;br /&gt;
|July 27, 2020&lt;br /&gt;
|[[Rocs Fall Everybody Dies, part 1]]&lt;br /&gt;
|[[Iuitl]], [[Pelka]], [[Nels]], [[Cryosanthia]], [[Braelnoir]], [[Lanier]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|July 28, 2020&lt;br /&gt;
|[[Lower Marketplace Tea]]&lt;br /&gt;
|[[Cryosanthia]], [[Kira]], [[Merek]], [[Randolf]], [[Morgan]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Toll Terror, part 2]]&lt;br /&gt;
|[[Locien]], [[Aimarra]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2020&lt;br /&gt;
|[[...guess I'll go get eaten by worms...]]&lt;br /&gt;
|[[Kravar]], [[Morgan]], [[Munch]], [[Seldan]], [[Serene]], [[Stjepan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2020&lt;br /&gt;
|[[Balancing the Scales, part 1]]&lt;br /&gt;
|[[Aimarra]], [[Tawyse]], [[Joro]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Ox Boxing]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[MAC-B1G]], [[Merek]], [[Randolf]]&lt;br /&gt;
|-&lt;br /&gt;
|July 31, 2020&lt;br /&gt;
|[[The Flayed Man part 22]]&lt;br /&gt;
|[[Iskandar]], [[Lanier]], [[Malik]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===August===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 02, 2020&lt;br /&gt;
|[[Balancing the Scales, part 2]]&lt;br /&gt;
|[[Aimarra]], [[Glasha]], [[Locien]], [[Joro]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Vermin Species]]&lt;br /&gt;
|[[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|August 3, 2020&lt;br /&gt;
|[[To Seek A Shelter]]&lt;br /&gt;
|[[Acedia]], [[Seldan]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Charmed I'm Sure]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rocs Fall Everybody Dies, part 2]]&lt;br /&gt;
|[[Cryosanthia]], [[MAC-B1G]], [[Braelnoir]], [[Lanier]], [[Pelka]], [[Nels]], [[Iuitl]]&lt;br /&gt;
|-&lt;br /&gt;
|August 4, 2020&lt;br /&gt;
|[[Entomology 101]]&lt;br /&gt;
|[[Ashes]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|August 5, 2020&lt;br /&gt;
|[[Sevenport Face]]&lt;br /&gt;
|[[Irshya]], [[Joro]], [[Bannon]], [[Ashes]], [[Lysos]], [[Burai]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[...guess I'll go get eaten by worms...(part 2)]]&lt;br /&gt;
|[[Kravar]], [[Morgan]], [[Seldan]], [[Serene]], [[Stjepan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|August 6, 2020&lt;br /&gt;
|[[Balancing the Scales, part 3]]&lt;br /&gt;
|[[Glasha]], [[Locien]], [[Aimarra]], [[Elyanna]], [[Tawyse]], [[Joro]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mean and Green, part 1]]&lt;br /&gt;
|[[Asmli]], [[Strike]], [[Donna]], [[Victor]], [[Bannon]]&lt;br /&gt;
|-&lt;br /&gt;
|August 8, 2020&lt;br /&gt;
|[[A Day at the Beach]]&lt;br /&gt;
|[[Reva]], [[Lysos]], [[Randolf]], [[Celeste]]&lt;br /&gt;
|-&lt;br /&gt;
|August 9, 2020&lt;br /&gt;
|[[The Flayed Man part 23]]&lt;br /&gt;
|[[Iskandar]], [[Lanier]], [[Malik]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 10, 2020&lt;br /&gt;
|[[Rocs Fall Everybody Dies, part 3]]&lt;br /&gt;
|[[Pelka]], [[Nels]], [[Cryosanthia]], [[Braelnoir]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|August 11, 2020&lt;br /&gt;
|[[Just Camping]]&lt;br /&gt;
|[[Glasha]], [[Merek]], [[Geir]], [[Morgan]], [[Aimarra]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Missing Pieces]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Elleandra]], Kamaria&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mean and Green, part 2]]&lt;br /&gt;
|[[Asmli]], [[Strike]], [[Donna]], [[Victor]], [[Bannon]], [[Delilah]]&lt;br /&gt;
|-&lt;br /&gt;
|August 12, 2020&lt;br /&gt;
|[[Sevenport Face, part 2]]&lt;br /&gt;
|[[Ashes]], [[Sabina]], [[Lysos]], [[Irshya]], [[Burai]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[...guess I'll go get eaten by worms...(part 3)]]&lt;br /&gt;
|[[Kravar]], [[Morgan]], [[Munch]], [[Seldan]], [[Serene]], [[Stjepan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|August 13, 2020&lt;br /&gt;
|[[Balancing the Scales, part 4]]&lt;br /&gt;
|[[Aimarra]], [[Elyanna]], [[Glasha]], [[Tawyse]], [[Joro]]&lt;br /&gt;
|-&lt;br /&gt;
|August 16, 2020&lt;br /&gt;
|[[Tanning Her Hide]]&lt;br /&gt;
|[[Cryosanthia]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Tree Hugging]]&lt;br /&gt;
|[[Cryosanthia]], [[Glasha]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Last of the Summer Ice]]&lt;br /&gt;
|[[Cryosanthia]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|August 17, 2020&lt;br /&gt;
|[[Mist Fortune]]&lt;br /&gt;
|[[Ashes]], [[Jozi]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rocs Fall Everybody Dies, part 4]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]], [[MAC-B1G]], [[Nels]], [[Pelka]]&lt;br /&gt;
|-&lt;br /&gt;
|August 18, 2020&lt;br /&gt;
|[[The Druid has Flown]]&lt;br /&gt;
|[[Cryosanthia]], [[Rumbo]], [[Glasha]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mean and Green, part 3]]&lt;br /&gt;
|[[Asmli]], [[Victor]], [[Donna]], [[Ashes]], [[Strike]], [[Delilah]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Raptor and a Writing Desk]]&lt;br /&gt;
|[[Cryosanthia]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|August 19, 2020&lt;br /&gt;
|[[Well-Forged and Goblin-Free]]&lt;br /&gt;
|[[Cryosanthia]], [[Mikilos]], [[Glasha]], [[Aetheras]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Breaking the Mold, part 1]]&lt;br /&gt;
|[[Ashes]], [[Burai]], [[Lysos]], [[Randolf]], [[Rocky]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2020&lt;br /&gt;
|[[Balancing the Scales, part 5]]&lt;br /&gt;
|[[Aimarra]], [[Elyanna]], [[Glasha]]&lt;br /&gt;
|-&lt;br /&gt;
|August 21, 2020&lt;br /&gt;
|[[Meet Little Fang]]&lt;br /&gt;
|[[Tae]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|August 22, 2020&lt;br /&gt;
|[[Encroaching]]&lt;br /&gt;
|[[Wu]], [[Orenthal]], [[Glasha]]&lt;br /&gt;
|-&lt;br /&gt;
|August 23, 2020&lt;br /&gt;
|[[A Basket Full of Joy]]&lt;br /&gt;
|[[Gadget]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Can Full of Opener]]&lt;br /&gt;
|[[Gadget]], [[Disaster]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Home to Roost]]&lt;br /&gt;
|[[Tae]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24, 2020&lt;br /&gt;
|[[A Mockup Arm]]&lt;br /&gt;
|[[Gadget]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mean and Green, part 4]]&lt;br /&gt;
|[[Ashes]], [[Asmli]], [[Victor]], [[Strike]], [[Donna]], [[Delilah]]&lt;br /&gt;
|-&lt;br /&gt;
|August 25, 2020&lt;br /&gt;
|[[Loan me your eyes]]&lt;br /&gt;
|[[Gadget]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The TarRaCe]]&lt;br /&gt;
|[[Sabina]], [[Cryosanthia]], [[Irshya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Haggling, part 1]]&lt;br /&gt;
|[[Ashes]], [[Baz|Baz da Ork]], [[Glasha]], [[Edinaz]], [[Josselyn]], [[Nels]], [[Tenoc]]&lt;br /&gt;
|-&lt;br /&gt;
|August 26, 2020&lt;br /&gt;
|[[Breaking the Mold, part 2]]&lt;br /&gt;
|[[Ashes]], [[Burai]], [[Lysos]], [[Rocky]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|August 27, 2020&lt;br /&gt;
|[[Rat and Sandwich]]&lt;br /&gt;
|[[Gadget]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Balancing the Scales, part 6]]&lt;br /&gt;
|[[Tawyse]], [[Elyanna]], [[Tae]], [[Aimarra]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28, 2020&lt;br /&gt;
|[[Cave Invasion]]&lt;br /&gt;
|[[Tae]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 24]]&lt;br /&gt;
|[[Iskandar]], [[Malik]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 29, 2020&lt;br /&gt;
|[[Arresting the Ogres]]&lt;br /&gt;
|[[Asmli]], [[Ashes]], [[Nels]], [[Delilah]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|August 30, 2020&lt;br /&gt;
|[[A Walk in the Park]]&lt;br /&gt;
|[[Ashes]], [[Gadget]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Haggling, part 3]]&lt;br /&gt;
|[[Baz|Baz da Ork]], [[Ashes]], [[Josselyn]], [[Nels]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|August 31, 2020&lt;br /&gt;
|[[Mean and Green, part 5]]&lt;br /&gt;
|[[Ashes]], [[Asmli]], [[Delilah]], [[Donna]], [[Strike]], [[Victor]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===September===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|September 1, 2020&lt;br /&gt;
|[[Terror of the Roses]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Ressurectionists Speak]]&lt;br /&gt;
|[[Cryosanthia]], [[Merek]], [[Mikilos]], [[Seldan]], [[Delilah]], [[Soup]], [[Aya]], [[Wilhelm]], [[Victor]], [[Tae]], [[Stjepan]], [[Baz|Baz da Ork]]&lt;br /&gt;
|-&lt;br /&gt;
|September 2, 2020&lt;br /&gt;
|[[Sevenport Face, part 3]]&lt;br /&gt;
|[[Irshya]], [[Ashes]], [[Sabina]], [[Lysos]], [[Burai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 3, 2020&lt;br /&gt;
|[[Graven Beauty]]&lt;br /&gt;
|[[Gadget]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The TarRaCe Grand Opening]]&lt;br /&gt;
|[[Ashes]], [[Irshya]], [[Sabina]], [[Merek]], [[Reva]], [[Aya]], [[Cryosanthia]], [[Ygraine]], [[Gadget]], [[Shalethiste]], [[Tae]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Breaking the Mold, part 3]]&lt;br /&gt;
|[[Ashes]], [[Burai]], [[Lysos]], [[Rocky]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 4, 2020&lt;br /&gt;
|[[Workshop of Despair]]&lt;br /&gt;
|[[Ashes]], [[Gadget]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Nightcap at the Wayfarer's Inn]]&lt;br /&gt;
|[[Elleandra]], [[Merek]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|September 5, 2020&lt;br /&gt;
|[[I Will Do Anything for Coin]]&lt;br /&gt;
|[[Cryosanthia]], [[Aya]], [[Merek]], [[Randolf]], [[Pelka]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Goldfish Shoals]]&lt;br /&gt;
|[[Sabina]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Ascension in Light and Darkness]]&lt;br /&gt;
|[[Merek]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|September 6, 2020&lt;br /&gt;
|[[Haggling, part 4]]&lt;br /&gt;
|[[Edinaz]], [[Tenoc]], [[Baz|Baz da Ork]], [[Nels]], [[Josselyn]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|September 7, 2020&lt;br /&gt;
|[[Glitter Gnome]]&lt;br /&gt;
|[[Gadget]], [[Ashes]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mean and Green, part 6]]&lt;br /&gt;
|[[Ashes]], [[Asmli]], [[Delilah]], [[Donna]], [[Strike]], [[Victor]]&lt;br /&gt;
|-&lt;br /&gt;
|September 8, 2020&lt;br /&gt;
|[[A Little Incense]]&lt;br /&gt;
|[[Gadget]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|September 9, 2020&lt;br /&gt;
|[[A Metaphysical Tellurian Deep Clean]]&lt;br /&gt;
|[[Ashes]], [[Glasha]], [[Sandy]], [[Verna]], [[Merek]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Sevenport Face, part 4]]&lt;br /&gt;
|[[Ashes]], [[Burai]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10, 2020&lt;br /&gt;
|[[Breaking the Mold, part 4]]&lt;br /&gt;
|[[Ashes]], [[Burai]], [[Lysos]], [[Rocky]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 11, 2020&lt;br /&gt;
|[[In the Pools]]&lt;br /&gt;
|[[Cryosanthia]], [[Tae]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[In the Halls]]&lt;br /&gt;
|[[Ashes]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|September 12, 2020&lt;br /&gt;
|[[Harmonica]]&lt;br /&gt;
|[[Cryosanthia]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Haggling, Part 5]]&lt;br /&gt;
|[[Ashes]], [[Baz|Baz da Ork]], [[Edinaz]], [[Josselyn]], [[Nels]]&lt;br /&gt;
|-&lt;br /&gt;
|September 14, 2020&lt;br /&gt;
|[[Goblin's Night Out]]&lt;br /&gt;
|[[Ashes]], [[Irshya]], [[Nels]], [[Elyanna]], [[Merek]], [[Aya]], [[Tae]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16, 2020&lt;br /&gt;
|[[Attonement]]&lt;br /&gt;
|[[Faranmidahn]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Switchin' in the Kitchen]]&lt;br /&gt;
|[[Sabina]], [[Irshya]], [[Aya]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Logger's Peril]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Randolf]], [[Rumbo]], [[Smuldur]], [[Vespasian]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[These Boots are made for Ghosts]]&lt;br /&gt;
|[[Ashes]], [[Edinaz]], [[Merek]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2020&lt;br /&gt;
|[[The Mighty Hunter]]&lt;br /&gt;
|[[Cryosanthia]], [[Tenoc]]&lt;br /&gt;
|-&lt;br /&gt;
|September 19, 2020&lt;br /&gt;
|[[The Blar Witch Project]]&lt;br /&gt;
|[[Aetheras]], [[Verna]], [[Ashes]], [[Gadget]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Almost Dead Poets Society]]&lt;br /&gt;
|[[Ashes]], [[MAC-B1G]], [[Nels]], [[Tenoc]], [[Edinaz]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|September 20, 2020&lt;br /&gt;
|[[A Message from Taara]]&lt;br /&gt;
|[[Merek]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 21, 2020&lt;br /&gt;
|[[Recovering from the Message]]&lt;br /&gt;
|[[Merek]], [[Aya]], [[Seldan]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Emissary of the Empress]]&lt;br /&gt;
|[[Cryosanthia]], [[Aya]], [[Faranmidahn]], [[Geir]]&lt;br /&gt;
|-&lt;br /&gt;
|September 22, 2020&lt;br /&gt;
|[[Skittering Death]]&lt;br /&gt;
|[[Sabina]], [[Cryosanthia]], [[Nels]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23, 2020&lt;br /&gt;
|[[Knight, Interupted]]&lt;br /&gt;
|[[Faranmidahn]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Artificer Pick-Ups]]&lt;br /&gt;
|[[Gadget]], [[Ashes]], [[Smythly]], [[Aya]], [[Aria]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Would you be young again?]]&lt;br /&gt;
|[[Cryosanthia]], [[Iuitl]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Sevenport Face, part 5]]&lt;br /&gt;
|[[Ashes]], [[Faranmidahn]], [[Lysos]], [[Sabina]], [[Soup]], [[Irshya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24, 2020&lt;br /&gt;
|[[Logger's Peril, part 2]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Randolf]], [[Rumbo]], [[Smuldur]]&lt;br /&gt;
|-&lt;br /&gt;
|September 25, 2020&lt;br /&gt;
|[[Home for a Think]]&lt;br /&gt;
|[[Cryosanthia]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26, 2020&lt;br /&gt;
|[[Haggling, part 6]]&lt;br /&gt;
|[[Ashes]], [[Baz|Baz da Ork]], [[Edinaz]], [[Josselyn]], [[Nels]]&lt;br /&gt;
|-&lt;br /&gt;
|September 27, 2020&lt;br /&gt;
|[[Of Cruelty and Kindness]]&lt;br /&gt;
|[[Alba]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Call to Dinner]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[You're Under Arrest]]&lt;br /&gt;
|[[Ashes]], [[Boshter]], [[Delilah]], [[Donna]], [[Edinaz]], [[Merek]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 28, 2020&lt;br /&gt;
|[[Smoking Barrels]]&lt;br /&gt;
|[[Cryosanthia]], [[Geir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Green Cheese and Quail]]&lt;br /&gt;
|[[Ashes]], [[Gadget]], [[Murder]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Senile Delivery]]&lt;br /&gt;
|[[Gadget]], [[Zelany]], [[Wu]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mean and Green, epilogue]]&lt;br /&gt;
|[[Ashes]], [[Asmli]], [[Delilah]], [[Donna]], [[Strike]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29, 2020&lt;br /&gt;
|[[You Can't Handle the Tooth]]&lt;br /&gt;
|[[Katsuro]], [[Mercy]], [[Wu]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===October===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|October 1, 2020&lt;br /&gt;
|[[Logger's Peril, part 3]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Randolf]], [[Rumbo]], [[Smuldur]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Resurrectionist Meeting The First]]&lt;br /&gt;
|[[Seldan]], [[Iuitl]], [[Geir]], [[Stirling]], [[Stjepan]], [[Randolf]], [[Rumbo]], [[Aya]], [[Merek]], [[Mikilos]] (DM: Whirlpool)&lt;br /&gt;
|-&lt;br /&gt;
|October 4, 2020&lt;br /&gt;
|[[Under Pressure]]&lt;br /&gt;
|[[Faranmidahn]], [[Cryosanthia]], [[Seldan]], [[Aya]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 5, 2020&lt;br /&gt;
|[[The Unfinished Duet, Part 2 ]]&lt;br /&gt;
|[[Ashes]], [[Merek]], [[Seldan]], [[Silmeria]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2020&lt;br /&gt;
|[[Meeting at Ma Rosie's]]&lt;br /&gt;
|[[Ashes]], [[Elyanna]], [[Tae]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|October 7, 2020&lt;br /&gt;
|[[What Did Your Paladin Eyes See?]]&lt;br /&gt;
|[[Seldan]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|October 8, 2020&lt;br /&gt;
|[[Scribers of the Storm]]&lt;br /&gt;
|[[Faranmidahn]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[These Boots Are Made For... something]]&lt;br /&gt;
|[[Mercy]], [[Rumbo]], [[Ashes]], [[Iuitl]], [[Tenoc]], [[Soup]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Gilded Seahorse]]&lt;br /&gt;
|[[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 9, 2020&lt;br /&gt;
|[[The Grabby Hands Grab all they Can]]&lt;br /&gt;
|[[Wu]], [[Katsuro]], [[Tenoc]], [[Gadget]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11, 2020&lt;br /&gt;
|[[Trick or Treat 1]]&lt;br /&gt;
|[[Venom]], [[Gregor]], [[Aimarra]], [[Gadget]], [[Shilde]], [[Imane]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12, 2020&lt;br /&gt;
|[[Trick or Treat 2]]&lt;br /&gt;
|[[Gregor]], [[Tenoc]], [[Randolf]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, Part 3]]&lt;br /&gt;
|[[Ashes]], [[Merek]], [[Seldan]], [[Silmeria]], [[Elyanna]], [[Edinaz]], [[Vespasian]], [[Disaster]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Timely Intervention, part 1]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]], [[Baz|Baz da Ork]], [[Magnus]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14, 2020&lt;br /&gt;
|[[Trick or Treat 3]]&lt;br /&gt;
|[[Nels]], [[Sabina]], [[Lucy]], [[Braelnoir]], [[Morgan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 15, 2020&lt;br /&gt;
|[[Trick or Treat 4]]&lt;br /&gt;
|[[Merek]], [[Tenoc]], [[Morgan]], [[Gregor]], [[Kira]], [[Molly]], [[Mercy]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Haggered Appearances]]&lt;br /&gt;
|[[Cryosanthia]], [[MAC-B1G]], [[Braelnoir]], [[Darius]], [[Baz|Baz da Ork]]&lt;br /&gt;
|-&lt;br /&gt;
|October 18, 2020&lt;br /&gt;
|[[Comparing Notes]]&lt;br /&gt;
|[[Seldan]], [[Ashes]], [[Elyanna]], [[Merek]], [[Silmeria]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19, 2020&lt;br /&gt;
|[[Trick or Treat 5]]&lt;br /&gt;
|[[Merek]], [[Tenoc]], [[Mercy]], [[Nels]], [[Rumbo]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, Part 4]]&lt;br /&gt;
|[[Merek]], [[Seldan]], [[Ashes]], [[Aya]], [[Silmeria]], [[Elyanna]], [[Delilah]]&lt;br /&gt;
|-&lt;br /&gt;
|October 20, 2020&lt;br /&gt;
|[[Hold the Oil]]&lt;br /&gt;
|[[Darius]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Case Review]]&lt;br /&gt;
|[[Seldan]], [[Malik]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Animus Musings]]&lt;br /&gt;
|[[Cryosanthia]], [[Toha]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Logger's Peril, part 6]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2020&lt;br /&gt;
|[[The Other Girls]]&lt;br /&gt;
|[[Donna]], [[Elyanna]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|October 22, 2020&lt;br /&gt;
|[[Hot to Shot]]&lt;br /&gt;
|[[Ashes]], [[Gadget]], [[Irshya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Haggered Appearances, part 2]]&lt;br /&gt;
|[[Baz|Baz da Ork]], [[MAC-B1G]], [[Braelnoir]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Exit Wounds]]&lt;br /&gt;
|[[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2020&lt;br /&gt;
|[[Cold Trail]]&lt;br /&gt;
|[[Tae]], [[Aya]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25, 2020&lt;br /&gt;
|[[Trick or Treat 6]]&lt;br /&gt;
|[[Tenoc]], [[Jaen]], [[Strike]], [[Geir]], [[Rocky]]&lt;br /&gt;
|-&lt;br /&gt;
|October 26, 2020&lt;br /&gt;
|[[The Unfinished Duet, part 5]]&lt;br /&gt;
|[[Merek]], [[Ashes]], [[Donna]], [[Elyanna]], [[Seldan]], [[Delilah]]&lt;br /&gt;
|-&lt;br /&gt;
|October 28, 2020&lt;br /&gt;
|[[Ill Met in the Market]]&lt;br /&gt;
|[[Aya]], [[Braelnoir]], [[Cryosanthia]], [[Merek]], [[Molly]], [[Rumbo]], [[Sabina]], [[Serene]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 29, 2020&lt;br /&gt;
|[[Lily's First Flight]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]], [[Xasany]], [[Mercy]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Not Cat for Dinner]]&lt;br /&gt;
|[[Irshya]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===November===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|November 1, 2020&lt;br /&gt;
|[[In which there is an Erector Set]]&lt;br /&gt;
|[[Cryosanthia]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[In which worms and horses are discussed]]&lt;br /&gt;
|[[Elyanna]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2020&lt;br /&gt;
|[[Lizards playing Rugby]]&lt;br /&gt;
|[[Cryosanthia]], [[Tenoc]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, part 6]]&lt;br /&gt;
|[[Ashes]], [[Boshter]], [[Delilah]], [[Donna]], [[Elyanna]], [[Merek]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|November 3, 2020&lt;br /&gt;
|[[A mask, a scone, and a slice of orange]]&lt;br /&gt;
|[[Cryosanthia]], [[Sabina]], [[Aya]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 4, 2020&lt;br /&gt;
|[[Faranmermaidahn]]&lt;br /&gt;
|[[Cryosanthia]], [[Sabina]], [[Faranmidahn]], [[Aya]], [[Irshya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Logger's Peril, part 7]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|November 5, 2020&lt;br /&gt;
|[[Wooden Masks and Iron Women]]&lt;br /&gt;
|[[Sabina]], [[Cryosanthia]], [[Elleandra]], [[Faranmidahn]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[There Are No Rats in the Cellar]]&lt;br /&gt;
|[[Celeste]], [[Imane]], [[Venom]], [[Wu]]&lt;br /&gt;
|-&lt;br /&gt;
|November 6, 2020&lt;br /&gt;
|[[Haggered Appearances, part 3]]&lt;br /&gt;
|[[Cryosanthia]], [[MAC-B1G]], [[Braelnoir]], [[Baz|Baz da Ork]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Lizard Earring, Golem and Wine]]&lt;br /&gt;
|[[Ashes]], [[Toha]], [[Tae]]&lt;br /&gt;
|-&lt;br /&gt;
|November 7, 2020&lt;br /&gt;
|[[After Vespers before Compline]]&lt;br /&gt;
|[[Kira]], [[Seldan]], [[Imane]], [[Ashes]], [[Arsia]], [[Wu]], [[Quilani]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[An Ill Chill Wind]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|November 8, 2020&lt;br /&gt;
|[[An Ill Chill Wind, part 2]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|November 9, 2020&lt;br /&gt;
|[[Eviction Notice, part 1]]&lt;br /&gt;
|[[Aimarra]], [[Glasha]], [[Mercy]], [[Tenoc]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, part 7]]&lt;br /&gt;
|[[Ashes]], [[Donna]], [[Merek]], [[Elyanna]], [[Delilah]]&lt;br /&gt;
|-&lt;br /&gt;
|November 10, 2020&lt;br /&gt;
|[[An Ill Chill Wind, part 3]]&lt;br /&gt;
|[[Braelnoir]], [[MAC-B1G]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Secret in Merkabah]]&lt;br /&gt;
|[[Aurala]], [[Merek]], [[Morgan]], [[Seldan]], [[Serene]], [[Stirling]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2020&lt;br /&gt;
|[[Logger's Peril, part 8]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Randolf]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|November 12, 2020&lt;br /&gt;
|[[Eviction Notice, part 2]]&lt;br /&gt;
|[[Aimarra]], [[Glasha]], [[Mercy]], [[Tenoc]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, part 8]]&lt;br /&gt;
|[[Ashes]], [[Donna]], [[Merek]], [[Elyanna]], [[Delilah]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2020&lt;br /&gt;
|[[Lily flies a Kite]]&lt;br /&gt;
|[[Cryosanthia]], [[Thurid]], [[Un'eth]], [[Imane]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2020&lt;br /&gt;
|[[Sunday Social Fight Night]]&lt;br /&gt;
|[[Ashes]], [[Thurid]], [[Kira]], [[Pasithea]], [[Iuitl]], [[Morgan]], [[Edinaz]], [[Rumbo]], [[Shalethiste]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2020&lt;br /&gt;
|[[An Offer You Can Refuse]]&lt;br /&gt;
|[[Ashes]], [[Sabina]], Rupi&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, part 9]]&lt;br /&gt;
|[[Ashes]], [[Donna]], [[Merek]], [[Elyanna]], [[Delilah]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|November 17, 2020&lt;br /&gt;
|[[What the Wind Blows In]]&lt;br /&gt;
|[[Ashes]], [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Secret in Merkabah pt 2]]&lt;br /&gt;
|[[Aurala]], [[Merek]], [[Morgan]], [[Seldan]], [[Serene]], [[Stirling]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2020&lt;br /&gt;
|[[Colosseum Wrestling Wednesday]]&lt;br /&gt;
|[[Venom]], [[Thurid]], [[Kira]], [[Mercy]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Logger's Peril, part 9]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Randolf]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2020&lt;br /&gt;
|[[Sports Festival]]&lt;br /&gt;
|[[Thurid]], [[Merek]], [[Cryosanthia]], [[Sabina]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Haggered Appearances, part 4]]&lt;br /&gt;
|[[Cryosanthia]], [[MAC-B1G]], [[Braelnoir]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|November 20, 2020&lt;br /&gt;
|[[Man in a Bottle]]&lt;br /&gt;
|[[Gadget]], [[Thurid]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Glutton Mutton]]&lt;br /&gt;
|[[Aimarra]], [[Jaen]], [[Pasithea]]&lt;br /&gt;
|-&lt;br /&gt;
|November 21, 2020&lt;br /&gt;
|[[The Relative Danger of Gnomes]]&lt;br /&gt;
|[[Rumbo]], [[Thurid]], [[Cryosanthia]], [[Gadget]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[I want everyone to be happy]]&lt;br /&gt;
|[[Cryosanthia]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2020&lt;br /&gt;
|[[DEVA AF FFS]]&lt;br /&gt;
|[[Merek]], [[Geir]], [[Kira]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2020&lt;br /&gt;
|[[Welcome Silence]]&lt;br /&gt;
|[[Geir]], [[Sjach]], [[Un'eth]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, part 10]]&lt;br /&gt;
|[[Ashes]], [[Delilah]], [[Donna]], [[Elyanna]], [[Merek]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2020&lt;br /&gt;
|[[Hunter's Market]]&lt;br /&gt;
|[[Aimarra]], [[Tawyse]], [[Sjach]], [[Cryosanthia]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Secret in Merkabah pt3]]&lt;br /&gt;
|[[Aurala]], [[Merek]], [[Seldan]], [[Serene]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 25, 2020&lt;br /&gt;
|[[Shards of Animus Hunt: Dragonier]]&lt;br /&gt;
|[[Iskandar]], [[Mikilos]], [[Rhar]], [[Tiasa]], [[Stjepan]] &lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2020&lt;br /&gt;
|[[Tomes, Masks and Kobold Bowling]]&lt;br /&gt;
|[[Cryosanthia]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2020&lt;br /&gt;
|[[Arcane Signets and Snapdragon Fireworks]]&lt;br /&gt;
|[[Cryosanthia]], [[Mikilos]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Glutton Mutton, part 2]]&lt;br /&gt;
|[[Aimarra]], [[Thurid]], [[Tawyse]], [[Tenoc]], [[Glasha]], [[Havi]], [[Pasithea]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2020&lt;br /&gt;
|[[DEVA AF FFS, part 2]]&lt;br /&gt;
|[[Ashes]], [[Shalethiste]], [[Havi]], [[Seldan]], [[Thurid]], [[Geir]], [[Merek]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===December===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 1st. 2020&lt;br /&gt;
|[[Warming up in the Tarrace]]&lt;br /&gt;
|[[Cryosanthia]], [[Sjach]], [[Sabina]], [[Irshya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Secret in Merkabah pt 4]]&lt;br /&gt;
|[[Aurala]], [[Merek]], [[Morgan]], [[Seldan]], [[Serene]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 2nd. 2020&lt;br /&gt;
|[[Logger's Peril, part 10]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Randolf]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3rd. 2020&lt;br /&gt;
|[[Haggered Appearances, part 5]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Baz|Baz da Ork]], [[Edinaz]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Waywalkers visit the Tarrace]]&lt;br /&gt;
|[[Faranmidahn]], [[Irshya]], [[Ashes]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|December 4th. 2020&lt;br /&gt;
|[[Fortuitous Goblintown Meeting]]&lt;br /&gt;
|[[Culix]], [[Merek]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A trajic romance in Mictlan]]&lt;br /&gt;
|[[Cryosanthia]], [[Sjach]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Shards of Animus Hunt: Dragonier pt 2]]&lt;br /&gt;
|[[Iskandar]], [[Iuitl]], [[Rhar]], [[Stjepan]] &lt;br /&gt;
|-&lt;br /&gt;
|December 5th. 2020&lt;br /&gt;
|[[Glutton Mutton, part 3]]&lt;br /&gt;
|[[Thurid]], [[Pasithea]], [[Havi]], [[Tenoc]], [[Glasha]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6th. 2020&lt;br /&gt;
|[[DEVA AF FFS, part 3]]&lt;br /&gt;
|[[Thurid]], [[Shalethiste]], [[Havi]], [[Seldan]], [[Thurid]], [[Geir]], [[Merek]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th. 2020&lt;br /&gt;
|[[Clockwork Catastrophy]]&lt;br /&gt;
|[[Rumbo]], [[Havi]], [[Choler]], [[Glasha]], [[Tommy]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8th, 2020&lt;br /&gt;
|[[The Unfinished Duet, part 11]]&lt;br /&gt;
|[[Ashes]], [[Delilah]], [[Donna]], [[Merek]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2020&lt;br /&gt;
|[[Two Knights in the Soup]]&lt;br /&gt;
|[[Knightmare]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Wicked Stirrings, part 1]]&lt;br /&gt;
|[[Tenoc]], [[Pasithea]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 10th. 2020&lt;br /&gt;
|[[Logger's Peril, part 11]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Randolf]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Haggered Appearances, part 6]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Edinaz]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th. 2020&lt;br /&gt;
|[[Peacocks in the Lower Market]]&lt;br /&gt;
|[[Sandy]], [[Sabina]], [[Morgan]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13th. 2020&lt;br /&gt;
|[[Caldera Saute, part 1]]&lt;br /&gt;
|[[Thorn]], [[Vance]], [[Thurid]], [[Shaelthiste]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14th. 2020&lt;br /&gt;
|[[Wicked Stirrings, part 2]]&lt;br /&gt;
|[[Tenoc]], [[Pasithea]], [[Paenitia]], [[Vance]], [[Knightmare]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, part 12]]&lt;br /&gt;
|[[Ashes]], [[Elyanna]], [[Donna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|December 15th. 2020&lt;br /&gt;
|[[Caldera Saute, part 2]]&lt;br /&gt;
|[[Shalethiste]], [[Thurid]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Knights at Night]]&lt;br /&gt;
|[[Ezil]], [[Paenitia]], [[Pasithea]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Secret in Merkabah pt5]]&lt;br /&gt;
|[[Merek]], [[Morgan]], [[Seldan]], [[Stirling]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th. 2020&lt;br /&gt;
|[[Snow Knights]]&lt;br /&gt;
|[[Pasithea]], [[Paenitia]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th. 2020&lt;br /&gt;
|[[Logger's Peril, part 12]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Randolf]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Caldera Saute, part 3]]&lt;br /&gt;
|[[Shalethiste]], [[Thurid]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Haggered Appearances, part 7]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Baz|Baz da Ork]], [[Edinaz]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th. 2020&lt;br /&gt;
|[[DEVA - Seldan's Inquest]]&lt;br /&gt;
|[[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Resurectionists roasting on an Open Fire]]&lt;br /&gt;
|[[Morgan]], [[Thorn]], [[Pasithea]], [[Cryosanthia]], [[Merek]], [[Aya]], [[Stjepan]], [[Tenoc]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20th. 2020&lt;br /&gt;
|[[DEVA AF FFS, Part 4]]&lt;br /&gt;
|[[Thurid]], [[Merek]], [[Shalethiste]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|December 21st. 2020&lt;br /&gt;
|[[Wicked Stirrings, part 3]]&lt;br /&gt;
|[[Thorn]], [[Tenoc]], [[Paenitia]], [[Pasithea]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, part 13]]&lt;br /&gt;
|[[Merek]], [[Seldan]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22nd. 2020&lt;br /&gt;
|[[A Secret in Merkabah pt6]]&lt;br /&gt;
|[[Merek]], [[Morgan]], [[Seldan]], [[Stirling]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd. 2020&lt;br /&gt;
|[[We Wish you a Murdery Korsmas]]&lt;br /&gt;
|[[Cryosanthia]], [[Merek]], [[Durrankar]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24th. 2020&lt;br /&gt;
|[[Haggered Appearances, part 8]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]], [[Baz|Baz da Ork]], [[MAC-B1G]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26th. 2020&lt;br /&gt;
|[[Mangoes and Bacon]]&lt;br /&gt;
|[[Cryosanthia]], [[Durrankar]], [[Tenoc]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 27th. 2020&lt;br /&gt;
|[[DEVA AF FFS, Part 5]]&lt;br /&gt;
|[[Havi]], [[Morgan]], [[Sasha]], [[Seldan]], [[Shalethiste]], [[Thurid]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29th, 2020&lt;br /&gt;
|[[A Secret in Merkabah pt 7]]&lt;br /&gt;
|[[Merek]], [[Morgan]], [[Seldan]], [[Stirling]], [[Stjepan]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 30th, 2020&lt;br /&gt;
|[[Outta touch Outta time]]&lt;br /&gt;
|[[Mikilos]], [[Halani]], [[Cryosanthia]], [[Tenoc]], [[Merek]], [[Shara]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31th, 2020&lt;br /&gt;
|[[Haggered Appearances, part 9]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==2021 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 01, 2021&lt;br /&gt;
|[[Wicked Stirrings, part 4]]&lt;br /&gt;
|[[Aimarra]], [[Knightmare]], [[Paenitia]], [[Pasithea]]&lt;br /&gt;
|-&lt;br /&gt;
|January 02, 2021&lt;br /&gt;
|[[The Witch of Felwood]]&lt;br /&gt;
|[[Sjach]], [[Thorn]], [[Aimarra]], [[Alba]]&lt;br /&gt;
|-&lt;br /&gt;
|January 03, 2021&lt;br /&gt;
|[[DEVA AF FFS, Part 6]]&lt;br /&gt;
|[[Seldan]], [[Thurid]], [[Sasha]], [[Brand]], [[Havi]], [[Shalethiste]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|January 04, 2021&lt;br /&gt;
|[[DEVA AF - War Crimes]]&lt;br /&gt;
|[[Seldan]], [[Thurid]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Black Diamond, Part 1]]&lt;br /&gt;
|[[Merek]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 05, 2021&lt;br /&gt;
|[[A Secret in Merkabah Pt 8]]&lt;br /&gt;
|[[Merek]], [[Morgan]], [[Seldan]], [[Serene]], [[Stirling]], [[Stjepan]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Sticky Kiss]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Morgan]], [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 06, 2021&lt;br /&gt;
|[[Sausages on Top]]&lt;br /&gt;
|[[Linwen]], [[Cryosanthia]], [[Thurid]], [[Pasithea]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Weather Downcast]]&lt;br /&gt;
|[[Ashes]], [[Elyanna]], [[Merek]], [[Shara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 07, 2021&lt;br /&gt;
|[[Wicked Stirrings, part 5]]&lt;br /&gt;
|[[Paenitia]], [[Pasithea]], [[Knightmare]], [[Brand]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Baz in da Fernwood]]&lt;br /&gt;
|[[Baz|Baz da Ork]], [[Ashes]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Haggered Appearances, part 10]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]], [[Baz|Baz da Ork]], [[MAC-B1G]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Girl Talk]]&lt;br /&gt;
|[[Braelnoir]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|January 09, 2021&lt;br /&gt;
|[[The Laughing Dog and No One]]&lt;br /&gt;
|[[Paenitia]], [[Sabina]], [[Brand]], [[Culix]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2021&lt;br /&gt;
|[[DEVA AF FFS, Part 7]]&lt;br /&gt;
|[[Thurid]], [[Shalethiste]], [[Merek]], [[Brand]], [[Sasha]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[OOC Town Hall, System Announcement]]&lt;br /&gt;
|Logger: Landslide&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2021&lt;br /&gt;
|[[A Secret in Merkabah pt 9]]&lt;br /&gt;
|[[Merek]], [[Morgan]], [[Seldan]], [[Serene]], [[Stirling]], [[Stjepan]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2021&lt;br /&gt;
|[[Clot Busting Part 1]]&lt;br /&gt;
|[[Alexander]], [[Rocky]], [[Sark]], [[Shara]], [[Stena]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2021&lt;br /&gt;
|[[A Gap In Time (Part 1)]]&lt;br /&gt;
|[[Alexander]], [[Culix]], [[Disaster]], [[Lillianath]], [[Pasithea]], [[Rumbo]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2021&lt;br /&gt;
|[[Stone Talon Panacea, Part 1]]&lt;br /&gt;
|[[Thurid]], [[Shalethiste]], [[Rocky]], [[Tenoc]], [[Geir]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2021&lt;br /&gt;
|[[Griva, Guess what we found?]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Aya]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Black Diamond, Part 2]]&lt;br /&gt;
|[[Merek]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 19, 2021&lt;br /&gt;
|[[Stone Talon Panacea, Part 2]]&lt;br /&gt;
|[[Thurid]], [[Tenoc]], [[Brand]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Secret in Merkabah pt 10]]&lt;br /&gt;
|[[Merek]], [[Seldan]], [[Serene]], [[Stirling]], [[Stjepan]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2021&lt;br /&gt;
|[[Clot Busters, Part 2]]&lt;br /&gt;
|[[Rocky]], [[Sark]], [[Shara]], [[Stena]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Meetup: Knights! Part 1]]&lt;br /&gt;
|[[Faranmidahn]], [[Tenoc]], [[Knightmare]], [[Paenitia]], [[Soup]], Manny&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2021&lt;br /&gt;
|[[Stone Talon Panacea, Part 3]]&lt;br /&gt;
|[[Thurid]], [[Elyanna]], [[Hades]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2021&lt;br /&gt;
|[[Charming Staff and Catching Up]]&lt;br /&gt;
|[[Braelnoir]], [[Cesran]], [[Morgan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2021&lt;br /&gt;
|[[Battle and Honour are Difficult Lovers]]&lt;br /&gt;
|[[Knightmare]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2021&lt;br /&gt;
|[[Stone Talon Panacea, Part 4]]&lt;br /&gt;
|[[Thurid]], [[Elyanna]], [[Tenoc]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2021&lt;br /&gt;
|[[The Black Diamond, Part 3]]&lt;br /&gt;
|[[Merek]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2021&lt;br /&gt;
|[[Not So Itsy Bitsy]]&lt;br /&gt;
|[[Verasyn]], [[Rocky]], [[Venom]], [[Stena]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Stone Talon Panacea, Part 5]]&lt;br /&gt;
|[[Thurid]], [[Elyanna]], [[Tenoc]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Secret in Merkabah pt 11]]&lt;br /&gt;
|[[Merek]], [[Morgan]], [[Seldan]], [[Serene]], [[Stjepan]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2021&lt;br /&gt;
|[[Meetup: Knights! Part 2]]&lt;br /&gt;
|[[Faranmidahn]], [[Smythly]], [[Paenitia]], Manny, Bertelemi, &amp;lt;br&amp;gt;Yaerhiel, Mirielda, Alaziel, Tenzacatetl, Urag, Yowyss&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2021&lt;br /&gt;
|[[Stone Talon Panacea, Part 6]]&lt;br /&gt;
|[[Thurid]], [[Elyanna]], [[Tennoc]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2021&lt;br /&gt;
|[[A Gap In Time (Part 2)]]&lt;br /&gt;
|[[Culix]], [[Disaster]], [[Lillianath]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Ill Met in the Gardens]]&lt;br /&gt;
|[[Iuitl]], [[Ebonne]], [[Cryosanthia]], [[Merek]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2021&lt;br /&gt;
|[[The Hook and the Harpoon]]&lt;br /&gt;
|[[Ebonne]], [[Sandy]], [[Cryosanthia]], [[Braelnoir]], [[Edinaz]], [[Hades]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2021&lt;br /&gt;
|[[DEVA AF FFS, Part 8]]&lt;br /&gt;
|[[Thurid]], [[Elyanna]], [[Ebonne]], [[Merek]], [[Shalethiste]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===February===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 01, 2021&lt;br /&gt;
|[[The Highwaywomen, part 1]]&lt;br /&gt;
|[[Aimarra]], [[Ebonne]], [[Paenitia]], [[Smuldur]], [[Tommy]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, part 14]]&lt;br /&gt;
|[[Merek]], [[Boshter]], [[Ashes]], [[Elyanna]], [[Donna]]&lt;br /&gt;
|-&lt;br /&gt;
|February 02, 2021&lt;br /&gt;
|[[The Highwaywomen, part 2]]&lt;br /&gt;
|[[Aimarra]], [[Ebonne]], [[Paenitia]], [[Smuldur]], [[Alexander]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Akorinil's Request]]&lt;br /&gt;
|[[Alexander]], [[Nasrin]], [[Knightmare]], [[Paenitia]], [[Lysos]], [[Hades]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 03, 2021&lt;br /&gt;
|[[Brassbringer's Request]]&lt;br /&gt;
|[[Disaster]], [[Knightmare]], [[Lillianath]], [[Lyme]], [[Molly]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 04, 2021&lt;br /&gt;
|[[Who is this Man?]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Iskandar]], [[Mikilos]], [[Merek]], [[Sophia]], [[Cesran]], [[Caim]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 05, 2021&lt;br /&gt;
|[[Traveller's Day]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Caim]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Gap In Time (Part 3)]]&lt;br /&gt;
|[[Alexander]], [[Culix]], [[Disaster]], [[Lillianath]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 08, 2021&lt;br /&gt;
|[[Feathered Menace, Part 1]]&lt;br /&gt;
|[[Sark]], [[Pelka]], [[Glasha]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Feathered Menace, Part 2]]&lt;br /&gt;
|[[Hades]], [[Glasha]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Feathered Menace, Part 3]]&lt;br /&gt;
|[[Rocky]], [[Glasha]], [[Hades]], [[Pelka]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Brassbringer's Request pt 2]]&lt;br /&gt;
|[[Disaster]], [[Ebonne]], [[Knightmare]], [[Lillianath]], [[Lyme]], [[Molly]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, part 15]]&lt;br /&gt;
|[[Ashes]], [[Elyanna]], [[Donna]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 09, 2021&lt;br /&gt;
|[[A Secret in Merkabah pt 12]]&lt;br /&gt;
|[[Merek]], [[Morgan]], [[Seldan]], [[Serene]], [[Stirling]], [[Stjepan]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 10, 2021&lt;br /&gt;
|[[Home Security]]&lt;br /&gt;
|[[Cryosanthia]], [[Mikilos]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 11, 2021&lt;br /&gt;
|[[Tetra Disaster, part 1]]&lt;br /&gt;
|[[Sabina]], [[Ashes]], [[Faranmidahn]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 14, 2021&lt;br /&gt;
|[[DEVA AF FFS, part 9]]&lt;br /&gt;
|[[Thurid]], [[Merek]], [[Seldan]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Wedding in Veyshan, part 1]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 15, 2021&lt;br /&gt;
|[[Brassbringer's Request pt 3]]&lt;br /&gt;
|[[Knightmare]], [[Lillianath]], [[Lyme]], [[Molly]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Giggles the Gnoll]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 16, 2021&lt;br /&gt;
|[[Fernwood Organ Tuning]]&lt;br /&gt;
|[[Ashes]], [[Gadget]], [[Knightmare]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Tetra Disaster, part 2]]&lt;br /&gt;
|[[Ashes]], [[Faranmidahn]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Secret in Merkabah pt 13]]&lt;br /&gt;
|[[Cesran]], [[Merek]], [[Morgan]], [[Seldan]], [[Serene]], [[Stirling]], [[Stjepan]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 17, 2021&lt;br /&gt;
|[[Look Upon my Works]]&lt;br /&gt;
|[[Cryosanthia]], [[Tenoc]], [[Mikilos]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 18, 2021&lt;br /&gt;
|[[Execution Day]]&lt;br /&gt;
|[[Bannon]], [[Mikilos]], [[Donna]], [[Ashes]], [[Elyanna]], [[Merek]], [[Edinaz]], [[Craft]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 21, 2021&lt;br /&gt;
|[[DEVA AF FFS, part 10]]&lt;br /&gt;
|[[Thurid]], [[Tenoc]], [[Kira]], [[Shalethiste]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 22, 2021&lt;br /&gt;
|[[Meeting  Mahuikaa]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Brassbringer's Request pt 4]]&lt;br /&gt;
|[[Disaster]], [[Knightmare]], [[Lillianath]], [[Lyme]], [[Molly]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 23, 2021&lt;br /&gt;
|[[A Secret in Merkabah pt 14]]&lt;br /&gt;
|[[Cesran]], [[Merek]], [[Morgan]], [[Seldan]], [[Serene]], [[Stjepan]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 24, 2021&lt;br /&gt;
|[[Lost Livestock, part 1]]&lt;br /&gt;
|[[Katsuro]], [[Paenitia]], [[Carver]], [[Mercy]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 26, 2021&lt;br /&gt;
|[[Wild Information]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Merek]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 28, 2021&lt;br /&gt;
|[[DEVA AF FFS, part 11]]&lt;br /&gt;
|[[Thurid]], [[Mikilos]], [[Shalethiste]], [[Merek]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 01, 2021&lt;br /&gt;
|[[Lost Livestock, part 2]]&lt;br /&gt;
|[[Katsuro]], [[Paenitia]], [[Pasithea]], [[Mercy]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Great Many Pieces]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Brassbringer's Request pt 5]]&lt;br /&gt;
|[[Knightmare]], [[Lillianath]], [[Lyme]], [[Molly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 03, 2021&lt;br /&gt;
|[[Crypt of Osorin, part 1]]&lt;br /&gt;
|[[Glasha]], [[Smuldur]], [[Aimarra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 07, 2021&lt;br /&gt;
|[[DEVA AF FFS, part 12]]&lt;br /&gt;
|[[Thurid]], [[Tenoc]], [[Seldan]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|March 08, 2021&lt;br /&gt;
|[[Waylaid, Part 1]]&lt;br /&gt;
|[[Ashes]], [[Sabina]], [[MAC-B1G]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Be at Peace]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2021&lt;br /&gt;
|[[Fallon's Findings]]&lt;br /&gt;
|[[Braelnoir]], [[Cesran]], [[Cryosanthia]], [[Fallon]], [[Merek]], [[Seldan]], [[Iuitl]]&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2021&lt;br /&gt;
|[[Were you There?]]&lt;br /&gt;
|[[Cryosanthia]], [[Merek]], [[Rigby]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[You're Free to Go]]&lt;br /&gt;
|[[Mikilos]], [[Cryosanthia]], [[Valadhiel]], [[Bannon]], [[Braelnoir]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2021&lt;br /&gt;
|[[Deadly Delicacies]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Sjach]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Eyes of the Pursuer]]&lt;br /&gt;
|[[Paenitia]], [[Jozi]], [[Aimarra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2021&lt;br /&gt;
|[[Crypt of Osorin, part 2]]&lt;br /&gt;
|[[Glasha]], [[Smuldur]], [[Aimarra]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[In to the Grey Halls]]&lt;br /&gt;
|[[Ashes]], [[Elyanna]], [[Delilah]], [[Donna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|March 16, 2021&lt;br /&gt;
|[[Ill Met in the Fernwood]]&lt;br /&gt;
|[[Sabina]], [[Cryosanthia]], [[Isilme]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 17, 2021&lt;br /&gt;
|[[Family Matters, part 1]]&lt;br /&gt;
|[[Aimarra]], [[Donna]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Baz in da Tarr-RARR-Racy]]&lt;br /&gt;
|[[Baz|Baz da Ork]], [[Venom]], [[Paenitia]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2021&lt;br /&gt;
|[[A Whip and Chains]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2021&lt;br /&gt;
|[[Resurrectionist Meeting the Fourth ]]&lt;br /&gt;
|[[Cryosanthia]], [[Stjepan]], [[Ravenstongue]], [[Fallon]], [[Seldan]],&amp;lt;br&amp;gt; [[Aya]], [[Molly]], [[Serene]], [[Merek]], [[Skribbles]], [[Imane]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2021&lt;br /&gt;
|[[DEVA AF FFS, part 13]]&lt;br /&gt;
|[[Thurid]], [[Tenoc]], [[Merek]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RENEW THE PACT]]&lt;br /&gt;
|[[Aya]], [[Fallon]], [[Sophia]], [[Merek]], [[Braelnoir]], [[Cryosanthia]], [[Stjepan]]&amp;lt;br&amp;gt;[[Silmeria]], [[Seldan]], [[Cesran]], [[Skribbles]], [[Ravenstongue]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2021&lt;br /&gt;
|[[Crypt of Osorin, part 3]]&lt;br /&gt;
|[[Glasha]], [[Smuldur]], [[Aimarra]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Animus Egg]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Psychopomp in the Hot Springs]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2021&lt;br /&gt;
|[[The Golden Calf]]&lt;br /&gt;
|[[Gadget]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A cat, a crossbow, a sword and a Shard]]&lt;br /&gt;
|[[Mikilos]], [[Braelnoir]], [[Cryosanthia]], [[Aya]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2021&lt;br /&gt;
|[[Family Matters, part 2]]&lt;br /&gt;
|[[Aimarra]], [[Donna]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 26, 2021&lt;br /&gt;
|[[Grauthis the Griever]]&lt;br /&gt;
|[[Seldan]], [[Aya]], [[Cryosanthia]], [[Sabina]], [[Sophia]], [[Braelnoir]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|March 28, 2021&lt;br /&gt;
|[[Renew the Pact: N'pacier Atol'ciel]]&lt;br /&gt;
|[[Thurid]], [[Braelnoir]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|March 29, 2021&lt;br /&gt;
|[[Just a Memory]]&lt;br /&gt;
|[[Cryosanthia]], [[Venom]], [[Stjepan]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Family Matters, part 3]]&lt;br /&gt;
|[[Aimarra]], [[Donna]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Octopus Magus]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|March 30, 2021&lt;br /&gt;
|[[Baz's first Bath-Day!]]&lt;br /&gt;
|[[Baz|Baz da Ork]], [[Cryosanthia]], [[Sabina]], [[Culix]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[How Well do you Know Someone?]]&lt;br /&gt;
|[[Cryosanthia]], [[Stjepan]], [[Toha]], [[Silmeria]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2021&lt;br /&gt;
|[[Renew the Pact: N'pacier Atol'ciel, p2]]&lt;br /&gt;
|[[Thurid]], [[Braelnoir]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Curious Request]]&lt;br /&gt;
|[[Ashes]], [[Silmeria]], [[Zaxx]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 1, 2021&lt;br /&gt;
|[[Crypt of Osorin, part 4]]&lt;br /&gt;
|[[Glasha]], [[Smuldur]], [[Aimarra]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Food for Thought]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2021&lt;br /&gt;
|[[Delicate White Wings]]&lt;br /&gt;
|[[Cryosanthia]], [[Ravenstongue]], [[Shalethiste]], [[Aya]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2021&lt;br /&gt;
|[[You're Not Staff]]&lt;br /&gt;
|[[Culix]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|April 5, 2021&lt;br /&gt;
|[[Crypt of Osorin, part 5]]&lt;br /&gt;
|[[Glasha]], [[Smuldur]], [[Aimarra]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Nibbled to Death by Ducks]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|April 6, 2021&lt;br /&gt;
|[[Cysts on the Ley Lines]]&lt;br /&gt;
|[[Cesran]], [[Seldan]], [[Knightmare]], [[Fallon]], [[Cryosanthia]], [[Aya]], [[Merek]], [[Stjepan]], Griva (NPC) &lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2021&lt;br /&gt;
|[[Crypt of Osorin, part 6]]&lt;br /&gt;
|[[Glasha]], [[Smuldur]], [[Aimarra]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Curious Request, part 2]]&lt;br /&gt;
|[[Ashes]], [[Silmeria]], [[Zaxx]], [[Edinaz]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|April 8, 2021&lt;br /&gt;
|[[Renew the Pact: N'pacier Atol'ciel, p3]]&lt;br /&gt;
|[[Thurid]], [[Braelnoir]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|April 9, 2021&lt;br /&gt;
|[[Family Matters, part 4]]&lt;br /&gt;
|[[Aimarra]], [[Donna]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Asummit, Aby'ssa and Wings]]&lt;br /&gt;
|[[Cryosanthia]], [[Cesran]], [[Aryia]], [[Shalethiste]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2021&lt;br /&gt;
|[[Renew the Pact: N'pacier Atol'ciel, p4]]&lt;br /&gt;
|[[Thurid]], [[Braelnoir]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|April 12, 2021&lt;br /&gt;
|[[On the Threshold of Death]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|April 15, 2021&lt;br /&gt;
|[[The Story of Sufri'gan]]&lt;br /&gt;
|[[Cryosanthia]], [[Seyardu]], [[Sjach]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|April 16, 2021&lt;br /&gt;
|[[Rotten Rodents]]&lt;br /&gt;
|[[Ravendar]], [[Katsuro]], [[Imane]], [[Paenitia]], [[Torsten]], [[Knightmare]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2021&lt;br /&gt;
|[[Renew the Pact: N'pacier Atol'ciel, p5]]&lt;br /&gt;
|[[Thurid]], [[Braelnoir]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2021&lt;br /&gt;
|[[Night Sparring]]&lt;br /&gt;
|[[Shalethiste]], [[Stjepan]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|April 20, 2021&lt;br /&gt;
|[[Handle with Care]]&lt;br /&gt;
|[[Seyardu]], [[Cryosanthia]], [[Rocky]], [[Jozi]], [[Sasha]]&lt;br /&gt;
|-&lt;br /&gt;
|April 21, 2021&lt;br /&gt;
|[[Family Matters, part 5]]&lt;br /&gt;
|[[Aimarra]], [[Donna]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Curious Request, part 3]]&lt;br /&gt;
|[[Ashes]], [[Silmeria]], [[Zaxx]], [[Edinaz]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2021&lt;br /&gt;
|[[Renew the Pact: N'pacier Atol'ciel, p6]]&lt;br /&gt;
|[[Thurid]], [[Braelnoir]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2021&lt;br /&gt;
|[[Monsters]]&lt;br /&gt;
|[[Elyanna]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Althean Charity Work]]&lt;br /&gt;
|[[Aryia]], [[Cryosanthia]], [[Seyardu]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26, 2021&lt;br /&gt;
|[[Renew the Pact: Undocumented, part 1]]&lt;br /&gt;
|[[Paenitia]], [[Aryia]], [[Lillianath]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Debriefing the Dead]]&lt;br /&gt;
|[[Donna]], [[Delilah]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 27, 2021&lt;br /&gt;
|[[Renew the Pact: Undocumented, part 2]]&lt;br /&gt;
|[[Paenitia]], [[Aryia]], [[Lillianath]]&lt;br /&gt;
|-&lt;br /&gt;
|April 28, 2021&lt;br /&gt;
|[[Crypt of Osorin, part 7]]&lt;br /&gt;
|[[Glasha]], [[Smuldur]], [[Aimarra]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Curious Request, part 4]]&lt;br /&gt;
|[[Ashes]], [[Silmeria]], [[Edinaz]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Kickball and Catching Up]]&lt;br /&gt;
|[[Mikilos]], [[Cryosanthia]], [[Tenoc]], [[Braelnoir]], [[Seldan]], [[Liadra]], [[Stjepan]], [[Morgan]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2021&lt;br /&gt;
|[[Renewing the Research]]&lt;br /&gt;
|[[Cryosanthia]], [[Mikilos]], [[Venom]], [[Icarus]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30, 2021&lt;br /&gt;
|[[Road Rawrrriors]]&lt;br /&gt;
|[[Rocky]], [[Knightmare]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===May===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|May 2, 2021&lt;br /&gt;
|[[Renew the Pact: Ecclesia, part 1]]&lt;br /&gt;
|[[Ayria]], [[Aimarra]], [[Jozi]], [[Rigby]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3, 2021&lt;br /&gt;
|[[Renew the Pact: Undocumented, part 3]]&lt;br /&gt;
|[[Ayria]], [[Lillianath]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Campfire before the Storm]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2021&lt;br /&gt;
|[[Renew the Pact: Ecclesia, part 2]]&lt;br /&gt;
|[[Ayria]], [[Aimarra]], [[Jozi]], [[Rigby]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: The Hand of Asumit, p1]]&lt;br /&gt;
|[[Seldan]], [[Kravar]], [[Merek]], [[Cryosanthia]], [[Cesran]], [[Serene]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2021&lt;br /&gt;
|[[A Curious Request, part 5]]&lt;br /&gt;
|[[Ashes]], [[Silmeria]], [[Edinaz]], [[Lysos]], [[Baz|Baz da Ork]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2021&lt;br /&gt;
|[[Pulling Stitches]]&lt;br /&gt;
|[[Seyardu]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2021&lt;br /&gt;
|[[Renew the Pact: Ecclesia, part 3]]&lt;br /&gt;
|[[Ayria]], [[Jozi]], [[Rigby]]&lt;br /&gt;
|-&lt;br /&gt;
|May 10, 2021&lt;br /&gt;
|[[Infestation]]&lt;br /&gt;
|[[Aryia]], [[Katsuro]], [[Paenitia]], [[Pasithea]], [[Tommy]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Shopping List of the Dead]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The City of Alexandria vs Merek]]&lt;br /&gt;
|[[Merek]], [[Seldan]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2021&lt;br /&gt;
|[[Renew the Pact: Undocumented, part 4]]&lt;br /&gt;
|[[Ayria]], [[Lillianath]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: The Hand of Asumit, p2]]&lt;br /&gt;
|[[Seldan]], [[Kravar]], [[Merek]], [[Cryosanthia]], [[Cesran]], [[Serene]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2021&lt;br /&gt;
|[[A Curious Request, part 6]]&lt;br /&gt;
|[[Ashes]], [[Silmeria]], [[Edinaz]], [[Lysos]], [[Baz|Baz da Ork]]&lt;br /&gt;
|-&lt;br /&gt;
|May 13, 2021&lt;br /&gt;
|[[Family Matters, part 6]]&lt;br /&gt;
|[[Aimarra]], [[Donna]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Love Potion Number WHAT?]]&lt;br /&gt;
|[[Cryosanthia]], [[Mikilos]], [[Braelnoir]], [[Jedrek]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2021&lt;br /&gt;
|[[It's Just a Game]]&lt;br /&gt;
|[[Cryosanthia]], [[Aryia]], [[Culix]], [[Venom]], [[Pelka]]&lt;br /&gt;
|-&lt;br /&gt;
|May 15, 2021&lt;br /&gt;
|[[Band Name Here]]&lt;br /&gt;
|[[Cryosanthia]], [[Seyardu]], [[Aryia]], [[Mikilos]], [[Merek]], [[Toha]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2021&lt;br /&gt;
|[[Crypt of Osorin, part 8]]&lt;br /&gt;
|[[Glasha]], [[Smuldur]], [[Aimarra]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2021&lt;br /&gt;
|[[A Macabre Seeming, part 1]]&lt;br /&gt;
|[[Paenitia]], [[Aryia]], [[Pasithea]], [[Gadget]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Three Rocks at the Statue]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2021&lt;br /&gt;
|[[The Order of the Alabaster Animal]]&lt;br /&gt;
|[[Stjepan]], [[Ravenstongue]], [[Paenitia]], [[Seyardu]], [[Faranmidahn]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[No Accounting for Milk]]&lt;br /&gt;
|[[Sandy]], [[Sabina]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: The Hand of Asumit, p3]]&lt;br /&gt;
|[[Seldan]], [[Kravar]], [[Merek]], [[Cryosanthia]], [[Cesran]], [[Serene]], [[Karelin]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2021&lt;br /&gt;
|[[Swapping Stories]]&lt;br /&gt;
|[[Thurid]], [[Aryia]], [[Paenitia]], [[Seyardu]], [[Mikilos]], [[Seldan]], [[Braelnoir]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Curious Request, part 7]]&lt;br /&gt;
|[[Ashes]], [[Silmeria]], [[Edinaz]], [[Lysos]], [[Baz|Baz da Ork]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2021&lt;br /&gt;
|[[Family Matters, part 7]]&lt;br /&gt;
|[[Aimarra]], [[Donna]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|May 21, 2021&lt;br /&gt;
|[[Crypt of Osorin, part 9]]&lt;br /&gt;
|[[Knightmare]], [[Aimarra]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2021&lt;br /&gt;
|[[A Macabre Seeming, part 2]]&lt;br /&gt;
|[[Paenitia]], [[Aryia]], [[Pasithea]], [[Gadget]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Colour of Snow]]&lt;br /&gt;
|[[Paenitia]], [[Faranmidahn]], [[Seyardu]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 25, 2021&lt;br /&gt;
|[[Renew the Pact: The Hand of Asumit, p4]]&lt;br /&gt;
|[[Seldan]], [[Kravar]], [[Merek]], [[Cryosanthia]], [[Cesran]], [[Serene]], [[Karelin]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|May 26, 2021&lt;br /&gt;
|[[Crypt of Osorin, epilogue]]&lt;br /&gt;
|[[Knightmare]], [[Aimarra]], [[Paenitia]], [[Glasha]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Curious Request, part 8]]&lt;br /&gt;
|[[Ashes]], [[Silmeria]], [[Edinaz]], [[Lysos]], [[Baz|Baz da Ork]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2021&lt;br /&gt;
|[[Spinning a Web]]&lt;br /&gt;
|[[Aryia]], [[Faranmidahn]], [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Unwelcome to my Parlour]]&lt;br /&gt;
|[[Donna]], [[Delilah]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2021&lt;br /&gt;
|[[Future Heirloom Weapons]]&lt;br /&gt;
|[[Glasha]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: Time of our Lives, part 1]]&lt;br /&gt;
|[[Paenitia]], [[Rocky]], [[Aryia]], [[Seyardu]], [[Fallon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Where there's a whip]]&lt;br /&gt;
|[[Elyanna]], [[Merek]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|May 30, 2021&lt;br /&gt;
|[[Gauntlets Under Moonlight]]&lt;br /&gt;
|[[Braelnoir]], [[Rocky]], [[Seyardu]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 31, 2021&lt;br /&gt;
|[[Crossing that Bridge]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===June===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2021&lt;br /&gt;
|[[Renew the Pact: The Hand of Asumit, p5]]&lt;br /&gt;
|[[Seldan]], [[Kravar]], [[Merek]], [[Cryosanthia]], [[Cesran]], [[Serene]], [[Karelin]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|June 2, 2021&lt;br /&gt;
|[[A Curious Request, part 9, the End]]&lt;br /&gt;
|[[Ashes]], [[Silmeria]], [[Edinaz]], [[Lysos]], [[Baz|Baz da Ork]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2021&lt;br /&gt;
|[[Family Matters, part 8]]&lt;br /&gt;
|[[Aimarra]], [[Donna]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2021&lt;br /&gt;
|[[Wrestling for Angoron]]&lt;br /&gt;
|[[Thurid]], [[Aryia]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: Time of our Lives, part 2]]&lt;br /&gt;
|[[Paenitia]], [[Aryia]], [[Seyardu]], [[Fallon]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|June 5, 2021&lt;br /&gt;
|[[At Mithrala Merchandise with Morgan]]&lt;br /&gt;
|[[Cryosanthia]], [[Morgan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Shrieking 'Shroom Seaks]]&lt;br /&gt;
|[[Sandy]], [[Sabina]], [[Paenitia]], [[Ravenstongue]], [[Aryia]], [[Seyardu]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2021&lt;br /&gt;
|[[Bye Bye By-Catch]]&lt;br /&gt;
|[[Cryosanthia]], [[Aryia]], [[Seyardu]]&lt;br /&gt;
|-&lt;br /&gt;
|June 7, 2021&lt;br /&gt;
|[[Oh My Goatess]]&lt;br /&gt;
|[[Baolei]], [[Aryia]], [[Knightmare]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Legacy of Oversight]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|June 8, 2021&lt;br /&gt;
|[[Renew the Pact: The Hand of Asumit, p6]]&lt;br /&gt;
|[[Seldan]], [[Kravar]], [[Merek]], [[Cryosanthia]], [[Cesran]], [[Serene]], [[Karelin]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Polishing the People Skills]]&lt;br /&gt;
|[[Braelnoir]], [[Morgan]], [[Seyardu]], [[Paenitia]], [[Aryia]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 9, 2021&lt;br /&gt;
|[[Cold Iron Knuckles]]&lt;br /&gt;
|[[Aryia]], [[Cesran]], [[Cryosanthia]], [[Culix]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Reliquary of Ahazi, part 1]]&lt;br /&gt;
|[[Davienne]], [[Aryia]], [[Paenitia]], [[Venom]], [[Seyardu]], [[Ravendar]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|June 10, 2021&lt;br /&gt;
|[[Seafront Spectacle]]&lt;br /&gt;
|[[Cryosanthia]], [[Culix]], [[Aryia]], [[Smuldur]], [[Venom]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Researching Funeral Rites]]&lt;br /&gt;
|[[Cesran]], [[Cryosanthia]], [[Seyardu]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2021&lt;br /&gt;
|[[Renew the Pact: Time of our Lives, part 3]]&lt;br /&gt;
|[[Paenitia]], [[Aryia]], [[Seyardu]], [[Fallon]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|June 12, 2021&lt;br /&gt;
|[[Sketchy Waters, part 1]]&lt;br /&gt;
|[[Thurid]], [[Aryia]], [[Seyardu]], [[Seldan]], [[Cryosanthia]], [[Merek]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Sketchy Waters, part 2]]&lt;br /&gt;
|[[Merek]], [[Seldan]], [[Seyardu]], [[Cryosanthia]], [[Aryia]], [[Braelnoir]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 13, 2021&lt;br /&gt;
|[[Sketchy Waters, part 3]]&lt;br /&gt;
|[[Seldan]], [[Seyardu]], [[Aryia]], [[Merek]], [[Braelnoir]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 14, 2021&lt;br /&gt;
|[[Perchance to Fish]]&lt;br /&gt;
|[[Seldan]], [[Seyardu]], [[Merek]], [[Braelnoir]], [[Aya]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Pick up the Bones]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|June 15, 2021&lt;br /&gt;
|[[Renew the Pact: The Hand of Asumit, p7]]&lt;br /&gt;
|[[Seldan]], [[Kravar]], [[Merek]], [[Cryosanthia]], [[Cesran]], [[Serene]], [[Karelin]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|June 16, 2021&lt;br /&gt;
|[[Crossing the Line]]&lt;br /&gt;
|[[Aryia]], [[Cryosanthia]], [[Seldan]], [[Culix]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Chance to Fish]]&lt;br /&gt;
|[[Paenitia]], [[Dax]], [[Seyardu]], [[Merek]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Reliquary of Ahazi, part 2]]&lt;br /&gt;
|[[Dax]], [[Aryia]], [[Paenitia]], [[Venom]], [[Seyardu]], [[Ravendar]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2021&lt;br /&gt;
|[[Lily's War]]&lt;br /&gt;
|[[Cryosanthia]], [[Seldan]], [[Braelnoir]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 18, 2021&lt;br /&gt;
|[[The Taara goes Mooo]]&lt;br /&gt;
|[[Aryia]], [[Cryosanthia]], [[Culix]], [[Aerith]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: Time of our Lives, part 4]]&lt;br /&gt;
|[[Paenitia]], [[Aryia]], [[Seyardu]], [[Fallon]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|June 19, 2021&lt;br /&gt;
|[[The TarRaCe, Baths]]&lt;br /&gt;
|[[Thurid]], [[Aryia]], [[Dax]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The TarRaCe, Dinner Music]]&lt;br /&gt;
|[[Cryosanthia]], [[Seyardu]], [[Jinks]], [[Aryia]], [[Sabina]], [[Morgan]], [[Merek]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[On the Road to Mictlan]]&lt;br /&gt;
|[[Cryosanthia]], [[Sjach]], [[Seyardu]]&lt;br /&gt;
|-&lt;br /&gt;
|June 20, 2021&lt;br /&gt;
|[[Bangers and Mash]]&lt;br /&gt;
|[[Aryia]], [[Culix]], [[Dax]], [[Smuldur]]&lt;br /&gt;
|-&lt;br /&gt;
|June 21, 2021&lt;br /&gt;
|[[Scars and Scales]]&lt;br /&gt;
|[[Cryosanthia]], [[Aryia]], [[Braelnoir]], [[Seyardu]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Where's my Vessel!]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Overdue Business]]&lt;br /&gt;
|[[Cryosanthia]], [[Jinks]], [[Seyardu]], [[Mikilos]], [[Strike]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 22, 2021&lt;br /&gt;
|[[Renew the Pact: The Hand of Asumit, p8]]&lt;br /&gt;
|[[Seldan]], [[Merek]], [[Cryosanthia]], [[Cesran]], [[Serene]], [[Karelin]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2021&lt;br /&gt;
|[[Funeral for a Nar-sektoth]]&lt;br /&gt;
|[[Cryosanthia]], [[Aryia]], [[Seyardu]], [[Sjach]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Reliquary of Ahazi, part 3]]&lt;br /&gt;
|[[Davienne]], [[Dax]], [[Aryia]], [[Paenitia]], [[Venom]], [[Seyardu]], [[Ravendar]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Dinner with Rocky]]&lt;br /&gt;
|[[Rocky]], [[Braelnoir]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|June 24, 2021&lt;br /&gt;
|[[Rain in the Gardens]]&lt;br /&gt;
|[[Seyardu]], [[Rocky]], [[Stjepan]], [[Cryosanthia]], [[Cesran]], [[Jinks]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|June 25, 2021&lt;br /&gt;
|[[A Meeting of Small Minds]]&lt;br /&gt;
|[[Paenitia]], [[Gadget]], [[Jinks]], [[Smythly ]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Hand of Asumit: The In-Betweens]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Cesran]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: Time of our Lives, part 5]]&lt;br /&gt;
|[[Paenitia]], [[Aryia]], [[Seyardu]], [[Fallon]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|June 27, 2021&lt;br /&gt;
|[[Airship Adrift (PrP)]]&lt;br /&gt;
|[[Aryia]], [[Dax]], [[Jinks]], [[Rigby]]&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2021&lt;br /&gt;
|[[Where oh Where?]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2021&lt;br /&gt;
|[[The Glimmering Goldenscale]]&lt;br /&gt;
|[[Cryosanthia]], [[Galidor]], [[Geir]], [[Seyardu]], [[Sjach]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: The Hand of Asummit, P9]]&lt;br /&gt;
|[[Cesran]], [[Seldan]], [[Cryosanthia]], [[Serene]], [[Karelin]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|June 30, 2021&lt;br /&gt;
|[[Illusions and Steak]]&lt;br /&gt;
|[[Gadget]], [[Galidor]], [[Acedia]], [[Paenitia]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Reliquary of Ahazi, part 4]]&lt;br /&gt;
|[[Dax]], [[Aryia]], [[Paenitia]], [[Venom]], [[Seyardu]], [[Ravendar]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===July===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|July 2, 2021&lt;br /&gt;
|[[Renew the Pact: Time of our Lives, part 6]]&lt;br /&gt;
|[[Paenitia]], [[Aryia]], [[Seyardu]], [[Fallon]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|July 3, 2021&lt;br /&gt;
|[[Rescue Mission, part 1]]&lt;br /&gt;
|[[Landau]], [[Dax]], [[Seyardu]], [[Jinks]], [[Rocky]]&lt;br /&gt;
|-&lt;br /&gt;
|July 4, 2021&lt;br /&gt;
|[[The Stars are Right]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2021&lt;br /&gt;
|[[Safety is All in the Mind]]&lt;br /&gt;
|[[Dax]], [[Jinks]], [[Katsuro]], [[Rigby]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Tentacle Diadem]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Night in the Lists]]&lt;br /&gt;
|[[Faranmidahn]], [[Ezil]], [[Paenitia]], [[Lyme]], [[Galidor]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2021&lt;br /&gt;
|[[Lend me your Screams]]&lt;br /&gt;
|[[Cryosanthia]], [[Aryia]], [[Seyardu]], [[Bannon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: The Hand of Asumit, p10]]&lt;br /&gt;
|[[Seldan]], [[Serene]], [[Cryosanthia]], [[Cesran]], [[Aya]], [[Merek]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|July 7, 2021&lt;br /&gt;
|[[The Reliquary of Ahazi, part 5]]&lt;br /&gt;
|[[Dax]], [[Paenitia]], [[Aryia]], [[Davienne]], [[Venom]], [[Ravendar]], [[Seyardu]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|July 8, 2021&lt;br /&gt;
|[[Family Matters, part 9]]&lt;br /&gt;
|[[Aimarra]], [[Ashes]], [[Donna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Remembering Watermelons]]&lt;br /&gt;
|[[Cryosanthia]], [[Rocky]], [[Seyardu]]&lt;br /&gt;
|-&lt;br /&gt;
|July 9, 2021&lt;br /&gt;
|[[Renew the Pact: Time of our Lives, part 7]]&lt;br /&gt;
|[[Paenitia]], [[Aryia]], [[Seyardu]], [[Fallon]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2021&lt;br /&gt;
|[[Rescue Mission, part 2]]&lt;br /&gt;
|[[Dax]], [[Seyardu]], [[Culix]], [[Aryia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Zeke is Back!]]&lt;br /&gt;
|[[Galidor]], [[Cryosanthia]], [[Seyardu]], [[Zeke]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12, 2021&lt;br /&gt;
|[[Rescuing Jinks]]&lt;br /&gt;
|[[Jinks]], [[Sjach]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Brutus]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 13, 2021&lt;br /&gt;
|[[The Sleeping Sickness]]&lt;br /&gt;
|[[Thurid]], [[Pasithea]], [[Seyardu]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[It's What's for Dinner]]&lt;br /&gt;
|[[Aryia]], [[Jinks]], [[Kaz]], [[Rocky]], [[Seyardu]], [[Smuldur]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: The Hand of Asumit, p11]]&lt;br /&gt;
|[[Seldan]], [[Serene]], [[Cryosanthia]], [[Cesran]], [[Aya]], [[Merek]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|July 14, 2021&lt;br /&gt;
|[[Kin Reunited]]&lt;br /&gt;
|[[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Body of Lancer Tafetha Freeshine]]&lt;br /&gt;
|[[Seyardu]], [[Zeke]], [[Tetrosabier]], [[Aryia]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Reliquary of Ahazi, part 6]]&lt;br /&gt;
|[[Dax]], [[Paenitia]], [[Aryia]], [[Davienne]], [[Venom]], [[Ravendar]], [[Seyardu]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15, 2021&lt;br /&gt;
|[[Complex Communications]]&lt;br /&gt;
|[[Aryia]], [[Karasu]], [[Seyardu]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Family Matters, part 10]]&lt;br /&gt;
|[[Aimarra]], [[Ashes]], [[Donna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 16, 2021&lt;br /&gt;
|[[Explainations... are too short]]&lt;br /&gt;
|[[Aryia]], [[Karasu]], [[Seyardu]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[While You Were Out]]&lt;br /&gt;
|[[Cryosanthia]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[In-Security]]&lt;br /&gt;
|[[Cryosanthia]], [[Zeke]], [[Serene]], [[Aya]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: Time of our Lives, part 8]]&lt;br /&gt;
|[[Paenitia]], [[Aryia]], [[Seyardu]], [[Fallon]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|July 17, 2021&lt;br /&gt;
|[[It Always Feels Like...]]&lt;br /&gt;
|[[Cryosanthia]], [[Seyardu]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Somebody's Watching me]]&lt;br /&gt;
|[[Seyardu]], [[Merek]], [[Kaz]], [[Aryia]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 18, 2021&lt;br /&gt;
|[[Rescue Mission (Part 3)]]&lt;br /&gt;
|[[Culix]], [[Dax]], [[Jinks]], [[Karasu]], [[Landau]]: GM [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|July 19, 2021&lt;br /&gt;
|[[The Water Under the Bridge]]&lt;br /&gt;
|[[Cryosanthia]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Long Oddskeeper]]&lt;br /&gt;
|[[Lysos]], [[Paenitia]], [[Rhyn]], [[Seyardu]]: GM [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Brutal Beatdown]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 20, 2021&lt;br /&gt;
|[[A Macabre Seeming, part 3]]&lt;br /&gt;
|[[Aryia]], [[Pasithea]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Secret of Understanding]]&lt;br /&gt;
|[[Aryia]], [[Aya]], [[Jinks]], [[Karasu]], [[Seyardu]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2021&lt;br /&gt;
|[[End with Tea]]&lt;br /&gt;
|[[Acedia]], [[Seldan]], [[Seyardu]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Like a Statue]]&lt;br /&gt;
|[[Paenitia]], [[Aryia]], [[Aimarra]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Reliquary of Ahazi, part 7]]&lt;br /&gt;
|[[Dax]], [[Paenitia]], [[Aryia]], [[Davienne]], [[Venom]], [[Ravendar]], [[Seyardu]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|July 22, 2021&lt;br /&gt;
|[[Coming Clean]]&lt;br /&gt;
|[[Aryia]], [[Wu]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Really Bad Eggs]]&lt;br /&gt;
|[[Paenitia]], [[Seyardu]], [[Aimarra]], [[Rocky]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Seyardu's Sleeves]]&lt;br /&gt;
|[[Seyardu]], [[Rocky]], [[Merek]], [[Aya]], [[Jinks]], [[Braelnoir]], Lily&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2021&lt;br /&gt;
|[[Can't Get No Privacy]]&lt;br /&gt;
|[[Seldan]], [[Aya]], [[Seyardu]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: Time of our Lives, part 9]]&lt;br /&gt;
|[[Paenitia]], [[Aryia]], [[Seyardu]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|July 25, 2021&lt;br /&gt;
|[[Rescue Mission, Part 4]]&lt;br /&gt;
|[[Dax]], [[Jinks]], [[Seyardu]], [[Aryia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[All Eyes on Me]]&lt;br /&gt;
|[[Cryosanthia]], [[Seldan]], [[Seyardu]], [[Aryia]], [[Aya]], [[Galidor]]&lt;br /&gt;
|-&lt;br /&gt;
|July 26, 2021&lt;br /&gt;
|[[Long Oddskeeper, Part 2]]&lt;br /&gt;
|[[Jinks]], [[Lysos]], [[Paenitia]], [[Seyardu]], [[Strike]]&lt;br /&gt;
|-&lt;br /&gt;
|July 27, 2021&lt;br /&gt;
|[[Renew the Pact: The Hand of Asumit, p12]]&lt;br /&gt;
|[[Seldan]], [[Serene]], [[Cryosanthia]], [[Cesran]], [[Aya]], [[Merek]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|July 28, 2021&lt;br /&gt;
|[[The Reliquary of Ahazi, part 8]]&lt;br /&gt;
|[[Dax]], [[Paenitia]], [[Aryia]], [[Venom]], [[Ravendar]], [[Seyardu]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2021&lt;br /&gt;
|[[Bad News, Good News]]&lt;br /&gt;
|[[Sabina]], [[Seldan]], [[Seyardu]], [[Mikilos]], [[Jinks]], [[Cryosanthia]], [[Aya]], Rupi, Lily&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2021&lt;br /&gt;
|[[The Silvered Memory]]&lt;br /&gt;
|[[Cryosanthia]], [[Seyardu]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bonds of Kinship]]&lt;br /&gt;
|[[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: Time of our Lives, part 10]]&lt;br /&gt;
|[[Paenitia]], [[Aryia]], [[Seyardu]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|July 31, 2021&lt;br /&gt;
|[[In the books at the Fernwood]]&lt;br /&gt;
|[[Seyardu]], [[Aya]], [[Cesran]], [[Jinks]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===August===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 1, 2021&lt;br /&gt;
|[[Rescue Mission, Part 5]]&lt;br /&gt;
|[[Dax]], [[Jinks]], [[Seyardu]], [[Rocky]]&lt;br /&gt;
|-&lt;br /&gt;
|August 2, 2021&lt;br /&gt;
|[[A table's day at the TarRaCe]]&lt;br /&gt;
|[[Sabina]], [[Seldan]], [[Aya]], [[Cryosanthia]], [[Mikilos]], [[Jinks]], [[Aryia]], [[Seyardu]], [[Strike]], [[Galidor]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[What you see in the mirror]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|August 3, 2021&lt;br /&gt;
|[[Memories of the past]]&lt;br /&gt;
|[[Seyardu]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: The Hand of Asumit, p13]]&lt;br /&gt;
|[[Seldan]], [[Serene]], [[Cryosanthia]], [[Cesran]], [[Aya]], [[Merek]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|August 4, 2021&lt;br /&gt;
|[[The Reliquary of Ahazi, part 9]]&lt;br /&gt;
|[[Dax]], [[Paenitia]], [[Aryia]], [[Venom]], [[Ravendar]], [[Seyardu]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Meeting Mei]]&lt;br /&gt;
|[[Aya]], [[Seyardu]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|August 5, 2021&lt;br /&gt;
|[[Tea Time at Mithralla Merchandise]]&lt;br /&gt;
|[[Seyardu]], [[Mikilos]], [[Aryia]], [[Cryosanthia]], [[Seldan]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|August 6, 2021&lt;br /&gt;
|[[Help Mei]]&lt;br /&gt;
|[[Seyardu]], [[Paenitia]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: Time of our Lives, part 11]]&lt;br /&gt;
|[[Paenitia]], [[Aryia]], [[Seyardu]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[One Fish, Two Fish]]&lt;br /&gt;
|[[Cryosanthia]], [[Zeke]], [[Sabina]], [[Aya]], [[Seldan]], [[Sandy]], [[Toha]], [[Barclaiigh]]&lt;br /&gt;
|-&lt;br /&gt;
|August 7, 2021&lt;br /&gt;
|[[Are the neighbors watching me?]]&lt;br /&gt;
|[[Seldan]], [[Seyardu]], [[Cryosanthia]], [[Aryia]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|August 8, 2021&lt;br /&gt;
|[[Between a Rockpile and a Dark Place]]&lt;br /&gt;
|[[Seyardu]], [[Aryia]], [[Dax]], [[Culix]], [[Karasu]]&lt;br /&gt;
|-&lt;br /&gt;
|August 9, 2021&lt;br /&gt;
|[[Corpse Run]]&lt;br /&gt;
|[[Karasu]], [[Lysos]], [[Paenitia]], [[Seyardu]], Whirr&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Ectra Returns]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Peace Brokered]]&lt;br /&gt;
|[[Aya]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mei Too]]&lt;br /&gt;
|[[Aya]], [[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|August 10, 2021&lt;br /&gt;
|[[Rescue! Aimarra]]&lt;br /&gt;
|[[Aryia]], [[Aimarra]], [[Cluix]], [[Paenitia]], [[Seyardu]], [[Smuldur]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: The Hand of Asumit, p14]]&lt;br /&gt;
|[[Seldan]], [[Serene]], [[Cryosanthia]], [[Cesran]], [[Aya]], [[Merek]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Stone-Cold Warning]]&lt;br /&gt;
|[[Seldan]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|August 11, 2021&lt;br /&gt;
|[[The Pieces fit Together]]&lt;br /&gt;
|[[Aryia]], [[Aya]], [[Cryosanthia]], [[Malik]], [[Seldan]], [[Seyardu]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Putting a Ring on It]]&lt;br /&gt;
|[[Paenitia]], Rupi, [[Sabina]], [[Cryosanthia]], [[Barclaiigh]], [[Shalethiste]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Reliquary of Ahazi, part 10]]&lt;br /&gt;
|[[Dax]], [[Paenitia]], [[Aryia]], [[Venom]], [[Ravendar]], [[Seyardu]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|August 12, 2021&lt;br /&gt;
|[[Do it for Mei, part 1]]&lt;br /&gt;
|[[Aryia]], [[Seyardu]], [[Zeke]], [[Paenitia]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Soaking It In]]&lt;br /&gt;
|[[Cryosanthia]], [[Sabina]], [[Jinks]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Missing a Little, but we Don't Care]]&lt;br /&gt;
|[[Vaera]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|August 13, 2021&lt;br /&gt;
|[[Down by the River]]&lt;br /&gt;
|[[Auranar]], [[Percy]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Questions for the Ringer]]&lt;br /&gt;
|[[Vaera]], [[Venom]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Peoples, not Food]]&lt;br /&gt;
|[[Faranth]], [[Jinks]], [[Percy]], DM [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|August 14, 2021&lt;br /&gt;
|[[That Which Bleeds]]&lt;br /&gt;
|[[Aimarra]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Experiencing Creative Difficulties]]&lt;br /&gt;
|[[Cryosanthia]], [[Vaera]], [[Sabina]], [[Barclaiigh]], [[Merek]], [[Mikilos]], [[Cesran]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|August 15, 2021&lt;br /&gt;
|[[Do or Die (Part 1)]]&lt;br /&gt;
|[[Seldan]], [[Malik]], [[Serene]], [[Mikilos]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Do or Die (Part 2)]]&lt;br /&gt;
|[[Aryia]], [[Faranth]], [[Jinks]], [[Paenitia]], [[Mercy]], [[Seyardu]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Bond Unveiled]]&lt;br /&gt;
|[[Aryia]], [[Venom]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Everybody Hurts]]&lt;br /&gt;
|[[Seldan]], [[Zeke]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|August 16, 2021&lt;br /&gt;
|[[Ropes and Demons]]&lt;br /&gt;
|[[Paenitia]], [[Mercy]], [[Mikilos]], [[Merek]], [[Karasu]], [[Seyardu]], [[Shalethiste]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Aya Returns]]&lt;br /&gt;
|[[Aryia]], [[Aya]], [[Imane]], [[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Oddskeeper Interlude]]&lt;br /&gt;
|[[Paenitia]], [[Rhyn]], [[Seyardu]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Reluctant Repast]]&lt;br /&gt;
|[[Seldan]], [[Seyardu]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Artifice-al Difficulties]]&lt;br /&gt;
|[[Aryia]], [[Aya]], [[Vaera]], [[Venom]]&lt;br /&gt;
|-&lt;br /&gt;
|August 17, 2021&lt;br /&gt;
|[[Renew the Pact: The Hand of Asumit, p15]]&lt;br /&gt;
|[[Seldan]], [[Serene]], [[Cryosanthia]], [[Cesran]], [[Aya]], [[Merek]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|August 18, 2021&lt;br /&gt;
|[[Some Infernal Research]]&lt;br /&gt;
|[[Cryosanthia]], [[Seyardu]], [[Aryia]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Winter come to Alexandria]]&lt;br /&gt;
|[[Aryia]], [[Aya]], [[Seyardu]], [[Cryosanthia]], [[Percy]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Meet Me at the TarRaCe]]&lt;br /&gt;
|[[Cryosanthia]], [[Zeke]], [[Seyardu]], [[Mikilos]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Time Off]]&lt;br /&gt;
|[[Aryia]], [[Vaera]], [[Venom]]&lt;br /&gt;
|-&lt;br /&gt;
|August 19, 2021&lt;br /&gt;
|[[Do it for Mei, part 2]]&lt;br /&gt;
|[[Aryia]], [[Seyardu]], [[Zeke]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Icebergs]]&lt;br /&gt;
|[[Cryosanthia]], [[Seldan]], [[Aya]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Recovering From a Cold Front]]&lt;br /&gt;
|[[Seyardu]], [[Rocky]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2021&lt;br /&gt;
|[[The Noble Bastards]]&lt;br /&gt;
|[[Aryia]], [[Seyardu]], [[Halani]], [[Aya]], [[Jinks]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: Time of our Lives, part 12]]&lt;br /&gt;
|[[Paenitia]], [[Aryia]], [[Seyardu]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|August 21, 2021&lt;br /&gt;
|[[Day in the Wilderness]]&lt;br /&gt;
|[[Aya]], [[Barclaiigh]], [[Cryosanthia]], [[Seyardu]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Slow and the Spurious]]&lt;br /&gt;
|[[Mercy]], [[Hammer]], [[Darius_the_Blind]], [[Vaera]]&lt;br /&gt;
|-&lt;br /&gt;
|August 22, 2021&lt;br /&gt;
|[[The Moon's Eye]]&lt;br /&gt;
|[[Faranmidahn]], [[Paenitia]], [[Seyardu]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The First Step]]&lt;br /&gt;
|[[Aryia]], [[Venom]]&lt;br /&gt;
|-&lt;br /&gt;
|August 23, 2021&lt;br /&gt;
|[[Welcome to Maridran]]&lt;br /&gt;
|[[Aryia]], [[Jinks]], [[Lysos]], [[Paenitia]], [[Seyardu]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[AND STAY DOWN]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Skielstregar's Arrival]]&lt;br /&gt;
|[[Vaera]], [[Skielstregar]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24, 2021&lt;br /&gt;
|[[Memories of Meridran]]&lt;br /&gt;
|[[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mul Gathering]]&lt;br /&gt;
|[[Aryia]], [[Aya]], [[Daechir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[No Incognito]]&lt;br /&gt;
|[[Mikilos]], [[Aya]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: The Hand of Asumit, p16]]&lt;br /&gt;
|[[Seldan]], [[Serene]], [[Cryosanthia]], [[Cesran]], [[Aya]], [[Merek]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|August 25, 2021&lt;br /&gt;
|[[A Nice Day for Fishing]]&lt;br /&gt;
|[[Cryosanthia]], [[Vaera]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Asumit Aftermath]]&lt;br /&gt;
|[[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A, P, B's of Training]]&lt;br /&gt;
|[[Auranar]], [[Boaz]], [[Percy]] (DM): [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Asumit and Aya]]&lt;br /&gt;
|[[Aya]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|August 26, 2021&lt;br /&gt;
|[[Stone to Flesh]]&lt;br /&gt;
|[[Paenitia]], [[Seyardu]], [[Percy]], [[Boaz]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Maliscious Masquerade]]&lt;br /&gt;
|[[Boaz]], [[Jinks]], [[Shilde]], [[Skielstregar]], [[Vaera]]&lt;br /&gt;
|-&lt;br /&gt;
|August 27, 2021&lt;br /&gt;
|[[A little Exersize]]&lt;br /&gt;
|[[Aryia]], [[Aya]], [[Seyardu]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Visiting the Sick]]&lt;br /&gt;
|[[Aya]], [[Aryia]], [[Halani]], [[Seldan]], [[Seyardu]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Drink a little Drink]]&lt;br /&gt;
|[[Cesran]], [[Halani]], [[Jinks]], [[Karasu]], [[Percy]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: Time of our Lives, part 13]]&lt;br /&gt;
|[[Paenitia]], [[Aryia]], [[Seyardu]], [[Lyme]], [[Fallon]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28, 2021&lt;br /&gt;
|[[Forgotten Courtesies]]&lt;br /&gt;
|[[Vaera]],[[Skielstregar]],[[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|August 29, 2021&lt;br /&gt;
|[[By Your Side]]&lt;br /&gt;
|[[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Everything Plus Bagels]]&lt;br /&gt;
|[[Aya]], [[Aryia]], [[Seyardu]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: The Hand of Asumit: Epilogue: Raising Merek]]&lt;br /&gt;
|[[Cesran]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Illusions_and_Steak&amp;diff=35538</id>
		<title>Illusions and Steak</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Illusions_and_Steak&amp;diff=35538"/>
		<updated>2021-07-01T02:31:22Z</updated>

		<summary type="html">&lt;p&gt;Cesran: Created page with &amp;quot;-=--=--=--=--=--=--=--=--=&amp;lt;* A10: Temple District *&amp;gt;=--=--=--=--=--=--=--=--=-           The air of solemn, heavy divinity in the area is often broken by laughter. The dual pr...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;-=--=--=--=--=--=--=--=--=&amp;lt;* A10: Temple District *&amp;gt;=--=--=--=--=--=--=--=--=-&lt;br /&gt;
          The air of solemn, heavy divinity in the area is often broken by laughter. The dual presence of the deities Althea and Daeus, man and wife, stand towards the center, with their children and their children's temples positioned around them. The presence of the divine is felt not only by their temples, but also by the actions of their worshipers. The great plaza is as a social center, paved in brilliant, white flagstones and covered in benches and sitting areas. Priests, acolytes, and servicefolk of all stripes roam the plaza, going from one task to the other.&lt;br /&gt;
 &lt;br /&gt;
          At the front of the temples of Daeus and Althea, at the Plaza's centermost point, rests a great fountain, the cheerful waters reflecting the Sun during the day, and the Moon and Stars at night. The fountain is strategically centered, and is oft a place for wisdom and lesson-giving. It is not uncommon for a priest of some stripe or the other to stand there, surrounded by the curious and faithful, delivering messages of hope or contemplation. At other times, it and the plaza become a landscape of celebration of the holy holidays.&lt;br /&gt;
 &lt;br /&gt;
          Few vendors are seen in the plaza--the nearby temples provide most food or services. Towards the west, the great Bridge stretches across the river, and towards the east, the Redridge mountains. The plaza rests in the midst of it all, the temples massive and grand on the Alexandrian scale. &lt;br /&gt;
&lt;br /&gt;
	Gadget smirks. &amp;quot;I make luck clanks,&amp;quot; she says. &amp;quot;After that stroke of brilliant, clearly divinely-blessed luck, my business soared for a while, which was nice.&amp;quot; Gadget looks at Mr. Jinglewidget and raises her eyebrows. &amp;quot;Well? How much am I supposed to explain?&amp;quot; Mr. Jinglewidget makes a plethora of monkey noises. &amp;quot;Yeah, you know I already used that up, today. Can I talk about her or not?&amp;quot; Mr. Jinglewidget grumbles in a cute, little, monkey way. &amp;quot;Well, I'm not supposed to talk about her. She's precious to him, and he doesn't want to expose her to ridicule, since there is a bit of a taboo in their relationship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Acedia giggles. &amp;quot;Aha, so you probably made more money right after that with your luck clanks than you did in that game? That's pretty nice, I would say.&amp;quot; The Gobbo eyes the monkey and the Gnome, back and forth, as they talk. She snorts and giggles, nodding. &amp;quot;I can understand. There are lots of inappropriate relationships in the world. It's cute, though, that he has a girlfriend.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Gadget smiles as Mr. Jinglewidget can't help but smile. She giggles. &amp;quot;Yeah. I know my parents would be livid if they met my beautiful champion.&amp;quot; Gadget looks a little lovestruck as she says, &amp;quot;He's the best.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Galidor makes his way in from the Gardens into the Temple District. He is looking around as he menders through the district. He heads over towards the two goblins, &amp;quot;Greetings. I was wondering if you could help me. I'm looking for a shop, Mithralla Merchandise, have either of you heard of it? It's run by a local wizard named Mikilos?&amp;quot; He asks as he gives them his best smile.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;I know Miki.&amp;quot;, the Gobbo in leathers says, her chest puffing up slightly. She cants her head slightly, and looks around. Sighing, she shrugs. &amp;quot;His shop is kind of that way...&amp;quot; Acedia gestures westward. &amp;quot;I think. I've never gotten there from outside, so my directions are rusty.&amp;quot;&lt;br /&gt;
She glances to Gadget. &amp;quot;Oh? You, too, are in an inappropriate relationship too? I mean, it sounds like, as far as your parents are concerned.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Gadget is turned back and forth by the two. &amp;quot;I mean...to gnomes, it is,&amp;quot; she says. &amp;quot;Just a second.&amp;quot; She turns toward the sith-makar. &amp;quot;Firstly, hi!&amp;quot; she says, enthusiastically. &amp;quot;Peace on your nest and all that.&amp;quot; She pulls out a notepad and a writing implement from a nebulous spot down her dress. &amp;quot;Mr. Jinglewidget, will you please draw a map to where we think Mikilos' shop is?&amp;quot; The monkey took both things, sat himself down, and began drawing. Up at Galidor, Gadget says, &amp;quot;He'll just be a few minutes.&amp;quot; Turning toward the goblin, she says, &amp;quot;Do you happen to know Smythly?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Galidor ohs, &amp;quot;How would you get to his shop other than from the outside?&amp;quot; He asks curiously as he looks in the direction that Acedia pointed out and then over to Gadget and her monkey who's going to draw him a map, &amp;quot;Peace upon your nests. Thank you for the help. I'm looking to get a magical headband and I'm told he is one of the wizards in the city that can do it.&amp;quot; He doesn't want to but in on the conversation about relationships so he focuses on looking at the map Mr. Jinglewidget is making.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Wait.. actually.. I think it's that way.&amp;quot; Acedia gestures up the mountain road. &amp;quot;I remember seeing Vardama's temple from the window.&amp;quot; She blinks at Galidor. &amp;quot;What do you mean? He's a wizard. Do you think he walks everywhere? He teleports, obviously.&amp;quot; Her eyes roll and she shakes her head.&lt;br /&gt;
&lt;br /&gt;
	Looking to Gadget, the Gobbo rubs at her ear. &amp;quot;I think I have heard the name before, but I don't think we cross paths often, if at all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Gadget listens, then says, &amp;quot;Artificer's giant spider thing was my home for a little while people built me limbs. Across the way is the arcanist's society. I don't go there for...reasons. I can't imagine they wouldn't have wizards who craft magic stuff.&amp;quot; To Acedia, she says, &amp;quot;Two conversations is tiring and rude, stop it. Also: Smythly is a goblin. He's a servant of Reos, he's handsome and kind, and I love him. It is, to put it mildly, the exact opposite of how I was taught to react to goblins. I'm supposed to hate you all, according to my school teachers and parents and whatever. I don't. Especially not him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Galidor ahs, &amp;quot;So any time you've been there he's taken you there or you've teleported yourself?&amp;quot; He asks and nods, &amp;quot;You are right I did forget about that and I heard that Mikilos is often very busy. Maybe I should try there first. Thank you for the suggestion. Also I couldn't help but overhear, I think you should be with who you love, life is short for softskins why waste it being unhappy, this Smythly makes you happy to be with him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	The Gobbo's eyes narrow at being called rude. &amp;quot;He was asking for directions. I was offering some help.&amp;quot; Acedia huffs. &amp;quot;Your society tells you to hate Goblins? I suppose that's not a surprise, I mean, we were considered monsters for some time. But love finds a way, I guess.&amp;quot; She grins toothily, and eyes Galidor. &amp;quot;He did the teleporting. I'm unlikely to be able to cast teleport for sometime. I am only a paladin in training, as it is.&amp;quot;&lt;br /&gt;
	&lt;br /&gt;
	&amp;quot;Ugh!&amp;quot; Gadget says. &amp;quot;Stop it! Pick a direction!&amp;quot; Mr. Jinglewidget reaches up and puts a hand on her waist, just above her hip. He pats her there, which seems to calm her a bit. &amp;quot;Sorry,&amp;quot; she says. &amp;quot;People don't split conversations and go back and forth. It's rude. He interrupted us, which is rude in and of itself, sure, but I don't mind helping him out, then going back to our conversation. This back and forth is something I've seen people doing in Alexandria, and it drives me up the wall!&amp;quot; She points to the Sith-Makar. &amp;quot;We're doing your thing first, since you want help. Mr. Jinglewidget is working on your map.&amp;quot; She looks down. &amp;quot;Where you at with that?&amp;quot; she asks the monkey. He holds up a completely indistinguishable jumble of hashed lines. There's a big dot in the center with a beautifully written 'Mikilos' on it, then a question mark.&amp;quot;&lt;br /&gt;
	&lt;br /&gt;
	Gadget sighs at the monkey. &amp;quot;Really?&amp;quot; She musses his faux-hawk again. &amp;quot;Okay, good try. Calligraphy is not cartography, I get it.&amp;quot; She holds up the map to the sith-makar. &amp;quot;Is this helpful to you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Galidor smiles as he takes the map and looks it over, &amp;quot;Thank you for your help I am sorry that I interrupted your conversation. I think I'll take your suggestion and head over towards the arcanists and the artificers. Peace upon your nests and thank you again for the map and the direction. Good luck with your relationship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;You're welcome!&amp;quot;, the Gobbo offers to Galidor, with a wave. She shrugs and sighs. &amp;quot;So how do you do it then? Just talk at everyone, even if they were not originally privy to the conversation?&amp;quot; Acedia shrugs her shoulders and crosses her arms, eyeing Gadget with a sulk.&lt;br /&gt;
	&lt;br /&gt;
	&amp;quot;Sorry,&amp;quot; Gadget says to the sith-makar. &amp;quot;I didn't mean to make you feel like I was pushing you away. I'm just tired of people trying to have two conversations at once.&amp;quot; She turns to Acedia. &amp;quot;Which is NOT how people do things. Why do people do that, here? Seriously. I can't understand it. EVERYWHERE else I've been, you just tank the loss of a conversation thread when someone interrupts. You might revisit it, but there is a thread, not a weave, of topic. Help me understand. Why do people here think it's okay to have exponential numbers of conversations based on the number of people in a conversation?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	The Gobbo raises an eyebrow, and then squints, before shrugging at Gadget. &amp;quot;It's linear, not exponential, if you wish to be picky about it.&amp;quot; She shrugs again. &amp;quot;Perhaps it is just a quirk of this city? I mean, I could just as easy ask you why you think it's not okay to have a number of conversations based on the number of people present. I can say that I have not noticed or even considered it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Galidor listens and gently blows on the paper to make sure the ink is dry before he carefully folds it up and puts it into one of the pouches on his belt, &amp;quot;It's all right, now that you have mentioned it I do see that conversations do that. We split our attention between the two or more people we are talking to. Perhaps it's so each person feels that they are being heard and the other person can acknowledge and to ask and answer questions. You are right I was rude to interrupt. I should have waited until your conversation was over and then come up to ask for help. I apologize it was rude of me to come over and interject a new topic without the first one being resolved. Maybe it's that so much is going on in the city that there are just a lot of topics people want to talk about. You are right through perhaps we should do better and stick with one topic.&amp;quot;&lt;br /&gt;
	&lt;br /&gt;
	Gadget shrugs. &amp;quot;Maybe.&amp;quot; She turns to the sith-makar and says, &amp;quot;If you want to hang out, I'm okay. I don't want you to feel rushed. However, if you have business, I don't want to detain you. Peace on your nest, either way, okay?&amp;quot; She offers a genuine and warm smile toward the reptilian third (fourth? Does Mr. Jinglewidget count?). To both of them, Gadget says, &amp;quot;That is, if we can stick to one topic at a time. I wasn't raised in Alexandria. The Alexandrian conversation is too much for me. Is that okay?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Acedia offers a jaunty salute to the clockwork Gnome. &amp;quot;Aye aye, mon capitan, it is perfectly okay.&amp;quot; She grins cheekily and shrugs. &amp;quot;I mean, it's fine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Galidor nods, &amp;quot;I would like to hang out, my business is not too pressing, it can wait a bit. Before we go any further let me intoduce myself.&amp;quot; He kinda puffs up a bit as he holds his head up and chest out, &amp;quot;I'm Galidor Goldenclaws, Sorcerer of the First Circle, Scion of the Great Gold Dragons, in service to the Silver Empress, the Destroyer of Smaller Demons, the trolls know me as Andivar the Acid Splasher, the undead know me as the Davin the Disrupter, the plants known me as the Petrocov the Pruner, and the spiders know me as the Mikal the Missiler. You may both call me Galidor or just Gal.&amp;quot; He grins, &amp;quot;So we were talking about your relationship with one goblin named Smythly and how I'm totally in favor of it...so dish.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Gadget smiles up at Galidor. &amp;quot;A pleasure to meet you!&amp;quot; she says, enthusiastically. &amp;quot;I am Gadget Hackwrench, and this is Mr. Jinglewidget!&amp;quot; She gives a curtsy. &amp;quot;Yes. Smythly, my champion. So, where were we? Something about I should love who I want, yes?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	The Gobbo blinks slowly at Galidor as he has at least a half dozen names. &amp;quot;Wait. How would you know that the spiders call you that?&amp;quot;, Acedia wonders. &amp;quot;I'm Acedia, of the Southern Sandsea. Pleased to meet you both.&amp;quot; She grins then. &amp;quot;I guess we could talk about her sordid relationship with a dirty Goblin... that probably said from the point of view of disproving parents.&amp;quot;&lt;br /&gt;
	&lt;br /&gt;
	Galidor ignores the question about his name as that's not the topic, &amp;quot;Yes love is fleeting and you should act upon it, be with who you want to be. If you and Smythly make each other happy then everyone else should just deal with it, so long as you are two consenting adults.&amp;quot;&lt;br /&gt;
	&lt;br /&gt;
	Gadget furrows her brow and looks sad. &amp;quot;We are,&amp;quot; she says. &amp;quot;It's so odd to think about the briefer races' ages, especially goblins. I try so hard to cling to him while I have him, for in just a few decades, I will lose my most perfect and beautiful champion...at least without a reincarnation.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Acedia frowns and shrugs her shoulders. &amp;quot;It's not that short, you have ages of time. Ages. Live in every moment and you'll have a full life.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Galidor reaches to gently pat Gadget's shoulders, &amp;quot;All the more reason to be with him. Enjoy the time you have together. I have heard some of the softskins say that it's better to have loved and lost then to have never loved at all. I really wouldn't know though I am merely 24 years old, I am just at the very beginning of a very long life. Still I hope to find love someday and I'll grab onto it and hold on to it as best I can. I am not one to live with regrets.&amp;quot;&lt;br /&gt;
	Gadget nods and Mr. Jinglewidget hugs her. She reciprocates toward the capuchin. &amp;quot;I wish you two could meet him. He is so caring, despite my condition. He is made of sweetness and beauty, and he's generous and kind. I can't really find enough positive words to describe him fully. I guess he's the first man who made me need such words.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	The Gobbo cackles suddenly, letting out a few whoops before composing herself. Straightening, she nods to Gadget. &amp;quot;Sorry. It struck me as funny. But I guess it is not, considering how terrible things must have been for you to say something like that, you know? I walked the distance between the Sandsea, and Alexandros, and while I found terrible people, men included, I also experienced great hospitality, men included. You spoke of tragedy in your life. Were you a slave? A prisoner?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Galidor is about to open his mouth to ask what condition when he looks a bit closely and sees Gadget's eyes are not eyes, but pure moonstones. He shuts his jaws with an audible snap and clears his throat, &amp;quot;I hope that I get the chance to meet him. He sounds like a wonderful person who I look forward to meeting. I too have walked quite a bit of the land, from here to Stormgarde and back. I have met many wonderful people and a few that were not so nice.&amp;quot;&lt;br /&gt;
	&lt;br /&gt;
	Gadget smiles toward Galidor. &amp;quot;He is pretty great,&amp;quot; she agrees. She then looks toward Ace and shakes her head. &amp;quot;I was supposed to be a wizard.&amp;quot; She wiggles her fingers. &amp;quot;I have a spellbook and everything back home. Absolute trash. Mostly doodles and nonsense words. Eldritch, as a tongue, never found me, but nobody can ever read anyone else's scribblings. I just make up some poem and make magic happen. Sometimes, I don't even have to move my hands, even when I'm supposed to have to.&amp;quot; She shrugs. &amp;quot;I'm pureblood gnome, so I don't know how it happens.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;No offense intended, but no one is a pure anything. Life is... messy. I watched people turn into four-legged creatures, and become coated in gold. If magic comes naturally to you...&amp;quot; Acedia shrugs. &amp;quot;So be it. It's not whom we are, it's what we do that matters. It shouldn't trouble you, unless you are getting some truly evil vibes from it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Ah you are a practitioner of the arcane as well? I have never needed a spellbook to do magic. I have the blood of dragons though. I have heard that there is magic of the voice, some of those that are my People that are in the Speaker Caste can do magic with just their voice. I think I know one, Cryosanthia, a beautiful white scaled Speaker. If you like I can see if I can introduce the two of you.&amp;quot; Galidor offers. &amp;quot;She is always very eager to meet new people.&amp;quot;&lt;br /&gt;
	&lt;br /&gt;
	&amp;quot;That sounds nice,&amp;quot; Gadget says with a smile. &amp;quot;New people are nice, and I am enjoying interacting with the sith-makar I've met so far.&amp;quot; She scratches at one of her clockwork limbs with another, looking a little frustrated as she stops and grips her dress to stop fidgeting. &amp;quot;Would either of you enjoy a demonstration?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;I too can summon forth magic with the simple power of my mind. Though, since I have become dedicated to Eluna, I have also been able to channel powers given to me by her.&amp;quot; Acedia cants her head, &amp;quot;Sure, what sort of thing are you going to show us? Illusions? It is said Gnomes are the preeminent illusionists, unmatched by any other.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;I'll let her know then. She and her foundling Lily are very nice. I would love a demonstration of your magic. I'm amazed at the variety of forms that magic can come in. I too have heard that gnomes can do illusions like no other, but I don't want to assume that is all you can do.&amp;quot; Galidor says as he finds a spot on the ground to sit so he can watch the demonstration of magic. &amp;quot;This one is ready.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	'It's not ALL,' Gadget admits. Her accent then shifts as she moves to her native tongue. She gestures and shifts in an almost dance as she speaks:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;bleep blrgl blrgl blrgl sandy blrgl blah blah blah bleep bleep sandy blah blrgl sandy bleep bleh blrgl blah bleep blrgl sandy blah&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	As Gadget finishes her gnomish poem, a very fae way to magic, the form of a pony begins to coalesce. It is rainbow-colored, with the colors themselves shifting over the form. It also has a horn. It drips rainbow color toward the fountain, for it stands on the water and looks almost wet from the rainbow of the spray. As each drop hits the water, it dissolves into it until it is perfectly dissipated.&lt;br /&gt;
&lt;br /&gt;
	Gadget smiles. 'That's a good one,' she says. 'I like that one.' &amp;lt;unknown&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Galidor looks on in awe as the poem starts and although he does not know the words he can feel the magic starting to form. He watches as the unicorn comes into being and looks incredibly real at least to him, &amp;quot;That is amazing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	The Gobbo watches as Gadget dances and recites her poetry, and then stands entranced by the unicorn in the water. She watches as it slowly dissipates, and then turns to the Gnome. She claps her hands and hops from foot to foot. &amp;quot;Again again!&amp;quot;, she says excitedly.&lt;br /&gt;
&lt;br /&gt;
	Gadget smiles as the pony-unicorn illusion that's dripping liquid rainbow stands on the water of the fountain. It's very clearly an illusion-type display, but it does look like something magic MIGHT make happen that ISN'T an illusion. &amp;quot;I'm glad you like it,&amp;quot; she says with a bow. &amp;quot;It's the only big one I can make just now, but that unicorn isn't going anywhere.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Acedia giggles and claps more. &amp;quot;Well done!&amp;quot; She grins toothily. &amp;quot;My turn!&amp;quot; Her eyes close and her expression has a focused look. Her fingers draw a pattern in the air, and then gesture. The water ripples, and then a small, grey squirrel is sitting on the unicorn's back. Mostly.&lt;br /&gt;
	&lt;br /&gt;
	Gadget looks and smiles. &amp;quot;Makes me wish I could split my concentration and make something minor to join that little guy,&amp;quot; she says. &amp;quot;So!&amp;quot; she continues. &amp;quot;You are an illusionist, too, then?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Nodding, the Gobbo gestures to the violin case attached to her pack. &amp;quot;I am somewhat good at it, I use them as part of my performances. I can add sounds to it, as well as generating light, and summoning instruments to play. Add a little bit of voice work, and sleight of hand, and I'm good for a couple of hours of entertainment.&amp;quot;&lt;br /&gt;
	&lt;br /&gt;
	Gadget thinks. &amp;quot;Is that bardic magic?&amp;quot; she asks. &amp;quot;Are you a bard of the church?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Indeed, you might consider me a bard. I was an entertainer, before the near ending of the world convinced me to serve a higher purpose, and I turned to the Temple of Eluna.&amp;quot; Acedia offers a deep curtsey. &amp;quot;I am now one of her Silver Guards.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;I see!&amp;quot; Gadget says. &amp;quot;An interesting path! I have no interest in any of the churches, or the mage's guild here, or whatever else. I would be welcomed, but it was the mages who ruined my body before. I won't let them do it again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	It is at that moment that another mythical, magical beast appears. A hippogryph! A half-peacock, half gypsy-andalusian horse, with brilliant white feathers and fur, and a tail-train as long as a cart. The great whiteness is broken up by crimson eyespots, a crimson crown, and a large crimson patch on his breast.&lt;br /&gt;
&lt;br /&gt;
	He, obviously, is also saddled with a small rider, equally red, in rusted armour with a full facemask of a stylized man's face. A face with an incredible grin, and mustache. She, as her shapely armour and long curly hair suggests, is a Lucht, and a knight of some sort.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Hola!&amp;quot; She calls out, spotting Gadget.&lt;br /&gt;
&lt;br /&gt;
	'Ruuuuaaah!&amp;quot; Ramirez cries out, spotting the unicorn. A suitable challenger! He charges towards the illusion.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;No! Ramirez! That time is past! Do not fight the rainbow beast!&amp;quot; The Red Knight is pulling back on the reins, but her mount is determined.&lt;br /&gt;
&lt;br /&gt;
	Acedia's expression falters slightly, and she nods. &amp;quot;I can understand how that might make you wary of them.&amp;quot; She blinks then as a hippogryph appears, apparently intent on challenging the magical unicorn. The squirrel upon the unicorn vanishes. &amp;quot;Uhhhh... this won't be a fair fight, methinks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Galidor sits and watches the illusions going on as he can't do anything like this, at least not yet. &amp;quot;Well done both of you those are amazing illusions. If I did not know they were illusions I would think that they were real.&amp;quot; He watches with wide eyes as the hippogryph and its rider come in and he moves to get on his feet just in case the mythical beasts decides to charge. He holds up his paws, &amp;quot;It's just an illusion!&amp;quot; He calls out as he starts to look around to see if there is anyone in the way that might need to be moved.&lt;br /&gt;
&lt;br /&gt;
	Gadget beams at the intrusion. &amp;quot;Oh la!&amp;quot; she calls out. The unicorn fades as Gadget is so thoroughly distracted. She sprints toward Ramirez as Mr. Jinglewidget jumps onto her back. He flips over her head to land in her hands before she throws him up. &amp;quot;Alley hoop!&amp;quot; Gadget says, tossing monkey toward lucht.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;To innocence and maidenhood. Yes. I am understanding that.&amp;quot; The Red Knight calls, as her mount thunders over. Hooves clopping and talons scraping, he halts a short charge from the Unicorn.&lt;br /&gt;
&lt;br /&gt;
	Ramirez dances. He spreads his wide peacock tail up and outwards creating a great wall of eyes. He shakes his rump, and the massive hollow feathers rattle like maracas.&lt;br /&gt;
&lt;br /&gt;
	Then! His challenger vanishes!&lt;br /&gt;
&lt;br /&gt;
	'ruaaah?' Ramirez is greatly disappointed, and confused, halting mid dance.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Oh! Illusion!&amp;quot; Paenitia says loudly, leaning to catch the flying capucin. He lands softly in her arms, she is no knocked from her saddle. There might have been a quiet 'oof'.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;You should have let him finish the challenge dance, he will be upset all day.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Acedia has taken a few steps back, so as to not be in the way of charging 'gryphs or flying monkeys. She giggles at the sound of disappointment Ramirez makes. &amp;quot;Would he rather be disappointed at his challenger vanishing, or embarrassed that he challenged an illusion?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Galidor brushes himself off as he washes Gadget run towards the mounted rider. He heads on over towards the others, &amp;quot;Peace upon your nests.&amp;quot; He says as he looks over Ramirez, &amp;quot;That is quite a handsome mount that you have there.&amp;quot; Galidor keeps his distance a bit as he's unsure of how a creature would react to one such as himself. He liked swiftclaws, but never got along with one enough that it'd want to be his mount.&lt;br /&gt;
&lt;br /&gt;
	Gadget smiles. &amp;quot;Maybe I enjoy watching him be flustered,&amp;quot; she teases. She reaches up to pet the bird-horse's feathers. &amp;quot;Hello, Ramirez.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;He does not know embarrassment. He would think it the swift and unsatisfying victory.&amp;quot; The Red Knight says, holding Mr. Jinglewidget in one arm, and stroking along her peacock-andalusian's neck. She whispers to him in a sultry tone, &amp;quot;You win, Ramirez. They are much impressed. You are the grand stallion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Ramirez is mollified, his tail slowly lowering to a carry position. He looks around, his head twitching in a bird-like fashion to focus on Gadget, Acedia, then Galidor. The streaks and swirls of his scales hold the bird's attention. Shiny!&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;The peaceful nest to you too.&amp;quot; The Red Knight says happily, releasing the monkey to walk on Ramirez's back. The advantage of a large mount and small rider, there's a lot of space on top. She turns the strange face-mask towards Galidor, then Acedia, &amp;quot;I am Sister Paenitia Snapdragon del Harana, Knight of the Pillar and Paladina of Tarien. On the quest to find the most miserable one in Alexandria. I see you are not them.&amp;quot;&lt;br /&gt;
	&lt;br /&gt;
	Ramirez lowers his head, nuzzling carefully at Gadget with his beak.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;The only reason I'm not the most miserable,&amp;quot; Gadget says, &amp;quot;is because you, Smythly, and Mr. Jinglewidget keep me from falling so low.&amp;quot; Mr. Jinglewidget, meanwhile, leaps from the back of Ramirez and into Gadget's waiting arms. They hug each other before he climbs up onto her shoulders, riding her like a toddler might ride on a parent's shoulders.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;I am Acedia, Paladin of Eluna. Champion of Alexandria. Eternal Pest to Demons named ...&amp;quot; The Gobbo blinks. &amp;quot;I have completely forgotten his name. Probably for the best, he's still fuming in his Hell. Hah. Well met!&amp;quot; Her lips purse and she concentrates. &amp;quot;Eclavdran, that's it!&amp;quot; She snaps her fingers.&lt;br /&gt;
&lt;br /&gt;
	Galidor inclines his head politely and then looks up and with a proud voice says, &amp;quot;I am Galidor Goldenclaws, Sorcerer of the First Circle, Scion of the Great Gold Dragons, in service to the Silver Empress, the Destroyer of Smaller Demons, the trolls know me as Andivar the Acid Splasher, the undead know me as the Davin the Disrupter, the plants known me as the Petrocov the Pruner, and the spiders know me as the Mikal the Missiler. You may call me Galidor or Gal if you prefer.&amp;quot; He says with a smile and then hmms, &amp;quot;What is a miserable one? Is it some kind of demon or devil? I've heard they are loose in the city, which reminds me I must buy some of those special bolts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;No. It is the Man, or Man-like, most stricken with misfortune in need of cheer and charity. One fallen lowest of the low.&amp;quot; Paenitia explains, facing Galidor, then laughing, &amp;quot;You have the many titles, so I give more of my own, Scourge of Celia the Snake, Slayer of the gnameless gnome of the Time Tower, Rose Cutter, Chaser of Faeries and Mad Dog of Isobar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	She laughs loudly, then barks. She barks! Very convincingly, just like a gnoll.&lt;br /&gt;
&lt;br /&gt;
	She turns to face Acedia, &amp;quot;Well met, Silverguard Acedia. I am honoured to be in the presence of a Champion. Sir Faranmidahn, speak of you to me. It is good to finally lay eyes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	The Red Knight looks over at Gadget next, &amp;quot;It is my duty to keep you in good cheer, are you in more need of steaks for Mr. Jinglewidget? Ramirez, I dismount!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	At her command, Ramirez extends a wing and she slides down it to the ground. She is rather small, though makes up for it with exhuberant energy.&lt;br /&gt;
&lt;br /&gt;
	Gadget smiles. &amp;quot;I always want a good steak,&amp;quot; she says. &amp;quot;Mr. Jinglewidget prefers to share his with me, as you've seen.&amp;quot; Once Paenitia is on the ground, Gadget moves to hug the lucht woman.&lt;br /&gt;
&lt;br /&gt;
	Acedia looks pleased to be recognized, and blinks. &amp;quot;Oh! I have not laid eyes on Faran in some time, such are the demands on both of us. Were they well, when you were with them last? Has she told stories of her deeds? You would do well to learn what she has to teach. Well met!&amp;quot; The Gobbo taps at a small insignia on her chest, using three fingers.&lt;br /&gt;
&lt;br /&gt;
	Galidor is glad to meet someone else who has an appreciation for titles that he has, &amp;quot;Peace on your nest. Both of you.&amp;quot; He smiles, 'This one enjoys a good steak too provided that they do not burn it too much.&amp;quot;&lt;br /&gt;
Paenitia hugs Gadget, a clanky affair, the dark haired Lucht is bulked out by her armour and all embraces must be careful even though she's not strong enough to crush anyone. She laughs, &amp;quot;Then we have steak soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Yes! Sir Faranmidhan is well. I see her much at the chapter house. There was the gathering of the Orders, several moon ago. We talk, and she has had much to say.&amp;quot; The Red Knight elaborates, and then she focuses on the indicated symbol and laughs, &amp;quot;You get the joke too!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Ramirez appears to have calmed down, his massive tail of feathers low to the ground. He looks around, although his gaze keeps coming back to the sunlight flashing off Galidor.&lt;br /&gt;
&lt;br /&gt;
	The little Red Knight nods upwards, leaning so she can see all the way up the gold Sith'makar, &amp;quot;Then Friend Dragon, it is steaks for all! You too are one of the roads and adventure? An ally I can call on in need? I have battle beside many Friend Dragons, and they are strong companions.&amp;quot;&lt;br /&gt;
	&lt;br /&gt;
	Acedia seems pleased. &amp;quot;AH, you are part of her chapterhouse, even? Excellent, you are in fine hands.&amp;quot; She reaches up to tap her nose three times. She eyes Galidor a moment, and then grins. &amp;quot;He will be a dependable shoulder to lean on. He will probably give himself another moniker. Steven the Steadfast. Or Breadfast, the Bearer of Burdens. Socrates the Shoulder-to-cry-on?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Galidor nods, &amp;quot;Yes I am an adventurer and have been for some time although I've only recently returned from a trip to Stormgarde, it was very long and I'm glad to be back now. You may call upon me to help out when needed, although I am pledged to help Cryosanthia first in her fight against the demons and devils that are attacking this city.&amp;quot; He laughs, &amp;quot;Perhaps I will give myself another name when I feel that I've earned it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Along came a spider....&lt;br /&gt;
&lt;br /&gt;
	A bubble of space works its way along the daytime bustle, as a glossy black Huntsman the size of a well fed Mastiff clad in polished leather barding makes its way along the cobble streets. Sitting atop it is the cloaked Knight, Faran, out on some errand or other and she looks about with a sort of casual curiosity, while idly stroking a decent sized coconut puff on her shoulder with the thumb of that arm.&lt;br /&gt;
&lt;br /&gt;
	Gadget smiles around at all the new faces. &amp;quot;Ladies and gentlemen,&amp;quot; she says, &amp;quot;I think it's time for me to get going. Mr. Jinglewidget and I were not here as our final destination, after all.&amp;quot; She gives Paenitia another hug, then turns to wave at everyone. Mr. Jinglewidget, from her shoulders, waves also. &amp;quot;Ta ta!&amp;quot;&lt;br /&gt;
	&lt;br /&gt;
	&amp;quot;I see you soon for the steak dinner? Yes! Have the good day!&amp;quot; The Red Knight says, hugging Gadget and saluting Mr. Jinglewidget. Flourishing a wave as they depart. She seems almost ready to launch into a routine, but restrains herself.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Hmm...&amp;quot; Paenitia taps at the bottom of her mask, on its pencil beard. &amp;quot;Aha! Galidor, the Gallant Gregarious Garrulous Glittering Golden Guardian of Good Graces and Gentle Genial Arguteness. I add this title for you, so take when you think you ready.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	She sounds seriously, with an amused tone that suggests satire. It's very hard to tell when a grinning mask is her sole facial expression.&lt;br /&gt;
&lt;br /&gt;
	She nods, &amp;quot;The white one! I meet that Friend Dragon at the Explorer's Guild and play her war game. Very confusing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	She has not noticed the Knight of Spiders just yet. Ramirez has. He watches Torrent, who is not food.&lt;br /&gt;
&lt;br /&gt;
	Galidor waves to Gadget and Acedia as they head out, &amp;quot;Good luck Gadget, I hope everything works out with you and Smythly. Hold onto love!&amp;quot; He calls out before he turns his attention back to the others and he spots the large spider also in the district, &amp;quot;Well isn't this the day for unusual creature to be about.&amp;quot; He gives a friendly wave to the rider and mount, because why not become friends with someone who rides a spider. &amp;quot;Hello there.&amp;quot; He turns back to Paenitia when she offers him a new name, &amp;quot;That is a very long title and while I do like it I don't think I can work it into my other titles, but perhaps instead I'll rotate the titles around that way they don't grow stale.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Faranmidahn, at first missing the splendid plumage of Ramirez, likely due to the set of her hood and preoccupation of her thoughts, nonetheless does take note of the day lit glow of a wing. With a gentle tug on the reins, and some light kicks to one side of the arachnid, she steers Torrent toward the Hippogriff and the Red Knight astride him, just in time for most of Paenitia's company to abscond. She blinks halfway through lifting her hand in hail as she catches sight of-is that Acedia?- vanishing into the crowd.&lt;br /&gt;
&lt;br /&gt;
	Slightly crestfallen and missing a reunion with her errant friend, Faran brightens anew with some act of will and completes her greeting salute, &amp;quot;Hello, and well met!&amp;quot; she volleys toward Paenitia and her company.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Hola! Well met Sir Faranmidahn!&amp;quot; Paenitia, waves from Ramirez, setting herself back into her saddle. &amp;quot;This Friend Dragon is a new Ally, Galidor. He have many titles to present, so the formal introduction is in order.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	She laughs and rocks forward in her saddle, &amp;quot;He should meet Sir Tenzacatetl the Stern Rebuke, they would have much to speak of.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	She waves for both of them to present names.&lt;br /&gt;
&lt;br /&gt;
	Galidor nods politely to the other mounted person as they come closer, &amp;quot;Peace on your nests.&amp;quot; He says and then raises his voice with a confident look in his eyes, &amp;quot;I am Galidor Goldenclaws, Sorcerer of the First Circle, Scion of the Great Gold Dragons, in service to the Silver Empress, the Destroyer of Smaller Demons, the trolls know me as Andivar the Acid Splasher, the undead know me as the Davin the Disrupter, the plants known me as the Petrocov the Pruner, and the spiders know me as the Mikal the Missiler. You may call me just Galidor or Gal.&amp;quot; He finishes. &amp;quot;We were just talking about going to get some steaks, although I do have to eventually get over to the arcanists, I am looking to have a magical item constructed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;And on yours, sir!&amp;quot; Faran replies warmly to the Sith, then, as the introductions veer into the formalities, she draws reign to still the black Spider's forward progress as the little white puff, another spider, crawls down to the saddle.&lt;br /&gt;
&lt;br /&gt;
	The pale Lucht draws her blade slowly into a formal salute, &amp;quot;I am Sir Faranmidahn Waywalker of the Desolation, Knight of the Order of the Purple Rose, Reclaimer of the Horn of Gilead, Plane Drifter, Sorceress of the Sixth Circle, and foe to Vampires. These are my beloved friends, Torrent,&amp;quot; A hand gently pats the chitin beneath her, and the coconut spider waves a foreleg, &amp;quot;And Zephyr. It is good to make your acquaintance!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Pageantry aside, she stows her blade and rides closer, &amp;quot;How are you all, today?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	She nods emphatically to observation from her fellow Lucht, &amp;quot;Oh, yes indeed! He's very brave, and has a most inspiring heart!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;We are good. Ramirez, he challenge a unicorn and he win, he is quite proud.&amp;quot; Paenitia says, sounding more proud than her mount. The peacock-andalusian still glances around, as if seeking said challenger, and his feathers are ruffled. He coos happily when the Dark Lucht pats his neck.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;We were speaking of things, the presence of demons and devils. You remember the alert a few day ago. I have the silver sword, the cold iron hammer and lance. Ramirez the mithril armour. We are prepared to face any foe that threaten the common folk of Alexandria.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	The Red Knight gets carried away, reins herself back in. &amp;quot;The steaks sound good, and the magic items, if either of those interest you, Sir Faranmidahn?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Galidor is impressed by all those grand titles, &amp;quot;It is an honor to meet you Sir Faranmidahn and Torrent and Zephyr. I need to get myself silver and cold iron bolts for my crossbow. It is good to know that others are well armed to face such foes. Please lead the way to steaks. I am happy to follow.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=35537</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=35537"/>
		<updated>2021-07-01T02:14:19Z</updated>

		<summary type="html">&lt;p&gt;Cesran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|For 2019 and earlier, see the Archives]]'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2020 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 03, 2020&lt;br /&gt;
|[[A Mountainous Exploration Part 6]]&lt;br /&gt;
|[[Garak]], [[Kore]], [[Olek]], [[Stjepan]], [[Seldan]], [[Malik]], [[Much]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2020&lt;br /&gt;
|[[I've Had Enough]]&lt;br /&gt;
|[[Seldan]], [[Malik]], [[Clay]], [[Quilani]], [[Garakos]], [[Acedia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 06, 2020&lt;br /&gt;
|[[Tiny Fish Thief]]&lt;br /&gt;
|[[Aria]], [[Kaydin]], [[Merek]], [[Mikilos]], [[Shin]], [[Quilani]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Brothers Irla]]&lt;br /&gt;
|[[Davienne]], [[Khogh-Dorahl]], [[Klaus]], [[Shin]]&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|[[I've Had Enough, Part 2]]&lt;br /&gt;
|[[Acedia]], [[Quilani]], [[Malik]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 07, 2020&lt;br /&gt;
|[[The Wisdom of Tea]]&lt;br /&gt;
|[[Seldan]], [[Stirling]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|January 08, 2020&lt;br /&gt;
|[[In which there is curry]]&lt;br /&gt;
|[[Geir]], [[Kaj]], [[Zapolklnex]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Questioning Menel]]&lt;br /&gt;
|[[Menel]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[An Overture (Part 3)]]&lt;br /&gt;
|[[Auranar]], [[Davienne]], [[Klaus]], [[Nasrin]], [[Skribbles]]&lt;br /&gt;
|-&lt;br /&gt;
|January 09, 2020&lt;br /&gt;
|[[The Flayed Man part 2]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2020&lt;br /&gt;
|[[Mission for Fish]]&lt;br /&gt;
|[[Acedia]], [[Asmli]], [[Ignis]], [[Jaen]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2020&lt;br /&gt;
|[[In which there is resolve to help]]&lt;br /&gt;
|[[Faranmidahn]], [[Iskanadar]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2020&lt;br /&gt;
|[[The Taste Forgotten]]&lt;br /&gt;
|[[Herne]], [[Ignis]], [[Jaen]], [[Shin]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Gourmand: Brain Soup]]&lt;br /&gt;
|[[Daechir]], [[Herne]], [[Kaydin]], [[Lillianath]], [[Stena]], [[Davienne]] (GM)&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2020&lt;br /&gt;
|[[Amoxtli (Part 2)]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Elyanna]], [[Gregor]], [[Iuitl]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2020&lt;br /&gt;
|[[Don't Be Afraid]]&lt;br /&gt;
|[[Atleti]], [[Herne]], [[Ignis]], [[Kaelyn]], [[Menel]], [[Reva]], [[Seldan]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Aftermath of Madness]]&lt;br /&gt;
|[[Acedia]], [[Kaelyn]], [[Karasu]], [[Reva]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Names and Meanings]]&lt;br /&gt;
|[[Menel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2020&lt;br /&gt;
|[[Day at the Fair]]&lt;br /&gt;
|[[Aetheras]], [[Kaelyn]], [[Karasu]], [[Shin]], [[Zapolklnex]]&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|[[Assumptions]]&lt;br /&gt;
|[[Seldan]], [[Bennet]], [[Etan]], [[Zeke]]&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|[[Garden of Thought]]&lt;br /&gt;
|[[Acedia]], [[Karasu]], [[Kaydin]], [[Kerbasi]]&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|[[An Overture (Part 4)]]&lt;br /&gt;
|[[Auranar]], [[Davienne]], [[Klaus]], [[Skribbles]]&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|[[Bills Come Due]]&lt;br /&gt;
|[[Delilah]], [[Ezil]], [[Kaelyin]], [[Kisaiya]], [[Shizin]], [[Volund]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2020&lt;br /&gt;
|[[Slippery Slope]]&lt;br /&gt;
|[[Kaelyn]], [[Kerbasi]], [[Mikilos]], [[Rhyn]], [[Seldan]]&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 3]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]], [[Verna]], [[Olek]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2020&lt;br /&gt;
|[[Say my Name]]&lt;br /&gt;
|[[Azog]], [[Faranmidahn]], [[Merek]], [[Mikilos]], [[Morgan]], [[Skribbles]], [[Volund]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2020&lt;br /&gt;
|[[Cryo 1, arrival Alexandria]]&lt;br /&gt;
|[[Cryosanthia]], [[Gregor]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2020&lt;br /&gt;
|[[Cryo 2, Rain on Redridge]]&lt;br /&gt;
|[[Merek]], [[Cryosanthia]], [[Garrett]], [[Munch]], [[Arngrim]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[An Overture (Part 5)]]&lt;br /&gt;
|[[Davienne]], [[Klaus]], [[Skribbles]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2020&lt;br /&gt;
|[[Star Warrior]]&lt;br /&gt;
|[[Merek]], [[Mikilos]], [[Cryosanthia]], [[Ezil]], [[Xasany]], [[Garrett]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man Part 5]]&lt;br /&gt;
|[[Olek]], [[Seldan]], [[Malik]] (DM: Whirlpool)&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2020&lt;br /&gt;
|[[Ancient Spark]]&lt;br /&gt;
|[[Durgash]], [[Ezil]], [[Garrett]], [[Herne]], [[Ignis]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Darkness and Dragons Oh My!]]&lt;br /&gt;
|[[Kaelyn]], [[Razen]], [[Toha]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Fireside Soup]]&lt;br /&gt;
|[[Geir]], [[Iuitl]], [[Cryosanthia]], [[Zeke]], [[Burai]], [[Tenoc]], [[Svarshan]], [[Merek]], [[Kaydin]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2020&lt;br /&gt;
|[[Fairy Tales]]&lt;br /&gt;
|[[Ezil]], [[Seldan]], [[Garrett]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Lower Market Meetings]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]], [[Merek]], [[Murder]], [[Garrett]], [[Mikilos]], [[Ignis]], [[Iskandar]], [[Kaelyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Mountainous Exploration Part 7]]&lt;br /&gt;
|[[Garak]], [[Kore]], [[Olek]], [[Seldan]], [[Malik]], [[Much]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2020&lt;br /&gt;
|[[Tails and Tales]]&lt;br /&gt;
|[[Ezil]], [[Garrett]], [[Kaelyn]], [[Merek]], [[Cryosanthia]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2020&lt;br /&gt;
|[[Vardaman Alcolve]]&lt;br /&gt;
|[[Mikilos]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Messy Market]]&lt;br /&gt;
|[[Ezil]], [[Garrett]], [[Kaelyn]], [[Stirling]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2020&lt;br /&gt;
|[[Fireside Tails]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]], [[Kaelyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Live and Let Die]]&lt;br /&gt;
|[[Klaus]], [[Asmli]], [[Ezil]], [[Elyanna]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2020&lt;br /&gt;
|[[Innocence Lost]]&lt;br /&gt;
|[[Arngrim]], [[Iuitl]], [[Merek]], [[Mikilos]], [[Seldan]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Tree Punching]]&lt;br /&gt;
|[[Cryosanthia]], [[Iuitl]], [[Geir]], [[Garrett]], [[Kaelyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Wayward Discussions]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]], [[Kaelyn]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2020&lt;br /&gt;
|[[A hand or two]]&lt;br /&gt;
|[[Iuitl]], [[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Dancing Sights]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Pub Night]]&lt;br /&gt;
|[[Cryosanthia]], [[Azog]], [[Merek]], [[Ezil]], [[Garrett]], [[Strike]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2020&lt;br /&gt;
|[[Questioning Zak]]&lt;br /&gt;
|[[Mikilos]], [[Cryosanthia]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Clutching Mother]]&lt;br /&gt;
|[[Zeke]], [[Cryosanthia]], [[Kaydin]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Caste Ceremony]]&lt;br /&gt;
|[[Cryosanthia]], [[Geir]], [[Iuitl]], [[Tirrynelth]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===February===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2020&lt;br /&gt;
|[[Ice Fishing]]&lt;br /&gt;
|[[Cryosanthia]], [[Tirrynelth]], [[Ezil]], [[Merek]], [[Seldan]], [[Caim]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2020&lt;br /&gt;
|[[Snowball Colosseum]]&lt;br /&gt;
|[[Azog]], [[Cryosanthia]], [[Ezil]], [[Seldan]], [[Choler]], [[Caim]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2020&lt;br /&gt;
|[[In which they share the past]]&lt;br /&gt;
|[[Geir]], [[Iuitl]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Skeletal Ship]]&lt;br /&gt;
|[[Cryosanthia]], [[Garrett]], [[Ezil]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2020&lt;br /&gt;
|[[Pride of Silvermoon]]&lt;br /&gt;
|[[Duncan]], [[Hun'rar]], [[Merek]], [[Mikilos]], [[Toha]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Hunting Humans]]&lt;br /&gt;
|[[Wyniko]], [[Cryosanthia]], [[Kaelyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 5, 2020&lt;br /&gt;
|[[Learning Never Ends]]&lt;br /&gt;
|[[Merek]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Redridge Fishing]]&lt;br /&gt;
|[[Merek]], [[Cryosanthia]], [[Ezil]], [[Caim]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2020&lt;br /&gt;
|[[The Flayed Man part 6]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]], [[Ezil]], [[Olek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Dreams and Dinner]]&lt;br /&gt;
|[[Geir]], [[Cryosanthia]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2020&lt;br /&gt;
|[[How many casts does it take?]]&lt;br /&gt;
|[[Merek]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Mountainous Exploration Part 8]]&lt;br /&gt;
|[[Garak]], [[Kore]], [[Olek]], [[Stjepan]], [[Seldan]], [[Malik]], [[Much]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Good cup, Bad cup]]&lt;br /&gt;
|[[Durrankar]], [[Cryosanthia]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Gilead's Horn, part 1]]&lt;br /&gt;
|[[Zapolklnex]], [[Shara]], [[Ezil]], [[Shin]], [[Faranmidahn]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2020&lt;br /&gt;
|[[Eel Soup]]&lt;br /&gt;
|[[Ezil]], [[Faranmidahn]], [[Cryosanthia]], [[Tarragon]], [[Caim]], [[Kaelyn]], [[Tarragon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Unlocked Mind]]&lt;br /&gt;
|[[Ezil]], [[Cryosanthia]], [[Malik]], [[Garrett]]&lt;br /&gt;
|-&lt;br /&gt;
|February 9, 2020&lt;br /&gt;
|[[Sandskipper Shanghai]]&lt;br /&gt;
|[[Cryosanthia]], [[Asmli]], [[Durgash]], [[Ezil]], [[Merek]], [[Strike]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Book of Fire]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]], [[Hubert]], [[Durgash]], [[Felicia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2020&lt;br /&gt;
|[[Hand of Ardtan]]&lt;br /&gt;
|[[Nels]], [[Asmli]], [[Cryosanthia]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Drumming]]&lt;br /&gt;
|[[Cryosanthia]], [[Svarshan]], [[Arisha]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2020&lt;br /&gt;
|[[Demons Over Easy]]&lt;br /&gt;
|[[Svarshan]], [[Cryosanthia]], [[Ezil]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2020&lt;br /&gt;
|[[Goblin Gathering]]&lt;br /&gt;
|[[Murder]], [[Namira]], [[Azog]], [[Munch]], [[Garrett]], [[Merek]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2020&lt;br /&gt;
|[[A Midwinter Day's Play]]&lt;br /&gt;
|[[Kaelyn]], [[Svarshan]], [[Merek]], [[Cryosanthia]], [[Mae]], [[Ezil]], [[Kaydin]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 7]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Ezil]], [[Olek]]&lt;br /&gt;
|-&lt;br /&gt;
|February 14, 2020&lt;br /&gt;
|[[A Mountainous Exploration Part 9]]&lt;br /&gt;
|[[Garak]], [[Kore]], [[Olek]], [[Stjepan]], [[Seldan]], [[Malik]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Community Day]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]], [[Kaelyn]], [[Merek]], [[Sasha]], [[Seldan]], [[Serraphine]], [[Mel]], [[Shin]], [[Acedia]], [[Iskandar]], [[Nasirri]], [[Svarshan]], [[Kaydin]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Gilead's Horn, partial 2]]&lt;br /&gt;
|[[Faranmidahn]], [[Cryosanthia]], [[Zapolklnex]], [[Shara]], [[Ezil]], [[Shin]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2020&lt;br /&gt;
|[[White Glove Treatment]]&lt;br /&gt;
|[[Cryosanthia]], [[Delilah]], [[Kaelyn]], [[Durgash]], [[Charlotte]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crowbite Company]]&lt;br /&gt;
|[[Cryosanthia]], [[Shin]], [[Durgash]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|February 16, 2020&lt;br /&gt;
|[[Snow Proposal]]&lt;br /&gt;
|[[Seldan]], [[Azog]], [[Ezil]], [[Cryosanthia]], [[Kaelyn]], [[Shagara]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Steel-Belting]]&lt;br /&gt;
|[[Kaelyn]], [[Merek]], [[Braelnoir]], [[Cryosanthia]], [[Ezil]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|February 17, 2020&lt;br /&gt;
|[[Ashlee to Ashes]]&lt;br /&gt;
|[[Ezil]], [[Iskandar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 18, 2020&lt;br /&gt;
|[[Speaker Dance]]&lt;br /&gt;
|[[Gregor]], [[Cryosanthia]], [[Wyniko]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Fernwood Conversations]]&lt;br /&gt;
|[[Ezil]], [[Caim]], [[Amythyst]], [[Iskandar]], [[Cryosanthia]], [[Kaelyn]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 19, 2020&lt;br /&gt;
|[[The Flayed Man part 8]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Ezil]], [[Olek]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|February 20, 2020&lt;br /&gt;
|[[At the Hall of the Mountain Mage]]&lt;br /&gt;
|[[Mikilos]], [[Cryosanthia]], [[Nels]], [[Ezil]], [[Merek]], [[Seldan]], [[Kaelyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Don't Pay the Ferryman]]&lt;br /&gt;
|[[Merek]], [[Cryosanthia]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Some Things Are Better Kept Within]]&lt;br /&gt;
|[[Seldan]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|February 21, 2020&lt;br /&gt;
|[[Rock the World]]&lt;br /&gt;
|[[Azog]], [[Murder]], [[Cryosanthia]], [[Felicia]], [[Merek]], [[Jedrek]], [[Kaelyn]], [[Shin]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Hold my Beer]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]], [[Merek]], [[Ezil]], [[Kaelyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2020&lt;br /&gt;
|[[Market Day]]&lt;br /&gt;
|[[Azog]], [[Kaelyn]], [[Mae]], [[Cryosanthia]], [[Shin]], [[Toshsio]], [[Masamya]]&lt;br /&gt;
|-&lt;br /&gt;
|February 23, 2020&lt;br /&gt;
|[[Head's Up]]&lt;br /&gt;
|[[Nels]], [[Namira]], [[Cryosanthia]], [[Kaydin]], [[Elleandra]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2020&lt;br /&gt;
|[[Marvelous Secrets and Marvelous Toys]]&lt;br /&gt;
|[[Gregor]], [[Cryosanthia]], [[Kaelyn]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Vardo and the Pool]]&lt;br /&gt;
|[[Ezil]], [[Cryosanthia]], [[Garrett]], [[Arynne]], [[Merek]], [[Wyniko]], [[Kaydin]], [[Kaelyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 25, 2020&lt;br /&gt;
|[[That which follows you]]&lt;br /&gt;
|[[Cryosanthia]], [[Merek]], [[Etan]], [[Kaelyn]], [[Amythyst]], [[Halani]], [[Braelnoir]], [[Halani]], [[Ezil]], [[Nels]]&lt;br /&gt;
|-&lt;br /&gt;
|February 26, 2020&lt;br /&gt;
|[[Iron Booking]]&lt;br /&gt;
|[[Svarshan]], [[Cryosanthia]] &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Songs at Starlight]]&lt;br /&gt;
|[[Shara]], [[Cryosanthia]], [[Kaelyn]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2020&lt;br /&gt;
|[[Red Velvet Cake]]&lt;br /&gt;
|[[Khogh-Dorahl]], [[Kisaiya]], [[Cryosanthia]], [[Kaelyn]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Better down where it's Wetter]]&lt;br /&gt;
|[[Elleandra]], [[Cryosanthia]], [[Merek]], [[Braelnoir]], [[Amythyst]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2020&lt;br /&gt;
|[[Clothing and Red Capes]]&lt;br /&gt;
|[[Braelnoir]], [[Seldan]], [[Cryosanthia]], [[Merek]], [[Aya]], [[Poc]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Gilead's Horn Part 4]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]], [[Faranmidahn]], [[Shara]], [[Shin]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|February 29, 2020&lt;br /&gt;
|[[Bread and Ancestors]]&lt;br /&gt;
|[[Seldan]], [[Azog]], [[Ezil]], [[Cryosanthia]], [[Kira]], [[Caim]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Hard Lessons]]&lt;br /&gt;
|[[Braelnoir]], [[Aya]], [[Cryosanthia]], [[Ezil]], [[Merek]], [[Poc]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2020&lt;br /&gt;
|[[Youngling at Heart]]&lt;br /&gt;
|[[Svarshan]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Unfaithful of Taara]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Svarshan]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Hot off the Punches]]&lt;br /&gt;
|[[Chay]], [[Zeke]], [[Halani]], [[Cryosanthia]], [[Azog]], [[Merek]], [[Braelnoir]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Whip Wiles]]&lt;br /&gt;
|[[Asmli]], [[Delilah]], [[Donna]], [[Elleandra]], [[Lysos]], [[Nels]], [[Strike]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Blood and Vodka]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]], [[Merek]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Honesty Is the Best Policy]]&lt;br /&gt;
|[[Seldan]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2020&lt;br /&gt;
|[[The Revolution Begins]]&lt;br /&gt;
|[[Aya]], [[Garakos]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Winter Worg]]&lt;br /&gt;
|[[Braelnoir]], [[Felicia]], [[Nels]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2020&lt;br /&gt;
|[[Wing Things]]&lt;br /&gt;
|[[Cryosanthia]], [[Zant]], [[Aya]], [[Nels]], [[Braelnoir]], [[Deanna]], [[Elleandra]], [[Garrett]], [[Aodhan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2020&lt;br /&gt;
|[[Poc goes to Goblintown]]&lt;br /&gt;
|[[Aetheras]], [[Cryosanthia]], [[Poc]], [[Acedia]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Can't Beat Home Cookin' pt1]]&lt;br /&gt;
|[[Cryosanthia]], [[Garrett]], [[Poc]], [[Shym'r]], [[Aodhan]], [[Zant]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Humanufacted Nethercite]]&lt;br /&gt;
|[[Nels]], [[Ezil]], [[Daechir]], [[Zant]], [[Zapolklnex]] as GM&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2020&lt;br /&gt;
|[[Ghosts and Ancestors in the Library]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Poc]]&lt;br /&gt;
|-&lt;br /&gt;
|March 7, 2020&lt;br /&gt;
|[[Fears by Firelight]]&lt;br /&gt;
|[[Ezil]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Can you dig it?]]&lt;br /&gt;
|[[Hubert]], [[Ferawyn]], [[Nels]], [[Bruhai]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[PrP: Goblin Guards Gone]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]], [[Lysos]], [[Mikilos]], [[Nels]], [[Poc]], [[Shin]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2020&lt;br /&gt;
|[[Despair and Ale]]&lt;br /&gt;
|[[Asmli]], [[Elleandra]], [[Geir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Schlocky Terror Magic Show]]&lt;br /&gt;
|[[Acedia]], [[Cryosanthia]], [[Aya]], [[Seldan]], [[Braelnoir]], [[Ezil]], [[Nels]], [[Zant]], [[Merek]], [[Elleandra]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2020&lt;br /&gt;
|[[Marks that Made Us]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Underfed Returns!]]&lt;br /&gt;
|[[Asmli]], [[Victor]]&lt;br /&gt;
|-&lt;br /&gt;
| March 10, 2020&lt;br /&gt;
|[[Resilience]]&lt;br /&gt;
|[[Asmli]], [[Nels]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
| March 11, 2020&lt;br /&gt;
|[[Survival and Prosperity]]&lt;br /&gt;
|[[Geir]], [[Cryosanthia]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
| March 12, 2020&lt;br /&gt;
|[[The Revolution is questioned]]&lt;br /&gt;
|[[Garakos]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Khazad Komfort Fhood]]&lt;br /&gt;
|[[Elleandra]], [[Cryosanthia]], [[Pelka]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 10]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Ezil]], [[Olek]]&lt;br /&gt;
|-&lt;br /&gt;
| March 13, 2020&lt;br /&gt;
|[[A suspicious treasure map]]&lt;br /&gt;
|[[Poc]], [[Ezil]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Merkabah - The Glowing Lake]]&lt;br /&gt;
|[[Acedia]], [[Zapolklnex]], [[Lawson]], [[Braelnoir]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Mountainous Exploration Part 11]]&lt;br /&gt;
|[[Garak]], [[Rhar]], [[Olek]], [[Stjepan]], [[Seldan]], [[Malik]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
| March 14, 2020&lt;br /&gt;
|[[Practice Cake]]&lt;br /&gt;
|[[Cryosanthia]], [[Zant]], [[Nels]], [[Aya]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
| March 15, 2020&lt;br /&gt;
|[[A Matter of Taste - In the Dryad's Grove]]&lt;br /&gt;
|[[Cryosanthia]], [[Acedia]], [[Masamya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bandit Turnover]]&lt;br /&gt;
|[[Nels]], [[Lysos]], [[Skribbles]], [[Edinaz]], [[Poc]]&lt;br /&gt;
|-&lt;br /&gt;
| March 16, 2020&lt;br /&gt;
|[[Two Corpses]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Underfed Returns! pt2]]&lt;br /&gt;
|[[Asmli]], [[Victor]], [[Echo]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Two Graves]]&lt;br /&gt;
|[[Cryosanthia]], [[Geir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rough Research in the Library]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]], [[Merek]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
| March 17, 2020&lt;br /&gt;
|[[Veggie Delight]]&lt;br /&gt;
|[[Strike]], [[Nels]], [[Burai]], [[Ezil]],[[Lanier]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Merkabah - The Crashed Airship, pt 1]]&lt;br /&gt;
|[[Braelnoir]], [[Ezil]], [[Lanier]], [[Nels]], [[Namira]], [[Acedia]]&lt;br /&gt;
|-&lt;br /&gt;
| March 18, 2020&lt;br /&gt;
|[[Merkabah - The Crashed Airship, pt 2]]&lt;br /&gt;
|[[Braelnoir]], [[Ezil]], [[Lanier]], [[Nels]], [[Namira]], [[Acedia]]&lt;br /&gt;
|-&lt;br /&gt;
| March 19, 2020&lt;br /&gt;
|[[Hermit Rescue]]&lt;br /&gt;
|[[Skribbles]], [[Klaus]], [[Caranthir]], [[Hubert]],[[Konstance]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Stone Calzone]]&lt;br /&gt;
|[[Aetheras]], [[Asmli]], [[Cryosanthia]], [[Kira]], [[Konstance]], [[Sasha]], [[Acedia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Merkabah - The Abominable Factory, pt 1]]&lt;br /&gt;
|[[Braelnoir]], [[Elleandra]], [[Nels]], [[Etan]], [[Konstance]], [[Shilde]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2020&lt;br /&gt;
|[[Like a Good Comrade]]&lt;br /&gt;
|[[Acedia]], [[Asmli]], [[Strike]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Mountainous Exploration Part 12]]&lt;br /&gt;
|[[Garak]], [[Rhar]], [[Olek]], [[Stjepan]], [[Seldan]], [[Malik]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Hedozu: Dangerous Fugitive]]&lt;br /&gt;
|[[Klaus]], [[Foxx]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2020&lt;br /&gt;
|[[Gearing Up Part 1]]&lt;br /&gt;
|[[Mel]], [[Tarragon]], [[MAC-B1G]], [[Sargon]] (DM: Seldan)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Death of the Winter King]]&lt;br /&gt;
|[[Cryosanthia]], [[Krom]], [[Braelnoir]], [[Byvinodr]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2020&lt;br /&gt;
|[[Wood and Sandwiches]]&lt;br /&gt;
|[[Geir]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Vampires of Veyshan]]&lt;br /&gt;
|[[Merek]], [[Arynne]], [[Cryosanthia]], [[Seldan]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2020&lt;br /&gt;
|[[Shallow Heart]]&lt;br /&gt;
|[[Cryosanthia]], [[Silmeria]], [[Azog]], [[Lysos]], [[Zapolklnex]], [[Durrankar]], [[Ezil]], [[Merek]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2020&lt;br /&gt;
|[[Rent and Repair]]&lt;br /&gt;
|[[Cryosanthia]], [[Merek]], [[Nels]], [[Dorne]], [[Braelnoir]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Can't Beat Home Cookin' pt2]]&lt;br /&gt;
|[[Nels]], [[Cryosanthia]], [[Zant]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2020&lt;br /&gt;
|[[Catching Kami]]&lt;br /&gt;
|[[Cryosanthia]], [[Merek]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[An Overture (Part 14)]]&lt;br /&gt;
|[[Auranar]], [[Davienne]], [[Klaus]], [[Skribbles]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Water Spider]]&lt;br /&gt;
|[[Cryosanthia]], [[Dorne]], [[Elleandra]], [[Faranmidahn]], [[Zeke]], [[Durrankar]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|March 26, 2020&lt;br /&gt;
|[[Wiser Eyes Please]]&lt;br /&gt;
|[[Cryosanthia]], [[Zeke]], [[Merek]], [[Asmli]], [[Un'eth]], [[Azog]], [[Aetheras]], [[Elleandra]], [[Seldan]], [[Faranmidahn]], [[Konstance]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 27, 2020&lt;br /&gt;
|[[In which there is nearly a fight]]&lt;br /&gt;
|[[Dorne]], [[Elleandra]], [[Merek]], [[Seldan]], [[Sorscha]], [[Strike]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mere Ember]]&lt;br /&gt;
|[[Zeke]], [[Faranmidahn]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Gilead's Horn Part 5]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]], [[Faranmidahn]], [[Shara]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Mountainous Exploration Part 13]]&lt;br /&gt;
|[[Garak]], [[Rhar]], [[Olek]], [[Stjepan]], [[Seldan]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|March 28, 2020&lt;br /&gt;
|[[You look terrible]]&lt;br /&gt;
|[[Mikilos]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Flicker of Memory]]&lt;br /&gt;
|[[Acedia]], [[Seldan]], [[Zant]], [[Strike]], [[Mikilos]], [[Zeke]], [[Cryosanthia]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|March 29, 2020&lt;br /&gt;
|[[My Cihuaa]]&lt;br /&gt;
|[[Cryosanthia]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Good Intentions]]&lt;br /&gt;
|[[Menel]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Merkabah - The Abominable Factory, pt 2]]&lt;br /&gt;
|[[Braelnoir]], [[Etan]], [[Lanier]], [[Nels]], [[Shilde]], [[Elleandra]], [[Konstance]]&lt;br /&gt;
|-&lt;br /&gt;
|March 30, 2020&lt;br /&gt;
|[[White-Flower, You are Here. Now]]&lt;br /&gt;
|[[Faranmidahn]], [[Ezil]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Revolution is Delayed]]&lt;br /&gt;
|[[Dorne]], [[Gareth]], [[Konstance]], [[Verna]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Follow the Priest]]&lt;br /&gt;
|[[Dorne]], [[Gareth]], [[Lanier]], [[Nels]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Sasa]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Menel]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2020&lt;br /&gt;
|[[Casting and listening]]&lt;br /&gt;
|[[Seldan]], [[Verna]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Helplessness]]&lt;br /&gt;
|[[Zeke]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[You Don't Belong Here]]&lt;br /&gt;
|[[Cryosanthia]], [[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Knight to Catch Up]]&lt;br /&gt;
|[[Ezil]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Kaiju Hunt!]]&lt;br /&gt;
|[[Olek]], [[Halani]], [[Verna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rough for You]]&lt;br /&gt;
|[[Alba]], [[Boshter]], [[Durrankar]], [[Kira]], [[Serene]]&lt;br /&gt;
|}&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 1, 2020&lt;br /&gt;
|[[Are we still friends?]]&lt;br /&gt;
|[[Cryosanthia]], [[Zeke]], [[Seldan]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 2, 2020&lt;br /&gt;
|[[A Message from your Mother]]&lt;br /&gt;
|[[Braelnoir]], [[Elleandra]], [[Lanier]], [[Seldan]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 11]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Ezil]], [[Olek]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2020&lt;br /&gt;
|[[Kaiju Hunt! Part 2 - finale]]&lt;br /&gt;
|[[Olek]], [[Halani]], [[Verna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2020&lt;br /&gt;
|[[In the Market for Murder]]&lt;br /&gt;
|[[Cryosanthia]], [[Lanier]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Same Sad Song]]&lt;br /&gt;
|[[Menel]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Murdering Menel, take two]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]], [[Zeke]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|April 5, 2020&lt;br /&gt;
|[[Concerning Oozes and Weddings]]&lt;br /&gt;
|[[Elleandra]], [[Mikilos]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Price of Progress]]&lt;br /&gt;
|[[Cryosanthia]], [[Elleandra]], [[Faranmidan]], [[Zant]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[What Else Do You Know?]]&lt;br /&gt;
|[[Seldan]], [[Mikilos]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|April 6, 2020&lt;br /&gt;
|[[Follow the Priest (Part 2)]]&lt;br /&gt;
|[[Dorne]], [[Gareth]], [[Nels]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[What shall we do with a broken bloodline]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Halanaestra]], [[Karasu]], [[Darius]], [[Zant]], [[Acedia]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Let's Go]]&lt;br /&gt;
|[[Acedia]], [[Cyrosanthia]], [[Faranmidahn]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[No Gifts!]]&lt;br /&gt;
|[[Acedia]], [[Menel]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Underfed Returns! pt3]]&lt;br /&gt;
|[[Asmli]], [[Victor]], [[Echo]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2020&lt;br /&gt;
|[[Death is the Beginning]]&lt;br /&gt;
|[[Acedia]], [[Menel]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Farewell Fernwood]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rough for You (Part 2)]]&lt;br /&gt;
|[[Alba]], [[Boshter]], [[Durrankar]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|April 8, 2020&lt;br /&gt;
|[[Schrodinger's Letter]]&lt;br /&gt;
|[[Cryosanthia]], [[Auranar]], [[Konstance]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 9, 2020&lt;br /&gt;
|[[Fae Spring Break]]&lt;br /&gt;
|[[Cryosanthia]], [[Merek]], [[Kira]], [[Sabina]], [[Zant]], [[Pelka]], [[Seldan]], [[Konstance]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Nice Night For Fishing]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Konstance]], [[Zant]], [[Elleandra]], [[Merek]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 12]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Olek]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|April 10, 2020&lt;br /&gt;
|[[What Should I Feel]]&lt;br /&gt;
|[[Cryosanthia]], [[Auranar]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Knocking Sense]]&lt;br /&gt;
|[[Zeke]], [[Seldan]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2020&lt;br /&gt;
|[[Calamari Calamity]]&lt;br /&gt;
|[[Braelnoir]], [[Victor]], [[Lanier]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|April 12, 2020&lt;br /&gt;
|[[Out in the Woods]]&lt;br /&gt;
|[[Acedia]], [[Malik]], [[Menel]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Epic Library Research]]&lt;br /&gt;
|[[Cryosanthia]], [[Auranar]], [[Faranmidahn]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Full Moon's Light]]&lt;br /&gt;
|[[Cryosanthia]], [[Mikilos]], [[Pelka]], [[Zapolklnex]], [[Merek]], [[Lanier]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|April 13, 2020&lt;br /&gt;
|[[Quick Beat]]&lt;br /&gt;
|[[Aetheras]], [[Daechir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[For The Love Of]]&lt;br /&gt;
|[[Cryosanthia]], [[Auranar]], [[Elleandra]], [[Faranmidahn]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2020&lt;br /&gt;
|[[Pushing It]]&lt;br /&gt;
|[[Choler]], [[Asmli]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Dated References]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rough for You (Part 3)]]&lt;br /&gt;
|[[Alba]], [[Boshter]], [[Durrankar]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|April 15, 2020&lt;br /&gt;
|[[House Guest]]&lt;br /&gt;
|[[Aetheras]], [[Daechir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[True Death]]&lt;br /&gt;
|[[Cryosanthia]], [[Silmeria]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Coconut Spider]]&lt;br /&gt;
|[[Faranmidahn]], [[Auranar]], [[Cryosanthia]], [[Burai]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[An Overture (Part 16)]]&lt;br /&gt;
|[[Auranar]], [[Davienne]], [[Nasrin]], [[Skribbles]]&lt;br /&gt;
|-&lt;br /&gt;
|April 16, 2020&lt;br /&gt;
|[[You Are Cordially Invited]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]], [[Sabina]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 13]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Verna]], [[Malik]], [[Darius]]&lt;br /&gt;
|-&lt;br /&gt;
|April 17, 2020&lt;br /&gt;
|[[Only the End]]&lt;br /&gt;
|[[Seldan]], [[Sabina]], [[Faranmidahn]], [[Cryosanthia]], [[Garak]], [[Kira]], [[Malik]], [[Konstance]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2020&lt;br /&gt;
|[[I Will Move The Heavens]]&lt;br /&gt;
|[[Seldan]], [[Sabina]], [[Faranmidahn]], [[Cryosanthia]], [[Kira]], [[Malik]], [[Acedia]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Storm's Edge]]&lt;br /&gt;
|[[Faranmidahn]], [[Auranar]], [[Cryosanthia]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2020&lt;br /&gt;
|[[What Lies Beneath]]&lt;br /&gt;
|[[Cryosanthia]], [[Darius]], [[Elleandra]], [[Halani]], [[Jasper]], [[Murder]], [[Merek]], [[Pelka]], [[Seldan]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rough for You (Part 4)]]&lt;br /&gt;
|[[Alba]], [[Durrankar]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|April 20, 2020&lt;br /&gt;
|[[Do The Gods Answer?]]&lt;br /&gt;
|[[Zeke]], [[Kira]], [[Malik]], [[Zant]], [[Merek]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|April 21, 2020&lt;br /&gt;
|[[Let it all out]]&lt;br /&gt;
|[[Zeke]], [[Geir]], [[Cryosanthia]], [[Faranmidahn]], [[Sabina]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2020&lt;br /&gt;
|[[In which there are Questions and Answers]]&lt;br /&gt;
|[[Malik]], [[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Air and Darkness]]&lt;br /&gt;
|[[Darius]], [[Garak]], [[Gareth]], [[Halani]], [[Kira]], [[Lanier]], [[Malik]], [[Mikilos]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Fungal Roots]]&lt;br /&gt;
|[[Davienne]], [[Jozi]], [[Sabina]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2020&lt;br /&gt;
|[[Cold Comfort]]&lt;br /&gt;
|[[Cryosanthia]], [[Sabina]], [[Aya]], [[Zeke]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Air and Darkness (Part 2)]]&lt;br /&gt;
|[[Darius]], [[Garak]], [[Kira]], [[Lanier]], [[Malik]], [[Mikilos]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2020&lt;br /&gt;
|[[Monsters of a Feather]]&lt;br /&gt;
|[[Elena]], [[Karasu]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crossroads of Confusion]]&lt;br /&gt;
|[[Elleandra]], [[Durrankar]], [[Cryosanthia]], [[Braelnoir]], [[Kaydin]], [[Merek]], [[Karasu]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[It's Written in the STARS]]&lt;br /&gt;
|[[Burai]], [[Lysos]], [[Sabina]], [[Sora]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2020&lt;br /&gt;
|[[Wonder of Wonders, Miracle of Miracles]]&lt;br /&gt;
|[[Seldan]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Fae and Mortals]]&lt;br /&gt;
|[[Cryosanthia]], [[Mikilos]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Complicated Arrivals]]&lt;br /&gt;
|[[Arngrim]], [[Cryosanthia]], [[Halani]], [[Kira]], [[Lanier]], [[Malik]], [[Pelka]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Ghost of a Clue]]&lt;br /&gt;
|[[Braelnoir]], [[Lanier]], [[Ashes]], [[Aya]], [[Konstance]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26, 2020&lt;br /&gt;
|[[Healing around the Temples]]&lt;br /&gt;
|[[Serene]], [[Merek]], [[Seldan]], [[Kira]], [[Cryosanthia]], [[Zeke]], [[Elleandra]], [[Toha]], [[Malik]], [[Konstance]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Elly's Wedding Dress]]&lt;br /&gt;
|[[Elleandra]], [[Cryosanthia]], [[Mikilos]], [[Garrett]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Fa7an]]&lt;br /&gt;
|[[Faranmidahn]], [[Seldan]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|April 27, 2020&lt;br /&gt;
|[[Yet the Soul Obeys]]&lt;br /&gt;
|[[Malik]], [[Seldan]], [[Cryosanthia]], [[Acedia]], [[Aftershock|Carissa Padaryn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 28, 2020&lt;br /&gt;
|[[Sisterlizzy Advice]]&lt;br /&gt;
|[[Cryosanthia]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Sweet Dreams Kin]]&lt;br /&gt;
|[[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Where We Dare Not Go]]&lt;br /&gt;
|[[Cryosanthia]], [[Darius]], [[Hun'rar]], [[Kira]], [[Lanier]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2020&lt;br /&gt;
|[[Conversations over Tea]]&lt;br /&gt;
|[[Cryosanthia]], [[Lysos]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Become as You Are]]&lt;br /&gt;
|[[Zeke]], [[Mikilos]], [[Seldan]], [[Cryosanthia]], [[Geir]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30, 2020&lt;br /&gt;
|[[In the Market for Souls]]&lt;br /&gt;
|[[Merek]], [[Cryosanthia]], [[Sabina]], [[Darius]], [[Kira]], [[Kravar]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Moving in with Mikilos]]&lt;br /&gt;
|[[Cryosanthia]], [[Sabina]], [[Mikilos]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 14]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]], [[Darius]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===May===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|May 1, 2020&lt;br /&gt;
|[[Given the Boots]]&lt;br /&gt;
|[[Cryosanthia]], [[Delilah]], [[Donna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Along Came a Sith]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[It's Written in the STARS pt2]]&lt;br /&gt;
|[[Burai]], [[Lysos]], [[Sabina]], [[Sora]], [[Edinaz]], [[Elena]]&lt;br /&gt;
|-&lt;br /&gt;
|May 2, 2020&lt;br /&gt;
|[[Shadows and Sunlight]]&lt;br /&gt;
|[[Ashes]], [[Zant]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Monk Who Sold His Fireball]]&lt;br /&gt;
|[[Sargon]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Shadow Rises In The East]]&lt;br /&gt;
|[[Verna]], [[Karasu]], [[Elena]], [[Asmli]], [[Lysos]], [[Pelka]], [[Darius]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3, 2020&lt;br /&gt;
|[[Down in Goblintown]]&lt;br /&gt;
|[[Elleandra]], [[Garak]], [[Ashes]], [[Xasany]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Track Down This Murderer]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Acedia]], [[Faranmidahn]], [[Malik]], &amp;lt;br&amp;gt;[[Jasper]], [[Quilani]], [[Serene]], [[Auranar]], [[Hun'rar]], &amp;lt;br&amp;gt;[[Mikilos]], [[Konstance]], [[Elleandra]], [[Sabina]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2020&lt;br /&gt;
|[[See No Evil]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]], [[Auranar]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[An Overture (Part 19)]]&lt;br /&gt;
|[[Auranar]], [[Davienne]], [[Skribbles]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2020&lt;br /&gt;
|[[Living Dead Girl]]&lt;br /&gt;
|[[Verna]], [[Cryosanthia]], [[Faranmidahn]], [[Auranar]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Metal Gobber]]&lt;br /&gt;
|[[Acedia]], [[Malik]], [[Seldan]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2020&lt;br /&gt;
|[[Everything I Do]]&lt;br /&gt;
|[[Malik]], [[Seldan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Snack talk]]&lt;br /&gt;
|[[Karasu]], [[Bannon]], [[Ashes]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Underfed Returns! pt4]]&lt;br /&gt;
|[[Asmli]], [[Victor]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2020&lt;br /&gt;
|[[Snack talk (Part 2)]]&lt;br /&gt;
|[[Karasu]], [[Bannon]], [[Ashes]], [[Sabina]], [[Lysos]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 15]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Getting to Know You]]&lt;br /&gt;
|[[Verna]], [[Seldan]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[So Many Oozes, So Little Time]]&lt;br /&gt;
|[[Verna]], [[Seldan]], [[Malik]], [[Halani]], [[Pelka]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2020&lt;br /&gt;
|[[In the Shadows of Salina]]&lt;br /&gt;
|[[Cryosanthia]], [[Seldan]], [[Auranar]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2020&lt;br /&gt;
|[[Bearding the Demon]]&lt;br /&gt;
|[[Kravar]], [[Lanier]], [[Serene]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 10, 2020&lt;br /&gt;
|[[Preparing for Winter]]&lt;br /&gt;
|[[Seldan]], [[Faranmidahn]], [[Acedia]], [[Cryosanthia]], [[Halani]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Endless Winter]]&lt;br /&gt;
|[[Acedia]], [[Cryosanthia]], [[Faranmidahn]], [[Halani]], [[Malik]], [[Mikilos]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rescuing the Prisoners]]&lt;br /&gt;
|[[Acedia]], [[Cryosanthia]], [[Faranmidahn]], [[Halani]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2020&lt;br /&gt;
|[[Snack Talk (part 3)]]&lt;br /&gt;
|[[Sabina]], [[Ashes]], [[Elena]], [[Bannon]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Underfed Returns! pt5]]&lt;br /&gt;
|[[Asmli]], [[Victor]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|May 13, 2020&lt;br /&gt;
|[[Endless Winter (Part 2)]]&lt;br /&gt;
|[[Malik]], [[Mikilos]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rescuing the Prisoners (Part 2)]]&lt;br /&gt;
|[[Acedia]], [[Cryosanthia]], [[Faranmidahn]], [[Halani]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2020&lt;br /&gt;
|[[Springtime Thaw]]&lt;br /&gt;
|[[Seldan]], [[Acedia]], [[Zeke]], [[Kira]], [[Cryosanthia]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Around the Fountain]]&lt;br /&gt;
|[[Halani]], [[Kira]], [[Cryosanthia]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|May 15, 2020&lt;br /&gt;
|[[Sudden Cold Snap]]&lt;br /&gt;
|[[Cryosanthia]], [[Kira]], [[Faranmidahn]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Unwelcome House Guest]]&lt;br /&gt;
|[[Malik]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[It's Written in the STARS pt3]]&lt;br /&gt;
|[[Burai]], [[Lysos]], [[Sabina]], [[Edinaz]], [[Elena]]&lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2020&lt;br /&gt;
|[[Wash Maids]]&lt;br /&gt;
|[[Kira]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[In between Answers and Argument]]&lt;br /&gt;
|[[Acedia]], [[Cryosanthia]], [[Kira]], [[Malik]], [[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Snack Talk (part 4)]]&lt;br /&gt;
|[[Karasu]], [[Lysos]], [[Elena]], [[Sabina]], [[Bannon]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Security Upgrade]]&lt;br /&gt;
|[[Malik]], [[Seldan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2020&lt;br /&gt;
|[[Only Time]]&lt;br /&gt;
|[[Malik]], [[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rocky Returns]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]], [[Rocky]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Friends Family Forgiveness]]&lt;br /&gt;
|[[Faranmidahn]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2020&lt;br /&gt;
|[[Lakeside Chat]]&lt;br /&gt;
|[[Menel]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2020&lt;br /&gt;
|[[Not a Vacation]]&lt;br /&gt;
|[[Asmli]], [[Choler]], [[Elena]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2020&lt;br /&gt;
|[[Not a Vacation (Part 2)]]&lt;br /&gt;
|[[Asmli]], [[Choler]], [[Elena]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Search Resumes]]&lt;br /&gt;
|[[Seldan]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Am I the Baddie??]]&lt;br /&gt;
|[[Bannon]], [[Burai]], [[Davienne]], [[Sabina]], [[Rocky]], [[Shilde]]&lt;br /&gt;
|-&lt;br /&gt;
|May 22, 2020&lt;br /&gt;
|[[It's Written in the STARS pt4]]&lt;br /&gt;
|[[Burai]], [[Edinaz]], [[Elena]], [[Lysos]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|May 23, 2020&lt;br /&gt;
|[[Proposal]]&lt;br /&gt;
|[[Malik]], [[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2020&lt;br /&gt;
|[[Waiting for Zeke]]&lt;br /&gt;
|[[Faranmidahn]], [[Cryosanthia]], [[Rocky]], [[Aya]], [[Garrett]], [[Acedia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 25, 2020&lt;br /&gt;
|[[The Hunters Return]]&lt;br /&gt;
|[[Acedia]], [[Seldan]], [[Malik]], [[Zeke]], [[Cryosanthia]], [[Kira]], [[Rocky]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Sandy Fails to Punch Someone]]&lt;br /&gt;
|[[Cryosanthia]], [[Rocky]], [[Zeke]], [[Sandy]], [[Ronin]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|May 26, 2020&lt;br /&gt;
|[[Settling slander]]&lt;br /&gt;
|[[Ronin]], [[Acedia]], [[Seldan]], [[Kira]], [[Zeke]], [[Cryosanthia]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[In which she still lives]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]], [[Kira]], [[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Underfed Returns! pt6]]&lt;br /&gt;
|[[Asmli]], [[Victor]], [[Edinaz]], [[Nasrin]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2020&lt;br /&gt;
|[[(Mostly) Girl Talk]]&lt;br /&gt;
|[[Cryosanthia]], [[Kira]], [[Munch]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Not a Vacation (Part 3)]]&lt;br /&gt;
|[[Asmli]], [[Elena]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2020&lt;br /&gt;
|[[Ezil Returns]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]], [[Ezil]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 16]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Six Hours]]&lt;br /&gt;
|[[Ashes]], [[Elyanna]], [[Sabina]], [[Tetrosabier]], [[Ygraine]]&lt;br /&gt;
|-&lt;br /&gt;
|May 29, 2020&lt;br /&gt;
|[[In Search of Stories]]&lt;br /&gt;
|[[Sabina]], [[Seldan]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[In which there's something inside]]&lt;br /&gt;
|[[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[It's Written in the STARS pt5]]&lt;br /&gt;
|[[Burai]], [[Edinaz]], [[Elena]], [[Lysos]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|May 30, 2020&lt;br /&gt;
|[[Run Away]]&lt;br /&gt;
|[[Cryosanthia]], [[Iskandar]], [[Verna]], [[Toha]], [[Ygraine]]&lt;br /&gt;
|-&lt;br /&gt;
|May 31, 2020&lt;br /&gt;
|[[OK... New Plan]]&lt;br /&gt;
|[[Ashes]], [[Cryosanthia]], [[Toha]], [[Verna]], [[Auranar]], [[Seldan]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Nest Hunting]]&lt;br /&gt;
|[[Cryosanthia]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Dark Market]]&lt;br /&gt;
|[[Auranar]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===June===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|June 01, 2020&lt;br /&gt;
|[[Talking Back]]&lt;br /&gt;
|[[Cryosanthia]], [[Kira]], [[Malik]], [[Seldan]], [[Serene]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Am I the Baddie?? pt2]]&lt;br /&gt;
|[[Bannon]], [[Burai]], [[Davienne]], [[Sabina]], [[Shilde]]&lt;br /&gt;
|-&lt;br /&gt;
|June 02, 2020&lt;br /&gt;
|[[New Around Here]]&lt;br /&gt;
|[[Seldan]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Hate to Go]]&lt;br /&gt;
|[[Cryosanthia]], [[Malik]], [[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Underwater]]&lt;br /&gt;
|[[Cryosanthia]], [[Kira]], [[Sabina]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Underfed Returns! pt7]]&lt;br /&gt;
|[[Asmli]], [[Victor]], [[Edinaz]], [[Nasrin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 03, 2020&lt;br /&gt;
|[[Counting Corpses]]&lt;br /&gt;
|[[Ashes]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Biting the Hand]]&lt;br /&gt;
|[[Faranmidahn]], [[Auranar]], [[Cryosanthia]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Why?]]&lt;br /&gt;
|[[Kira]], [[Munch]], [[Seldan]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|June 04, 2020&lt;br /&gt;
|[[Flayed Man 17|The Flayed Man, Part 17]]&lt;br /&gt;
|[[Iskandar]], [[Malik]], [[Whirlpool|Whirlpool as ST]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Six Hours (Part two)]]&lt;br /&gt;
|[[Elyanna]], [[Tetrosabier]], [[Ashes]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Goblintown Cleanse]]&lt;br /&gt;
|[[MAC-B1G]], [[Ashes]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|June 06, 2020&lt;br /&gt;
|[[Golem Party]]&lt;br /&gt;
|[[MAC-B1G]], [[Toha]], [[Victor]]&lt;br /&gt;
|-&lt;br /&gt;
|June 07, 2020&lt;br /&gt;
|[[Back to Silvermoon]]&lt;br /&gt;
|[[Acedia]], [[Malik]], [[Mikilos]], [[Seldan]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Box of Fish]]&lt;br /&gt;
|[[Cryosanthia]], [[Kira]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|June 08, 2020&lt;br /&gt;
|[[If a Tree Falls, part 1]]&lt;br /&gt;
|[[Ashes]], [[Asmli]], [[Elena]], [[Lanier]], [[Smuldur]], [[Tetrosabier]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Am I the Baddie?? pt3]]&lt;br /&gt;
|[[Bannon]], [[Burai]], [[Davienne]], [[Sabina]], [[Shilde]]&lt;br /&gt;
|-&lt;br /&gt;
|June 09, 2020&lt;br /&gt;
|[[Box of Wine]]&lt;br /&gt;
|[[Cryosanthia]], [[Sabina]], [[Kira]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2020&lt;br /&gt;
|[[The Healing Touch]]&lt;br /&gt;
|[[Irshya]], [[Bannon]], [[Braelnoir]], [[Ashes]], [[Sabina]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|June 12, 2020&lt;br /&gt;
|[[Picking Daisies]]&lt;br /&gt;
|[[Bannon]], [[Burai]], [[Edinaz]], [[Jozi]], [[Linwen]], [[Lysos]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Box of Ice]]&lt;br /&gt;
|[[Cryosanthia]], [[Kira]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|June 13, 2020&lt;br /&gt;
|[[Divine Interference]]&lt;br /&gt;
|[[Bannon]], [[Kira]], [[Linwen]], [[Morgan]], [[Seldan]], [[Serene]], [[Stjepan]], [[Ygraine]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Box of Hugs]]&lt;br /&gt;
|[[Cryosanthia]], [[Auranar]], [[Sabina]], [[Kira]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|June 15, 2020&lt;br /&gt;
|[[Unboxing it All]]&lt;br /&gt;
|[[Cryosanthia]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[If a Tree Falls, part 2]]&lt;br /&gt;
|[[Ashes]], [[Asmli]], [[Elena]], [[Lanier]], [[Smuldur]], [[Tetrosabier]]&lt;br /&gt;
|-&lt;br /&gt;
|June 16, 2020&lt;br /&gt;
|[[Moot]]&lt;br /&gt;
|[[Ashes]], [[Morgan]], [[Seldan]], [[Sabina]], [[Burai]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Underfed Returns! pt8]]&lt;br /&gt;
|[[Asmli]], [[Victor]], [[Edinaz]], [[Nasrin]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Not in the Cards]]&lt;br /&gt;
|[[Kira]], [[Darius]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Cogswallow and Tibbins]]&lt;br /&gt;
|[[Linwen]], [[Sabina]], [[Ygraine]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2020&lt;br /&gt;
|[[The Olavi Device]]&lt;br /&gt;
|[[Bannon]], [[Sabina]], [[Ashes]], [[Morgan]], [[Halani]], [[Delilah]], [[Donna]], [[Darius]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Reflections]]&lt;br /&gt;
|[[Seldan]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Lapgaggle Artistry]]&lt;br /&gt;
|[[Aya]], [[Irshya]], [[Sabina]], [[Ygraine]]&lt;br /&gt;
|-&lt;br /&gt;
|June 18, 2020&lt;br /&gt;
|[[Awaiting a Cure]]&lt;br /&gt;
|[[Sargon]], [[Ashes]], [[Morgan]], [[Kira]], [[Sabina]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Six Hours (Part 3)]]&lt;br /&gt;
|[[Sabina]], [[Tetrosabier]], [[Ygraine]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 18]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Nest-Mother to the Stars]]&lt;br /&gt;
|[[Cryosanthia]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|June 19, 2020&lt;br /&gt;
|[[Build a Seldan]]&lt;br /&gt;
|[[Seldan]], [[Morgan]], [[Kira]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[It's Written in the STARS pt6]]&lt;br /&gt;
|[[Burai]], [[Edinaz]], [[Lysos]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|June 20, 2020&lt;br /&gt;
|[[The Dragonfather]]&lt;br /&gt;
|[[Cryosanthia]], [[Morgan]], [[Bannon]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|June 21, 2020&lt;br /&gt;
|[[Orcupines, Part 1]]&lt;br /&gt;
|[[Braelnoir]], [[Rocky]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|June 22, 2020&lt;br /&gt;
|[[Prayers Answered]]&lt;br /&gt;
|[[Linwen]], [[Morgan]], [[Kira]], [[Seldan]], [[Cryosanthia]], [[Sabina]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Encore]]&lt;br /&gt;
|[[Boshter]], [[Kira]], [[Seldan]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Am I the Baddie?? pt4]]&lt;br /&gt;
|[[Bannon]], [[Burai]], [[Davienne]], [[Sabina]], [[Shilde]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2020&lt;br /&gt;
|[[Prophecy of Winter]]&lt;br /&gt;
|[[Seldan]], [[Acedia]], [[Linwen]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Lady Brightscales, the Dreaming Dragon]]&lt;br /&gt;
|[[Seldan]], [[Kira]], [[Darius]], [[Cryosanthia]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Encore (Part 2)]]&lt;br /&gt;
|[[Boshter]], [[Kira]], [[Seldan]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The World Wyrm]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|June 24, 2020&lt;br /&gt;
|[[The Mountain]]&lt;br /&gt;
|[[Cryosanthia]], [[Bannon]], [[Sabina]], [[Murder]]&lt;br /&gt;
|-&lt;br /&gt;
|June 25, 2020&lt;br /&gt;
|[[Blacksmith Down]]&lt;br /&gt;
|[[Lanier]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Orcupines, Part 2]]&lt;br /&gt;
|[[Rocky]], [[Kira]], [[Sabina]], [[Lanier]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 19]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|June 27, 2020&lt;br /&gt;
|[[Immovable Objects]]&lt;br /&gt;
|[[Seldan]], [[Morgan]], [[Lanier]], [[Acedia]], [[Duncan]], [[Aya]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Urgent Adventurer Business]]&lt;br /&gt;
|[[Lanier]], [[Cryosanthia]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2020&lt;br /&gt;
|[[Cherry Icicle]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Kira]], [[Irshya]], [[Sabina]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[In which there is a private talk]]&lt;br /&gt;
|[[Cryosanthia]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Through the Looking Glass]]&lt;br /&gt;
|[[Acedia]], [[Duncan]], [[Kira]], [[Malik]], [[Mikilos]], [[Morgan]], [[Seldan]], [[Serene]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2020&lt;br /&gt;
|[[Am I the Baddie?? - finale!]]&lt;br /&gt;
|[[Bannon]], [[Burai]], [[Davienne]], [[Sabina]], [[Shilde]]&lt;br /&gt;
|-&lt;br /&gt;
|June 30, 2020&lt;br /&gt;
|[[Reflecting on the Waves]]&lt;br /&gt;
|[[Cryosanthia]], [[Sabina]], [[Irshya]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bard and Breakfast]]&lt;br /&gt;
|[[Sabina]], [[Irshya]], [[Lysos]], [[Ashes]], [[Burai]], [[Bannon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Have to Go]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Acedia]], [[Morgan]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===July===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|July 01, 2020&lt;br /&gt;
|[[Mikilos in Alexandria]]&lt;br /&gt;
|[[Mikilos]], [[Cryosanthia]], [[Katsuro]]&lt;br /&gt;
|-&lt;br /&gt;
|July 02, 2020&lt;br /&gt;
|[[The Warrior and the Vardaman]]&lt;br /&gt;
|[[Braelnoir]], [[Morgan]], [[Cryosanthia]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bard and Breakfast, part 2]]&lt;br /&gt;
|[[Burai]], [[Ashes]], [[Sabina]], [[Bannon]], [[Lokir]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 20]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|July 03, 2020&lt;br /&gt;
|[[Return to Mictlan]]&lt;br /&gt;
|[[Un'eth]], [[Cryosanthia]], [[Rocky]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[It's Written in the STARS pt7]] - finale!&lt;br /&gt;
|[[Burai]], [[Edinaz]], [[Lysos]], [[Sabina]], [[Elena]]&lt;br /&gt;
|-&lt;br /&gt;
|July 04, 2020&lt;br /&gt;
|[[Froggies!]]&lt;br /&gt;
|[[Faranmidahn]], [[Poc]], [[Nels]], [[Sabina]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|July 05, 2020&lt;br /&gt;
|[[Troubled Lands]]&lt;br /&gt;
|[[Un'eth]], [[Cryosanthia]], [[Victor]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|July 06, 2020&lt;br /&gt;
|[[De Inferno Liberabis]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Noise Complaint]]&lt;br /&gt;
|[[Bannon]], [[Smuldur]], [[Wu]], [[Lysos]], [[Lokir]], [[Ashes]], [[Lynn]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|July 07, 2020&lt;br /&gt;
|[[Drink Me]]&lt;br /&gt;
|[[Kira]], [[Sabina]], [[Cryosanthia]], [[Ezil]], [[Locien]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|July 09, 2020&lt;br /&gt;
|[[I Remember Hatching]]&lt;br /&gt;
|[[Kira]], [[Faranmidahn]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bard and Breakfast, part 3]]&lt;br /&gt;
|[[Irshya]], [[Ashes]], [[Burai]], [[Lysos]], [[Sabina]], [[Bannon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2020&lt;br /&gt;
|[[Mapping the Corruption]]&lt;br /&gt;
|[[Armnar]], [[Tommy]], [[Asmli]], [[Faranmidahn]], [[Ezil]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2020&lt;br /&gt;
|[[Haunted by Demons]]&lt;br /&gt;
|[[Ezil]], [[Seldan]], [[Cryosanthia]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12, 2020&lt;br /&gt;
|[[River Cookout]]&lt;br /&gt;
|[[Irshya]], [[Sabina]], [[Burai]], [[Zayn]], [[Rocky]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15, 2020&lt;br /&gt;
|[[Frabjous Day]]&lt;br /&gt;
|[[Serene]], [[Acedia]], [[Seldan]], [[Cryosanthia]], [[Merek]], [[Morgan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bard and Breakfast, part 4]]&lt;br /&gt;
|[[Irshya]], [[Lysos]], [[Sabina]], [[Burai]], [[Lokir]], [[Ashes]], [[Bannon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 16, 2020&lt;br /&gt;
|[[Slient Running]]&lt;br /&gt;
|[[Locien]], [[Armnar]], [[Nels]], [[Rocky]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man, part 27]]&lt;br /&gt;
|[[Seldan]], [[Malik]], [[Iskandar]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|July 17, 2020&lt;br /&gt;
|[https://pastebin.com/2ArvWxis The Hidden Temple]&lt;br /&gt;
|[[Merek]], [[Morgan]], [[Iskandar]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Pub Freeze]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Merek]], [[Nels]], [[Morgan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Spirits and Allies]]&lt;br /&gt;
|[[Aimarra]], [[Tawyse]], [[Un'eth]], [[Burai]], [[Morgan]] (cameo), [[Venom]]&lt;br /&gt;
|-&lt;br /&gt;
|July 19, 2020&lt;br /&gt;
|[[Wasps of Unusual Size, part 1]]&lt;br /&gt;
|[[Rocky]], [[Katsuro]], [[Jaen]], [[Bannon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 20, 2020&lt;br /&gt;
|[[Bard and Breakfast, part 5]]&lt;br /&gt;
|[[Sabina]], [[Burai]], [[Ashes]], [[Lokir]], [[Lysos]], [[Bannon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2020&lt;br /&gt;
|[[Underfed Returns! pt9]] - the finale!!&lt;br /&gt;
|[[Asmli]], [[Victor]], [[Edinaz]], [[Nasrin]]&lt;br /&gt;
|-&lt;br /&gt;
|July 22, 2020&lt;br /&gt;
|[[Wasps of Unusual Size, part 2]]&lt;br /&gt;
|[[Rocky]], [[Katsuro]], [[Bannon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2020&lt;br /&gt;
|[[Toll Terror, part 1]]&lt;br /&gt;
|[[Aimarra]], [[Locien]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 21]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|July 24, 2020&lt;br /&gt;
|[[A Rocky Start, part 1]]&lt;br /&gt;
|[[Tenoc]], [[Lysos]], [[Ashes]], [[Smuldur]], [[Locien]]&lt;br /&gt;
|-&lt;br /&gt;
|July 26, 2020&lt;br /&gt;
|[[A Rocky Start, part 2]]&lt;br /&gt;
|[[Tenoc]], [[Lysos]], [[Ashes]], [[Smuldur]], [[Locien]]&lt;br /&gt;
|-&lt;br /&gt;
|July 27, 2020&lt;br /&gt;
|[[Rocs Fall Everybody Dies, part 1]]&lt;br /&gt;
|[[Iuitl]], [[Pelka]], [[Nels]], [[Cryosanthia]], [[Braelnoir]], [[Lanier]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|July 28, 2020&lt;br /&gt;
|[[Lower Marketplace Tea]]&lt;br /&gt;
|[[Cryosanthia]], [[Kira]], [[Merek]], [[Randolf]], [[Morgan]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Toll Terror, part 2]]&lt;br /&gt;
|[[Locien]], [[Aimarra]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2020&lt;br /&gt;
|[[...guess I'll go get eaten by worms...]]&lt;br /&gt;
|[[Kravar]], [[Morgan]], [[Munch]], [[Seldan]], [[Serene]], [[Stjepan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2020&lt;br /&gt;
|[[Balancing the Scales, part 1]]&lt;br /&gt;
|[[Aimarra]], [[Tawyse]], [[Joro]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Ox Boxing]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[MAC-B1G]], [[Merek]], [[Randolf]]&lt;br /&gt;
|-&lt;br /&gt;
|July 31, 2020&lt;br /&gt;
|[[The Flayed Man part 22]]&lt;br /&gt;
|[[Iskandar]], [[Lanier]], [[Malik]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===August===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 02, 2020&lt;br /&gt;
|[[Balancing the Scales, part 2]]&lt;br /&gt;
|[[Aimarra]], [[Glasha]], [[Locien]], [[Joro]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Vermin Species]]&lt;br /&gt;
|[[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|August 3, 2020&lt;br /&gt;
|[[To Seek A Shelter]]&lt;br /&gt;
|[[Acedia]], [[Seldan]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Charmed I'm Sure]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rocs Fall Everybody Dies, part 2]]&lt;br /&gt;
|[[Cryosanthia]], [[MAC-B1G]], [[Braelnoir]], [[Lanier]], [[Pelka]], [[Nels]], [[Iuitl]]&lt;br /&gt;
|-&lt;br /&gt;
|August 4, 2020&lt;br /&gt;
|[[Entomology 101]]&lt;br /&gt;
|[[Ashes]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|August 5, 2020&lt;br /&gt;
|[[Sevenport Face]]&lt;br /&gt;
|[[Irshya]], [[Joro]], [[Bannon]], [[Ashes]], [[Lysos]], [[Burai]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[...guess I'll go get eaten by worms...(part 2)]]&lt;br /&gt;
|[[Kravar]], [[Morgan]], [[Seldan]], [[Serene]], [[Stjepan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|August 6, 2020&lt;br /&gt;
|[[Balancing the Scales, part 3]]&lt;br /&gt;
|[[Glasha]], [[Locien]], [[Aimarra]], [[Elyanna]], [[Tawyse]], [[Joro]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mean and Green, part 1]]&lt;br /&gt;
|[[Asmli]], [[Strike]], [[Donna]], [[Victor]], [[Bannon]]&lt;br /&gt;
|-&lt;br /&gt;
|August 8, 2020&lt;br /&gt;
|[[A Day at the Beach]]&lt;br /&gt;
|[[Reva]], [[Lysos]], [[Randolf]], [[Celeste]]&lt;br /&gt;
|-&lt;br /&gt;
|August 9, 2020&lt;br /&gt;
|[[The Flayed Man part 23]]&lt;br /&gt;
|[[Iskandar]], [[Lanier]], [[Malik]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 10, 2020&lt;br /&gt;
|[[Rocs Fall Everybody Dies, part 3]]&lt;br /&gt;
|[[Pelka]], [[Nels]], [[Cryosanthia]], [[Braelnoir]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|August 11, 2020&lt;br /&gt;
|[[Just Camping]]&lt;br /&gt;
|[[Glasha]], [[Merek]], [[Geir]], [[Morgan]], [[Aimarra]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Missing Pieces]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Elleandra]], Kamaria&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mean and Green, part 2]]&lt;br /&gt;
|[[Asmli]], [[Strike]], [[Donna]], [[Victor]], [[Bannon]], [[Delilah]]&lt;br /&gt;
|-&lt;br /&gt;
|August 12, 2020&lt;br /&gt;
|[[Sevenport Face, part 2]]&lt;br /&gt;
|[[Ashes]], [[Sabina]], [[Lysos]], [[Irshya]], [[Burai]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[...guess I'll go get eaten by worms...(part 3)]]&lt;br /&gt;
|[[Kravar]], [[Morgan]], [[Munch]], [[Seldan]], [[Serene]], [[Stjepan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|August 13, 2020&lt;br /&gt;
|[[Balancing the Scales, part 4]]&lt;br /&gt;
|[[Aimarra]], [[Elyanna]], [[Glasha]], [[Tawyse]], [[Joro]]&lt;br /&gt;
|-&lt;br /&gt;
|August 16, 2020&lt;br /&gt;
|[[Tanning Her Hide]]&lt;br /&gt;
|[[Cryosanthia]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Tree Hugging]]&lt;br /&gt;
|[[Cryosanthia]], [[Glasha]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Last of the Summer Ice]]&lt;br /&gt;
|[[Cryosanthia]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|August 17, 2020&lt;br /&gt;
|[[Mist Fortune]]&lt;br /&gt;
|[[Ashes]], [[Jozi]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rocs Fall Everybody Dies, part 4]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]], [[MAC-B1G]], [[Nels]], [[Pelka]]&lt;br /&gt;
|-&lt;br /&gt;
|August 18, 2020&lt;br /&gt;
|[[The Druid has Flown]]&lt;br /&gt;
|[[Cryosanthia]], [[Rumbo]], [[Glasha]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mean and Green, part 3]]&lt;br /&gt;
|[[Asmli]], [[Victor]], [[Donna]], [[Ashes]], [[Strike]], [[Delilah]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Raptor and a Writing Desk]]&lt;br /&gt;
|[[Cryosanthia]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|August 19, 2020&lt;br /&gt;
|[[Well-Forged and Goblin-Free]]&lt;br /&gt;
|[[Cryosanthia]], [[Mikilos]], [[Glasha]], [[Aetheras]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Breaking the Mold, part 1]]&lt;br /&gt;
|[[Ashes]], [[Burai]], [[Lysos]], [[Randolf]], [[Rocky]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2020&lt;br /&gt;
|[[Balancing the Scales, part 5]]&lt;br /&gt;
|[[Aimarra]], [[Elyanna]], [[Glasha]]&lt;br /&gt;
|-&lt;br /&gt;
|August 21, 2020&lt;br /&gt;
|[[Meet Little Fang]]&lt;br /&gt;
|[[Tae]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|August 22, 2020&lt;br /&gt;
|[[Encroaching]]&lt;br /&gt;
|[[Wu]], [[Orenthal]], [[Glasha]]&lt;br /&gt;
|-&lt;br /&gt;
|August 23, 2020&lt;br /&gt;
|[[A Basket Full of Joy]]&lt;br /&gt;
|[[Gadget]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Can Full of Opener]]&lt;br /&gt;
|[[Gadget]], [[Disaster]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Home to Roost]]&lt;br /&gt;
|[[Tae]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24, 2020&lt;br /&gt;
|[[A Mockup Arm]]&lt;br /&gt;
|[[Gadget]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mean and Green, part 4]]&lt;br /&gt;
|[[Ashes]], [[Asmli]], [[Victor]], [[Strike]], [[Donna]], [[Delilah]]&lt;br /&gt;
|-&lt;br /&gt;
|August 25, 2020&lt;br /&gt;
|[[Loan me your eyes]]&lt;br /&gt;
|[[Gadget]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The TarRaCe]]&lt;br /&gt;
|[[Sabina]], [[Cryosanthia]], [[Irshya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Haggling, part 1]]&lt;br /&gt;
|[[Ashes]], [[Baz|Baz da Ork]], [[Glasha]], [[Edinaz]], [[Josselyn]], [[Nels]], [[Tenoc]]&lt;br /&gt;
|-&lt;br /&gt;
|August 26, 2020&lt;br /&gt;
|[[Breaking the Mold, part 2]]&lt;br /&gt;
|[[Ashes]], [[Burai]], [[Lysos]], [[Rocky]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|August 27, 2020&lt;br /&gt;
|[[Rat and Sandwich]]&lt;br /&gt;
|[[Gadget]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Balancing the Scales, part 6]]&lt;br /&gt;
|[[Tawyse]], [[Elyanna]], [[Tae]], [[Aimarra]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28, 2020&lt;br /&gt;
|[[Cave Invasion]]&lt;br /&gt;
|[[Tae]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 24]]&lt;br /&gt;
|[[Iskandar]], [[Malik]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 29, 2020&lt;br /&gt;
|[[Arresting the Ogres]]&lt;br /&gt;
|[[Asmli]], [[Ashes]], [[Nels]], [[Delilah]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|August 30, 2020&lt;br /&gt;
|[[A Walk in the Park]]&lt;br /&gt;
|[[Ashes]], [[Gadget]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Haggling, part 3]]&lt;br /&gt;
|[[Baz|Baz da Ork]], [[Ashes]], [[Josselyn]], [[Nels]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|August 31, 2020&lt;br /&gt;
|[[Mean and Green, part 5]]&lt;br /&gt;
|[[Ashes]], [[Asmli]], [[Delilah]], [[Donna]], [[Strike]], [[Victor]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===September===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|September 1, 2020&lt;br /&gt;
|[[Terror of the Roses]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Ressurectionists Speak]]&lt;br /&gt;
|[[Cryosanthia]], [[Merek]], [[Mikilos]], [[Seldan]], [[Delilah]], [[Soup]], [[Aya]], [[Wilhelm]], [[Victor]], [[Tae]], [[Stjepan]], [[Baz|Baz da Ork]]&lt;br /&gt;
|-&lt;br /&gt;
|September 2, 2020&lt;br /&gt;
|[[Sevenport Face, part 3]]&lt;br /&gt;
|[[Irshya]], [[Ashes]], [[Sabina]], [[Lysos]], [[Burai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 3, 2020&lt;br /&gt;
|[[Graven Beauty]]&lt;br /&gt;
|[[Gadget]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The TarRaCe Grand Opening]]&lt;br /&gt;
|[[Ashes]], [[Irshya]], [[Sabina]], [[Merek]], [[Reva]], [[Aya]], [[Cryosanthia]], [[Ygraine]], [[Gadget]], [[Shalethiste]], [[Tae]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Breaking the Mold, part 3]]&lt;br /&gt;
|[[Ashes]], [[Burai]], [[Lysos]], [[Rocky]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 4, 2020&lt;br /&gt;
|[[Workshop of Despair]]&lt;br /&gt;
|[[Ashes]], [[Gadget]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Nightcap at the Wayfarer's Inn]]&lt;br /&gt;
|[[Elleandra]], [[Merek]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|September 5, 2020&lt;br /&gt;
|[[I Will Do Anything for Coin]]&lt;br /&gt;
|[[Cryosanthia]], [[Aya]], [[Merek]], [[Randolf]], [[Pelka]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Goldfish Shoals]]&lt;br /&gt;
|[[Sabina]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Ascension in Light and Darkness]]&lt;br /&gt;
|[[Merek]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|September 6, 2020&lt;br /&gt;
|[[Haggling, part 4]]&lt;br /&gt;
|[[Edinaz]], [[Tenoc]], [[Baz|Baz da Ork]], [[Nels]], [[Josselyn]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|September 7, 2020&lt;br /&gt;
|[[Glitter Gnome]]&lt;br /&gt;
|[[Gadget]], [[Ashes]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mean and Green, part 6]]&lt;br /&gt;
|[[Ashes]], [[Asmli]], [[Delilah]], [[Donna]], [[Strike]], [[Victor]]&lt;br /&gt;
|-&lt;br /&gt;
|September 8, 2020&lt;br /&gt;
|[[A Little Incense]]&lt;br /&gt;
|[[Gadget]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|September 9, 2020&lt;br /&gt;
|[[A Metaphysical Tellurian Deep Clean]]&lt;br /&gt;
|[[Ashes]], [[Glasha]], [[Sandy]], [[Verna]], [[Merek]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Sevenport Face, part 4]]&lt;br /&gt;
|[[Ashes]], [[Burai]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10, 2020&lt;br /&gt;
|[[Breaking the Mold, part 4]]&lt;br /&gt;
|[[Ashes]], [[Burai]], [[Lysos]], [[Rocky]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 11, 2020&lt;br /&gt;
|[[In the Pools]]&lt;br /&gt;
|[[Cryosanthia]], [[Tae]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[In the Halls]]&lt;br /&gt;
|[[Ashes]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|September 12, 2020&lt;br /&gt;
|[[Harmonica]]&lt;br /&gt;
|[[Cryosanthia]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Haggling, Part 5]]&lt;br /&gt;
|[[Ashes]], [[Baz|Baz da Ork]], [[Edinaz]], [[Josselyn]], [[Nels]]&lt;br /&gt;
|-&lt;br /&gt;
|September 14, 2020&lt;br /&gt;
|[[Goblin's Night Out]]&lt;br /&gt;
|[[Ashes]], [[Irshya]], [[Nels]], [[Elyanna]], [[Merek]], [[Aya]], [[Tae]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16, 2020&lt;br /&gt;
|[[Attonement]]&lt;br /&gt;
|[[Faranmidahn]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Switchin' in the Kitchen]]&lt;br /&gt;
|[[Sabina]], [[Irshya]], [[Aya]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Logger's Peril]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Randolf]], [[Rumbo]], [[Smuldur]], [[Vespasian]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[These Boots are made for Ghosts]]&lt;br /&gt;
|[[Ashes]], [[Edinaz]], [[Merek]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2020&lt;br /&gt;
|[[The Mighty Hunter]]&lt;br /&gt;
|[[Cryosanthia]], [[Tenoc]]&lt;br /&gt;
|-&lt;br /&gt;
|September 19, 2020&lt;br /&gt;
|[[The Blar Witch Project]]&lt;br /&gt;
|[[Aetheras]], [[Verna]], [[Ashes]], [[Gadget]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Almost Dead Poets Society]]&lt;br /&gt;
|[[Ashes]], [[MAC-B1G]], [[Nels]], [[Tenoc]], [[Edinaz]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|September 20, 2020&lt;br /&gt;
|[[A Message from Taara]]&lt;br /&gt;
|[[Merek]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 21, 2020&lt;br /&gt;
|[[Recovering from the Message]]&lt;br /&gt;
|[[Merek]], [[Aya]], [[Seldan]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Emissary of the Empress]]&lt;br /&gt;
|[[Cryosanthia]], [[Aya]], [[Faranmidahn]], [[Geir]]&lt;br /&gt;
|-&lt;br /&gt;
|September 22, 2020&lt;br /&gt;
|[[Skittering Death]]&lt;br /&gt;
|[[Sabina]], [[Cryosanthia]], [[Nels]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23, 2020&lt;br /&gt;
|[[Knight, Interupted]]&lt;br /&gt;
|[[Faranmidahn]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Artificer Pick-Ups]]&lt;br /&gt;
|[[Gadget]], [[Ashes]], [[Smythly]], [[Aya]], [[Aria]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Would you be young again?]]&lt;br /&gt;
|[[Cryosanthia]], [[Iuitl]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Sevenport Face, part 5]]&lt;br /&gt;
|[[Ashes]], [[Faranmidahn]], [[Lysos]], [[Sabina]], [[Soup]], [[Irshya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24, 2020&lt;br /&gt;
|[[Logger's Peril, part 2]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Randolf]], [[Rumbo]], [[Smuldur]]&lt;br /&gt;
|-&lt;br /&gt;
|September 25, 2020&lt;br /&gt;
|[[Home for a Think]]&lt;br /&gt;
|[[Cryosanthia]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26, 2020&lt;br /&gt;
|[[Haggling, part 6]]&lt;br /&gt;
|[[Ashes]], [[Baz|Baz da Ork]], [[Edinaz]], [[Josselyn]], [[Nels]]&lt;br /&gt;
|-&lt;br /&gt;
|September 27, 2020&lt;br /&gt;
|[[Of Cruelty and Kindness]]&lt;br /&gt;
|[[Alba]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Call to Dinner]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[You're Under Arrest]]&lt;br /&gt;
|[[Ashes]], [[Boshter]], [[Delilah]], [[Donna]], [[Edinaz]], [[Merek]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 28, 2020&lt;br /&gt;
|[[Smoking Barrels]]&lt;br /&gt;
|[[Cryosanthia]], [[Geir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Green Cheese and Quail]]&lt;br /&gt;
|[[Ashes]], [[Gadget]], [[Murder]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Senile Delivery]]&lt;br /&gt;
|[[Gadget]], [[Zelany]], [[Wu]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mean and Green, epilogue]]&lt;br /&gt;
|[[Ashes]], [[Asmli]], [[Delilah]], [[Donna]], [[Strike]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29, 2020&lt;br /&gt;
|[[You Can't Handle the Tooth]]&lt;br /&gt;
|[[Katsuro]], [[Mercy]], [[Wu]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===October===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|October 1, 2020&lt;br /&gt;
|[[Logger's Peril, part 3]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Randolf]], [[Rumbo]], [[Smuldur]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Resurrectionist Meeting The First]]&lt;br /&gt;
|[[Seldan]], [[Iuitl]], [[Geir]], [[Stirling]], [[Stjepan]], [[Randolf]], [[Rumbo]], [[Aya]], [[Merek]], [[Mikilos]] (DM: Whirlpool)&lt;br /&gt;
|-&lt;br /&gt;
|October 4, 2020&lt;br /&gt;
|[[Under Pressure]]&lt;br /&gt;
|[[Faranmidahn]], [[Cryosanthia]], [[Seldan]], [[Aya]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 5, 2020&lt;br /&gt;
|[[The Unfinished Duet, Part 2 ]]&lt;br /&gt;
|[[Ashes]], [[Merek]], [[Seldan]], [[Silmeria]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2020&lt;br /&gt;
|[[Meeting at Ma Rosie's]]&lt;br /&gt;
|[[Ashes]], [[Elyanna]], [[Tae]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|October 7, 2020&lt;br /&gt;
|[[What Did Your Paladin Eyes See?]]&lt;br /&gt;
|[[Seldan]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|October 8, 2020&lt;br /&gt;
|[[Scribers of the Storm]]&lt;br /&gt;
|[[Faranmidahn]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[These Boots Are Made For... something]]&lt;br /&gt;
|[[Mercy]], [[Rumbo]], [[Ashes]], [[Iuitl]], [[Tenoc]], [[Soup]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Gilded Seahorse]]&lt;br /&gt;
|[[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 9, 2020&lt;br /&gt;
|[[The Grabby Hands Grab all they Can]]&lt;br /&gt;
|[[Wu]], [[Katsuro]], [[Tenoc]], [[Gadget]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11, 2020&lt;br /&gt;
|[[Trick or Treat 1]]&lt;br /&gt;
|[[Venom]], [[Gregor]], [[Aimarra]], [[Gadget]], [[Shilde]], [[Imane]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12, 2020&lt;br /&gt;
|[[Trick or Treat 2]]&lt;br /&gt;
|[[Gregor]], [[Tenoc]], [[Randolf]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, Part 3]]&lt;br /&gt;
|[[Ashes]], [[Merek]], [[Seldan]], [[Silmeria]], [[Elyanna]], [[Edinaz]], [[Vespasian]], [[Disaster]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Timely Intervention, part 1]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]], [[Baz|Baz da Ork]], [[Magnus]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14, 2020&lt;br /&gt;
|[[Trick or Treat 3]]&lt;br /&gt;
|[[Nels]], [[Sabina]], [[Lucy]], [[Braelnoir]], [[Morgan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 15, 2020&lt;br /&gt;
|[[Trick or Treat 4]]&lt;br /&gt;
|[[Merek]], [[Tenoc]], [[Morgan]], [[Gregor]], [[Kira]], [[Molly]], [[Mercy]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Haggered Appearances]]&lt;br /&gt;
|[[Cryosanthia]], [[MAC-B1G]], [[Braelnoir]], [[Darius]], [[Baz|Baz da Ork]]&lt;br /&gt;
|-&lt;br /&gt;
|October 18, 2020&lt;br /&gt;
|[[Comparing Notes]]&lt;br /&gt;
|[[Seldan]], [[Ashes]], [[Elyanna]], [[Merek]], [[Silmeria]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19, 2020&lt;br /&gt;
|[[Trick or Treat 5]]&lt;br /&gt;
|[[Merek]], [[Tenoc]], [[Mercy]], [[Nels]], [[Rumbo]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, Part 4]]&lt;br /&gt;
|[[Merek]], [[Seldan]], [[Ashes]], [[Aya]], [[Silmeria]], [[Elyanna]], [[Delilah]]&lt;br /&gt;
|-&lt;br /&gt;
|October 20, 2020&lt;br /&gt;
|[[Hold the Oil]]&lt;br /&gt;
|[[Darius]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Case Review]]&lt;br /&gt;
|[[Seldan]], [[Malik]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Animus Musings]]&lt;br /&gt;
|[[Cryosanthia]], [[Toha]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Logger's Peril, part 6]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2020&lt;br /&gt;
|[[The Other Girls]]&lt;br /&gt;
|[[Donna]], [[Elyanna]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|October 22, 2020&lt;br /&gt;
|[[Hot to Shot]]&lt;br /&gt;
|[[Ashes]], [[Gadget]], [[Irshya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Haggered Appearances, part 2]]&lt;br /&gt;
|[[Baz|Baz da Ork]], [[MAC-B1G]], [[Braelnoir]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Exit Wounds]]&lt;br /&gt;
|[[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2020&lt;br /&gt;
|[[Cold Trail]]&lt;br /&gt;
|[[Tae]], [[Aya]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25, 2020&lt;br /&gt;
|[[Trick or Treat 6]]&lt;br /&gt;
|[[Tenoc]], [[Jaen]], [[Strike]], [[Geir]], [[Rocky]]&lt;br /&gt;
|-&lt;br /&gt;
|October 26, 2020&lt;br /&gt;
|[[The Unfinished Duet, part 5]]&lt;br /&gt;
|[[Merek]], [[Ashes]], [[Donna]], [[Elyanna]], [[Seldan]], [[Delilah]]&lt;br /&gt;
|-&lt;br /&gt;
|October 28, 2020&lt;br /&gt;
|[[Ill Met in the Market]]&lt;br /&gt;
|[[Aya]], [[Braelnoir]], [[Cryosanthia]], [[Merek]], [[Molly]], [[Rumbo]], [[Sabina]], [[Serene]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 29, 2020&lt;br /&gt;
|[[Lily's First Flight]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]], [[Xasany]], [[Mercy]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Not Cat for Dinner]]&lt;br /&gt;
|[[Irshya]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===November===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|November 1, 2020&lt;br /&gt;
|[[In which there is an Erector Set]]&lt;br /&gt;
|[[Cryosanthia]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[In which worms and horses are discussed]]&lt;br /&gt;
|[[Elyanna]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2020&lt;br /&gt;
|[[Lizards playing Rugby]]&lt;br /&gt;
|[[Cryosanthia]], [[Tenoc]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, part 6]]&lt;br /&gt;
|[[Ashes]], [[Boshter]], [[Delilah]], [[Donna]], [[Elyanna]], [[Merek]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|November 3, 2020&lt;br /&gt;
|[[A mask, a scone, and a slice of orange]]&lt;br /&gt;
|[[Cryosanthia]], [[Sabina]], [[Aya]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 4, 2020&lt;br /&gt;
|[[Faranmermaidahn]]&lt;br /&gt;
|[[Cryosanthia]], [[Sabina]], [[Faranmidahn]], [[Aya]], [[Irshya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Logger's Peril, part 7]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|November 5, 2020&lt;br /&gt;
|[[Wooden Masks and Iron Women]]&lt;br /&gt;
|[[Sabina]], [[Cryosanthia]], [[Elleandra]], [[Faranmidahn]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[There Are No Rats in the Cellar]]&lt;br /&gt;
|[[Celeste]], [[Imane]], [[Venom]], [[Wu]]&lt;br /&gt;
|-&lt;br /&gt;
|November 6, 2020&lt;br /&gt;
|[[Haggered Appearances, part 3]]&lt;br /&gt;
|[[Cryosanthia]], [[MAC-B1G]], [[Braelnoir]], [[Baz|Baz da Ork]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Lizard Earring, Golem and Wine]]&lt;br /&gt;
|[[Ashes]], [[Toha]], [[Tae]]&lt;br /&gt;
|-&lt;br /&gt;
|November 7, 2020&lt;br /&gt;
|[[After Vespers before Compline]]&lt;br /&gt;
|[[Kira]], [[Seldan]], [[Imane]], [[Ashes]], [[Arsia]], [[Wu]], [[Quilani]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[An Ill Chill Wind]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|November 8, 2020&lt;br /&gt;
|[[An Ill Chill Wind, part 2]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|November 9, 2020&lt;br /&gt;
|[[Eviction Notice, part 1]]&lt;br /&gt;
|[[Aimarra]], [[Glasha]], [[Mercy]], [[Tenoc]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, part 7]]&lt;br /&gt;
|[[Ashes]], [[Donna]], [[Merek]], [[Elyanna]], [[Delilah]]&lt;br /&gt;
|-&lt;br /&gt;
|November 10, 2020&lt;br /&gt;
|[[An Ill Chill Wind, part 3]]&lt;br /&gt;
|[[Braelnoir]], [[MAC-B1G]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Secret in Merkabah]]&lt;br /&gt;
|[[Aurala]], [[Merek]], [[Morgan]], [[Seldan]], [[Serene]], [[Stirling]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2020&lt;br /&gt;
|[[Logger's Peril, part 8]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Randolf]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|November 12, 2020&lt;br /&gt;
|[[Eviction Notice, part 2]]&lt;br /&gt;
|[[Aimarra]], [[Glasha]], [[Mercy]], [[Tenoc]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, part 8]]&lt;br /&gt;
|[[Ashes]], [[Donna]], [[Merek]], [[Elyanna]], [[Delilah]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2020&lt;br /&gt;
|[[Lily flies a Kite]]&lt;br /&gt;
|[[Cryosanthia]], [[Thurid]], [[Un'eth]], [[Imane]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2020&lt;br /&gt;
|[[Sunday Social Fight Night]]&lt;br /&gt;
|[[Ashes]], [[Thurid]], [[Kira]], [[Pasithea]], [[Iuitl]], [[Morgan]], [[Edinaz]], [[Rumbo]], [[Shalethiste]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2020&lt;br /&gt;
|[[An Offer You Can Refuse]]&lt;br /&gt;
|[[Ashes]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, part 9]]&lt;br /&gt;
|[[Ashes]], [[Donna]], [[Merek]], [[Elyanna]], [[Delilah]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|November 17, 2020&lt;br /&gt;
|[[What the Wind Blows In]]&lt;br /&gt;
|[[Ashes]], [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Secret in Merkabah pt 2]]&lt;br /&gt;
|[[Aurala]], [[Merek]], [[Morgan]], [[Seldan]], [[Serene]], [[Stirling]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2020&lt;br /&gt;
|[[Colosseum Wrestling Wednesday]]&lt;br /&gt;
|[[Venom]], [[Thurid]], [[Kira]], [[Mercy]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Logger's Peril, part 9]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Randolf]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2020&lt;br /&gt;
|[[Sports Festival]]&lt;br /&gt;
|[[Thurid]], [[Merek]], [[Cryosanthia]], [[Sabina]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Haggered Appearances, part 4]]&lt;br /&gt;
|[[Cryosanthia]], [[MAC-B1G]], [[Braelnoir]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|November 20, 2020&lt;br /&gt;
|[[Man in a Bottle]]&lt;br /&gt;
|[[Gadget]], [[Thurid]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Glutton Mutton]]&lt;br /&gt;
|[[Aimarra]], [[Jaen]], [[Pasithea]]&lt;br /&gt;
|-&lt;br /&gt;
|November 21, 2020&lt;br /&gt;
|[[The Relative Danger of Gnomes]]&lt;br /&gt;
|[[Rumbo]], [[Thurid]], [[Cryosanthia]], [[Gadget]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[I want everyone to be happy]]&lt;br /&gt;
|[[Cryosanthia]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2020&lt;br /&gt;
|[[DEVA AF FFS]]&lt;br /&gt;
|[[Merek]], [[Geir]], [[Kira]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2020&lt;br /&gt;
|[[Welcome Silence]]&lt;br /&gt;
|[[Geir]], [[Sjach]], [[Un'eth]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, part 10]]&lt;br /&gt;
|[[Ashes]], [[Delilah]], [[Donna]], [[Elyanna]], [[Merek]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2020&lt;br /&gt;
|[[Hunter's Market]]&lt;br /&gt;
|[[Aimarra]], [[Tawyse]], [[Sjach]], [[Cryosanthia]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Secret in Merkabah pt3]]&lt;br /&gt;
|[[Aurala]], [[Merek]], [[Seldan]], [[Serene]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 25, 2020&lt;br /&gt;
|[[Shards of Animus Hunt: Dragonier]]&lt;br /&gt;
|[[Iskandar]], [[Mikilos]], [[Rhar]], [[Tiasa]], [[Stjepan]] &lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2020&lt;br /&gt;
|[[Tomes, Masks and Kobold Bowling]]&lt;br /&gt;
|[[Cryosanthia]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2020&lt;br /&gt;
|[[Arcane Signets and Snapdragon Fireworks]]&lt;br /&gt;
|[[Cryosanthia]], [[Mikilos]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Glutton Mutton, part 2]]&lt;br /&gt;
|[[Aimarra]], [[Thurid]], [[Tawyse]], [[Tenoc]], [[Glasha]], [[Havi]], [[Pasithea]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2020&lt;br /&gt;
|[[DEVA AF FFS, part 2]]&lt;br /&gt;
|[[Ashes]], [[Shalethiste]], [[Havi]], [[Seldan]], [[Thurid]], [[Geir]], [[Merek]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===December===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 1st. 2020&lt;br /&gt;
|[[Warming up in the Tarrace]]&lt;br /&gt;
|[[Cryosanthia]], [[Sjach]], [[Sabina]], [[Irshya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Secret in Merkabah pt 4]]&lt;br /&gt;
|[[Aurala]], [[Merek]], [[Morgan]], [[Seldan]], [[Serene]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 2nd. 2020&lt;br /&gt;
|[[Logger's Peril, part 10]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Randolf]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3rd. 2020&lt;br /&gt;
|[[Haggered Appearances, part 5]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Baz|Baz da Ork]], [[Edinaz]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Waywalkers visit the Tarrace]]&lt;br /&gt;
|[[Faranmidahn]], [[Irshya]], [[Ashes]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|December 4th. 2020&lt;br /&gt;
|[[Fortuitous Goblintown Meeting]]&lt;br /&gt;
|[[Culix]], [[Merek]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A trajic romance in Mictlan]]&lt;br /&gt;
|[[Cryosanthia]], [[Sjach]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Shards of Animus Hunt: Dragonier pt 2]]&lt;br /&gt;
|[[Iskandar]], [[Iuitl]], [[Rhar]], [[Stjepan]] &lt;br /&gt;
|-&lt;br /&gt;
|December 5th. 2020&lt;br /&gt;
|[[Glutton Mutton, part 3]]&lt;br /&gt;
|[[Thurid]], [[Pasithea]], [[Havi]], [[Tenoc]], [[Glasha]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6th. 2020&lt;br /&gt;
|[[DEVA AF FFS, part 3]]&lt;br /&gt;
|[[Thurid]], [[Shalethiste]], [[Havi]], [[Seldan]], [[Thurid]], [[Geir]], [[Merek]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th. 2020&lt;br /&gt;
|[[Clockwork Catastrophy]]&lt;br /&gt;
|[[Rumbo]], [[Havi]], [[Choler]], [[Glasha]], [[Tommy]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8th, 2020&lt;br /&gt;
|[[The Unfinished Duet, part 11]]&lt;br /&gt;
|[[Ashes]], [[Delilah]], [[Donna]], [[Merek]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2020&lt;br /&gt;
|[[Two Knights in the Soup]]&lt;br /&gt;
|[[Knightmare]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Wicked Stirrings, part 1]]&lt;br /&gt;
|[[Tenoc]], [[Pasithea]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 10th. 2020&lt;br /&gt;
|[[Logger's Peril, part 11]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Randolf]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Haggered Appearances, part 6]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Edinaz]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th. 2020&lt;br /&gt;
|[[Peacocks in the Lower Market]]&lt;br /&gt;
|[[Sandy]], [[Sabina]], [[Morgan]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13th. 2020&lt;br /&gt;
|[[Caldera Saute, part 1]]&lt;br /&gt;
|[[Thorn]], [[Vance]], [[Thurid]], [[Shaelthiste]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14th. 2020&lt;br /&gt;
|[[Wicked Stirrings, part 2]]&lt;br /&gt;
|[[Tenoc]], [[Pasithea]], [[Paenitia]], [[Vance]], [[Knightmare]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, part 12]]&lt;br /&gt;
|[[Ashes]], [[Elyanna]], [[Donna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|December 15th. 2020&lt;br /&gt;
|[[Caldera Saute, part 2]]&lt;br /&gt;
|[[Shalethiste]], [[Thurid]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Knights at Night]]&lt;br /&gt;
|[[Ezil]], [[Paenitia]], [[Pasithea]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Secret in Merkabah pt5]]&lt;br /&gt;
|[[Merek]], [[Morgan]], [[Seldan]], [[Stirling]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th. 2020&lt;br /&gt;
|[[Snow Knights]]&lt;br /&gt;
|[[Pasithea]], [[Paenitia]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th. 2020&lt;br /&gt;
|[[Logger's Peril, part 12]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Randolf]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Caldera Saute, part 3]]&lt;br /&gt;
|[[Shalethiste]], [[Thurid]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Haggered Appearances, part 7]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Baz|Baz da Ork]], [[Edinaz]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th. 2020&lt;br /&gt;
|[[DEVA - Seldan's Inquest]]&lt;br /&gt;
|[[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Resurectionists roasting on an Open Fire]]&lt;br /&gt;
|[[Morgan]], [[Thorn]], [[Pasithea]], [[Cryosanthia]], [[Merek]], [[Aya]], [[Stjepan]], [[Tenoc]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20th. 2020&lt;br /&gt;
|[[DEVA AF FFS, Part 4]]&lt;br /&gt;
|[[Thurid]], [[Merek]], [[Shalethiste]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|December 21st. 2020&lt;br /&gt;
|[[Wicked Stirrings, part 3]]&lt;br /&gt;
|[[Thorn]], [[Tenoc]], [[Paenitia]], [[Pasithea]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, part 13]]&lt;br /&gt;
|[[Merek]], [[Seldan]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22nd. 2020&lt;br /&gt;
|[[A Secret in Merkabah pt6]]&lt;br /&gt;
|[[Merek]], [[Morgan]], [[Seldan]], [[Stirling]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd. 2020&lt;br /&gt;
|[[We Wish you a Murdery Korsmas]]&lt;br /&gt;
|[[Cryosanthia]], [[Merek]], [[Durrankar]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24th. 2020&lt;br /&gt;
|[[Haggered Appearances, part 8]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]], [[Baz|Baz da Ork]], [[MAC-B1G]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26th. 2020&lt;br /&gt;
|[[Mangoes and Bacon]]&lt;br /&gt;
|[[Cryosanthia]], [[Durrankar]], [[Tenoc]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 27th. 2020&lt;br /&gt;
|[[DEVA AF FFS, Part 5]]&lt;br /&gt;
|[[Havi]], [[Morgan]], [[Sasha]], [[Seldan]], [[Shalethiste]], [[Thurid]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29th, 2020&lt;br /&gt;
|[[A Secret in Merkabah pt 7]]&lt;br /&gt;
|[[Merek]], [[Morgan]], [[Seldan]], [[Stirling]], [[Stjepan]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 30th, 2020&lt;br /&gt;
|[[Outta touch Outta time]]&lt;br /&gt;
|[[Mikilos]], [[Halani]], [[Cryosanthia]], [[Tenoc]], [[Merek]], [[Shara]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31th, 2020&lt;br /&gt;
|[[Haggered Appearances, part 9]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==2021 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 01, 2021&lt;br /&gt;
|[[Wicked Stirrings, part 4]]&lt;br /&gt;
|[[Aimarra]], [[Knightmare]], [[Paenitia]], [[Pasithea]]&lt;br /&gt;
|-&lt;br /&gt;
|January 02, 2021&lt;br /&gt;
|[[The Witch of Felwood]]&lt;br /&gt;
|[[Sjach]], [[Thorn]], [[Aimarra]], [[Alba]]&lt;br /&gt;
|-&lt;br /&gt;
|January 03, 2021&lt;br /&gt;
|[[DEVA AF FFS, Part 6]]&lt;br /&gt;
|[[Seldan]], [[Thurid]], [[Sasha]], [[Brand]], [[Havi]], [[Shalethiste]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|January 04, 2021&lt;br /&gt;
|[[DEVA AF - War Crimes]]&lt;br /&gt;
|[[Seldan]], [[Thurid]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Black Diamond, Part 1]]&lt;br /&gt;
|[[Merek]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 05, 2021&lt;br /&gt;
|[[A Secret in Merkabah Pt 8]]&lt;br /&gt;
|[[Merek]], [[Morgan]], [[Seldan]], [[Serene]], [[Stirling]], [[Stjepan]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Sticky Kiss]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Morgan]], [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 06, 2021&lt;br /&gt;
|[[Sausages on Top]]&lt;br /&gt;
|[[Linwen]], [[Cryosanthia]], [[Thurid]], [[Pasithea]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Weather Downcast]]&lt;br /&gt;
|[[Ashes]], [[Elyanna]], [[Merek]], [[Shara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 07, 2021&lt;br /&gt;
|[[Wicked Stirrings, part 5]]&lt;br /&gt;
|[[Paenitia]], [[Pasithea]], [[Knightmare]], [[Brand]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Baz in da Fernwood]]&lt;br /&gt;
|[[Baz|Baz da Ork]], [[Ashes]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Haggered Appearances, part 10]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]], [[Baz|Baz da Ork]], [[MAC-B1G]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Girl Talk]]&lt;br /&gt;
|[[Braelnoir]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|January 09, 2021&lt;br /&gt;
|[[The Laughing Dog and No One]]&lt;br /&gt;
|[[Paenitia]], [[Sabina]], [[Brand]], [[Culix]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2021&lt;br /&gt;
|[[DEVA AF FFS, Part 7]]&lt;br /&gt;
|[[Thurid]], [[Shalethiste]], [[Merek]], [[Brand]], [[Sasha]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[OOC Town Hall, System Announcement]]&lt;br /&gt;
|Logger: Landslide&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2021&lt;br /&gt;
|[[A Secret in Merkabah pt 9]]&lt;br /&gt;
|[[Merek]], [[Morgan]], [[Seldan]], [[Serene]], [[Stirling]], [[Stjepan]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2021&lt;br /&gt;
|[[Clot Busting Part 1]]&lt;br /&gt;
|[[Alexander]], [[Rocky]], [[Sark]], [[Shara]], [[Stena]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2021&lt;br /&gt;
|[[A Gap In Time (Part 1)]]&lt;br /&gt;
|[[Alexander]], [[Culix]], [[Disaster]], [[Lillianath]], [[Pasithea]], [[Rumbo]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2021&lt;br /&gt;
|[[Stone Talon Panacea, Part 1]]&lt;br /&gt;
|[[Thurid]], [[Shalethiste]], [[Rocky]], [[Tenoc]], [[Geir]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2021&lt;br /&gt;
|[[Griva, Guess what we found?]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Aya]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Black Diamond, Part 2]]&lt;br /&gt;
|[[Merek]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 19, 2021&lt;br /&gt;
|[[Stone Talon Panacea, Part 2]]&lt;br /&gt;
|[[Thurid]], [[Tenoc]], [[Brand]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Secret in Merkabah pt 10]]&lt;br /&gt;
|[[Merek]], [[Seldan]], [[Serene]], [[Stirling]], [[Stjepan]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2021&lt;br /&gt;
|[[Clot Busters, Part 2]]&lt;br /&gt;
|[[Rocky]], [[Sark]], [[Shara]], [[Stena]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Meetup: Knights! Part 1]]&lt;br /&gt;
|[[Faranmidahn]], [[Tenoc]], [[Knightmare]], [[Paenitia]], [[Soup]], Manny&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2021&lt;br /&gt;
|[[Stone Talon Panacea, Part 3]]&lt;br /&gt;
|[[Thurid]], [[Elyanna]], [[Hades]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2021&lt;br /&gt;
|[[Charming Staff and Catching Up]]&lt;br /&gt;
|[[Braelnoir]], [[Cesran]], [[Morgan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2021&lt;br /&gt;
|[[Battle and Honour are Difficult Lovers]]&lt;br /&gt;
|[[Knightmare]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2021&lt;br /&gt;
|[[Stone Talon Panacea, Part 4]]&lt;br /&gt;
|[[Thurid]], [[Elyanna]], [[Tenoc]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2021&lt;br /&gt;
|[[The Black Diamond, Part 3]]&lt;br /&gt;
|[[Merek]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2021&lt;br /&gt;
|[[Not So Itsy Bitsy]]&lt;br /&gt;
|[[Verasyn]], [[Rocky]], [[Venom]], [[Stena]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Stone Talon Panacea, Part 5]]&lt;br /&gt;
|[[Thurid]], [[Elyanna]], [[Tenoc]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Secret in Merkabah pt 11]]&lt;br /&gt;
|[[Merek]], [[Morgan]], [[Seldan]], [[Serene]], [[Stjepan]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2021&lt;br /&gt;
|[[Meetup: Knights! Part 2]]&lt;br /&gt;
|[[Faranmidahn]], [[Smythly]], [[Paenitia]], Manny, Bertelemi, &amp;lt;br&amp;gt;Yaerhiel, Mirielda, Alaziel, Tenzacatetl, Urag, Yowyss&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2021&lt;br /&gt;
|[[Stone Talon Panacea, Part 6]]&lt;br /&gt;
|[[Thurid]], [[Elyanna]], [[Tennoc]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2021&lt;br /&gt;
|[[A Gap In Time (Part 2)]]&lt;br /&gt;
|[[Culix]], [[Disaster]], [[Lillianath]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Ill Met in the Gardens]]&lt;br /&gt;
|[[Iuitl]], [[Ebonne]], [[Cryosanthia]], [[Merek]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2021&lt;br /&gt;
|[[The Hook and the Harpoon]]&lt;br /&gt;
|[[Ebonne]], [[Sandy]], [[Cryosanthia]], [[Braelnoir]], [[Edinaz]], [[Hades]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2021&lt;br /&gt;
|[[DEVA AF FFS, Part 8]]&lt;br /&gt;
|[[Thurid]], [[Elyanna]], [[Ebonne]], [[Merek]], [[Shalethiste]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===February===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 01, 2021&lt;br /&gt;
|[[The Highwaywomen, part 1]]&lt;br /&gt;
|[[Aimarra]], [[Ebonne]], [[Paenitia]], [[Smuldur]], [[Tommy]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, part 14]]&lt;br /&gt;
|[[Merek]], [[Boshter]], [[Ashes]], [[Elyanna]], [[Donna]]&lt;br /&gt;
|-&lt;br /&gt;
|February 02, 2021&lt;br /&gt;
|[[The Highwaywomen, part 2]]&lt;br /&gt;
|[[Aimarra]], [[Ebonne]], [[Paenitia]], [[Smuldur]], [[Alexander]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Akorinil's Request]]&lt;br /&gt;
|[[Alexander]], [[Nasrin]], [[Knightmare]], [[Paenitia]], [[Lysos]], [[Hades]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 03, 2021&lt;br /&gt;
|[[Brassbringer's Request]]&lt;br /&gt;
|[[Disaster]], [[Knightmare]], [[Lillianath]], [[Lyme]], [[Molly]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 04, 2021&lt;br /&gt;
|[[Who is this Man?]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Iskandar]], [[Mikilos]], [[Merek]], [[Sophia]], [[Cesran]], [[Caim]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 05, 2021&lt;br /&gt;
|[[Traveller's Day]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Caim]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Gap In Time (Part 3)]]&lt;br /&gt;
|[[Alexander]], [[Culix]], [[Disaster]], [[Lillianath]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 08, 2021&lt;br /&gt;
|[[Feathered Menace, Part 1]]&lt;br /&gt;
|[[Sark]], [[Pelka]], [[Glasha]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Feathered Menace, Part 2]]&lt;br /&gt;
|[[Hades]], [[Glasha]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Feathered Menace, Part 3]]&lt;br /&gt;
|[[Rocky]], [[Glasha]], [[Hades]], [[Pelka]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Brassbringer's Request pt 2]]&lt;br /&gt;
|[[Disaster]], [[Ebonne]], [[Knightmare]], [[Lillianath]], [[Lyme]], [[Molly]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, part 15]]&lt;br /&gt;
|[[Ashes]], [[Elyanna]], [[Donna]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 09, 2021&lt;br /&gt;
|[[A Secret in Merkabah pt 12]]&lt;br /&gt;
|[[Merek]], [[Morgan]], [[Seldan]], [[Serene]], [[Stirling]], [[Stjepan]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 10, 2021&lt;br /&gt;
|[[Home Security]]&lt;br /&gt;
|[[Cryosanthia]], [[Mikilos]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 11, 2021&lt;br /&gt;
|[[Tetra Disaster, part 1]]&lt;br /&gt;
|[[Sabina]], [[Ashes]], [[Faranmidahn]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 14, 2021&lt;br /&gt;
|[[DEVA AF FFS, part 9]]&lt;br /&gt;
|[[Thurid]], [[Merek]], [[Seldan]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Wedding in Veyshan, part 1]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 15, 2021&lt;br /&gt;
|[[Brassbringer's Request pt 3]]&lt;br /&gt;
|[[Knightmare]], [[Lillianath]], [[Lyme]], [[Molly]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Giggles the Gnoll]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 16, 2021&lt;br /&gt;
|[[Fernwood Organ Tuning]]&lt;br /&gt;
|[[Ashes]], [[Gadget]], [[Knightmare]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Tetra Disaster, part 2]]&lt;br /&gt;
|[[Ashes]], [[Faranmidahn]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Secret in Merkabah pt 13]]&lt;br /&gt;
|[[Cesran]], [[Merek]], [[Morgan]], [[Seldan]], [[Serene]], [[Stirling]], [[Stjepan]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 17, 2021&lt;br /&gt;
|[[Look Upon my Works]]&lt;br /&gt;
|[[Cryosanthia]], [[Tenoc]], [[Mikilos]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 18, 2021&lt;br /&gt;
|[[Execution Day]]&lt;br /&gt;
|[[Bannon]], [[Mikilos]], [[Donna]], [[Ashes]], [[Elyanna]], [[Merek]], [[Edinaz]], [[Craft]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 21, 2021&lt;br /&gt;
|[[DEVA AF FFS, part 10]]&lt;br /&gt;
|[[Thurid]], [[Tenoc]], [[Kira]], [[Shalethiste]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 22, 2021&lt;br /&gt;
|[[Meeting  Mahuikaa]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Brassbringer's Request pt 4]]&lt;br /&gt;
|[[Disaster]], [[Knightmare]], [[Lillianath]], [[Lyme]], [[Molly]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 23, 2021&lt;br /&gt;
|[[A Secret in Merkabah pt 14]]&lt;br /&gt;
|[[Cesran]], [[Merek]], [[Morgan]], [[Seldan]], [[Serene]], [[Stjepan]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 24, 2021&lt;br /&gt;
|[[Lost Livestock, part 1]]&lt;br /&gt;
|[[Katsuro]], [[Paenitia]], [[Carver]], [[Mercy]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 26, 2021&lt;br /&gt;
|[[Wild Information]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Merek]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 28, 2021&lt;br /&gt;
|[[DEVA AF FFS, part 11]]&lt;br /&gt;
|[[Thurid]], [[Mikilos]], [[Shalethiste]], [[Merek]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 01, 2021&lt;br /&gt;
|[[Lost Livestock, part 2]]&lt;br /&gt;
|[[Katsuro]], [[Paenitia]], [[Pasithea]], [[Mercy]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Great Many Pieces]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Brassbringer's Request pt 5]]&lt;br /&gt;
|[[Knightmare]], [[Lillianath]], [[Lyme]], [[Molly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 03, 2021&lt;br /&gt;
|[[Crypt of Osorin, part 1]]&lt;br /&gt;
|[[Glasha]], [[Smuldur]], [[Aimarra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 07, 2021&lt;br /&gt;
|[[DEVA AF FFS, part 12]]&lt;br /&gt;
|[[Thurid]], [[Tenoc]], [[Seldan]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|March 08, 2021&lt;br /&gt;
|[[Waylaid, Part 1]]&lt;br /&gt;
|[[Ashes]], [[Sabina]], [[MAC-B1G]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Be at Peace]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2021&lt;br /&gt;
|[[Fallon's Findings]]&lt;br /&gt;
|[[Braelnoir]], [[Cesran]], [[Cryosanthia]], [[Fallon]], [[Merek]], [[Seldan]], [[Iuitl]]&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2021&lt;br /&gt;
|[[Were you There?]]&lt;br /&gt;
|[[Cryosanthia]], [[Merek]], [[Rigby]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[You're Free to Go]]&lt;br /&gt;
|[[Mikilos]], [[Cryosanthia]], [[Valadhiel]], [[Bannon]], [[Braelnoir]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2021&lt;br /&gt;
|[[Deadly Delicacies]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Sjach]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Eyes of the Pursuer]]&lt;br /&gt;
|[[Paenitia]], [[Jozi]], [[Aimarra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2021&lt;br /&gt;
|[[Crypt of Osorin, part 2]]&lt;br /&gt;
|[[Glasha]], [[Smuldur]], [[Aimarra]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[In to the Grey Halls]]&lt;br /&gt;
|[[Ashes]], [[Elyanna]], [[Delilah]], [[Donna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|March 16, 2021&lt;br /&gt;
|[[Ill Met in the Fernwood]]&lt;br /&gt;
|[[Sabina]], [[Cryosanthia]], [[Isilme]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 17, 2021&lt;br /&gt;
|[[Family Matters, part 1]]&lt;br /&gt;
|[[Aimarra]], [[Donna]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Baz in da Tarr-RARR-Racy]]&lt;br /&gt;
|[[Baz|Baz da Ork]], [[Venom]], [[Paenitia]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2021&lt;br /&gt;
|[[A Whip and Chains]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2021&lt;br /&gt;
|[[Resurrectionist Meeting the Fourth ]]&lt;br /&gt;
|[[Cryosanthia]], [[Stjepan]], [[Ravenstongue]], [[Fallon]], [[Seldan]],&amp;lt;br&amp;gt; [[Aya]], [[Molly]], [[Serene]], [[Merek]], [[Skribbles]], [[Imane]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2021&lt;br /&gt;
|[[DEVA AF FFS, part 13]]&lt;br /&gt;
|[[Thurid]], [[Tenoc]], [[Merek]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RENEW THE PACT]]&lt;br /&gt;
|[[Aya]], [[Fallon]], [[Sophia]], [[Merek]], [[Braelnoir]], [[Cryosanthia]], [[Stjepan]]&amp;lt;br&amp;gt;[[Silmeria]], [[Seldan]], [[Cesran]], [[Skribbles]], [[Ravenstongue]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2021&lt;br /&gt;
|[[Crypt of Osorin, part 3]]&lt;br /&gt;
|[[Glasha]], [[Smuldur]], [[Aimarra]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Animus Egg]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Psychopomp in the Hot Springs]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2021&lt;br /&gt;
|[[The Golden Calf]]&lt;br /&gt;
|[[Gadget]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A cat, a crossbow, a sword and a Shard]]&lt;br /&gt;
|[[Mikilos]], [[Braelnoir]], [[Cryosanthia]], [[Aya]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2021&lt;br /&gt;
|[[Family Matters, part 2]]&lt;br /&gt;
|[[Aimarra]], [[Donna]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 26, 2021&lt;br /&gt;
|[[Grauthis the Griever]]&lt;br /&gt;
|[[Seldan]], [[Aya]], [[Cryosanthia]], [[Sabina]], [[Sophia]], [[Braelnoir]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|March 28, 2021&lt;br /&gt;
|[[Renew the Pact: N'pacier Atol'ciel]]&lt;br /&gt;
|[[Thurid]], [[Braelnoir]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|March 29, 2021&lt;br /&gt;
|[[Just a Memory]]&lt;br /&gt;
|[[Cryosanthia]], [[Venom]], [[Stjepan]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Family Matters, part 3]]&lt;br /&gt;
|[[Aimarra]], [[Donna]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Octopus Magus]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|March 30, 2021&lt;br /&gt;
|[[Baz's first Bath-Day!]]&lt;br /&gt;
|[[Baz|Baz da Ork]], [[Cryosanthia]], [[Sabina]], [[Culix]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[How Well do you Know Someone?]]&lt;br /&gt;
|[[Cryosanthia]], [[Stjepan]], [[Toha]], [[Silmeria]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2021&lt;br /&gt;
|[[Renew the Pact: N'pacier Atol'ciel, p2]]&lt;br /&gt;
|[[Thurid]], [[Braelnoir]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Curious Request]]&lt;br /&gt;
|[[Ashes]], [[Silmeria]], [[Zaxx]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 1, 2021&lt;br /&gt;
|[[Crypt of Osorin, part 4]]&lt;br /&gt;
|[[Glasha]], [[Smuldur]], [[Aimarra]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Food for Thought]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2021&lt;br /&gt;
|[[Delicate White Wings]]&lt;br /&gt;
|[[Cryosanthia]], [[Ravenstongue]], [[Shalethiste]], [[Aya]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2021&lt;br /&gt;
|[[You're Not Staff]]&lt;br /&gt;
|[[Culix]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|April 5, 2021&lt;br /&gt;
|[[Crypt of Osorin, part 5]]&lt;br /&gt;
|[[Glasha]], [[Smuldur]], [[Aimarra]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Nibbled to Death by Ducks]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|April 6, 2021&lt;br /&gt;
|[[Cysts on the Ley Lines]]&lt;br /&gt;
|[[Cesran]], [[Seldan]], [[Knightmare]], [[Fallon]], [[Cryosanthia]], [[Aya]], [[Merek]], [[Stjepan]], Griva (NPC) &lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2021&lt;br /&gt;
|[[Crypt of Osorin, part 6]]&lt;br /&gt;
|[[Glasha]], [[Smuldur]], [[Aimarra]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Curious Request, part 2]]&lt;br /&gt;
|[[Ashes]], [[Silmeria]], [[Zaxx]], [[Edinaz]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|April 8, 2021&lt;br /&gt;
|[[Renew the Pact: N'pacier Atol'ciel, p3]]&lt;br /&gt;
|[[Thurid]], [[Braelnoir]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|April 9, 2021&lt;br /&gt;
|[[Family Matters, part 4]]&lt;br /&gt;
|[[Aimarra]], [[Donna]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Asummit, Aby'ssa and Wings]]&lt;br /&gt;
|[[Cryosanthia]], [[Cesran]], [[Aryia]], [[Shalethiste]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2021&lt;br /&gt;
|[[Renew the Pact: N'pacier Atol'ciel, p4]]&lt;br /&gt;
|[[Thurid]], [[Braelnoir]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|April 12, 2021&lt;br /&gt;
|[[On the Threshold of Death]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|April 15, 2021&lt;br /&gt;
|[[The Story of Sufri'gan]]&lt;br /&gt;
|[[Cryosanthia]], [[Seyardu]], [[Sjach]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|April 16, 2021&lt;br /&gt;
|[[Rotten Rodents]]&lt;br /&gt;
|[[Ravendar]], [[Katsuro]], [[Imane]], [[Paenitia]], [[Torsten]], [[Knightmare]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2021&lt;br /&gt;
|[[Renew the Pact: N'pacier Atol'ciel, p5]]&lt;br /&gt;
|[[Thurid]], [[Braelnoir]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2021&lt;br /&gt;
|[[Night Sparring]]&lt;br /&gt;
|[[Shalethiste]], [[Stjepan]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|April 20, 2021&lt;br /&gt;
|[[Handle with Care]]&lt;br /&gt;
|[[Seyardu]], [[Cryosanthia]], [[Rocky]], [[Jozi]], [[Sasha]]&lt;br /&gt;
|-&lt;br /&gt;
|April 21, 2021&lt;br /&gt;
|[[Family Matters, part 5]]&lt;br /&gt;
|[[Aimarra]], [[Donna]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Curious Request, part 3]]&lt;br /&gt;
|[[Ashes]], [[Silmeria]], [[Zaxx]], [[Edinaz]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2021&lt;br /&gt;
|[[Renew the Pact: N'pacier Atol'ciel, p6]]&lt;br /&gt;
|[[Thurid]], [[Braelnoir]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2021&lt;br /&gt;
|[[Monsters]]&lt;br /&gt;
|[[Elyanna]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Althean Charity Work]]&lt;br /&gt;
|[[Aryia]], [[Cryosanthia]], [[Seyardu]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26, 2021&lt;br /&gt;
|[[Renew the Pact: Undocumented, part 1]]&lt;br /&gt;
|[[Paenitia]], [[Aryia]], [[Lillianath]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Debriefing the Dead]]&lt;br /&gt;
|[[Donna]], [[Delilah]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 27, 2021&lt;br /&gt;
|[[Renew the Pact: Undocumented, part 2]]&lt;br /&gt;
|[[Paenitia]], [[Aryia]], [[Lillianath]]&lt;br /&gt;
|-&lt;br /&gt;
|April 28, 2021&lt;br /&gt;
|[[Crypt of Osorin, part 7]]&lt;br /&gt;
|[[Glasha]], [[Smuldur]], [[Aimarra]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Curious Request, part 4]]&lt;br /&gt;
|[[Ashes]], [[Silmeria]], [[Edinaz]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Kickball and Catching Up]]&lt;br /&gt;
|[[Mikilos]], [[Cryosanthia]], [[Tenoc]], [[Braelnoir]], [[Seldan]], [[Liadra]], [[Stjepan]], [[Morgan]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2021&lt;br /&gt;
|[[Renewing the Research]]&lt;br /&gt;
|[[Cryosanthia]], [[Mikilos]], [[Venom]], [[Icarus]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30, 2021&lt;br /&gt;
|[[Road Rawrrriors]]&lt;br /&gt;
|[[Rocky]], [[Knightmare]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===May===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|May 2, 2021&lt;br /&gt;
|[[Renew the Pact: Ecclesia, part 1]]&lt;br /&gt;
|[[Ayria]], [[Aimarra]], [[Jozi]], [[Rigby]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3, 2021&lt;br /&gt;
|[[Renew the Pact: Undocumented, part 3]]&lt;br /&gt;
|[[Ayria]], [[Lillianath]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Campfire before the Storm]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2021&lt;br /&gt;
|[[Renew the Pact: Ecclesia, part 2]]&lt;br /&gt;
|[[Ayria]], [[Aimarra]], [[Jozi]], [[Rigby]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: The Hand of Asumit, p1]]&lt;br /&gt;
|[[Seldan]], [[Kravar]], [[Merek]], [[Cryosanthia]], [[Cesran]], [[Serene]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2021&lt;br /&gt;
|[[A Curious Request, part 5]]&lt;br /&gt;
|[[Ashes]], [[Silmeria]], [[Edinaz]], [[Lysos]], [[Baz|Baz da Ork]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2021&lt;br /&gt;
|[[Pulling Stitches]]&lt;br /&gt;
|[[Seyardu]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2021&lt;br /&gt;
|[[Renew the Pact: Ecclesia, part 3]]&lt;br /&gt;
|[[Ayria]], [[Jozi]], [[Rigby]]&lt;br /&gt;
|-&lt;br /&gt;
|May 10, 2021&lt;br /&gt;
|[[Infestation]]&lt;br /&gt;
|[[Aryia]], [[Katsuro]], [[Paenitia]], [[Pasithea]], [[Tommy]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Shopping List of the Dead]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The City of Alexandria vs Merek]]&lt;br /&gt;
|[[Merek]], [[Seldan]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2021&lt;br /&gt;
|[[Renew the Pact: Undocumented, part 4]]&lt;br /&gt;
|[[Ayria]], [[Lillianath]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: The Hand of Asumit, p2]]&lt;br /&gt;
|[[Seldan]], [[Kravar]], [[Merek]], [[Cryosanthia]], [[Cesran]], [[Serene]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2021&lt;br /&gt;
|[[A Curious Request, part 6]]&lt;br /&gt;
|[[Ashes]], [[Silmeria]], [[Edinaz]], [[Lysos]], [[Baz|Baz da Ork]]&lt;br /&gt;
|-&lt;br /&gt;
|May 13, 2021&lt;br /&gt;
|[[Family Matters, part 6]]&lt;br /&gt;
|[[Aimarra]], [[Donna]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Love Potion Number WHAT?]]&lt;br /&gt;
|[[Cryosanthia]], [[Mikilos]], [[Braelnoir]], [[Jedrek]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2021&lt;br /&gt;
|[[It's Just a Game]]&lt;br /&gt;
|[[Cryosanthia]], [[Aryia]], [[Culix]], [[Venom]], [[Pelka]]&lt;br /&gt;
|-&lt;br /&gt;
|May 15, 2021&lt;br /&gt;
|[[Band Name Here]]&lt;br /&gt;
|[[Cryosanthia]], [[Seyardu]], [[Aryia]], [[Mikilos]], [[Merek]], [[Toha]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2021&lt;br /&gt;
|[[Crypt of Osorin, part 8]]&lt;br /&gt;
|[[Glasha]], [[Smuldur]], [[Aimarra]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2021&lt;br /&gt;
|[[A Macabre Seeming, part 1]]&lt;br /&gt;
|[[Paenitia]], [[Aryia]], [[Pasithea]], [[Gadget]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Three Rocks at the Statue]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2021&lt;br /&gt;
|[[The Order of the Alabaster Animal]]&lt;br /&gt;
|[[Stjepan]], [[Ravenstongue]], [[Paenitia]], [[Seyardu]], [[Faranmidahn]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[No Accounting for Milk]]&lt;br /&gt;
|[[Sandy]], [[Sabina]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: The Hand of Asumit, p3]]&lt;br /&gt;
|[[Seldan]], [[Kravar]], [[Merek]], [[Cryosanthia]], [[Cesran]], [[Serene]], [[Karelin]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2021&lt;br /&gt;
|[[Swapping Stories]]&lt;br /&gt;
|[[Thurid]], [[Aryia]], [[Paenitia]], [[Seyardu]], [[Mikilos]], [[Seldan]], [[Braelnoir]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Curious Request, part 7]]&lt;br /&gt;
|[[Ashes]], [[Silmeria]], [[Edinaz]], [[Lysos]], [[Baz|Baz da Ork]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2021&lt;br /&gt;
|[[Family Matters, part 7]]&lt;br /&gt;
|[[Aimarra]], [[Donna]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|May 21, 2021&lt;br /&gt;
|[[Crypt of Osorin, part 9]]&lt;br /&gt;
|[[Knightmare]], [[Aimarra]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2021&lt;br /&gt;
|[[A Macabre Seeming, part 2]]&lt;br /&gt;
|[[Paenitia]], [[Aryia]], [[Pasithea]], [[Gadget]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Colour of Snow]]&lt;br /&gt;
|[[Paenitia]], [[Faranmidahn]], [[Seyardu]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 25, 2021&lt;br /&gt;
|[[Renew the Pact: The Hand of Asumit, p4]]&lt;br /&gt;
|[[Seldan]], [[Kravar]], [[Merek]], [[Cryosanthia]], [[Cesran]], [[Serene]], [[Karelin]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|May 26, 2021&lt;br /&gt;
|[[Crypt of Osorin, epilogue]]&lt;br /&gt;
|[[Knightmare]], [[Aimarra]], [[Paenitia]], [[Glasha]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Curious Request, part 8]]&lt;br /&gt;
|[[Ashes]], [[Silmeria]], [[Edinaz]], [[Lysos]], [[Baz|Baz da Ork]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2021&lt;br /&gt;
|[[Spinning a Web]]&lt;br /&gt;
|[[Aryia]], [[Faranmidahn]], [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Unwelcome to my Parlour]]&lt;br /&gt;
|[[Donna]], [[Delilah]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2021&lt;br /&gt;
|[[Future Heirloom Weapons]]&lt;br /&gt;
|[[Glasha]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: Time of our Lives, part 1]]&lt;br /&gt;
|[[Paenitia]], [[Rocky]], [[Aryia]], [[Seyardu]], [[Fallon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Where there's a whip]]&lt;br /&gt;
|[[Elyanna]], [[Merek]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|May 30, 2021&lt;br /&gt;
|[[Gauntlets Under Moonlight]]&lt;br /&gt;
|[[Braelnoir]], [[Rocky]], [[Seyardu]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 31, 2021&lt;br /&gt;
|[[Crossing that Bridge]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===June===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2021&lt;br /&gt;
|[[Renew the Pact: The Hand of Asumit, p5]]&lt;br /&gt;
|[[Seldan]], [[Kravar]], [[Merek]], [[Cryosanthia]], [[Cesran]], [[Serene]], [[Karelin]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|June 2, 2021&lt;br /&gt;
|[[A Curious Request, part 9, the End]]&lt;br /&gt;
|[[Ashes]], [[Silmeria]], [[Edinaz]], [[Lysos]], [[Baz|Baz da Ork]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2021&lt;br /&gt;
|[[Family Matters, part 8]]&lt;br /&gt;
|[[Aimarra]], [[Donna]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2021&lt;br /&gt;
|[[Wrestling for Angoron]]&lt;br /&gt;
|[[Thurid]], [[Aryia]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: Time of our Lives, part 2]]&lt;br /&gt;
|[[Paenitia]], [[Aryia]], [[Seyardu]], [[Fallon]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|June 5, 2021&lt;br /&gt;
|[[At Mithrala Merchandise with Morgan]]&lt;br /&gt;
|[[Cryosanthia]], [[Morgan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Shrieking 'Shroom Seaks]]&lt;br /&gt;
|[[Sandy]], [[Sabina]], [[Paenitia]], [[Ravenstongue]], [[Aryia]], [[Seyardu]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2021&lt;br /&gt;
|[[Bye Bye By-Catch]]&lt;br /&gt;
|[[Cryosanthia]], [[Aryia]], [[Seyardu]]&lt;br /&gt;
|-&lt;br /&gt;
|June 7, 2021&lt;br /&gt;
|[[Oh My Goatess]]&lt;br /&gt;
|[[Baolei]], [[Aryia]], [[Knightmare]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Legacy of Oversight]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|June 8, 2021&lt;br /&gt;
|[[Renew the Pact: The Hand of Asumit, p6]]&lt;br /&gt;
|[[Seldan]], [[Kravar]], [[Merek]], [[Cryosanthia]], [[Cesran]], [[Serene]], [[Karelin]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Polishing the People Skills]]&lt;br /&gt;
|[[Braelnoir]], [[Morgan]], [[Seyardu]], [[Paenitia]], [[Aryia]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 9, 2021&lt;br /&gt;
|[[Cold Iron Knuckles]]&lt;br /&gt;
|[[Aryia]], [[Cesran]], [[Cryosanthia]], [[Culix]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Reliquary of Ahazi, part 1]]&lt;br /&gt;
|[[Davienne]], [[Aryia]], [[Paenitia]], [[Venom]], [[Seyardu]], [[Ravendar]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|June 10, 2021&lt;br /&gt;
|[[Seafront Spectacle]]&lt;br /&gt;
|[[Cryosanthia]], [[Culix]], [[Aryia]], [[Smuldur]], [[Venom]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Researching Funeral Rites]]&lt;br /&gt;
|[[Cesran]], [[Cryosanthia]], [[Seyardu]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2021&lt;br /&gt;
|[[Renew the Pact: Time of our Lives, part 3]]&lt;br /&gt;
|[[Paenitia]], [[Aryia]], [[Seyardu]], [[Fallon]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|June 12, 2021&lt;br /&gt;
|[[Sketchy Waters, part 1]]&lt;br /&gt;
|[[Thurid]], [[Aryia]], [[Seyardu]], [[Seldan]], [[Cryosanthia]], [[Merek]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Sketchy Waters, part 2]]&lt;br /&gt;
|[[Merek]], [[Seldan]], [[Seyardu]], [[Cryosanthia]], [[Aryia]], [[Braelnoir]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 13, 2021&lt;br /&gt;
|[[Sketchy Waters, part 3]]&lt;br /&gt;
|[[Seldan]], [[Seyardu]], [[Aryia]], [[Merek]], [[Braelnoir]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 14, 2021&lt;br /&gt;
|[[Perchance to Fish]]&lt;br /&gt;
|[[Seldan]], [[Seyardu]], [[Merek]], [[Braelnoir]], [[Aya]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Pick up the Bones]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|June 15, 2021&lt;br /&gt;
|[[Renew the Pact: The Hand of Asumit, p7]]&lt;br /&gt;
|[[Seldan]], [[Kravar]], [[Merek]], [[Cryosanthia]], [[Cesran]], [[Serene]], [[Karelin]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|June 16, 2021&lt;br /&gt;
|[[Crossing the Line]]&lt;br /&gt;
|[[Aryia]], [[Cryosanthia]], [[Seldan]], [[Culix]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Chance to Fish]]&lt;br /&gt;
|[[Paenitia]], [[Dax]], [[Seyardu]], [[Merek]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Reliquary of Ahazi, part 2]]&lt;br /&gt;
|[[Dax]], [[Aryia]], [[Paenitia]], [[Venom]], [[Seyardu]], [[Ravendar]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2021&lt;br /&gt;
|[[Lily's War]]&lt;br /&gt;
|[[Cryosanthia]], [[Seldan]], [[Braelnoir]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 18, 2021&lt;br /&gt;
|[[The Taara goes Mooo]]&lt;br /&gt;
|[[Aryia]], [[Cryosanthia]], [[Culix]], [[Aerith]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: Time of our Lives, part 4]]&lt;br /&gt;
|[[Paenitia]], [[Aryia]], [[Seyardu]], [[Fallon]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|June 19, 2021&lt;br /&gt;
|[[The TarRaCe, Baths]]&lt;br /&gt;
|[[Thurid]], [[Aryia]], [[Dax]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The TarRaCe, Dinner Music]]&lt;br /&gt;
|[[Cryosanthia]], [[Seyardu]], [[Jinks]], [[Aryia]], [[Sabina]], [[Morgan]], [[Merek]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[On the Road to Mictlan]]&lt;br /&gt;
|[[Cryosanthia]], [[Sjach]], [[Seyardu]]&lt;br /&gt;
|-&lt;br /&gt;
|June 20, 2021&lt;br /&gt;
|[[Bangers and Mash]]&lt;br /&gt;
|[[Aryia]], [[Culix]], [[Dax]], [[Smuldur]]&lt;br /&gt;
|-&lt;br /&gt;
|June 21, 2021&lt;br /&gt;
|[[Scars and Scales]]&lt;br /&gt;
|[[Cryosanthia]], [[Aryia]], [[Braelnoir]], [[Seyardu]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Where's my Vessel!]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Overdue Business]]&lt;br /&gt;
|[[Cryosanthia]], [[Jinks]], [[Seyardu]], [[Mikilos]], [[Strike]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 22, 2021&lt;br /&gt;
|[[Renew the Pact: The Hand of Asumit, p8]]&lt;br /&gt;
|[[Seldan]], [[Merek]], [[Cryosanthia]], [[Cesran]], [[Serene]], [[Karelin]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2021&lt;br /&gt;
|[[Funeral for a Nar-sektoth]]&lt;br /&gt;
|[[Cryosanthia]], [[Aryia]], [[Seyardu]], [[Sjach]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Reliquary of Ahazi, part 3]]&lt;br /&gt;
|[[Davienne]], [[Dax]], [[Aryia]], [[Paenitia]], [[Venom]], [[Seyardu]], [[Ravendar]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Dinner with Rocky]]&lt;br /&gt;
|[[Rocky]], [[Braelnoir]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|June 24, 2021&lt;br /&gt;
|[[Rain in the Gardens]]&lt;br /&gt;
|[[Seyardu]], [[Rocky]], [[Stjepan]], [[Cryosanthia]], [[Cesran]], [[Jinks]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|June 25, 2021&lt;br /&gt;
|[[A Meeting of Small Minds]]&lt;br /&gt;
|[[Paenitia]], [[Gadget]], [[Jinks]], [[Smythly ]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Hand of Asumit: The In-Betweens]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Cesran]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: Time of our Lives, part 5]]&lt;br /&gt;
|[[Paenitia]], [[Aryia]], [[Seyardu]], [[Fallon]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|June 27, 2021&lt;br /&gt;
|[[Airship Adrift (PrP)]]&lt;br /&gt;
|[[Aryia]], [[Dax]], [[Jinks]], [[Rigby]]&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2021&lt;br /&gt;
|[[Where oh Where?]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2021&lt;br /&gt;
|[[The Glimmering Goldenscale]]&lt;br /&gt;
|[[Cryosanthia]], [[Galidor]], [[Geir]], [[Seyardu]], [[Sjach]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Renew the Pact: The Hand of Asummit, P9]]&lt;br /&gt;
|[[Cesran]], [[Seldan]], [[Cryosanthia]], [[Serene]], [[Karelin]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|June 30, 2021&lt;br /&gt;
|[[Illusions and Steak]]&lt;br /&gt;
|[[Gadget]], [[Galidor]], [[Acedia]], [[Paenitia]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Cysts_on_the_Ley_Lines&amp;diff=35282</id>
		<title>Cysts on the Ley Lines</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Cysts_on_the_Ley_Lines&amp;diff=35282"/>
		<updated>2021-04-07T15:38:32Z</updated>

		<summary type="html">&lt;p&gt;Cesran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Cysts on the Ley Lines&lt;br /&gt;
*Emitter: Cesran&lt;br /&gt;
*Characters: Cesran, Seldan, Knightmare, Fallon, Cryosanthia, Aya, Merek, Stjepan, Griva (NPC)&lt;br /&gt;
*Place: Adventuer's Guild&lt;br /&gt;
*Time: Tuesday, April 06, 2021, 9:00 PM&lt;br /&gt;
*Summary: Cesran has organized a meeting at the Adventure's guild to give out information about a possible problem on the Ley Lines.  Displaying a illusionary map of the Alexandria Region to display the problem, a possible demonic intrusion into the Material Plane, Cesran was looking to inform those gathered and to gain support on organizing expeditions to reach the phenomenon.  Cesran was able to gain the support of most that attended and this will be followed up on.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=&amp;lt;* A05: Adventurer's Council, Great Hall *&amp;gt;-=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
As the phoenix is Alexandria's national symbol, so too has its Explorer's Council, often called the Adventurer's Council, risen from the ashes of its destruction. &lt;br /&gt;
 &lt;br /&gt;
Guards and mercenaries fill the interior of this huge building, one of the largest in its immediate area. Strong, metal walls divide its interior, crafting halls, briefing rooms and offices. A large space near the front has been set aside for mingling and stocked with comfortable chairs to wait in. &lt;br /&gt;
 &lt;br /&gt;
This area is catered by one of the Society of Arcanists' more famous chefs, a small lucht with a predilection for otherworldly cuisine and tentacle soup. Security here is as tight as it is anywhere in Alexandria, even more so now after its recent destruction. Sharp eyed sentinels and guards are ever-watchful and all manner of security contraption is said to be residing within the walls of the building. The walls are pristine for now, though not for long, and artfully decorated with murals depicting heroic adventure by members of all communities and races of the region. &lt;br /&gt;
 &lt;br /&gt;
The windows to the Council Hall are now stained glass, artfully decorated to depict famous moments in Alexandrian history, ranging from the death of Altima at the hands of the Phalanx Falcis at the end of the Sorceress Wars, to the city triumphantly emerging from the Mists to a changed world. Many spaces have been set aside for new stories to be added, with numerous tale yet to be written. &lt;br /&gt;
 &lt;br /&gt;
No matter how many times the Hall has been rebuilt, the statue in the front remains the same: a lone warrior facing off against what is presumably thought to be 'Cuddles the Otyugh Queen', with the Council's motto, below: Anything for the right price.&lt;br /&gt;
&lt;br /&gt;
It's evening at the Adventurer's Guild and Cesran has sent out a general call for adventurers to meet him here. He's taken over one of the briefing rooms. There is a small table in front of a couple rows of chairs and on the table a map has been laid out. Off to the side a small table has been set up with some snacks, coffee and tea. He beckons those adventurers that have shown up to come in, &amp;quot;Welcome, help yourself to some refreshments and have a seat we'll get started in a few moments. I'm not looking to keep everyone here all night.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The presence of Griva Brassbringer, and a few of her close allies like the gnomish wizard Farland, is notable. She's taken a seat amongst the others. This isn't about her cause, after all, but she's clearly interested in whatever Cesran is intending to talk about.&lt;br /&gt;
&lt;br /&gt;
A call to discuss an issue with the Sea of Mana has Seldan's undivided attention. He has been scarce, of late, but puts in an appearance now, to all appearances clad in his usual shirt and loose trousers, with an open-front blue and silver robe over top. A longsword rests at his hip, a velvet muffin cap in a matching dark blue and silver on his head against the evening chill. He does not appear to have bothered with a cloak, though. &lt;br /&gt;
&lt;br /&gt;
He murmurs a quiet greeting to Griva, a face he recognizes, and seats himself nearby, pausing only to pour himself a mug of tea. &amp;quot;Her light upon your path, my lady.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Knightmare is not commonly prone to diversion from her primary goals, but, in the wake of the last task she'd done, this for the Brassbringer, there was enough curious whispers to indicate she should probably attend. The construct lifts a hand to the gathered with a polite, &amp;quot;Well met.&amp;quot; and steps in to approach the provided seats. While unnecessary on its own sake, she's been taught that people prefer if she loom less frequently and so, with some care for the peculiarities of her design, she settles into a chair.&lt;br /&gt;
&lt;br /&gt;
Fallon heeds the call out of curiosity -- as he's wont to do -- and steps into the briefing room, intent on learning something he didn't know before. He greets those present with a silent nod, then quietly slinks into one of the chairs in the back rows. Brooding listening mode activated.&lt;br /&gt;
&lt;br /&gt;
Cryosanthia is late, for reasons. The whitescale Sith'makar slips into the room, oddly pausing at the doorway. The layout of the room, then its occupants, seem to be a larger concern for her than anything being said. Or even the food. She's paying particular attention to the ceiling. After plotting a course that appears to avoid obstacles on the ground and hanging off the walls, she heads over to a spot near one of them, and stands with her back to it.&lt;br /&gt;
&lt;br /&gt;
Aya is not especially knowledgeable on magic, aside from the generally detrimental, in her opinion, effects of those who wield such carelessly. This does mean that any troubles that cause concern amongst said wielders is of some interest.&lt;br /&gt;
&lt;br /&gt;
Cesran waits for everyone to grab their refreshments and have a seat, &amp;quot;Thank you all for coming. I've asked you to come here tonight to discuss a problem that was brought to my attention by Madame Griva Brassbringer.&amp;quot; He inclines his head politely to her. &amp;quot;I would hope that everyone here has some passing familiarity with what the Ley Lines, but if you aren't they are the rivers of magical energy that flow from the Sea of Mana into our world.&amp;quot; He turns towards the map and with arcane gesture of his free hand, the other is holding his staff, and a word in the spidery arcane language, he casts a spell of Major Image&lt;br /&gt;
&lt;br /&gt;
Instantly the air above the table is filled with an illusory map of Alexandria and the greater regions surrounding Alexandria. There are blue lines that crisscross the map, some thicker, some thinner, much like a spider's web. The major blue lines though flow into Alexandria. However it's also easy to see that along some of the blue lines there are inky black splots. &amp;quot;As you can see there is a growing problem with the Ley Lines. These black dark spots to be precise.&amp;quot; He does make the map a bit bigger so that people in the back can see it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Merek looks to be about, taking the time to dress up in his disguise while he makes a way along in the place. He doesn't offer any words, the man wearing his long coat with a hood up.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Uh,&amp;quot; Cryosanthia stares at a map of Alexandria with dots on it. A different map, but still unsettlingly familiar. &amp;quot;Cesran, Hello, Peace on your Nest. It's Cryo. Can you overlay the sewers and the giant summoning circle beneath Alexandria on that, to see if it's somehow related?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
She exhales, &amp;quot;There were a few concentrated kidnappings and demon appearances before, especially around the Temple Area, and this one wonders if a weakness was left, or if She was exploiting one that already existed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seldan's eyebrows lift into his hairline, first at the image, and then at Cryosanthia's response. He sits up a little straighter in his chair, but doesn't speak yet, seeming intent on hearing the wizard out.&lt;br /&gt;
&lt;br /&gt;
Fallon blinks when the illusory map is brought up -- he's going to have to get used to these things -- but it seems he understands the explanation Cesran offers. He continues to simply listen and watch how the others respond... he might actually be the only one who -didn't- know what the ley lines were, but they didn't have to know that.&lt;br /&gt;
&lt;br /&gt;
Knightmare listens to their host's opening statements, steepling her fingers as her focus sweeps the room before her. As he pauses for breath, &amp;quot;I've seen evidence of this. An arcanist we met in Rune discovered... 'gaps' in the sea of mana that be believes are deliberate, a 'poisoning'.&amp;quot; she explains in a steady, hollow tone.&lt;br /&gt;
&lt;br /&gt;
She looks to the talk of kidnappings, and whatever horrors 'She' set in motion. Perhaps there is more than Heth to worry about?&lt;br /&gt;
&lt;br /&gt;
The alarm is very, very real. The khazadi woman folds her arms across her chest, glances worriedly towards Seldan, and then whispers to her gnomish companion.&lt;br /&gt;
&lt;br /&gt;
Stjepan slips in, and leans back to prop up the wall beside the door. Folding his arms across his chest, he studies the map with interest. Finally, he asks: &amp;quot;Are the black spots indicative of Taaran influence, or just gaps?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Now I have done some preliminary research into what these for lack of better term 'cysts' are. They appear to be concentrations of demonic energies. I have not yet visited one of these sites because to do so alone would be foolish. I've all ready wasted a bit of time being the power source to a Crystal Golem. I'd prefer not to be a tasty snack for a legion of demons. Which is why I've sent out a call for adventurers and am glad to see so many have answered. I wish to plan expeditions to these sites to study what's happening at these sites and to hopefully find a solution to get rid of these cysts before they become a major problem.&amp;quot; Cesran explains.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hello Cryosanthia. Unfortunately do to the limitations of the spell I can't alter the image once it's been cast. This map does have the magus points on them. As you can see there are no cysts inside of the city itself thankfully. There are two that are of immediate concern within the region that we should look to deal with.&amp;quot; Cesran answers. &amp;quot;This could be a result of the poisoning of the Sea of Mana or a demonic intrusion or both. It could be that the poisoning of the Sea of Mana are demonic intrusions. It doesn't seem likely that this is the work of the Shadow Sorceress, but I can't say for sure just yet. Honestly I just don't know what is causing these 'cysts', but I would like to find out. Right now I have just as many questions as the rest of you do. The only way to find out is to travel to these sites and investigate ourselves. Which brings me back to why I've asked you all here. We have 2 sites that need to be investigated. We can either go to them one at a time or send teams to both to report back their findings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;From what I understand,&amp;quot; Aya shares for the benefit of Stjepan and others, &amp;quot;Taara's influence is rapidly waning and Her supporters are being subverted or dying in droves. I doubt She is a cause.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well I...&amp;quot; Cryosanthia reaches into her backpack, which seems stylish and oddly empty. It's not her usual white scale leather haversack, &amp;quot;... I didn't bring my maps of the city. They're in three of the expedition ledgers here, which I can get for you later. It doesn't look like they're in the city, so perhaps it's unrelated.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
She straightens and lets the backpack drop to bump against her legs. A brief glance, at Griva, then Seldan, but she says nothing about their behaviour. &amp;quot;Is it possibly related to the back blast shockwaves of the Spell Cannon? Aren't they the cause of the Felwood.&amp;quot; She peers, &amp;quot;Is one of those in the Felwood? This one doesn't remember the borders.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aya's information draws a long look from the whitescale, and an &amp;quot;Oh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stjepan clenches his jaw towards Aya. &amp;quot;At whose hand -- Heth? Asumit?&amp;quot; He laces his fingers together, and cracks his knuckles comprehensively. &amp;quot;There's work to be done, then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And then Aya speaks and Griva turns and stares at *her*. Say what now? &lt;br /&gt;
 &lt;br /&gt;
Clearly, she's not plugged into the goings ons of Taara's followers and that too is news to her.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I will accompany you.&amp;quot; Seldan speaks up for the first time, sitting up a little straighter, his teacup cradled between his hands. &amp;quot;I think it unwise to speculate on what manner of demonic influences might yet be at work. It may yet be one and the same, Cryosanthia,&amp;quot; he nods to the sith-makar, seeming to be well-familiar with what speaks of, at least if his timbre and demeanor is anything to go by. &amp;quot;But, I would not miss the truth of the matter, and thus the chance to seek a cure, lost in a wish to prove my suppositions correct. Let us seek these out, and learn what we may.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Aya's news, too, draws his attention, and he nods slowly. &amp;quot;We know not if that be only in Charn, or elsewhere as well. This much is clear - much is amiss, and it grows worse.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Fallon lets his gaze flit from one speaker to another, letting their words and implications sink in even if he may lack the proper context to connect dots himself. They linger on Griva for a second longer. He reads the confusion well.&lt;br /&gt;
&lt;br /&gt;
To hear the name of the Deathless Dragon makes the construct Knight straighten reflexively in her seat, and her visor is turned toward the mouth that spoke it. She stares for a moment, then looks to the others as they speak of the False Hope losing ground. Still, there is a flick of tail, then another.&lt;br /&gt;
&lt;br /&gt;
Cesran smiles at Cyrosanthia, &amp;quot;I do have other maps with me and if you like I am more than happy to work with you after the meeting to see if there are any possible connections that I may have not considered.&amp;quot; He nods to Seldan, &amp;quot;I was hoping that either you or Serene or both would accompany me on these expeditions.&amp;quot; He looks around, &amp;quot;All are welcome to join us that wish to of course. We do need to get organized though. That is what this meeting is partly for, to inform everyone that came about the problem and to organize expeditions to go out and solve the problem.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryosanthia nods, smiling at Cesran, &amp;quot;Yes, I'd like that. I had something I wished to ask you in private too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Followed by a glance towards the Silverguard, &amp;quot;I'm not wishing Her back, Seldan. Only suggesting similar trade winds, different boat. I know very little about Heth, Asummit, demons beyond the ones I've met, nor magic moving through Ley-Lines from the Source to here. Cesran wouldn't know what we do either, now he's aware and can consider it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The whitescale says, waving a hand somewhat obliquely, &amp;quot;Information doesn't always move in the Guild. Mikilos knew about the sewers months before Faran and I looked into it. It was filed and forgotten.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryo exhales, hunching forward a little in a posture unusual for her, &amp;quot;Anyhow, it's mentioned, and we're on to hunting demons it appears. Do you have a team in mind, Cesran, an order to check them out? Or will we be self-assembling? This one... may not be available. Personal reasons.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It does seem more prudent to have a small team of people with the right expertises on hand, over a large group of the merely curious,&amp;quot; Fallon adds, the only potentially helpful suggestion he can think of. He leans back in his seat and glances ceiling ward in thought.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We'll sponsor these,&amp;quot; says Griva, quietly. &amp;quot;Speaking for the Parliament of the Magi in Rune, we'll sponsor these missions.&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
Oh. Well. That explains things. She's apparently involved in the government of Rune. Great.&lt;br /&gt;
&lt;br /&gt;
Knightmare leans forward a little more, &amp;quot;Are there any immediate threats presented toward Dragonier?&amp;quot; she asks. She shifts slightly, then, &amp;quot;I will also be returning there, soon, so I can try to track rumor for potential aspects there as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Merek nods a bit, &amp;quot;I will assist in any way you all need,&amp;quot; he notes.&lt;br /&gt;
&lt;br /&gt;
Cesran nods, &amp;quot;Of course. We'll speak after this meeting. Thank you, there has been much that I have missed since my absence from the area and I'm happy to learn all that I can about what has been happened since I was gone. Even now that I am back within the city I can't be in all places. I am always happy to exchange information.&amp;quot; He nods to Griva, &amp;quot;Thank you. Your support as is that of the Parliament of Magi is most welcome.&amp;quot; He turns to the rest of the assembled adventurers. &amp;quot;To answer Cryosanthia's question I don't have specific groups in mind, but I'm happy to lend my aid and knowledge to any and all groups that we to go. I can have copies of the maps made for any that wish it. Right now we are just going to gather information about these sites. Hopefully there won't be fighting, but I can't make any promises. I would suggest as a matter of course that you not go alone and if you are going to go with a group of at least 4. I understand with all that's going on in the city right now that this might be one thing too much for some of you. Please if you do not feel up for it for any reason there is no shame in not participating. This meeting was to give out the information that I knew and to gauge the interests of others to go get more. I don't know of any immediate threat to Dragonier from these 'cysts'.&amp;quot; Cesran admits.&lt;br /&gt;
&lt;br /&gt;
The whitescale sith nods, listening, and straightening up. She ends up leaning in an odd way, a posture where her shoulders seem to be resting against the wall, but are a couple feet distant from it. Mentally, she's taking notes. Griva is part of the government as well. Four, would be the best. Fighting isn't expected. She exhales again, bobbing her head slightly, &amp;quot;This one is almost certain others would be better, I will consider the information. It's good to be aware, at least.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This has been an instructive meeting for me, at least. For that, I am thankful,&amp;quot; Fallon confesses. &amp;quot;There is still much out there that I need to learn.&amp;quot; That's likely the reason why he's not committing his own participation.&lt;br /&gt;
&lt;br /&gt;
Knightmare nods in acknowledgement of the man's explanation, &amp;quot;I see, thank you. I must return, but my offer stands.&amp;quot; The construct rises from her seat, then and, &amp;quot;I will send any information I come across here if I cannot bring it with due speed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Of course I'm glad that you found it instructive. We have to share what we know, it is the best way to organize so that we can work to solve these problems.&amp;quot; Cesran comments as he gets the feeling that the meeting is winding down. &amp;quot;Thank you all for coming and meeting with me. It was informative for myself as well. Thank you to those that have committed to coming with me as we investigate. I'll be in touch to organize these expeditions and if any that are still interested I will keep the adventure guild up to date so that you may join me if you wish. I'll be around for a bit to answer any questions.&amp;quot; He says as he lets his concentration on the spell go, so that in less than half a minute the illusionary map fades.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yes, thank you Cesran.&amp;quot; Cryosanthia says, remaining in her spot. She glances around, &amp;quot;I'll wait until everyone has asked their questions and cleared out. Mine is somewhat ley line related, but not in any way that matters to this discussion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
That said, the whitescale seems content to wait, and rub her thumbs together while she holds onto her backpack.&lt;br /&gt;
&lt;br /&gt;
Stjepan looks around and announces the following: &amp;quot;If anyone needs security for an exploration, let me know.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Fallon nods, and stands from his seat. With a flourish of his cloak, and a brief visit to the snack station, he absconds with all the cheese.&lt;br /&gt;
&lt;br /&gt;
Knightmare salutes the lot, &amp;quot;Well met, you all. Safe travels.&amp;quot; There's a little bow, and she steps over toward the snack table, snatching up a rather plump, colorful apple and clop-clops her way out. Cysgodawyr should like be happy with this one. Best he be in good spirits for the ride.&lt;br /&gt;
&lt;br /&gt;
Cryo blinks, first as the cheese vanishes, then as the horse-golem leaves with an apple. She was rather certain they didn't need to eat... very good simulation of life in that case. She makes a small wave and nod at Stjepan, lingers where she is.&lt;br /&gt;
&lt;br /&gt;
Merek nods a bit, a little content to offer assistance, though making his way to a place to relax.&lt;br /&gt;
&lt;br /&gt;
Stjepan nods, sketches a mock salute, and ducks out through the door himself.&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Cysts_on_the_Ley_Lines&amp;diff=35281</id>
		<title>Cysts on the Ley Lines</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Cysts_on_the_Ley_Lines&amp;diff=35281"/>
		<updated>2021-04-07T15:37:50Z</updated>

		<summary type="html">&lt;p&gt;Cesran: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: Cysts on the Ley Lines *Emitter: Cesran *Characters: Cesran, Seldan, Knightmare, Fallon, Cryosanthi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Cysts on the Ley Lines&lt;br /&gt;
*Emitter: Cesran&lt;br /&gt;
*Characters: Cesran, Seldan, Knightmare, Fallon, Cryosanthia, Aya, Merek, Stjepan, Griva (NPC)&lt;br /&gt;
*Place: Adventuer's Guild&lt;br /&gt;
*Time: Tuesday, April 06, 2021, 9:00 PM&lt;br /&gt;
*Summary: Cesran has organized a meeting at the Adventure's guild to give out information about a possible problem on the Ley Lines.  Displaying a illusionary map of the Alexandria Region to display the problem, a possible demonic intrusion into the Material Plane, Cesran was looking to inform those gathered and to gain support on organizing expeditions to reach the phenomenon.  Cesran was able to gain the support of most that attended and this will be followed up on.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=&amp;lt;* A05: Adventurer's Council, Great Hall *&amp;gt;-=--=--=--=--=--=-&lt;br /&gt;
As the phoenix is Alexandria's national symbol, so too has its Explorer's Council, often called the Adventurer's Council, risen from the ashes of its destruction. &lt;br /&gt;
 &lt;br /&gt;
Guards and mercenaries fill the interior of this huge building, one of the largest in its immediate area. Strong, metal walls divide its interior, crafting halls, briefing rooms and offices. A large space near the front has been set aside for mingling and stocked with comfortable chairs to wait in. &lt;br /&gt;
 &lt;br /&gt;
This area is catered by one of the Society of Arcanists' more famous chefs, a small lucht with a predilection for otherworldly cuisine and tentacle soup. Security here is as tight as it is anywhere in Alexandria, even more so now after its recent destruction. Sharp eyed sentinels and guards are ever-watchful and all manner of security contraption is said to be residing within the walls of the building. The walls are pristine for now, though not for long, and artfully decorated with murals depicting heroic adventure by members of all communities and races of the region. &lt;br /&gt;
 &lt;br /&gt;
The windows to the Council Hall are now stained glass, artfully decorated to depict famous moments in Alexandrian history, ranging from the death of Altima at the hands of the Phalanx Falcis at the end of the Sorceress Wars, to the city triumphantly emerging from the Mists to a changed world. Many spaces have been set aside for new stories to be added, with numerous tale yet to be written. &lt;br /&gt;
 &lt;br /&gt;
No matter how many times the Hall has been rebuilt, the statue in the front remains the same: a lone warrior facing off against what is presumably thought to be 'Cuddles the Otyugh Queen', with the Council's motto, below: Anything for the right price.&lt;br /&gt;
&lt;br /&gt;
It's evening at the Adventurer's Guild and Cesran has sent out a general call for adventurers to meet him here. He's taken over one of the briefing rooms. There is a small table in front of a couple rows of chairs and on the table a map has been laid out. Off to the side a small table has been set up with some snacks, coffee and tea. He beckons those adventurers that have shown up to come in, &amp;quot;Welcome, help yourself to some refreshments and have a seat we'll get started in a few moments. I'm not looking to keep everyone here all night.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The presence of Griva Brassbringer, and a few of her close allies like the gnomish wizard Farland, is notable. She's taken a seat amongst the others. This isn't about her cause, after all, but she's clearly interested in whatever Cesran is intending to talk about.&lt;br /&gt;
&lt;br /&gt;
A call to discuss an issue with the Sea of Mana has Seldan's undivided attention. He has been scarce, of late, but puts in an appearance now, to all appearances clad in his usual shirt and loose trousers, with an open-front blue and silver robe over top. A longsword rests at his hip, a velvet muffin cap in a matching dark blue and silver on his head against the evening chill. He does not appear to have bothered with a cloak, though. &lt;br /&gt;
&lt;br /&gt;
He murmurs a quiet greeting to Griva, a face he recognizes, and seats himself nearby, pausing only to pour himself a mug of tea. &amp;quot;Her light upon your path, my lady.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Knightmare is not commonly prone to diversion from her primary goals, but, in the wake of the last task she'd done, this for the Brassbringer, there was enough curious whispers to indicate she should probably attend. The construct lifts a hand to the gathered with a polite, &amp;quot;Well met.&amp;quot; and steps in to approach the provided seats. While unnecessary on its own sake, she's been taught that people prefer if she loom less frequently and so, with some care for the peculiarities of her design, she settles into a chair.&lt;br /&gt;
&lt;br /&gt;
Fallon heeds the call out of curiosity -- as he's wont to do -- and steps into the briefing room, intent on learning something he didn't know before. He greets those present with a silent nod, then quietly slinks into one of the chairs in the back rows. Brooding listening mode activated.&lt;br /&gt;
&lt;br /&gt;
Cryosanthia is late, for reasons. The whitescale Sith'makar slips into the room, oddly pausing at the doorway. The layout of the room, then its occupants, seem to be a larger concern for her than anything being said. Or even the food. She's paying particular attention to the ceiling. After plotting a course that appears to avoid obstacles on the ground and hanging off the walls, she heads over to a spot near one of them, and stands with her back to it.&lt;br /&gt;
&lt;br /&gt;
Aya is not especially knowledgeable on magic, aside from the generally detrimental, in her opinion, effects of those who wield such carelessly. This does mean that any troubles that cause concern amongst said wielders is of some interest.&lt;br /&gt;
&lt;br /&gt;
Cesran waits for everyone to grab their refreshments and have a seat, &amp;quot;Thank you all for coming. I've asked you to come here tonight to discuss a problem that was brought to my attention by Madame Griva Brassbringer.&amp;quot; He inclines his head politely to her. &amp;quot;I would hope that everyone here has some passing familiarity with what the Ley Lines, but if you aren't they are the rivers of magical energy that flow from the Sea of Mana into our world.&amp;quot; He turns towards the map and with arcane gesture of his free hand, the other is holding his staff, and a word in the spidery arcane language, he casts a spell of Major Image&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Instantly the air above the table is filled with an illusory map of Alexandria and the greater regions surrounding Alexandria. There are blue lines that crisscross the map, some thicker, some thinner, much like a spider's web. The major blue lines though flow into Alexandria. However it's also easy to see that along some of the blue lines there are inky black splots. &amp;quot;As you can see there is a growing problem with the Ley Lines. These black dark spots to be precise.&amp;quot; He does make the map a bit bigger so that people in the back can see it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Merek looks to be about, taking the time to dress up in his disguise while he makes a way along in the place. He doesn't offer any words, the man wearing his long coat with a hood up.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Uh,&amp;quot; Cryosanthia stares at a map of Alexandria with dots on it. A different map, but still unsettlingly familiar. &amp;quot;Cesran, Hello, Peace on your Nest. It's Cryo. Can you overlay the sewers and the giant summoning circle beneath Alexandria on that, to see if it's somehow related?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
She exhales, &amp;quot;There were a few concentrated kidnappings and demon appearances before, especially around the Temple Area, and this one wonders if a weakness was left, or if She was exploiting one that already existed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seldan's eyebrows lift into his hairline, first at the image, and then at Cryosanthia's response. He sits up a little straighter in his chair, but doesn't speak yet, seeming intent on hearing the wizard out.&lt;br /&gt;
&lt;br /&gt;
Fallon blinks when the illusory map is brought up -- he's going to have to get used to these things -- but it seems he understands the explanation Cesran offers. He continues to simply listen and watch how the others respond... he might actually be the only one who -didn't- know what the ley lines were, but they didn't have to know that.&lt;br /&gt;
&lt;br /&gt;
Knightmare listens to their host's opening statements, steepling her fingers as her focus sweeps the room before her. As he pauses for breath, &amp;quot;I've seen evidence of this. An arcanist we met in Rune discovered... 'gaps' in the sea of mana that be believes are deliberate, a 'poisoning'.&amp;quot; she explains in a steady, hollow tone.&lt;br /&gt;
&lt;br /&gt;
She looks to the talk of kidnappings, and whatever horrors 'She' set in motion. Perhaps there is more than Heth to worry about?&lt;br /&gt;
&lt;br /&gt;
The alarm is very, very real. The khazadi woman folds her arms across her chest, glances worriedly towards Seldan, and then whispers to her gnomish companion.&lt;br /&gt;
&lt;br /&gt;
Stjepan slips in, and leans back to prop up the wall beside the door. Folding his arms across his chest, he studies the map with interest. Finally, he asks: &amp;quot;Are the black spots indicative of Taaran influence, or just gaps?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Now I have done some preliminary research into what these for lack of better term 'cysts' are. They appear to be concentrations of demonic energies. I have not yet visited one of these sites because to do so alone would be foolish. I've all ready wasted a bit of time being the power source to a Crystal Golem. I'd prefer not to be a tasty snack for a legion of demons. Which is why I've sent out a call for adventurers and am glad to see so many have answered. I wish to plan expeditions to these sites to study what's happening at these sites and to hopefully find a solution to get rid of these cysts before they become a major problem.&amp;quot; Cesran explains.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hello Cryosanthia. Unfortunately do to the limitations of the spell I can't alter the image once it's been cast. This map does have the magus points on them. As you can see there are no cysts inside of the city itself thankfully. There are two that are of immediate concern within the region that we should look to deal with.&amp;quot; Cesran answers. &amp;quot;This could be a result of the poisoning of the Sea of Mana or a demonic intrusion or both. It could be that the poisoning of the Sea of Mana are demonic intrusions. It doesn't seem likely that this is the work of the Shadow Sorceress, but I can't say for sure just yet. Honestly I just don't know what is causing these 'cysts', but I would like to find out. Right now I have just as many questions as the rest of you do. The only way to find out is to travel to these sites and investigate ourselves. Which brings me back to why I've asked you all here. We have 2 sites that need to be investigated. We can either go to them one at a time or send teams to both to report back their findings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;From what I understand,&amp;quot; Aya shares for the benefit of Stjepan and others, &amp;quot;Taara's influence is rapidly waning and Her supporters are being subverted or dying in droves. I doubt She is a cause.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well I...&amp;quot; Cryosanthia reaches into her backpack, which seems stylish and oddly empty. It's not her usual white scale leather haversack, &amp;quot;... I didn't bring my maps of the city. They're in three of the expedition ledgers here, which I can get for you later. It doesn't look like they're in the city, so perhaps it's unrelated.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
She straightens and lets the backpack drop to bump against her legs. A brief glance, at Griva, then Seldan, but she says nothing about their behaviour. &amp;quot;Is it possibly related to the back blast shockwaves of the Spell Cannon? Aren't they the cause of the Felwood.&amp;quot; She peers, &amp;quot;Is one of those in the Felwood? This one doesn't remember the borders.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aya's information draws a long look from the whitescale, and an &amp;quot;Oh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stjepan clenches his jaw towards Aya. &amp;quot;At whose hand -- Heth? Asumit?&amp;quot; He laces his fingers together, and cracks his knuckles comprehensively. &amp;quot;There's work to be done, then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And then Aya speaks and Griva turns and stares at *her*. Say what now? &lt;br /&gt;
 &lt;br /&gt;
Clearly, she's not plugged into the goings ons of Taara's followers and that too is news to her.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I will accompany you.&amp;quot; Seldan speaks up for the first time, sitting up a little straighter, his teacup cradled between his hands. &amp;quot;I think it unwise to speculate on what manner of demonic influences might yet be at work. It may yet be one and the same, Cryosanthia,&amp;quot; he nods to the sith-makar, seeming to be well-familiar with what speaks of, at least if his timbre and demeanor is anything to go by. &amp;quot;But, I would not miss the truth of the matter, and thus the chance to seek a cure, lost in a wish to prove my suppositions correct. Let us seek these out, and learn what we may.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Aya's news, too, draws his attention, and he nods slowly. &amp;quot;We know not if that be only in Charn, or elsewhere as well. This much is clear - much is amiss, and it grows worse.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Fallon lets his gaze flit from one speaker to another, letting their words and implications sink in even if he may lack the proper context to connect dots himself. They linger on Griva for a second longer. He reads the confusion well.&lt;br /&gt;
&lt;br /&gt;
To hear the name of the Deathless Dragon makes the construct Knight straighten reflexively in her seat, and her visor is turned toward the mouth that spoke it. She stares for a moment, then looks to the others as they speak of the False Hope losing ground. Still, there is a flick of tail, then another.&lt;br /&gt;
&lt;br /&gt;
Cesran smiles at Cyrosanthia, &amp;quot;I do have other maps with me and if you like I am more than happy to work with you after the meeting to see if there are any possible connections that I may have not considered.&amp;quot; He nods to Seldan, &amp;quot;I was hoping that either you or Serene or both would accompany me on these expeditions.&amp;quot; He looks around, &amp;quot;All are welcome to join us that wish to of course. We do need to get organized though. That is what this meeting is partly for, to inform everyone that came about the problem and to organize expeditions to go out and solve the problem.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryosanthia nods, smiling at Cesran, &amp;quot;Yes, I'd like that. I had something I wished to ask you in private too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Followed by a glance towards the Silverguard, &amp;quot;I'm not wishing Her back, Seldan. Only suggesting similar trade winds, different boat. I know very little about Heth, Asummit, demons beyond the ones I've met, nor magic moving through Ley-Lines from the Source to here. Cesran wouldn't know what we do either, now he's aware and can consider it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The whitescale says, waving a hand somewhat obliquely, &amp;quot;Information doesn't always move in the Guild. Mikilos knew about the sewers months before Faran and I looked into it. It was filed and forgotten.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryo exhales, hunching forward a little in a posture unusual for her, &amp;quot;Anyhow, it's mentioned, and we're on to hunting demons it appears. Do you have a team in mind, Cesran, an order to check them out? Or will we be self-assembling? This one... may not be available. Personal reasons.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It does seem more prudent to have a small team of people with the right expertises on hand, over a large group of the merely curious,&amp;quot; Fallon adds, the only potentially helpful suggestion he can think of. He leans back in his seat and glances ceiling ward in thought.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We'll sponsor these,&amp;quot; says Griva, quietly. &amp;quot;Speaking for the Parliament of the Magi in Rune, we'll sponsor these missions.&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
Oh. Well. That explains things. She's apparently involved in the government of Rune. Great.&lt;br /&gt;
&lt;br /&gt;
Knightmare leans forward a little more, &amp;quot;Are there any immediate threats presented toward Dragonier?&amp;quot; she asks. She shifts slightly, then, &amp;quot;I will also be returning there, soon, so I can try to track rumor for potential aspects there as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Merek nods a bit, &amp;quot;I will assist in any way you all need,&amp;quot; he notes.&lt;br /&gt;
&lt;br /&gt;
Cesran nods, &amp;quot;Of course. We'll speak after this meeting. Thank you, there has been much that I have missed since my absence from the area and I'm happy to learn all that I can about what has been happened since I was gone. Even now that I am back within the city I can't be in all places. I am always happy to exchange information.&amp;quot; He nods to Griva, &amp;quot;Thank you. Your support as is that of the Parliament of Magi is most welcome.&amp;quot; He turns to the rest of the assembled adventurers. &amp;quot;To answer Cryosanthia's question I don't have specific groups in mind, but I'm happy to lend my aid and knowledge to any and all groups that we to go. I can have copies of the maps made for any that wish it. Right now we are just going to gather information about these sites. Hopefully there won't be fighting, but I can't make any promises. I would suggest as a matter of course that you not go alone and if you are going to go with a group of at least 4. I understand with all that's going on in the city right now that this might be one thing too much for some of you. Please if you do not feel up for it for any reason there is no shame in not participating. This meeting was to give out the information that I knew and to gauge the interests of others to go get more. I don't know of any immediate threat to Dragonier from these 'cysts'.&amp;quot; Cesran admits.&lt;br /&gt;
&lt;br /&gt;
The whitescale sith nods, listening, and straightening up. She ends up leaning in an odd way, a posture where her shoulders seem to be resting against the wall, but are a couple feet distant from it. Mentally, she's taking notes. Griva is part of the government as well. Four, would be the best. Fighting isn't expected. She exhales again, bobbing her head slightly, &amp;quot;This one is almost certain others would be better, I will consider the information. It's good to be aware, at least.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This has been an instructive meeting for me, at least. For that, I am thankful,&amp;quot; Fallon confesses. &amp;quot;There is still much out there that I need to learn.&amp;quot; That's likely the reason why he's not committing his own participation.&lt;br /&gt;
&lt;br /&gt;
Knightmare nods in acknowledgement of the man's explanation, &amp;quot;I see, thank you. I must return, but my offer stands.&amp;quot; The construct rises from her seat, then and, &amp;quot;I will send any information I come across here if I cannot bring it with due speed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Of course I'm glad that you found it instructive. We have to share what we know, it is the best way to organize so that we can work to solve these problems.&amp;quot; Cesran comments as he gets the feeling that the meeting is winding down. &amp;quot;Thank you all for coming and meeting with me. It was informative for myself as well. Thank you to those that have committed to coming with me as we investigate. I'll be in touch to organize these expeditions and if any that are still interested I will keep the adventure guild up to date so that you may join me if you wish. I'll be around for a bit to answer any questions.&amp;quot; He says as he lets his concentration on the spell go, so that in less than half a minute the illusionary map fades.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yes, thank you Cesran.&amp;quot; Cryosanthia says, remaining in her spot. She glances around, &amp;quot;I'll wait until everyone has asked their questions and cleared out. Mine is somewhat ley line related, but not in any way that matters to this discussion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
That said, the whitescale seems content to wait, and rub her thumbs together while she holds onto her backpack.&lt;br /&gt;
&lt;br /&gt;
Stjepan looks around and announces the following: &amp;quot;If anyone needs security for an exploration, let me know.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Fallon nods, and stands from his seat. With a flourish of his cloak, and a brief visit to the snack station, he absconds with all the cheese.&lt;br /&gt;
&lt;br /&gt;
Knightmare salutes the lot, &amp;quot;Well met, you all. Safe travels.&amp;quot; There's a little bow, and she steps over toward the snack table, snatching up a rather plump, colorful apple and clop-clops her way out. Cysgodawyr should like be happy with this one. Best he be in good spirits for the ride.&lt;br /&gt;
&lt;br /&gt;
Cryo blinks, first as the cheese vanishes, then as the horse-golem leaves with an apple. She was rather certain they didn't need to eat... very good simulation of life in that case. She makes a small wave and nod at Stjepan, lingers where she is.&lt;br /&gt;
&lt;br /&gt;
Merek nods a bit, a little content to offer assistance, though making his way to a place to relax.&lt;br /&gt;
&lt;br /&gt;
Stjepan nods, sketches a mock salute, and ducks out through the door himself.&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=35280</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=35280"/>
		<updated>2021-04-07T15:21:40Z</updated>

		<summary type="html">&lt;p&gt;Cesran: /* April */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|For 2019 and earlier, see the Archives]]'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2020 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 03, 2020&lt;br /&gt;
|[[A Mountainous Exploration Part 6]]&lt;br /&gt;
|[[Garak]], [[Kore]], [[Olek]], [[Stjepan]], [[Seldan]], [[Malik]], [[Much]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2020&lt;br /&gt;
|[[I've Had Enough]]&lt;br /&gt;
|[[Seldan]], [[Malik]], [[Clay]], [[Quilani]], [[Garakos]], [[Acedia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 06, 2020&lt;br /&gt;
|[[Tiny Fish Thief]]&lt;br /&gt;
|[[Aria]], [[Kaydin]], [[Merek]], [[Mikilos]], [[Shin]], [[Quilani]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Brothers Irla]]&lt;br /&gt;
|[[Davienne]], [[Khogh-Dorahl]], [[Klaus]], [[Shin]]&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|[[I've Had Enough, Part 2]]&lt;br /&gt;
|[[Acedia]], [[Quilani]], [[Malik]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 07, 2020&lt;br /&gt;
|[[The Wisdom of Tea]]&lt;br /&gt;
|[[Seldan]], [[Stirling]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|January 08, 2020&lt;br /&gt;
|[[In which there is curry]]&lt;br /&gt;
|[[Geir]], [[Kaj]], [[Zapolklnex]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Questioning Menel]]&lt;br /&gt;
|[[Menel]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[An Overture (Part 3)]]&lt;br /&gt;
|[[Auranar]], [[Davienne]], [[Klaus]], [[Nasrin]], [[Skribbles]]&lt;br /&gt;
|-&lt;br /&gt;
|January 09, 2020&lt;br /&gt;
|[[The Flayed Man part 2]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2020&lt;br /&gt;
|[[Mission for Fish]]&lt;br /&gt;
|[[Acedia]], [[Asmli]], [[Ignis]], [[Jaen]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2020&lt;br /&gt;
|[[In which there is resolve to help]]&lt;br /&gt;
|[[Faranmidahn]], [[Iskanadar]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2020&lt;br /&gt;
|[[The Taste Forgotten]]&lt;br /&gt;
|[[Herne]], [[Ignis]], [[Jaen]], [[Shin]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Gourmand: Brain Soup]]&lt;br /&gt;
|[[Daechir]], [[Herne]], [[Kaydin]], [[Lillianath]], [[Stena]], [[Davienne]] (GM)&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2020&lt;br /&gt;
|[[Amoxtli (Part 2)]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Elyanna]], [[Gregor]], [[Iuitl]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2020&lt;br /&gt;
|[[Don't Be Afraid]]&lt;br /&gt;
|[[Atleti]], [[Herne]], [[Ignis]], [[Kaelyn]], [[Menel]], [[Reva]], [[Seldan]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Aftermath of Madness]]&lt;br /&gt;
|[[Acedia]], [[Kaelyn]], [[Karasu]], [[Reva]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Names and Meanings]]&lt;br /&gt;
|[[Menel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2020&lt;br /&gt;
|[[Day at the Fair]]&lt;br /&gt;
|[[Aetheras]], [[Kaelyn]], [[Karasu]], [[Shin]], [[Zapolklnex]]&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|[[Assumptions]]&lt;br /&gt;
|[[Seldan]], [[Bennet]], [[Etan]], [[Zeke]]&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|[[Garden of Thought]]&lt;br /&gt;
|[[Acedia]], [[Karasu]], [[Kaydin]], [[Kerbasi]]&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|[[An Overture (Part 4)]]&lt;br /&gt;
|[[Auranar]], [[Davienne]], [[Klaus]], [[Skribbles]]&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|[[Bills Come Due]]&lt;br /&gt;
|[[Delilah]], [[Ezil]], [[Kaelyin]], [[Kisaiya]], [[Shizin]], [[Volund]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2020&lt;br /&gt;
|[[Slippery Slope]]&lt;br /&gt;
|[[Kaelyn]], [[Kerbasi]], [[Mikilos]], [[Rhyn]], [[Seldan]]&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 3]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]], [[Verna]], [[Olek]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2020&lt;br /&gt;
|[[Say my Name]]&lt;br /&gt;
|[[Azog]], [[Faranmidahn]], [[Merek]], [[Mikilos]], [[Morgan]], [[Skribbles]], [[Volund]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2020&lt;br /&gt;
|[[Cryo 1, arrival Alexandria]]&lt;br /&gt;
|[[Cryosanthia]], [[Gregor]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2020&lt;br /&gt;
|[[Cryo 2, Rain on Redridge]]&lt;br /&gt;
|[[Merek]], [[Cryosanthia]], [[Garrett]], [[Munch]], [[Arngrim]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[An Overture (Part 5)]]&lt;br /&gt;
|[[Davienne]], [[Klaus]], [[Skribbles]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2020&lt;br /&gt;
|[[Star Warrior]]&lt;br /&gt;
|[[Merek]], [[Mikilos]], [[Cryosanthia]], [[Ezil]], [[Xasany]], [[Garrett]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man Part 5]]&lt;br /&gt;
|[[Olek]], [[Seldan]], [[Malik]] (DM: Whirlpool)&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2020&lt;br /&gt;
|[[Ancient Spark]]&lt;br /&gt;
|[[Durgash]], [[Ezil]], [[Garrett]], [[Herne]], [[Ignis]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Darkness and Dragons Oh My!]]&lt;br /&gt;
|[[Kaelyn]], [[Razen]], [[Toha]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Fireside Soup]]&lt;br /&gt;
|[[Geir]], [[Iuitl]], [[Cryosanthia]], [[Zeke]], [[Burai]], [[Tenoc]], [[Svarshan]], [[Merek]], [[Kaydin]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2020&lt;br /&gt;
|[[Fairy Tales]]&lt;br /&gt;
|[[Ezil]], [[Seldan]], [[Garrett]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Lower Market Meetings]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]], [[Merek]], [[Murder]], [[Garrett]], [[Mikilos]], [[Ignis]], [[Iskandar]], [[Kaelyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Mountainous Exploration Part 7]]&lt;br /&gt;
|[[Garak]], [[Kore]], [[Olek]], [[Seldan]], [[Malik]], [[Much]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2020&lt;br /&gt;
|[[Tails and Tales]]&lt;br /&gt;
|[[Ezil]], [[Garrett]], [[Kaelyn]], [[Merek]], [[Cryosanthia]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2020&lt;br /&gt;
|[[Vardaman Alcolve]]&lt;br /&gt;
|[[Mikilos]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Messy Market]]&lt;br /&gt;
|[[Ezil]], [[Garrett]], [[Kaelyn]], [[Stirling]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2020&lt;br /&gt;
|[[Fireside Tails]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]], [[Kaelyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Live and Let Die]]&lt;br /&gt;
|[[Klaus]], [[Asmli]], [[Ezil]], [[Elyanna]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2020&lt;br /&gt;
|[[Innocence Lost]]&lt;br /&gt;
|[[Arngrim]], [[Iuitl]], [[Merek]], [[Mikilos]], [[Seldan]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Tree Punching]]&lt;br /&gt;
|[[Cryosanthia]], [[Iuitl]], [[Geir]], [[Garrett]], [[Kaelyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Wayward Discussions]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]], [[Kaelyn]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2020&lt;br /&gt;
|[[A hand or two]]&lt;br /&gt;
|[[Iuitl]], [[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Dancing Sights]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Pub Night]]&lt;br /&gt;
|[[Cryosanthia]], [[Azog]], [[Merek]], [[Ezil]], [[Garrett]], [[Strike]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2020&lt;br /&gt;
|[[Questioning Zak]]&lt;br /&gt;
|[[Mikilos]], [[Cryosanthia]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Clutching Mother]]&lt;br /&gt;
|[[Zeke]], [[Cryosanthia]], [[Kaydin]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Caste Ceremony]]&lt;br /&gt;
|[[Cryosanthia]], [[Geir]], [[Iuitl]], [[Tirrynelth]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===February===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2020&lt;br /&gt;
|[[Ice Fishing]]&lt;br /&gt;
|[[Cryosanthia]], [[Tirrynelth]], [[Ezil]], [[Merek]], [[Seldan]], [[Caim]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2020&lt;br /&gt;
|[[Snowball Colosseum]]&lt;br /&gt;
|[[Azog]], [[Cryosanthia]], [[Ezil]], [[Seldan]], [[Choler]], [[Caim]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2020&lt;br /&gt;
|[[In which they share the past]]&lt;br /&gt;
|[[Geir]], [[Iuitl]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Skeletal Ship]]&lt;br /&gt;
|[[Cryosanthia]], [[Garrett]], [[Ezil]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2020&lt;br /&gt;
|[[Pride of Silvermoon]]&lt;br /&gt;
|[[Duncan]], [[Hun'rar]], [[Merek]], [[Mikilos]], [[Toha]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Hunting Humans]]&lt;br /&gt;
|[[Wyniko]], [[Cryosanthia]], [[Kaelyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 5, 2020&lt;br /&gt;
|[[Learning Never Ends]]&lt;br /&gt;
|[[Merek]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Redridge Fishing]]&lt;br /&gt;
|[[Merek]], [[Cryosanthia]], [[Ezil]], [[Caim]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2020&lt;br /&gt;
|[[The Flayed Man part 6]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]], [[Ezil]], [[Olek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Dreams and Dinner]]&lt;br /&gt;
|[[Geir]], [[Cryosanthia]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2020&lt;br /&gt;
|[[How many casts does it take?]]&lt;br /&gt;
|[[Merek]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Mountainous Exploration Part 8]]&lt;br /&gt;
|[[Garak]], [[Kore]], [[Olek]], [[Stjepan]], [[Seldan]], [[Malik]], [[Much]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Good cup, Bad cup]]&lt;br /&gt;
|[[Durrankar]], [[Cryosanthia]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Gilead's Horn, part 1]]&lt;br /&gt;
|[[Zapolklnex]], [[Shara]], [[Ezil]], [[Shin]], [[Faranmidahn]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2020&lt;br /&gt;
|[[Eel Soup]]&lt;br /&gt;
|[[Ezil]], [[Faranmidahn]], [[Cryosanthia]], [[Tarragon]], [[Caim]], [[Kaelyn]], [[Tarragon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Unlocked Mind]]&lt;br /&gt;
|[[Ezil]], [[Cryosanthia]], [[Malik]], [[Garrett]]&lt;br /&gt;
|-&lt;br /&gt;
|February 9, 2020&lt;br /&gt;
|[[Sandskipper Shanghai]]&lt;br /&gt;
|[[Cryosanthia]], [[Asmli]], [[Durgash]], [[Ezil]], [[Merek]], [[Strike]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Book of Fire]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]], [[Hubert]], [[Durgash]], [[Felicia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2020&lt;br /&gt;
|[[Hand of Ardtan]]&lt;br /&gt;
|[[Nels]], [[Asmli]], [[Cryosanthia]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Drumming]]&lt;br /&gt;
|[[Cryosanthia]], [[Svarshan]], [[Arisha]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2020&lt;br /&gt;
|[[Demons Over Easy]]&lt;br /&gt;
|[[Svarshan]], [[Cryosanthia]], [[Ezil]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2020&lt;br /&gt;
|[[Goblin Gathering]]&lt;br /&gt;
|[[Murder]], [[Namira]], [[Azog]], [[Munch]], [[Garrett]], [[Merek]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2020&lt;br /&gt;
|[[A Midwinter Day's Play]]&lt;br /&gt;
|[[Kaelyn]], [[Svarshan]], [[Merek]], [[Cryosanthia]], [[Mae]], [[Ezil]], [[Kaydin]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 7]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Ezil]], [[Olek]]&lt;br /&gt;
|-&lt;br /&gt;
|February 14, 2020&lt;br /&gt;
|[[A Mountainous Exploration Part 9]]&lt;br /&gt;
|[[Garak]], [[Kore]], [[Olek]], [[Stjepan]], [[Seldan]], [[Malik]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Community Day]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]], [[Kaelyn]], [[Merek]], [[Sasha]], [[Seldan]], [[Serraphine]], [[Mel]], [[Shin]], [[Acedia]], [[Iskandar]], [[Nasirri]], [[Svarshan]], [[Kaydin]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Gilead's Horn, partial 2]]&lt;br /&gt;
|[[Faranmidahn]], [[Cryosanthia]], [[Zapolklnex]], [[Shara]], [[Ezil]], [[Shin]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2020&lt;br /&gt;
|[[White Glove Treatment]]&lt;br /&gt;
|[[Cryosanthia]], [[Delilah]], [[Kaelyn]], [[Durgash]], [[Charlotte]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crowbite Company]]&lt;br /&gt;
|[[Cryosanthia]], [[Shin]], [[Durgash]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|February 16, 2020&lt;br /&gt;
|[[Snow Proposal]]&lt;br /&gt;
|[[Seldan]], [[Azog]], [[Ezil]], [[Cryosanthia]], [[Kaelyn]], [[Shagara]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Steel-Belting]]&lt;br /&gt;
|[[Kaelyn]], [[Merek]], [[Braelnoir]], [[Cryosanthia]], [[Ezil]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|February 17, 2020&lt;br /&gt;
|[[Ashlee to Ashes]]&lt;br /&gt;
|[[Ezil]], [[Iskandar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 18, 2020&lt;br /&gt;
|[[Speaker Dance]]&lt;br /&gt;
|[[Gregor]], [[Cryosanthia]], [[Wyniko]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Fernwood Conversations]]&lt;br /&gt;
|[[Ezil]], [[Caim]], [[Amythyst]], [[Iskandar]], [[Cryosanthia]], [[Kaelyn]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 19, 2020&lt;br /&gt;
|[[The Flayed Man part 8]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Ezil]], [[Olek]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|February 20, 2020&lt;br /&gt;
|[[At the Hall of the Mountain Mage]]&lt;br /&gt;
|[[Mikilos]], [[Cryosanthia]], [[Nels]], [[Ezil]], [[Merek]], [[Seldan]], [[Kaelyn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Don't Pay the Ferryman]]&lt;br /&gt;
|[[Merek]], [[Cryosanthia]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Some Things Are Better Kept Within]]&lt;br /&gt;
|[[Seldan]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|February 21, 2020&lt;br /&gt;
|[[Rock the World]]&lt;br /&gt;
|[[Azog]], [[Murder]], [[Cryosanthia]], [[Felicia]], [[Merek]], [[Jedrek]], [[Kaelyn]], [[Shin]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Hold my Beer]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]], [[Merek]], [[Ezil]], [[Kaelyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2020&lt;br /&gt;
|[[Market Day]]&lt;br /&gt;
|[[Azog]], [[Kaelyn]], [[Mae]], [[Cryosanthia]], [[Shin]], [[Toshsio]], [[Masamya]]&lt;br /&gt;
|-&lt;br /&gt;
|February 23, 2020&lt;br /&gt;
|[[Head's Up]]&lt;br /&gt;
|[[Nels]], [[Namira]], [[Cryosanthia]], [[Kaydin]], [[Elleandra]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2020&lt;br /&gt;
|[[Marvelous Secrets and Marvelous Toys]]&lt;br /&gt;
|[[Gregor]], [[Cryosanthia]], [[Kaelyn]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Vardo and the Pool]]&lt;br /&gt;
|[[Ezil]], [[Cryosanthia]], [[Garrett]], [[Arynne]], [[Merek]], [[Wyniko]], [[Kaydin]], [[Kaelyn]]&lt;br /&gt;
|-&lt;br /&gt;
|February 25, 2020&lt;br /&gt;
|[[That which follows you]]&lt;br /&gt;
|[[Cryosanthia]], [[Merek]], [[Etan]], [[Kaelyn]], [[Amythyst]], [[Halani]], [[Braelnoir]], [[Halani]], [[Ezil]], [[Nels]]&lt;br /&gt;
|-&lt;br /&gt;
|February 26, 2020&lt;br /&gt;
|[[Iron Booking]]&lt;br /&gt;
|[[Svarshan]], [[Cryosanthia]] &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Songs at Starlight]]&lt;br /&gt;
|[[Shara]], [[Cryosanthia]], [[Kaelyn]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2020&lt;br /&gt;
|[[Red Velvet Cake]]&lt;br /&gt;
|[[Khogh-Dorahl]], [[Kisaiya]], [[Cryosanthia]], [[Kaelyn]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Better down where it's Wetter]]&lt;br /&gt;
|[[Elleandra]], [[Cryosanthia]], [[Merek]], [[Braelnoir]], [[Amythyst]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2020&lt;br /&gt;
|[[Clothing and Red Capes]]&lt;br /&gt;
|[[Braelnoir]], [[Seldan]], [[Cryosanthia]], [[Merek]], [[Aya]], [[Poc]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Gilead's Horn Part 4]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]], [[Faranmidahn]], [[Shara]], [[Shin]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|February 29, 2020&lt;br /&gt;
|[[Bread and Ancestors]]&lt;br /&gt;
|[[Seldan]], [[Azog]], [[Ezil]], [[Cryosanthia]], [[Kira]], [[Caim]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Hard Lessons]]&lt;br /&gt;
|[[Braelnoir]], [[Aya]], [[Cryosanthia]], [[Ezil]], [[Merek]], [[Poc]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2020&lt;br /&gt;
|[[Youngling at Heart]]&lt;br /&gt;
|[[Svarshan]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Unfaithful of Taara]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Svarshan]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Hot off the Punches]]&lt;br /&gt;
|[[Chay]], [[Zeke]], [[Halani]], [[Cryosanthia]], [[Azog]], [[Merek]], [[Braelnoir]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Whip Wiles]]&lt;br /&gt;
|[[Asmli]], [[Delilah]], [[Donna]], [[Elleandra]], [[Lysos]], [[Nels]], [[Strike]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Blood and Vodka]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]], [[Merek]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Honesty Is the Best Policy]]&lt;br /&gt;
|[[Seldan]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2020&lt;br /&gt;
|[[The Revolution Begins]]&lt;br /&gt;
|[[Aya]], [[Garakos]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Winter Worg]]&lt;br /&gt;
|[[Braelnoir]], [[Felicia]], [[Nels]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2020&lt;br /&gt;
|[[Wing Things]]&lt;br /&gt;
|[[Cryosanthia]], [[Zant]], [[Aya]], [[Nels]], [[Braelnoir]], [[Deanna]], [[Elleandra]], [[Garrett]], [[Aodhan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2020&lt;br /&gt;
|[[Poc goes to Goblintown]]&lt;br /&gt;
|[[Aetheras]], [[Cryosanthia]], [[Poc]], [[Acedia]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Can't Beat Home Cookin' pt1]]&lt;br /&gt;
|[[Cryosanthia]], [[Garrett]], [[Poc]], [[Shym'r]], [[Aodhan]], [[Zant]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Humanufacted Nethercite]]&lt;br /&gt;
|[[Nels]], [[Ezil]], [[Daechir]], [[Zant]], [[Zapolklnex]] as GM&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2020&lt;br /&gt;
|[[Ghosts and Ancestors in the Library]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Poc]]&lt;br /&gt;
|-&lt;br /&gt;
|March 7, 2020&lt;br /&gt;
|[[Fears by Firelight]]&lt;br /&gt;
|[[Ezil]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Can you dig it?]]&lt;br /&gt;
|[[Hubert]], [[Ferawyn]], [[Nels]], [[Bruhai]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[PrP: Goblin Guards Gone]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]], [[Lysos]], [[Mikilos]], [[Nels]], [[Poc]], [[Shin]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2020&lt;br /&gt;
|[[Despair and Ale]]&lt;br /&gt;
|[[Asmli]], [[Elleandra]], [[Geir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Schlocky Terror Magic Show]]&lt;br /&gt;
|[[Acedia]], [[Cryosanthia]], [[Aya]], [[Seldan]], [[Braelnoir]], [[Ezil]], [[Nels]], [[Zant]], [[Merek]], [[Elleandra]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2020&lt;br /&gt;
|[[Marks that Made Us]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Underfed Returns!]]&lt;br /&gt;
|[[Asmli]], [[Victor]]&lt;br /&gt;
|-&lt;br /&gt;
| March 10, 2020&lt;br /&gt;
|[[Resilience]]&lt;br /&gt;
|[[Asmli]], [[Nels]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
| March 11, 2020&lt;br /&gt;
|[[Survival and Prosperity]]&lt;br /&gt;
|[[Geir]], [[Cryosanthia]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
| March 12, 2020&lt;br /&gt;
|[[The Revolution is questioned]]&lt;br /&gt;
|[[Garakos]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Khazad Komfort Fhood]]&lt;br /&gt;
|[[Elleandra]], [[Cryosanthia]], [[Pelka]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 10]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Ezil]], [[Olek]]&lt;br /&gt;
|-&lt;br /&gt;
| March 13, 2020&lt;br /&gt;
|[[A suspicious treasure map]]&lt;br /&gt;
|[[Poc]], [[Ezil]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Merkabah - The Glowing Lake]]&lt;br /&gt;
|[[Acedia]], [[Zapolklnex]], [[Lawson]], [[Braelnoir]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Mountainous Exploration Part 11]]&lt;br /&gt;
|[[Garak]], [[Rhar]], [[Olek]], [[Stjepan]], [[Seldan]], [[Malik]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
| March 14, 2020&lt;br /&gt;
|[[Practice Cake]]&lt;br /&gt;
|[[Cryosanthia]], [[Zant]], [[Nels]], [[Aya]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
| March 15, 2020&lt;br /&gt;
|[[A Matter of Taste - In the Dryad's Grove]]&lt;br /&gt;
|[[Cryosanthia]], [[Acedia]], [[Masamya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bandit Turnover]]&lt;br /&gt;
|[[Nels]], [[Lysos]], [[Skribbles]], [[Edinaz]], [[Poc]]&lt;br /&gt;
|-&lt;br /&gt;
| March 16, 2020&lt;br /&gt;
|[[Two Corpses]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Underfed Returns! pt2]]&lt;br /&gt;
|[[Asmli]], [[Victor]], [[Echo]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Two Graves]]&lt;br /&gt;
|[[Cryosanthia]], [[Geir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rough Research in the Library]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]], [[Merek]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
| March 17, 2020&lt;br /&gt;
|[[Veggie Delight]]&lt;br /&gt;
|[[Strike]], [[Nels]], [[Burai]], [[Ezil]],[[Lanier]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Merkabah - The Crashed Airship, pt 1]]&lt;br /&gt;
|[[Braelnoir]], [[Ezil]], [[Lanier]], [[Nels]], [[Namira]], [[Acedia]]&lt;br /&gt;
|-&lt;br /&gt;
| March 18, 2020&lt;br /&gt;
|[[Merkabah - The Crashed Airship, pt 2]]&lt;br /&gt;
|[[Braelnoir]], [[Ezil]], [[Lanier]], [[Nels]], [[Namira]], [[Acedia]]&lt;br /&gt;
|-&lt;br /&gt;
| March 19, 2020&lt;br /&gt;
|[[Hermit Rescue]]&lt;br /&gt;
|[[Skribbles]], [[Klaus]], [[Caranthir]], [[Hubert]],[[Konstance]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Stone Calzone]]&lt;br /&gt;
|[[Aetheras]], [[Asmli]], [[Cryosanthia]], [[Kira]], [[Konstance]], [[Sasha]], [[Acedia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Merkabah - The Abominable Factory, pt 1]]&lt;br /&gt;
|[[Braelnoir]], [[Elleandra]], [[Nels]], [[Etan]], [[Konstance]], [[Shilde]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2020&lt;br /&gt;
|[[Like a Good Comrade]]&lt;br /&gt;
|[[Acedia]], [[Asmli]], [[Strike]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Mountainous Exploration Part 12]]&lt;br /&gt;
|[[Garak]], [[Rhar]], [[Olek]], [[Stjepan]], [[Seldan]], [[Malik]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Hedozu: Dangerous Fugitive]]&lt;br /&gt;
|[[Klaus]], [[Foxx]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2020&lt;br /&gt;
|[[Gearing Up Part 1]]&lt;br /&gt;
|[[Mel]], [[Tarragon]], [[MAC-B1G]], [[Sargon]] (DM: Seldan)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Death of the Winter King]]&lt;br /&gt;
|[[Cryosanthia]], [[Krom]], [[Braelnoir]], [[Byvinodr]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2020&lt;br /&gt;
|[[Wood and Sandwiches]]&lt;br /&gt;
|[[Geir]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Vampires of Veyshan]]&lt;br /&gt;
|[[Merek]], [[Arynne]], [[Cryosanthia]], [[Seldan]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2020&lt;br /&gt;
|[[Shallow Heart]]&lt;br /&gt;
|[[Cryosanthia]], [[Silmeria]], [[Azog]], [[Lysos]], [[Zapolklnex]], [[Durrankar]], [[Ezil]], [[Merek]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2020&lt;br /&gt;
|[[Rent and Repair]]&lt;br /&gt;
|[[Cryosanthia]], [[Merek]], [[Nels]], [[Dorne]], [[Braelnoir]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Can't Beat Home Cookin' pt2]]&lt;br /&gt;
|[[Nels]], [[Cryosanthia]], [[Zant]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2020&lt;br /&gt;
|[[Catching Kami]]&lt;br /&gt;
|[[Cryosanthia]], [[Merek]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[An Overture (Part 14)]]&lt;br /&gt;
|[[Auranar]], [[Davienne]], [[Klaus]], [[Skribbles]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Water Spider]]&lt;br /&gt;
|[[Cryosanthia]], [[Dorne]], [[Elleandra]], [[Faranmidahn]], [[Zeke]], [[Durrankar]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|March 26, 2020&lt;br /&gt;
|[[Wiser Eyes Please]]&lt;br /&gt;
|[[Cryosanthia]], [[Zeke]], [[Merek]], [[Asmli]], [[Un'eth]], [[Azog]], [[Aetheras]], [[Elleandra]], [[Seldan]], [[Faranmidahn]], [[Konstance]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 27, 2020&lt;br /&gt;
|[[In which there is nearly a fight]]&lt;br /&gt;
|[[Dorne]], [[Elleandra]], [[Merek]], [[Seldan]], [[Sorscha]], [[Strike]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mere Ember]]&lt;br /&gt;
|[[Zeke]], [[Faranmidahn]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Gilead's Horn Part 5]]&lt;br /&gt;
|[[Cryosanthia]], [[Ezil]], [[Faranmidahn]], [[Shara]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Mountainous Exploration Part 13]]&lt;br /&gt;
|[[Garak]], [[Rhar]], [[Olek]], [[Stjepan]], [[Seldan]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|March 28, 2020&lt;br /&gt;
|[[You look terrible]]&lt;br /&gt;
|[[Mikilos]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Flicker of Memory]]&lt;br /&gt;
|[[Acedia]], [[Seldan]], [[Zant]], [[Strike]], [[Mikilos]], [[Zeke]], [[Cryosanthia]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|March 29, 2020&lt;br /&gt;
|[[My Cihuaa]]&lt;br /&gt;
|[[Cryosanthia]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Good Intentions]]&lt;br /&gt;
|[[Menel]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Merkabah - The Abominable Factory, pt 2]]&lt;br /&gt;
|[[Braelnoir]], [[Etan]], [[Lanier]], [[Nels]], [[Shilde]], [[Elleandra]], [[Konstance]]&lt;br /&gt;
|-&lt;br /&gt;
|March 30, 2020&lt;br /&gt;
|[[White-Flower, You are Here. Now]]&lt;br /&gt;
|[[Faranmidahn]], [[Ezil]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Revolution is Delayed]]&lt;br /&gt;
|[[Dorne]], [[Gareth]], [[Konstance]], [[Verna]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Follow the Priest]]&lt;br /&gt;
|[[Dorne]], [[Gareth]], [[Lanier]], [[Nels]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Sasa]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Menel]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2020&lt;br /&gt;
|[[Casting and listening]]&lt;br /&gt;
|[[Seldan]], [[Verna]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Helplessness]]&lt;br /&gt;
|[[Zeke]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[You Don't Belong Here]]&lt;br /&gt;
|[[Cryosanthia]], [[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Knight to Catch Up]]&lt;br /&gt;
|[[Ezil]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Kaiju Hunt!]]&lt;br /&gt;
|[[Olek]], [[Halani]], [[Verna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rough for You]]&lt;br /&gt;
|[[Alba]], [[Boshter]], [[Durrankar]], [[Kira]], [[Serene]]&lt;br /&gt;
|}&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 1, 2020&lt;br /&gt;
|[[Are we still friends?]]&lt;br /&gt;
|[[Cryosanthia]], [[Zeke]], [[Seldan]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 2, 2020&lt;br /&gt;
|[[A Message from your Mother]]&lt;br /&gt;
|[[Braelnoir]], [[Elleandra]], [[Lanier]], [[Seldan]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 11]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Ezil]], [[Olek]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2020&lt;br /&gt;
|[[Kaiju Hunt! Part 2 - finale]]&lt;br /&gt;
|[[Olek]], [[Halani]], [[Verna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2020&lt;br /&gt;
|[[In the Market for Murder]]&lt;br /&gt;
|[[Cryosanthia]], [[Lanier]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Same Sad Song]]&lt;br /&gt;
|[[Menel]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Murdering Menel, take two]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]], [[Zeke]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|April 5, 2020&lt;br /&gt;
|[[Concerning Oozes and Weddings]]&lt;br /&gt;
|[[Elleandra]], [[Mikilos]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Price of Progress]]&lt;br /&gt;
|[[Cryosanthia]], [[Elleandra]], [[Faranmidan]], [[Zant]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[What Else Do You Know?]]&lt;br /&gt;
|[[Seldan]], [[Mikilos]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|April 6, 2020&lt;br /&gt;
|[[Follow the Priest (Part 2)]]&lt;br /&gt;
|[[Dorne]], [[Gareth]], [[Nels]], [[Zapolklnex]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[What shall we do with a broken bloodline]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Halanaestra]], [[Karasu]], [[Darius]], [[Zant]], [[Acedia]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Let's Go]]&lt;br /&gt;
|[[Acedia]], [[Cyrosanthia]], [[Faranmidahn]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[No Gifts!]]&lt;br /&gt;
|[[Acedia]], [[Menel]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Underfed Returns! pt3]]&lt;br /&gt;
|[[Asmli]], [[Victor]], [[Echo]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2020&lt;br /&gt;
|[[Death is the Beginning]]&lt;br /&gt;
|[[Acedia]], [[Menel]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Farewell Fernwood]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rough for You (Part 2)]]&lt;br /&gt;
|[[Alba]], [[Boshter]], [[Durrankar]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|April 8, 2020&lt;br /&gt;
|[[Schrodinger's Letter]]&lt;br /&gt;
|[[Cryosanthia]], [[Auranar]], [[Konstance]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 9, 2020&lt;br /&gt;
|[[Fae Spring Break]]&lt;br /&gt;
|[[Cryosanthia]], [[Merek]], [[Kira]], [[Sabina]], [[Zant]], [[Pelka]], [[Seldan]], [[Konstance]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Nice Night For Fishing]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Konstance]], [[Zant]], [[Elleandra]], [[Merek]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 12]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Olek]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|April 10, 2020&lt;br /&gt;
|[[What Should I Feel]]&lt;br /&gt;
|[[Cryosanthia]], [[Auranar]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Knocking Sense]]&lt;br /&gt;
|[[Zeke]], [[Seldan]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2020&lt;br /&gt;
|[[Calamari Calamity]]&lt;br /&gt;
|[[Braelnoir]], [[Victor]], [[Lanier]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|April 12, 2020&lt;br /&gt;
|[[Out in the Woods]]&lt;br /&gt;
|[[Acedia]], [[Malik]], [[Menel]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Epic Library Research]]&lt;br /&gt;
|[[Cryosanthia]], [[Auranar]], [[Faranmidahn]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Full Moon's Light]]&lt;br /&gt;
|[[Cryosanthia]], [[Mikilos]], [[Pelka]], [[Zapolklnex]], [[Merek]], [[Lanier]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|April 13, 2020&lt;br /&gt;
|[[Quick Beat]]&lt;br /&gt;
|[[Aetheras]], [[Daechir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[For The Love Of]]&lt;br /&gt;
|[[Cryosanthia]], [[Auranar]], [[Elleandra]], [[Faranmidahn]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2020&lt;br /&gt;
|[[Pushing It]]&lt;br /&gt;
|[[Choler]], [[Asmli]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Dated References]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rough for You (Part 3)]]&lt;br /&gt;
|[[Alba]], [[Boshter]], [[Durrankar]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|April 15, 2020&lt;br /&gt;
|[[House Guest]]&lt;br /&gt;
|[[Aetheras]], [[Daechir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[True Death]]&lt;br /&gt;
|[[Cryosanthia]], [[Silmeria]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Coconut Spider]]&lt;br /&gt;
|[[Faranmidahn]], [[Auranar]], [[Cryosanthia]], [[Burai]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[An Overture (Part 16)]]&lt;br /&gt;
|[[Auranar]], [[Davienne]], [[Nasrin]], [[Skribbles]]&lt;br /&gt;
|-&lt;br /&gt;
|April 16, 2020&lt;br /&gt;
|[[You Are Cordially Invited]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]], [[Sabina]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 13]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Verna]], [[Malik]], [[Darius]]&lt;br /&gt;
|-&lt;br /&gt;
|April 17, 2020&lt;br /&gt;
|[[Only the End]]&lt;br /&gt;
|[[Seldan]], [[Sabina]], [[Faranmidahn]], [[Cryosanthia]], [[Garak]], [[Kira]], [[Malik]], [[Konstance]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2020&lt;br /&gt;
|[[I Will Move The Heavens]]&lt;br /&gt;
|[[Seldan]], [[Sabina]], [[Faranmidahn]], [[Cryosanthia]], [[Kira]], [[Malik]], [[Acedia]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Storm's Edge]]&lt;br /&gt;
|[[Faranmidahn]], [[Auranar]], [[Cryosanthia]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2020&lt;br /&gt;
|[[What Lies Beneath]]&lt;br /&gt;
|[[Cryosanthia]], [[Darius]], [[Elleandra]], [[Halani]], [[Jasper]], [[Murder]], [[Merek]], [[Pelka]], [[Seldan]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rough for You (Part 4)]]&lt;br /&gt;
|[[Alba]], [[Durrankar]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|April 20, 2020&lt;br /&gt;
|[[Do The Gods Answer?]]&lt;br /&gt;
|[[Zeke]], [[Kira]], [[Malik]], [[Zant]], [[Merek]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|April 21, 2020&lt;br /&gt;
|[[Let it all out]]&lt;br /&gt;
|[[Zeke]], [[Geir]], [[Cryosanthia]], [[Faranmidahn]], [[Sabina]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2020&lt;br /&gt;
|[[In which there are Questions and Answers]]&lt;br /&gt;
|[[Malik]], [[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Air and Darkness]]&lt;br /&gt;
|[[Darius]], [[Garak]], [[Gareth]], [[Halani]], [[Kira]], [[Lanier]], [[Malik]], [[Mikilos]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Fungal Roots]]&lt;br /&gt;
|[[Davienne]], [[Jozi]], [[Sabina]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2020&lt;br /&gt;
|[[Cold Comfort]]&lt;br /&gt;
|[[Cryosanthia]], [[Sabina]], [[Aya]], [[Zeke]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Air and Darkness (Part 2)]]&lt;br /&gt;
|[[Darius]], [[Garak]], [[Kira]], [[Lanier]], [[Malik]], [[Mikilos]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2020&lt;br /&gt;
|[[Monsters of a Feather]]&lt;br /&gt;
|[[Elena]], [[Karasu]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Crossroads of Confusion]]&lt;br /&gt;
|[[Elleandra]], [[Durrankar]], [[Cryosanthia]], [[Braelnoir]], [[Kaydin]], [[Merek]], [[Karasu]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[It's Written in the STARS]]&lt;br /&gt;
|[[Burai]], [[Lysos]], [[Sabina]], [[Sora]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2020&lt;br /&gt;
|[[Wonder of Wonders, Miracle of Miracles]]&lt;br /&gt;
|[[Seldan]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Fae and Mortals]]&lt;br /&gt;
|[[Cryosanthia]], [[Mikilos]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Complicated Arrivals]]&lt;br /&gt;
|[[Arngrim]], [[Cryosanthia]], [[Halani]], [[Kira]], [[Lanier]], [[Malik]], [[Pelka]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Ghost of a Clue]]&lt;br /&gt;
|[[Braelnoir]], [[Lanier]], [[Ashes]], [[Aya]], [[Konstance]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26, 2020&lt;br /&gt;
|[[Healing around the Temples]]&lt;br /&gt;
|[[Serene]], [[Merek]], [[Seldan]], [[Kira]], [[Cryosanthia]], [[Zeke]], [[Elleandra]], [[Toha]], [[Malik]], [[Konstance]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Elly's Wedding Dress]]&lt;br /&gt;
|[[Elleandra]], [[Cryosanthia]], [[Mikilos]], [[Garrett]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Fa7an]]&lt;br /&gt;
|[[Faranmidahn]], [[Seldan]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|April 27, 2020&lt;br /&gt;
|[[Yet the Soul Obeys]]&lt;br /&gt;
|[[Malik]], [[Seldan]], [[Cryosanthia]], [[Acedia]], [[Aftershock|Carissa Padaryn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 28, 2020&lt;br /&gt;
|[[Sisterlizzy Advice]]&lt;br /&gt;
|[[Cryosanthia]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Sweet Dreams Kin]]&lt;br /&gt;
|[[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Where We Dare Not Go]]&lt;br /&gt;
|[[Cryosanthia]], [[Darius]], [[Hun'rar]], [[Kira]], [[Lanier]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2020&lt;br /&gt;
|[[Conversations over Tea]]&lt;br /&gt;
|[[Cryosanthia]], [[Lysos]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Become as You Are]]&lt;br /&gt;
|[[Zeke]], [[Mikilos]], [[Seldan]], [[Cryosanthia]], [[Geir]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30, 2020&lt;br /&gt;
|[[In the Market for Souls]]&lt;br /&gt;
|[[Merek]], [[Cryosanthia]], [[Sabina]], [[Darius]], [[Kira]], [[Kravar]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Moving in with Mikilos]]&lt;br /&gt;
|[[Cryosanthia]], [[Sabina]], [[Mikilos]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 14]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]], [[Darius]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===May===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|May 1, 2020&lt;br /&gt;
|[[Given the Boots]]&lt;br /&gt;
|[[Cryosanthia]], [[Delilah]], [[Donna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Along Came a Sith]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[It's Written in the STARS pt2]]&lt;br /&gt;
|[[Burai]], [[Lysos]], [[Sabina]], [[Sora]], [[Edinaz]], [[Elena]]&lt;br /&gt;
|-&lt;br /&gt;
|May 2, 2020&lt;br /&gt;
|[[Shadows and Sunlight]]&lt;br /&gt;
|[[Ashes]], [[Zant]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Monk Who Sold His Fireball]]&lt;br /&gt;
|[[Sargon]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Shadow Rises In The East]]&lt;br /&gt;
|[[Verna]], [[Karasu]], [[Elena]], [[Asmli]], [[Lysos]], [[Pelka]], [[Darius]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3, 2020&lt;br /&gt;
|[[Down in Goblintown]]&lt;br /&gt;
|[[Elleandra]], [[Garak]], [[Ashes]], [[Xasany]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Track Down This Murderer]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Acedia]], [[Faranmidahn]], [[Malik]], &amp;lt;br&amp;gt;[[Jasper]], [[Quilani]], [[Serene]], [[Auranar]], [[Hun'rar]], &amp;lt;br&amp;gt;[[Mikilos]], [[Konstance]], [[Elleandra]], [[Sabina]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2020&lt;br /&gt;
|[[See No Evil]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]], [[Auranar]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[An Overture (Part 19)]]&lt;br /&gt;
|[[Auranar]], [[Davienne]], [[Skribbles]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2020&lt;br /&gt;
|[[Living Dead Girl]]&lt;br /&gt;
|[[Verna]], [[Cryosanthia]], [[Faranmidahn]], [[Auranar]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Metal Gobber]]&lt;br /&gt;
|[[Acedia]], [[Malik]], [[Seldan]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2020&lt;br /&gt;
|[[Everything I Do]]&lt;br /&gt;
|[[Malik]], [[Seldan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Snack talk]]&lt;br /&gt;
|[[Karasu]], [[Bannon]], [[Ashes]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Underfed Returns! pt4]]&lt;br /&gt;
|[[Asmli]], [[Victor]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2020&lt;br /&gt;
|[[Snack talk (Part 2)]]&lt;br /&gt;
|[[Karasu]], [[Bannon]], [[Ashes]], [[Sabina]], [[Lysos]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 15]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Getting to Know You]]&lt;br /&gt;
|[[Verna]], [[Seldan]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[So Many Oozes, So Little Time]]&lt;br /&gt;
|[[Verna]], [[Seldan]], [[Malik]], [[Halani]], [[Pelka]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2020&lt;br /&gt;
|[[In the Shadows of Salina]]&lt;br /&gt;
|[[Cryosanthia]], [[Seldan]], [[Auranar]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2020&lt;br /&gt;
|[[Bearding the Demon]]&lt;br /&gt;
|[[Kravar]], [[Lanier]], [[Serene]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 10, 2020&lt;br /&gt;
|[[Preparing for Winter]]&lt;br /&gt;
|[[Seldan]], [[Faranmidahn]], [[Acedia]], [[Cryosanthia]], [[Halani]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Endless Winter]]&lt;br /&gt;
|[[Acedia]], [[Cryosanthia]], [[Faranmidahn]], [[Halani]], [[Malik]], [[Mikilos]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rescuing the Prisoners]]&lt;br /&gt;
|[[Acedia]], [[Cryosanthia]], [[Faranmidahn]], [[Halani]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2020&lt;br /&gt;
|[[Snack Talk (part 3)]]&lt;br /&gt;
|[[Sabina]], [[Ashes]], [[Elena]], [[Bannon]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Underfed Returns! pt5]]&lt;br /&gt;
|[[Asmli]], [[Victor]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|May 13, 2020&lt;br /&gt;
|[[Endless Winter (Part 2)]]&lt;br /&gt;
|[[Malik]], [[Mikilos]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rescuing the Prisoners (Part 2)]]&lt;br /&gt;
|[[Acedia]], [[Cryosanthia]], [[Faranmidahn]], [[Halani]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2020&lt;br /&gt;
|[[Springtime Thaw]]&lt;br /&gt;
|[[Seldan]], [[Acedia]], [[Zeke]], [[Kira]], [[Cryosanthia]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Around the Fountain]]&lt;br /&gt;
|[[Halani]], [[Kira]], [[Cryosanthia]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|May 15, 2020&lt;br /&gt;
|[[Sudden Cold Snap]]&lt;br /&gt;
|[[Cryosanthia]], [[Kira]], [[Faranmidahn]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Unwelcome House Guest]]&lt;br /&gt;
|[[Malik]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[It's Written in the STARS pt3]]&lt;br /&gt;
|[[Burai]], [[Lysos]], [[Sabina]], [[Edinaz]], [[Elena]]&lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2020&lt;br /&gt;
|[[Wash Maids]]&lt;br /&gt;
|[[Kira]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[In between Answers and Argument]]&lt;br /&gt;
|[[Acedia]], [[Cryosanthia]], [[Kira]], [[Malik]], [[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Snack Talk (part 4)]]&lt;br /&gt;
|[[Karasu]], [[Lysos]], [[Elena]], [[Sabina]], [[Bannon]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Security Upgrade]]&lt;br /&gt;
|[[Malik]], [[Seldan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2020&lt;br /&gt;
|[[Only Time]]&lt;br /&gt;
|[[Malik]], [[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rocky Returns]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]], [[Rocky]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Friends Family Forgiveness]]&lt;br /&gt;
|[[Faranmidahn]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2020&lt;br /&gt;
|[[Lakeside Chat]]&lt;br /&gt;
|[[Menel]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2020&lt;br /&gt;
|[[Not a Vacation]]&lt;br /&gt;
|[[Asmli]], [[Choler]], [[Elena]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2020&lt;br /&gt;
|[[Not a Vacation (Part 2)]]&lt;br /&gt;
|[[Asmli]], [[Choler]], [[Elena]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Search Resumes]]&lt;br /&gt;
|[[Seldan]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Am I the Baddie??]]&lt;br /&gt;
|[[Bannon]], [[Burai]], [[Davienne]], [[Sabina]], [[Rocky]], [[Shilde]]&lt;br /&gt;
|-&lt;br /&gt;
|May 22, 2020&lt;br /&gt;
|[[It's Written in the STARS pt4]]&lt;br /&gt;
|[[Burai]], [[Edinaz]], [[Elena]], [[Lysos]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|May 23, 2020&lt;br /&gt;
|[[Proposal]]&lt;br /&gt;
|[[Malik]], [[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2020&lt;br /&gt;
|[[Waiting for Zeke]]&lt;br /&gt;
|[[Faranmidahn]], [[Cryosanthia]], [[Rocky]], [[Aya]], [[Garrett]], [[Acedia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 25, 2020&lt;br /&gt;
|[[The Hunters Return]]&lt;br /&gt;
|[[Acedia]], [[Seldan]], [[Malik]], [[Zeke]], [[Cryosanthia]], [[Kira]], [[Rocky]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Sandy Fails to Punch Someone]]&lt;br /&gt;
|[[Cryosanthia]], [[Rocky]], [[Zeke]], [[Sandy]], [[Ronin]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|May 26, 2020&lt;br /&gt;
|[[Settling slander]]&lt;br /&gt;
|[[Ronin]], [[Acedia]], [[Seldan]], [[Kira]], [[Zeke]], [[Cryosanthia]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[In which she still lives]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]], [[Kira]], [[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Underfed Returns! pt6]]&lt;br /&gt;
|[[Asmli]], [[Victor]], [[Edinaz]], [[Nasrin]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2020&lt;br /&gt;
|[[(Mostly) Girl Talk]]&lt;br /&gt;
|[[Cryosanthia]], [[Kira]], [[Munch]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Not a Vacation (Part 3)]]&lt;br /&gt;
|[[Asmli]], [[Elena]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2020&lt;br /&gt;
|[[Ezil Returns]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]], [[Ezil]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 16]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Six Hours]]&lt;br /&gt;
|[[Ashes]], [[Elyanna]], [[Sabina]], [[Tetrosabier]], [[Ygraine]]&lt;br /&gt;
|-&lt;br /&gt;
|May 29, 2020&lt;br /&gt;
|[[In Search of Stories]]&lt;br /&gt;
|[[Sabina]], [[Seldan]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[In which there's something inside]]&lt;br /&gt;
|[[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[It's Written in the STARS pt5]]&lt;br /&gt;
|[[Burai]], [[Edinaz]], [[Elena]], [[Lysos]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|May 30, 2020&lt;br /&gt;
|[[Run Away]]&lt;br /&gt;
|[[Cryosanthia]], [[Iskandar]], [[Verna]], [[Toha]], [[Ygraine]]&lt;br /&gt;
|-&lt;br /&gt;
|May 31, 2020&lt;br /&gt;
|[[OK... New Plan]]&lt;br /&gt;
|[[Ashes]], [[Cryosanthia]], [[Toha]], [[Verna]], [[Auranar]], [[Seldan]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Nest Hunting]]&lt;br /&gt;
|[[Cryosanthia]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Dark Market]]&lt;br /&gt;
|[[Auranar]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===June===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|June 01, 2020&lt;br /&gt;
|[[Talking Back]]&lt;br /&gt;
|[[Cryosanthia]], [[Kira]], [[Malik]], [[Seldan]], [[Serene]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Am I the Baddie?? pt2]]&lt;br /&gt;
|[[Bannon]], [[Burai]], [[Davienne]], [[Sabina]], [[Shilde]]&lt;br /&gt;
|-&lt;br /&gt;
|June 02, 2020&lt;br /&gt;
|[[New Around Here]]&lt;br /&gt;
|[[Seldan]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Hate to Go]]&lt;br /&gt;
|[[Cryosanthia]], [[Malik]], [[Seldan]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Underwater]]&lt;br /&gt;
|[[Cryosanthia]], [[Kira]], [[Sabina]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Underfed Returns! pt7]]&lt;br /&gt;
|[[Asmli]], [[Victor]], [[Edinaz]], [[Nasrin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 03, 2020&lt;br /&gt;
|[[Counting Corpses]]&lt;br /&gt;
|[[Ashes]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Biting the Hand]]&lt;br /&gt;
|[[Faranmidahn]], [[Auranar]], [[Cryosanthia]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Why?]]&lt;br /&gt;
|[[Kira]], [[Munch]], [[Seldan]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|June 04, 2020&lt;br /&gt;
|[[Flayed Man 17|The Flayed Man, Part 17]]&lt;br /&gt;
|[[Iskandar]], [[Malik]], [[Whirlpool|Whirlpool as ST]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Six Hours (Part two)]]&lt;br /&gt;
|[[Elyanna]], [[Tetrosabier]], [[Ashes]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Goblintown Cleanse]]&lt;br /&gt;
|[[MAC-B1G]], [[Ashes]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|June 06, 2020&lt;br /&gt;
|[[Golem Party]]&lt;br /&gt;
|[[MAC-B1G]], [[Toha]], [[Victor]]&lt;br /&gt;
|-&lt;br /&gt;
|June 07, 2020&lt;br /&gt;
|[[Back to Silvermoon]]&lt;br /&gt;
|[[Acedia]], [[Malik]], [[Mikilos]], [[Seldan]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Box of Fish]]&lt;br /&gt;
|[[Cryosanthia]], [[Kira]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|June 08, 2020&lt;br /&gt;
|[[If a Tree Falls, part 1]]&lt;br /&gt;
|[[Ashes]], [[Asmli]], [[Elena]], [[Lanier]], [[Smuldur]], [[Tetrosabier]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Am I the Baddie?? pt3]]&lt;br /&gt;
|[[Bannon]], [[Burai]], [[Davienne]], [[Sabina]], [[Shilde]]&lt;br /&gt;
|-&lt;br /&gt;
|June 09, 2020&lt;br /&gt;
|[[Box of Wine]]&lt;br /&gt;
|[[Cryosanthia]], [[Sabina]], [[Kira]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2020&lt;br /&gt;
|[[The Healing Touch]]&lt;br /&gt;
|[[Irshya]], [[Bannon]], [[Braelnoir]], [[Ashes]], [[Sabina]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|June 12, 2020&lt;br /&gt;
|[[Picking Daisies]]&lt;br /&gt;
|[[Bannon]], [[Burai]], [[Edinaz]], [[Jozi]], [[Linwen]], [[Lysos]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Box of Ice]]&lt;br /&gt;
|[[Cryosanthia]], [[Kira]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|June 13, 2020&lt;br /&gt;
|[[Divine Interference]]&lt;br /&gt;
|[[Bannon]], [[Kira]], [[Linwen]], [[Morgan]], [[Seldan]], [[Serene]], [[Stjepan]], [[Ygraine]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Box of Hugs]]&lt;br /&gt;
|[[Cryosanthia]], [[Auranar]], [[Sabina]], [[Kira]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|June 15, 2020&lt;br /&gt;
|[[Unboxing it All]]&lt;br /&gt;
|[[Cryosanthia]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[If a Tree Falls, part 2]]&lt;br /&gt;
|[[Ashes]], [[Asmli]], [[Elena]], [[Lanier]], [[Smuldur]], [[Tetrosabier]]&lt;br /&gt;
|-&lt;br /&gt;
|June 16, 2020&lt;br /&gt;
|[[Moot]]&lt;br /&gt;
|[[Ashes]], [[Morgan]], [[Seldan]], [[Sabina]], [[Burai]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Underfed Returns! pt8]]&lt;br /&gt;
|[[Asmli]], [[Victor]], [[Edinaz]], [[Nasrin]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Not in the Cards]]&lt;br /&gt;
|[[Kira]], [[Darius]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Cogswallow and Tibbins]]&lt;br /&gt;
|[[Linwen]], [[Sabina]], [[Ygraine]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2020&lt;br /&gt;
|[[The Olavi Device]]&lt;br /&gt;
|[[Bannon]], [[Sabina]], [[Ashes]], [[Morgan]], [[Halani]], [[Delilah]], [[Donna]], [[Darius]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Reflections]]&lt;br /&gt;
|[[Seldan]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Lapgaggle Artistry]]&lt;br /&gt;
|[[Aya]], [[Irshya]], [[Sabina]], [[Ygraine]]&lt;br /&gt;
|-&lt;br /&gt;
|June 18, 2020&lt;br /&gt;
|[[Awaiting a Cure]]&lt;br /&gt;
|[[Sargon]], [[Ashes]], [[Morgan]], [[Kira]], [[Sabina]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Six Hours (Part 3)]]&lt;br /&gt;
|[[Sabina]], [[Tetrosabier]], [[Ygraine]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 18]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Nest-Mother to the Stars]]&lt;br /&gt;
|[[Cryosanthia]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|June 19, 2020&lt;br /&gt;
|[[Build a Seldan]]&lt;br /&gt;
|[[Seldan]], [[Morgan]], [[Kira]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[It's Written in the STARS pt6]]&lt;br /&gt;
|[[Burai]], [[Edinaz]], [[Lysos]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|June 20, 2020&lt;br /&gt;
|[[The Dragonfather]]&lt;br /&gt;
|[[Cryosanthia]], [[Morgan]], [[Bannon]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|June 21, 2020&lt;br /&gt;
|[[Orcupines, Part 1]]&lt;br /&gt;
|[[Braelnoir]], [[Rocky]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|June 22, 2020&lt;br /&gt;
|[[Prayers Answered]]&lt;br /&gt;
|[[Linwen]], [[Morgan]], [[Kira]], [[Seldan]], [[Cryosanthia]], [[Sabina]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Encore]]&lt;br /&gt;
|[[Boshter]], [[Kira]], [[Seldan]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Am I the Baddie?? pt4]]&lt;br /&gt;
|[[Bannon]], [[Burai]], [[Davienne]], [[Sabina]], [[Shilde]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2020&lt;br /&gt;
|[[Prophecy of Winter]]&lt;br /&gt;
|[[Seldan]], [[Acedia]], [[Linwen]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Lady Brightscales, the Dreaming Dragon]]&lt;br /&gt;
|[[Seldan]], [[Kira]], [[Darius]], [[Cryosanthia]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Encore (Part 2)]]&lt;br /&gt;
|[[Boshter]], [[Kira]], [[Seldan]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The World Wyrm]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|June 24, 2020&lt;br /&gt;
|[[The Mountain]]&lt;br /&gt;
|[[Cryosanthia]], [[Bannon]], [[Sabina]], [[Murder]]&lt;br /&gt;
|-&lt;br /&gt;
|June 25, 2020&lt;br /&gt;
|[[Blacksmith Down]]&lt;br /&gt;
|[[Lanier]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Orcupines, Part 2]]&lt;br /&gt;
|[[Rocky]], [[Kira]], [[Sabina]], [[Lanier]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 19]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|June 27, 2020&lt;br /&gt;
|[[Immovable Objects]]&lt;br /&gt;
|[[Seldan]], [[Morgan]], [[Lanier]], [[Acedia]], [[Duncan]], [[Aya]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Urgent Adventurer Business]]&lt;br /&gt;
|[[Lanier]], [[Cryosanthia]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2020&lt;br /&gt;
|[[Cherry Icicle]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Kira]], [[Irshya]], [[Sabina]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[In which there is a private talk]]&lt;br /&gt;
|[[Cryosanthia]], [[Zeke]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Through the Looking Glass]]&lt;br /&gt;
|[[Acedia]], [[Duncan]], [[Kira]], [[Malik]], [[Mikilos]], [[Morgan]], [[Seldan]], [[Serene]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2020&lt;br /&gt;
|[[Am I the Baddie?? - finale!]]&lt;br /&gt;
|[[Bannon]], [[Burai]], [[Davienne]], [[Sabina]], [[Shilde]]&lt;br /&gt;
|-&lt;br /&gt;
|June 30, 2020&lt;br /&gt;
|[[Reflecting on the Waves]]&lt;br /&gt;
|[[Cryosanthia]], [[Sabina]], [[Irshya]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bard and Breakfast]]&lt;br /&gt;
|[[Sabina]], [[Irshya]], [[Lysos]], [[Ashes]], [[Burai]], [[Bannon]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Have to Go]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Acedia]], [[Morgan]], [[Malik]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===July===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|July 01, 2020&lt;br /&gt;
|[[Mikilos in Alexandria]]&lt;br /&gt;
|[[Mikilos]], [[Cryosanthia]], [[Katsuro]]&lt;br /&gt;
|-&lt;br /&gt;
|July 02, 2020&lt;br /&gt;
|[[The Warrior and the Vardaman]]&lt;br /&gt;
|[[Braelnoir]], [[Morgan]], [[Cryosanthia]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bard and Breakfast, part 2]]&lt;br /&gt;
|[[Burai]], [[Ashes]], [[Sabina]], [[Bannon]], [[Lokir]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 20]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|July 03, 2020&lt;br /&gt;
|[[Return to Mictlan]]&lt;br /&gt;
|[[Un'eth]], [[Cryosanthia]], [[Rocky]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[It's Written in the STARS pt7]] - finale!&lt;br /&gt;
|[[Burai]], [[Edinaz]], [[Lysos]], [[Sabina]], [[Elena]]&lt;br /&gt;
|-&lt;br /&gt;
|July 04, 2020&lt;br /&gt;
|[[Froggies!]]&lt;br /&gt;
|[[Faranmidahn]], [[Poc]], [[Nels]], [[Sabina]], [[Ezil]]&lt;br /&gt;
|-&lt;br /&gt;
|July 05, 2020&lt;br /&gt;
|[[Troubled Lands]]&lt;br /&gt;
|[[Un'eth]], [[Cryosanthia]], [[Victor]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|July 06, 2020&lt;br /&gt;
|[[De Inferno Liberabis]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Noise Complaint]]&lt;br /&gt;
|[[Bannon]], [[Smuldur]], [[Wu]], [[Lysos]], [[Lokir]], [[Ashes]], [[Lynn]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|July 07, 2020&lt;br /&gt;
|[[Drink Me]]&lt;br /&gt;
|[[Kira]], [[Sabina]], [[Cryosanthia]], [[Ezil]], [[Locien]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|July 09, 2020&lt;br /&gt;
|[[I Remember Hatching]]&lt;br /&gt;
|[[Kira]], [[Faranmidahn]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bard and Breakfast, part 3]]&lt;br /&gt;
|[[Irshya]], [[Ashes]], [[Burai]], [[Lysos]], [[Sabina]], [[Bannon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2020&lt;br /&gt;
|[[Mapping the Corruption]]&lt;br /&gt;
|[[Armnar]], [[Tommy]], [[Asmli]], [[Faranmidahn]], [[Ezil]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2020&lt;br /&gt;
|[[Haunted by Demons]]&lt;br /&gt;
|[[Ezil]], [[Seldan]], [[Cryosanthia]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12, 2020&lt;br /&gt;
|[[River Cookout]]&lt;br /&gt;
|[[Irshya]], [[Sabina]], [[Burai]], [[Zayn]], [[Rocky]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15, 2020&lt;br /&gt;
|[[Frabjous Day]]&lt;br /&gt;
|[[Serene]], [[Acedia]], [[Seldan]], [[Cryosanthia]], [[Merek]], [[Morgan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Bard and Breakfast, part 4]]&lt;br /&gt;
|[[Irshya]], [[Lysos]], [[Sabina]], [[Burai]], [[Lokir]], [[Ashes]], [[Bannon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 16, 2020&lt;br /&gt;
|[[Slient Running]]&lt;br /&gt;
|[[Locien]], [[Armnar]], [[Nels]], [[Rocky]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man, part 27]]&lt;br /&gt;
|[[Seldan]], [[Malik]], [[Iskandar]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|July 17, 2020&lt;br /&gt;
|[https://pastebin.com/2ArvWxis The Hidden Temple]&lt;br /&gt;
|[[Merek]], [[Morgan]], [[Iskandar]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Pub Freeze]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Merek]], [[Nels]], [[Morgan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Spirits and Allies]]&lt;br /&gt;
|[[Aimarra]], [[Tawyse]], [[Un'eth]], [[Burai]], [[Morgan]] (cameo), [[Venom]]&lt;br /&gt;
|-&lt;br /&gt;
|July 19, 2020&lt;br /&gt;
|[[Wasps of Unusual Size, part 1]]&lt;br /&gt;
|[[Rocky]], [[Katsuro]], [[Jaen]], [[Bannon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 20, 2020&lt;br /&gt;
|[[Bard and Breakfast, part 5]]&lt;br /&gt;
|[[Sabina]], [[Burai]], [[Ashes]], [[Lokir]], [[Lysos]], [[Bannon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2020&lt;br /&gt;
|[[Underfed Returns! pt9]] - the finale!!&lt;br /&gt;
|[[Asmli]], [[Victor]], [[Edinaz]], [[Nasrin]]&lt;br /&gt;
|-&lt;br /&gt;
|July 22, 2020&lt;br /&gt;
|[[Wasps of Unusual Size, part 2]]&lt;br /&gt;
|[[Rocky]], [[Katsuro]], [[Bannon]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2020&lt;br /&gt;
|[[Toll Terror, part 1]]&lt;br /&gt;
|[[Aimarra]], [[Locien]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 21]]&lt;br /&gt;
|[[Iskandar]], [[Seldan]], [[Malik]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|July 24, 2020&lt;br /&gt;
|[[A Rocky Start, part 1]]&lt;br /&gt;
|[[Tenoc]], [[Lysos]], [[Ashes]], [[Smuldur]], [[Locien]]&lt;br /&gt;
|-&lt;br /&gt;
|July 26, 2020&lt;br /&gt;
|[[A Rocky Start, part 2]]&lt;br /&gt;
|[[Tenoc]], [[Lysos]], [[Ashes]], [[Smuldur]], [[Locien]]&lt;br /&gt;
|-&lt;br /&gt;
|July 27, 2020&lt;br /&gt;
|[[Rocs Fall Everybody Dies, part 1]]&lt;br /&gt;
|[[Iuitl]], [[Pelka]], [[Nels]], [[Cryosanthia]], [[Braelnoir]], [[Lanier]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|July 28, 2020&lt;br /&gt;
|[[Lower Marketplace Tea]]&lt;br /&gt;
|[[Cryosanthia]], [[Kira]], [[Merek]], [[Randolf]], [[Morgan]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Toll Terror, part 2]]&lt;br /&gt;
|[[Locien]], [[Aimarra]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2020&lt;br /&gt;
|[[...guess I'll go get eaten by worms...]]&lt;br /&gt;
|[[Kravar]], [[Morgan]], [[Munch]], [[Seldan]], [[Serene]], [[Stjepan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2020&lt;br /&gt;
|[[Balancing the Scales, part 1]]&lt;br /&gt;
|[[Aimarra]], [[Tawyse]], [[Joro]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Ox Boxing]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[MAC-B1G]], [[Merek]], [[Randolf]]&lt;br /&gt;
|-&lt;br /&gt;
|July 31, 2020&lt;br /&gt;
|[[The Flayed Man part 22]]&lt;br /&gt;
|[[Iskandar]], [[Lanier]], [[Malik]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===August===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 02, 2020&lt;br /&gt;
|[[Balancing the Scales, part 2]]&lt;br /&gt;
|[[Aimarra]], [[Glasha]], [[Locien]], [[Joro]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Vermin Species]]&lt;br /&gt;
|[[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|August 3, 2020&lt;br /&gt;
|[[To Seek A Shelter]]&lt;br /&gt;
|[[Acedia]], [[Seldan]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Charmed I'm Sure]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rocs Fall Everybody Dies, part 2]]&lt;br /&gt;
|[[Cryosanthia]], [[MAC-B1G]], [[Braelnoir]], [[Lanier]], [[Pelka]], [[Nels]], [[Iuitl]]&lt;br /&gt;
|-&lt;br /&gt;
|August 4, 2020&lt;br /&gt;
|[[Entomology 101]]&lt;br /&gt;
|[[Ashes]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|August 5, 2020&lt;br /&gt;
|[[Sevenport Face]]&lt;br /&gt;
|[[Irshya]], [[Joro]], [[Bannon]], [[Ashes]], [[Lysos]], [[Burai]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[...guess I'll go get eaten by worms...(part 2)]]&lt;br /&gt;
|[[Kravar]], [[Morgan]], [[Seldan]], [[Serene]], [[Stjepan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|August 6, 2020&lt;br /&gt;
|[[Balancing the Scales, part 3]]&lt;br /&gt;
|[[Glasha]], [[Locien]], [[Aimarra]], [[Elyanna]], [[Tawyse]], [[Joro]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mean and Green, part 1]]&lt;br /&gt;
|[[Asmli]], [[Strike]], [[Donna]], [[Victor]], [[Bannon]]&lt;br /&gt;
|-&lt;br /&gt;
|August 8, 2020&lt;br /&gt;
|[[A Day at the Beach]]&lt;br /&gt;
|[[Reva]], [[Lysos]], [[Randolf]], [[Celeste]]&lt;br /&gt;
|-&lt;br /&gt;
|August 9, 2020&lt;br /&gt;
|[[The Flayed Man part 23]]&lt;br /&gt;
|[[Iskandar]], [[Lanier]], [[Malik]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 10, 2020&lt;br /&gt;
|[[Rocs Fall Everybody Dies, part 3]]&lt;br /&gt;
|[[Pelka]], [[Nels]], [[Cryosanthia]], [[Braelnoir]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|August 11, 2020&lt;br /&gt;
|[[Just Camping]]&lt;br /&gt;
|[[Glasha]], [[Merek]], [[Geir]], [[Morgan]], [[Aimarra]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Missing Pieces]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Elleandra]], Kamaria&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mean and Green, part 2]]&lt;br /&gt;
|[[Asmli]], [[Strike]], [[Donna]], [[Victor]], [[Bannon]], [[Delilah]]&lt;br /&gt;
|-&lt;br /&gt;
|August 12, 2020&lt;br /&gt;
|[[Sevenport Face, part 2]]&lt;br /&gt;
|[[Ashes]], [[Sabina]], [[Lysos]], [[Irshya]], [[Burai]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[...guess I'll go get eaten by worms...(part 3)]]&lt;br /&gt;
|[[Kravar]], [[Morgan]], [[Munch]], [[Seldan]], [[Serene]], [[Stjepan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|August 13, 2020&lt;br /&gt;
|[[Balancing the Scales, part 4]]&lt;br /&gt;
|[[Aimarra]], [[Elyanna]], [[Glasha]], [[Tawyse]], [[Joro]]&lt;br /&gt;
|-&lt;br /&gt;
|August 16, 2020&lt;br /&gt;
|[[Tanning Her Hide]]&lt;br /&gt;
|[[Cryosanthia]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Tree Hugging]]&lt;br /&gt;
|[[Cryosanthia]], [[Glasha]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Last of the Summer Ice]]&lt;br /&gt;
|[[Cryosanthia]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|August 17, 2020&lt;br /&gt;
|[[Mist Fortune]]&lt;br /&gt;
|[[Ashes]], [[Jozi]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Rocs Fall Everybody Dies, part 4]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]], [[MAC-B1G]], [[Nels]], [[Pelka]]&lt;br /&gt;
|-&lt;br /&gt;
|August 18, 2020&lt;br /&gt;
|[[The Druid has Flown]]&lt;br /&gt;
|[[Cryosanthia]], [[Rumbo]], [[Glasha]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mean and Green, part 3]]&lt;br /&gt;
|[[Asmli]], [[Victor]], [[Donna]], [[Ashes]], [[Strike]], [[Delilah]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Raptor and a Writing Desk]]&lt;br /&gt;
|[[Cryosanthia]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|August 19, 2020&lt;br /&gt;
|[[Well-Forged and Goblin-Free]]&lt;br /&gt;
|[[Cryosanthia]], [[Mikilos]], [[Glasha]], [[Aetheras]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Breaking the Mold, part 1]]&lt;br /&gt;
|[[Ashes]], [[Burai]], [[Lysos]], [[Randolf]], [[Rocky]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2020&lt;br /&gt;
|[[Balancing the Scales, part 5]]&lt;br /&gt;
|[[Aimarra]], [[Elyanna]], [[Glasha]]&lt;br /&gt;
|-&lt;br /&gt;
|August 21, 2020&lt;br /&gt;
|[[Meet Little Fang]]&lt;br /&gt;
|[[Tae]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|August 22, 2020&lt;br /&gt;
|[[Encroaching]]&lt;br /&gt;
|[[Wu]], [[Orenthal]], [[Glasha]]&lt;br /&gt;
|-&lt;br /&gt;
|August 23, 2020&lt;br /&gt;
|[[A Basket Full of Joy]]&lt;br /&gt;
|[[Gadget]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Can Full of Opener]]&lt;br /&gt;
|[[Gadget]], [[Disaster]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Home to Roost]]&lt;br /&gt;
|[[Tae]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24, 2020&lt;br /&gt;
|[[A Mockup Arm]]&lt;br /&gt;
|[[Gadget]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mean and Green, part 4]]&lt;br /&gt;
|[[Ashes]], [[Asmli]], [[Victor]], [[Strike]], [[Donna]], [[Delilah]]&lt;br /&gt;
|-&lt;br /&gt;
|August 25, 2020&lt;br /&gt;
|[[Loan me your eyes]]&lt;br /&gt;
|[[Gadget]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The TarRaCe]]&lt;br /&gt;
|[[Sabina]], [[Cryosanthia]], [[Irshya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Haggling, part 1]]&lt;br /&gt;
|[[Ashes]], [[Baz|Baz da Ork]], [[Glasha]], [[Edinaz]], [[Josselyn]], [[Nels]], [[Tenoc]]&lt;br /&gt;
|-&lt;br /&gt;
|August 26, 2020&lt;br /&gt;
|[[Breaking the Mold, part 2]]&lt;br /&gt;
|[[Ashes]], [[Burai]], [[Lysos]], [[Rocky]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|August 27, 2020&lt;br /&gt;
|[[Rat and Sandwich]]&lt;br /&gt;
|[[Gadget]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Balancing the Scales, part 6]]&lt;br /&gt;
|[[Tawyse]], [[Elyanna]], [[Tae]], [[Aimarra]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28, 2020&lt;br /&gt;
|[[Cave Invasion]]&lt;br /&gt;
|[[Tae]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Flayed Man part 24]]&lt;br /&gt;
|[[Iskandar]], [[Malik]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 29, 2020&lt;br /&gt;
|[[Arresting the Ogres]]&lt;br /&gt;
|[[Asmli]], [[Ashes]], [[Nels]], [[Delilah]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|August 30, 2020&lt;br /&gt;
|[[A Walk in the Park]]&lt;br /&gt;
|[[Ashes]], [[Gadget]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Haggling, part 3]]&lt;br /&gt;
|[[Baz|Baz da Ork]], [[Ashes]], [[Josselyn]], [[Nels]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|August 31, 2020&lt;br /&gt;
|[[Mean and Green, part 5]]&lt;br /&gt;
|[[Ashes]], [[Asmli]], [[Delilah]], [[Donna]], [[Strike]], [[Victor]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===September===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|September 1, 2020&lt;br /&gt;
|[[Terror of the Roses]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Ressurectionists Speak]]&lt;br /&gt;
|[[Cryosanthia]], [[Merek]], [[Mikilos]], [[Seldan]], [[Delilah]], [[Soup]], [[Aya]], [[Wilhelm]], [[Victor]], [[Tae]], [[Stjepan]], [[Baz|Baz da Ork]]&lt;br /&gt;
|-&lt;br /&gt;
|September 2, 2020&lt;br /&gt;
|[[Sevenport Face, part 3]]&lt;br /&gt;
|[[Irshya]], [[Ashes]], [[Sabina]], [[Lysos]], [[Burai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 3, 2020&lt;br /&gt;
|[[Graven Beauty]]&lt;br /&gt;
|[[Gadget]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The TarRaCe Grand Opening]]&lt;br /&gt;
|[[Ashes]], [[Irshya]], [[Sabina]], [[Merek]], [[Reva]], [[Aya]], [[Cryosanthia]], [[Ygraine]], [[Gadget]], [[Shalethiste]], [[Tae]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Breaking the Mold, part 3]]&lt;br /&gt;
|[[Ashes]], [[Burai]], [[Lysos]], [[Rocky]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 4, 2020&lt;br /&gt;
|[[Workshop of Despair]]&lt;br /&gt;
|[[Ashes]], [[Gadget]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Nightcap at the Wayfarer's Inn]]&lt;br /&gt;
|[[Elleandra]], [[Merek]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|September 5, 2020&lt;br /&gt;
|[[I Will Do Anything for Coin]]&lt;br /&gt;
|[[Cryosanthia]], [[Aya]], [[Merek]], [[Randolf]], [[Pelka]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Goldfish Shoals]]&lt;br /&gt;
|[[Sabina]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Ascension in Light and Darkness]]&lt;br /&gt;
|[[Merek]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|September 6, 2020&lt;br /&gt;
|[[Haggling, part 4]]&lt;br /&gt;
|[[Edinaz]], [[Tenoc]], [[Baz|Baz da Ork]], [[Nels]], [[Josselyn]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|September 7, 2020&lt;br /&gt;
|[[Glitter Gnome]]&lt;br /&gt;
|[[Gadget]], [[Ashes]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mean and Green, part 6]]&lt;br /&gt;
|[[Ashes]], [[Asmli]], [[Delilah]], [[Donna]], [[Strike]], [[Victor]]&lt;br /&gt;
|-&lt;br /&gt;
|September 8, 2020&lt;br /&gt;
|[[A Little Incense]]&lt;br /&gt;
|[[Gadget]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|September 9, 2020&lt;br /&gt;
|[[A Metaphysical Tellurian Deep Clean]]&lt;br /&gt;
|[[Ashes]], [[Glasha]], [[Sandy]], [[Verna]], [[Merek]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Sevenport Face, part 4]]&lt;br /&gt;
|[[Ashes]], [[Burai]], [[Lysos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10, 2020&lt;br /&gt;
|[[Breaking the Mold, part 4]]&lt;br /&gt;
|[[Ashes]], [[Burai]], [[Lysos]], [[Rocky]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 11, 2020&lt;br /&gt;
|[[In the Pools]]&lt;br /&gt;
|[[Cryosanthia]], [[Tae]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[In the Halls]]&lt;br /&gt;
|[[Ashes]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|September 12, 2020&lt;br /&gt;
|[[Harmonica]]&lt;br /&gt;
|[[Cryosanthia]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Haggling, Part 5]]&lt;br /&gt;
|[[Ashes]], [[Baz|Baz da Ork]], [[Edinaz]], [[Josselyn]], [[Nels]]&lt;br /&gt;
|-&lt;br /&gt;
|September 14, 2020&lt;br /&gt;
|[[Goblin's Night Out]]&lt;br /&gt;
|[[Ashes]], [[Irshya]], [[Nels]], [[Elyanna]], [[Merek]], [[Aya]], [[Tae]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16, 2020&lt;br /&gt;
|[[Attonement]]&lt;br /&gt;
|[[Faranmidahn]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Switchin' in the Kitchen]]&lt;br /&gt;
|[[Sabina]], [[Irshya]], [[Aya]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Logger's Peril]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Randolf]], [[Rumbo]], [[Smuldur]], [[Vespasian]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[These Boots are made for Ghosts]]&lt;br /&gt;
|[[Ashes]], [[Edinaz]], [[Merek]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2020&lt;br /&gt;
|[[The Mighty Hunter]]&lt;br /&gt;
|[[Cryosanthia]], [[Tenoc]]&lt;br /&gt;
|-&lt;br /&gt;
|September 19, 2020&lt;br /&gt;
|[[The Blar Witch Project]]&lt;br /&gt;
|[[Aetheras]], [[Verna]], [[Ashes]], [[Gadget]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Almost Dead Poets Society]]&lt;br /&gt;
|[[Ashes]], [[MAC-B1G]], [[Nels]], [[Tenoc]], [[Edinaz]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|September 20, 2020&lt;br /&gt;
|[[A Message from Taara]]&lt;br /&gt;
|[[Merek]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 21, 2020&lt;br /&gt;
|[[Recovering from the Message]]&lt;br /&gt;
|[[Merek]], [[Aya]], [[Seldan]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Emissary of the Empress]]&lt;br /&gt;
|[[Cryosanthia]], [[Aya]], [[Faranmidahn]], [[Geir]]&lt;br /&gt;
|-&lt;br /&gt;
|September 22, 2020&lt;br /&gt;
|[[Skittering Death]]&lt;br /&gt;
|[[Sabina]], [[Cryosanthia]], [[Nels]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23, 2020&lt;br /&gt;
|[[Knight, Interupted]]&lt;br /&gt;
|[[Faranmidahn]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Artificer Pick-Ups]]&lt;br /&gt;
|[[Gadget]], [[Ashes]], [[Smythly]], [[Aya]], [[Aria]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Would you be young again?]]&lt;br /&gt;
|[[Cryosanthia]], [[Iuitl]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Sevenport Face, part 5]]&lt;br /&gt;
|[[Ashes]], [[Faranmidahn]], [[Lysos]], [[Sabina]], [[Soup]], [[Irshya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24, 2020&lt;br /&gt;
|[[Logger's Peril, part 2]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Randolf]], [[Rumbo]], [[Smuldur]]&lt;br /&gt;
|-&lt;br /&gt;
|September 25, 2020&lt;br /&gt;
|[[Home for a Think]]&lt;br /&gt;
|[[Cryosanthia]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26, 2020&lt;br /&gt;
|[[Haggling, part 6]]&lt;br /&gt;
|[[Ashes]], [[Baz|Baz da Ork]], [[Edinaz]], [[Josselyn]], [[Nels]]&lt;br /&gt;
|-&lt;br /&gt;
|September 27, 2020&lt;br /&gt;
|[[Of Cruelty and Kindness]]&lt;br /&gt;
|[[Alba]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Call to Dinner]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[You're Under Arrest]]&lt;br /&gt;
|[[Ashes]], [[Boshter]], [[Delilah]], [[Donna]], [[Edinaz]], [[Merek]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 28, 2020&lt;br /&gt;
|[[Smoking Barrels]]&lt;br /&gt;
|[[Cryosanthia]], [[Geir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Green Cheese and Quail]]&lt;br /&gt;
|[[Ashes]], [[Gadget]], [[Murder]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Senile Delivery]]&lt;br /&gt;
|[[Gadget]], [[Zelany]], [[Wu]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mean and Green, epilogue]]&lt;br /&gt;
|[[Ashes]], [[Asmli]], [[Delilah]], [[Donna]], [[Strike]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29, 2020&lt;br /&gt;
|[[You Can't Handle the Tooth]]&lt;br /&gt;
|[[Katsuro]], [[Mercy]], [[Wu]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===October===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|October 1, 2020&lt;br /&gt;
|[[Logger's Peril, part 3]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Randolf]], [[Rumbo]], [[Smuldur]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Resurrectionist Meeting The First]]&lt;br /&gt;
|[[Seldan]], [[Iuitl]], [[Geir]], [[Stirling]], [[Stjepan]], [[Randolf]], [[Rumbo]], [[Aya]], [[Merek]], [[Mikilos]] (DM: Whirlpool)&lt;br /&gt;
|-&lt;br /&gt;
|October 4, 2020&lt;br /&gt;
|[[Under Pressure]]&lt;br /&gt;
|[[Faranmidahn]], [[Cryosanthia]], [[Seldan]], [[Aya]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 5, 2020&lt;br /&gt;
|[[The Unfinished Duet, Part 2 ]]&lt;br /&gt;
|[[Ashes]], [[Merek]], [[Seldan]], [[Silmeria]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2020&lt;br /&gt;
|[[Meeting at Ma Rosie's]]&lt;br /&gt;
|[[Ashes]], [[Elyanna]], [[Tae]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|October 7, 2020&lt;br /&gt;
|[[What Did Your Paladin Eyes See?]]&lt;br /&gt;
|[[Seldan]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|October 8, 2020&lt;br /&gt;
|[[Scribers of the Storm]]&lt;br /&gt;
|[[Faranmidahn]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[These Boots Are Made For... something]]&lt;br /&gt;
|[[Mercy]], [[Rumbo]], [[Ashes]], [[Iuitl]], [[Tenoc]], [[Soup]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Gilded Seahorse]]&lt;br /&gt;
|[[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 9, 2020&lt;br /&gt;
|[[The Grabby Hands Grab all they Can]]&lt;br /&gt;
|[[Wu]], [[Katsuro]], [[Tenoc]], [[Gadget]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11, 2020&lt;br /&gt;
|[[Trick or Treat 1]]&lt;br /&gt;
|[[Venom]], [[Gregor]], [[Aimarra]], [[Gadget]], [[Shilde]], [[Imane]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12, 2020&lt;br /&gt;
|[[Trick or Treat 2]]&lt;br /&gt;
|[[Gregor]], [[Tenoc]], [[Randolf]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, Part 3]]&lt;br /&gt;
|[[Ashes]], [[Merek]], [[Seldan]], [[Silmeria]], [[Elyanna]], [[Edinaz]], [[Vespasian]], [[Disaster]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Timely Intervention, part 1]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]], [[Baz|Baz da Ork]], [[Magnus]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14, 2020&lt;br /&gt;
|[[Trick or Treat 3]]&lt;br /&gt;
|[[Nels]], [[Sabina]], [[Lucy]], [[Braelnoir]], [[Morgan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 15, 2020&lt;br /&gt;
|[[Trick or Treat 4]]&lt;br /&gt;
|[[Merek]], [[Tenoc]], [[Morgan]], [[Gregor]], [[Kira]], [[Molly]], [[Mercy]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Haggered Appearances]]&lt;br /&gt;
|[[Cryosanthia]], [[MAC-B1G]], [[Braelnoir]], [[Darius]], [[Baz|Baz da Ork]]&lt;br /&gt;
|-&lt;br /&gt;
|October 18, 2020&lt;br /&gt;
|[[Comparing Notes]]&lt;br /&gt;
|[[Seldan]], [[Ashes]], [[Elyanna]], [[Merek]], [[Silmeria]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19, 2020&lt;br /&gt;
|[[Trick or Treat 5]]&lt;br /&gt;
|[[Merek]], [[Tenoc]], [[Mercy]], [[Nels]], [[Rumbo]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, Part 4]]&lt;br /&gt;
|[[Merek]], [[Seldan]], [[Ashes]], [[Aya]], [[Silmeria]], [[Elyanna]], [[Delilah]]&lt;br /&gt;
|-&lt;br /&gt;
|October 20, 2020&lt;br /&gt;
|[[Hold the Oil]]&lt;br /&gt;
|[[Darius]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Case Review]]&lt;br /&gt;
|[[Seldan]], [[Malik]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Animus Musings]]&lt;br /&gt;
|[[Cryosanthia]], [[Toha]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Logger's Peril, part 6]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2020&lt;br /&gt;
|[[The Other Girls]]&lt;br /&gt;
|[[Donna]], [[Elyanna]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|October 22, 2020&lt;br /&gt;
|[[Hot to Shot]]&lt;br /&gt;
|[[Ashes]], [[Gadget]], [[Irshya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Haggered Appearances, part 2]]&lt;br /&gt;
|[[Baz|Baz da Ork]], [[MAC-B1G]], [[Braelnoir]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Exit Wounds]]&lt;br /&gt;
|[[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2020&lt;br /&gt;
|[[Cold Trail]]&lt;br /&gt;
|[[Tae]], [[Aya]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25, 2020&lt;br /&gt;
|[[Trick or Treat 6]]&lt;br /&gt;
|[[Tenoc]], [[Jaen]], [[Strike]], [[Geir]], [[Rocky]]&lt;br /&gt;
|-&lt;br /&gt;
|October 26, 2020&lt;br /&gt;
|[[The Unfinished Duet, part 5]]&lt;br /&gt;
|[[Merek]], [[Ashes]], [[Donna]], [[Elyanna]], [[Seldan]], [[Delilah]]&lt;br /&gt;
|-&lt;br /&gt;
|October 28, 2020&lt;br /&gt;
|[[Ill Met in the Market]]&lt;br /&gt;
|[[Aya]], [[Braelnoir]], [[Cryosanthia]], [[Merek]], [[Molly]], [[Rumbo]], [[Sabina]], [[Serene]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|October 29, 2020&lt;br /&gt;
|[[Lily's First Flight]]&lt;br /&gt;
|[[Cryosanthia]], [[Faranmidahn]], [[Xasany]], [[Mercy]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Not Cat for Dinner]]&lt;br /&gt;
|[[Irshya]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===November===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|November 1, 2020&lt;br /&gt;
|[[In which there is an Erector Set]]&lt;br /&gt;
|[[Cryosanthia]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[In which worms and horses are discussed]]&lt;br /&gt;
|[[Elyanna]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2020&lt;br /&gt;
|[[Lizards playing Rugby]]&lt;br /&gt;
|[[Cryosanthia]], [[Tenoc]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, part 6]]&lt;br /&gt;
|[[Ashes]], [[Boshter]], [[Delilah]], [[Donna]], [[Elyanna]], [[Merek]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|November 3, 2020&lt;br /&gt;
|[[A mask, a scone, and a slice of orange]]&lt;br /&gt;
|[[Cryosanthia]], [[Sabina]], [[Aya]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 4, 2020&lt;br /&gt;
|[[Faranmermaidahn]]&lt;br /&gt;
|[[Cryosanthia]], [[Sabina]], [[Faranmidahn]], [[Aya]], [[Irshya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Logger's Peril, part 7]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|November 5, 2020&lt;br /&gt;
|[[Wooden Masks and Iron Women]]&lt;br /&gt;
|[[Sabina]], [[Cryosanthia]], [[Elleandra]], [[Faranmidahn]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[There Are No Rats in the Cellar]]&lt;br /&gt;
|[[Celeste]], [[Imane]], [[Venom]], [[Wu]]&lt;br /&gt;
|-&lt;br /&gt;
|November 6, 2020&lt;br /&gt;
|[[Haggered Appearances, part 3]]&lt;br /&gt;
|[[Cryosanthia]], [[MAC-B1G]], [[Braelnoir]], [[Baz|Baz da Ork]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Lizard Earring, Golem and Wine]]&lt;br /&gt;
|[[Ashes]], [[Toha]], [[Tae]]&lt;br /&gt;
|-&lt;br /&gt;
|November 7, 2020&lt;br /&gt;
|[[After Vespers before Compline]]&lt;br /&gt;
|[[Kira]], [[Seldan]], [[Imane]], [[Ashes]], [[Arsia]], [[Wu]], [[Quilani]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[An Ill Chill Wind]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|November 8, 2020&lt;br /&gt;
|[[An Ill Chill Wind, part 2]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|November 9, 2020&lt;br /&gt;
|[[Eviction Notice, part 1]]&lt;br /&gt;
|[[Aimarra]], [[Glasha]], [[Mercy]], [[Tenoc]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, part 7]]&lt;br /&gt;
|[[Ashes]], [[Donna]], [[Merek]], [[Elyanna]], [[Delilah]]&lt;br /&gt;
|-&lt;br /&gt;
|November 10, 2020&lt;br /&gt;
|[[An Ill Chill Wind, part 3]]&lt;br /&gt;
|[[Braelnoir]], [[MAC-B1G]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Secret in Merkabah]]&lt;br /&gt;
|[[Aurala]], [[Merek]], [[Morgan]], [[Seldan]], [[Serene]], [[Stirling]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 11, 2020&lt;br /&gt;
|[[Logger's Peril, part 8]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Randolf]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|November 12, 2020&lt;br /&gt;
|[[Eviction Notice, part 2]]&lt;br /&gt;
|[[Aimarra]], [[Glasha]], [[Mercy]], [[Tenoc]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, part 8]]&lt;br /&gt;
|[[Ashes]], [[Donna]], [[Merek]], [[Elyanna]], [[Delilah]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2020&lt;br /&gt;
|[[Lily flies a Kite]]&lt;br /&gt;
|[[Cryosanthia]], [[Thurid]], [[Un'eth]], [[Imane]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2020&lt;br /&gt;
|[[Sunday Social Fight Night]]&lt;br /&gt;
|[[Ashes]], [[Thurid]], [[Kira]], [[Pasithea]], [[Iuitl]], [[Morgan]], [[Edinaz]], [[Rumbo]], [[Shalethiste]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2020&lt;br /&gt;
|[[An Offer You Can Refuse]]&lt;br /&gt;
|[[Ashes]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, part 9]]&lt;br /&gt;
|[[Ashes]], [[Donna]], [[Merek]], [[Elyanna]], [[Delilah]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|November 17, 2020&lt;br /&gt;
|[[What the Wind Blows In]]&lt;br /&gt;
|[[Ashes]], [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Secret in Merkabah pt 2]]&lt;br /&gt;
|[[Aurala]], [[Merek]], [[Morgan]], [[Seldan]], [[Serene]], [[Stirling]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2020&lt;br /&gt;
|[[Colosseum Wrestling Wednesday]]&lt;br /&gt;
|[[Venom]], [[Thurid]], [[Kira]], [[Mercy]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Logger's Peril, part 9]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Randolf]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2020&lt;br /&gt;
|[[Sports Festival]]&lt;br /&gt;
|[[Thurid]], [[Merek]], [[Cryosanthia]], [[Sabina]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Haggered Appearances, part 4]]&lt;br /&gt;
|[[Cryosanthia]], [[MAC-B1G]], [[Braelnoir]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|November 20, 2020&lt;br /&gt;
|[[Man in a Bottle]]&lt;br /&gt;
|[[Gadget]], [[Thurid]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Glutton Mutton]]&lt;br /&gt;
|[[Aimarra]], [[Jaen]], [[Pasithea]]&lt;br /&gt;
|-&lt;br /&gt;
|November 21, 2020&lt;br /&gt;
|[[The Relative Danger of Gnomes]]&lt;br /&gt;
|[[Rumbo]], [[Thurid]], [[Cryosanthia]], [[Gadget]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[I want everyone to be happy]]&lt;br /&gt;
|[[Cryosanthia]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2020&lt;br /&gt;
|[[DEVA AF FFS]]&lt;br /&gt;
|[[Merek]], [[Geir]], [[Kira]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2020&lt;br /&gt;
|[[Welcome Silence]]&lt;br /&gt;
|[[Geir]], [[Sjach]], [[Un'eth]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, part 10]]&lt;br /&gt;
|[[Ashes]], [[Delilah]], [[Donna]], [[Elyanna]], [[Merek]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2020&lt;br /&gt;
|[[Hunter's Market]]&lt;br /&gt;
|[[Aimarra]], [[Tawyse]], [[Sjach]], [[Cryosanthia]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Secret in Merkabah pt3]]&lt;br /&gt;
|[[Aurala]], [[Merek]], [[Seldan]], [[Serene]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 25, 2020&lt;br /&gt;
|[[Shards of Animus Hunt: Dragonier]]&lt;br /&gt;
|[[Iskandar]], [[Mikilos]], [[Rhar]], [[Tiasa]], [[Stjepan]] &lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2020&lt;br /&gt;
|[[Tomes, Masks and Kobold Bowling]]&lt;br /&gt;
|[[Cryosanthia]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2020&lt;br /&gt;
|[[Arcane Signets and Snapdragon Fireworks]]&lt;br /&gt;
|[[Cryosanthia]], [[Mikilos]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Glutton Mutton, part 2]]&lt;br /&gt;
|[[Aimarra]], [[Thurid]], [[Tawyse]], [[Tenoc]], [[Glasha]], [[Havi]], [[Pasithea]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2020&lt;br /&gt;
|[[DEVA AF FFS, part 2]]&lt;br /&gt;
|[[Ashes]], [[Shalethiste]], [[Havi]], [[Seldan]], [[Thurid]], [[Geir]], [[Merek]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===December===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 1st. 2020&lt;br /&gt;
|[[Warming up in the Tarrace]]&lt;br /&gt;
|[[Cryosanthia]], [[Sjach]], [[Sabina]], [[Irshya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Secret in Merkabah pt 4]]&lt;br /&gt;
|[[Aurala]], [[Merek]], [[Morgan]], [[Seldan]], [[Serene]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 2nd. 2020&lt;br /&gt;
|[[Logger's Peril, part 10]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Randolf]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3rd. 2020&lt;br /&gt;
|[[Haggered Appearances, part 5]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Baz|Baz da Ork]], [[Edinaz]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Waywalkers visit the Tarrace]]&lt;br /&gt;
|[[Faranmidahn]], [[Irshya]], [[Ashes]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|December 4th. 2020&lt;br /&gt;
|[[Fortuitous Goblintown Meeting]]&lt;br /&gt;
|[[Culix]], [[Merek]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A trajic romance in Mictlan]]&lt;br /&gt;
|[[Cryosanthia]], [[Sjach]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Shards of Animus Hunt: Dragonier pt 2]]&lt;br /&gt;
|[[Iskandar]], [[Iuitl]], [[Rhar]], [[Stjepan]] &lt;br /&gt;
|-&lt;br /&gt;
|December 5th. 2020&lt;br /&gt;
|[[Glutton Mutton, part 3]]&lt;br /&gt;
|[[Thurid]], [[Pasithea]], [[Havi]], [[Tenoc]], [[Glasha]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6th. 2020&lt;br /&gt;
|[[DEVA AF FFS, part 3]]&lt;br /&gt;
|[[Thurid]], [[Shalethiste]], [[Havi]], [[Seldan]], [[Thurid]], [[Geir]], [[Merek]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th. 2020&lt;br /&gt;
|[[Clockwork Catastrophy]]&lt;br /&gt;
|[[Rumbo]], [[Havi]], [[Choler]], [[Glasha]], [[Tommy]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8th, 2020&lt;br /&gt;
|[[The Unfinished Duet, part 11]]&lt;br /&gt;
|[[Ashes]], [[Delilah]], [[Donna]], [[Merek]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2020&lt;br /&gt;
|[[Two Knights in the Soup]]&lt;br /&gt;
|[[Knightmare]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Wicked Stirrings, part 1]]&lt;br /&gt;
|[[Tenoc]], [[Pasithea]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 10th. 2020&lt;br /&gt;
|[[Logger's Peril, part 11]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Randolf]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Haggered Appearances, part 6]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Edinaz]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th. 2020&lt;br /&gt;
|[[Peacocks in the Lower Market]]&lt;br /&gt;
|[[Sandy]], [[Sabina]], [[Morgan]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13th. 2020&lt;br /&gt;
|[[Caldera Saute, part 1]]&lt;br /&gt;
|[[Thorn]], [[Vance]], [[Thurid]], [[Shaelthiste]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14th. 2020&lt;br /&gt;
|[[Wicked Stirrings, part 2]]&lt;br /&gt;
|[[Tenoc]], [[Pasithea]], [[Paenitia]], [[Vance]], [[Knightmare]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, part 12]]&lt;br /&gt;
|[[Ashes]], [[Elyanna]], [[Donna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|December 15th. 2020&lt;br /&gt;
|[[Caldera Saute, part 2]]&lt;br /&gt;
|[[Shalethiste]], [[Thurid]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Knights at Night]]&lt;br /&gt;
|[[Ezil]], [[Paenitia]], [[Pasithea]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Secret in Merkabah pt5]]&lt;br /&gt;
|[[Merek]], [[Morgan]], [[Seldan]], [[Stirling]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th. 2020&lt;br /&gt;
|[[Snow Knights]]&lt;br /&gt;
|[[Pasithea]], [[Paenitia]], [[Faranmidahn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th. 2020&lt;br /&gt;
|[[Logger's Peril, part 12]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Randolf]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Caldera Saute, part 3]]&lt;br /&gt;
|[[Shalethiste]], [[Thurid]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Haggered Appearances, part 7]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Baz|Baz da Ork]], [[Edinaz]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th. 2020&lt;br /&gt;
|[[DEVA - Seldan's Inquest]]&lt;br /&gt;
|[[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Resurectionists roasting on an Open Fire]]&lt;br /&gt;
|[[Morgan]], [[Thorn]], [[Pasithea]], [[Cryosanthia]], [[Merek]], [[Aya]], [[Stjepan]], [[Tenoc]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20th. 2020&lt;br /&gt;
|[[DEVA AF FFS, Part 4]]&lt;br /&gt;
|[[Thurid]], [[Merek]], [[Shalethiste]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|December 21st. 2020&lt;br /&gt;
|[[Wicked Stirrings, part 3]]&lt;br /&gt;
|[[Thorn]], [[Tenoc]], [[Paenitia]], [[Pasithea]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, part 13]]&lt;br /&gt;
|[[Merek]], [[Seldan]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22nd. 2020&lt;br /&gt;
|[[A Secret in Merkabah pt6]]&lt;br /&gt;
|[[Merek]], [[Morgan]], [[Seldan]], [[Stirling]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd. 2020&lt;br /&gt;
|[[We Wish you a Murdery Korsmas]]&lt;br /&gt;
|[[Cryosanthia]], [[Merek]], [[Durrankar]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24th. 2020&lt;br /&gt;
|[[Haggered Appearances, part 8]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]], [[Baz|Baz da Ork]], [[MAC-B1G]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26th. 2020&lt;br /&gt;
|[[Mangoes and Bacon]]&lt;br /&gt;
|[[Cryosanthia]], [[Durrankar]], [[Tenoc]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 27th. 2020&lt;br /&gt;
|[[DEVA AF FFS, Part 5]]&lt;br /&gt;
|[[Havi]], [[Morgan]], [[Sasha]], [[Seldan]], [[Shalethiste]], [[Thurid]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29th, 2020&lt;br /&gt;
|[[A Secret in Merkabah pt 7]]&lt;br /&gt;
|[[Merek]], [[Morgan]], [[Seldan]], [[Stirling]], [[Stjepan]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 30th, 2020&lt;br /&gt;
|[[Outta touch Outta time]]&lt;br /&gt;
|[[Mikilos]], [[Halani]], [[Cryosanthia]], [[Tenoc]], [[Merek]], [[Shara]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31th, 2020&lt;br /&gt;
|[[Haggered Appearances, part 9]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==2021 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 01, 2021&lt;br /&gt;
|[[Wicked Stirrings, part 4]]&lt;br /&gt;
|[[Aimarra]], [[Knightmare]], [[Paenitia]], [[Pasithea]]&lt;br /&gt;
|-&lt;br /&gt;
|January 02, 2021&lt;br /&gt;
|[[The Witch of Felwood]]&lt;br /&gt;
|[[Sjach]], [[Thorn]], [[Aimarra]], [[Alba]]&lt;br /&gt;
|-&lt;br /&gt;
|January 03, 2021&lt;br /&gt;
|[[DEVA AF FFS, Part 6]]&lt;br /&gt;
|[[Seldan]], [[Thurid]], [[Sasha]], [[Brand]], [[Havi]], [[Shalethiste]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|January 04, 2021&lt;br /&gt;
|[[DEVA AF - War Crimes]]&lt;br /&gt;
|[[Seldan]], [[Thurid]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Black Diamond, Part 1]]&lt;br /&gt;
|[[Merek]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 05, 2021&lt;br /&gt;
|[[A Secret in Merkabah Pt 8]]&lt;br /&gt;
|[[Merek]], [[Morgan]], [[Seldan]], [[Serene]], [[Stirling]], [[Stjepan]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Sticky Kiss]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Morgan]], [[Thurid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 06, 2021&lt;br /&gt;
|[[Sausages on Top]]&lt;br /&gt;
|[[Linwen]], [[Cryosanthia]], [[Thurid]], [[Pasithea]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Weather Downcast]]&lt;br /&gt;
|[[Ashes]], [[Elyanna]], [[Merek]], [[Shara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 07, 2021&lt;br /&gt;
|[[Wicked Stirrings, part 5]]&lt;br /&gt;
|[[Paenitia]], [[Pasithea]], [[Knightmare]], [[Brand]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Baz in da Fernwood]]&lt;br /&gt;
|[[Baz|Baz da Ork]], [[Ashes]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Haggered Appearances, part 10]]&lt;br /&gt;
|[[Braelnoir]], [[Cryosanthia]], [[Baz|Baz da Ork]], [[MAC-B1G]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Girl Talk]]&lt;br /&gt;
|[[Braelnoir]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|January 09, 2021&lt;br /&gt;
|[[The Laughing Dog and No One]]&lt;br /&gt;
|[[Paenitia]], [[Sabina]], [[Brand]], [[Culix]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2021&lt;br /&gt;
|[[DEVA AF FFS, Part 7]]&lt;br /&gt;
|[[Thurid]], [[Shalethiste]], [[Merek]], [[Brand]], [[Sasha]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[OOC Town Hall, System Announcement]]&lt;br /&gt;
|Logger: Landslide&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2021&lt;br /&gt;
|[[A Secret in Merkabah pt 9]]&lt;br /&gt;
|[[Merek]], [[Morgan]], [[Seldan]], [[Serene]], [[Stirling]], [[Stjepan]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2021&lt;br /&gt;
|[[Clot Busting Part 1]]&lt;br /&gt;
|[[Alexander]], [[Rocky]], [[Sark]], [[Shara]], [[Stena]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2021&lt;br /&gt;
|[[A Gap In Time (Part 1)]]&lt;br /&gt;
|[[Alexander]], [[Culix]], [[Disaster]], [[Lillianath]], [[Pasithea]], [[Rumbo]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2021&lt;br /&gt;
|[[Stone Talon Panacea, Part 1]]&lt;br /&gt;
|[[Thurid]], [[Shalethiste]], [[Rocky]], [[Tenoc]], [[Geir]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2021&lt;br /&gt;
|[[Griva, Guess what we found?]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Aya]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Black Diamond, Part 2]]&lt;br /&gt;
|[[Merek]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 19, 2021&lt;br /&gt;
|[[Stone Talon Panacea, Part 2]]&lt;br /&gt;
|[[Thurid]], [[Tenoc]], [[Brand]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Secret in Merkabah pt 10]]&lt;br /&gt;
|[[Merek]], [[Seldan]], [[Serene]], [[Stirling]], [[Stjepan]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2021&lt;br /&gt;
|[[Clot Busters, Part 2]]&lt;br /&gt;
|[[Rocky]], [[Sark]], [[Shara]], [[Stena]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Meetup: Knights! Part 1]]&lt;br /&gt;
|[[Faranmidahn]], [[Tenoc]], [[Knightmare]], [[Paenitia]], [[Soup]], Manny&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2021&lt;br /&gt;
|[[Stone Talon Panacea, Part 3]]&lt;br /&gt;
|[[Thurid]], [[Elyanna]], [[Hades]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2021&lt;br /&gt;
|[[Charming Staff and Catching Up]]&lt;br /&gt;
|[[Braelnoir]], [[Cesran]], [[Morgan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2021&lt;br /&gt;
|[[Battle and Honour are Difficult Lovers]]&lt;br /&gt;
|[[Knightmare]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2021&lt;br /&gt;
|[[Stone Talon Panacea, Part 4]]&lt;br /&gt;
|[[Thurid]], [[Elyanna]], [[Tenoc]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2021&lt;br /&gt;
|[[The Black Diamond, Part 3]]&lt;br /&gt;
|[[Merek]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2021&lt;br /&gt;
|[[Not So Itsy Bitsy]]&lt;br /&gt;
|[[Verasyn]], [[Rocky]], [[Venom]], [[Stena]], [[Lyme]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Stone Talon Panacea, Part 5]]&lt;br /&gt;
|[[Thurid]], [[Elyanna]], [[Tenoc]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Secret in Merkabah pt 11]]&lt;br /&gt;
|[[Merek]], [[Morgan]], [[Seldan]], [[Serene]], [[Stjepan]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2021&lt;br /&gt;
|[[Meetup: Knights! Part 2]]&lt;br /&gt;
|[[Faranmidahn]], [[Smythly]], [[Paenitia]], Manny, Bertelemi, &amp;lt;br&amp;gt;Yaerhiel, Mirielda, Alaziel, Tenzacatetl, Urag, Yowyss&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2021&lt;br /&gt;
|[[Stone Talon Panacea, Part 6]]&lt;br /&gt;
|[[Thurid]], [[Elyanna]], [[Tennoc]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2021&lt;br /&gt;
|[[A Gap In Time (Part 2)]]&lt;br /&gt;
|[[Culix]], [[Disaster]], [[Lillianath]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Ill Met in the Gardens]]&lt;br /&gt;
|[[Iuitl]], [[Ebonne]], [[Cryosanthia]], [[Merek]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2021&lt;br /&gt;
|[[The Hook and the Harpoon]]&lt;br /&gt;
|[[Ebonne]], [[Sandy]], [[Cryosanthia]], [[Braelnoir]], [[Edinaz]], [[Hades]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2021&lt;br /&gt;
|[[DEVA AF FFS, Part 8]]&lt;br /&gt;
|[[Thurid]], [[Elyanna]], [[Ebonne]], [[Merek]], [[Shalethiste]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===February===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 01, 2021&lt;br /&gt;
|[[The Highwaywomen, part 1]]&lt;br /&gt;
|[[Aimarra]], [[Ebonne]], [[Paenitia]], [[Smuldur]], [[Tommy]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, part 14]]&lt;br /&gt;
|[[Merek]], [[Boshter]], [[Ashes]], [[Elyanna]], [[Donna]]&lt;br /&gt;
|-&lt;br /&gt;
|February 02, 2021&lt;br /&gt;
|[[The Highwaywomen, part 2]]&lt;br /&gt;
|[[Aimarra]], [[Ebonne]], [[Paenitia]], [[Smuldur]], [[Alexander]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Akorinil's Request]]&lt;br /&gt;
|[[Alexander]], [[Nasrin]], [[Knightmare]], [[Paenitia]], [[Lysos]], [[Hades]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 03, 2021&lt;br /&gt;
|[[Brassbringer's Request]]&lt;br /&gt;
|[[Disaster]], [[Knightmare]], [[Lillianath]], [[Lyme]], [[Molly]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 04, 2021&lt;br /&gt;
|[[Who is this Man?]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Iskandar]], [[Mikilos]], [[Merek]], [[Sophia]], [[Cesran]], [[Caim]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 05, 2021&lt;br /&gt;
|[[Traveller's Day]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Caim]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Gap In Time (Part 3)]]&lt;br /&gt;
|[[Alexander]], [[Culix]], [[Disaster]], [[Lillianath]], [[Rumbo]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 08, 2021&lt;br /&gt;
|[[Feathered Menace, Part 1]]&lt;br /&gt;
|[[Sark]], [[Pelka]], [[Glasha]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Feathered Menace, Part 2]]&lt;br /&gt;
|[[Hades]], [[Glasha]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Feathered Menace, Part 3]]&lt;br /&gt;
|[[Rocky]], [[Glasha]], [[Hades]], [[Pelka]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Brassbringer's Request pt 2]]&lt;br /&gt;
|[[Disaster]], [[Ebonne]], [[Knightmare]], [[Lillianath]], [[Lyme]], [[Molly]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Unfinished Duet, part 15]]&lt;br /&gt;
|[[Ashes]], [[Elyanna]], [[Donna]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 09, 2021&lt;br /&gt;
|[[A Secret in Merkabah pt 12]]&lt;br /&gt;
|[[Merek]], [[Morgan]], [[Seldan]], [[Serene]], [[Stirling]], [[Stjepan]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 10, 2021&lt;br /&gt;
|[[Home Security]]&lt;br /&gt;
|[[Cryosanthia]], [[Mikilos]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 11, 2021&lt;br /&gt;
|[[Tetra Disaster, part 1]]&lt;br /&gt;
|[[Sabina]], [[Ashes]], [[Faranmidahn]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 14, 2021&lt;br /&gt;
|[[DEVA AF FFS, part 9]]&lt;br /&gt;
|[[Thurid]], [[Merek]], [[Seldan]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Wedding in Veyshan, part 1]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Elleandra]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 15, 2021&lt;br /&gt;
|[[Brassbringer's Request pt 3]]&lt;br /&gt;
|[[Knightmare]], [[Lillianath]], [[Lyme]], [[Molly]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Giggles the Gnoll]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 16, 2021&lt;br /&gt;
|[[Fernwood Organ Tuning]]&lt;br /&gt;
|[[Ashes]], [[Gadget]], [[Knightmare]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Tetra Disaster, part 2]]&lt;br /&gt;
|[[Ashes]], [[Faranmidahn]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Secret in Merkabah pt 13]]&lt;br /&gt;
|[[Cesran]], [[Merek]], [[Morgan]], [[Seldan]], [[Serene]], [[Stirling]], [[Stjepan]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 17, 2021&lt;br /&gt;
|[[Look Upon my Works]]&lt;br /&gt;
|[[Cryosanthia]], [[Tenoc]], [[Mikilos]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 18, 2021&lt;br /&gt;
|[[Execution Day]]&lt;br /&gt;
|[[Bannon]], [[Mikilos]], [[Donna]], [[Ashes]], [[Elyanna]], [[Merek]], [[Edinaz]], [[Craft]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 21, 2021&lt;br /&gt;
|[[DEVA AF FFS, part 10]]&lt;br /&gt;
|[[Thurid]], [[Tenoc]], [[Kira]], [[Shalethiste]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 22, 2021&lt;br /&gt;
|[[Meeting  Mahuikaa]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Brassbringer's Request pt 4]]&lt;br /&gt;
|[[Disaster]], [[Knightmare]], [[Lillianath]], [[Lyme]], [[Molly]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 23, 2021&lt;br /&gt;
|[[A Secret in Merkabah pt 14]]&lt;br /&gt;
|[[Cesran]], [[Merek]], [[Morgan]], [[Seldan]], [[Serene]], [[Stjepan]], [[Toha]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 24, 2021&lt;br /&gt;
|[[Lost Livestock, part 1]]&lt;br /&gt;
|[[Katsuro]], [[Paenitia]], [[Carver]], [[Mercy]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 26, 2021&lt;br /&gt;
|[[Wild Information]]&lt;br /&gt;
|[[Seldan]], [[Cryosanthia]], [[Merek]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 28, 2021&lt;br /&gt;
|[[DEVA AF FFS, part 11]]&lt;br /&gt;
|[[Thurid]], [[Mikilos]], [[Shalethiste]], [[Merek]], [[Seldan]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 01, 2021&lt;br /&gt;
|[[Lost Livestock, part 2]]&lt;br /&gt;
|[[Katsuro]], [[Paenitia]], [[Pasithea]], [[Mercy]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Great Many Pieces]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Brassbringer's Request pt 5]]&lt;br /&gt;
|[[Knightmare]], [[Lillianath]], [[Lyme]], [[Molly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 03, 2021&lt;br /&gt;
|[[Crypt of Osorin, part 1]]&lt;br /&gt;
|[[Glasha]], [[Smuldur]], [[Aimarra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 07, 2021&lt;br /&gt;
|[[DEVA AF FFS, part 12]]&lt;br /&gt;
|[[Thurid]], [[Tenoc]], [[Seldan]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|March 08, 2021&lt;br /&gt;
|[[Waylaid, Part 1]]&lt;br /&gt;
|[[Ashes]], [[Sabina]], [[MAC-B1G]], [[Lanier]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Be at Peace]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2021&lt;br /&gt;
|[[Fallon's Findings]]&lt;br /&gt;
|[[Braelnoir]], [[Cesran]], [[Cryosanthia]], [[Fallon]], [[Merek]], [[Seldan]], [[Iuitl]]&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2021&lt;br /&gt;
|[[Were you There?]]&lt;br /&gt;
|[[Cryosanthia]], [[Merek]], [[Rigby]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[You're Free to Go]]&lt;br /&gt;
|[[Mikilos]], [[Cryosanthia]], [[Valadhiel]], [[Bannon]], [[Braelnoir]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2021&lt;br /&gt;
|[[Deadly Delicacies]]&lt;br /&gt;
|[[Aimarra]], [[Jozi]], [[Sjach]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Eyes of the Pursuer]]&lt;br /&gt;
|[[Paenitia]], [[Jozi]], [[Aimarra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2021&lt;br /&gt;
|[[Crypt of Osorin, part 2]]&lt;br /&gt;
|[[Glasha]], [[Smuldur]], [[Aimarra]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[In to the Grey Halls]]&lt;br /&gt;
|[[Ashes]], [[Elyanna]], [[Delilah]], [[Donna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|March 16, 2021&lt;br /&gt;
|[[Ill Met in the Fernwood]]&lt;br /&gt;
|[[Sabina]], [[Cryosanthia]], [[Isilme]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 17, 2021&lt;br /&gt;
|[[Family Matters, part 1]]&lt;br /&gt;
|[[Aimarra]], [[Donna]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Baz in da Tarr-RARR-Racy]]&lt;br /&gt;
|[[Baz|Baz da Ork]], [[Venom]], [[Paenitia]], [[Sabina]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2021&lt;br /&gt;
|[[A Whip and Chains]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2021&lt;br /&gt;
|[[Resurrectionist Meeting the Fourth ]]&lt;br /&gt;
|[[Cryosanthia]], [[Stjepan]], [[Ravenstongue]], [[Fallon]], [[Seldan]],&amp;lt;br&amp;gt; [[Aya]], [[Molly]], [[Serene]], [[Merek]], [[Skribbles]], [[Imane]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2021&lt;br /&gt;
|[[DEVA AF FFS, part 13]]&lt;br /&gt;
|[[Thurid]], [[Tenoc]], [[Merek]], [[Shalethiste]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RENEW THE PACT]]&lt;br /&gt;
|[[Aya]], [[Fallon]], [[Sophia]], [[Merek]], [[Braelnoir]], [[Cryosanthia]], [[Stjepan]]&amp;lt;br&amp;gt;[[Silmeria]], [[Seldan]], [[Cesran]], [[Skribbles]], [[Ravenstongue]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2021&lt;br /&gt;
|[[Crypt of Osorin, part 3]]&lt;br /&gt;
|[[Glasha]], [[Smuldur]], [[Aimarra]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Animus Egg]]&lt;br /&gt;
|[[Cryosanthia]], [[Braelnoir]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Psychopomp in the Hot Springs]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2021&lt;br /&gt;
|[[The Golden Calf]]&lt;br /&gt;
|[[Gadget]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A cat, a crossbow, a sword and a Shard]]&lt;br /&gt;
|[[Mikilos]], [[Braelnoir]], [[Cryosanthia]], [[Aya]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2021&lt;br /&gt;
|[[Family Matters, part 2]]&lt;br /&gt;
|[[Aimarra]], [[Donna]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 26, 2021&lt;br /&gt;
|[[Grauthis the Griever]]&lt;br /&gt;
|[[Seldan]], [[Aya]], [[Cryosanthia]], [[Sabina]], [[Sophia]], [[Braelnoir]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|March 28, 2021&lt;br /&gt;
|[[Renew the Pact: N'pacier Atol'ciel]]&lt;br /&gt;
|[[Thurid]], [[Braelnoir]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|March 29, 2021&lt;br /&gt;
|[[Just a Memory]]&lt;br /&gt;
|[[Cryosanthia]], [[Venom]], [[Stjepan]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Family Matters, part 3]]&lt;br /&gt;
|[[Aimarra]], [[Donna]], [[Ashes]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Octopus Magus]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|March 30, 2021&lt;br /&gt;
|[[Baz's first Bath-Day!]]&lt;br /&gt;
|[[Baz|Baz da Ork]], [[Cryosanthia]], [[Sabina]], [[Culix]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[How Well do you Know Someone?]]&lt;br /&gt;
|[[Cryosanthia]], [[Stjepan]], [[Toha]], [[Silmeria]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2021&lt;br /&gt;
|[[Renew the Pact: N'pacier Atol'ciel, p2]]&lt;br /&gt;
|[[Thurid]], [[Braelnoir]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A Curious Request]]&lt;br /&gt;
|[[Ashes]], [[Silmeria]], [[Zaxx]], [[Edinaz]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 1, 2021&lt;br /&gt;
|[[Crypt of Osorin, part 4]]&lt;br /&gt;
|[[Glasha]], [[Smuldur]], [[Aimarra]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Food for Thought]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2021&lt;br /&gt;
|[[Delicate White Wings]]&lt;br /&gt;
|[[Cryosanthia]], [[Ravenstongue]], [[Shalethiste]], [[Aya]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2021&lt;br /&gt;
|[[You're Not Staff]]&lt;br /&gt;
|[[Culix]], [[Toha]]&lt;br /&gt;
|-&lt;br /&gt;
|April 5, 2021&lt;br /&gt;
|[[Crypt of Osorin, part 5]]&lt;br /&gt;
|[[Glasha]], [[Smuldur]], [[Aimarra]], [[Paenitia]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Nibbled to Death by Ducks]]&lt;br /&gt;
|[[Delilah]], [[Donna]], [[Ashes]], [[Elyanna]], [[Merek]]&lt;br /&gt;
|-&lt;br /&gt;
|April 6, 2021&lt;br /&gt;
|[[Cysts on the Ley Lines]]&lt;br /&gt;
|[[Cesran]], [[Seldan]], [[Knightmare]], [[Fallon]], [[Cryosanthia]], [[Aya]], [[Merek]], [[Stjepan]], [[Griva (NPC)]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Cesran&amp;diff=22131</id>
		<title>Cesran</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Cesran&amp;diff=22131"/>
		<updated>2016-04-27T02:52:08Z</updated>

		<summary type="html">&lt;p&gt;Cesran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cesran&lt;br /&gt;
&lt;br /&gt;
Class: Wizard&lt;br /&gt;
&lt;br /&gt;
Level: 19&lt;br /&gt;
&lt;br /&gt;
{{Badge}}&lt;br /&gt;
{{Badge-Icon|Humans07_aesir.png}} &lt;br /&gt;
{{Badge-Content}}&lt;br /&gt;
{{Badge-Title|Human PC Badge}}&lt;br /&gt;
{{Badge-Entry|Ancestry}} Jade Islands&lt;br /&gt;
{{Badge-Entry|Associated With}} Cesran will always consider the Jade Islands to be his true home.  He is very supportive of them and does make frequent trips back to the island, mainly to see his family there.&lt;br /&gt;
{{Badge-Entry|Faith}} Elunite&lt;br /&gt;
&lt;br /&gt;
{{Badge-End}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Desc: Cesran is a tall lanky man standing about 6'1&amp;quot;. He skin tone is the color of dark mahogany and he has dark hair that has been styled into long dreadlocks that hang down to his shoulders. He has high cheek bones and a strong jawline. Cesran has amber colored eyes. He has a very wiry build with long arms and legs. His fingers are thin and long. Cesran is wearing a long red robe that reaches all the way down to his ankles. Around his middle is a deep blue sash that he has his pouches and melee weapons. He wears a simple silver ring on his index finger. His feet are adorned a pair of sandals that have red and gold intricate bead work in a geometric pattern.&lt;br /&gt;
&lt;br /&gt;
{{Badge}}&lt;br /&gt;
{{Badge-Icon|Flaws02.jpg}} &lt;br /&gt;
{{Badge-Content}}&lt;br /&gt;
{{Badge-Title|Flaws PC Badge}}&lt;br /&gt;
{{Badge-Entry|Flaw}} Gullible&lt;br /&gt;
{{Badge-Entry|Development}} Cesran is always willing to believe the best in people until they prove to him that they can't be trusted.  He's willing to get everyone a fair shake, even if they are from a race that others consider untrustworthy.&lt;br /&gt;
&lt;br /&gt;
{{Badge-End}}&lt;br /&gt;
&lt;br /&gt;
{{Badge}}&lt;br /&gt;
{{Badge-Icon|Equipment01.jpg}} &lt;br /&gt;
{{Badge-Content}}&lt;br /&gt;
{{Badge-Title|(RPP) Ancestral Weapon PC Badge}}&lt;br /&gt;
{{Badge-Entry|Weapon Name}} Ral-sara.&lt;br /&gt;
{{Badge-Entry|Alignment}} Good&lt;br /&gt;
{{Badge-Entry|Purpose}} Ral-sara's purpose is to help remind Cesran to be humble and that not everything in the world is to be trusted at face value.  She does not share the open acceptance that Cesran does and instead seeks what is best for Cesran in any given situation.  Even though she might be critical of Cesran she ultimately wants to be of help to him.&lt;br /&gt;
{{Badge-Entry|History}}Cesran created Ral-sara in accordance with the traditions of the Jade Island.  He was raised in the Academy of Sages, these were Rune supported schools until the fall of Animus, former now dead God of Magic.  One of the Academy's traditions in the Jade Island was that when a wizard felt they reached a certain level of power they were to construct their own staff, the rarer the materials used the higher the mark of prestige and respect.  Cesran with help from the local druids used a living branch of an ancient darkwood tree as a major part of his staff, along with a rare crystal in the shape of a dragon's head and his own bonded item ring.  He combine all three to create Ral-sara although it was a while before they had bonded enough that Ral-ssara would speak.&lt;br /&gt;
{{Badge-Entry|Abilities}}Ral-sara's stats: Int: 12 Wis: 10 Cha: 10, she is a Masterwork staff that can use Ray of Frost at will, Burning hands 3/day and has been enchanted with Spell Storing.  She is Cesran's bonded item.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Badge-End}}&lt;br /&gt;
&lt;br /&gt;
Spell List: (If you wish to trade/buy spell scrolls please don't hesitate to get in contact with Cesran)&lt;br /&gt;
&lt;br /&gt;
 Level 0 Wizard Spells&lt;br /&gt;
&lt;br /&gt;
  Acid Splash                           Arcane Mark&lt;br /&gt;
  Bleed                                 Dancing Lights&lt;br /&gt;
  Daze                                  Detect Magic&lt;br /&gt;
  Detect Poison                         Disrupt Undead&lt;br /&gt;
  Flare                                 Ghost Sound&lt;br /&gt;
  Light                                 Mage Hand&lt;br /&gt;
  Mending                               Message&lt;br /&gt;
  Open-Close                            Prestidigitation&lt;br /&gt;
  Ray of Frost                          Read Magic&lt;br /&gt;
  Resistance                            Spark&lt;br /&gt;
  Touch of Fatigue                      &lt;br /&gt;
&lt;br /&gt;
 Level 1 Wizard Spells&lt;br /&gt;
&lt;br /&gt;
  Alarm                                 Animate Rope&lt;br /&gt;
  Ant Haul                              Break&lt;br /&gt;
  Burning Hands                         Cause Fear&lt;br /&gt;
  Charm Person                          Chill Touch&lt;br /&gt;
  Color Spray                           Comprehend Languages&lt;br /&gt;
  Dancing Lantern                       Detect Secret Doors&lt;br /&gt;
  Detect Undead                         Disguise Self&lt;br /&gt;
  Endure Elements                       Enlarge Person&lt;br /&gt;
  Erase                                 Expeditious Excavation&lt;br /&gt;
  Expeditious Retreat                   Feather Fall&lt;br /&gt;
  Flare Burst                           Floating Disk&lt;br /&gt;
  Grease                                Hold Portal&lt;br /&gt;
  Hypnotism                             Identify&lt;br /&gt;
  Jump                                  Mage Armor&lt;br /&gt;
  Magic Aura                            Magic Missile&lt;br /&gt;
  Magic Weapon                          Mount&lt;br /&gt;
  Obscuring Mist                        Protection From Chaos&lt;br /&gt;
  Protection From Evil                  Protection From Good&lt;br /&gt;
  Protection From Law                   Ray of Enfeeblement&lt;br /&gt;
  Reduce Person                         Repair Light Damage&lt;br /&gt;
  Shield                                Shocking Grasp&lt;br /&gt;
  Silent Image                          Sleep&lt;br /&gt;
  Stone Fist                            Summon Monster I&lt;br /&gt;
  Touch of the Sea                      True Strike&lt;br /&gt;
  Unseen Servant                        Ventriloquism&lt;br /&gt;
&lt;br /&gt;
 Level 2 Wizard Spells&lt;br /&gt;
&lt;br /&gt;
  Acid Arrow                            Bear's Endurance&lt;br /&gt;
  Blur                                  Bull's Strength&lt;br /&gt;
  Burning Gaze                          Cat's Grace&lt;br /&gt;
  Command Undead                        Continual Flame&lt;br /&gt;
  Darkness                              Detect Thoughts&lt;br /&gt;
  Eagle's Splendor                      False Life&lt;br /&gt;
  Flaming Sphere                        Fox's Cunning&lt;br /&gt;
  Glitterdust                           Gust of Wind&lt;br /&gt;
  Hideous Laughter                      Hypnotic Pattern&lt;br /&gt;
  Invisibility                          Knock&lt;br /&gt;
  Levitate                              Mirror Image&lt;br /&gt;
  Owl's Wisdom                          Protection From Arrows&lt;br /&gt;
  Resist Energy                         Scorching Ray&lt;br /&gt;
  See Invisibility                      Shatter&lt;br /&gt;
  Spectral Hand                         Spider Climb&lt;br /&gt;
  Stone Call                            Summon Monster II&lt;br /&gt;
  Touch of Idiocy                       Web&lt;br /&gt;
  Whispering Wind   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Level 3 Wizard Spells&lt;br /&gt;
&lt;br /&gt;
  Aqueous Orb                           Arcane Sight&lt;br /&gt;
  Beast Shape I                         Daylight&lt;br /&gt;
  Dispel Magic                          Fireball&lt;br /&gt;
  Fly                                   Gaseous Form&lt;br /&gt;
  Haste                                 Lightning Bolt&lt;br /&gt;
  Magic Circle Against Chaos            Magic Circle Against Evil&lt;br /&gt;
  Major Image                           Phantom Steed&lt;br /&gt;
  Protection From Energy                Slow&lt;br /&gt;
  Suggestion                            Summon Monster III&lt;br /&gt;
  Water Breathing                       &lt;br /&gt;
&lt;br /&gt;
 Level 4 Wizard Spells&lt;br /&gt;
&lt;br /&gt;
  Animate Dead                          Ball Lightning&lt;br /&gt;
  Black Tentacles                       Dimension Door&lt;br /&gt;
  Dragon's Breath                       Greater Invisibility&lt;br /&gt;
  Ice Storm                             Phantasmal Killer&lt;br /&gt;
  Rainbow Pattern                       Resilient Sphere&lt;br /&gt;
  Scrying                               Secure Shelter&lt;br /&gt;
  Shout                                 Stoneskin&lt;br /&gt;
  Summon Monster IV                     &lt;br /&gt;
&lt;br /&gt;
 Level 5 Wizard Spells&lt;br /&gt;
&lt;br /&gt;
  Animal Growth                         Break Enchantment&lt;br /&gt;
  Cone of Cold                          Major Creation&lt;br /&gt;
  Passwall                              Permanency&lt;br /&gt;
  Prying Eyes                           Summon Monster V&lt;br /&gt;
  Telekinesis                           Teleport&lt;br /&gt;
  Wall of Force                         Wall of Stone&lt;br /&gt;
&lt;br /&gt;
 Level 6 Wizard Spells&lt;br /&gt;
&lt;br /&gt;
  Analyze Dweomer                       Chain Lightning&lt;br /&gt;
  Contingency                           Disintegrate&lt;br /&gt;
  Fluid Form                            Forceful Hand&lt;br /&gt;
  Form of the Dragon I                  Greater Dispel Magic&lt;br /&gt;
  Summon Monster VI                     &lt;br /&gt;
&lt;br /&gt;
 Level 7 Wizard Spells&lt;br /&gt;
&lt;br /&gt;
  Banishment                            Elemental Body IV&lt;br /&gt;
  Giant Form I                          Grasping Hand&lt;br /&gt;
  Greater Arcane Sight                  Greater Teleport&lt;br /&gt;
  Limited Wish                          Mage's Magnificent Mansion&lt;br /&gt;
  Project Image                         Reverse Gravity&lt;br /&gt;
  Spell Turning                         Summon Monster VII&lt;br /&gt;
&lt;br /&gt;
 Level 8 Wizard Spells&lt;br /&gt;
&lt;br /&gt;
  Discern Location                      Form of the Dragon III&lt;br /&gt;
  Greater Shout                         Polar Ray&lt;br /&gt;
  Polymorph Any Object             Summon Monster VIII&lt;br /&gt;
  Sunburst                                Telekinetic Sphere&lt;br /&gt;
&lt;br /&gt;
 Level 9 Wizard Spells&lt;br /&gt;
&lt;br /&gt;
  Crushing Hand                         Mage's Disjunction&lt;br /&gt;
  Meteor Swarm                         Summon Monster IX&lt;br /&gt;
  Time Stop                               Winds of Vengeance&lt;br /&gt;
  Wish                      &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]][[Category:Wizard]][[Category:Human]][[Category:Elunite]]&lt;br /&gt;
[[Category:CrafterWondrous]][[Category:CrafterRings]][[Category:CrafterScrolls]][[Category:CrafterWeapons]][[Category:Society of Progressive Arcanists]][[Category:Jade_Islander]]&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_Cult_Leader&amp;diff=21372</id>
		<title>PrP: Cult Leader</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_Cult_Leader&amp;diff=21372"/>
		<updated>2016-01-27T03:04:38Z</updated>

		<summary type="html">&lt;p&gt;Cesran: Created page with &amp;quot;You've all been hired by the adventurer's guild to check out the reports and rumors that a village, a couple days ride to the north east, has been taken over by some demonic c...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You've all been hired by the adventurer's guild to check out the reports and rumors that a village, a couple days ride to the north east, has been taken over by some demonic cult. The adventurer's guild wants you to go in and stop this cult and save the village. Any that wish it have been given horses to ride and you find yourself on the road approaching the village. The sky is overcast and it's unnaturally quiet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tiasa isn't that comfortable with horses and she can keep up fairly well with most she just walks. The large Sith-Makar moves along taking in the others that have taken the job.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak rides a warhorse from the temple of Serriel, often murmuring to it on the journey. He glances at the surroundings as the near the village. Best to be prepared fir anything when dealing with these fults, he's learned.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Given the recent fiendish activity in the city, a random report of a demonic cult can't be overlooked. It may not be random. Verna passes the travel time, not surprisingly, by reading. She is not much of a rider, so makes the addition of a small simple wagon or open carriage. It also makes it far easier to read while travelling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Demons,&amp;quot; Alba grouses from atop her horse. &amp;quot;As if there were not trouble enough to sate the miserable, there must be such fools as to wish for more, yet. Tchah...&amp;quot; The masked Veyshanti doesn't seem anything less than unsettling herself, never showing her face except to eat, whispering and crooning to teh snake that lives in her hair... animating her hair to serve as a third arm... and yet, most of her commentary on the ride up has revolved around the foolishness of those who would truck with demons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Refardless how foolish they are,&amp;quot; Garak comments after who knows hamy such comments, “The powers they've aligned themselves with are not to be taken lightly.&amp;quot; He goes on to describe invisibility, auras of fear or disease, teleportation and either tactics the demons have been seen to employ.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As you get closer to the village about the village gates you can see a headless figure that has been stung up above the gates. Although the body is headless it's easy to see the silver holy symbol of Althea on the body. The body is male and is covered in blood and other filth. Just then you hear the high pitched giggling of children and it's coming closer. You can all see something rolling towards the village gates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fear,&amp;quot; Alba repeats, and even behind the mask the slow, satisfied smile is audible in her voice. &amp;quot;Then foolish these wetlanders be, but this shall prove to be a journey filled with interesting answers to interesting questions...&amp;quot; As the party rolls up on the gates, Alba's mask turns to the beheaded Althean, and kicks off from her horse... floating suspended in midair. &amp;quot;...Very well,&amp;quot; she says, voice hard and flat. &amp;quot;Let us see what terrors these folk would seek to visit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fiends are not to be underestimated,&amp;quot; Verna concurs, &amp;quot;and those able to coerce them to serve even moreso...&amp;quot; She slows at the sight of the corpse lashed above the gates. &amp;quot;I believe that we have arrived, and suggest caution.&amp;quot; To that end, she conjures a protective field about herself with a brief invocation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Verna casts Mage Armor. Caster Level: 10 DC: 15&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tiasa frowns and growls a little, &amp;quot;That is not good.&amp;quot; she hears the sounds and sees something rolling and grunts a bit, &amp;quot;Do not be alarmed.&amp;quot; she says to the others, not sure how many have seen the Sith change. There are popping and cracking sounds as her body starts to change and shift, she grows bigger and drops onto her hands and feet as her body continues to swell. After a moment she is in the form of a large Monitor lizard, bluish scales though her upper body still resembles the breastplate she wore, so her upper torso is darker scales that almost seems to swirl and electricity dances occasionally across the scales. She looks at the others, &amp;quot;Bee ready.&amp;quot; she hisses, still speaking tradespeak but her words are a bit rougher given her form.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak leans forward and places a hand in the side of his horse's side, fingertips brushing a golden band. He murmurs a quick prayer before straightening.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Garak casts Shield Other. Caster Level: 9 DC: 16&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A severed head comes rolling towards the group and from around the corner come two flying babies. As they get closer you can all see that they are a grotesque combination of baby and fly. They speak to each other in the Infernal language as they head after the head. They pull up short and all of you can hear in your mind their unnaturally high pitched child like voices. &amp;quot;Are you here to ruin our fun?&amp;quot; One voice says before another picks up, &amp;quot;That's our ball, the Master said we could have it.&amp;quot; &amp;quot;Although we are supposed to tell him if anyone comes to the village.&amp;quot; &amp;quot;Maybe we should unless you can give us something.&amp;quot; Their mouths are covered in blood as their fly like wings make a buzzing noise.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...well.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
 &amp;quot;That's brilliant.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Nadara looks pretty unenthused about all of this, you know, and moe than a little annoyed. &amp;quot;I think you all oughta surrender now!&amp;quot; She shrlls. Goblin, you know.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We may possibly be able to grant you your existence on the plane,&amp;quot; Verna explains to the flying babes, &amp;quot;but I some may have differing ideas.&amp;quot;&lt;br /&gt;
Tiasa lets the others do the talking as for the moment she just watches, ready to charge or jump into the fray.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When the head rolls to a stop Garak's expression goes from shock to outrage. &amp;quot;Tell him or don't tell him, you'll get nothing but justice for what you've done!&amp;quot; He raises a hand and it's suddenly filled with a gleaming lance. He sets himself in his saddle, and his horse seems to tense slightly, ready to charge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The masked witch bobs backward in the air a bit, as the baby-flies bumble toward the gates. &amp;quot;Hn,&amp;quot; she grunts, one hand rising to the chin of her mask. &amp;quot;If it is toys you wish to play with, an exciting new one I may provide, little flies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A three fingered hand goes over Nadara's face.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The fly-babies frown at Garak as their thoughts fill the parties head, &amp;quot;He's a mean one. I'd like to show him what we did to the other mean ones.&amp;quot; &amp;quot;I was so fun, but they probably wouldn't like what we have to show them.&amp;quot; Their voices are almost sing song.&amp;quot; Alba's mention of toys make the fly-babies move a little closer towards her, &amp;quot;Oh what do you have for us?&amp;quot; &amp;quot;I hope it's fun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Verna turns her hood towards the masked one. &amp;quot;This should prove interesting, I expect...&amp;quot; When the winged infants flap her way, she observes them for a time before looking through the gateway and into the village proper, lest some other curious creature wander out to 'play.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Verna pages: Any chance of identifying these creatures?&lt;br /&gt;
&lt;br /&gt;
You paged Verna with 'Sure! Knowledge/the planes'&lt;br /&gt;
&lt;br /&gt;
GAME: Verna rolls knowledge/the planes: (20)+8: 28&lt;br /&gt;
&lt;br /&gt;
You paged Verna with 'You know that they are Accuser devils otherwise known as Zebub's. They are relatively low level devils, feel free to look up their strengths and weaknesses. They can telepathically show people what they've seen but only if you are willing.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For her part, Nadara reaches down and lays a hand on her pistol. SHe's hanging back and letting others take point for the moment, but she's definitely less than a little pleased with this set of circumstances. The head is being eyed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak's warhorse edges forward now, at Garak's murmured command. The priest begins casting another spell. Then he risks looking away for a moment, to see exactly what Alba had in mind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Garak casts Magic Vestment. Caster Level: 9 DC: 17&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fun indeed,&amp;quot; Alba says, pushing up her mask just far enough to reveal a wide, sharklike smile. &amp;quot;Be ready to catch!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Then the strangled noises begin, the witch's throat distending quite unnaturally. By the sounds of it, something is caught in her throat... and by the look of it, that something is *growing.* Lurching forward, Alba looses an explosive, wracking cough, and a ball if tightly-packed, yellow-white fibers launches from her throat, into the face of the baby on the left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Alba casts Web. Caster Level: 6 DC: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Casting through my Focused Metamagic Rod, so the bebyfly on the left has a DC of +2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
	Cesran has dropped a TIMESTOP!&lt;br /&gt;
	Please +init, then cease all roleplay and actions immediately and wait for Cesran to instruct you further.&lt;br /&gt;
	For in-combat commands, type: +thelp.&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
GAME: Alba rolls initiative: 10 + 4 = 14&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls initiative: 2 + 3 = 5&lt;br /&gt;
&lt;br /&gt;
GAME: Nadara rolls initiative: 11 + 4 = 15&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Zebub1: Roll: 2 + Bonus: +8 = Total: 10&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Zebub2: Roll: 16 + Bonus: +8 = Total: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Verna rolls initiative: 2 + 2 = 4&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+10: (12)+10: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+10: (6)+10: 16&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name------------AOO-Notes--------------------------------------------&lt;br /&gt;
     24   Zebub2              &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     15   Nadara           1  Flat-footed (0 rnds active)                  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     14   Alba             1  Flat-footed (0 rnds active)                  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     10   Zebub1              &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     5    Tiasa            1  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     4    Verna            1  Flat-footed (0 rnds active)                  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Garak?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls initiative: 9 + 4 = 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba thinks Garak has been RLt.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+4: (1)+4: 5 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The fly-baby that was caught in the web tries to get free. It struggles but it can't get out of the web. &amp;quot;This is not a fun toy!&amp;quot; It screams in the minds of the party as it twists and turns trying to get free of the sticky web.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 24.&lt;br /&gt;
&lt;br /&gt;
      It is now Zebub2's turn! Nadara is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
&lt;br /&gt;
      It is now Nadara's turn! Alba is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Nadara ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Nadara you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;Oh!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;Okay. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;I am gonna make everyone happy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Nadara casts Blessing of Fervor. Caster Level: 8 DC: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;Everyone gets:&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara |With this blessing, you call your allies to move forth and empower them to conquer and become victorious. Each round for the duration of this spell, each of your allies can choose one of the following bonuses for that round at the beginning of its turn (their choice). &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
 •Increase its speed by 30 feet. r &lt;br /&gt;
&lt;br /&gt;
 •Stand up as a swift action without provoking an attack of opportunity. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
 •Make one extra attack as part of a full attack action, using its highest base attack bonus. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
 •Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
 •Cast a single spell of 2nd level or lower as if it were an enlarged, extended, silent, or still spell.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna is familiar. &amp;quot;That is my usual first spell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara fistbumps Vera.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Rada, grant my friends the ability to flow like the river.&amp;quot; And so, Nadara's holy symbol briefly glows a moment and, indeed, ach person present can smell brine in the air.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 14.&lt;br /&gt;
&lt;br /&gt;
      It is now Alba's turn! Garak is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Alba ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Alba!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Dart in and use my hair to grapple the not-entangled Zebub from reach.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Alba rolls 1d20+3+3: (9)+3+3: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Plus Fervor bonus is a total of 17.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are just able to hold him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Alba lunges forward on a tide of brine-scented air, her hair lashing outward in writhing, wormlike locks to wrap around the one demon that escaped her spell. &amp;quot;Saaaah, no it is a *grand* game, little one,&amp;quot; she cackles, squeezing the babylike demon’s midsection. &amp;quot;The game is called 'How quickly may we hurl your filth back to its place?' We are *good* at this game.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 13.&lt;br /&gt;
&lt;br /&gt;
      It is now Garak's turn! Zebub1 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Garak ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;garak you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;How far apart are they? And how far from us?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;They are about 5 feet apart. One is by the gates so about 10 feet, one is right next to Alba&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak will use Fervor for an extra attack and then attack the one by Alba 3 times&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 9: (13)+9: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 9: (19)+9: 28&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 4: (8)+4: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit, Hit, Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d8+13: (6)+13: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d8+13: (7)+13: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hurt it badly&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 10.&lt;br /&gt;
&lt;br /&gt;
      It is now Zebub1's turn! Tiasa is next!&lt;br /&gt;
&lt;br /&gt;
You paged Garak with 'Your weapon is not good or silver correct?'&lt;br /&gt;
&lt;br /&gt;
Garak pages: Nope just a +1 lance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak feels the effects of Nadara's spell settle over him. His warhorse only has to take a few quick steps to bring rider within striking distance. Garak stands in his stirrups and stabs the demon-baby with his lance, nearly skewering it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The fly-baby caught in Alba's hair growls and screams in the minds of everyone, &amp;quot;This is not fun!&amp;quot; It shouts out a word in Infernal and is gone from Alba's hair. It reappears about 50 feet above the ground. &amp;quot;I'm telling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 5.&lt;br /&gt;
&lt;br /&gt;
      It is now Tiasa's turn! Verna is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Tiasa!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;so there is one by the gates 10' away right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yep, it's caught up in a web&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;can I 5' and full attack it, since I can't get to the one in the air&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;ok, fervor for the extra attack, rage, 5' step, full attack bite, claw claw claw, with power attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa RAGES!, gaining +2 to melee attack/damage/Will saves and 6 temporary HP&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls pbite: aliased to melee+1-3: (7)+13+1+-3: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls pclaw: aliased to Melee+1+1-3: (17)+13+1+1+-3: 29&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls pclaw: aliased to Melee+1+1-3: (5)+13+1+1+-3: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls pclaw: aliased to Melee+1+1-3: (11)+13+1+1+-3: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;All hits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;alright rolling dam, an extra d6 on one of the claw attacks due to rending claws feat&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls pbdam: aliased to 1d8+strength+1+6: (8)+7+1+6: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls pcdam: aliased to 2d6+strength+1+6: (6)+7+1+6: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls pcdam: aliased to 2d6+strength+1+6: (4)+7+1+6: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls pcdam+1d6: aliased to 2d6+strength+1+6+1d6: (5)+7+1+6+(5): 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You destroy it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tiasa growls and roars a bit. She did not like them using the head as a ball and she calls on her rage as well as the fervor of the spell. She moves forward and lashes out at the webbed one with her teeth and then one massive claw, a second massive claw, and then a final claw rending and ripping at it till it’s just a pile of gore on the ground.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 4.&lt;br /&gt;
&lt;br /&gt;
      It is now Verna's turn! Zebub2 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Verna ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Verna you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna will retrieve a Lesser Rod of Extend and cast a spell.&lt;br /&gt;
&lt;br /&gt;
GAME: Verna casts Spectral Hand. Caster Level: 10 DC: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Gotcha, Anything else?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Verna watches as one is trapped, the escapes, while the other is trapped, then eviscerated. &amp;quot;Conserve yourselves. These are mere pawns. Messengers serving a larger threat. They did not cause this strife, nor are they demons, but devils.&amp;quot; She retrieves a short rod from her robes and conjures a ghostly hand-shaped force to her side with a brief utterance. To the Zebub above, she dictates in Abyssal, &amp;quot;Go! Call your master here, that we may drive it from this place and return you all to the Abyss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna believes a move and standard consume her turn.&lt;br /&gt;
&lt;br /&gt;
GAME: Verna rolls 1d4: (1): 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna also loses 1 HP for the Hand.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Verna for 1 points. 58 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
&lt;br /&gt;
      It is now Nadara's turn! Alba is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Nadara you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara hm!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;I will shoot one :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay. it's 50' up in the air&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;Sorry, some RL there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Nadara rolls 1d20+13: (15)+13: 28&lt;br /&gt;
&lt;br /&gt;
GAME: Nadara rolls 1d20+8: (8)+8: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;Add 2 to those. xD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Both hits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nadara has partially disconnected.&lt;br /&gt;
&lt;br /&gt;
GAME: Nadara rolls 2d6+4: (10)+4: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;Nice damage rolls for me!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hurt it a little bit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Quickly, Nadara flicks her pistol out and takes aim at the flying creature. Two shots rip through it, injuring slightly. Small bullets for a small gun, don'tcha know.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 14.&lt;br /&gt;
&lt;br /&gt;
      It is now Alba's turn! Garak is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Alba!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba hm.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;How hurt is it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Very hurt&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Use the Fervor bonus to boost my speed, Scroll of Chill Touch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Alba used a Scroll of Chill Touch.&lt;br /&gt;
&lt;br /&gt;
GAME: Alba rolls bab+3: (13)+3+3: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Also Fort save, DC 14, or lose 1 pointof Strength&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Alba rolls id6: (4)+id6: 4&lt;br /&gt;
&lt;br /&gt;
GAME: Alba rolls 1d6: (5): 5&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (1)+6: 7 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;And 5 Negative-energy damage. :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's unhappy but it still going.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 13.&lt;br /&gt;
&lt;br /&gt;
      It is now Garak's turn! Zebub1 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Garak!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak will cast Spiritual Weapon, Extended courtesy of Fervor&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Make it appear right next to the demon so that it can full attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 11: (14)+11: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 6: (18)+6: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Both hits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d8+3: (1)+3: 4&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d8+3: (4)+3: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You killed it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa ends her rage.&lt;br /&gt;
&lt;br /&gt;
GAME: You clear initiatives.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran has cleared initiatives.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Cesran has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak glares up at the escaping demon. He raises his lance over his head with one hand, the other clutching his holy symbol. A copy of his lance, only one made of pure force, appears next to the demon and stabs it. After a moment Garak turns back to the others. &amp;quot;I'm sure their master will know we are here, soon enough.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Then let us see that he is *properly* terrified that we are,&amp;quot; Alba says, drifting back down toward the ground, hair thrashing around her. &amp;quot;And hope that what is arrayed against us is the greater danger than *infants.*&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Indeed,&amp;quot; Verna agrees as she steps down from the wagon and begins to walk for the gate. &amp;quot;Let us see that it is sooner rather than later. There is no telling what the creature plans. Unlike their fiendish cousins, Abyssals are organized and methodical in their vileness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;..well this is getting promising fast,&amp;quot; says Nadara, eyeing ALba for a long moment. &amp;quot;Welp, you're creepy,&amp;quot; she tells her. Then she reloads her pistol again and sets it back in its holster. &amp;quot;Come on, then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;So into the village?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tiasa nods and is a bit weak for a moment as her rage subsides but she doesn't change back, staying in the larger monitor lizard form. She looks at the others and then does start to move through the gates.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;sounds like it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna says, &amp;quot;Correct.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Yas!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak nods&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak says something to his warhorse and then mount and rider move after Tiasa. The spiritual lance floats down and then overs above him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;Yep :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As you enter the village it is pretty much a ghost town. Almost all the buildings have their doors and windows are barred shut. The few that don't are ransacked and the inside of the buildings destroyed. In the center of the village is a large marble fountain, obviously the pride of the town. A beautiful statue of Althea was once there, but now it has been desecrated and the water around the statue is murky and filled with filth. Behind the statue is a large church. As you approach the doors move open and three figures come out. Two adults and a child. The child is a boy that would be familiar to Garak, Tiasa, and Verna as it was the boy they saved from the bone devil. One of the adults speaks, &amp;quot;Leave here this town is ours and belongs to us. Do not make us call upon our allies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...oh for pity's sake,&amp;quot; says Nadara, putting her hand to her face again. &lt;br /&gt;
 &lt;br /&gt;
&amp;quot;This is just not going to get any better, is it?&amp;quot; She looks to the statue of Althea and tips her hat towards her. &amp;quot;Welp. We're not leaving.&amp;quot;&lt;br /&gt;
Verna makes a simple gesture, opening her sight to any magical auras in the vicinity. Perhaps it may shed light on these individuals, whether they are possessed, influenced, or merely duped by cunning. The why is relevant, but not all-encompassing, as the end result is the same. &amp;quot;This town was built by, and remains the right of, those of this world and not of extraplanar beings, nor their minions. No matter what they offered nor promised, they will twist all to their vilw whim, as they did with the fountain.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Verna casts Detect Magic. Caster Level: 10 DC: 14&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak stares at the child in disbelief. &amp;quot;You! What are you--&amp;quot; he trails off and looks at the adults. Then he turns his gaze towards the defaced statue. Finally he glances back towards the gate, where the follower of Althea was strung up. &amp;quot;What has happened here?&amp;quot; he grates. &amp;quot;Where are the rest of the villagers?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It will get no more pleasing,&amp;quot; Alba confirms, drifting one way, then another, and finally up over the party, her toes dangling on a level with Garak's shoulder. As the priests see to the confrontation, Alba casts her eyes toward the child, looking for sign of how he's being restrained.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Verna with 'You can see magic objects on the three before you but nothing else.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tiasa shakes her head but for the moment keeps silent, just watching the kid and adults.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The other adult speaks, &amp;quot;The villagers are dead, their souls have be given to our lord may rise here.&amp;quot; He looks towards the child as the boy simply sighs and then turns to go back into the church. The first adult nods to the boy, &amp;quot;Yes I understand.&amp;quot; The other adult goes to follow after the boy and shuts the door behind them. &amp;quot;Arise! And protect us!&amp;quot; He shouts. There is an explosion in the water and a serpentine creature that has finlike wings, ram horns, four eyes, and arms that end in masses of tentacles comes out out the fountain. &amp;quot;Ah something new to play with.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
	Cesran has dropped a TIMESTOP!&lt;br /&gt;
	Please +init, then cease all roleplay and actions immediately and wait for Cesran to instruct you further.&lt;br /&gt;
	For in-combat commands, type: +thelp.&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Alba rolls initiative: 20 + 4 = 24&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Evil Cleric: Roll: 12 + Bonus: -1 = Total: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Verna rolls initiative: 14 + 2 = 16&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for DD: Roll: 12 + Bonus: +7 = Total: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls initiative: 6 + 3 = 9&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls initiative: 18 + 4 = 22&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 24.&lt;br /&gt;
&lt;br /&gt;
      It is now Alba's turn! Garak is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Alba ended.&lt;br /&gt;
&lt;br /&gt;
GAME: Nadara rolls initiative: 13 + 4 = 17&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 ===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name------------AOO-Notes--------------------------------------------&lt;br /&gt;
  &amp;gt;&amp;gt; 24   Alba             1   &amp;lt;&amp;lt;&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     22   Garak            4  Flat-footed (0 rnds remaining)               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     19   DD                  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     17   Nadara           1  Flat-footed (0 rnds remaining)               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     16   Verna            1  Flat-footed (0 rnds remaining)               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   Evil Cleric         &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     9    Tiasa            1  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Uh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Alba you are up first!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Is Nadara going to join in? :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;I did :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara got a 17!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;So you did! Okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna wonders if the man uttered a spell or something more ritualistic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Nope. It was just laying in wait for a command to attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna nods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna should also ask how much time has transpired, due to effects cast prior.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I'd say 10 minutes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;.....Heh. Okay! First move, Evil Eye, and shift myself to the back of the party. Will Save DC 16, or have a -2 save penalty.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;on who?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;On the tentacle horn wing thing,.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+11: (5)+11: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It just makes it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;So it gets -2 to its saves for only one round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Evil Eye is an ugly Will Partial hex. :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay. Pose it up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 22.&lt;br /&gt;
&lt;br /&gt;
      It is now Garak's turn! DD is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Garak ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Garak you are next!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As the creature blasts out from beneath the surface of the water, Alba skates backward in the air, eyeslits orienting directly onto the *irresponsibly* ugly thing. One eye burns for a moment, a blood-colored light stabbing out to strike a momentary tremor of doubt and hesitation into its black heart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak will try casting Dismissal on the thing&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak casts Dismissal. Caster Level: 9 DC: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+11: (7)+11: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It stays.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Or not&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Because of the evil eye you dismiss it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara laughs. :D&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna did warn them that we would return them to the Abyss.&lt;br /&gt;
&lt;br /&gt;
GAME: DD removed from initiative list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak raises his symbol and shouts, &amp;quot;By Serriel's light, begone from this world!&amp;quot; He seems almost surprised when the monster vanishes. Lowering his symbol, he raises his lance warily and edges his horse towards the spot where it was.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 17.&lt;br /&gt;
&lt;br /&gt;
      It is now Nadara's turn! Verna is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Nadara ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Nadara you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;I cast Prayer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;+1 for us to everthing, -1 to them!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Nadara casts Prayer. Caster Level: 8 DC: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (12)+8: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The cleric makes it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 16.&lt;br /&gt;
&lt;br /&gt;
      It is now Verna's turn! Evil Cleric is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Verna ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna will cast a spell at the cleric.&lt;br /&gt;
&lt;br /&gt;
GAME: Verna casts Enervation. Caster Level: 10 DC: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Verna rolls ranged+1: (9)+7+1: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Verna rolls 1d4: (4): 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna hands him 4 negative levels.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Poor daft cleric.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You have drained him badly&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You ally has deserted you. Your faith is misplaced. The souls you stole are the wars of my Mistress,&amp;quot; Verna informs the man, sternly. While her Mistress is stewardess of all souls, and Her Hall is of the realms beyond, it is Verna's own knowledge she uses to conjure a morsel of negative energy that is loosed into the deluded man, sapping life and power. &amp;quot;You are nothing before Her. Relent, and face Her judgement.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay everyone make a will save, DC 17&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
&lt;br /&gt;
      It is now Evil Cleric's turn! Tiasa is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Rada, again, grant my allies your blesisng so we can get paid,&amp;quot; Nadara says, confidently. And, indeed, Rada's blessing can be felt. The smell of the sea becomes apparent once more and a soft breeze washes over everyone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls will+2: (15)+10+2: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Alba rolls will+1: (4)+7+1: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls will: (13)+3: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Nadara rolls will: (3)+13: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;Oh1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;+1 to mine because Prayer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;Same for Tiasa, I suspect!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Verna rolls will+1: (9)+13+1: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d8: (11): 11&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Alba for -100 points. 27 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Garak for -100 points. 85 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Nadara for -100 points. 59 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Verna for -100 points. 59 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Verna for 1 points. 58 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Alba for 11 points. 16 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Verna for 5 points. 53 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Garak for 5 points. 80 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Nadara for 5 points. 54 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d4: (4): 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Alba you are sickened for 4 rounds&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Hee, all right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The cleric clutches his holy symbol as Verna's spells hit him. &amp;quot;I will not give up so easily.&amp;quot; He calls upon the dark powers and an unholy miasma washes over the party. Only Alba seems particularly effected as the cleric moves to escape into the church away from the party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Tiasa's turn! Alba is next!&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 24.&lt;br /&gt;
&lt;br /&gt;
      It is now Alba's turn! Garak is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;ALba!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Get all up in his face, Bestow Curse.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Alba rolls bab+3+1-2: (14)+3+3+1+-2: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Alba casts Bestow Curse. Caster Level: 6 DC: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He moved into the church.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;He did. Damnit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;So you have a wooden door between you an him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba uncasts the spell then. &amp;gt;.&amp;lt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You guys banished his demon and dropped him 4 levels. He's not sticking around. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Meh, that's fine. Is the door locked?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Nope, it's barred from the inside.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Regular wooden door, I expect?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yep&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Then the murderglove makes its debut, as I hack at the door with adamantine fingerblades.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Alba rolls melee+1-2: (1)+3+1+-2: 3 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;...Or, y'know, not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna says, &amp;quot;Doors are the most diabolical opponents known to adventures.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;So you scratch the door&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 22.&lt;br /&gt;
&lt;br /&gt;
      It is now Garak's turn! Nadara is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Garak! The evil cleric has fled and Alba is like a cat scratching at the door to be let in.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sickening miasma bowls Alba over in midair, but the instant she recovers, the Witch rushes the door. &amp;quot;THINK YOU TO DISCOURAGE *ME* WITH THIS PALTRY ILLNESS?!&amp;quot; she roars, shavings of wood curling up under the foot-long blades on her fingers. &amp;quot;LISTEN AND TREMBLE, FOR WHEN THIS DOOR IS SUNDERED YOU SHALL *PRAY TO YOUR BLACK GODS FOR MERCY* BEFORE I ALLOW YOU TO MEET THEM!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak will give my warhorse battle rage and have it try to kick down the door&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 6: (6)+6: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 6: (12)+6: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;On the second try you bust down the door&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 17.&lt;br /&gt;
&lt;br /&gt;
      It is now Nadara's turn! Verna is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Nadara!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;Okay!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;I am gonna go in through the now opened door.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Cesran has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;So I'm assuming everyone's going to be going into the church?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Alba has faces to wreck, yes. :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna will do so, and will also cure Alba's sickened condition.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nadara says, &amp;quot;Yep :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak finally turns his gaze away from the water and to the cleric...just in time to feel the unholy energy. Then the cleric flees. Garak seems at a loss for a moment before Alba begins attacking the door. Garak seems to think that's a fine idea, only he lends the strength of his warhorse to the effort. The steed knocks down the door and Garak slips off tge saddle and enters the church.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...hey. You made quick work of that door. Fuckin' doors,&amp;quot; mutters Nadara as she moves inside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inside of the church is where you will find the villagers, they have been all killed and their bodies desecrated. At the back of the church where the altar is you'll find the cleric that ran away and the other two. The altar has been set on fire and that fire is quickly spreading. The three are holding hands and chanting. The boy gives a little wave to the party before he takes the adult's hand and the three shifts out. There is the smell of brimstone that is left in their wake.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Verna approaches and enters the now=open door, placing a hand upon Alba as she does so, banishing any intestinal or related discomfort. &amp;quot;You will-&amp;quot; her demand is cut short as the trio apportate elsewhere. That leaves the bodies, church, and, more threatening, the fire. &amp;quot;We must extinguish this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Barreling in the door after Garak, Alba's limbs clench in fury as the trio vanishes on the spot. Loosing a high, terrible, enraged shriek, the Witch summons up a swirling hell of bitterly chill wind and driving sleet, perhaps to beat away the flames coming from the altar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Alba casts Sleet Storm. Caster Level: 6 DC: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Fire out! :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Preparing to engage a spell to generate water herself, Alba is firwst on it. &amp;quot;Well, that wors,&amp;quot; agrees Nadara. She looks rather disgutsted with the situation here and indeed maks her way towards the chanting trio, her dragonspitter in her hand, &amp;quot;I think you're done here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With the fire out in the church and no other threats the party can more thoroughly search the village. You do manage to find about 7 people left alive in the village, they were hiding. They want to stay in the village and rebuild their homes. They do ask you to bring word to the temple of Althea of what happened to Hearthguard Able, the cleric you saw that was strung up. You are all welcome to help them bury their dead and clean up, but your mission is done here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thank you,&amp;quot; Verna notes, after holding her cloak against the whipping chill winds. She then begins the process of tending to the remains, here, before a more broad search of the village is made. With survivors come hope, and some consolation. There are those who can identify the deceased and fill out the appropriate paperwork on their behalf. All souls must be properly accounted for, and their remains treated as dictated by their preferences.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When the survivors are recovered, Alba stays on to help see to the dead, and when out of sight surreptitiously calls swarms of insects into being to clean away the filth, as she can manage the strength to. When not helping the village clean up, she disappears into the wilds, returning with bags full of butchered game meat, and hides for treating. It may not be much, but it's something she can do, and these people have suffered enough.&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21371</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21371"/>
		<updated>2016-01-27T03:03:47Z</updated>

		<summary type="html">&lt;p&gt;Cesran: /* January */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2016 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2016&lt;br /&gt;
|[[PrP: Sticky Situation]]&lt;br /&gt;
|[[Haggerty]], [[Raethon]], [[Chach]], [[MAC-B1G]], [[Sigrid]], [[Eirene]]&lt;br /&gt;
|-&lt;br /&gt;
|January 2, 2016&lt;br /&gt;
|[[PrP: Murderous Cannibal]]&lt;br /&gt;
|[[Haggerty]], [[Sigrid]], [[Kailin]], [[Malkael]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2016&lt;br /&gt;
|[[PrP: Borders II: Raiders of the Lost Cart]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Kaj]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2016&lt;br /&gt;
|[[PrP: The Lost Boy]]&lt;br /&gt;
|[[Garak]], [[Munch]], [[Verna]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[PrP: Village of Glenspiel]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2016&lt;br /&gt;
|[[PrP: Bandit Tree]]&lt;br /&gt;
|[[Veloria]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[PrP: Mining Job]]&lt;br /&gt;
|[[Kailin]], [[Sasha]], [[Drok'thar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[Meetup: Courtroom Blues: Prelude]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2016&lt;br /&gt;
|[[Meetup: Bardic Concert]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Aldean]], [[Jibbom]], [[Silmeria]], [[Arisha]], [[Stjepan]], [[Abrahil]], [[Serene]], [[Svarshan]], [[Verna]], [[Miruan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2016&lt;br /&gt;
|[[PrP: Cult Leader]]&lt;br /&gt;
|[[Tiasa]], [[Garak]], [[Verna]], [[Alba]], and [[Nadara ]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_The_Lost_Boy&amp;diff=21231</id>
		<title>PrP: The Lost Boy</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_The_Lost_Boy&amp;diff=21231"/>
		<updated>2016-01-15T02:43:52Z</updated>

		<summary type="html">&lt;p&gt;Cesran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You've all been called in and given a quick briefing. 3 days ago the Adventurer's Guild sent out a team of adventurers to find a child that was stolen by some imps. The team has not returned. The mother, who you meet briefly, insists that it was imps and is worried about her child. The mother in question is not completely there and although would never hurt the child does not have the firmest grasps on reality. She can take care of the child, but she does live with others who do help. A demonic presence was confirmed via magic and other witnesses that this did happen. It was definitely imps and they give you the same map that was given to the first party. It should take a day to get there and a day to get back. The adventurer's guild does want to act quickly on it and will provide horses to those that need them. The map takes you to a forest to the north of the city. It looks like an old growth forest, but something feels off about it. Nothing you can see with magic or with your eyes, just a feeling of off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch runs. The golem has no need of a horse, and as they tend to understand they are merely a few hundred pounds of emergency rations, things tend to go better without them. Peering around, his magicite eyes blink with a soft click. &amp;quot;Imps... I don't recall those being too dangerous. Best guess, they're working for something that -is- dangerous.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak brings along his own steed, a warhorse wearing well-crafted leather barding. He's grim and serious - as befits a mession involving chldren, he thinks. When the party gets to the area he narrows his eyes. He glances around to see if the others notice the feeling. Then he reaches down and touches the horse's neck, murmuring a quick spell.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Garak casts Shield Other. Caster Level: 9 DC: 16&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tiasa sniffs at the air as they arrive. She herself ran as well, hard to find mounts that can handle the Sith's size, but she is used to it and keeps up a good pace. All the while the surface of her dark breastplate swirls and lightning dances across it now and again. She peers around, as if trying to pinpoint what makes her feel off. &amp;quot;Anything can be dangerous if there is enough of them.&amp;quot; she says.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Verna is initially rather skeptical on the alleged attackers' nature as imps; there are far more mundane reasons for children to be absent. However, upon independent confirmation and validation, she grows far more concerned. Fortunately, she loathes outsiders more than overland travel, and the latter is provided. She prefers a horse with a conveyance of some sort attached; it is far easier to read from one or more volumes tomes when seated rather than mounted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Her hood lifts slightly from the current tome at the construct's comment. &amp;quot;I concur. Imps are servants and spies, not lietenants nor captains.&amp;quot;&lt;br /&gt;
As you all get to the spot that the original party entered the forest. You see the remains of a campfire as they must have gotten there at night and made camp before venturing in. Their trail is easy to follow, and you've got enough room to maneuver under the branches of the large trees. With the large canopy there is little undergrowth although it's light enough to see. As you travel deeper into the forest you do see the remains of imps that had been cut down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Everyone give me a perception check.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls perception: (17)+17: 34&lt;br /&gt;
&lt;br /&gt;
GAME: Verna rolls perception: (19)+14: 33&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+20: (6)+20: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls perception: (8)+12: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls perception: (5)+12: 17&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch buzzes thoughtfully. &amp;quot;Okay so imps are... dev-ils? ...conjured with contracts with all kinds of legal loopholes, so law-bending side of evil. So that’s... silver? Cold iron? Damn, can never remember... eh, hit 'em hard enough, they all splatter.&amp;quot; The dragon head etched into the head of Reaver, his adamantine axe, rolls its eyes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged (Munch, Verna) with 'You don't see anything but you do see the branches and leaves above you moving, like a creatures is passing through them and it's headed down the trail away from your party.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch buzzes softly, and murmurs. &amp;quot;Think we've been spied.&amp;quot; He motions towards the branches above the trail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tiasa cocks her head to the side and didn't see anything, but she moves a little away from the others to give herself a little more room.&lt;br /&gt;
Verna's hood lifts farther, upwards to the moving boughs. &amp;quot;Spied, and possibly now outpaced. They appear to move down the same trail. Perhaps we should make haste?&amp;quot; She is not in any great need to surge ahead of others, but does encourage her transporting equine to increase to canter with the reigns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tiasa adds after a moment, &amp;quot;Think they attack?&amp;quot; she asks as she does move with the others. She isn't even sure what they...are.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak tries to move so that he's more or less in the middle of the party. He nods in approval as Verna speeds her mount up and nudges his own horse to keep pace. &amp;quot;If they do, we should try to capture at least one of them,&amp;quot; he notes. &amp;quot;To question.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch's clawed toes flex, digging into the ground a little. &amp;quot;...could likely outrun it, but not knowing where it's going, or even for sure what 'it' is, hard to do. But yeah, waiting around here isn't going to help anything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They could be scouts. They could be moving to effect an ambush. They could intend to slay or relocate their victim,&amp;quot; Verna offers a light roll of her shoulders. &amp;quot;The presumption is that their movement does not bode well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch says, &amp;quot;They could be locals trying to keep out of the way of well-armed strangers. But scouts is more likely.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As you go deeper into the forest it gets eerily quiet. As a slight breeze moves through the forest you are all hit with the smell of blood and rancid meat. It doesn't take you long to find the source as someone has opened up the chest and splayed out the contents of one of the adventurers in a tree. It looks like it was done in pain staking detail as not a part of this body was left untouched. Everything is mangled and ruined in a twisted mockery of life. The body is being held to the truck of the tree by what look like spikes. The body is still clutching a greatsword, although it's been driven into the tree as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch hmmmms, not bothered by gore itself, though less happy with the implications. &amp;quot;This doesn't look like imp work. Sorta looks like something I saw used to call a demon, but not really my area.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak eyes the corpse in disbelief. He dismounts and starts to approach but then hesitates. He glances at Verna. &amp;quot;Is there anything we should do for him?&amp;quot; he asks. &amp;quot;Is there anything we -can- do for him?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From afar, Verna is curious if there is any pattern or symbolism in the arrangement of the corpse.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Verna with 'No pattern or symbolism to it.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tiasa shakes her head, &amp;quot;looks like it was done as warning.&amp;quot; she shakes her head a bit, looking around more, this sort of thing is done when one wants to watch the reaction of people, so she is looking for someone watching them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Verna moves closer to study the corpse. &amp;quot;We can offer the soul a proper farewell and guidance to Judgement, as such deserves and requires. We can then affect a burial, or return the remains for such, as per the family's preferences.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch nods, and considers. &amp;quot;...or could just be to delay us while that scout gets ready. Might wanna leave him here for now, come back for proper burial after we're done. Not like is going to get more dead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is more movement overhead, the loud movement of leaves and branches down the path. It's almost mocking the party in how loud it is. The movement heads up a rise and disappears over the other side. There is a sudden and loud scream coming from the rise. It sounds like the scream of a woman.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It abruptly cuts off mid scream.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak races back to his horse and pulls himself up into the saddle. A lance appears - or more accurately, grows, out of nowhere - in one gloved hand. He looks all but ready to spur the mount forward. But he pauses to glance at the others and see if they're ready. &amp;quot;It may well be a trap, but it's the only direction we can go,&amp;quot; he suggests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Indeed,&amp;quot; Verna's hood bobs in a nod. &amp;quot;The dead tend to remain so, and remain in place, unless acted upon by some outside force.&amp;quot; The scream draws her focus ahead. &amp;quot;The living take priority...&amp;quot; She nudges her transport to move ahead, again, before conjuring a protective field about herself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Verna casts Mage Armor. Caster Level: 10 DC: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna says, &amp;quot;As I did not cast it before we departed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tiasa looks at the others, &amp;quot;Do not be alarmed.&amp;quot; she says as she does start towards the sound of the scream as well, though she starts to change. Her body swells and elongates and she morphs into something larger. She started walking as herself and continues as a Large Monitor Lizard on all fours. Its upper torso is still composes of the swirling shadows and occasional lightning as it moves with the others.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch says nothing, just pulls the massive greataxe from it's place on his back, and heads towards the scream.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Garak casts Shield of Faith. Caster Level: 9 DC: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Munch casts Shield. Caster Level: 4 DC: 12&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch slows for a moment, and mutters something under his breath. His metallic scales spark and glow for a moment, the light forming into a floating magical shield of some sort.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The group easily reaches the rise and below them is a natural bowl that has been turned into an unnatural scene. You have found the rest of the adventurers and they has been disassembled and reassembled into various works of grotesque art. The remains of the adventures have been strewn around the trees and blood is everywhere. In the very middle of the bottom of the bowl there sits a child about 5 years old crying loudly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Verna pages: Does this appear ritualistic in any fashion?&lt;br /&gt;
&lt;br /&gt;
You paged Verna with 'No but like the other it appears to be painstakingly done. It's not just messy randomness.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;A bowl eh? How steep is it? Like a skateboarding ramp or can the horses manage it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;A horse could manage, a shallow bowl.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The macabre new decorations are, of course, noted. More than this is the care taken to make them. The crying child is also noted, but is as obvious, if not moreso, than the mangled remains around it. &amp;quot;The dismemberment and arrangement were done with care, intent, and thought. This is not an arrangement of happenstance,&amp;quot; Verna notes for the others' benefit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch says, &amp;quot;....hack down a few trees, ruin the.... whatever it is they're doing... and do violence on anything that shows up to object?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak takes in the scene for a moment. The words of the others seem to give him a start. &amp;quot;Yes - but first things first.&amp;quot; He guides his horse down into the bowl headed for the crying child. &amp;quot;Don't be afraid, little one...we're here to take you back. Who did this?&amp;quot; he calls as he approaches. &amp;quot;Which way did they go?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch coughs quietly. &amp;quot;lone kid in the middle of mayhem? Traaaaap...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tiasa will start moving over the rise as well, though she is sniffing at the air and looking about for the ambushers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The child continues to cry loudly. He doesn't seem to respond to Garek's words at all nor does he move from his spot. He just cries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That was my concern as well,&amp;quot; Verna concurs to Munch before calling to the rider moving ahead. &amp;quot;Use caution!&amp;quot; To that end, she opens her senses to the alteration of reality to further examine the area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Verna casts Detect Magic. Caster Level: 10 DC: 14&lt;br /&gt;
&lt;br /&gt;
You paged Verna with 'The child is an illusion. A very well made one, but still an illusion.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Just so I know, is everyone a little ways into the bowl but not down into it. On the edge of the rise or behind the rise?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;a little ways in, so just below edge for me&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;little ways in&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I know Garak is down in there&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna would not enter it unless distance required it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Noted&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Verna scans the grim artwork and then panes her focus across the bowl to the child within. Once there, her focus stays a moment before she calls out, &amp;quot;It is only an illusion! Use caution!&amp;quot; She certainly has no reason to approach further, and perhaps withdraw.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak slows his horse to a halt about 15 feet away from the child, examining him carefully, then guides his horse in a circle around the bowl, his goal to be on the opposite side from the rest of the party.&lt;br /&gt;
As Verna casts her spell another is cast. When Verna calls out, at the edge of the rise a wall of ice goes around the bowl trapping Munch, Garak and Tiasa inside of the bowl and leaving Verna outside of the bowl. The child disappears before them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
	Cesran has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
	Please +init, then cease all roleplay and actions immediately and wait for Cesran to instruct you further.&lt;br /&gt;
&lt;br /&gt;
	For in-combat commands, type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls initiative: 11 + 3 = 14&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls initiative: 4 + 3 = 7&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls initiative: 3 + 8 = 11&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Munch for -1000 points. 111 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Tiasa for -1000 points. 84 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Garak for -1000 points. 85 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for BD: Roll: 12 + Bonus: +9 = Total: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Verna rolls initiative: 7 + 2 = 9&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Verna for -1000 points. 59 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+14: (7)+14: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Garak does 21 beat your AC?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Nope it is currently 22&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Garak with 'Are you immune to fear affects?'&lt;br /&gt;
&lt;br /&gt;
Garak pages: Nope :(&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll me a will save.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls will+2: (18)+10+2: 30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You make it, you are only shaken for 1 round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is a loud crash next to Garak the crushing of bone and swishing of flesh as this monster that looks like the merging the most horrifying features of carrion-fed insect and withered cadaver is right in front of him. It naps at Garak with its jaws as its decaying wings flap and the foul scent of rotting flesh and blood fills the bowl. Its bite skitters off of Garak's armor before it goes invisible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now BD's turn! Munch is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 14.&lt;br /&gt;
&lt;br /&gt;
      It is now Munch's turn! Garak is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Munch you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;So is an invisible something runnign around? ideally, like to find and attack it. If not, break the ice wall.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The last you saw of it, it was in front of Garak.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch reads, blindsense. With a line of effect, can pinpoint its location. Normal rules for trying to hit a conceal creature, though I also have Blind-fighting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;And you have blindsense?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;yes. Dragon Disciple lvl5 ability.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Then yes you know that it is still in front of Garak.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Activate boots of speed, rage, move and attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch RAGES!, gaining +2 to melee attack/damage/Will saves and 8 temporary HP&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+15+1-2: (11)+15+1+-2: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;HOld up a second&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;NM you are good&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That is a hit, roll twice to try to bypass concealment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d100: (85): 85&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d100: (12): 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You make it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;High is hit low is miss btw.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 2d12+11+6+1d6: (12)+11+6+(5): 34&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;d6 is acid, weapon is adamantine and chaotic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;What's it's + bonus?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;+1/Adamantine/Corrosive/EnlargePerson 3xDay/Int:12 Wis:10 Cha:10/Keen/Prestidigitation at will/Transformitive&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay, you hurt it, but not as badly as you would have thought.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch glances towards the wall of ice, but his attention focuses on the attacker. Sevral of Munch's leathery 'dreadlocks' twich and spread out like some kind of antannea. &amp;quot;Iiii seeeee yoooou!&amp;quot; Flexing his toes, a shower of rainbow sparks shimmer around the golem, as reserves of potent chemicals rush into his limbs. Rushing foreward, the massive axe swings in an arc, bringing a spray of ichor. Not a big spray, but respectable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
&lt;br /&gt;
      It is now Garak's turn! Verna is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Garak ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Garak you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Verna pages: Is the wall opaque?&lt;br /&gt;
&lt;br /&gt;
You paged Verna with 'It's hard to see because it's like a foot thick, so you see very blurry blobs.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Oh Munch, are you immune to fear?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Where is everyone now? Can I move next to Munch and still be within 30' of Tiasa?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Munch is next to you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;immune, no. ...pretty sure not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll will please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak wants to use Aura of Protection (30' radius) and cast Prayer (40' radius), would it reach Tiasa too?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It would.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls will: (12)+11: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are shaken for 1 round&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak casts Prayer. Caster Level: 9 DC: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch had to quick look up 'emotionless golem'. Doesn't help. :(&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay Prayer and Aura of protection are good. No attacks. Pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Verna's turn! Tiasa is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Verna ended.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak wheels his horse around in the direction he saw the demon, but doesn't see it anymore. And somehow that makes it even worse. Of all the protections and blessings he asked Serriel to offer him today, counteracting an invisible foe is not one of them. Garak has trouble holding his lance steady, but tries to hide it by holding his holy symbol high. &amp;quot;Serriel...hear my Prayer. Grant us your protection!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Verna you are up...you are outside of the ice wall, you can tell some fighting is happening on the outside.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna will attempt to Dispel the ice wall.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Verna casts Dispel Magic. Caster Level: 10 DC: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Verna rolls 1d20+10: (4)+10: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna sighs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The ice wall stays up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 7.&lt;br /&gt;
&lt;br /&gt;
      It is now Tiasa's turn! BD is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;tiasa you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;so will move up to munch. rage and if I can pinpoint do a single attack. I have scent ability granted by form, which will let me pinpoint if I get within 5' of invis.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While the wall might keep whatever fiend is combating the others within, it also contains the others, and obscures Verna's view of how best to assist. &amp;quot;Harsh Mistress,&amp;quot; she calls to her Matron, &amp;quot;aid me to unravel this hinderance.&amp;quot; She attempts to pick about the power holding the ice together with divine assistance, yet it remains frozen and firm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure roll the attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa RAGES!, gaining +2 to melee attack/damage/Will saves and 6 temporary HP&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;with power attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls pclaw: aliased to Melee+1+1-3: (19)+13+1+1+-3: 31&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll to bypass concealment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls 1d100: (96): 96&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Do you have a good aligned weapon?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;claw&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;so no, it just counts as +1 thanks to amulet of mighty fists&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls pcdam+3: aliased to 2d6+strength+1+6+3: (5)+7+1+6+3: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hurt it, but not as much as you think you should have.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now BD's turn! Munch is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tiasa surges forward, roaring with rage as she does and her lizard body seems to swell as she does, bulging with muscles as she nears where the thing went invisible. She sniffs at the air and then lashes out with a claw. Her claw draws blood from its invisible target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+14: (8)+14: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+14: (20)+14: 34&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+14: (8)+14: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+14: (1)+14: 15 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Rolling to confirm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+14: (16)+14: 30&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d6+10: (7)+10: 17&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Munch for 17 points. 102 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Oh Tiasa, roll me a will save&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls will: (11)+5: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are panicked. Next round you have to run away from the monster as you can&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6: (5): 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;For 5 rounds&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The creature moves and become invisible. It uses it's long reach to attack Munch. It misses with it's bite, but one of it's claws strikes deep on Munch while the other two miss, the last one the monster almost hits itself with his tail. It then goes invisible again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 14.&lt;br /&gt;
      It is now Munch's turn! Garak is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Munch!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Like to full attack if i can, if not, just move and attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can. It hasn't moved&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;haste attack, regular attack, second attack, bite. concealment and confirmations following.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+15+2-2: (20)+15+2+-2: 35&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+15+2-2: (11)+15+2+-2: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+10+2-2: (12)+10+2+-2: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+9+2-2: (8)+9+2+-2: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Two hits, roll to bypass&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d100: (36): 36&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d100: (37): 37&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d100: (30): 30&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d100: (97): 97&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;so wiff, and a hit with blind fight?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Only the 26 hits. No crit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch nods. Should i bother rolling the d6 acid?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d12+11+6+1: (1)+11+6+1: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hurt, but not badly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
&lt;br /&gt;
      It is now Garak's turn! Verna is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Garak you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch goes into a battle frenzy, blade and fangs flashing. A few wiff, a few skip off armor, but one draws a fresh bit of ichor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Munch for -1 points. 103 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Forgive me I am not completely sure how invisibility works - can I use Flame Strike on it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Oh, bleed damage? ...need to get me some regeneration...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can. No Munch I forgot Garak's prayer, so you get -1 damage from the last time&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Flame strike is an AoE and you know about where it is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;okay. ...still need to get me some regeneration.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Hmm one other question, if I grant Tiasa a bonus to saves can she roll will again against the Fear?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Unfortunately not&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna says, &amp;quot;Only if the effect specifically grants a fresh save.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak OKs...flame strike then!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 9d6: (32): 32&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hurt it a little and the ice wall behind it melts some&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Verna's turn! Tiasa is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Verna!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak sees the monster appear, strike his ally and then vanish again. But this time Garak notes that his allies have also struck back. He doesn't know how they know where to strike, but he notes where they are - and that it's much the same area he saw the monster appear in. Gritting his teeth, Garak holds his holy symbol high. His voice is firmer this time, filled with authority. &amp;quot;Serriel send down your light!&amp;quot; a column of flame sears down in answer, briefly silhouetting the enemy and causing steam to billow out of the nearest section of ice wall.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna says, &amp;quot;Apologies. I completely missed the cue.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Its okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna will utilize a Pearl of Power to recall the Dispel and attempt it again.&lt;br /&gt;
&lt;br /&gt;
GAME: Verna rolls 1d20+10: (5)+10: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna says, &amp;quot;Whirl is hiding in the room, methinks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry doesn't do it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 7.&lt;br /&gt;
&lt;br /&gt;
      It is now Tiasa's turn! BD is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Tiasa! You've gotta run. You can try to break through the ice to get away or cower.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;wil try to break through the ice&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can either try to just hit it or smash through it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;get up to full speed and try to smash through&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll a strength check&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Verna is not familiar with ice beyond the frigid, slipperiness that coats the cobblestones. Obviously, this wall is made of similarly stubborn and treacherous material. Even with the aid of her Goddess, she cannot hasten its demise.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls strength: (13)+7: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hit it hard, but it doesn't move.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now BD's turn! Munch is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tiasa panicks and turns charging off towards the wall to try and smash through, she hits it hard but doesn’t go through it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+13: (6)+13: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+13: (8)+13: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+13: (12)+13: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+13: (4)+13: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+5: (4)+5: 9&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Garak for 9 points. 76 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The monster did not like the flames that calls on it. It appears away from Munch a little bit, but its attacks go after Garak instead. It tries to bite and claw and sting, but it only manages to catch him with one claw hurting him for a bit of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 14.&lt;br /&gt;
&lt;br /&gt;
      It is now Munch's turn! Garak is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Munch you are up. It is visible&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Am i still Shaken? Full attack if i may.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Shaken was just for 1 round I believe&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Just one round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Also how big is this thing and how far is it from us?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+15+2-2: (6)+15+2+-2: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+15+2-2: (5)+15+2+-2: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+10+2-2: (10)+10+2+-2: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+9+2-2: (14)+9+2+-2: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's a large creature and has been attacking with reach, but Munch has been staying with it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;All misses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
&lt;br /&gt;
      It is now Garak's turn! Verna is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Garak!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch continues his frantic assault, but luck his not with the golem, blade and fang failing to wound the infernal being.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak will power attack it twice with lance&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d20+10: (13)+10: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d20+5: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss Miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Verna's turn! Tiasa is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Verna!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna casts a spell on herself.&lt;br /&gt;
&lt;br /&gt;
GAME: Verna casts Spectral Hand. Caster Level: 10 DC: 17&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak leans forward in his saddle, trying to spear the now-visible monster with his lance. The weapon can't pierce the creature's thick hide. Garak curses and then tries to calm himself. This is a cunning foe, as evidenced by the death of an entire party of adventurers before them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Verna will not be making her way through the wall in the immediate future, at leat not from her end. &amp;quot;What is happening?&amp;quot; she calls out to her companions on the other side, as all she can see are blurred, vague shapes. While she can't affect events on their side, she can prepare for the worst. She conjures an ephemeral, insubstantial floating hand-shaped forced to her side with a brief incantation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 7.&lt;br /&gt;
&lt;br /&gt;
      It is now Tiasa's turn! BD is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Tiasa!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Tiasa?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay we'll get back to her&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now BD's turn! Munch is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna fears that she lost connection.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+13: (18)+13: 31&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+13: (7)+13: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+13: (12)+13: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+13: (15)+13: 28&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d8+5: (7)+5: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 3d4+5: (4)+5: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Munch roll fort please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls fort: (13)+14: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are safe for now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Munch for 21 points. 82 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The monster focus on Munch as it senses some weakness from the missed attacks. It manages to bite and sting much with its tail although it's claws miss.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 14.&lt;br /&gt;
&lt;br /&gt;
      It is now Munch's turn! Garak is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Munch you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Full attack and hope to hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;power attacks, as i keep forgetting to mention&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+15+2-2: (3)+15+2+-2: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+15+2-2: (1)+15+2+-2: 16 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+10+2-2: (17)+10+2+-2: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+9+2-2: (13)+9+2+-2: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;1 hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d12+11+6+1: (11)+11+6+1: 29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;A solid hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 11.&lt;br /&gt;
&lt;br /&gt;
      It is now Garak's turn! Verna is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Garak you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak will 5' step back and cast Searing Light at it&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls ranged: (7)+9: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Touch if that helps&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak casts Searing Light. Caster Level: 9 DC: 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch growls, which is something like a drill on stone. Blade and fang continue their assault, skipping off armor, though one stike slip though, bringing a shower of gore.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 4d8: (19): 19&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Verna's turn! Tiasa is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Verna!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are still have a wall of ice in between you and the fight&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna will hold.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 7.&lt;br /&gt;
&lt;br /&gt;
      It is now Tiasa's turn! BD is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Tiasa!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak nudged his horse, causing the steed to step backwards, out of reach even for the tail of the large monster. Garak is already raising a hand, and a bolt of light streaks out to singe the opponent. &amp;quot;Keep at it!&amp;quot; he urges. &amp;quot;The Maiden of Battle is with us!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Five - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now BD's turn! Munch is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;All right, Munch and Garak roll a AoO.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+15+2: (18)+15+2: 35&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d20+9: (17)+9: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Both hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d12+11: (2)+11: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d8+13: (1)+13: 14&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The monster flies up and takes a couple of hits from the heroes. When it gets high enough it growls down at the heroes, &amp;quot;I will be back for your souls and I'll enjoy decorating the walls with your blood.&amp;quot; It looks past the heroes for a moment before it teleports away.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch says, &amp;quot;....I don't have blood. Idiot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On a positive note, Verna now catches sight of the as of yet unseen antagonist. Far less helpful is the fact that the creature promptly vanishes to elsewhere.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch says, &amp;quot;....so.... we gather things up and head back, or should we wait for it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Munch ends his rage.&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa ends her rage.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Cesran has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Behind Verna comes a voice, &amp;quot;Is...is it gone?&amp;quot; A young boy around 8 who is wearing a muddy and bloody night shirt is behind her. His face is muddy and his hair is disheveled.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak finally scores a hit, which turns out to be more of a parting shot as the creature escapes. Garak looks about at the Munch and then poor Tiasa still trying to bash her way out of the ice wall. &amp;quot;Is anyone seriously hurt?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Verna whirls around to peer at the source of the voice. &amp;quot;Remain where you are, child, there are dangers about.&amp;quot; She immediately attempts to ascertain whether, or what, dangers might still remain. A quick invocation is uttered while her focus remains fixed upon the boy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Verna casts Detect Magic. Caster Level: 10 DC: 14&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch shrugs. &amp;quot;Mmmm... I'll live.&amp;quot; he glances to the boy and to Verna, not letting go of his axe just yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The boy stops in his tracks and he looks bewildered. There is nothing magical about him. &amp;quot;Please don't hurt me...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Can we bash our way out of the i e?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;yes. It will take awhile and probably hurt or you can wait til it melts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I will not harm you, child,&amp;quot; Verna gestures to her loaned transportation. &amp;quot;Get into the wagon. It is a long walk home, otherwise.&amp;quot; Now reasonably confident that the boy is neither illusion nor assassin, she turns her attention to the ring of ice and the others, calling out, &amp;quot;Can you free yourselves? The conjuration may not last long, but the ice may well remain in this clime.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The boy gives Verna a long look before he heads over to the wagon and gets in. He wraps his arms around himself and looks to where the monster disappeared.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch makes his way towards the wall, idly chopping holes into it. Magic axe versus magic axe doesn't make much of a contest. The bitter chill, the blade doesn't help with. &amp;quot;...flying I could have dealt with. &lt;br /&gt;
&lt;br /&gt;
Invisibility was a pain, but workable. But teleporting? Not sure how to deal with that. Maybe splatter 'em before they can 'port? ...nah, was trying that... didn't take.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak uses his lance like a makeshift pick, jamming the point into the wall of ice in an area already weakened and twisting. &amp;quot;I worry about where it went,&amp;quot; he notes. &amp;quot;A creature that dangerous cannot be allowed to roam free, troubling innocents.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna inquires whether she might know anything of the creature, now that she was finally able to view it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Knowledge/the planes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Verna rolls knowledge/the planes: (15)+8: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna now rolls well, of course.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You know that it was a bone devil and all the carnage you saw goes along with what a bone devil is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Hmm yeah, I guess troubling innocents was kind of an understatement :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch nods. &amp;quot;Should be bother us. That's our job.&amp;quot; Munch is many things, 'innocent' is not one of them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The fiend will continue to cause carnage for no other reason than mutilation,&amp;quot; Verna notes loudly to those opposite behind the wall. &amp;quot;It should not be left to roam free. This child managed to survive. There may be others.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The boy speaks up, &amp;quot;It was the imps they took me to him.&amp;quot; He hugs his knees again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch considers. &amp;quot;...happen to know where the imps are lurking? We could at elast make sure they're in too many pieces to cause trouble.&amp;quot;&lt;br /&gt;
The boy shakes his head and he falls silent as he just looks out into the forest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Verna answers the cleave-ready construct, &amp;quot;You may be too late. We passed the remains of several not long past. Our predecessors fared far better against imps than against the Bone Devil... though it is likely that some survived or more were summoned.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna warns that she is fading fast, unfortunately. &amp;quot;It would be wise to return the child to safety, but I would also wish to return the remains of the fallen and resume the hunt for the devil(s).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak scowls up at the air where the Bone Demon was last seen. &amp;quot;These demons summon others of their now?&amp;quot; He sighs and turns to look in the direction of Alexandria . It will take a day's ride to return the child to his mother,&amp;quot; he muses. &amp;quot;As much as I'd like to finish this, it would be wiser to take him home and then return with greater numbers, perhaps a few members of the order of the Iron Book.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak nods and is also fading&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch nods in agreement. &amp;quot;Do what we can for the fallen, head back. The devil could be anywhere now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Also not sure of that's the actual name of that org&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;There isn't any combat left for tonight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;But if you guys are ready we can call it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna nods, thanks all for the scene and Cesran for officiating, and really should go.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I hope you guys liked it.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_The_Lost_Boy&amp;diff=21230</id>
		<title>PrP: The Lost Boy</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_The_Lost_Boy&amp;diff=21230"/>
		<updated>2016-01-15T02:42:34Z</updated>

		<summary type="html">&lt;p&gt;Cesran: Created page with &amp;quot;You've all been called in and given a quick briefing. 3 days ago the Adventurer's Guild sent out a team of adventurers to find a child that was stolen by some imps. The team h...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You've all been called in and given a quick briefing. 3 days ago the Adventurer's Guild sent out a team of adventurers to find a child that was stolen by some imps. The team has not returned. The mother, who you meet briefly, insists that it was imps and is worried about her child. The mother in question is not completely there and although would never hurt the child does not have the firmest grasps on reality. She can take care of the child, but she does live with others who do help. A demonic presence was confirmed via magic and other witnesses that this did happen. It was definitely imps and they give you the same map that was given to the first party. It should take a day to get there and a day to get back. The adventurer's guild does want to act quickly on it and will provide horses to those that need them. The map takes you to a forest to the north of the city. It looks like an old growth forest, but something feels off about it. Nothing you can see with magic or with your eyes, just a feeling of off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch runs. The golem has no need of a horse, and as they tend to understand they are merely a few hundred pounds of emergency rations, things tend to go better without them. Peering around, his magicite eyes blink with a soft click. &amp;quot;Imps... I don't recall those being too dangerous. Best guess, they're working for something that -is- dangerous.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak brings along his own steed, a warhorse wearing well-crafted leather barding. He's grim and serious - as befits a mession involving chldren, he thinks. When the party gets to the area he narrows his eyes. He glances around to see if the others notice the feeling. Then he reaches down and touches the horse's neck, murmuring a quick spell.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Garak casts Shield Other. Caster Level: 9 DC: 16&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tiasa sniffs at the air as they arrive. She herself ran as well, hard to find mounts that can handle the Sith's size, but she is used to it and keeps up a good pace. All the while the surface of her dark breastplate swirls and lightning dances across it now and again. She peers around, as if trying to pinpoint what makes her feel off. &amp;quot;Anything can be dangerous if there is enough of them.&amp;quot; she says.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Verna is initially rather skeptical on the alleged attackers' nature as imps; there are far more mundane reasons for children to be absent. However, upon independent confirmation and validation, she grows far more concerned. Fortunately, she loathes outsiders more than overland travel, and the latter is provided. She prefers a horse with a conveyance of some sort attached; it is far easier to read from one or more volumes tomes when seated rather than mounted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Her hood lifts slightly from the current tome at the construct's comment. &amp;quot;I concur. Imps are servants and spies, not lietenants nor captains.&amp;quot;&lt;br /&gt;
As you all get to the spot that the original party entered the forest. You see the remains of a campfire as they must have gotten there at night and made camp before venturing in. Their trail is easy to follow, and you've got enough room to maneuver under the branches of the large trees. With the large canopy there is little undergrowth although it's light enough to see. As you travel deeper into the forest you do see the remains of imps that had been cut down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Everyone give me a perception check.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls perception: (17)+17: 34&lt;br /&gt;
&lt;br /&gt;
GAME: Verna rolls perception: (19)+14: 33&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+20: (6)+20: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls perception: (8)+12: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls perception: (5)+12: 17&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch buzzes thoughtfully. &amp;quot;Okay so imps are... dev-ils? ...conjured with contracts with all kinds of legal loopholes, so law-bending side of evil. So that’s... silver? Cold iron? Damn, can never remember... eh, hit 'em hard enough, they all splatter.&amp;quot; The dragon head etched into the head of Reaver, his adamantine axe, rolls its eyes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged (Munch, Verna) with 'You don't see anything but you do see the branches and leaves above you moving, like a creatures is passing through them and it's headed down the trail away from your party.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch buzzes softly, and murmurs. &amp;quot;Think we've been spied.&amp;quot; He motions towards the branches above the trail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tiasa cocks her head to the side and didn't see anything, but she moves a little away from the others to give herself a little more room.&lt;br /&gt;
Verna's hood lifts farther, upwards to the moving boughs. &amp;quot;Spied, and possibly now outpaced. They appear to move down the same trail. Perhaps we should make haste?&amp;quot; She is not in any great need to surge ahead of others, but does encourage her transporting equine to increase to canter with the reigns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tiasa adds after a moment, &amp;quot;Think they attack?&amp;quot; she asks as she does move with the others. She isn't even sure what they...are.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak tries to move so that he's more or less in the middle of the party. He nods in approval as Verna speeds her mount up and nudges his own horse to keep pace. &amp;quot;If they do, we should try to capture at least one of them,&amp;quot; he notes. &amp;quot;To question.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch's clawed toes flex, digging into the ground a little. &amp;quot;...could likely outrun it, but not knowing where it's going, or even for sure what 'it' is, hard to do. But yeah, waiting around here isn't going to help anything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They could be scouts. They could be moving to effect an ambush. They could intend to slay or relocate their victim,&amp;quot; Verna offers a light roll of her shoulders. &amp;quot;The presumption is that their movement does not bode well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch says, &amp;quot;They could be locals trying to keep out of the way of well-armed strangers. But scouts is more likely.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As you go deeper into the forest it gets eerily quiet. As a slight breeze moves through the forest you are all hit with the smell of blood and rancid meat. It doesn't take you long to find the source as someone has opened up the chest and splayed out the contents of one of the adventurers in a tree. It looks like it was done in pain staking detail as not a part of this body was left untouched. Everything is mangled and ruined in a twisted mockery of life. The body is being held to the truck of the tree by what look like spikes. The body is still clutching a greatsword, although it's been driven into the tree as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch hmmmms, not bothered by gore itself, though less happy with the implications. &amp;quot;This doesn't look like imp work. Sorta looks like something I saw used to call a demon, but not really my area.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak eyes the corpse in disbelief. He dismounts and starts to approach but then hesitates. He glances at Verna. &amp;quot;Is there anything we should do for him?&amp;quot; he asks. &amp;quot;Is there anything we -can- do for him?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From afar, Verna is curious if there is any pattern or symbolism in the arrangement of the corpse.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Verna with 'No pattern or symbolism to it.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tiasa shakes her head, &amp;quot;looks like it was done as warning.&amp;quot; she shakes her head a bit, looking around more, this sort of thing is done when one wants to watch the reaction of people, so she is looking for someone watching them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Verna moves closer to study the corpse. &amp;quot;We can offer the soul a proper farewell and guidance to Judgement, as such deserves and requires. We can then affect a burial, or return the remains for such, as per the family's preferences.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch nods, and considers. &amp;quot;...or could just be to delay us while that scout gets ready. Might wanna leave him here for now, come back for proper burial after we're done. Not like is going to get more dead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is more movement overhead, the loud movement of leaves and branches down the path. It's almost mocking the party in how loud it is. The movement heads up a rise and disappears over the other side. There is a sudden and loud scream coming from the rise. It sounds like the scream of a woman.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It abruptly cuts off mid scream.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak races back to his horse and pulls himself up into the saddle. A lance appears - or more accurately, grows, out of nowhere - in one gloved hand. He looks all but ready to spur the mount forward. But he pauses to glance at the others and see if they're ready. &amp;quot;It may well be a trap, but it's the only direction we can go,&amp;quot; he suggests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Indeed,&amp;quot; Verna's hood bobs in a nod. &amp;quot;The dead tend to remain so, and remain in place, unless acted upon by some outside force.&amp;quot; The scream draws her focus ahead. &amp;quot;The living take priority...&amp;quot; She nudges her transport to move ahead, again, before conjuring a protective field about herself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Verna casts Mage Armor. Caster Level: 10 DC: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna says, &amp;quot;As I did not cast it before we departed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tiasa looks at the others, &amp;quot;Do not be alarmed.&amp;quot; she says as she does start towards the sound of the scream as well, though she starts to change. Her body swells and elongates and she morphs into something larger. She started walking as herself and continues as a Large Monitor Lizard on all fours. Its upper torso is still composes of the swirling shadows and occasional lightning as it moves with the others.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch says nothing, just pulls the massive greataxe from it's place on his back, and heads towards the scream.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Garak casts Shield of Faith. Caster Level: 9 DC: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Munch casts Shield. Caster Level: 4 DC: 12&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch slows for a moment, and mutters something under his breath. His metallic scales spark and glow for a moment, the light forming into a floating magical shield of some sort.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The group easily reaches the rise and below them is a natural bowl that has been turned into an unnatural scene. You have found the rest of the adventurers and they has been disassembled and reassembled into various works of grotesque art. The remains of the adventures have been strewn around the trees and blood is everywhere. In the very middle of the bottom of the bowl there sits a child about 5 years old crying loudly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Verna pages: Does this appear ritualistic in any fashion?&lt;br /&gt;
&lt;br /&gt;
You paged Verna with 'No but like the other it appears to be painstakingly done. It's not just messy randomness.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;A bowl eh? How steep is it? Like a skateboarding ramp or can the horses manage it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;A horse could manage, a shallow bowl.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The macabre new decorations are, of course, noted. More than this is the care taken to make them. The crying child is also noted, but is as obvious, if not moreso, than the mangled remains around it. &amp;quot;The dismemberment and arrangement were done with care, intent, and thought. This is not an arrangement of happenstance,&amp;quot; Verna notes for the others' benefit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch says, &amp;quot;....hack down a few trees, ruin the.... whatever it is they're doing... and do violence on anything that shows up to object?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak takes in the scene for a moment. The words of the others seem to give him a start. &amp;quot;Yes - but first things first.&amp;quot; He guides his horse down into the bowl headed for the crying child. &amp;quot;Don't be afraid, little one...we're here to take you back. Who did this?&amp;quot; he calls as he approaches. &amp;quot;Which way did they go?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch coughs quietly. &amp;quot;lone kid in the middle of mayhem? Traaaaap...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tiasa will start moving over the rise as well, though she is sniffing at the air and looking about for the ambushers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The child continues to cry loudly. He doesn't seem to respond to Garek's words at all nor does he move from his spot. He just cries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That was my concern as well,&amp;quot; Verna concurs to Munch before calling to the rider moving ahead. &amp;quot;Use caution!&amp;quot; To that end, she opens her senses to the alteration of reality to further examine the area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Verna casts Detect Magic. Caster Level: 10 DC: 14&lt;br /&gt;
&lt;br /&gt;
You paged Verna with 'The child is an illusion. A very well made one, but still an illusion.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Just so I know, is everyone a little ways into the bowl but not down into it. On the edge of the rise or behind the rise?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;a little ways in, so just below edge for me&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;little ways in&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I know Garak is down in there&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna would not enter it unless distance required it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Noted&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Verna scans the grim artwork and then panes her focus across the bowl to the child within. Once there, her focus stays a moment before she calls out, &amp;quot;It is only an illusion! Use caution!&amp;quot; She certainly has no reason to approach further, and perhaps withdraw.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak slows his horse to a halt about 15 feet away from the child, examining him carefully, then guides his horse in a circle around the bowl, his goal to be on the opposite side from the rest of the party.&lt;br /&gt;
As Verna casts her spell another is cast. When Verna calls out, at the edge of the rise a wall of ice goes around the bowl trapping Munch, Garak and Tiasa inside of the bowl and leaving Verna outside of the bowl. The child disappears before them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
	Cesran has dropped a TIMESTOP!&lt;br /&gt;
	Please +init, then cease all roleplay and actions immediately and wait for Cesran to instruct you further.&lt;br /&gt;
	For in-combat commands, type: +thelp.&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls initiative: 11 + 3 = 14&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls initiative: 4 + 3 = 7&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls initiative: 3 + 8 = 11&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Munch for -1000 points. 111 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Tiasa for -1000 points. 84 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Garak for -1000 points. 85 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for BD: Roll: 12 + Bonus: +9 = Total: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Verna rolls initiative: 7 + 2 = 9&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Verna for -1000 points. 59 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+14: (7)+14: 21&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Garak     |HOBGOBLIN |Clr        |  9  | 85  | 85  | 20 | 24 | 10 | 6  | 10 |&lt;br /&gt;
|Munch     |WAR_GOLEM |Bbn/DDs/Sor| 10  | 111 | 111 | 27 | 28 | 14 | 9  | 9  |&lt;br /&gt;
|Tiasa     |SITH-MAKAR|Bbn/Rgr/Skw|  8  | 84  | 84  | 24 | 28 | 12 | 9  | 3  |&lt;br /&gt;
|Verna     |HALF-ELF  |Clr/MTh/Wiz| 10  | 59  | 59  | 12 | 17 | 9  | 7  | 13 |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Garak does 21 beat your AC?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Nope it is currently 22&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Garak with 'Are you immune to fear affects?'&lt;br /&gt;
&lt;br /&gt;
Garak pages: Nope :(&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll me a will save.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls will+2: (18)+10+2: 30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You make it, you are only shaken for 1 round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is a loud crash next to Garak the crushing of bone and swishing of flesh as this monster that looks like the merging the most horrifying features of carrion-fed insect and withered cadaver is right in front of him. It naps at Garak with its jaws as its decaying wings flap and the foul scent of rotting flesh and blood fills the bowl. Its bite skitters off of Garak's armor before it goes invisible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now BD's turn! Munch is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 14.&lt;br /&gt;
&lt;br /&gt;
      It is now Munch's turn! Garak is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Munch you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;So is an invisible something runnign around? ideally, like to find and attack it. If not, break the ice wall.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The last you saw of it, it was in front of Garak.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch reads, blindsense. With a line of effect, can pinpoint its location. Normal rules for trying to hit a conceal creature, though I also have Blind-fighting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;And you have blindsense?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;yes. Dragon Disciple lvl5 ability.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Then yes you know that it is still in front of Garak.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Activate boots of speed, rage, move and attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch RAGES!, gaining +2 to melee attack/damage/Will saves and 8 temporary HP&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+15+1-2: (11)+15+1+-2: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;HOld up a second&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;NM you are good&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That is a hit, roll twice to try to bypass concealment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d100: (85): 85&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d100: (12): 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You make it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;High is hit low is miss btw.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 2d12+11+6+1d6: (12)+11+6+(5): 34&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;d6 is acid, weapon is adamantine and chaotic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;What's it's + bonus?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;+1/Adamantine/Corrosive/EnlargePerson 3xDay/Int:12 Wis:10 Cha:10/Keen/Prestidigitation at will/Transformitive&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay, you hurt it, but not as badly as you would have thought.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch glances towards the wall of ice, but his attention focuses on the attacker. Sevral of Munch's leathery 'dreadlocks' twich and spread out like some kind of antannea. &amp;quot;Iiii seeeee yoooou!&amp;quot; Flexing his toes, a shower of rainbow sparks shimmer around the golem, as reserves of potent chemicals rush into his limbs. Rushing foreward, the massive axe swings in an arc, bringing a spray of ichor. Not a big spray, but respectable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
&lt;br /&gt;
      It is now Garak's turn! Verna is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Garak ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Garak you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Verna pages: Is the wall opaque?&lt;br /&gt;
&lt;br /&gt;
You paged Verna with 'It's hard to see because it's like a foot thick, so you see very blurry blobs.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Oh Munch, are you immune to fear?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Where is everyone now? Can I move next to Munch and still be within 30' of Tiasa?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Munch is next to you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;immune, no. ...pretty sure not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll will please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak wants to use Aura of Protection (30' radius) and cast Prayer (40' radius), would it reach Tiasa too?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It would.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls will: (12)+11: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are shaken for 1 round&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak casts Prayer. Caster Level: 9 DC: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch had to quick look up 'emotionless golem'. Doesn't help. :(&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay Prayer and Aura of protection are good. No attacks. Pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Verna's turn! Tiasa is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Verna ended.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak wheels his horse around in the direction he saw the demon, but doesn't see it anymore. And somehow that makes it even worse. Of all the protections and blessings he asked Serriel to offer him today, counteracting an invisible foe is not one of them. Garak has trouble holding his lance steady, but tries to hide it by holding his holy symbol high. &amp;quot;Serriel...hear my Prayer. Grant us your protection!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Verna you are up...you are outside of the ice wall, you can tell some fighting is happening on the outside.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna will attempt to Dispel the ice wall.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Verna casts Dispel Magic. Caster Level: 10 DC: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Verna rolls 1d20+10: (4)+10: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna sighs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The ice wall stays up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 7.&lt;br /&gt;
&lt;br /&gt;
      It is now Tiasa's turn! BD is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;tiasa you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;so will move up to munch. rage and if I can pinpoint do a single attack. I have scent ability granted by form, which will let me pinpoint if I get within 5' of invis.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While the wall might keep whatever fiend is combating the others within, it also contains the others, and obscures Verna's view of how best to assist. &amp;quot;Harsh Mistress,&amp;quot; she calls to her Matron, &amp;quot;aid me to unravel this hinderance.&amp;quot; She attempts to pick about the power holding the ice together with divine assistance, yet it remains frozen and firm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure roll the attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa RAGES!, gaining +2 to melee attack/damage/Will saves and 6 temporary HP&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;with power attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls pclaw: aliased to Melee+1+1-3: (19)+13+1+1+-3: 31&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll to bypass concealment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls 1d100: (96): 96&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Do you have a good aligned weapon?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;claw&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;so no, it just counts as +1 thanks to amulet of mighty fists&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls pcdam+3: aliased to 2d6+strength+1+6+3: (5)+7+1+6+3: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hurt it, but not as much as you think you should have.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now BD's turn! Munch is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tiasa surges forward, roaring with rage as she does and her lizard body seems to swell as she does, bulging with muscles as she nears where the thing went invisible. She sniffs at the air and then lashes out with a claw. Her claw draws blood from its invisible target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+14: (8)+14: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+14: (20)+14: 34&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+14: (8)+14: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+14: (1)+14: 15 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Rolling to confirm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+14: (16)+14: 30&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d6+10: (7)+10: 17&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Munch for 17 points. 102 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Oh Tiasa, roll me a will save&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls will: (11)+5: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are panicked. Next round you have to run away from the monster as you can&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6: (5): 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;For 5 rounds&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The creature moves and become invisible. It uses it's long reach to attack Munch. It misses with it's bite, but one of it's claws strikes deep on Munch while the other two miss, the last one the monster almost hits itself with his tail. It then goes invisible again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 14.&lt;br /&gt;
      It is now Munch's turn! Garak is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Munch!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Like to full attack if i can, if not, just move and attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can. It hasn't moved&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;haste attack, regular attack, second attack, bite. concealment and confirmations following.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+15+2-2: (20)+15+2+-2: 35&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+15+2-2: (11)+15+2+-2: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+10+2-2: (12)+10+2+-2: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+9+2-2: (8)+9+2+-2: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Two hits, roll to bypass&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d100: (36): 36&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d100: (37): 37&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d100: (30): 30&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d100: (97): 97&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;so wiff, and a hit with blind fight?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Only the 26 hits. No crit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch nods. Should i bother rolling the d6 acid?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d12+11+6+1: (1)+11+6+1: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hurt, but not badly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
&lt;br /&gt;
      It is now Garak's turn! Verna is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Garak you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch goes into a battle frenzy, blade and fangs flashing. A few wiff, a few skip off armor, but one draws a fresh bit of ichor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Munch for -1 points. 103 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Forgive me I am not completely sure how invisibility works - can I use Flame Strike on it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Oh, bleed damage? ...need to get me some regeneration...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can. No Munch I forgot Garak's prayer, so you get -1 damage from the last time&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Flame strike is an AoE and you know about where it is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;okay. ...still need to get me some regeneration.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Hmm one other question, if I grant Tiasa a bonus to saves can she roll will again against the Fear?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Unfortunately not&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna says, &amp;quot;Only if the effect specifically grants a fresh save.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak OKs...flame strike then!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 9d6: (32): 32&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hurt it a little and the ice wall behind it melts some&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Verna's turn! Tiasa is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Verna!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak sees the monster appear, strike his ally and then vanish again. But this time Garak notes that his allies have also struck back. He doesn't know how they know where to strike, but he notes where they are - and that it's much the same area he saw the monster appear in. Gritting his teeth, Garak holds his holy symbol high. His voice is firmer this time, filled with authority. &amp;quot;Serriel send down your light!&amp;quot; a column of flame sears down in answer, briefly silhouetting the enemy and causing steam to billow out of the nearest section of ice wall.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna says, &amp;quot;Apologies. I completely missed the cue.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Its okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna will utilize a Pearl of Power to recall the Dispel and attempt it again.&lt;br /&gt;
&lt;br /&gt;
GAME: Verna rolls 1d20+10: (5)+10: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna says, &amp;quot;Whirl is hiding in the room, methinks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry doesn't do it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 7.&lt;br /&gt;
&lt;br /&gt;
      It is now Tiasa's turn! BD is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Tiasa! You've gotta run. You can try to break through the ice to get away or cower.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;wil try to break through the ice&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can either try to just hit it or smash through it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa says, &amp;quot;get up to full speed and try to smash through&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll a strength check&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Verna is not familiar with ice beyond the frigid, slipperiness that coats the cobblestones. Obviously, this wall is made of similarly stubborn and treacherous material. Even with the aid of her Goddess, she cannot hasten its demise.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls strength: (13)+7: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hit it hard, but it doesn't move.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now BD's turn! Munch is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tiasa panicks and turns charging off towards the wall to try and smash through, she hits it hard but doesn’t go through it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+13: (6)+13: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+13: (8)+13: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+13: (12)+13: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+13: (4)+13: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+5: (4)+5: 9&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Garak for 9 points. 76 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The monster did not like the flames that calls on it. It appears away from Munch a little bit, but its attacks go after Garak instead. It tries to bite and claw and sting, but it only manages to catch him with one claw hurting him for a bit of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 14.&lt;br /&gt;
&lt;br /&gt;
      It is now Munch's turn! Garak is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Munch you are up. It is visible&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Am i still Shaken? Full attack if i may.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Shaken was just for 1 round I believe&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Just one round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Also how big is this thing and how far is it from us?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+15+2-2: (6)+15+2+-2: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+15+2-2: (5)+15+2+-2: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+10+2-2: (10)+10+2+-2: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+9+2-2: (14)+9+2+-2: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's a large creature and has been attacking with reach, but Munch has been staying with it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;All misses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
&lt;br /&gt;
      It is now Garak's turn! Verna is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Garak!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch continues his frantic assault, but luck his not with the golem, blade and fang failing to wound the infernal being.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak will power attack it twice with lance&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d20+10: (13)+10: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d20+5: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss Miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Verna's turn! Tiasa is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Verna!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna casts a spell on herself.&lt;br /&gt;
&lt;br /&gt;
GAME: Verna casts Spectral Hand. Caster Level: 10 DC: 17&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak leans forward in his saddle, trying to spear the now-visible monster with his lance. The weapon can't pierce the creature's thick hide. Garak curses and then tries to calm himself. This is a cunning foe, as evidenced by the death of an entire party of adventurers before them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Verna will not be making her way through the wall in the immediate future, at leat not from her end. &amp;quot;What is happening?&amp;quot; she calls out to her companions on the other side, as all she can see are blurred, vague shapes. While she can't affect events on their side, she can prepare for the worst. She conjures an ephemeral, insubstantial floating hand-shaped forced to her side with a brief incantation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 7.&lt;br /&gt;
&lt;br /&gt;
      It is now Tiasa's turn! BD is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Tiasa!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Tiasa?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay we'll get back to her&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now BD's turn! Munch is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna fears that she lost connection.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+13: (18)+13: 31&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+13: (7)+13: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+13: (12)+13: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+13: (15)+13: 28&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d8+5: (7)+5: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 3d4+5: (4)+5: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Munch roll fort please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls fort: (13)+14: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are safe for now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Munch for 21 points. 82 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The monster focus on Munch as it senses some weakness from the missed attacks. It manages to bite and sting much with its tail although it's claws miss.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 14.&lt;br /&gt;
&lt;br /&gt;
      It is now Munch's turn! Garak is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Munch you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;Full attack and hope to hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Munch says, &amp;quot;power attacks, as i keep forgetting to mention&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+15+2-2: (3)+15+2+-2: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+15+2-2: (1)+15+2+-2: 16 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+10+2-2: (17)+10+2+-2: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+9+2-2: (13)+9+2+-2: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;1 hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d12+11+6+1: (11)+11+6+1: 29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;A solid hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 11.&lt;br /&gt;
&lt;br /&gt;
      It is now Garak's turn! Verna is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Garak you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak will 5' step back and cast Searing Light at it&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls ranged: (7)+9: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Touch if that helps&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak casts Searing Light. Caster Level: 9 DC: 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch growls, which is something like a drill on stone. Blade and fang continue their assault, skipping off armor, though one stike slip though, bringing a shower of gore.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 4d8: (19): 19&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Verna's turn! Tiasa is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Verna!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are still have a wall of ice in between you and the fight&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna will hold.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 7.&lt;br /&gt;
&lt;br /&gt;
      It is now Tiasa's turn! BD is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Tiasa!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak nudged his horse, causing the steed to step backwards, out of reach even for the tail of the large monster. Garak is already raising a hand, and a bolt of light streaks out to singe the opponent. &amp;quot;Keep at it!&amp;quot; he urges. &amp;quot;The Maiden of Battle is with us!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Five - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now BD's turn! Munch is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;All right, Munch and Garak roll a AoO.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d20+15+2: (18)+15+2: 35&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d20+9: (17)+9: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Both hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Munch rolls 1d12+11: (2)+11: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d8+13: (1)+13: 14&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The monster flies up and takes a couple of hits from the heroes. When it gets high enough it growls down at the heroes, &amp;quot;I will be back for your souls and I'll enjoy decorating the walls with your blood.&amp;quot; It looks past the heroes for a moment before it teleports away.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch says, &amp;quot;....I don't have blood. Idiot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On a positive note, Verna now catches sight of the as of yet unseen antagonist. Far less helpful is the fact that the creature promptly vanishes to elsewhere.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch says, &amp;quot;....so.... we gather things up and head back, or should we wait for it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Munch ends his rage.&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa ends her rage.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Cesran has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Behind Verna comes a voice, &amp;quot;Is...is it gone?&amp;quot; A young boy around 8 who is wearing a muddy and bloody night shirt is behind her. His face is muddy and his hair is disheveled.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak finally scores a hit, which turns out to be more of a parting shot as the creature escapes. Garak looks about at the Munch and then poor Tiasa still trying to bash her way out of the ice wall. &amp;quot;Is anyone seriously hurt?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Verna whirls around to peer at the source of the voice. &amp;quot;Remain where you are, child, there are dangers about.&amp;quot; She immediately attempts to ascertain whether, or what, dangers might still remain. A quick invocation is uttered while her focus remains fixed upon the boy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Verna casts Detect Magic. Caster Level: 10 DC: 14&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch shrugs. &amp;quot;Mmmm... I'll live.&amp;quot; he glances to the boy and to Verna, not letting go of his axe just yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The boy stops in his tracks and he looks bewildered. There is nothing magical about him. &amp;quot;Please don't hurt me...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Can we bash our way out of the i e?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;yes. It will take awhile and probably hurt or you can wait til it melts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I will not harm you, child,&amp;quot; Verna gestures to her loaned transportation. &amp;quot;Get into the wagon. It is a long walk home, otherwise.&amp;quot; Now reasonably confident that the boy is neither illusion nor assassin, she turns her attention to the ring of ice and the others, calling out, &amp;quot;Can you free yourselves? The conjuration may not last long, but the ice may well remain in this clime.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The boy gives Verna a long look before he heads over to the wagon and gets in. He wraps his arms around himself and looks to where the monster disappeared.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch makes his way towards the wall, idly chopping holes into it. Magic axe versus magic axe doesn't make much of a contest. The bitter chill, the blade doesn't help with. &amp;quot;...flying I could have dealt with. &lt;br /&gt;
&lt;br /&gt;
Invisibility was a pain, but workable. But teleporting? Not sure how to deal with that. Maybe splatter 'em before they can 'port? ...nah, was trying that... didn't take.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak uses his lance like a makeshift pick, jamming the point into the wall of ice in an area already weakened and twisting. &amp;quot;I worry about where it went,&amp;quot; he notes. &amp;quot;A creature that dangerous cannot be allowed to roam free, troubling innocents.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna inquires whether she might know anything of the creature, now that she was finally able to view it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Knowledge/the planes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Verna rolls knowledge/the planes: (15)+8: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna now rolls well, of course.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You know that it was a bone devil and all the carnage you saw goes along with what a bone devil is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Hmm yeah, I guess troubling innocents was kind of an understatement :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch nods. &amp;quot;Should be bother us. That's our job.&amp;quot; Munch is many things, 'innocent' is not one of them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The fiend will continue to cause carnage for no other reason than mutilation,&amp;quot; Verna notes loudly to those opposite behind the wall. &amp;quot;It should not be left to roam free. This child managed to survive. There may be others.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The boy speaks up, &amp;quot;It was the imps they took me to him.&amp;quot; He hugs his knees again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch considers. &amp;quot;...happen to know where the imps are lurking? We could at elast make sure they're in too many pieces to cause trouble.&amp;quot;&lt;br /&gt;
The boy shakes his head and he falls silent as he just looks out into the forest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Verna answers the cleave-ready construct, &amp;quot;You may be too late. We passed the remains of several not long past. Our predecessors fared far better against imps than against the Bone Devil... though it is likely that some survived or more were summoned.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna warns that she is fading fast, unfortunately. &amp;quot;It would be wise to return the child to safety, but I would also wish to return the remains of the fallen and resume the hunt for the devil(s).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak scowls up at the air where the Bone Demon was last seen. &amp;quot;These demons summon others of their now?&amp;quot; He sighs and turns to look in the direction of Alexandria . It will take a day's ride to return the child to his mother,&amp;quot; he muses. &amp;quot;As much as I'd like to finish this, it would be wiser to take him home and then return with greater numbers, perhaps a few members of the order of the Iron Book.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak nods and is also fading&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Munch nods in agreement. &amp;quot;Do what we can for the fallen, head back. The devil could be anywhere now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Also not sure of that's the actual name of that org&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;There isn't any combat left for tonight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;But if you guys are ready we can call it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Verna nods, thanks all for the scene and Cesran for officiating, and really should go.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I hope you guys liked it.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21229</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21229"/>
		<updated>2016-01-15T02:41:31Z</updated>

		<summary type="html">&lt;p&gt;Cesran: /* January */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2016 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2016&lt;br /&gt;
|[[PrP: Sticky Situation]]&lt;br /&gt;
|[[Haggerty]], [[Raethon]], [[Chach]], [[MAC-B1G]], [[Sigrid]], [[Eirene]]&lt;br /&gt;
|-&lt;br /&gt;
|January 2, 2016&lt;br /&gt;
|[[PrP: Murderous Cannibal]]&lt;br /&gt;
|[[Haggerty]], [[Sigrid]], [[Kailin]], [[Malkael]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2016&lt;br /&gt;
|[[PrP: Borders II: Raiders of the Lost Cart]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Kaj]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2016&lt;br /&gt;
|[[PrP: The Lost Boy]]&lt;br /&gt;
|[[Garak]], [[Munch]], [[Verna]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[PrP: Village of Glenspiel]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Cesran&amp;diff=21024</id>
		<title>Cesran</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Cesran&amp;diff=21024"/>
		<updated>2015-12-05T04:45:44Z</updated>

		<summary type="html">&lt;p&gt;Cesran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cesran&lt;br /&gt;
&lt;br /&gt;
Class: Wizard&lt;br /&gt;
&lt;br /&gt;
Level: 18&lt;br /&gt;
&lt;br /&gt;
{{Badge}}&lt;br /&gt;
{{Badge-Icon|Humans07_aesir.png}} &lt;br /&gt;
{{Badge-Content}}&lt;br /&gt;
{{Badge-Title|Human PC Badge}}&lt;br /&gt;
{{Badge-Entry|Ancestry}} Jade Islands&lt;br /&gt;
{{Badge-Entry|Associated With}} Cesran will always consider the Jade Islands to be his true home.  He is very supportive of them and does make frequent trips back to the island, mainly to see his family there.&lt;br /&gt;
{{Badge-Entry|Faith}} Elunite&lt;br /&gt;
&lt;br /&gt;
{{Badge-End}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Desc: Cesran is a tall lanky man standing about 6'1&amp;quot;. He skin tone is the color of dark mahogany and he has dark hair that has been styled into long dreadlocks that hang down to his shoulders. He has high cheek bones and a strong jawline. Cesran has amber colored eyes. He has a very wiry build with long arms and legs. His fingers are thin and long. Cesran is wearing a long red robe that reaches all the way down to his ankles. Around his middle is a deep blue sash that he has his pouches and melee weapons. He wears a simple silver ring on his index finger. His feet are adorned a pair of sandals that have red and gold intricate bead work in a geometric pattern.&lt;br /&gt;
&lt;br /&gt;
{{Badge}}&lt;br /&gt;
{{Badge-Icon|Flaws02.jpg}} &lt;br /&gt;
{{Badge-Content}}&lt;br /&gt;
{{Badge-Title|Flaws PC Badge}}&lt;br /&gt;
{{Badge-Entry|Flaw}} Gullible&lt;br /&gt;
{{Badge-Entry|Development}} Cesran is always willing to believe the best in people until they prove to him that they can't be trusted.  He's willing to get everyone a fair shake, even if they are from a race that others consider untrustworthy.&lt;br /&gt;
&lt;br /&gt;
{{Badge-End}}&lt;br /&gt;
&lt;br /&gt;
{{Badge}}&lt;br /&gt;
{{Badge-Icon|Equipment01.jpg}} &lt;br /&gt;
{{Badge-Content}}&lt;br /&gt;
{{Badge-Title|(RPP) Ancestral Weapon PC Badge}}&lt;br /&gt;
{{Badge-Entry|Weapon Name}} Ral-sara.&lt;br /&gt;
{{Badge-Entry|Alignment}} Good&lt;br /&gt;
{{Badge-Entry|Purpose}} Ral-sara's purpose is to help remind Cesran to be humble and that not everything in the world is to be trusted at face value.  She does not share the open acceptance that Cesran does and instead seeks what is best for Cesran in any given situation.  Even though she might be critical of Cesran she ultimately wants to be of help to him.&lt;br /&gt;
{{Badge-Entry|History}}Cesran created Ral-sara in accordance with the traditions of the Jade Island.  He was raised in the Academy of Sages, these were Rune supported schools until the fall of Animus, former now dead God of Magic.  One of the Academy's traditions in the Jade Island was that when a wizard felt they reached a certain level of power they were to construct their own staff, the rarer the materials used the higher the mark of prestige and respect.  Cesran with help from the local druids used a living branch of an ancient darkwood tree as a major part of his staff, along with a rare crystal in the shape of a dragon's head and his own bonded item ring.  He combine all three to create Ral-sara although it was a while before they had bonded enough that Ral-ssara would speak.&lt;br /&gt;
{{Badge-Entry|Abilities}}Ral-sara's stats: Int: 12 Wis: 10 Cha: 10, she is a Masterwork staff that can use Ray of Frost at will, Burning hands 3/day and has been enchanted with Spell Storing.  She is Cesran's bonded item.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Badge-End}}&lt;br /&gt;
&lt;br /&gt;
Spell List: (If you wish to trade/buy spell scrolls please don't hesitate to get in contact with Cesran)&lt;br /&gt;
&lt;br /&gt;
 Level 0 Wizard Spells&lt;br /&gt;
&lt;br /&gt;
  Acid Splash                           Arcane Mark&lt;br /&gt;
  Bleed                                 Dancing Lights&lt;br /&gt;
  Daze                                  Detect Magic&lt;br /&gt;
  Detect Poison                         Disrupt Undead&lt;br /&gt;
  Flare                                 Ghost Sound&lt;br /&gt;
  Light                                 Mage Hand&lt;br /&gt;
  Mending                               Message&lt;br /&gt;
  Open-Close                            Prestidigitation&lt;br /&gt;
  Ray of Frost                          Read Magic&lt;br /&gt;
  Resistance                            Spark&lt;br /&gt;
  Touch of Fatigue                      &lt;br /&gt;
&lt;br /&gt;
 Level 1 Wizard Spells&lt;br /&gt;
&lt;br /&gt;
  Alarm                                 Animate Rope&lt;br /&gt;
  Ant Haul                              Break&lt;br /&gt;
  Burning Hands                         Cause Fear&lt;br /&gt;
  Charm Person                          Chill Touch&lt;br /&gt;
  Color Spray                           Comprehend Languages&lt;br /&gt;
  Dancing Lantern                       Detect Secret Doors&lt;br /&gt;
  Detect Undead                         Disguise Self&lt;br /&gt;
  Endure Elements                       Enlarge Person&lt;br /&gt;
  Erase                                 Expeditious Excavation&lt;br /&gt;
  Expeditious Retreat                   Feather Fall&lt;br /&gt;
  Flare Burst                           Floating Disk&lt;br /&gt;
  Grease                                Hold Portal&lt;br /&gt;
  Hypnotism                             Identify&lt;br /&gt;
  Jump                                  Mage Armor&lt;br /&gt;
  Magic Aura                            Magic Missile&lt;br /&gt;
  Magic Weapon                          Mount&lt;br /&gt;
  Obscuring Mist                        Protection From Chaos&lt;br /&gt;
  Protection From Evil                  Protection From Good&lt;br /&gt;
  Protection From Law                   Ray of Enfeeblement&lt;br /&gt;
  Reduce Person                         Repair Light Damage&lt;br /&gt;
  Shield                                Shocking Grasp&lt;br /&gt;
  Silent Image                          Sleep&lt;br /&gt;
  Stone Fist                            Summon Monster I&lt;br /&gt;
  Touch of the Sea                      True Strike&lt;br /&gt;
  Unseen Servant                        Ventriloquism&lt;br /&gt;
&lt;br /&gt;
 Level 2 Wizard Spells&lt;br /&gt;
&lt;br /&gt;
  Acid Arrow                            Bear's Endurance&lt;br /&gt;
  Blur                                  Bull's Strength&lt;br /&gt;
  Burning Gaze                          Cat's Grace&lt;br /&gt;
  Command Undead                        Continual Flame&lt;br /&gt;
  Darkness                              Detect Thoughts&lt;br /&gt;
  Eagle's Splendor                      False Life&lt;br /&gt;
  Flaming Sphere                        Fox's Cunning&lt;br /&gt;
  Glitterdust                           Gust of Wind&lt;br /&gt;
  Hideous Laughter                      Hypnotic Pattern&lt;br /&gt;
  Invisibility                          Knock&lt;br /&gt;
  Levitate                              Mirror Image&lt;br /&gt;
  Owl's Wisdom                          Protection From Arrows&lt;br /&gt;
  Resist Energy                         Scorching Ray&lt;br /&gt;
  See Invisibility                      Shatter&lt;br /&gt;
  Spectral Hand                         Spider Climb&lt;br /&gt;
  Stone Call                            Summon Monster II&lt;br /&gt;
  Touch of Idiocy                       Web&lt;br /&gt;
  Whispering Wind   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Level 3 Wizard Spells&lt;br /&gt;
&lt;br /&gt;
  Aqueous Orb                           Arcane Sight&lt;br /&gt;
  Beast Shape I                         Daylight&lt;br /&gt;
  Dispel Magic                          Fireball&lt;br /&gt;
  Fly                                   Gaseous Form&lt;br /&gt;
  Haste                                 Lightning Bolt&lt;br /&gt;
  Magic Circle Against Chaos            Magic Circle Against Evil&lt;br /&gt;
  Major Image                           Phantom Steed&lt;br /&gt;
  Protection From Energy                Slow&lt;br /&gt;
  Suggestion                            Summon Monster III&lt;br /&gt;
  Water Breathing                       &lt;br /&gt;
&lt;br /&gt;
 Level 4 Wizard Spells&lt;br /&gt;
&lt;br /&gt;
  Animate Dead                          Ball Lightning&lt;br /&gt;
  Black Tentacles                       Dimension Door&lt;br /&gt;
  Dragon's Breath                       Greater Invisibility&lt;br /&gt;
  Ice Storm                             Phantasmal Killer&lt;br /&gt;
  Rainbow Pattern                       Resilient Sphere&lt;br /&gt;
  Scrying                               Secure Shelter&lt;br /&gt;
  Shout                                 Stoneskin&lt;br /&gt;
  Summon Monster IV                     &lt;br /&gt;
&lt;br /&gt;
 Level 5 Wizard Spells&lt;br /&gt;
&lt;br /&gt;
  Animal Growth                         Break Enchantment&lt;br /&gt;
  Cone of Cold                          Major Creation&lt;br /&gt;
  Passwall                              Permanency&lt;br /&gt;
  Prying Eyes                           Summon Monster V&lt;br /&gt;
  Telekinesis                           Teleport&lt;br /&gt;
  Wall of Force                         Wall of Stone&lt;br /&gt;
&lt;br /&gt;
 Level 6 Wizard Spells&lt;br /&gt;
&lt;br /&gt;
  Analyze Dweomer                       Chain Lightning&lt;br /&gt;
  Contingency                           Disintegrate&lt;br /&gt;
  Fluid Form                            Forceful Hand&lt;br /&gt;
  Form of the Dragon I                  Greater Dispel Magic&lt;br /&gt;
  Summon Monster VI                     &lt;br /&gt;
&lt;br /&gt;
 Level 7 Wizard Spells&lt;br /&gt;
&lt;br /&gt;
  Banishment                            Elemental Body IV&lt;br /&gt;
  Giant Form I                          Grasping Hand&lt;br /&gt;
  Greater Arcane Sight                  Greater Teleport&lt;br /&gt;
  Limited Wish                          Mage's Magnificent Mansion&lt;br /&gt;
  Project Image                         Reverse Gravity&lt;br /&gt;
  Spell Turning                         Summon Monster VII&lt;br /&gt;
&lt;br /&gt;
 Level 8 Wizard Spells&lt;br /&gt;
&lt;br /&gt;
  Discern Location                      Form of the Dragon III&lt;br /&gt;
  Greater Shout                         Polar Ray&lt;br /&gt;
  Polymorph Any Object                  Summon Monster VIII&lt;br /&gt;
  Sunburst                              Telekinetic Sphere&lt;br /&gt;
&lt;br /&gt;
 Level 9 Wizard Spells&lt;br /&gt;
&lt;br /&gt;
  Crushing Hand                         Mage's Disjunction&lt;br /&gt;
  Meteor Swarm                          Summon Monster IX&lt;br /&gt;
  Time Stop                             &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]][[Category:Wizard]][[Category:Human]][[Category:Elunite]]&lt;br /&gt;
[[Category:CrafterWondrous]][[Category:CrafterRings]][[Category:CrafterScrolls]][[Category:CrafterWeapons]][[Category:Society of Progressive Arcanists]]&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Haunted_House&amp;diff=20535</id>
		<title>Haunted House</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Haunted_House&amp;diff=20535"/>
		<updated>2015-10-31T06:57:28Z</updated>

		<summary type="html">&lt;p&gt;Cesran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You have all been given an assignment by the adventurer's guild to come to the outskirts of the city to the south west of Alexandria. You assignment is to help the family Smadda as they are having some trouble and require assistance. With what you don't know. You can barely see the city from the road as you come upon the gates to Smadda Hall. You can smell the rotting decaying scent of a swamp, although the large dark mansion is easy to see from the gates as it's on a bit of a rise. It is night, but the moon is full making it easier to see. The gates are currently closed, but as the party comes closer the gates swing open all by themselves beckoning you to come in....if you dare...'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Swamps. Oi. Miruan is not a fan of swamps, elemental touched as she may be. She wrinkles her nose a little at the smell. Still, she has a sun rod with her (hurrhurr, rod) as she does not have dark or low light vision. She treads carefully, her cloaks and robes tied in a knot to keep them from dragging into the swamp. &amp;quot;Oh geez.&amp;quot; At least the moon is full...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin looks up at the building, tapping his chin. &amp;quot;Seems like trouble, but folks need help... so that means my sword can help right?!&amp;quot; he says with a grin and walks to through the gates. Afterall the pretty ones are always safe right?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha is probably one of the first there. Large dark mansion? Check. Spooky? check. Gate swinging open when you approach. Check and check. With that, she tugs out her pistol and loads a round into it. &amp;quot;Yeah.....I smell a rat.&amp;quot; She says looking about.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kuumvu slithers behind the rest of them. His claws tap stoccato on his thigh--tap tap, tap tap, as they go. At the base of the mansion, he lets out a hiss, and his tail abruptly whip-curls behind him. &amp;quot;Ssmells-bad, bad-meat. Almost...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As you all enter through the gates they slam shut with an ear piercing squeak and rattle. On either side of the gate is a high wall made out of masonry and is overgrown with creeping vines. The path up towards the house is firm, but outside of the path is overgrown and swampy. You can hear the sounds of night creatures and the occasional splash. As you look out you see multiple pairs of glowing eyes watching you from the shadows. Nothing attacks you as you come to the front door. There is a rope next to the front door.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miruan smiles faintly at the familiar faces. &amp;quot;The full moon brings both good and ill, beneath her silver gaze. This season is - full of superstition,&amp;quot; She remarks quietly. There's a pause, as she focuses on her breathing a moment. She furrows her brows. Deep breath. &amp;quot;I see.&amp;quot; She nods at Kuumvu. &amp;quot;Should we knock or try that rope?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha looks over towards Kuumvu. &amp;quot;bad meat? Like rotten?&amp;quot; She says softly as she seems to be getting a clearer picture.....&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fooking undead, dinnae hae the proper manners tae stay in the grave when you...&amp;quot; Arnora grumbles as she rattles along with all the stealth of heavily armed and armored Khazad. As the gateway opens she raises her shield and axe and steps through carefully, then a loud curse escapes her as the gates slam shut &amp;quot;Now that ain't fucking spooky as shite&amp;quot; she adds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kuumvu pages: Does darkvision help?&lt;br /&gt;
&lt;br /&gt;
You paged Kuumvu with 'Of course it does, you can see out 60' and see some of the animals, most are the animals you'd find in a swamp, although you do see the scales gliding in the distance almost out of your range of dark vision...it might be a large aquatic reptile.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin grins at Arnora &amp;quot;Don't worry! It will all work out, We have fought undead and worse, what’s an old run down house?&amp;quot; he comments with a grin as he reaches over to ring the doorbell. &amp;quot;Keep your chin up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ssmells like old meat, left-to-rot, thick under the noon-day-sun, but worsse,&amp;quot; Kuumvu says, with a dry chuckle to help hide how scared he is. Again the rat-a-tat on his scales as they move past. He slinks, one foot nimbly in front of the other. An eye over the shoulder. &amp;quot;Mosst-here are rats, snakes, and frogs. Over there--&amp;quot; he draws to a halt. &amp;quot;Lookss-like-reptile.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Arisha rolls knowledge/religion: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's nothing you've heard of.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;A knowledge/nature would be more appropriate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha was mostly checking her knowledge to see if it was undead.&lt;br /&gt;
&lt;br /&gt;
GAME: Arisha rolls knowledge/nature: (16)+7: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Nope, you think it's either an alligator or a crocodile based on the environment and Kuumvu's description&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You'd need to see it's snout to be sure though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;K.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Miruan says, &amp;quot;I name him Franky.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ssmells like old rot, thick under the noon-day-sun, but worsse,&amp;quot; Kuumvu says, with a dry chuckle to help hide how scared he is. Again the rat-a-tat on his scales as they move past. He slinks, one foot nimbly in front of the other. An eye over the shoulder. &amp;quot;Mosst-here are sswamp-beassts. Rats, reptiles. Over there--&amp;quot; he draws to a halt. &amp;quot;Lookss-like-alligator-maybe.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miruan pauses. &amp;quot;... I hope they are friendly alligators,&amp;quot; She offers quietly. She nods at Arnora. &amp;quot;This place gives me an odd feeling,&amp;quot; The monk admits, holding up her sunrod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;Nah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu is good!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arnora is good&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As Terewin pulls on the rope there is a loud howl, like that of a wolf. The door swings open and the tallest giantborn female you've ever seen looks down at you. She is dressed in a very conservative maid's uniform that's all blacks and greys. The dim light can be seen from coming inside and she gives a deep sigh, &amp;quot;You howled...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The maid looks gaunt and pale, almost like a corpse, she is tall and lanky, but you can tell she is much stronger then she looks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Chin up? I will put my chin up yer fucking arse...&amp;quot; Arnora grumbles to Terewin in her usual surly and tactless manner. As he bell is pulled she hefts her shield and waits to see just what happens. At the howl she blinks and then glances up and up and up &amp;quot;Fuck me, you are one tall pale of whatever&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Having already leveled her pistol at the MUCH larger maid, Arisha holds it there until she realizes that the maid is harmless. &amp;quot;I have to agree with the loud mouthed dwarf. We have heard of 'trouble' in this area and were asked to investigate. Know of anything?&amp;quot; She says turning the pistol away from the giantborn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kuumvu draws to a halt behind them, and continues his nervous tap. While they speak with the maid, he turns around and keeps an eye on the darkness behind them. In case they need to, you know, attack it!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin grins &amp;quot;If I didn't know better I swear you were coming on to me.&amp;quot; Terewin responds to Arnora before turning to tall, dark and gruesome. &amp;quot;Indeed madam is the master of the house home. We were called to sort out some issue or another. I am Sir Terewin at your service.&amp;quot; it may be spooky but he remembers his manners when dealing with lords and ladies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hello, ma'am. We had heard some odd things gone on. Is all well?&amp;quot; Miruan asks. She seems duly polite, looking over her shoulder and glances between the others.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The large giantborn doesn't seem to be phased at all by any of your words. She merely turns and motions you all to come in and drones in a very deep monotone voice, &amp;quot;This way.&amp;quot; Once you are all in the maid will shut the door behind you and then leads you into the house. It's dark and there are dim mana lights every so often. The floor creaks loudly no matter where you step. You see portraits on the wall in the hallway, old paintings, none of them look normal and a few you'd swear that the eyes were following you. You can see light coming from the left side of the room and you can hear the clashing of steel. A human looking woman in a long flowing dress is fencing a hand. The hand is holding the rapier and the two are in heated combat. They flow around the large study in an excellent display of swordmanship. They fight for a minute without noticing you until the woman manages to disarm the hand and laughs, &amp;quot;Amajig. You are a most worthy adversary...&amp;quot; She turns to the maid, &amp;quot;Shuffle whom do we have here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha chuckles a little bit. &amp;quot;and here I was worried.&amp;quot; She says as she puts the safety on on the pistol and puts it away. She watches the display and claps once it's finished. &amp;quot;I know of some swashbucklers who would be envious of your form, ma'am.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And I would say I have met whores with more fasion sense&amp;quot; Arnora grumbles in reply to Terewen, snorting a faint laugh. This humor fades quickly as she stomps through, not too worried about the damage her boots are doing to another flouring beneath, and keeps her shield up and axe to hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miruan keeps her sunrod with her. &amp;quot;That was pretty good,&amp;quot; She agrees and nods. Although, Miruan is a bit baffled by - is that a hand? She peers, trying to look for the rest of him. She blinks, looking confused. &amp;quot;Um. Hello. We heard - some odd things were going on? Are you guys okay?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin eyes Arnora and adjusts his jacket before following the maid, bowing when presented to the fencing pair &amp;quot;Madame, what fine form you have and your grip on the blade is superb. As she said...&amp;quot; pointing to Miruan &amp;quot;... how can we help?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kuumvu leaves the doorway as slowly as he'd approached it, and follows the others into the grand room. The nervous tapping had mostly stopped by then, and he looks now with interest over the cloth and picture works. Listening, as the others ask questions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From behind you there comes a rich deeply cultured male voice, &amp;quot;Darling these are the adventurers that you hired.&amp;quot; A man that can only be described as breathtakingly handsome, wearing a immaculately tailored suit comes gliding past you all and over to the woman, &amp;quot;Welcome guests I am Mordecai and this is my A'maelamin, Esperanza.&amp;quot; The woman looks at Mordecai with love and passion in her eyes, &amp;quot;Morde...that's elvish.&amp;quot; She proceeds to kiss him repeatedly until he clears his throat, &amp;quot;Esperanza we have guests, later my love.&amp;quot; Esperanza nods and is all business as she moves forward and shakes everyone's hand, &amp;quot;Thank you for coming we have a problem in the attic that I think only you can handle. It's too horrible to describe and there are children in the room besides.&amp;quot; There are a boy and a girl sitting by the fire. The girl is hunched over what looks to be some sort of artifice as sparks fly from it while the boy has a headless action figure. &amp;quot;These are our children, Demona and Friday.&amp;quot; The children give a wave.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sith looks up and offers a quick lowering of his muzzle to the children, before turning back to the father. &amp;quot;The sswordplay is like-a-dance. Never have I sseen itss like,&amp;quot; he says to the man, then the woman.&lt;br /&gt;
Arnora cracks her neck from side to side with a nasty sounding crunching of vertebrae before saying &amp;quot;Just point me at what needs killin&amp;quot; in her coarse and gravelly voice. She snorts and turns her gaze to the Sith &amp;quot;Sure, if you like fighting with knitting needles&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin bows to Mordecai &amp;quot;Sir, allow me to compliment your impeccable fashion sense. If I may, do you have a tailor for surely I must visit him myself. I feel like I am wearing rags in comparison.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miruan listens. &amp;quot;Salutations. It's a pleasure to meet you,&amp;quot; She bows to the two. &amp;quot;This is - a very vibrant place.&amp;quot; She's doing her best to be proper. &amp;quot;And we would be glad to help you with your problem.&amp;quot; She waves back to the kids.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I believe in fighting-as-an-art, my svelte-fanged stew-meat,&amp;quot; replies the sith. A faint light touches his eyes as Kuumvu looks over the weapons, and appears to be absorbed in this as he listens to the question and answer. There are others with better questions than him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha knocks on Arnora's helmet. &amp;quot;Focus, Arnora. We have something to kill.&amp;quot; She then looks towards Mordekai. &amp;quot;I know it's too horrible to describe, but....could you describe it anyways?&amp;quot; She then chuckles at Terewin. &amp;quot;I think Madame Gelfure would feel under-dressed in this house, Terewin. But I digress, Mister Mordekai, I am Arisha of the grey lady's undead hunters. If you could describe it, we could get it to leave, or remove it faster if we knew what it was, or had an educated guess.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;I hate you Cesran.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha is going to petition to have this as a permanent part of the grid.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;thanks a lot pal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha kick.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha is kidding, obviously.....about all except the part where I petition to have it added to the grid. :D&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu XD&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Esperanza smiles at both Kuumvu and Arnora, &amp;quot;We’ll have to spar together some time although I must warn you I never lose.&amp;quot; She laughs and calls out, &amp;quot;Aunt Gangrene! Come help our guests and show them up to the attic.&amp;quot; A hidden trap door pops open from the floor and a bald woman dressed in a dirty frock and lab coat pops up, &amp;quot;Hello! Wanna see a trick?&amp;quot; She puts what looks to be the glass bulb part of a mana lamp in her mouth and it suddenly lights up. She claps her hands and takes it out of her mouth. Once out it quickly fades. &amp;quot;Sure I'll show them up to the attic. Follow me!&amp;quot; Aunt Gangrene says as she starts to head up the stairs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mordekai nods politely to Terewin, &amp;quot;Thank you I just threw on this old thing. I've had it for years.&amp;quot; The years sounding like a century or two or a lifetime or two... Mordekai looks to the children, &amp;quot;Children cover your ears.&amp;quot; The children do so and Amajig covers the action hero's headless body so he can't hear either. Mordekai leans in to the group and says one word with revolting disgust. &amp;quot;Pastels.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Esperanza shakes her head, &amp;quot;Please hurry and help us.&amp;quot; Aunt Gangrene waves for everyone to follow her up the stairs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arnora moves towards the front of the group, being the most heavily armored. She keeps her mouth shut, well mostly, the occasional grumble escapes but at least she is keeping it in Khazad for the moment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha takes out her pistol again and lets Arnor take the lead. &amp;quot;All right. Lead the way.....but you don't need to be told that.&amp;quot; She says with a giggle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tail moving side to side in a slow, if gestural lash, the sith looks up. &amp;quot;I would-be-honored, though if I did, I might mar your art.&amp;quot; He gives his head a toss, and the torc at his throat jingles, &amp;quot;But I might ssing of it one-day, in howlss and scratches. Ssomething that bringss the blood-to-life.&amp;quot; He grins, and then heads after their guide, slither-step.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miruan follows, likely closely behind Arnora and/or Terewin. She is a frontliner. Nevertheless, she blinks at this a moment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin folows the others, all though he does seem reluctant to leave Morticai, wanting to learn where he gets his clothing tailored. Alas duty trumps fashion this day.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Up and up and up you go the stairs move to a landing and up more stairs. At the second landing the little boy Friday will appear in the shadows, he's dressed just like his father, &amp;quot;Excuse me. If you see a dragon please don't kill him, he is my pet and his name is Roberto. He is a nice dragon and he shouldn't be hungry he ate a knight last week, but do be careful.&amp;quot; Aunt Gangrene tsks, &amp;quot;Don't worry Friday, just keep Roberto in the basement with Grandpa Smadda and he'll be all right.&amp;quot; Friday nods as he disappears back into the shadows. Up more stairs you go until you come to almost the top. There is a large trap door and some thumping coming from it. Aunt Gangrene shakes her head, &amp;quot;This is as far as I go, they are up there.&amp;quot; She says as she moves towards the back and down the stairs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think this family are all a wee bit too closely related aye&amp;quot; Arnora mutters. That said she heads up to the top of the stairs, just under the trap door &amp;quot;If anyone got any blessins or the like now is the time aye&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miruan shakes head. &amp;quot;I can only cast Punch and Kick,&amp;quot; She offers wryly. &amp;quot;And um, thanks ma'am,&amp;quot; She offers to the family members. &amp;quot;... pastels, huh.&amp;quot; This is - going to be something. She has Arnora's back at least.&lt;br /&gt;
Terewin shrugs &amp;quot;I could say a blessing perhaps? Wouldn't do anything though, not like a priest. At the end of the day my sword is what counts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A dragon?&amp;quot; The sith stays to the back, and looks up towards the trap door. Kuumvu regards it a moment, before looking to the khazad. With a spark in his eye, &amp;quot;I can call the fire of the drumss into the blood, and yowl the cry of the Warbringer againsst the battlefield. Only ssay-sso, and the sspiritss will tremble in your wake.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bringing out her pistol, Arisha watches Aunt Gangrene go. &amp;quot;DOn't kill the dragon....that's a first.&amp;quot; She says softly as she checks the round. &amp;quot;All righty. Time to shoot something, I guess.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kuumvu twists, and drops some rings over his tail. He gives them a tentative shake, a shake-and-rattle, before turning around. &amp;quot;By the dragonss-of-war, I am glad to do sso. Let there be glory and blood.&amp;quot; He keeps his voice pitched low, and keeps his place, towards the rear.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arnora feels the flood of anger surge through her. A nasty grin crosses her lips &amp;quot;Read or not we're comming frae ye&amp;quot; she calls out as she opens the trapdoor as hard as she can, shield leading the way up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu'll maintain it with concentration for now.&lt;br /&gt;
&lt;br /&gt;
GAME: Kuumvu casts Rage. Caster Level: 4 DC: 15&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As Arnora opens the trap door and you make your way into the attic your eyes are assaulted by a bright pastel colors and glitter that look like they have been smeared and vomited on the floor and rafters of the attic. There is maniacal high pitched laughter. The light from Miruan's sunrod make pastel colors sparkle and shine. In the back of the attic you can see a group of small sized naked humanoids. They have long hair that's the same pastel colors on the wall, one is blue, one is green, and so on. They all have a large glittering gem in their belly buttons. There are about 15 to 20 of them it's hard to count as they keep moving and laughing. The whole group looks at you as you enter and go, &amp;quot;OOOOoooooo!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;All right knowledge/the planes or arcana if you have it or an intelligence roll.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Arnora rolls intelligence: (9)+1: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Kuumvu rolls knowledge/arcana: (1)+8: 9 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Arisha rolls knowledge/the planes: (20)+7: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Arisha rolls knowledge/arcana: (7)+7: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Miruan rolls Intelligence: (8)+0: 8&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay not to get anyone's hopes up but this will be non-combat, please act how your character would act, but I won't be dropping a time stop sorry for any disappointments.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls intelligence: (4)+1: 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blink. Blink. &amp;quot;Hi there! May I ask who you guys are?&amp;quot; Miruan asks politely. &amp;quot;And it is a pleasure to meet you,&amp;quot; She bows, palms together towards the sparklepeeps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay give me a moment to pass out info. I'd ask that you hold poses until I page you, there will be a pose order based on your score, from low to high, so Terewin, Miruan, Kuumvu, Arnora and Arisha.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Terewin with 'You don't know what they are exactly, but they are short and annoying and they have a rather shiny looking gem in their bellies.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Miruan with 'You know the name of them, they are sparklegnomes. THat's it...'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Kuumvu with 'You know that they are sparklegnomes and that they are highly annoying and will infest houses if not gotten rid of.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin clears his throat &amp;quot;Good creatures, I am Sir Terewin of the Blue Rose. Allow me to help you find a more suitable place to dwell, one that matches your... colorfull appearance instead of this dreary house.&amp;quot; the knight suggests with a smile. &amp;quot;I know of a wonderfull place called Happy Valley.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Arnora with 'You know that they are sparklegnomes and that they are highly annoying and will infest houses if not gotten rid of. You can't kill a sparklegnome as they are immune to weapons and magic.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blink. Blink. &amp;quot;Hi there! May I ask who you guys are?&amp;quot; Miruan asks politely. &amp;quot;And it is a pleasure to meet you,&amp;quot; She bows, palms together towards the sparklepeeps. &amp;quot;I am afraid this is part of someone's home. We should help you guys back to yours.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sith creeps into the room, his hands having claimed a war-spear. And then shakes his head, shakes it again at the sight of the naked-skin creatures with gems in their bellybuttons. &amp;quot;I musst have called the war-dragon on mysself. I musst-have, becausse only madness explainss this-vision,&amp;quot; he says in a half-whisper. Then, counting the numbers--he realizes there are more-than-five.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Arisha with 'You know that they are sparklegnomes and that they are highly annoying and will infest houses if not gotten rid of. You can't kill a sparklegnome as they are immune to weapons and magic. The only way to get rid of them is to tell them a story about their favorite hero Jareth. They will follow your group until you find another home for them, that home can be anything that would be a shelter. The sparklegnomes horde is only as big as the home they have, ie smaller home, less sparklegnomes, larger homes more sparklegnomes. The others that don't fit in the home go back to their home plane.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Arisha with 'The paint comes from their hair and they love to rub it on anything. The paint doesn't stick to their skin, but it will get on anything else and is very hard to wash off.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Reos's giant molten bollocks. Wha the fook is this?&amp;quot; Arnora says as she lowers axe and shield and just stares around in mute horror.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They are called sparklegnomes?&amp;quot; Miruan offers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Well, Arisha had expected to come up here to shoot things. Instead, she has found......these things. &amp;quot;Yup, they're sparklegnomes, all right.&amp;quot; She says unloading the pistol and putting the cartridge away. &amp;quot;The family wants these things to leave. However, we need to find a suitable house for them.&amp;quot; She then chuckles. &amp;quot;I don't think they're trouble as much as annoying.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sparklegnomes all giggle as one, talk about creepy and they start to go back to what they were doing before, rubbing their hair against anything and everything they can. Where their hair goes leaves a trail of wet sparkly paint the color of their hair, pastel color of course. A couple of them start to toddle towards you giggling and swaying their heads back and forth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The war-dragon will not help you today. I am ssorry,&amp;quot; he says to the khazad. Remorse in his eyes, and Kuumvu holds out his hand, and draws the energy of the fire-drum back from the warrior's blood. It returns in the shape of red motes, tinged in bone, resettles into his own scales. &amp;quot;We'll need clear-mind for thiss. They infes--&amp;quot; pause, &amp;quot;They /multiply/. Become more-than-five, become many-more-than-five, much-higher than I can-count.&amp;quot; To Arisha, &amp;quot;Charn could usse some illumination.&amp;quot; Oh, the smile. The sith have no love for the nation. Hatchling-killers all.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I heard they can't be killed. But one tries tae sprinkle that shite on me I will be giving it my best go aye&amp;quot; Arnora says as she moves behind the more friendly of the party, seemingly more scared of these sparkling things than the other horrors she has faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miruan is trying not to giggle at this all. &amp;quot;Sure... Oh goodness. Well, I bet the Charn COULD use a lot of sparkle and cheer,&amp;quot; She puts her hands on her hips. &amp;quot;Would you be willing to come with us so we can find you somewhere appropriate to dwell?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin taps his chin &amp;quot;Right! Charn, as good as any place. Bleaker than bleak, if there was a place that was the opposite of color!&amp;quot; he goes on trying anything that may sway the sparkle gnomes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha smirks at Miruan. &amp;quot;you.....are brilliant. Why don't we send some towards Heth too?&amp;quot; She then laughs a bit. &amp;quot;Well....yeah....talk about bleak.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu'll donate a +2 to Miruan for diplo, bluff, etc. Any skill check.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No skill rolls yet please.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;But the bonus is noted, what spell/ability is that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu says, &amp;quot;Inspire competence. :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;gotcha. :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sparklegnomes ignore everyone as they are talked about and they are starting to get closer to the party. The other sparklegnomes have started to lose interest in painting over other paint and start towards the party ready to paint some unpainted surfaces.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Miruan says, &amp;quot;I - am bad - at bluffing. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Miruan is trying to think how to convince- oooh, wait, I think I have it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu XD&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There's a pause. Miruan takes her beautifully carved pendant with Elune's insignia on it, and wraps it around the sunrod just so, to create glimmers and sparkles. &amp;quot;Aah... hey... anyone know the way to a portal? Or maybe...&amp;quot; She looks to them. &amp;quot;Hey! Lookie! I bet you'll find even more places to paint and more shinies where we plan for you to go!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You've all got 2 rounds of posing before they start painting you. Make your plans and pose accordingly, Miruan's does not count towards the 2 rounds, starting after her pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I'll stop if needed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yess, plasses-to-paint, many plasses, ass stretch towards the-sea,&amp;quot; the sith says. He's as cheerful as he can manage, but it comes out dark. No love lost there towards Charn. None. He stays where he is, tail twitching, a sway, side to side and serpentine. Except there's a touch of magic in the air. An undertone of confidence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha says, &amp;quot;yeah. Charn could use a bit of cheering up. As well as Dragonier. They could use a lot of cheering up.&amp;quot; Arisha's trying to help, but she's not really the charismatic type, despite her race.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin ponders, watching the gnomes come closer and deeply dreading the idea of them messing up his hair or clothes. However he tries to be peaceful... but that doesn't mean the sword is not the answer. He draws the sharp blade and tries to make the polished edge shine the light from the glowrod. &amp;quot;See the shiny and sparkles?!&amp;quot; he says with a smile, hoping to distract.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Arisha with 'If you could mention that a story about Jareth will make them listen to the party that'd be great. :D'&lt;br /&gt;
&lt;br /&gt;
Arisha pages: Next pose then.&lt;br /&gt;
&lt;br /&gt;
You paged Arisha with 'Thanks. I hope I'm not railroading too much.'&lt;br /&gt;
&lt;br /&gt;
Arisha pages: Nah. I'm tired too.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miruan is hoping the sparklies work. She really is, and she'll help Terewin for MAXIMUM SPARKLE ACTION FRIENDSHIP POWER!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sparklegnomes continue towards you giggling their high pitched giggle as their hair paints the floor in front of them as they grow closer and closer...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Nice bloody idea, but how the fook are we going tae get them tae fucking Charn?&amp;quot; Arnora rumbles as she moves behind everyone else and away from the multi-coloured nightmares.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kuumvu steps backwards. He looks down at the trap door, gauging the distance. Then takes a step back, again towards it, and hooks his toes underneath. Starts to lift. &amp;quot;Charn iss-too-far. We can lead them into-the-sswamp,&amp;quot; he says in whispers. Then, clears his throat, kicking the door open as he begins to sing, &amp;quot;Hey, come-on babe! Follow uss, we're the pied piperss, folow uss, we're the pied piperss, we'll sshow you...were to paint--&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha blinks as she remembers something. &amp;quot;Do any of you know stories about jareth? I just remembered they are.....very fond of Jareth as their hero.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha pages: there.&lt;br /&gt;
&lt;br /&gt;
Long distance to Arisha: Cesran hugs, &amp;quot;Thanks!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay hold the poses there for a second&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All the sparklegnomes stop as Arishasays Jareth. They all turn their heads and look at her and repeat as one, &amp;quot;Jareth!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay I would like everyone to roll either a diplomacy or bluff check, Miruan you get +2.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls diplomacy: (11)+13: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Kuumvu rolls perform/sing: (16)+7: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu says, &amp;quot;Versatile performance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;NP, You are a bard I'd expect that instead of a diplomacy or bluff.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Miruan rolls Diplomacy+2: (5)+2+2: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Arnora rolls diplomacy: (8)+0: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Arisha rolls diplomacy: (8)+-2: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;yeah. no.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay, you are all going to tell the sparklegnomes a story about Jareth. One pose each please, Arisha will start and Terewin will finish so please leave it open for the next person to continue. The pose order will be: Arisha, Arnora, Miruan, Kuumvu and Terewin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Feel free to sing, dance, make jokes anything you want, rather then just tell it. ;) Go wild&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arnora has tactless flaw, 10 cha and no idea who or what Jareth is :P&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Make it all up then&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha knows very little about jareth, so I'll improvise.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's a fanfic about Jareth so feel free to improvise and make up stuff&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha seems to smile, as she's caught the sparklegnomes attention. &amp;quot;that's right, jareth.&amp;quot; She then smiles and sits down. &amp;quot;Jareth, the legendary warrior, able to take on giants, undead trolls, nearly met his match with a sparkling vampire, but the vampire saw his reflection and turned into so much dust. 'How hideous!' he exclaimed, before he turned to dust. &amp;quot;How can a monster like sparkle!? I cannot endure the shame of the sparkle! Not even the lure of undeath can rid me of this eternal torment! So I must end my unlife so no one can see this unbearable magic!&amp;quot; And poof...he went to dust. From behind a tree, a girl screamed when the vampire died, and Jareth did say 'bah. You're better off without him anyways. He was an airhead....and I am glad I did not leave my shield to rust.&lt;br /&gt;
&lt;br /&gt;
And thus.....he went for his next challenge.....&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu sobs. XD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran laughs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;yes...I did parody&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Who the fuck is Jareth? why do these wee colourful tossers give a flying fuck?&amp;quot; Arnora says as she looks around blankly &amp;quot;...tie the fookers up and haul them out of this place&amp;quot; she adds, nostrils flaring in a snort, although her gaze remians watchful on the colourful things.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arnora says, &amp;quot;Tactless flaw :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;Arisha will be getting her own flaws later.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Jareth. Jareth. There's a sword involved, she's sure. &amp;quot;Jareth did not judge the vampire for his sparkliness, for glitter and light hold beauty. As pastels contrast to the deep, ebbing colors of gems and living beings. They offer a soft breath of color, to the vivid intensity.&amp;quot; A pause. Miruan is not a story teller. But she'll try. &amp;quot;And he cherished that, as he cherished the wild swings and tilts of battle.&amp;quot; A beat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And so, while he vanquished the vampire, who drained others of the glimmer of life,&amp;quot; Hmm. &amp;quot;... he totally had a sword.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It was huge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That's what she said.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu thinks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu runs with it, with apologies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jareth?&amp;quot; the sith gives a slither of his tail, and adds his own to the others' before him. &amp;quot;Have I told-you-a-tale, of Jareth-the-warlord? A manly warlord wasss he! Sso sstrong and sso sstout, there wass never any doubt! He could besst you, or you, or me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Until a man heard of hiss legend, and not to be outdone, he called out, with a sshout: 'JARETH! I challenge you to a duel!' He then spat wordss mosst vivid and /cruel/. He flexed, with manly pecs, as he advanssed upon our hero! &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yet, intimidated none, Jareth sstood hiss ground. He flexed mightily, and raised his blade! Before Jareth could continue, the villain did respond. Overcome by admiration, he did absscond! He sswung on a vine, cried, &amp;quot;You're mine!&amp;quot; and sswung off with him into the jungle! Here he wass, a warrior mosst sstrong, with sscarss of hiss own, yet he looked deeply into Jareth'ss eyes! &amp;quot;My hero!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And where are they now? Where do they dwell? Why, in Charn! A land sso fell. For they'd been kidnapped, their eescape plan sscraped, captured and trapped! And left and thrown in a ssell. And there they dwell. Waiting, waiting ass all will know--Charn, ssertain a gruessome fate...unless /you/ can resscue them by midnight, tomorrow'ss date! To ssweep them, to ssave them! Our heroess in need! For if you do not, we will be left! Bereft! Of Jareth'ss mosst manful might and manly grasse!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu shares my last pose before certain death. &amp;lt;.&amp;lt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin gives it a go.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Terewin ponders for a moment &amp;quot;Have you heard of the black dragon Jareth slew?&amp;quot; he goes to a knee to be on the gnomes level as he speaks &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;A bleak black dragon savaged the land one day, breath so awfull it sucked all the color out of the world and made it black and gray. All was somber, all was bleak, all was sad.&amp;quot; he says hanging his head. &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;But not Jareth! Oh mighty Jareth!&amp;quot; Terewin holds his sword up, letting it twinkle in the light. &amp;quot;The mighty and magnificent hero Jareth grabbed his glittering blade and sparkling shield and rode into combat atop of his flying war-unicorn, with a mane of rainbow colors and sparkles trailing behind it. Sword glittering in the sunlight, armor shining with radiant rainbow colors he took on the colorless dragon, fierce ferocious and fabulous Jareth did battle! &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Who would win? The color or darkness? Sparkly Jareth or the bleak Dragon?! The battle was fierce but with glittering sword in hand Jareth proved triumphant, with the power of rainbows, smiles and sparkles he smote the evil dragon from the sky with a beam of pure glee! Oh the dragon fell and it retreated in a lesser form, forever known as Grumpy Lady Sandiel forever ever after.&amp;quot; Terewin goes on, somber but then looks up with a grin. &amp;quot;And that’s how glorious, glittering Jareth won the day atop his mighty sparkle unicorn!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sparklegnomes all collectively sigh as they hear wonderful stories about their hero Jareth. They stop trying to paint the floor, the walls, the rafter, the attic and you. They instead look towards Terewin who they judged to have the best of stories on where their new home will be.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay Terewin you get one last pose to tell the sparklegnomes where to go and I'll do one pose and then you all get one last pose before wrap up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin grins &amp;quot;But you can help the sparkly, splendid and stupendous Jareth. The dark, dreary dragon came from the land of Charn, a place of darkness and sorrow.&amp;quot; he clears his throat &amp;quot;But it does not have to be this way! Have courage and travel there! Color it all the colors of the raindbow and spread glee! Joyand happiness that will drive the evil out! Be heroes, be magnificant! Color Charn!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sparklegnomes eyes light up with glee as the destination that the party has been trying to get them to go in finally takes heed. Down, down, down they go out of the attic and down the stairs not painting any more as the sparklegnomes head to Charn to paint the country pastel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;All right everyone gets one last pose and then I'll wrap it up. I hope everyone had fun and got a least a good chuckle out of this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well wi'any luck that will at least piss Barnside, or whatever the fuck his name is, right off. Hell knows they did me&amp;quot; Arnora grumbles with a look around the horror of the pastel coloured room, armor clattering as she shudders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Miruan says, &amp;quot;Charn is gonna love us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kuumvu leaps to the side. He looks down the stairs, at the trail of pastel, the tiny footprints, the gemstone bellies. &amp;quot;The world-iss-mad,&amp;quot; he says. &amp;quot;But we're all mad, here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miruan likes pastels, in their own way. But they were hired to well, help them relocate. And so it goes. She puts her pendant back on, and looks to the others. &amp;quot;Well. That was... something. A part of me hopes they'll be okay, but then I guess if they multiply like that...&amp;quot; Sometimes numbers must be kept in check so the species doesn't overrun or become sick.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha chuckles a little bit. &amp;quot;and that...was that.&amp;quot; She says before looking to everyone else. &amp;quot;That was.....amusing, and I'm glad I didn't have to shoot anything.&amp;quot; She says before looking around the room. &amp;quot;If they didn't brush the room with their heads, it'd almost look decent. Just a little creepy.&amp;quot; She then looks to everyone. &amp;quot;What? gotta look on the bright side of things. sometimes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin takes a deep breath, bright smile on his face &amp;quot;Well that was properly horrible, let’s get out of here and find out where Mordekai gets his clothes tailored. Now that is a quest my friends! For Fashion!&amp;quot; he notes gleefully.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So down, down, down goes the party after the sparklegnomes to make sure that they do leave the house and the party does not run into Roberto the dragon. Instead after the sparklegnomes head out the party is invited for a late supper with the family, cooked by Grandpa Smadda with music by Shuffle on her harpsichord. It turns into an all-night affair as Esperanza spars and teaches a few of her moves to those willing to give them a go. Mordecai does exchange some fashion tips. Demona shows off her latest invention. Aunt Gangrene shows off a few of her own tricks and Friday introduces you all to Roberto his pet dragon who had gotten into Grandpa Smadda's invisibility potions. All and all it was a very good night.&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Haunted_House&amp;diff=20531</id>
		<title>Haunted House</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Haunted_House&amp;diff=20531"/>
		<updated>2015-10-31T06:38:48Z</updated>

		<summary type="html">&lt;p&gt;Cesran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You have all been given an assignment by the adventurer's guild to come to the outskirts of the city to the south west of Alexandria. You assignment is to help the family Smadda as they are having some trouble and require assistance. With what you don't know. You can barely see the city from the road as you come upon the gates to Smadda Hall. You can smell the rotting decaying scent of a swamp, although the large dark mansion is easy to see from the gates as it's on a bit of a rise. It is night, but the moon is full making it easier to see. The gates are currently closed, but as the party comes closer the gates swing open all by themselves beckoning you to come in....if you dare...'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Swamps. Oi. Miruan is not a fan of swamps, elemental touched as she may be. She wrinkles her nose a little at the smell. Still, she has a sun rod with her (hurrhurr, rod) as she does not have dark or low light vision. She treads carefully, her cloaks and robes tied in a knot to keep them from dragging into the swamp. &amp;quot;Oh geez.&amp;quot; At least the moon is full...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin looks up at the building, tapping his chin. &amp;quot;Seems like trouble, but folks need help... so that means my sword can help right?!&amp;quot; he says with a grin and walks to through the gates. Afterall the pretty ones are always safe right?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha is probably one of the first there. Large dark mansion? Check. Spooky? check. Gate swinging open when you approach. Check and check. With that, she tugs out her pistol and loads a round into it. &amp;quot;Yeah.....I smell a rat.&amp;quot; She says looking about.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kuumvu slithers behind the rest of them. His claws tap stoccato on his thigh--tap tap, tap tap, as they go. At the base of the mansion, he lets out a hiss, and his tail abruptly whip-curls behind him. &amp;quot;Ssmells-bad, bad-meat. Almost...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As you all enter through the gates they slam shut with an ear piercing squeak and rattle. On either side of the gate is a high wall made out of masonry and is overgrown with creeping vines. The path up towards the house is firm, but outside of the path is overgrown and swampy. You can hear the sounds of night creatures and the occasional splash. As you look out you see multiple pairs of glowing eyes watching you from the shadows. Nothing attacks you as you come to the front door. There is a rope next to the front door.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miruan smiles faintly at the familiar faces. &amp;quot;The full moon brings both good and ill, beneath her silver gaze. This season is - full of superstition,&amp;quot; She remarks quietly. There's a pause, as she focuses on her breathing a moment. She furrows her brows. Deep breath. &amp;quot;I see.&amp;quot; She nods at Kuumvu. &amp;quot;Should we knock or try that rope?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha looks over towards Kuumvu. &amp;quot;bad meat? Like rotten?&amp;quot; She says softly as she seems to be getting a clearer picture.....&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fooking undead, dinnae hae the proper manners tae stay in the grave when you...&amp;quot; Arnora grumbles as she rattles along with all the stealth of heavily armed and armored Khazad. As the gateway opens she raises her shield and axe and steps through carefully, then a loud curse escapes her as the gates slam shut &amp;quot;Now that ain't fucking spooky as shite&amp;quot; she adds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kuumvu pages: Does darkvision help?&lt;br /&gt;
&lt;br /&gt;
You paged Kuumvu with 'Of course it does, you can see out 60' and see some of the animals, most are the animals you'd find in a swamp, although you do see the scales gliding in the distance almost out of your range of dark vision...it might be a large aquatic reptile.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin grins at Arnora &amp;quot;Don't worry! It will all work out, We have fought undead and worse, what’s an old run down house?&amp;quot; he comments with a grin as he reaches over to ring the doorbell. &amp;quot;Keep your chin up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ssmells like old meat, left-to-rot, thick under the noon-day-sun, but worsse,&amp;quot; Kuumvu says, with a dry chuckle to help hide how scared he is. Again the rat-a-tat on his scales as they move past. He slinks, one foot nimbly in front of the other. An eye over the shoulder. &amp;quot;Mosst-here are rats, snakes, and frogs. Over there--&amp;quot; he draws to a halt. &amp;quot;Lookss-like-reptile.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Arisha rolls knowledge/religion: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's nothing you've heard of.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;A knowledge/nature would be more appropriate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha was mostly checking her knowledge to see if it was undead.&lt;br /&gt;
&lt;br /&gt;
GAME: Arisha rolls knowledge/nature: (16)+7: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Nope, you think it's either an alligator or a crocodile based on the environment and Kuumvu's description&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You'd need to see it's snout to be sure though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;K.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Miruan says, &amp;quot;I name him Franky.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ssmells like old rot, thick under the noon-day-sun, but worsse,&amp;quot; Kuumvu says, with a dry chuckle to help hide how scared he is. Again the rat-a-tat on his scales as they move past. He slinks, one foot nimbly in front of the other. An eye over the shoulder. &amp;quot;Mosst-here are sswamp-beassts. Rats, reptiles. Over there--&amp;quot; he draws to a halt. &amp;quot;Lookss-like-alligator-maybe.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miruan pauses. &amp;quot;... I hope they are friendly alligators,&amp;quot; She offers quietly. She nods at Arnora. &amp;quot;This place gives me an odd feeling,&amp;quot; The monk admits, holding up her sunrod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;Nah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu is good!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arnora is good&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As Terewin pulls on the rope there is a loud howl, like that of a wolf. The door swings open and the tallest giantborn female you've ever seen looks down at you. She is dressed in a very conservative maid's uniform that's all blacks and greys. The dim light can be seen from coming inside and she gives a deep sigh, &amp;quot;You howled...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The maid looks gaunt and pale, almost like a corpse, she is tall and lanky, but you can tell she is much stronger then she looks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Chin up? I will put my chin up yer fucking arse...&amp;quot; Arnora grumbles to Terewin in her usual surly and tactless manner. As he bell is pulled she hefts her shield and waits to see just what happens. At the howl she blinks and then glances up and up and up &amp;quot;Fuck me, you are one tall pale of whatever&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Having already leveled her pistol at the MUCH larger maid, Arisha holds it there until she realizes that the maid is harmless. &amp;quot;I have to agree with the loud mouthed dwarf. We have heard of 'trouble' in this area and were asked to investigate. Know of anything?&amp;quot; She says turning the pistol away from the giantborn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kuumvu draws to a halt behind them, and continues his nervous tap. While they speak with the maid, he turns around and keeps an eye on the darkness behind them. In case they need to, you know, attack it!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin grins &amp;quot;If I didn't know better I swear you were coming on to me.&amp;quot; Terewin responds to Arnora before turning to tall, dark and gruesome. &amp;quot;Indeed madam is the master of the house home. We were called to sort out some issue or another. I am Sir Terewin at your service.&amp;quot; it may be spooky but he remembers his manners when dealing with lords and ladies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hello, ma'am. We had heard some odd things gone on. Is all well?&amp;quot; Miruan asks. She seems duly polite, looking over her shoulder and glances between the others.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The large giantborn doesn't seem to be phased at all by any of your words. She merely turns and motions you all to come in and drones in a very deep monotone voice, &amp;quot;This way.&amp;quot; Once you are all in the maid will shut the door behind you and then leads you into the house. It's dark and there are dim mana lights every so often. The floor creaks loudly no matter where you step. You see portraits on the wall in the hallway, old paintings, none of them look normal and a few you'd swear that the eyes were following you. You can see light coming from the left side of the room and you can hear the clashing of steel. A human looking woman in a long flowing dress is fencing a hand. The hand is holding the rapier and the two are in heated combat. They flow around the large study in an excellent display of swordmanship. They fight for a minute without noticing you until the woman manages to disarm the hand and laughs, &amp;quot;Amajig. You are a most worthy adversary...&amp;quot; She turns to the maid, &amp;quot;Shuffle whom do we have here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha chuckles a little bit. &amp;quot;and here I was worried.&amp;quot; She says as she puts the safety on on the pistol and puts it away. She watches the display and claps once it's finished. &amp;quot;I know of some swashbucklers who would be envious of your form, ma'am.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And I would say I have met whores with more fasion sense&amp;quot; Arnora grumbles in reply to Terewen, snorting a faint laugh. This humor fades quickly as she stomps through, not too worried about the damage her boots are doing to another flouring beneath, and keeps her shield up and axe to hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miruan keeps her sunrod with her. &amp;quot;That was pretty good,&amp;quot; She agrees and nods. Although, Miruan is a bit baffled by - is that a hand? She peers, trying to look for the rest of him. She blinks, looking confused. &amp;quot;Um. Hello. We heard - some odd things were going on? Are you guys okay?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin eyes Arnora and adjusts his jacket before following the maid, bowing when presented to the fencing pair &amp;quot;Madame, what fine form you have and your grip on the blade is superb. As she said...&amp;quot; pointing to Miruan &amp;quot;... how can we help?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kuumvu leaves the doorway as slowly as he'd approached it, and follows the others into the grand room. The nervous tapping had mostly stopped by then, and he looks now with interest over the cloth and picture works. Listening, as the others ask questions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From behind you there comes a rich deeply cultured male voice, &amp;quot;Darling these are the adventurers that you hired.&amp;quot; A man that can only be described as breathtakingly handsome, wearing a immaculately tailored suit comes gliding past you all and over to the woman, &amp;quot;Welcome guests I am Mordecai and this is my A'maelamin, Esperanza.&amp;quot; The woman looks at Mordecai with love and passion in her eyes, &amp;quot;Morde...that's elvish.&amp;quot; She proceeds to kiss him repeatedly until he clears his throat, &amp;quot;Esperanza we have guests, later my love.&amp;quot; Esperanza nods and is all business as she moves forward and shakes everyone's hand, &amp;quot;Thank you for coming we have a problem in the attic that I think only you can handle. It's too horrible to describe and there are children in the room besides.&amp;quot; There are a boy and a girl sitting by the fire. The girl is hunched over what looks to be some sort of artifice as sparks fly from it while the boy has a headless action figure. &amp;quot;These are our children, Demona and Friday.&amp;quot; The children give a wave.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sith looks up and offers a quick lowering of his muzzle to the children, before turning back to the father. &amp;quot;The sswordplay is like-a-dance. Never have I sseen itss like,&amp;quot; he says to the man, then the woman.&lt;br /&gt;
Arnora cracks her neck from side to side with a nasty sounding crunching of vertebrae before saying &amp;quot;Just point me at what needs killin&amp;quot; in her coarse and gravelly voice. She snorts and turns her gaze to the Sith &amp;quot;Sure, if you like fighting with knitting needles&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin bows to Mordecai &amp;quot;Sir, allow me to compliment your impeccable fashion sense. If I may, do you have a tailor for surely I must visit him myself. I feel like I am wearing rags in comparison.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miruan listens. &amp;quot;Salutations. It's a pleasure to meet you,&amp;quot; She bows to the two. &amp;quot;This is - a very vibrant place.&amp;quot; She's doing her best to be proper. &amp;quot;And we would be glad to help you with your problem.&amp;quot; She waves back to the kids.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I believe in fighting-as-an-art, my svelte-fanged stew-meat,&amp;quot; replies the sith. A faint light touches his eyes as Kuumvu looks over the weapons, and appears to be absorbed in this as he listens to the question and answer. There are others with better questions than him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha knocks on Arnora's helmet. &amp;quot;Focus, Arnora. We have something to kill.&amp;quot; She then looks towards Mordekai. &amp;quot;I know it's too horrible to describe, but....could you describe it anyways?&amp;quot; She then chuckles at Terewin. &amp;quot;I think Madame Gelfure would feel under-dressed in this house, Terewin. But I digress, Mister Mordekai, I am Arisha of the grey lady's undead hunters. If you could describe it, we could get it to leave, or remove it faster if we knew what it was, or had an educated guess.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;I hate you Cesran.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha is going to petition to have this as a permanent part of the grid.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;thanks a lot pal.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha kick.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha is kidding, obviously.....about all except the part where I petition to have it added to the grid. :D&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu XD&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Esperanza smiles at both Kuumvu and Arnora, &amp;quot;We’ll have to spar together some time although I must warn you I never lose.&amp;quot; She laughs and calls out, &amp;quot;Aunt Gangrene! Come help our guests and show them up to the attic.&amp;quot; A hidden trap door pops open from the floor and a bald woman dressed in a dirty frock and lab coat pops up, &amp;quot;Hello! Wanna see a trick?&amp;quot; She puts what looks to be the glass bulb part of a mana lamp in her mouth and it suddenly lights up. She claps her hands and takes it out of her mouth. Once out it quickly fades. &amp;quot;Sure I'll show them up to the attic. Follow me!&amp;quot; Aunt Gangrene says as she starts to head up the stairs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mordekai nods politely to Terewin, &amp;quot;Thank you I just threw on this old thing. I've had it for years.&amp;quot; The years sounding like a century or two or a lifetime or two... Mordekai looks to the children, &amp;quot;Children cover your ears.&amp;quot; The children do so and Amajig covers the action hero's headless body so he can't hear either. Mordekai leans in to the group and says one word with revolting disgust. &amp;quot;Pastels.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Esperanza shakes her head, &amp;quot;Please hurry and help us.&amp;quot; Aunt Gangrene waves for everyone to follow her up the stairs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arnora moves towards the front of the group, being the most heavily armored. She keeps her mouth shut, well mostly, the occasional grumble escapes but at least she is keeping it in Khazad for the moment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha takes out her pistol again and lets Arnor take the lead. &amp;quot;All right. Lead the way.....but you don't need to be told that.&amp;quot; She says with a giggle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tail moving side to side in a slow, if gestural lash, the sith looks up. &amp;quot;I would-be-honored, though if I did, I might mar your art.&amp;quot; He gives his head a toss, and the torc at his throat jingles, &amp;quot;But I might ssing of it one-day, in howlss and scratches. Ssomething that bringss the blood-to-life.&amp;quot; He grins, and then heads after their guide, slither-step.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miruan follows, likely closely behind Arnora and/or Terewin. She is a frontliner. Nevertheless, she blinks at this a moment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin folows the others, all though he does seem reluctant to leave Morticai, wanting to learn where he gets his clothing tailored. Alas duty trumps fashion this day.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Up and up and up you go the stairs move to a landing and up more stairs. At the second landing the little boy Friday will appear in the shadows, he's dressed just like his father, &amp;quot;Excuse me. If you see a dragon please don't kill him, he is my pet and his name is Roberto. He is a nice dragon and he shouldn't be hungry he ate a knight last week, but do be careful.&amp;quot; Aunt Gangrene tsks, &amp;quot;Don't worry Friday, just keep Roberto in the basement with Grandpa Smadda and he'll be all right.&amp;quot; Friday nods as he disappears back into the shadows. Up more stairs you go until you come to almost the top. There is a large trap door and some thumping coming from it. Aunt Gangrene shakes her head, &amp;quot;This is as far as I go, they are up there.&amp;quot; She says as she moves towards the back and down the stairs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think this family are all a wee bit too closely related aye&amp;quot; Arnora mutters. That said she heads up to the top of the stairs, just under the trap door &amp;quot;If anyone got any blessins or the like now is the time aye&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miruan shakes head. &amp;quot;I can only cast Punch and Kick,&amp;quot; She offers wryly. &amp;quot;And um, thanks ma'am,&amp;quot; She offers to the family members. &amp;quot;... pastels, huh.&amp;quot; This is - going to be something. She has Arnora's back at least.&lt;br /&gt;
Terewin shrugs &amp;quot;I could say a blessing perhaps? Wouldn't do anything though, not like a priest. At the end of the day my sword is what counts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A dragon?&amp;quot; The sith stays to the back, and looks up towards the trap door. Kuumvu regards it a moment, before looking to the khazad. With a spark in his eye, &amp;quot;I can call the fire of the drumss into the blood, and yowl the cry of the Warbringer againsst the battlefield. Only ssay-sso, and the sspiritss will tremble in your wake.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bringing out her pistol, Arisha watches Aunt Gangrene go. &amp;quot;DOn't kill the dragon....that's a first.&amp;quot; She says softly as she checks the round. &amp;quot;All righty. Time to shoot something, I guess.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kuumvu twists, and drops some rings over his tail. He gives them a tentative shake, a shake-and-rattle, before turning around. &amp;quot;By the dragonss-of-war, I am glad to do sso. Let there be glory and blood.&amp;quot; He keeps his voice pitched low, and keeps his place, towards the rear.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arnora feels the flood of anger surge through her. A nasty grin crosses her lips &amp;quot;Read or not we're comming frae ye&amp;quot; she calls out as she opens the trapdoor as hard as she can, shield leading the way up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu'll maintain it with concentration for now.&lt;br /&gt;
&lt;br /&gt;
GAME: Kuumvu casts Rage. Caster Level: 4 DC: 15&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As Arnora opens the trap door and you make your way into the attic your eyes are assaulted by a bright pastel colors and glitter that look like they have been smeared and vomited on the floor and rafters of the attic. There is maniacal high pitched laughter. The light from Miruan's sunrod make pastel colors sparkle and shine. In the back of the attic you can see a group of small sized naked humanoids. They have long hair that's the same pastel colors on the wall, one is blue, one is green, and so on. They all have a large glittering gem in their belly buttons. There are about 15 to 20 of them it's hard to count as they keep moving and laughing. The whole group looks at you as you enter and go, &amp;quot;OOOOoooooo!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;All right knowledge/the planes or arcana if you have it or an intelligence roll.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Arnora rolls intelligence: (9)+1: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Kuumvu rolls knowledge/arcana: (1)+8: 9 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Arisha rolls knowledge/the planes: (20)+7: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Arisha rolls knowledge/arcana: (7)+7: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Miruan rolls Intelligence: (8)+0: 8&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay not to get anyone's hopes up but this will be non-combat, please act how your character would act, but I won't be dropping a time stop sorry for any disappointments.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls intelligence: (4)+1: 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blink. Blink. &amp;quot;Hi there! May I ask who you guys are?&amp;quot; Miruan asks politely. &amp;quot;And it is a pleasure to meet you,&amp;quot; She bows, palms together towards the sparklepeeps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay give me a moment to pass out info. I'd ask that you hold poses until I page you, there will be a pose order based on your score, from low to high, so Terewin, Miruan, Kuumvu, Arnora and Arisha.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Terewin with 'You don't know what they are exactly, but they are short and annoying and they have a rather shiny looking gem in their bellies.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Miruan with 'You know the name of them, they are sparklegnomes. THat's it...'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Kuumvu with 'You know that they are sparklegnomes and that they are highly annoying and will infest houses if not gotten rid of.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin clears his throat &amp;quot;Good creatures, I am Sir Terewin of the Blue Rose. Allow me to help you find a more suitable place to dwell, one that matches your... colorfull appearance instead of this dreary house.&amp;quot; the knight suggests with a smile. &amp;quot;I know of a wonderfull place called Happy Valley.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Arnora with 'You know that they are sparklegnomes and that they are highly annoying and will infest houses if not gotten rid of. You can't kill a sparklegnome as they are immune to weapons and magic.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blink. Blink. &amp;quot;Hi there! May I ask who you guys are?&amp;quot; Miruan asks politely. &amp;quot;And it is a pleasure to meet you,&amp;quot; She bows, palms together towards the sparklepeeps. &amp;quot;I am afraid this is part of someone's home. We should help you guys back to yours.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sith creeps into the room, his hands having claimed a war-spear. And then shakes his head, shakes it again at the sight of the naked-skin creatures with gems in their bellybuttons. &amp;quot;I musst have called the war-dragon on mysself. I musst-have, becausse only madness explainss this-vision,&amp;quot; he says in a half-whisper. Then, counting the numbers--he realizes there are more-than-five.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Arisha with 'You know that they are sparklegnomes and that they are highly annoying and will infest houses if not gotten rid of. You can't kill a sparklegnome as they are immune to weapons and magic. The only way to get rid of them is to tell them a story about their favorite hero Jareth. They will follow your group until you find another home for them, that home can be anything that would be a shelter. The sparklegnomes horde is only as big as the home they have, ie smaller home, less sparklegnomes, larger homes more sparklegnomes. The others that don't fit in the home go back to their home plane.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Arisha with 'The paint comes from their hair and they love to rub it on anything. The paint doesn't stick to their skin, but it will get on anything else and is very hard to wash off.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Reos's giant molten bollocks. Wha the fook is this?&amp;quot; Arnora says as she lowers axe and shield and just stares around in mute horror.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They are called sparklegnomes?&amp;quot; Miruan offers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Well, Arisha had expected to come up here to shoot things. Instead, she has found......these things. &amp;quot;Yup, they're sparklegnomes, all right.&amp;quot; She says unloading the pistol and putting the cartridge away. &amp;quot;The family wants these things to leave. However, we need to find a suitable house for them.&amp;quot; She then chuckles. &amp;quot;I don't think they're trouble as much as annoying.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sparklegnomes all giggle as one, talk about creepy and they start to go back to what they were doing before, rubbing their hair against anything and everything they can. Where their hair goes leaves a trail of wet sparkly paint the color of their hair, pastel color of course. A couple of them start to toddle towards you giggling and swaying their heads back and forth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The war-dragon will not help you today. I am ssorry,&amp;quot; he says to the khazad. Remorse in his eyes, and Kuumvu holds out his hand, and draws the energy of the fire-drum back from the warrior's blood. It returns in the shape of red motes, tinged in bone, resettles into his own scales. &amp;quot;We'll need clear-mind for thiss. They infes--&amp;quot; pause, &amp;quot;They /multiply/. Become more-than-five, become many-more-than-five, much-higher than I can-count.&amp;quot; To Arisha, &amp;quot;Charn could usse some illumination.&amp;quot; Oh, the smile. The sith have no love for the nation. Hatchling-killers all.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I heard they can't be killed. But one tries tae sprinkle that shite on me I will be giving it my best go aye&amp;quot; Arnora says as she moves behind the more friendly of the party, seemingly more scared of these sparkling things than the other horrors she has faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miruan is trying not to giggle at this all. &amp;quot;Sure... Oh goodness. Well, I bet the Charn COULD use a lot of sparkle and cheer,&amp;quot; She puts her hands on her hips. &amp;quot;Would you be willing to come with us so we can find you somewhere appropriate to dwell?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin taps his chin &amp;quot;Right! Charn, as good as any place. Bleaker than bleak, if there was a place that was the opposite of color!&amp;quot; he goes on trying anything that may sway the sparkle gnomes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha smirks at Miruan. &amp;quot;you.....are brilliant. Why don't we send some towards Heth too?&amp;quot; She then laughs a bit. &amp;quot;Well....yeah....talk about bleak.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu'll donate a +2 to Miruan for diplo, bluff, etc. Any skill check.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No skill rolls yet please.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;But the bonus is noted, what spell/ability is that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu says, &amp;quot;Inspire competence. :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;gotcha. :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sparklegnomes ignore everyone as they are talked about and they are starting to get closer to the party. The other sparklegnomes have started to lose interest in painting over other paint and start towards the party ready to paint some unpainted surfaces.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Miruan says, &amp;quot;I - am bad - at bluffing. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Miruan is trying to think how to convince- oooh, wait, I think I have it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu XD&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There's a pause. Miruan takes her beautifully carved pendant with Elune's insignia on it, and wraps it around the sunrod just so, to create glimmers and sparkles. &amp;quot;Aah... hey... anyone know the way to a portal? Or maybe...&amp;quot; She looks to them. &amp;quot;Hey! Lookie! I bet you'll find even more places to paint and more shinies where we plan for you to go!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You've all got 2 rounds of posing before they start painting you. Make your plans and pose accordingly, Miruan's does not count towards the 2 rounds, starting after her pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I'll stop if needed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yess, plasses-to-paint, many plasses, ass stretch towards the-sea,&amp;quot; the sith says. He's as cheerful as he can manage, but it comes out dark. No love lost there towards Charn. None. He stays where he is, tail twitching, a sway, side to side and serpentine. Except there's a touch of magic in the air. An undertone of confidence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha says, &amp;quot;yeah. Charn could use a bit of cheering up. As well as Dragonier. They could use a lot of cheering up.&amp;quot; Arisha's trying to help, but she's not really the charismatic type, despite her race.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin ponders, watching the gnomes come closer and deeply dreading the idea of them messing up his hair or clothes. However he tries to be peaceful... but that doesn't mean the sword is not the answer. He draws the sharp blade and tries to make the polished edge shine the light from the glowrod. &amp;quot;See the shiny and sparkles?!&amp;quot; he says with a smile, hoping to distract.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Arisha with 'If you could mention that a story about Jareth will make them listen to the party that'd be great. :D'&lt;br /&gt;
&lt;br /&gt;
Arisha pages: Next pose then.&lt;br /&gt;
&lt;br /&gt;
You paged Arisha with 'Thanks. I hope I'm not railroading too much.'&lt;br /&gt;
&lt;br /&gt;
Arisha pages: Nah. I'm tired too.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miruan is hoping the sparklies work. She really is, and she'll help Terewin for MAXIMUM SPARKLE ACTION FRIENDSHIP POWER!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sparklegnomes continue towards you giggling their high pitched giggle as their hair paints the floor in front of them as they grow closer and closer...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Nice bloody idea, but how the fook are we going tae get them tae fucking Charn?&amp;quot; Arnora rumbles as she moves behind everyone else and away from the multi-coloured nightmares.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kuumvu steps backwards. He looks down at the trap door, gauging the distance. Then takes a step back, again towards it, and hooks his toes underneath. Starts to lift. &amp;quot;Charn iss-too-far. We can lead them into-the-sswamp,&amp;quot; he says in whispers. Then, clears his throat, kicking the door open as he begins to sing, &amp;quot;Hey, come-on babe! Follow uss, we're the pied piperss, folow uss, we're the pied piperss, we'll sshow you...were to paint--&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha blinks as she remembers something. &amp;quot;Do any of you know stories about jareth? I just remembered they are.....very fond of Jareth as their hero.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha pages: there.&lt;br /&gt;
&lt;br /&gt;
Long distance to Arisha: Cesran hugs, &amp;quot;Thanks!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay hold the poses there for a second&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All the sparklegnomes stop as Arishasays Jareth. They all turn their heads and look at her and repeat as one, &amp;quot;Jareth!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay I would like everyone to roll either a diplomacy or bluff check, Miruan you get +2.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls diplomacy: (11)+13: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Kuumvu rolls perform/sing: (16)+7: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu says, &amp;quot;Versatile performance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;NP, You are a bard I'd expect that instead of a diplomacy or bluff.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Miruan rolls Diplomacy+2: (5)+2+2: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Arnora rolls diplomacy: (8)+0: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Arisha rolls diplomacy: (8)+-2: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;yeah. no.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay, you are all going to tell the sparklegnomes a story about Jareth. One pose each please, Arisha will start and Terewin will finish so please leave it open for the next person to continue. The pose order will be: Arisha, Arnora, Miruan, Kuumvu and Terewin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Feel free to sing, dance, make jokes anything you want, rather then just tell it. ;) Go wild&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arnora has tactless flaw, 10 cha and no idea who or what Jareth is :P&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Make it all up then&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha knows very little about jareth, so I'll improvise.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's a fanfic about Jareth so feel free to improvise and make up stuff&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha seems to smile, as she's caught the sparklegnomes attention. &amp;quot;that's right, jareth.&amp;quot; She then smiles and sits down. &amp;quot;Jareth, the legendary warrior, able to take on giants, undead trolls, nearly met his match with a sparkling vampire, but the vampire saw his reflection and turned into so much dust. 'How hideous!' he exclaimed, before he turned to dust. &amp;quot;How can a monster like sparkle!? I cannot endure the shame of the sparkle! Not even the lure of undeath can rid me of this eternal torment! So I must end my unlife so no one can see this unbearable magic!&amp;quot; And poof...he went to dust. From behind a tree, a girl screamed when the vampire died, and Jareth did say 'bah. You're better off without him anyways. He was an airhead....and I am glad I did not leave my shield to rust.&lt;br /&gt;
&lt;br /&gt;
And thus.....he went for his next challenge.....&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu sobs. XD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran laughs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;yes...I did parody&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Who the fuck is Jareth? why do these wee colourful tossers give a flying fuck?&amp;quot; Arnora says as she looks around blankly &amp;quot;...tie the fookers up and haul them out of this place&amp;quot; she adds, nostrils flaring in a snort, although her gaze remians watchful on the colourful things.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arnora says, &amp;quot;Tactless flaw :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;Arisha will be getting her own flaws later.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Jareth. Jareth. There's a sword involved, she's sure. &amp;quot;Jareth did not judge the vampire for his sparkliness, for glitter and light hold beauty. As pastels contrast to the deep, ebbing colors of gems and living beings. They offer a soft breath of color, to the vivid intensity.&amp;quot; A pause. Miruan is not a story teller. But she'll try. &amp;quot;And he cherished that, as he cherished the wild swings and tilts of battle.&amp;quot; A beat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And so, while he vanquished the vampire, who drained others of the glimmer of life,&amp;quot; Hmm. &amp;quot;... he totally had a sword.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It was huge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That's what she said.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu thinks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu runs with it, with apologies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jareth?&amp;quot; the sith gives a slither of his tail, and adds his own to the others' before him. &amp;quot;Have I told-you-a-tale, of Jareth-the-warlord? A manly warlord wasss he! Sso sstrong and sso sstout, there wass never any doubt! He could besst you, or you, or me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Until a man heard of hiss legend, and not to be outdone, he called out, with a sshout: 'JARETH! I challenge you to a duel!' He then spat wordss mosst vivid and /cruel/. He began to /flex/, with manly /pecs/, as he advanssed upon our hero! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yet, not to be outdone, Jareth sstood hiss ground. He flexed hard, sshowing off sscarss, and hirssute, manly forearms! Before Jareth could continue, the villain did respond. Overcome by fire and passion, he did absscond, making off with our heroic hero! He sswung on a vine, cried, &amp;quot;You're mine!&amp;quot; and sswung off with him into the jungle! Here he wass, a warrior mosst sstrong, with sscarss of hiss own, and he looked deeply into Jareth'ss eyes! &lt;br /&gt;
&lt;br /&gt;
&amp;quot;And where are they now? Where do they dwell? Why, in Charn! A land sso fell. For they'd been kidnapped, their eescape plan sscraped, captured and trapped! And left and thrown in a ssell. And there they dwell. Waiting, waiting ass all will know--Charn, ssertain a gruessome fate...unless...unless /you/ can resscue them by midnight, tomorrow'ss date! To ssweep them, to ssave them! Our heroess in need! For if you do not, we will be left! Bereft! Of Jareth'ss mosst manful might and manly grasse!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu shares my last pose before certain death. &amp;lt;.&amp;lt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin gives it a go.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Terewin ponders for a moment &amp;quot;Have you heard of the black dragon Jareth slew?&amp;quot; he goes to a knee to be on the gnomes level as he speaks &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;A bleak black dragon savaged the land one day, breath so awfull it sucked all the color out of the world and made it black and gray. All was somber, all was bleak, all was sad.&amp;quot; he says hanging his head. &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;But not Jareth! Oh mighty Jareth!&amp;quot; Terewin holds his sword up, letting it twinkle in the light. &amp;quot;The mighty and magnificent hero Jareth grabbed his glittering blade and sparkling shield and rode into combat atop of his flying war-unicorn, with a mane of rainbow colors and sparkles trailing behind it. Sword glittering in the sunlight, armor shining with radiant rainbow colors he took on the colorless dragon, fierce ferocious and fabulous Jareth did battle! &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Who would win? The color or darkness? Sparkly Jareth or the bleak Dragon?! The battle was fierce but with glittering sword in hand Jareth proved triumphant, with the power of rainbows, smiles and sparkles he smote the evil dragon from the sky with a beam of pure glee! Oh the dragon fell and it retreated in a lesser form, forever known as Grumpy Lady Sandiel forever ever after.&amp;quot; Terewin goes on, somber but then looks up with a grin. &amp;quot;And that’s how glorious, glittering Jareth won the day atop his mighty sparkle unicorn!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sparklegnomes all collectively sigh as they hear wonderful stories about their hero Jareth. They stop trying to paint the floor, the walls, the rafter, the attic and you. They instead look towards Terewin who they judged to have the best of stories on where their new home will be.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay Terewin you get one last pose to tell the sparklegnomes where to go and I'll do one pose and then you all get one last pose before wrap up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin grins &amp;quot;But you can help the sparkly, splendid and stupendous Jareth. The dark, dreary dragon came from the land of Charn, a place of darkness and sorrow.&amp;quot; he clears his throat &amp;quot;But it does not have to be this way! Have courage and travel there! Color it all the colors of the raindbow and spread glee! Joyand happiness that will drive the evil out! Be heroes, be magnificant! Color Charn!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sparklegnomes eyes light up with glee as the destination that the party has been trying to get them to go in finally takes heed. Down, down, down they go out of the attic and down the stairs not painting any more as the sparklegnomes head to Charn to paint the country pastel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;All right everyone gets one last pose and then I'll wrap it up. I hope everyone had fun and got a least a good chuckle out of this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well wi'any luck that will at least piss Barnside, or whatever the fuck his name is, right off. Hell knows they did me&amp;quot; Arnora grumbles with a look around the horror of the pastel coloured room, armor clattering as she shudders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Miruan says, &amp;quot;Charn is gonna love us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kuumvu leaps to the side. He looks down the stairs, at the trail of pastel, the tiny footprints, the gemstone bellies. &amp;quot;The world-iss-mad,&amp;quot; he says. &amp;quot;But we're all mad, here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miruan likes pastels, in their own way. But they were hired to well, help them relocate. And so it goes. She puts her pendant back on, and looks to the others. &amp;quot;Well. That was... something. A part of me hopes they'll be okay, but then I guess if they multiply like that...&amp;quot; Sometimes numbers must be kept in check so the species doesn't overrun or become sick.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha chuckles a little bit. &amp;quot;and that...was that.&amp;quot; She says before looking to everyone else. &amp;quot;That was.....amusing, and I'm glad I didn't have to shoot anything.&amp;quot; She says before looking around the room. &amp;quot;If they didn't brush the room with their heads, it'd almost look decent. Just a little creepy.&amp;quot; She then looks to everyone. &amp;quot;What? gotta look on the bright side of things. sometimes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin takes a deep breath, bright smile on his face &amp;quot;Well that was properly horrible, let’s get out of here and find out where Mordekai gets his clothes tailored. Now that is a quest my friends! For Fashion!&amp;quot; he notes gleefully.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So down, down, down goes the party after the sparklegnomes to make sure that they do leave the house and the party does not run into Roberto the dragon. Instead after the sparklegnomes head out the party is invited for a late supper with the family, cooked by Grandpa Smadda with music by Shuffle on her harpsichord. It turns into an all-night affair as Esperanza spars and teaches a few of her moves to those willing to give them a go. Mordecai does exchange some fashion tips. Demona shows off her latest invention. Aunt Gangrene shows off a few of her own tricks and Friday introduces you all to Roberto his pet dragon who had gotten into Grandpa Smadda's invisibility potions. All and all it was a very good night.&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Haunted_House&amp;diff=20530</id>
		<title>Haunted House</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Haunted_House&amp;diff=20530"/>
		<updated>2015-10-31T06:34:42Z</updated>

		<summary type="html">&lt;p&gt;Cesran: Created page with &amp;quot;You have all been given an assignment by the adventurer's guild to come to the outskirts of the city to the south west of Alexandria. You assignment is to help the family Smad...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You have all been given an assignment by the adventurer's guild to come to the outskirts of the city to the south west of Alexandria. You assignment is to help the family Smadda as they are having some trouble and require assistance. With what you don't know. You can barely see the city from the road as you come upon the gates to Smadda Hall. You can smell the rotting decaying scent of a swamp, although the large dark mansion is easy to see from the gates as it's on a bit of a rise. It is night, but the moon is full making it easier to see. The gates are currently closed, but as the party comes closer the gates swing open all by themselves beckoning you to come in....if you dare...'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Swamps. Oi. Miruan is not a fan of swamps, elemental touched as she may be. She wrinkles her nose a little at the smell. Still, she has a sun rod with her (hurrhurr, rod) as she does not have dark or low light vision. She treads carefully, her cloaks and robes tied in a knot to keep them from dragging into the swamp. &amp;quot;Oh geez.&amp;quot; At least the moon is full...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin looks up at the building, tapping his chin. &amp;quot;Seems like trouble, but folks need help... so that means my sword can help right?!&amp;quot; he says with a grin and walks to through the gates. Afterall the pretty ones are always safe right?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha is probably one of the first there. Large dark mansion? Check. Spooky? check. Gate swinging open when you approach. Check and check. With that, she tugs out her pistol and loads a round into it. &amp;quot;Yeah.....I smell a rat.&amp;quot; She says looking about.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kuumvu slithers behind the rest of them. His claws tap stoccato on his thigh--tap tap, tap tap, as they go. At the base of the mansion, he lets out a hiss, and his tail abruptly whip-curls behind him. &amp;quot;Ssmells-bad, bad-meat. Almost...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As you all enter through the gates they slam shut with a ear piercing squeak and rattle. On either side of the gate is a high wall made out of masonry and is overgrown with creeping vines. The path up towards the house is firm, but outside of the path is overgrown and swampy. You can hear the sounds of night creatures and the occasional splash. As you look out you see multiple pairs of glowing eyes watching you from the shadows. Nothing attacks you as you come to the front door. There is a rope next to the front door.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miruan smiles faintly at the familiar faces. &amp;quot;The full moon brings both good and ill, beneath her silver gaze. This season is - full of superstition,&amp;quot; She remarks quietly. There's a pause, as she focuses on her breathing a moment. She furrows her brows. Deep breath. &amp;quot;I see.&amp;quot; She nods at Kuumvu. &amp;quot;Should we knock or try that rope?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha looks over towards Kuumvu. &amp;quot;bad meat? Like rotten?&amp;quot; She says softly as she seems to be getting a clearer picture.....&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fooking undead, dinnae hae the proper manners tae stay in the grave when you...&amp;quot; Arnora grumbles as she rattles along with all the stealth of heavily armed and armored Khazad. As the gateway opens she raises her shield and axe and steps through carefully, then a loud curse escapes her as the gates slam shut &amp;quot;Now that ain't fucking spooky as shite&amp;quot; she adds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kuumvu pages: Does darkvision help?&lt;br /&gt;
&lt;br /&gt;
You paged Kuumvu with 'Of course it does, you can see out 60' and see some of the animals, most are the animals you'd find in a swamp, although you do see the scales gliding in the distance almost out of your range of dark vision...it might be a large aquatic reptile.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin grins at Arnora &amp;quot;Don't worry! It will all work out, We have fought undead and worse, what’s an old run down house?&amp;quot; he comments with a grin as he reaches over to ring the doorbell. &amp;quot;Keep your chin up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ssmells like old meat, left-to-rot, thick under the noon-day-sun, but worsse,&amp;quot; Kuumvu says, with a dry chuckle to help hide how scared he is. Again the rat-a-tat on his scales as they move past. He slinks, one foot nimbly in front of the other. An eye over the shoulder. &amp;quot;Mosst-here are rats, snakes, and frogs. Over there--&amp;quot; he draws to a halt. &amp;quot;Lookss-like-reptile.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Arisha rolls knowledge/religion: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's nothing you've heard of.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;A knowledge/nature would be more appropriate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha was mostly checking her knowledge to see if it was undead.&lt;br /&gt;
&lt;br /&gt;
GAME: Arisha rolls knowledge/nature: (16)+7: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Nope, you think it's either an alligator or a crocodile based on the environment and Kuumvu's description&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You'd need to see it's snout to be sure though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;K.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Miruan says, &amp;quot;I name him Franky.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ssmells like old rot, thick under the noon-day-sun, but worsse,&amp;quot; Kuumvu says, with a dry chuckle to help hide how scared he is. Again the rat-a-tat on his scales as they move past. He slinks, one foot nimbly in front of the other. An eye over the shoulder. &amp;quot;Mosst-here are sswamp-beassts. Rats, reptiles. Over there--&amp;quot; he draws to a halt. &amp;quot;Lookss-like-alligator-maybe.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miruan pauses. &amp;quot;... I hope they are friendly alligators,&amp;quot; She offers quietly. She nods at Arnora. &amp;quot;This place gives me an odd feeling,&amp;quot; The monk admits, holding up her sunrod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;Nah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu is good!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arnora is good&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As Terewin pulls on the rope there is a loud howl, like that of a wolf. The door swings open and the tallest giantborn female you've ever seen looks down at you. She is dressed in a very conservative maid's uniform that's all blacks and greys. The dim light can be seen from coming inside and she gives a deep sigh, &amp;quot;You howled...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The maid looks gaunt and pale, almost like a corpse, she is tall and lanky, but you can tell she is much stronger then she looks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Chin up? I will put my chin up yer fucking arse...&amp;quot; Arnora grumbles to Terewin in her usual surly and tactless manner. As he bell is pulled she hefts her shield and waits to see just what happens. At the howl she blinks and then glances up and up and up &amp;quot;Fuck me, you are one tall pale of whatever&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Having already leveled her pistol at the MUCH larger maid, Arisha holds it there until she realizes that the maid is harmless. &amp;quot;I have to agree with the loud mouthed dwarf. We have heard of 'trouble' in this area and were asked to investigate. Know of anything?&amp;quot; She says turning the pistol away from the giantborn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kuumvu draws to a halt behind them, and continues his nervous tap. While they speak with the maid, he turns around and keeps an eye on the darkness behind them. In case they need to, you know, attack it!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin grins &amp;quot;If I didn't know better I swear you were coming on to me.&amp;quot; Terewin responds to Arnora before turning to tall, dark and gruesome. &amp;quot;Indeed madam is the master of the house home. We were called to sort out some issue or another. I am Sir Terewin at your service.&amp;quot; it may be spooky but he remembers his manners when dealing with lords and ladies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hello, ma'am. We had heard some odd things gone on. Is all well?&amp;quot; Miruan asks. She seems duly polite, looking over her shoulder and glances between the others.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The large giantborn doesn't seem to be phased at all by any of your words. She merely turns and motions you all to come in and drones in a very deep monotone voice, &amp;quot;This way.&amp;quot; Once you are all in the maid will shut the door behind you and then leads you into the house. It's dark and there are dim mana lights every so often. The floor creaks loudly no matter where you step. You see portraits on the wall in the hallway, old paintings, none of them look normal and a few you'd swear that the eyes were following you. You can see light coming from the left side of the room and you can hear the clashing of steel. A human looking woman in a long flowing dress is fencing a hand. The hand is holding the rapier and the two are in heated combat. They flow around the large study in an excellent display of swordmanship. They fight for a minute without noticing you until the woman manages to disarm the hand and laughs, &amp;quot;Amajig. You are a most worthy adversary...&amp;quot; She turns to the maid, &amp;quot;Shuffle whom do we have here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha chuckles a little bit. &amp;quot;and here I was worried.&amp;quot; She says as she puts the safety on on the pistol and puts it away. She watches the display and claps once it's finished. &amp;quot;I know of some swashbucklers who would be envious of your form, ma'am.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And I would say I have met whores with more fasion sense&amp;quot; Arnora grumbles in reply to Terewen, snorting a faint laugh. This humor fades quickly as she stomps through, not too worried about the damage her boots are doing to another flouring beneath, and keeps her shield up and axe to hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miruan keeps her sunrod with her. &amp;quot;That was pretty good,&amp;quot; She agrees and nods. Although, Miruan is a bit baffled by - is that a hand? She peers, trying to look for the rest of him. She blinks, looking confused. &amp;quot;Um. Hello. We heard - some odd things were going on? Are you guys okay?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin eyes Arnora and adjusts his jacket before following the maid, bowing when presented to the fencing pair &amp;quot;Madame, what fine form you have and your grip on the blade is superb. As she said...&amp;quot; pointing to Miruan &amp;quot;... how can we help?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kuumvu leaves the doorway as slowly as he'd approached it, and follows the others into the grand room. The nervous tapping had mostly stopped by then, and he looks now with interest over the cloth and picture works. Listening, as the others ask questions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From behind you there comes a rich deeply cultured male voice, &amp;quot;Darling these are the adventurers that you hired.&amp;quot; A man that can only be described as breathtakingly handsome, wearing a immaculately tailored suit comes gliding past you all and over to the woman, &amp;quot;Welcome guests I am Mordecai and this is my A'maelamin, Esperanza.&amp;quot; The woman looks at Mordecai with love and passion in her eyes, &amp;quot;Morde...that's elvish.&amp;quot; She proceeds to kiss him repeatedly until he clears his throat, &amp;quot;Esperanza we have guests, later my love.&amp;quot; Esperanza nods and is all business as she moves forward and shakes everyone's hand, &amp;quot;Thank you for coming we have a problem in the attic that I think only you can handle. It's too horrible to describe and there are children in the room besides.&amp;quot; There are a boy and a girl sitting by the fire. The girl is hunched over what looks to be some sort of artifice as sparks fly from it while the boy has a headless action figure. &amp;quot;These are our children, Demona and Friday.&amp;quot; The children give a wave.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sith looks up and offers a quick lowering of his muzzle to the children, before turning back to the father. &amp;quot;The sswordplay is like-a-dance. Never have I sseen itss like,&amp;quot; he says to the man, then the woman.&lt;br /&gt;
Arnora cracks her neck from side to side with a nasty sounding crunching of vertebrae before saying &amp;quot;Just point me at what needs killin&amp;quot; in her coarse and gravelly voice. She snorts and turns her gaze to the Sith &amp;quot;Sure, if you like fighting with knitting needles&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin bows to Mordecai &amp;quot;Sir, allow me to compliment your impeccable fashion sense. If I may, do you have a tailor for surely I must visit him myself. I feel like I am wearing rags in comparison.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miruan listens. &amp;quot;Salutations. It's a pleasure to meet you,&amp;quot; She bows to the two. &amp;quot;This is - a very vibrant place.&amp;quot; She's doing her best to be proper. &amp;quot;And we would be glad to help you with your problem.&amp;quot; She waves back to the kids.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I believe in fighting-as-an-art, my svelte-fanged stew-meat,&amp;quot; replies the sith. A faint light touches his eyes as Kuumvu looks over the weapons, and appears to be absorbed in this as he listens to the question and answer. There are others with better questions than him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha knocks on Arnora's helmet. &amp;quot;Focus, Arnora. We have something to kill.&amp;quot; She then looks towards Mordekai. &amp;quot;I know it's too horrible to describe, but....could you describe it anyways?&amp;quot; She then chuckles at Terewin. &amp;quot;I think Madame Gelfure would feel under-dressed in this house, Terewin. But I digress, Mister Mordekai, I am Arisha of the grey lady's undead hunters. If you could describe it, we could get it to leave, or remove it faster if we knew what it was, or had an educated guess.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;I hate you Cesran.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha is going to petition to have this as a permanent part of the grid.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;thanks a lot pal.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha kick.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha is kidding, obviously.....about all except the part where I petition to have it added to the grid. :D&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu XD&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Esperanza smiles at both Kuumvu and Arnora, &amp;quot;We’ll have to spar together some time although I must warn you I never lose.&amp;quot; She laughs and calls out, &amp;quot;Aunt Gangrene! Come help our guests and show them up to the attic.&amp;quot; A hidden trap door pops open from the floor and a bald woman dressed in a dirty frock and lab coat pops up, &amp;quot;Hello! Wanna see a trick?&amp;quot; She puts what looks to be the glass bulb part of a mana lamp in her mouth and it suddenly lights up. She claps her hands and takes it out of her mouth. Once out it quickly fades. &amp;quot;Sure I'll show them up to the attic. Follow me!&amp;quot; Aunt Gangrene says as she starts to head up the stairs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mordekai nods politely to Terewin, &amp;quot;Thank you I just threw on this old thing. I've had it for years.&amp;quot; The years sounding like a century or two or a lifetime or two... Mordekai looks to the children, &amp;quot;Children cover your ears.&amp;quot; The children do so and Amajig covers the action hero's headless body so he can't hear either. Mordekai leans in to the group and says one word with revolting disgust. &amp;quot;Pastels.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Esperanza shakes her head, &amp;quot;Please hurry and help us.&amp;quot; Aunt Gangrene waves for everyone to follow her up the stairs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arnora moves towards the front of the group, being the most heavily armored. She keeps her mouth shut, well mostly, the occasional grumble escapes but at least she is keeping it in Khazad for the moment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha takes out her pistol again and lets Arnor take the lead. &amp;quot;All right. Lead the way.....but you don't need to be told that.&amp;quot; She says with a giggle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tail moving side to side in a slow, if gestural lash, the sith looks up. &amp;quot;I would-be-honored, though if I did, I might mar your art.&amp;quot; He gives his head a toss, and the torc at his throat jingles, &amp;quot;But I might ssing of it one-day, in howlss and scratches. Ssomething that bringss the blood-to-life.&amp;quot; He grins, and then heads after their guide, slither-step.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miruan follows, likely closely behind Arnora and/or Terewin. She is a frontliner. Nevertheless, she blinks at this a moment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin folows the others, all though he does seem reluctant to leave Morticai, wanting to learn where he gets his clothing tailored. Alas duty trumps fashion this day.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Up and up and up you go the stairs move to a landing and up more stairs. At the second landing the little boy Friday will appear in the shadows, he's dressed just like his father, &amp;quot;Excuse me. If you see a dragon please don't kill him, he is my pet and his name is Roberto. He is a nice dragon and he shouldn't be hungry he ate a knight last week, but do be careful.&amp;quot; Aunt Gangrene tsks, &amp;quot;Don't worry Friday, just keep Roberto in the basement with Grandpa Smadda and he'll be all right.&amp;quot; Friday nods as he disappears back into the shadows. Up more stairs you go until you come to almost the top. There is a large trap door and some thumping coming from it. Aunt Gangrene shakes her head, &amp;quot;This is as far as I go, they are up there.&amp;quot; She says as she moves towards the back and down the stairs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think this family are all a wee bit too closely related aye&amp;quot; Arnora mutters. That said she heads up to the top of the stairs, just under the trap door &amp;quot;If anyone got any blessins or the like now is the time aye&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miruan shakes head. &amp;quot;I can only cast Punch and Kick,&amp;quot; She offers wryly. &amp;quot;And um, thanks ma'am,&amp;quot; She offers to the family members. &amp;quot;... pastels, huh.&amp;quot; This is - going to be something. She has Arnora's back at least.&lt;br /&gt;
Terewin shrugs &amp;quot;I could say a blessing perhaps? Wouldn't do anything though, not like a priest. At the end of the day my sword is what counts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A dragon?&amp;quot; The sith stays to the back, and looks up towards the trap door. Kuumvu regards it a moment, before looking to the khazad. With a spark in his eye, &amp;quot;I can call the fire of the drumss into the blood, and yowl the cry of the Warbringer againsst the battlefield. Only ssay-sso, and the sspiritss will tremble in your wake.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bringing out her pistol, Arisha watches Aunt Gangrene go. &amp;quot;DOn't kill the dragon....that's a first.&amp;quot; She says softly as she checks the round. &amp;quot;All righty. Time to shoot something, I guess.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kuumvu twists, and drops some rings over his tail. He gives them a tentative shake, a shake-and-rattle, before turning around. &amp;quot;By the dragonss-of-war, I am glad to do sso. Let there be glory and blood.&amp;quot; He keeps his voice pitched low, and keeps his place, towards the rear.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arnora feels the flood of anger surge through her. A nasty grin crosses her lips &amp;quot;Read or not we're comming frae ye&amp;quot; she calls out as she opens the trapdoor as hard as she can, shield leading the way up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu'll maintain it with concentration for now.&lt;br /&gt;
&lt;br /&gt;
GAME: Kuumvu casts Rage. Caster Level: 4 DC: 15&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As Arnora opens the trap door and you make your way into the attic your eyes are assaulted by a bright pastel colors and glitter that look like they have been smeared and vomited on the floor and rafters of the attic. There is maniacal high pitched laughter. The light from Miruan's sunrod make pastel colors sparkle and shine. In the back of the attic you can see a group of small sized naked humanoids. They have long hair that's the same pastel colors on the wall, one is blue, one is green, and so on. They all have a large glittering gem in their belly buttons. There are about 15 to 20 of them it's hard to count as they keep moving and laughing. The whole group looks at you as you enter and go, &amp;quot;OOOOoooooo!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;All right knowledge/the planes or arcana if you have it or an intelligence roll.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Arnora rolls intelligence: (9)+1: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Kuumvu rolls knowledge/arcana: (1)+8: 9 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Arisha rolls knowledge/the planes: (20)+7: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Arisha rolls knowledge/arcana: (7)+7: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Miruan rolls Intelligence: (8)+0: 8&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay not to get anyone's hopes up but this will be non-combat, please act how your character would act, but I won't be dropping a time stop sorry for any disappointments.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls intelligence: (4)+1: 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blink. Blink. &amp;quot;Hi there! May I ask who you guys are?&amp;quot; Miruan asks politely. &amp;quot;And it is a pleasure to meet you,&amp;quot; She bows, palms together towards the sparklepeeps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay give me a moment to pass out info. I'd ask that you hold poses until I page you, there will be a pose order based on your score, from low to high, so Terewin, Miruan, Kuumvu, Arnora and Arisha.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Terewin with 'You don't know what they are exactly, but they are short and annoying and they have a rather shiny looking gem in their bellies.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Miruan with 'You know the name of them, they are sparklegnomes. THat's it...'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Kuumvu with 'You know that they are sparklegnomes and that they are highly annoying and will infest houses if not gotten rid of.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin clears his throat &amp;quot;Good creatures, I am Sir Terewin of the Blue Rose. Allow me to help you find a more suitable place to dwell, one that matches your... colorfull appearance instead of this dreary house.&amp;quot; the knight suggests with a smile. &amp;quot;I know of a wonderfull place called Happy Valley.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Arnora with 'You know that they are sparklegnomes and that they are highly annoying and will infest houses if not gotten rid of. You can't kill a sparklegnome as they are immune to weapons and magic.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blink. Blink. &amp;quot;Hi there! May I ask who you guys are?&amp;quot; Miruan asks politely. &amp;quot;And it is a pleasure to meet you,&amp;quot; She bows, palms together towards the sparklepeeps. &amp;quot;I am afraid this is part of someone's home. We should help you guys back to yours.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sith creeps into the room, his hands having claimed a war-spear. And then shakes his head, shakes it again at the sight of the naked-skin creatures with gems in their bellybuttons. &amp;quot;I musst have called the war-dragon on mysself. I musst-have, becausse only madness explainss this-vision,&amp;quot; he says in a half-whisper. Then, counting the numbers--he realizes there are more-than-five.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Arisha with 'You know that they are sparklegnomes and that they are highly annoying and will infest houses if not gotten rid of. You can't kill a sparklegnome as they are immune to weapons and magic. The only way to get rid of them is to tell them a story about their favorite hero Jareth. They will follow your group until you find another home for them, that home can be anything that would be a shelter. The sparklegnomes horde is only as big as the home they have, ie smaller home, less sparklegnomes, larger homes more sparklegnomes. The others that don't fit in the home go back to their home plane.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Arisha with 'The paint comes from their hair and they love to rub it on anything. The paint doesn't stick to their skin, but it will get on anything else and is very hard to wash off.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Reos's giant molten bollocks. Wha the fook is this?&amp;quot; Arnora says as she lowers axe and shield and just stares around in mute horror.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They are called sparklegnomes?&amp;quot; Miruan offers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Well, Arisha had expected to come up here to shoot things. Instead, she has found......these things. &amp;quot;Yup, they're sparklegnomes, all right.&amp;quot; She says unloading the pistol and putting the cartridge away. &amp;quot;The family wants these things to leave. However, we need to find a suitable house for them.&amp;quot; She then chuckles. &amp;quot;I don't think they're trouble as much as annoying.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sparklegnomes all giggle as one, talk about creepy and they start to go back to what they were doing before, rubbing their hair against anything and everything they can. Where their hair goes leaves a trail of wet sparkly paint the color of their hair, pastel color of course. A couple of them start to toddle towards you giggling and swaying their heads back and forth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The war-dragon will not help you today. I am ssorry,&amp;quot; he says to the khazad. Remorse in his eyes, and Kuumvu holds out his hand, and draws the energy of the fire-drum back from the warrior's blood. It returns in the shape of red motes, tinged in bone, resettles into his own scales. &amp;quot;We'll need clear-mind for thiss. They infes--&amp;quot; pause, &amp;quot;They /multiply/. Become more-than-five, become many-more-than-five, much-higher than I can-count.&amp;quot; To Arisha, &amp;quot;Charn could usse some illumination.&amp;quot; Oh, the smile. The sith have no love for the nation. Hatchling-killers all.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I heard they can't be killed. But one tries tae sprinkle that shite on me I will be giving it my best go aye&amp;quot; Arnora says as she moves behind the more friendly of the party, seemingly more scared of these sparkling things than the other horrors she has faced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miruan is trying not to giggle at this all. &amp;quot;Sure... Oh goodness. Well, I bet the Charn COULD use a lot of sparkle and cheer,&amp;quot; She puts her hands on her hips. &amp;quot;Would you be willing to come with us so we can find you somewhere appropriate to dwell?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin taps his chin &amp;quot;Right! Charn, as good as any place. Bleaker than bleak, if there was a place that was the opposite of color!&amp;quot; he goes on trying anything that may sway the sparkle gnomes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha smirks at Miruan. &amp;quot;you.....are brilliant. Why don't we send some towards Heth too?&amp;quot; She then laughs a bit. &amp;quot;Well....yeah....talk about bleak.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu'll donate a +2 to Miruan for diplo, bluff, etc. Any skill check.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No skill rolls yet please.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;But the bonus is noted, what spell/ability is that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu says, &amp;quot;Inspire competence. :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;gotcha. :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sparklegnomes ignore everyone as they are talked about and they are starting to get closer to the party. The other sparklegnomes have started to lose interest in painting over other paint and start towards the party ready to paint some unpainted surfaces.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Miruan says, &amp;quot;I - am bad - at bluffing. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Miruan is trying to think how to convince- oooh, wait, I think I have it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu XD&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There's a pause. Miruan takes her beautifully carved pendant with Elune's insignia on it, and wraps it around the sunrod just so, to create glimmers and sparkles. &amp;quot;Aah... hey... anyone know the way to a portal? Or maybe...&amp;quot; She looks to them. &amp;quot;Hey! Lookie! I bet you'll find even more places to paint and more shinies where we plan for you to go!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You've all got 2 rounds of posing before they start painting you. Make your plans and pose accordingly, Miruan's does not count towards the 2 rounds, starting after her pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I'll stop if needed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yess, plasses-to-paint, many plasses, ass stretch towards the-sea,&amp;quot; the sith says. He's as cheerful as he can manage, but it comes out dark. No love lost there towards Charn. None. He stays where he is, tail twitching, a sway, side to side and serpentine. Except there's a touch of magic in the air. An undertone of confidence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha says, &amp;quot;yeah. Charn could use a bit of cheering up. As well as Dragonier. They could use a lot of cheering up.&amp;quot; Arisha's trying to help, but she's not really the charismatic type, despite her race.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin ponders, watching the gnomes come closer and deeply dreading the idea of them messing up his hair or clothes. However he tries to be peaceful... but that doesn't mean the sword is not the answer. He draws the sharp blade and tries to make the polished edge shine the light from the glowrod. &amp;quot;See the shiny and sparkles?!&amp;quot; he says with a smile, hoping to distract.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Arisha with 'If you could mention that a story about Jareth will make them listen to the party that'd be great. :D'&lt;br /&gt;
&lt;br /&gt;
Arisha pages: Next pose then.&lt;br /&gt;
&lt;br /&gt;
You paged Arisha with 'Thanks. I hope I'm not railroading too much.'&lt;br /&gt;
&lt;br /&gt;
Arisha pages: Nah. I'm tired too.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miruan is hoping the sparklies work. She really is, and she'll help Terewin for MAXIMUM SPARKLE ACTION FRIENDSHIP POWER!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sparklegnomes continue towards you giggling their high pitched giggle as their hair paints the floor in front of them as they grow closer and closer...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Nice bloody idea, but how the fook are we going tae get them tae fucking Charn?&amp;quot; Arnora rumbles as she moves behind everyone else and away from the multi-coloured nightmares.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kuumvu steps backwards. He looks down at the trap door, gauging the distance. Then takes a step back, again towards it, and hooks his toes underneath. Starts to lift. &amp;quot;Charn iss-too-far. We can lead them into-the-sswamp,&amp;quot; he says in whispers. Then, clears his throat, kicking the door open as he begins to sing, &amp;quot;Hey, come-on babe! Follow uss, we're the pied piperss, folow uss, we're the pied piperss, we'll sshow you...were to paint--&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha blinks as she remembers something. &amp;quot;Do any of you know stories about jareth? I just remembered they are.....very fond of Jareth as their hero.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha pages: there.&lt;br /&gt;
&lt;br /&gt;
Long distance to Arisha: Cesran hugs, &amp;quot;Thanks!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay hold the poses there for a second&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All the sparklegnomes stop as Arishasays Jareth. They all turn their heads and look at her and repeat as one, &amp;quot;Jareth!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay I would like everyone to roll either a diplomacy or bluff check, Miruan you get +2.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Terewin rolls diplomacy: (11)+13: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Kuumvu rolls perform/sing: (16)+7: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu says, &amp;quot;Versatile performance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;NP, You are a bard I'd expect that instead of a diplomacy or bluff.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Miruan rolls Diplomacy+2: (5)+2+2: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Arnora rolls diplomacy: (8)+0: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Arisha rolls diplomacy: (8)+-2: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;yeah. no.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay, you are all going to tell the sparklegnomes a story about Jareth. One pose each please, Arisha will start and Terewin will finish so please leave it open for the next person to continue. The pose order will be: Arisha, Arnora, Miruan, Kuumvu and Terewin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Feel free to sing, dance, make jokes anything you want, rather then just tell it. ;) Go wild&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arnora has tactless flaw, 10 cha and no idea who or what Jareth is :P&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Make it all up then&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha knows very little about jareth, so I'll improvise.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's a fanfic about Jareth so feel free to improvise and make up stuff&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha seems to smile, as she's caught the sparklegnomes attention. &amp;quot;that's right, jareth.&amp;quot; She then smiles and sits down. &amp;quot;Jareth, the legendary warrior, able to take on giants, undead trolls, nearly met his match with a sparkling vampire, but the vampire saw his reflection and turned into so much dust. 'How hideous!' he exclaimed, before he turned to dust. &amp;quot;How can a monster like sparkle!? I cannot endure the shame of the sparkle! Not even the lure of undeath can rid me of this eternal torment! So I must end my unlife so no one can see this unbearable magic!&amp;quot; And poof...he went to dust. From behind a tree, a girl screamed when the vampire died, and Jareth did say 'bah. You're better off without him anyways. He was an airhead....and I am glad I did not leave my shield to rust.&lt;br /&gt;
&lt;br /&gt;
And thus.....he went for his next challenge.....&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu sobs. XD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran laughs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;yes...I did parody&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Who the fuck is Jareth? why do these wee colourful tossers give a flying fuck?&amp;quot; Arnora says as she looks around blankly &amp;quot;...tie the fookers up and haul them out of this place&amp;quot; she adds, nostrils flaring in a snort, although her gaze remians watchful on the colourful things.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arnora says, &amp;quot;Tactless flaw :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;Arisha will be getting her own flaws later.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Jareth. Jareth. There's a sword involved, she's sure. &amp;quot;Jareth did not judge the vampire for his sparkliness, for glitter and light hold beauty. As pastels contrast to the deep, ebbing colors of gems and living beings. They offer a soft breath of color, to the vivid intensity.&amp;quot; A pause. Miruan is not a story teller. But she'll try. &amp;quot;And he cherished that, as he cherished the wild swings and tilts of battle.&amp;quot; A beat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And so, while he vanquished the vampire, who drained others of the glimmer of life,&amp;quot; Hmm. &amp;quot;... he totally had a sword.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It was huge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That's what she said.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu thinks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu runs with it, with apologies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jareth?&amp;quot; the sith gives a slither of his tail, and adds his own to the others' before him. &amp;quot;Have I told-you-a-tale, of Jareth-the-warlord? A manly warlord wasss he! Sso sstrong and sso sstout, there wass never any doubt! He could besst you, or you, or me!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Until a man heard of hiss legend, and not to be outdone, he called out, with a sshout: 'JARETH! I challenge you to a duel!' He then spat wordss mosst vivid and /cruel/. He began to /flex/, with manly /pecs/, as he advanssed upon our hero! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yet, not to be outdone, Jareth sstood hiss ground. He flexed hard, sshowing off sscarss, and hirssute, manly forearms! Before Jareth could continue, the villain did respond. Overcome by fire and passion, he did absscond, making off with our heroic hero! He sswung on a vine, cried, &amp;quot;You're mine!&amp;quot; and sswung off with him into the jungle! Here he wass, a warrior mosst sstrong, with sscarss of hiss own, and he looked deeply into Jareth'ss eyes! &lt;br /&gt;
&lt;br /&gt;
&amp;quot;And where are they now? Where do they dwell? Why, in Charn! A land sso fell. For they'd been kidnapped, their eescape plan sscraped, captured and trapped! And left and thrown in a ssell. And there they dwell. Waiting, waiting ass all will know--Charn, ssertain a gruessome fate...unless...unless /you/ can resscue them by midnight, tomorrow'ss date! To ssweep them, to ssave them! Our heroess in need! For if you do not, we will be left! Bereft! Of Jareth'ss mosst manful might and manly grasse!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kuumvu shares my last pose before certain death. &amp;lt;.&amp;lt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin gives it a go.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Terewin ponders for a moment &amp;quot;Have you heard of the black dragon Jareth slew?&amp;quot; he goes to a knee to be on the gnomes level as he speaks &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;A bleak black dragon savaged the land one day, breath so awfull it sucked all the color out of the world and made it black and gray. All was somber, all was bleak, all was sad.&amp;quot; he says hanging his head. &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;But not Jareth! Oh mighty Jareth!&amp;quot; Terewin holds his sword up, letting it twinkle in the light. &amp;quot;The mighty and magnificent hero Jareth grabbed his glittering blade and sparkling shield and rode into combat atop of his flying war-unicorn, with a mane of rainbow colors and sparkles trailing behind it. Sword glittering in the sunlight, armor shining with radiant rainbow colors he took on the colorless dragon, fierce ferocious and fabulous Jareth did battle! &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Who would win? The color or darkness? Sparkly Jareth or the bleak Dragon?! The battle was fierce but with glittering sword in hand Jareth proved triumphant, with the power of rainbows, smiles and sparkles he smote the evil dragon from the sky with a beam of pure glee! Oh the dragon fell and it retreated in a lesser form, forever known as Grumpy Lady Sandiel forever ever after.&amp;quot; Terewin goes on, somber but then looks up with a grin. &amp;quot;And that’s how glorious, glittering Jareth won the day atop his mighty sparkle unicorn!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sparklegnomes all collectively sigh as they hear wonderful stories about their hero Jareth. They stop trying to paint the floor, the walls, the rafter, the attic and you. They instead look towards Terewin who they judged to have the best of stories on where their new home will be.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay Terewin you get one last pose to tell the sparklegnomes where to go and I'll do one pose and then you all get one last pose before wrap up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin grins &amp;quot;But you can help the sparkly, splendid and stupendous Jareth. The dark, dreary dragon came from the land of Charn, a place of darkness and sorrow.&amp;quot; he clears his throat &amp;quot;But it does not have to be this way! Have courage and travel there! Color it all the colors of the raindbow and spread glee! Joyand happiness that will drive the evil out! Be heroes, be magnificant! Color Charn!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sparklegnomes eyes light up with glee as the destination that the party has been trying to get them to go in finally takes heed. Down, down, down they go out of the attic and down the stairs not painting any more as the sparklegnomes head to Charn to paint the country pastel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;All right everyone gets one last pose and then I'll wrap it up. I hope everyone had fun and got a least a good chuckle out of this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well wi'any luck that will at least piss Barnside, or whatever the fuck his name is, right off. Hell knows they did me&amp;quot; Arnora grumbles with a look around the horror of the pastel coloured room, armor clattering as she shudders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Miruan says, &amp;quot;Charn is gonna love us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kuumvu leaps to the side. He looks down the stairs, at the trail of pastel, the tiny footprints, the gemstone bellies. &amp;quot;The world-iss-mad,&amp;quot; he says. &amp;quot;But we're all mad, here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Miruan likes pastels, in their own way. But they were hired to well, help them relocate. And so it goes. She puts her pendant back on, and looks to the others. &amp;quot;Well. That was... something. A part of me hopes they'll be okay, but then I guess if they multiply like that...&amp;quot; Sometimes numbers must be kept in check so the species doesn't overrun or become sick.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arisha chuckles a little bit. &amp;quot;and that...was that.&amp;quot; She says before looking to everyone else. &amp;quot;That was.....amusing, and I'm glad I didn't have to shoot anything.&amp;quot; She says before looking around the room. &amp;quot;If they didn't brush the room with their heads, it'd almost look decent. Just a little creepy.&amp;quot; She then looks to everyone. &amp;quot;What? gotta look on the bright side of things. sometimes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin takes a deep breath, bright smile on his face &amp;quot;Well that was properly horrible, let’s get out of here and find out where Mordekai gets his clothes tailored. Now that is a quest my friends! For Fashion!&amp;quot; he notes gleefully.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So down, down, down goes the party after the sparklegnomes to make sure that they do leave the house and the party does not run into Roberto the dragon. Instead after the sparklegnomes head out the party is invited for a late supper with the family, cooked by Grandpa Smadda with music by Shuffle on her harpsichord. It turns into an all-night affair as Esperanza spars and teaches a few of her moves to those willing to give them a go. Mordecai does exchange some fashion tips. Demona shows off her latest invention. Aunt Gangrene shows off a few of her own tricks and Friday introduces you all to Roberto his pet dragon who had gotten into Grandpa Smadda's invisibility potions. All and all it was a very good night.&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=20529</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=20529"/>
		<updated>2015-10-31T06:34:17Z</updated>

		<summary type="html">&lt;p&gt;Cesran: /* October */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2015&lt;br /&gt;
|[[PrP: Donations]]&lt;br /&gt;
|[[Margaret]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2015&lt;br /&gt;
|[[PrP: Attack of the Daeodon]]&lt;br /&gt;
|[[Audax]], [[Eligar]], [[Gareth]], [[Mara]], [[Nuanna]], [[Rakim]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2015&lt;br /&gt;
|[[PrP: Dotting the Eyes]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Kojot]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2015&lt;br /&gt;
|[[PrP: Rescue the Orphans Ending]]&lt;br /&gt;
|[[Godywn]],[[Kravar]],[[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2015&lt;br /&gt;
|[[PrP: A Mine-or Task]]&lt;br /&gt;
|[[Faiza]], [[Jian]], [[Bahken]], [[Uneth]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2015&lt;br /&gt;
|[[Delve]]&lt;br /&gt;
|[[Yrqemm]], [[Abigail]], [[Aldean]], [[Mikilos]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2015&lt;br /&gt;
|[[Meetup: Bane of Sobriety]]&lt;br /&gt;
|[[Jibbom]], [[Yngvild]], [[Bahken]], [[Tatyannah]], [[Sandy]], [[Godwyn]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 18, 2015&lt;br /&gt;
|[[Meetup: Kegger Fest!]]&lt;br /&gt;
|[[Dain]], [[Sandy]], [[Xiuhcoatl]], [[Myrana]], [[Cesran]],&amp;lt;br /&amp;gt; [[Sophia]], [[Godwyn]], [[Jibbom]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|February 18, 2015&lt;br /&gt;
|[[Return]]&lt;br /&gt;
|[[Rayne]], [[Aldean]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 19, 2015&lt;br /&gt;
|[[A Play]]&lt;br /&gt;
|[[Jessamy]], [[Bahken]], [[Xiuhcoatl]], [[Svarshan]], [[Cesran]], &amp;lt;br /&amp;gt;[[Mikilos]], [[Sandy]], [[Myrana]], [[Godwyn]], [[Stjepan]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2015&lt;br /&gt;
|[[PrP: Deathwatch on the Border of Dragonier]]&lt;br /&gt;
|[[Lothos]], [[Bennet]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2015&lt;br /&gt;
|[[Sun Nap]]&lt;br /&gt;
|[[Audax]], [[Munch]], [[Uneth]] &lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2015&lt;br /&gt;
|[[Sandy's Dress]]&lt;br /&gt;
|[[Sandy]], [[Myrana]], [[Mikilos]], [[Karelin]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2015&lt;br /&gt;
|[[Shamans Blessing for Hatchlings|A Shaman's Blessing for Hatchlings]]&lt;br /&gt;
|[[Iuitl]], [[Xiuhcoatl]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2015&lt;br /&gt;
|[[Midnight Menagerie|PRP: Midnight Menagerie]]&lt;br /&gt;
|[[Blackjack]], [[Bahken]], [[Arkun]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2015&lt;br /&gt;
|[[High Sun in Dragonier]]&lt;br /&gt;
|[[Smythly]], [[Jibbom]], [[Rhar]], [[Jahnavi]], [[Katyana]],&amp;lt;br /&amp;gt; [[Korrani]], [[Godwyn]], [[Ssylrath]], [[Sophia]], [[Namira]],&amp;lt;br /&amp;gt; [[Ceres]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2015&lt;br /&gt;
|[[Spring Ball]]&lt;br /&gt;
|[[Silmeria]], [[Jessamy]], [[Mikilos]], [[Myrana]], [[Godwyn]], &amp;lt;br /&amp;gt;[[Abrahil]], [[Stjepan]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|March 28, 2015&lt;br /&gt;
|[[Reclaiming the Forest Part 1]]&lt;br /&gt;
|[[Aevarr]], [[Jessamy]], [[Taumaril]], [[Jonan]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|March 30, 2015&lt;br /&gt;
|[[Naming Day]]&lt;br /&gt;
|[[Renfrey]], [[Godwyn]], [[Myrana]], [[Sandy]], [[Mikilos]],&amp;lt;br /&amp;gt; [[Cesran]], [[Svarshan]], [[Rhar]], [[Jibbom]], [[Ssylrath]], &amp;lt;br /&amp;gt;[[Xiuhcoatl]], [[Durrankar]], [[Iuitl]], [[Silmeria]], [[Crow]],&amp;lt;br /&amp;gt; [[Aldean]], [[Karelin]], [[Tatyannah]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===April===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2015&lt;br /&gt;
|[[Dummy Fight]]&lt;br /&gt;
|[[Munch]], [[Kroth]], [[Te'Andra]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2015&lt;br /&gt;
|[[Locked]]&lt;br /&gt;
|[[Selia]], [[Aldean]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|April 9, 2015&lt;br /&gt;
|[[Fireside]]&lt;br /&gt;
|[[Munch]], [[Alba]], [[Celeste]]&lt;br /&gt;
|-&lt;br /&gt;
|April 16, 2015&lt;br /&gt;
|[[Park Rain]]&lt;br /&gt;
|[[Aldean]], [[Thanix]], [[Munch]], [[Godwyn]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2015&lt;br /&gt;
|[[Parking]]&lt;br /&gt;
|[[Kyson]], [[Kiroth]], [[Godwyn]], [[Iuitl]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|April 21, 2015&lt;br /&gt;
|[[Zifnab]]&lt;br /&gt;
|[[Mikilos]], [[Autumn]], [[Cesran]], [[Tim]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2015&lt;br /&gt;
|[[PrP: Guf's Ma's Fin]]&lt;br /&gt;
|[[Blackjack]], [[Arkun]], [[Tiasa]], [[Iuitl]], [[Celeste]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2015&lt;br /&gt;
|[[PrP: Deal Gone Bad]]&lt;br /&gt;
|[[Blackjack]], [[Arkun]], [[Lyrana]], [[Celeste]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2015&lt;br /&gt;
|[[Try Hards 1]]&lt;br /&gt;
|[[Aldean]], [[Ferawyn]], [[Garak]], [[Kiroth]], [[Lothos]], [[Stjepan]], and [[Zoob]].&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Researching_the_Enchantments|Broken Blade: Researching the Enchants]]&lt;br /&gt;
|[[Kyson]] and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Metal Identification|Broken Blade: Metal Identification]]&lt;br /&gt;
|[[Kyson]] and [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Blue_Rose_Blade|Broken Blade: Blue Rose Blade]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Fernwood Discussion|Broken Blade: Fernwood Discussion]]&lt;br /&gt;
|[[Kyson]], [[Selia]], [[Aevarr]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Order Investigation|Broken Blade: Order Investigation]]&lt;br /&gt;
|[[Kyson]]. [[Te'Andra]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Getting To Know You|Broken Blade: Getting To Know You]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 28, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Echoes of the Past|Broken Blade: Echoes of the Past]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Garden Stroll|Broken Blade: Garden Stroll]]&lt;br /&gt;
|[[Kyson]], [[Aldean]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Scrying for the Blade|Broken Blade: Scrying for the Blade]]&lt;br /&gt;
|[[Kyson]] and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===May===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|May 3, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Fragment Recovery|Broken Blade: Fragment Recovery]]&lt;br /&gt;
|[[Kyson]], [[Korra]], [[Godwyn]]. [[Mel]], [[Kira]] and [[Cesran]] (GM)&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2015&lt;br /&gt;
|[[Log: Clever Title]]&lt;br /&gt;
|[[Kyson]], [[Xiuhcoatl]], [[Drok'thar]], [[Ganbaatar]] and [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2015&lt;br /&gt;
|[[Log: Meeting the Metalman]]&lt;br /&gt;
|[[Kyson]], [[Symar]] and [[Alba]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2015&lt;br /&gt;
|[[Try Hards II]]&lt;br /&gt;
|[[Aldean]], [[Dire Wolf]], [[Ferawyn]], [[Garak]], [[Kiroth]],&amp;lt;br /&amp;gt; [[Lothos]], [[Renfrey]], [[Stjepan]], and [[Zoob]].&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2015&lt;br /&gt;
|[[Log: Ambush at Felwood]]&lt;br /&gt;
|[[Kyson]], [[Symar]], [[Dire Wolf]] and [[Korra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2015&lt;br /&gt;
|[[Log: Recovery|Broken Blade: Recovery]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 10, 2015&lt;br /&gt;
|[[Log: Broken Blade: Felwood Fallout]]&lt;br /&gt;
|[[Kyson]], [[Godwyn]], [[Symar]], [[Aldean]] and [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2015&lt;br /&gt;
|[[Log: Broken Blade: Repaying a Debt|Broken Blade: Repaying a Debt]]&lt;br /&gt;
|[[Kyson]] and [[Korra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2015&lt;br /&gt;
|[[Log: Broken Blade: Sword Training]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2015&lt;br /&gt;
|[[Log: Clever Title II]]&lt;br /&gt;
|[[Kyson]], [[Xiuhcoatl]], [[Drok'thar]], [[Ganbaatar]] and [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|May 13, 2015&lt;br /&gt;
|[[Event: Dran's Latest Gambit]]&lt;br /&gt;
|[[Kyson]], [[Leilani]], [[Coldran]], [[Aevarr]], [[Katyana]], &amp;lt;br /&amp;gt;[[Tim]] and [[Korra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2015&lt;br /&gt;
|[[Log: Broken Blade: Training Daze]]&lt;br /&gt;
|[[Kyson]], [[Verna]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2015&lt;br /&gt;
|[[Log: Somewhere I Belong]]&lt;br /&gt;
|[[Gragnar]], [[Cesran]], and [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2015&lt;br /&gt;
|[[Log: Finding a Cleric]]&lt;br /&gt;
|[[Korra]], [[Kira]], [[Tim]], and [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2015&lt;br /&gt;
|[[Log: Broken Blade: As the Blade Turns]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2015&lt;br /&gt;
|[[Log: Clever Title III]]&lt;br /&gt;
|[[Kyson]], [[Xiuhcoatl]], [[Drok'thar]], [[Ganbaatar]] and [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2015&lt;br /&gt;
|[[Event: Dran's Latest Gambit II]]&lt;br /&gt;
|[[Kyson]], [[Leilani]], [[Coldran]], [[Aevarr]], [[Katyana]], &amp;lt;br /&amp;gt;[[Tim]] and [[Korra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 23, 2015&lt;br /&gt;
|[[Log:BB: Fragment Recovery II|Broken Blade: Fragment Recovery II]]&lt;br /&gt;
|[[Kyson]], [[Korra]], [[Kira]], [[Godwyn]] and [[Cesran]] (GM)&lt;br /&gt;
|-&lt;br /&gt;
|May 23, 2015&lt;br /&gt;
|[[Log: Broken Blade: Fragment Recovery]]&lt;br /&gt;
|[[Kyson]], [[Korra]], [[Kira]], [[Godwyn]] and [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|May 30, 2015&lt;br /&gt;
|[[Log: Answers (Meetup)]]&lt;br /&gt;
|[[Garak]], [[Silmeria]], [[Aldean]], [[Latenat]], [[Svarshan]], [[Henrie]], and [[Oliver]]&lt;br /&gt;
|-&lt;br /&gt;
|May 31, 2015&lt;br /&gt;
|[[Log: Save the Young!]]&lt;br /&gt;
|[[Kira]], [[Duncan]], [[Korrani]], and [[Ladislaus]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===June!===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|June 11th, 2015&lt;br /&gt;
|[[Problems in Havenwood]]&lt;br /&gt;
|[[Cesran]], [[Duncan]], [[Garrin]], [[Godwyn]], [[Kira]], [[Kroth]], [[Renfrey]], [[Stjepan]], [[Tethelle]], [[Tatyannah]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===July===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2015&lt;br /&gt;
|[[Log: Holy Retrieval]]&lt;br /&gt;
|[[Tim]], [[Alba]], [[Smythly]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2015&lt;br /&gt;
|[[Meeting with the Hound]]&lt;br /&gt;
|[[Tatyannah]], [[Elessa]], [[Stirling]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2015&lt;br /&gt;
|[[Possibly Giants?]]&lt;br /&gt;
|[[Yngvild]], [[Schneider]], [[Stirling]], [[Dire Wolf]]&lt;br /&gt;
|-&lt;br /&gt;
|July 14th, 2015&lt;br /&gt;
|[[We're working for WHO?]]&lt;br /&gt;
|[[Autumn]], [[Dire Wolf]], [[Duncan]], [[Leisel]], [[Kojot]], [[Stjepan]], [[Stirling]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|July 16th, 2015&lt;br /&gt;
|[[Do You Want to Build a Snow Man?]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|July 19th, 2015&lt;br /&gt;
|[[Bo Peep has lost her Sheep]]&lt;br /&gt;
|[[Kira]],[[Terewin]],[[Rakim]],[[Tim]]&lt;br /&gt;
|-&lt;br /&gt;
|July 19th, 2015&lt;br /&gt;
|[[Down into the Mines]]&lt;br /&gt;
|[[Corra]],[[Dire Wolf]],[[Garak]],[[Stirling]], and [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2015&lt;br /&gt;
|[[Miner Norty Finer]]&lt;br /&gt;
|[[Kira]],[[Rakim]],[[Tim]],[[Vodrick]],[[Alba]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2015&lt;br /&gt;
|[[Protect the Goods]]&lt;br /&gt;
|[[Kira]],[[Rakim]],[[Terewin]],[[Tiasa]],[[Tim]],[[Vodrick]]&lt;br /&gt;
|-&lt;br /&gt;
|July 22, 2015&lt;br /&gt;
|[[Hydra Menace]]&lt;br /&gt;
|[[Bennet]],[[Audax]],[[Celeste]],[[Dain]],[[Fayde]],[[Lesmae]],[[Richter]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2015&lt;br /&gt;
|[[Village Under Siege]]&lt;br /&gt;
|[[Kira]],[[Rakim]],[[Smythly]],[[Tim]]&lt;br /&gt;
|-&lt;br /&gt;
|July 25, 2015&lt;br /&gt;
|[[Angry Man]]&lt;br /&gt;
|[[Rakim]],[[Vodrick]]&lt;br /&gt;
|-&lt;br /&gt;
|July 26, 2015&lt;br /&gt;
|[[Suddenly Appearing Towers]]&lt;br /&gt;
|[[Rourn]],[[Mel]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|July 28, 2015&lt;br /&gt;
|[[Monster Mash-Graveyard Smash]]&lt;br /&gt;
|[[Rakim]],[[Kalkorth]],[[Leilani]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30th, 2015&lt;br /&gt;
|[[Murder on the Xiang-Sei Express]]&lt;br /&gt;
|[[Yngvild]], [[Tiasa]], [[Schneider]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30th, 2015&lt;br /&gt;
|[[PrP: Cold Comfort Farm]]&lt;br /&gt;
|[[Alba]], [[Kalkorth]], [[Arnora]], [[Richter]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===August===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 4, 2015&lt;br /&gt;
|[[Summit About Asumit]]&lt;br /&gt;
|[[Jibbom]], [[Abigail]], [[Aldean]], [[Rakim]], [[Silmeria]], [[Benthus]], [[Fayde]], [[Kira]], [[Tatyannah]], [[Garak]], [[Stirling]], [[Mikilos]], [[Godwyn]], [[Latenat]], [[Jareth]], [[Karelin]], [[Cesran]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 10, 2015&lt;br /&gt;
|[[Gone Missing]]&lt;br /&gt;
|[[Taidan]],[[Rakim]],[[Fayde]][[Aevarr]].[[Kalkorth]]&lt;br /&gt;
|-&lt;br /&gt;
|August 13. 2015&lt;br /&gt;
|[[Dark of the Moon]]&lt;br /&gt;
|[[Rakim]],[[Taidan]],[[Dain]],[[Richter]]&lt;br /&gt;
|-&lt;br /&gt;
|August 16, 2015&lt;br /&gt;
|[[A Glimpse of Past]]&lt;br /&gt;
|[[Zalara]],[[Solace]],[[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 19, 2015&lt;br /&gt;
|[[Tower Reappears]]&lt;br /&gt;
|[[Lothos]], [[Dire Wolf]]. [[Latenat]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2015&lt;br /&gt;
|[[Mine Troubles]]&lt;br /&gt;
|[[Taidan]], [[Kirran]] [[Miruan]], [[Mac-B1G]], [[Durrankar]]. [[Radek]]&lt;br /&gt;
|-&lt;br /&gt;
|August 23, 2015&lt;br /&gt;
|[[A Beginning]]&lt;br /&gt;
|[[Taidan]], [[MAC-B1G]], [[Tim]], [[Arnora]]&lt;br /&gt;
|-&lt;br /&gt;
|Augst 24 2015&lt;br /&gt;
|[[Underground Bandits]]&lt;br /&gt;
|[[Miruan]], [[Alba]], [[MAC-B1G]], [[Ketala]]&lt;br /&gt;
|-&lt;br /&gt;
|August 26, 2015&lt;br /&gt;
|[[A Simple Task]]&lt;br /&gt;
|[[Lilyth]], [[Faileh]], [[Jolan]], [[Abigail]]&lt;br /&gt;
|-&lt;br /&gt;
|August 26, 2015&lt;br /&gt;
|[[Dark Storm]]&lt;br /&gt;
|[[Rivalen]], [[Ketala]], [[Yrqemm]], [[Faileh]], [[Jolan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 27, 2015&lt;br /&gt;
|[[Deep Down into the Mines]]&lt;br /&gt;
|[[Brianna]], [[Faileh]], [[Fayde]], [[Tim]]&lt;br /&gt;
|-&lt;br /&gt;
|August 29, 2015&lt;br /&gt;
|[[Village in Peril again]]&lt;br /&gt;
|[[Tiassa]], [[Silmeria]], [[Kojot]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|August 31, 2015&lt;br /&gt;
|[[Livestock Gone]]&lt;br /&gt;
|[[Mel]], [[Josselyn]], [[MAC-B1G]], [[Faileh]], [[Jolan]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===September===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|September 2, 2015&lt;br /&gt;
|[[Lost Squirrel]]&lt;br /&gt;
|[[Yrqemm]], [[Faileh]], [[Pelka]], [[Veitlin]], [[Jame]], [[Vasya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 2, 2015&lt;br /&gt;
|[[Something Wicked This Way Comes]]&lt;br /&gt;
|[[Autumn]], [[Kojot]], [[Selia]], [[Lothos]], [[Dire Wolf]]&lt;br /&gt;
|-&lt;br /&gt;
|September 3, 2015&lt;br /&gt;
|[[Dem Bones Dem Bones]]&lt;br /&gt;
|[[Faileh]], [[Yrqemm]], [[MAC-B1G]], [[Jame]], [[Karuda]]&lt;br /&gt;
|-&lt;br /&gt;
|September 3, 2015&lt;br /&gt;
|[[Sickness in Village]]&lt;br /&gt;
|[[Silmeria]], [[Corra]], [[Latenat]], [[Kira]], [[Lothos]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|September 7, 2015&lt;br /&gt;
|[[Famished]]&lt;br /&gt;
|[[Belladona]], [[MAC-B1G]], [[Mel]], [[Jessamy]]&lt;br /&gt;
|-&lt;br /&gt;
|September 8, 2015&lt;br /&gt;
|[[Convoy Escort]]&lt;br /&gt;
|[[Jacob]], [[Alba]], [[MAC-B1G]], [[Decklar]], [[Zyla]], [[Arixillo]] &lt;br /&gt;
|-&lt;br /&gt;
|September 13, 2015&lt;br /&gt;
|[[Farmstead Shadows]]&lt;br /&gt;
|[[Nako]], [[Alba]], [[Pelka]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17, 2015&lt;br /&gt;
|[[Come out and Play]]&lt;br /&gt;
|[[Miruan]], [[Donna]], [[Delilah]], [[Arnora]], [[Niara]], [[Vasya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 25,2015&lt;br /&gt;
|[[A Summit on Asumit 2]]&lt;br /&gt;
|[[Aldean]], [[Rakim]], [[Benthus]], [[Azog]], [[Kira]], [[Miruan]], [[Zalara]], [[Vasya]], [[Stirling]], [[Mikilos]], [[Svarshan]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29, 2015&lt;br /&gt;
| [[Party for the Light]]&lt;br /&gt;
| [[Aldean]], [[Renfrey]], [[Schneider]], [[Karuda]], [[Sandy]], [[Bennet]], [[Ezriya]], [[Mikilos]], [[Fayde]], [[Kaj]], [[Stjepan]], [[Kalkorth]],[[Yngvild]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===October===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|October 05, 2015&lt;br /&gt;
|[[Damsel in Distress (part 1)]]&lt;br /&gt;
|[[Duncan]], [[Kira]], [[Kiroth]],[[Latenat]],[[Schneider]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|October 08, 2015&lt;br /&gt;
|[[Mir and the Ellymintals]]&lt;br /&gt;
|[[Miruan]], [[Rakim]], [[Aldean]],[[Silmeria]],[[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|October 17, 2015&lt;br /&gt;
|[[Chaos in Dun Morden Parts I and II]]&lt;br /&gt;
|[[Durrankar]], [[Ezriya]], [[Alba]], [[Miruan]], [[Niara]], [[Fayde]]  &lt;br /&gt;
|-&lt;br /&gt;
|October 18, 2015&lt;br /&gt;
|[[Gambit: Stage 2: Broadscast System]]&lt;br /&gt;
|[[Karelin]], [[Benthus]], [[Kravar]], [[Tatyannah]], [[Ssylrath]], [[Svarshan]], [[Cesran]], [[Serene]], [[Myrana]], [[Renfrey]], [[Azog]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27, 2015&lt;br /&gt;
|[[Pancea Materiel Raid]]&lt;br /&gt;
|[[Schneider]], [[Kojot]], [[Stirling]], [[Alba]], [[Tiasa]] &lt;br /&gt;
|-&lt;br /&gt;
|October 28, 2015&lt;br /&gt;
|[[Meetup: Help Needed at Border]]&lt;br /&gt;
|[[Eilrie]], [[Mikilos]], [[Sapphire]], [[Terewin]], [[Kira]], [[Shagara]], [[Arisha]], [[Fayde]]&lt;br /&gt;
|-&lt;br /&gt;
|October 30, 2015&lt;br /&gt;
|[[Haunted House]]&lt;br /&gt;
|[[Arisha]], [[Arnora]], [[Kuumvu]], [[Miruan]], [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Deep_Down_into_the_Mines&amp;diff=20047</id>
		<title>Deep Down into the Mines</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Deep_Down_into_the_Mines&amp;diff=20047"/>
		<updated>2015-08-31T02:40:42Z</updated>

		<summary type="html">&lt;p&gt;Cesran: Created page with &amp;quot;You all have been answered the call for adventurers that went out in Alexandria. A miner from one of the more remote older khazad mines came stumbling into Soldier's Defense s...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You all have been answered the call for adventurers that went out in Alexandria. A miner from one of the more remote older khazad mines came stumbling into Soldier's Defense suffering from sickness. Weak and barely able to get out his story of the mine being invaded by something. He was delirious and suffering from a very high fever. All he got out was, 'Sparkling Black Stars...they were everywhere.&amp;quot; So you've all been sent out to the remote mine, it takes a full 3 days travel by foot. The outside of the mine is looks normal so there is nothing to prevent you from going in. It's dark as is to be expected in a mine, every so often there will be a mana lamp lighting the way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Down, down, down you go deep into the earth. It seems that these khazad were digging very deep. Occasionally you'll see the sign of disregarded tools, shovels, picks, an overturned empty cart. Still deeper you go into the mines as it's just a long tunnel. There is the occasional off-shoot, but it leads to a dead end after 50 feet or so. Just when you are about to give up you can all hear the faint sound of tapping.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh says, &amp;quot;How is the lighting situation in here? If it is dark I'd be carrying out a torch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh says, &amp;quot;Like the distance between the lamps are adequate, or should I be carrying torch, is my question.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's mostly dark, occasionally you'll see a mana lamp but the deeper you go the less mana lights there are yes eventually you'll have to need a light source.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh nods and poses :D Thanks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tim, the portly elf, seems to be unhappy with all the walking, at least its downhill...for now. Going back up of the mine is too horrible for Tim to consider. He puffs a bit now and then, in between snacking on bits of cheese and bread he carries in a magic backpack. He has cast a bit of magic to create a light, and it illuminates the top of his head.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Casting Mage armor&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim casts Mage Armor. Caster Level: 4 DC: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran gotcha.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As they made their way into the mine, Faileh straps his shield to his arm and strikes a torch. His weak human eyes need the flames to lead the way. They crackle as the torch burns but once the taps are distinguishable from the torch, he stops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Brianna doesn't really like being underground. Others have made lights though so she doesn't need to make one of her own. She does have her dragonspitter in one hand that is connected to the death ray on her back by a strange cord or tube. She watches around as they go.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Anyone that wants to roll perception can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Brianna rolls perception: (13)+9: 22&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fayde has good lowlight vision, but is carrying a torch anyway as he descends with the group. He sniffs mildly at the moldy air, his brow furrowed as he comments, &amp;quot;I miss the stars already...&amp;quot; He grumbles a little and huffs, hating that the enclosed environs makes smoking a bad idea.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Fayde rolls perception: (19)+6: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Faileh rolls perception: (9)+6: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls perception: (14)+8: 22&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The deeper you go the louder the tapping gets. It's constant and sharp pitched. And you can all tell from the rhythm of the tapping, it's not coming from a single source, but multiple sources. As you round a corner you can all see a light up ahead the same direction the tapping is coming from. As you head towards the light you can see the walls and the ceiling are sparkling, but it's a dark sparkle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Looking towards the others, Faileh tosses the torch he holds aside. He slowly draws his longsword as to minimize the sound it makes, keeping his eyes focused on the deep sparkling light ahead.&lt;br /&gt;
&lt;br /&gt;
Brianna mutters to herself, &amp;quot;And there came a tapping...like a rap rap rapping at my door.&amp;quot; she shakes her head a bit, &amp;quot;Mining still going on?&amp;quot; she asks as she thinks about it. She is looking at the sparkling.&lt;br /&gt;
&lt;br /&gt;
Tim grunts faintly, &amp;quot;Well, I really doubt its mining. Maybe someone’s trapped, or maybe it’s some kind of critter. We won't know until it tries to kill and/or eat us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Anyone who has it can make a craft/artifice roll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fayde has his dagger at the ready, the dull shine of the adamantine implement reassuring him in the close quarters. &amp;quot;I have a hard time imagining people still mining after that fellow...&amp;quot; He shakes his head a little.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Brianna rolls craft/artifice: (14)+11: 25&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Brianna with 'You can know that the dark sparkling are from very very small amounts of Nethercite.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Brianna blinks a bit and moves over closer to the walls and reaches up, examining a bit closer, &amp;quot;Well that is not good.&amp;quot; she shakes her head a bit, &amp;quot;Nethercite. If someone is harvesting that, it’s not good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Fayde shakes his head a little at Bri's explanation, &amp;quot;What's Nethercite?&amp;quot; He's obviously never heard of it.&lt;br /&gt;
&lt;br /&gt;
Faileh hasn't said much up until this point of the trip, but at Brianna's revelation he simple says, &amp;quot;Huh?&amp;quot; It caught him off guard and for the moment his focus is on her and not what's ahead of them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Is craft/artifice the only way to know about nethercite?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can do a knowledge/arcana as well&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Fayde rolls knowledge/arcana: (7)+6: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls knowledge/Arcana: (13)+13: 26&lt;br /&gt;
&lt;br /&gt;
You paged Tim with 'You know what Nethercite is.'&lt;br /&gt;
&lt;br /&gt;
You paged Fayde with 'You've heard the word before, but you don't know what it is exactly.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh has neither.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tim grimaces and nods, &amp;quot;Alright, so something moved in on the miners for this. Could be anything, cause this stuff is worth more than an entire city. Are we somehow merging with the plane of earth? I didn't know you could find this stuff on Gaea.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Brianna shakes her head as she is asked, &amp;quot;It’s the antithesis to magicite. It absorbs magic, its...just bad.&amp;quot; she says and is surprised still to see it given how rare it is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Moving on?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brianna says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tim pages: How would I assume this is going to affect my spellcasting.&lt;br /&gt;
&lt;br /&gt;
You paged Tim with 'As long as you don't touch it or cast spells at it you should be okay'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fayde hrms a bit, &amp;quot;Can we safely take samples of this? I might know a few people who'd give a lot to study this, given what you say it is...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tim backs away, not wanting it near him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;So as long as you don't touch it or cast spells at the tiny tiny gems of nethercite spell casting won't be affected.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Faileh shakes his head and asks, &amp;quot;Is it poison?&amp;quot; The look on his face is one of confusion. It seems he has been spurred into inaction as he doesn't seem to understand what's going on.&lt;br /&gt;
&lt;br /&gt;
Brianna looks at them, &amp;quot;It can drain magic by touch, or if things are cast at it.&amp;quot; she shakes her head, &amp;quot;I wouldn't take any.&amp;quot; she says and then she starts to move on, &amp;quot;Let’s find out who or what is behind this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;FF a bit ahead?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde is good for it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Seeming to agree with the action, Faileh follows along behind Brianna as she moves ahead. He ignores the stuff on the wall and instead focuses on what's ahead again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;ff is fine&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh just realized FF is fast-forward, and is always fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fayde shrugs a little in mild disappointment and makes to follow the group along once more, leaving the nethercite where it’s at.&lt;br /&gt;
&lt;br /&gt;
As you get to the light you can see that mana lamps have been set up so that a four khazad in manacles can see what they are doing. They are guarded by four goblins that look a bit off although they have their shortswords and shields on them. They stare blankly at the khazad work on. Towards the back is a shrouded figure working over a body on a slab. &amp;quot;Soon...soon you'll rise.&amp;quot; Above him on the wall is a basketball sized of nethercite.&lt;br /&gt;
&lt;br /&gt;
Brianna frowns and takes cover so she can get a better look.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;I'm guessing we have the drop on these guys and are therefore free to charge in? Necromancy is bad and goblins are ugly. This is a nest is evil, period.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes you do for the moment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tim had just been taking another bite of cheese when they spot the scene. He sighs softly to himself, putting the cheese away and waiting for the worst to happen. He holds back, ready to see what the rest of the group does. Fat men do not rush into battle often.&lt;br /&gt;
&lt;br /&gt;
Doesn't know if he was being sneaky or not, as Faileh's gear and armor do clank a bit as he moves. Leveling his sword towards the figure near the slab he begins his rush forward as those around him do their thing.&lt;br /&gt;
Fayde gestures meaningfully as he douses his torch, setting it on the ground and making an effort to quietly brush dirt over it to snuff it. He isn’t stealthy but he doesn’t mean to ruin it for those who are.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Faileh rolls initiative: Roll: 17 + Bonus: 2 = Total: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Fayde rolls initiative: Roll: 18 + Bonus: 1 = Total: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls initiative: Roll: 16 + Bonus: 1 = Total: 17&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for GZ1: Roll: 9 + Bonus: 6 = Total: 15&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for GZ2: Roll: 9 + Bonus: 6 = Total: 15&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for GZ3: Roll: 2 + Bonus: 6 = Total: 8&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for GZ4: Roll: 14 + Bonus: 6 = Total: 20&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for GC: Roll: 14 + Bonus: 3 = Total: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Brianna rolls initiative: Roll: 11 + Bonus: 2 = Total: 13&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 ===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name------------AOO-Notes--------------------------------------------&lt;br /&gt;
     20   GZ4                 &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     19   Faileh           1  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     19   Fayde            1  Flat-footed (0 rnds active)                  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     17   GC                  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     17   Tim              1  Flat-footed (0 rnds active)                  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     15   GZ2                 &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     15   GZ1                 &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     13   Brianna          1  Flat-footed (0 rnds active)                  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     8    GZ3                 &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 20.&lt;br /&gt;
      It is now GZ4's turn! Faileh is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 19.&lt;br /&gt;
      It is now Faileh's turn! Fayde is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Faileh you are first!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brianna says, &amp;quot;does have hp and dex damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh says, &amp;quot;How far out are we?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Brianna for -50 points. 28 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;How much dex damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are about 30 ft away&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are at the entrance to the tunnel and a ramp that slopes down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brianna says, &amp;quot;1pt&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Brianna's Dexterity for -1 points. 0 total damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh is going to close the gap and attack with a power attack.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Charging?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh is a barbarian and has 30' of movement.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Just asking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh says, &amp;quot;no charge :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Oh did anyone wants to do any prep spells that they would have taken before entering the mine. Like Tim's Mage Armor?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Anyway, roll it up Faileh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faileh rolls 1d20+5: (7)+5: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it. :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh nods and poses :D&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 19.&lt;br /&gt;
      It is now Fayde's turn! GC is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Fayde ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Fayde!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;How close together are the goblin guards?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;They are within 10 feet of each other.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Spread out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;About 10 feet from the khazad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With opportunity at hand, Faileh rushes in towards the man doing mysterious things to the body at the slab. Shield forward and ready for action, but seems to mistake his distance in the dark. He lashes out with a grunt and the blade merely cuts a thread of clothing on the figure, not actually doing anything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;So everyone is more than 5 feet from each other&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;Then I'll magic missile the shrouded figure. Necromancy is bad mojo.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll and pose&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Fayde rolls 2d4+2: (6)+2: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Fayde casts Magic Missile. Caster Level: 3 DC: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Nice. It hurts&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;Oh, he needs a will save versus dazzling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;DC?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+12: (17)+12: 29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh chuckles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He is probably not dazzled&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;Definitely not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 17.&lt;br /&gt;
      It is now GC's turn! Tim is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 17.&lt;br /&gt;
      It is now Tim's turn! GZ2 is next!&lt;br /&gt;
GAME: Note Flat-footed on Tim ended.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Tim you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;None of our guys came up right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Only Faileh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;So I'm clear to glitterdust?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Ohh, drat&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Can I hit anything with a glitterdust and not get faileh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fayde raises a hand with a glare when he sees everyone else just charging in. He gestures vaguely with his free hand and it outlines in silvery light as a pair of shimmering darts lance forth to tag the shrouded figure squarely in the back of his head.&amp;quot;  The Silver Lady does not approve of necromancers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You could get the shrouded figure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Sure, Glitterdust him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim casts Glitterdust. Caster Level: 4 DC: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+12: (12)+12: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He is now fabulous but not blind.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde laughs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tim mutters something briefly as one of the team runs up and gets into the fray, but he turns his aim to the big baddie and tosses out some arcane chants and glitter. It explodes on the thing, but doesn't do much more than outline him well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
      It is now GZ2's turn! GZ1 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
      It is now GZ1's turn! Brianna is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 13.&lt;br /&gt;
      It is now Brianna's turn! GZ3 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Brianna ended.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brianna says, &amp;quot;1 sec&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Brianna you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brianna says, &amp;quot;Okay how far to robed guy?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;About 50 feet&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brianna says, &amp;quot;Can i move 30 and shoot him?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brianna says, &amp;quot;Ok puts me at 20' will use explosive missile to charge my dragonspitter with my acid death ray and shoot with pbs and deadly aim. at 20' should be ranged touch attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Brianna rolls ranged+1+1-2: (5)+5+1+1+-2: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 8.&lt;br /&gt;
      It is now GZ3's turn! GZ4 is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 20.&lt;br /&gt;
      It is now GZ4's turn! Faileh is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Brianna lifts her pistol as she moves closer. Greenish light moves down the tube from the death ray to the pistol and then she fires and misses. Nothing spectacular seems to happen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
One of the goblins looks up and shambles towards Faileh. It moves an an almost agonizingly slow pace as it moves up to Faileh.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 19.&lt;br /&gt;
      It is now Faileh's turn! Fayde is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Faileh you are up you have 2 goblins on you and they smell horrible&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Like a rotten roadkill and limburger sandwich that's sat in a sunny car for a week.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh says, &amp;quot;Filthy. Ok, going into fighting defensively mode and regular attacking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;OKay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faileh rolls 1d20+2: (2)+2: 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 19.&lt;br /&gt;
      It is now Fayde's turn! GC is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Fayde!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;Shroud guy hasn't had a chance to do anything?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Not yet&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;Zap him again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;Oh, and he needs to save again. DC 15&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Being in the middle of the action with glitterbombs and laser-light shows, Faileh raises his shield and swings his sword menacingly. Unfortunately, it doesn't connect with anything and is just being swung around. At least he looks like he is protecting himself from the approaching doom.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+12: (18)+12: 30&lt;br /&gt;
&lt;br /&gt;
GAME: Fayde rolls 2d4+2: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He's getting tired of the light show.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Fayde casts Magic Missile. Caster Level: 3 DC: 15&lt;br /&gt;
&lt;br /&gt;
From afar, Faileh is currently at 22AC.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it. :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Faileh with 'Yep. :D'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 17.&lt;br /&gt;
      It is now GC's turn! Tim is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From afar, Faileh has no clue what you can see as a DM so just slap me if I get out of line. :D&lt;br /&gt;
&lt;br /&gt;
You paged Faileh with 'I will'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Fayde, roll me a will save&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fayde is thankful for having the drop on this little convention of stink. He fires off another blast at the garbed person that’s moderately less effective.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Fayde rolls will: (14)+7: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Success!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;Phew.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The shrouded figure tries to wipe off the glitter that is making it sparkly. It growls as its hit twice with magic missile. It casts a spell and points a decrypted finger at Fayde, &amp;quot;Fall!&amp;quot; Fayde will feel the urge to fall prone on the ground, but is able to shake the spell off. The shrouded figure pulls its hand back.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 17.&lt;br /&gt;
      It is now Tim's turn! GZ2 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;time!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Tim!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Hrm...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You areu p!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;I cast Grease under shady dude&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim casts Grease. Caster Level: 4 DC: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;you will have to move up 15 feet to reach him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Hrm?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are 50' away from him grease at your level has a range of 35'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Ahh, ok, yea, move up 15 and cast&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;NP&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+5: (19)+5: 24&lt;br /&gt;
&lt;br /&gt;
Brianna has partially disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He manages to stay on his feet&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
      It is now GZ2's turn! GZ1 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
      It is now GZ1's turn! Brianna is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tim moves ahead slowly, watching the fighting going on ahead of him. Seems they likely should have brought more muscle and less magic. He gestures and tosses out another bit of magic...which seems to also have little to no effect as the shady fellow refuses to slip in the grease. &amp;quot;Damnit.&amp;quot; he mutters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+2: (20)+2: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+2: (19)+2: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Just a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh steals Cesran's deice.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde microwaves them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh chuckles. :D&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d4+1: (1)+1: 2&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Faileh for 2 points. 24 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;Success!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
One of the goblin shambles forward like the other one so that Faileh is surrounded on all three sides. The one in front of Faileh stabs at him with his short sword and manages to give him a very, very bad scratch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 13.&lt;br /&gt;
      It is now Brianna's turn! GZ3 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Brianna you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brianna says, &amp;quot;same as last time, without the deadly aim. so explosive missile with acid deathray at him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brianna says, &amp;quot;duh...as a swift, activate my titan armor full dex&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sounds good. :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Brianna rolls ranged+2+1+1: (2)+5+2+1+1: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brianna says, &amp;quot;can't even hit a ranged touch attack...sigh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 8.&lt;br /&gt;
      It is now GZ3's turn! GZ4 is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 20.&lt;br /&gt;
      It is now GZ4's turn! Faileh is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+2: (15)+2: 17&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 19.&lt;br /&gt;
      It is now Faileh's turn! Fayde is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Faileh you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh continues to fight defensively.&lt;br /&gt;
&lt;br /&gt;
GAME: Faileh rolls 1d20+2: (19)+2: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh says, &amp;quot;threat&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll to confirm please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faileh rolls 1d20+2: (6)+2: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh laughs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Just a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faileh rolls 1d8+4: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The last goblin slowly moves up toward Faileh. The goblin on Faileh's side swings and hits against his shield.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hurt him good. Pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 19.&lt;br /&gt;
      It is now Fayde's turn! GC is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Fayde you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;Alrighty. Can I drink a potion and sling a spell in one turn if I don't move? Magic missile is nonverbal&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From behind his shield, Faileh fights on in a defensive manner. Gross little figures being defended against as he becomes surrounded. In a moment, Faileh's blade flashes out and cuts deep into one of them, it looked like it may have had more potential, but it wasn't ineffective for sure. He begins to breathe a little more heavily as the fighting continues, eyes growing wide.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;Had to ask, the magic gat is doing good so far so keeping it up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Fayde rolls 2d4+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+12: (19)+12: 31&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Undazzled&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Fayde casts Magic Missile. Caster Level: 3 DC: 15&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 17.&lt;br /&gt;
      It is now GC's turn! Tim is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;Law of averages...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Do not effect DMs. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go ahead and pose fayde.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fayde takes a step forward in a menacing manner, his eyes shimmering with arcana as he looses another magic missile, &amp;quot;Don't test my will, maggot...&amp;quot; His frustration from the attempted compulsion seems to have actually lent more weight to his bolts as a bit more bite strikes home with his latest volley.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The shrouded figure is hit again and he moves forwards towards the others. He starts to cast another spell and he intones, &amp;quot;Bane on all of the living.&amp;quot; A dark energy expands out from him and engulfs everyone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay so Bane, -1 to attack rolls and saving throws against fear.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 17.&lt;br /&gt;
      It is now Tim's turn! GZ2 is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Tim you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Well, back to simple stuff. MM the shady dude&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim casts Magic Missile. Caster Level: 4 DC: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls 2d4+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hurt. Any additional effects?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Nah, I dont have any rods or metamagics&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
      It is now GZ2's turn! GZ1 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
      It is now GZ1's turn! Brianna is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+2+2: (13)+2+2: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+2: (19)+2: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Both misses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 13.&lt;br /&gt;
      It is now Brianna's turn! Cesran is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brianna says, &amp;quot;will try once more. with deadly aim again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Brianna rolls ranged+2+1+1-2: (8)+5+2+1+1+-2: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brianna says, &amp;quot;roll the pistol and death ray damages together or separate?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tim sighs and simply gestures this time with a few words, throwing out two bolts of force magic. They slam into the target, with precision, and Tim gives a grunt of approval.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Ah ahead and roll together.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Brianna rolls 1d8+6+2d6+4: (6)+6+(10)+4: 26&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The goblin swing their swords at Failah, but their swords hit against his shield and armor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He's hurt badly&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Any save throw?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brianna says, &amp;quot;nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 8.&lt;br /&gt;
      It is now GZ3's turn! GZ4 is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 20.&lt;br /&gt;
      It is now GZ4's turn! Faileh is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+2+2: (8)+2+2: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+2: (11)+2: 13&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 19.&lt;br /&gt;
      It is now Faileh's turn! Fayde is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Faileh you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh is stopping his fighting defensively and just doing a power attack on the one he hurt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The goblins continue to attack just Faileh as their swords ring off his armor and shield.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faileh rolls 1d20+5: (11)+5: 16&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Brianna raises her pistol yet again, the last two times she tried this the bullets missed and did nothing. This time though. The green light flows down the tube to the pistol. Her titan armor is glowing in lines along it as it is energized to make her more agile. She lifts her pistol and fires aiming for a vulnerable spot. This time the bullet flies forward and hits the cowled one. There is an explosion as it hits as well, covering him in acid as the death ray charge finally goes off. It really seems to hurt the guy as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faileh rolls 1d8+6: (1)+6: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dead&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 19.&lt;br /&gt;
      It is now Fayde's turn! GC is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Fayde!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;Cowly still going?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes he is&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Froth begins forming at the corner of Faileh's mouth as he lets go of the pretense of being defensive. His eyes dart towards the blade still sheathed on his back rapidly as he begins to really put forth the effort to attack. Grunts and growls emanate from him as he attacks the foul creatures. His blade connects true again with the one he wounded previously and sends it to the afterlife, if it wasn't already dead, and to an inanimate state if it was.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;Drinking my potion of Protection From Evil to counteract his bane.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It wouldn't help&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;But you can do it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;I thought it blocks evil compulsions and the like?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's gotta have mental control of you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;Then I'll just keep zapping&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Fayde with 'It might and if you want to clarify it via rules or ruleschat let me know.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure roll it up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Fayde pages: http://paizo.com/pathfinderRPG/prd/spells/protectionFromEvil.html#_protection-from-evil&lt;br /&gt;
&lt;br /&gt;
Fayde pages: PfE is an awesome little spell&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Oh sorry everyone roll will save&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faileh rolls will: (7)+1: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Brianna rolls will: (17)+3: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Fayde rolls will: (10)+7: 17&lt;br /&gt;
&lt;br /&gt;
Long distance to Fayde: Cesran nods, &amp;quot;You could be right.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Tim?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;This is for the bane spell I should have had you roll it earlier. My fault&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls will: (4)+8: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Bah&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay so Tim and Faileh are baned. Fayde and Brianna are safe&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Fayde with 'So no need for PfE anyway, but thank you.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay so Fayde, sorry roll your MM&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Fayde pages: No prob :) Happy to hold onto it!&lt;br /&gt;
&lt;br /&gt;
GAME: Fayde rolls 2d4+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Fayde casts Magic Missile. Caster Level: 3 DC: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He's hurting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 17.&lt;br /&gt;
      It is now GC's turn! Tim is next!&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 17.&lt;br /&gt;
      It is now Tim's turn! GZ2 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Brianna does he take any more damage from acid or is that on your turn?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brianna says, &amp;quot;on my turn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brianna says, &amp;quot;he takes another 1d6&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The shrouded figure growls as he's hit again and he casts a spell creating a globe of darkness all around him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Tim you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;So there is a 20 ft half sphere of darkness around where the ghoul was.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fayde grits his teeth as his feels a shiver from the negative energies radiated forth. He curses in undercommon then raises his voice as he takes another step forward as if emphasizing the by now familiar silvery spell that slams home, &amp;quot;I told you, /don't/ test my will! Surrender or die!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Sorry, had a work phone call&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;NP&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;How many things are left?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;3 goblins and the shrouded figure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Sorry, more calls&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;I can see the goblins?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yep only the shrouded figure is in darkness&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;I have 3 lvl1 pearls of power. I'll redo MM but on a goblin this time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls 2d4+2: (8)+2: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hurt the goblin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 15.&lt;br /&gt;
      It is now GZ2's turn! GZ1 is next!&lt;br /&gt;
&lt;br /&gt;
Tim seems happy to stick with his earlier success. He turns to focus slightly on a goblin, and gestures and speaks some arcane words. Two more bolts of force fly out to hit the goblin.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 15.&lt;br /&gt;
      It is now GZ1's turn! Brianna is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+2+2: (19)+2+2: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+2+2: (9)+2+2: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Just a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d4+1: (2)+1: 3&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Faileh for 3 points. 21 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Gz1 is the current action. Please +ninit before adjusting their initiative.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 13.&lt;br /&gt;
      It is now Brianna's turn! GZ3 is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Gz1 removed from initiative list.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Brianna you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brianna says, &amp;quot;Will 5' forward and cast burning hands. Figuring he should still be in the 15' cone since I was 20' from him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Brianna casts Burning Hands. Caster Level: 4 DC: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+5: (17)+5: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Brianna rolls 4d4: (10): 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it, you smell burning something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 8.&lt;br /&gt;
      It is now GZ3's turn! GZ4 is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 20.&lt;br /&gt;
      It is now GZ4's turn! Faileh is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+2: (8)+2: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+2+2: (10)+2+2: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brianna says, &amp;quot;oh the acid damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Brianna rolls 1d6: (6): 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hear a sizzle and pop&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The goblins continue to slam their swords against the shield and armor of Faileh to little effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 19.&lt;br /&gt;
      It is now Faileh's turn! Fayde is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Faileh you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh ponders and asks, &amp;quot;Am I able to rage, drop current weapons, grab the sword on my back and attack?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And there is darkness. Well doesn't that beat all. Not to be outdone Brianna pulls out something from one of her pouches and slaps it onto the arm of her armor. There is a reddish glow that runs up the magicite in the armor and she steps into the darkness. There is a whooshing sound like a flamethrower though the darkness hides most everything else. There is a burning smell, and a sizzle with a pop.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes. Let me check to see if you draw an AoO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh nods and waits.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It does not&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh plays with his +inv for a moment&lt;br /&gt;
&lt;br /&gt;
GAME: Faileh RAGES!, gaining: +4 Str, +4 Con, +2 Will and -2 AC&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh is going to surprising accuracy and power attack the one who has yet to flank me this round.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's 2 and 4&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh nods and says, &amp;quot;Whichever one is uninjured.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faileh rolls 1d20+7: (8)+7: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 19.&lt;br /&gt;
      It is now Fayde's turn! GC is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Fayde you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;Too bad I really would have to attack the darkness to keep magic missiling...guess that brings me to Minute Meteors in my bag of tricks. 5 foot AoE. His darkness is twenty foot, but I can reasonably guess to have a good shot based on what others have done?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Faileh has had enough it seems, as his shield and sword drop from his hands. A shout from deep within is let out as his hands reach grabbing the large sword on his back. The blade glimmers in the ambient light as it comes out of its scabbard. The sound of wind gushes as he swings it wildly at one of the goblins surrounding him, unfortunately that is all that happens.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go ahead&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;DC 16 reflex save&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+5: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He fails&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Fayde rolls 1d4+2: (1)+2: 3&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d6: (7): 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;All right everyone roll will save&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;Cloak of Resistance +1, should I be rolling will+1?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;If you have it equip it's calculated&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;Good to know&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;so just +roll will&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Fayde rolls will: (5)+7: 12&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Fayde for 7 points. 5 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls will: (1)+8: 9 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim sighs&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Tim for 7 points. 16 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Faileh rolls will: (11)+3: 14&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Faileh for 7 points. 18 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fayde raises his hand up higher as he channels his innate arcana in a more primal fashion than he has been so far this fight, his hand seeming to caress the air as a hissing sound emerges from above somewhere in the darkness.  &amp;quot;Hiding does you no good, we'll just flush you out. Give up while you can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;BRianna?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Brianna rolls will: (3)+3: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Np&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Brianna for 7 points. 21 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is some dark deep chanting and from the darkness a wave of negative energy washes over everyone in the mine. The khazad in chains cry out and one of them falls over. The goblin that was injured looks much better. The darkness moves away from the others laughing a forced wheezing cackle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 17.&lt;br /&gt;
      It is now GC's turn! Tim is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 17.&lt;br /&gt;
      It is now Tim's turn! GZ2 is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Tim you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Still visible goblins?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;3 still up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Second pearl, MM the most hurt looking&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls 2d4+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay same one as before that just healed you hurt him and brought him back to where he was before&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 15.&lt;br /&gt;
      It is now GZ2's turn! Brianna is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tim staggers as the energy hits him, nearly falling as he winces. &amp;quot;Damnit, someone get in there and kill him!&amp;quot; He tosses another pair of force bolts at one of the goblins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+2+2: (5)+2+2: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 13.&lt;br /&gt;
      It is now Brianna's turn! GZ3 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Brianna you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The two goblins continue to flank Faileh and tries to hit him, it looks like only a lucky shot will get through Faileh's defense.&lt;br /&gt;
Brianna has reconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brianna says, &amp;quot;Ok...darkness moved away, still up... there are goblins though...how far?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;About 15-20 feet from where you are&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brianna says, &amp;quot;Okay...move to reload, and try the explosive missile, acid with pbs/da on the one that looks the least hurt&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Brianna rolls ranged+2+1+1-2: (4)+5+2+1+1+-2: 11&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You have precise shot?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brianna says, &amp;quot;yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That’s a miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 8.&lt;br /&gt;
      It is now GZ3's turn! GZ4 is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 20.&lt;br /&gt;
      It is now GZ4's turn! Faileh is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brianna says, &amp;quot;not by much...but yeah..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+2: (16)+2: 18&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Brianna tries to shoot one of the goblins with her exploding bullets but doesn't hit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+2+2: (7)+2+2: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d4+1: (4)+1: 5&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Faileh for 5 points. 13 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh goes for the unhurt flanker with power attack.&lt;br /&gt;
&lt;br /&gt;
GAME: Faileh rolls 1d20+7: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
One of the goblin miss, but the other one finds a weakness in Faileh's defense and slashes at him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 19.&lt;br /&gt;
      It is now Faileh's turn! Fayde is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Faileh rolls 2d6+12: (5)+12: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dead&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 19.&lt;br /&gt;
      It is now Fayde's turn! GC is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Fayde!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Blood dripping from tiny wounds as the warrior is surrounded, Faileh has given into rage. The large blade going for one of the goblins which had taken a position to flank him. The swing is not a joke as it connects with the creature and chops it in half, sending the parts and gore against the far wall.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;Will take a breather to use a potion to heal myself incase he blasts like that again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Fayde rolls 1d8+1: (3)+1: 4&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Fayde for -4 points. 9 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Fayde used a Potion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 17.&lt;br /&gt;
      It is now GC's turn! Tim is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d6: (7): 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Brianna and Faileh give me will saves!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;AFK, on my turn I'll start casting summon monster II, brb&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faileh rolls will: (3)+3: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Brianna rolls will: (19)+3: 22&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Faileh for 7 points. 6 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 17.&lt;br /&gt;
      It is now Tim's turn! GZ2 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Tim summons.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fayde is breathing a little heavy, the exhilaration from all of his spell casting beginning to take its toll. Then he feels the burn of the wave of negative energy washes over him and he stumbles, gathering himself back together he withdraws a bottle from his belt. Biting the cork off, he downs it to recover. &amp;quot;Nice one...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Another blast of dark energy fills the cavern, but the blast only reaches Faileh and Brianna, however Faileh only gets feels the effect of dark energy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 15.&lt;br /&gt;
      It is now GZ2's turn! Brianna is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+2: (11)+2: 13&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 13.&lt;br /&gt;
      It is now Brianna's turn! GZ3 is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Brianna you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The goblin swings against at Faileh and his short blade hits against the armor of the barbarian.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brianna says, &amp;quot;try to shoot one of the goblins again, explosive missile/acid...da/pbs all that again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Brianna rolls ranged+2+1+1-2: (14)+5+2+1+1+-2: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Brianna rolls 1d8+6+2d6+4: (2)+6+(11)+4: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dead&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Brianna tries again, there is not much else to do at the moment and Faileh does look like help might be needed. She raises her pistol, the green energy flowing again from her death ray and then she fires. The bullet flies and strikes the goblin exploding into acid as one of her earlier shots did against the cowled one. The goblin falls even as acid eats away at flesh.&lt;br /&gt;
&lt;br /&gt;
GAME: GZ3 removed from initiative list.&lt;br /&gt;
&lt;br /&gt;
GAME: GZ4 removed from initiative list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Seven - Init 19.&lt;br /&gt;
      It is now Faileh's turn! Fayde is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Faileh you are up you have one injured goblin zombie on you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh says, &amp;quot;Am I able to attack and then move on the condition I kill the goblin?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh is going to do that and move 30' away from the darkness.&lt;br /&gt;
&lt;br /&gt;
GAME: Faileh rolls 1d20+7: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay back to Fayde&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh doesn't kill the goblin :D&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a miss, do you want to continue to move and draw and AoO?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh ponders and says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+2: (15)+2: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Seven - Init 19.&lt;br /&gt;
      It is now Fayde's turn! GC is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Fayde you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;How far is the darkness from me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh says, &amp;quot;Hit. I am raging. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh says, &amp;quot;unless he has penalties.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry thought you were still at 18. Thank you for being honest&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d4+1: (4)+1: 5&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Faileh for 5 points. 1 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh nods and says, &amp;quot;To a fault.&amp;quot; :D&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Fayde you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;How far is the darkness from me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;about 30 to the edge of the darkness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;about 30 feet to the edge of the darkness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;So just out of meteor range, will drop it on the goblin instead this round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The cuts which were once small have opened up on Faileh, pouring blood forth from the wounds created by the goblins and enlarged by the waves of dark magic. He takes a swipe at the goblin but fails to do anything more than create splitting wind noises. Jumping back he sprints away from the darkness, taking another blow to the back from the goblin. From the looks of things, it is surprising he is even still on his feet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Back&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;WB&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim will pose his startint to summon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;WB&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tim backs up a step, then begins a long involved arcane chant. His hands making quick gestures as he calls for something to come to their aid.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;Casting Minute Meteor on the injured goblin. Reflex DC 16&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+2: (8)+2: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;failed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go ahead and roll some damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Fayde rolls 1d4+2: (3)+2: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dead!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde fistpumps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Seven - Init 17.&lt;br /&gt;
      It is now GC's turn! Tim is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Brianna give me a will save.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Brianna rolls will: (5)+3: 8&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The darkness moves back towards the group and then drops so that the shrouded figure can be seen again. It doesn't look too good as it's been burn both by fire and acid. It points a finger at Brianna and it intones, &amp;quot;Flee!&amp;quot; Brianna will feel the inescapable amount of fear and want to run away from the shrouded figure as fast as possible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fayde is now good and recovered to pick back up on his arcane offensive. He recommences with style, his left hand shimmering silver as he caresses the air overhead to create a blur in the air over the zombie goblin that gives way to a shower of crimson celestial sparks that pummels and scorches its flesh until it slumps to the earth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Seven - Init 17.&lt;br /&gt;
      It is now Tim's turn! GZ2 is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Tim you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: gz2 removed from initiative list.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brianna says, &amp;quot;Think Tim already posed. He was starting casting his summon. It was just before your save roll when Fayde did the minute meteor&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;This is the next round&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Where my summon appears.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brianna says, &amp;quot;Ah ok...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes it will appear right now&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;I'll have summoned a small fire elemental near the darkness so it can go inside and try to burn the guy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim casts Summon Monster II. Caster Level: 4 DC: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay no more darkness so go ahead and attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;And I'll use my 3rd pearl MM on the guy as well&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure go ahead and roll the attack and roll damage for MM&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;MM damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls 2d4+2: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Elemental attack, slam&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls 4: (9)+4: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Seven - Init 13.&lt;br /&gt;
      It is now Brianna's turn! Faileh is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Brianna you are running at top speed back down the tunnel&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Feel free to pose your fleeing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Eight - Init 19.&lt;br /&gt;
      It is now Faileh's turn! Fayde is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When the arcane chant finishes, a burst of flame appears near the shady guy. A small being of fire swipes at him but fails to hit. Tim chants again quickly and throws another set of force darts at the man.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Brianna says, &amp;quot;that is all I can do. no running at someone else, or doing someting as I go by?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Faileh you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh is going to charge.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's all you can do it flee&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faileh rolls 1d20+9: (3)+9: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh howls.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Eight - Init 19.&lt;br /&gt;
      It is now Fayde's turn! GC is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Fayde!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Brianna was just starting to head for Faileh with something in her hands when she starts to shake. She shakes some more and then takes off back up the tunnel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;Second verse same as the first. Let me zap at him again and maybe put him in a hearse ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Fayde rolls 2d4+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Fayde casts Magic Missile. Caster Level: 3 DC: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Fayde pose it up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;And he can roll versus being bedazzled&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+12: (7)+12: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;So close...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Seeing Brianna head for it, Faileh knows what he must do. Gripping his sword tightly he begins running at full speed towards the shrouded being. &amp;quot;Mother.&amp;quot; he says at almost a whisper as he charges forward. Lashing out he looks like he is going to do something epic, but doesn't. Missing spectacularly the bloodied warrior now stands toe to toe with the menace.&lt;br /&gt;
&lt;br /&gt;
As the darkness clears, the youthful sorcerer Fayde looks to the haggard and cowled creature and utters, &amp;quot;We can see you again.&amp;quot; He then raises his hand directly and emits the by now very familiar twin streaks of silvery light that form his magic missiles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Ok, apparently I'm being called to work for a bit. I'll try to be on from my phone when I get there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fayde says, &amp;quot;Corrected&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The magic missiles drive the shrouded figure back and knocks his hood off. His face is a twisted visage of rage and undead as you gaze upon a Ghast. He is hurt badly, &amp;quot;You'll never win...fools I'll bury you with me.&amp;quot; He turns and aims his hand at the basketball sized Nethercite. He casts a spell and the Nethercite shatters. The Ghast laughs as the cave starts to rumble and the khazad drop their tools and start to run up the best they can with manacles, &amp;quot;Cave in! Get out of here!&amp;quot; The khazad miners say as they are carrying one of their own. A large rock drops from the ceiling and crashes where the khazad were at.&lt;br /&gt;
&lt;br /&gt;
GAME: Faileh ends his rage.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Cesran has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim hasta run, thanks!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay round of free poses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim will leave it open&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay 1 round of free poses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Brianna was already running so keeps running.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh says, &amp;quot;is he still in front of me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He's 5 feet away from you, but the cave is caving in rapidly&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fayde shakes his head, &amp;quot;You're the fool!&amp;quot; He thrn turns and makes to follow Brianna as best he can, taking the time to try and use his last magic missile on the manacles of one of the miners. &amp;quot;Run faster!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh has 5 rounds of raging left and doesn't want to take a free shot from him as he retreats, is also going to go under once rage wears off.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You might want to retreat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh wants to :D&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh makes sure that he is able to.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can, he can't take a free shot at you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faileh nods and runs :D&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are 5 feet away from him and can run faster then the others.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;you'll of course have to pick up your weapon and shield first&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Fayde casts Magic Missile. Caster Level: 3 DC: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;But you scoop them up on the way out&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;go ahead and pose running Faileh then I'll do a wrap up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Seeing the madness unfold in front of him, Faileh puts away his sword and begins to sprint out the way they came. As he passes over the goblins corpses he grabs his longsword and shield, and uses the shield to protect him from the falling debris. Will alone keeps him on his feet and the remaining adrenaline of his rage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You all run through the darkness the mana lamps streaming past you as the cave and then tunnel collapse behind you. After a minute of flight Faileh will come out of his rage and collapse, but with help from one of Brianna's contraptions they get him back on his feet. After another ten minutes of running the destruction of the tunnel has finally stopped. As the group starts the long climb back to the surface, he khazad explain that they found a relatively large deposit of nethercite but it drew the attention of the Ghast and his zombies. They were made to mine for more nethercite as the Ghast planned to use it for something neferious no doubt. Once out of the mines you are all able to get back to the city with the miners.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;And that's it.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=20034</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=20034"/>
		<updated>2015-08-31T02:29:22Z</updated>

		<summary type="html">&lt;p&gt;Cesran: /* August */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2015&lt;br /&gt;
|[[PrP: Donations]]&lt;br /&gt;
|[[Margaret]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2015&lt;br /&gt;
|[[PrP: Attack of the Daeodon]]&lt;br /&gt;
|[[Audax]], [[Eligar]], [[Gareth]], [[Mara]], [[Nuanna]], [[Rakim]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2015&lt;br /&gt;
|[[PrP: Dotting the Eyes]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Kojot]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2015&lt;br /&gt;
|[[PrP: Rescue the Orphans Ending]]&lt;br /&gt;
|[[Godywn]],[[Kravar]],[[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2015&lt;br /&gt;
|[[PrP: A Mine-or Task]]&lt;br /&gt;
|[[Faiza]], [[Jian]], [[Bahken]], [[Uneth]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2015&lt;br /&gt;
|[[Delve]]&lt;br /&gt;
|[[Yrqemm]], [[Abigail]], [[Aldean]], [[Mikilos]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2015&lt;br /&gt;
|[[Meetup: Bane of Sobriety]]&lt;br /&gt;
|[[Jibbom]], [[Yngvild]], [[Bahken]], [[Tatyannah]], [[Sandy]], [[Godwyn]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 18, 2015&lt;br /&gt;
|[[Meetup: Kegger Fest!]]&lt;br /&gt;
|[[Dain]], [[Sandy]], [[Xiuhcoatl]], [[Myrana]], [[Cesran]],&amp;lt;br /&amp;gt; [[Sophia]], [[Godwyn]], [[Jibbom]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|February 18, 2015&lt;br /&gt;
|[[Return]]&lt;br /&gt;
|[[Rayne]], [[Aldean]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 19, 2015&lt;br /&gt;
|[[A Play]]&lt;br /&gt;
|[[Jessamy]], [[Bahken]], [[Xiuhcoatl]], [[Svarshan]], [[Cesran]], &amp;lt;br /&amp;gt;[[Mikilos]], [[Sandy]], [[Myrana]], [[Godwyn]], [[Stjepan]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2015&lt;br /&gt;
|[[PrP: Deathwatch on the Border of Dragonier]]&lt;br /&gt;
|[[Lothos]], [[Bennet]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2015&lt;br /&gt;
|[[Sun Nap]]&lt;br /&gt;
|[[Audax]], [[Munch]], [[Uneth]] &lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2015&lt;br /&gt;
|[[Sandy's Dress]]&lt;br /&gt;
|[[Sandy]], [[Myrana]], [[Mikilos]], [[Karelin]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2015&lt;br /&gt;
|[[Shamans Blessing for Hatchlings|A Shaman's Blessing for Hatchlings]]&lt;br /&gt;
|[[Iuitl]], [[Xiuhcoatl]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2015&lt;br /&gt;
|[[Midnight Menagerie|PRP: Midnight Menagerie]]&lt;br /&gt;
|[[Blackjack]], [[Bahken]], [[Arkun]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2015&lt;br /&gt;
|[[High Sun in Dragonier]]&lt;br /&gt;
|[[Smythly]], [[Jibbom]], [[Rhar]], [[Jahnavi]], [[Katyana]],&amp;lt;br /&amp;gt; [[Korrani]], [[Godwyn]], [[Ssylrath]], [[Sophia]], [[Namira]],&amp;lt;br /&amp;gt; [[Ceres]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2015&lt;br /&gt;
|[[Spring Ball]]&lt;br /&gt;
|[[Silmeria]], [[Jessamy]], [[Mikilos]], [[Myrana]], [[Godwyn]], &amp;lt;br /&amp;gt;[[Abrahil]], [[Stjepan]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|March 28, 2015&lt;br /&gt;
|[[Reclaiming the Forest Part 1]]&lt;br /&gt;
|[[Aevarr]], [[Jessamy]], [[Taumaril]], [[Jonan]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|March 30, 2015&lt;br /&gt;
|[[Naming Day]]&lt;br /&gt;
|[[Renfrey]], [[Godwyn]], [[Myrana]], [[Sandy]], [[Mikilos]],&amp;lt;br /&amp;gt; [[Cesran]], [[Svarshan]], [[Rhar]], [[Jibbom]], [[Ssylrath]], &amp;lt;br /&amp;gt;[[Xiuhcoatl]], [[Durrankar]], [[Iuitl]], [[Silmeria]], [[Crow]],&amp;lt;br /&amp;gt; [[Aldean]], [[Karelin]], [[Tatyannah]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===April===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2015&lt;br /&gt;
|[[Dummy Fight]]&lt;br /&gt;
|[[Munch]], [[Kroth]], [[Te'Andra]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2015&lt;br /&gt;
|[[Locked]]&lt;br /&gt;
|[[Selia]], [[Aldean]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|April 9, 2015&lt;br /&gt;
|[[Fireside]]&lt;br /&gt;
|[[Munch]], [[Alba]], [[Celeste]]&lt;br /&gt;
|-&lt;br /&gt;
|April 16, 2015&lt;br /&gt;
|[[Park Rain]]&lt;br /&gt;
|[[Aldean]], [[Thanix]], [[Munch]], [[Godwyn]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2015&lt;br /&gt;
|[[Parking]]&lt;br /&gt;
|[[Kyson]], [[Kiroth]], [[Godwyn]], [[Iuitl]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|April 21, 2015&lt;br /&gt;
|[[Zifnab]]&lt;br /&gt;
|[[Mikilos]], [[Autumn]], [[Cesran]], [[Tim]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2015&lt;br /&gt;
|[[PrP: Guf's Ma's Fin]]&lt;br /&gt;
|[[Blackjack]], [[Arkun]], [[Tiasa]], [[Iuitl]], [[Celeste]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2015&lt;br /&gt;
|[[PrP: Deal Gone Bad]]&lt;br /&gt;
|[[Blackjack]], [[Arkun]], [[Lyrana]], [[Celeste]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2015&lt;br /&gt;
|[[Try Hards 1]]&lt;br /&gt;
|[[Aldean]], [[Ferawyn]], [[Garak]], [[Kiroth]], [[Lothos]], [[Stjepan]], and [[Zoob]].&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Researching_the_Enchantments|Broken Blade: Researching the Enchants]]&lt;br /&gt;
|[[Kyson]] and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Metal Identification|Broken Blade: Metal Identification]]&lt;br /&gt;
|[[Kyson]] and [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Blue_Rose_Blade|Broken Blade: Blue Rose Blade]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Fernwood Discussion|Broken Blade: Fernwood Discussion]]&lt;br /&gt;
|[[Kyson]], [[Selia]], [[Aevarr]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Order Investigation|Broken Blade: Order Investigation]]&lt;br /&gt;
|[[Kyson]]. [[Te'Andra]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Getting To Know You|Broken Blade: Getting To Know You]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 28, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Echoes of the Past|Broken Blade: Echoes of the Past]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Garden Stroll|Broken Blade: Garden Stroll]]&lt;br /&gt;
|[[Kyson]], [[Aldean]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Scrying for the Blade|Broken Blade: Scrying for the Blade]]&lt;br /&gt;
|[[Kyson]] and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===May===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|May 3, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Fragment Recovery|Broken Blade: Fragment Recovery]]&lt;br /&gt;
|[[Kyson]], [[Korra]], [[Godwyn]]. [[Mel]], [[Kira]] and [[Cesran]] (GM)&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2015&lt;br /&gt;
|[[Log: Clever Title]]&lt;br /&gt;
|[[Kyson]], [[Xiuhcoatl]], [[Drok'thar]], [[Ganbaatar]] and [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2015&lt;br /&gt;
|[[Log: Meeting the Metalman]]&lt;br /&gt;
|[[Kyson]], [[Symar]] and [[Alba]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2015&lt;br /&gt;
|[[Try Hards II]]&lt;br /&gt;
|[[Aldean]], [[Dire Wolf]], [[Ferawyn]], [[Garak]], [[Kiroth]],&amp;lt;br /&amp;gt; [[Lothos]], [[Renfrey]], [[Stjepan]], and [[Zoob]].&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2015&lt;br /&gt;
|[[Log: Ambush at Felwood]]&lt;br /&gt;
|[[Kyson]], [[Symar]], [[Dire Wolf]] and [[Korra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2015&lt;br /&gt;
|[[Log: Recovery|Broken Blade: Recovery]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 10, 2015&lt;br /&gt;
|[[Log: Broken Blade: Felwood Fallout]]&lt;br /&gt;
|[[Kyson]], [[Godwyn]], [[Symar]], [[Aldean]] and [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2015&lt;br /&gt;
|[[Log: Broken Blade: Repaying a Debt|Broken Blade: Repaying a Debt]]&lt;br /&gt;
|[[Kyson]] and [[Korra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2015&lt;br /&gt;
|[[Log: Broken Blade: Sword Training]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2015&lt;br /&gt;
|[[Log: Clever Title II]]&lt;br /&gt;
|[[Kyson]], [[Xiuhcoatl]], [[Drok'thar]], [[Ganbaatar]] and [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|May 13, 2015&lt;br /&gt;
|[[Event: Dran's Latest Gambit]]&lt;br /&gt;
|[[Kyson]], [[Leilani]], [[Coldran]], [[Aevarr]], [[Katyana]], &amp;lt;br /&amp;gt;[[Tim]] and [[Korra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2015&lt;br /&gt;
|[[Log: Broken Blade: Training Daze]]&lt;br /&gt;
|[[Kyson]], [[Verna]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2015&lt;br /&gt;
|[[Log: Somewhere I Belong]]&lt;br /&gt;
|[[Gragnar]], [[Cesran]], and [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2015&lt;br /&gt;
|[[Log: Finding a Cleric]]&lt;br /&gt;
|[[Korra]], [[Kira]], [[Tim]], and [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2015&lt;br /&gt;
|[[Log: Broken Blade: As the Blade Turns]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2015&lt;br /&gt;
|[[Log: Clever Title III]]&lt;br /&gt;
|[[Kyson]], [[Xiuhcoatl]], [[Drok'thar]], [[Ganbaatar]] and [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2015&lt;br /&gt;
|[[Event: Dran's Latest Gambit II]]&lt;br /&gt;
|[[Kyson]], [[Leilani]], [[Coldran]], [[Aevarr]], [[Katyana]], &amp;lt;br /&amp;gt;[[Tim]] and [[Korra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 23, 2015&lt;br /&gt;
|[[Log:BB: Fragment Recovery II|Broken Blade: Fragment Recovery II]]&lt;br /&gt;
|[[Kyson]], [[Korra]], [[Kira]], [[Godwyn]] and [[Cesran]] (GM)&lt;br /&gt;
|-&lt;br /&gt;
|May 23, 2015&lt;br /&gt;
|[[Log: Broken Blade: Fragment Recovery]]&lt;br /&gt;
|[[Kyson]], [[Korra]], [[Kira]], [[Godwyn]] and [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|May 30, 2015&lt;br /&gt;
|[[Log: Answers (Meetup)]]&lt;br /&gt;
|[[Garak]], [[Silmeria]], [[Aldean]], [[Latenat]], [[Svarshan]], [[Henrie]], and [[Oliver]]&lt;br /&gt;
|-&lt;br /&gt;
|May 31, 2015&lt;br /&gt;
|[[Log: Save the Young!]]&lt;br /&gt;
|[[Kira]], [[Duncan]], [[Korrani]], and [[Ladislaus]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===June!===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|June 11th, 2015&lt;br /&gt;
|[[Problems in Havenwood]]&lt;br /&gt;
|[[Cesran]], [[Duncan]], [[Garrin]], [[Godwyn]], [[Kira]], [[Kroth]], [[Renfrey]], [[Stjepan]], [[Tethelle]], [[Tatyannah]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===July===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2015&lt;br /&gt;
|[[Log: Holy Retrieval]]&lt;br /&gt;
|[[Tim]], [[Alba]], [[Smythly]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2015&lt;br /&gt;
|[[Meeting with the Hound]]&lt;br /&gt;
|[[Tatyannah]], [[Elessa]], [[Stirling]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2015&lt;br /&gt;
|[[Possibly Giants?]]&lt;br /&gt;
|[[Yngvild]], [[Schneider]], [[Stirling]], [[Dire Wolf]]&lt;br /&gt;
|-&lt;br /&gt;
|July 14th, 2015&lt;br /&gt;
|[[We're working for WHO?]]&lt;br /&gt;
|[[Autumn]], [[Dire Wolf]], [[Duncan]], [[Leisel]], [[Kojot]], [[Stjepan]], [[Stirling]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|July 16th, 2015&lt;br /&gt;
|[[Do You Want to Build a Snow Man?]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|July 19th, 2015&lt;br /&gt;
|[[Bo Peep has lost her Sheep]]&lt;br /&gt;
|[[Kira]],[[Terewin]],[[Rakim]],[[Tim]]&lt;br /&gt;
|-&lt;br /&gt;
|July 19th, 2015&lt;br /&gt;
|[[Down into the Mines]]&lt;br /&gt;
|[[Corra]],[[Dire Wolf]],[[Garak]],[[Stirling]], and [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2015&lt;br /&gt;
|[[Miner Norty Finer]]&lt;br /&gt;
|[[Kira]],[[Rakim]],[[Tim]],[[Vodrick]],[[Alba]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2015&lt;br /&gt;
|[[Protect the Goods]]&lt;br /&gt;
|[[Kira]],[[Rakim]],[[Terewin]],[[Tiasa]],[[Tim]],[[Vodrick]]&lt;br /&gt;
|-&lt;br /&gt;
|July 22, 2015&lt;br /&gt;
|[[Hydra Menace]]&lt;br /&gt;
|[[Bennet]],[[Audax]],[[Celeste]],[[Dain]],[[Fayde]],[[Lesmae]],[[Richter]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2015&lt;br /&gt;
|[[Village Under Siege]]&lt;br /&gt;
|[[Kira]],[[Rakim]],[[Smythly]],[[Tim]]&lt;br /&gt;
|-&lt;br /&gt;
|July 25, 2015&lt;br /&gt;
|[[Angry Man]]&lt;br /&gt;
|[[Rakim]],[[Vodrick]]&lt;br /&gt;
|-&lt;br /&gt;
|July 26, 2015&lt;br /&gt;
|[[Suddenly Appearing Towers]]&lt;br /&gt;
|[[Rourn]],[[Mel]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|July 28, 2015&lt;br /&gt;
|[[Monster Mash-Graveyard Smash]]&lt;br /&gt;
|[[Rakim]],[[Kalkorth]],[[Leilani]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30th, 2015&lt;br /&gt;
|[[Murder on the Xiang-Sei Express]]&lt;br /&gt;
|[[Yngvild]], [[Tiasa]], [[Schneider]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30th, 2015&lt;br /&gt;
|[[PrP: Cold Comfort Farm]]&lt;br /&gt;
|[[Alba]], [[Kalkorth]], [[Arnora]], [[Richter]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===August===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 4, 2015&lt;br /&gt;
|[[Summit About Asumit]]&lt;br /&gt;
|[[Jibbom]], [[Abigail]], [[Aldean]], [[Rakim]], [[Silmeria]], [[Benthus]], [[Fayde]], [[Kira]], [[Tatyannah]], [[Garak]], [[Stirling]], [[Mikilos]], [[Godwyn]], [[Latenat]], [[Jareth]], [[Karelin]], [[Cesran]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 10, 2015&lt;br /&gt;
|[[Gone Missing]]&lt;br /&gt;
|[[Taidan]],[[Rakim]],[[Fayde]][[Aevarr]].[[Kalkorth]]&lt;br /&gt;
|-&lt;br /&gt;
|August 13. 2015&lt;br /&gt;
|[[Dark of the Moon]]&lt;br /&gt;
|[[Rakim]],[[Taidan]],[[Dain]],[[Richter]]&lt;br /&gt;
|-&lt;br /&gt;
|August 16, 2015&lt;br /&gt;
|[[A Glimpse of Past]]&lt;br /&gt;
|[[Zalara]],[[Solace]],[[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 19, 2015&lt;br /&gt;
|[[Tower Reappears]]&lt;br /&gt;
|[[Lothos]], [[Dire Wolf]]. [[Latenat]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2015&lt;br /&gt;
|[[Mine Troubles]]&lt;br /&gt;
|[[Taidan]], [[Kirran]] [[Miruan]], [[Mac-B1G]], [[Durrankar]]. [[Radek]]&lt;br /&gt;
|-&lt;br /&gt;
|August 23, 2015&lt;br /&gt;
|[[A Beginning]]&lt;br /&gt;
|[[Taidan]], [[MAC-B1G]], [[Tim]], [[Arnora]]&lt;br /&gt;
|-&lt;br /&gt;
|Augst 24 2015&lt;br /&gt;
|[[Underground Bandits]]&lt;br /&gt;
|[[Miruan]], [[Alba]], [[MAC-B1G]], [[Ketala]]&lt;br /&gt;
|-&lt;br /&gt;
|August 26, 2015&lt;br /&gt;
|[[A Simple Task]]&lt;br /&gt;
|[[Lilyth]], [[Faileh]], [[Jolan]], [[Abigail]]&lt;br /&gt;
|-&lt;br /&gt;
|August 26, 2015&lt;br /&gt;
|[[Dark Storm]]&lt;br /&gt;
|[[Rivalen]], [[Ketala]], [[Yrqemm]], [[Faileh]], [[Jolan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 27, 2015&lt;br /&gt;
|[[Deep Down into the Mines]]&lt;br /&gt;
|[[Brianna]], [[Faileh]], [[Fayde]], [[Tim]]&lt;br /&gt;
|-&lt;br /&gt;
|August 29, 2015&lt;br /&gt;
|[[Village in Peril again]]&lt;br /&gt;
|[[Tiassa]], [[Silmeria]], [[Kojot]], [[Kiroth]]&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Down_into_the_Mines&amp;diff=19484</id>
		<title>Down into the Mines</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Down_into_the_Mines&amp;diff=19484"/>
		<updated>2015-07-20T23:17:34Z</updated>

		<summary type="html">&lt;p&gt;Cesran: Created page with &amp;quot;You've all been hired by the mine owners of one of the mines in Dun Morden. The mine has been closed for a week because of a couple of deaths. The miners that did make it out ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You've all been hired by the mine owners of one of the mines in Dun Morden. The mine has been closed for a week because of a couple of deaths. The miners that did make it out claim that it was a darkness that ate up the other miners. You all stand before the mine in question, it's a rough square ten foot high by ten foot wide. There are mine cart track leading it. It's morning, but 15 feet beyond the entrance it grows too dark to see.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stirling takes a long drag of his cigar, pulling the slide on his deathray back with a loud click. &amp;quot;Let’s go make a house call, would hate for whatever is down there to suffer needlessly and for too long. Whatever it is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well I am glad that most dwarven tunnels aren't built for their height&amp;quot; rumbles Yngvild as she hoists her giant earthbreaker off her shoulder and sets it on the ground in front of her. That done she peers into the darkness and rumbles a prayer to Angoron. As she finishes the rune carved headband she wears starts to glow a blue light to illuminate the area for those who can't see in the dark.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild casts Light. Caster Level: 7 DC: 14&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dire Wolf has learned of more and more troubles beneath the earth around Dun Mordren lately. Maybe the khazad should stay on the surface if they're disturbing so many other creatures. On the other hand, it is probably one more mul'niessa plot. Attacking from the darkness is certainly their style. If it is one of their machinations (and it must be), it must be stopped. She sniffs at the entrance, not needing her vision as much, though it is not so limited by the dim.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Corra shakes her head, &amp;quot;I just don't like being underground.&amp;quot; she says and shakes her head, &amp;quot;So sooner in, sooner out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak finds it an irony that with all the talk of war throughout the lands that a Serrielite of all clerics is here in Alexandria region. Or under it, to be precise. But he supposes it was just as well that his duties kept him near the temple. &amp;quot;We can make light if anyone needs it,&amp;quot; he offers. His own kind are gifted with eyes that see in the dark. &amp;quot;But I agree - we might as well get started.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yngvild claps Corra companionably on the shoulder, although it seems the large Aesir Cleric doesn't quite know her own strength as the blow lands solidly &amp;quot;The Patron of Warriors shines his light in all places&amp;quot; she rumbles in scant words of comfort. With that she turns her gaze to the tunnels beyond, the light shining from her brow illuminating around her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Down, down, down you go, the darkness soon swallows you up as you have only the light provided by Yngild's headband. Occasionally you have to squeeze past an abandon mine cart fill full of the unrefined ore that the miners just left on their flight out of the mine. You walk and walk and walk following the mine as it slowly descends. It's gradual enough that so that you barely feel it. Occasionally there are off shoots, but they only go back 30 feet or so. Finally after what feels like forever you come to the end of the tunnel in and it opens up into a cavern that's is high enough that the light can no longer touch the ceiling.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Corra does growl just a little but nods as she pulls her bow and keeps an arrow notched. Best way to do it after all as she moves with the others. She keeps her eyes on the tunnels for signs of ambush or signs of passage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Anyone have darkvision or Low-light vision?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Not I&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dire Wolf snuffs at the air and ground as they travel, as scent will tell more than eyes might with the limited light. &amp;quot;The dark does not eat,&amp;quot; she growls, in regards to the khazad assertions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak has darkvision&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dire Wolf has low-light and scent&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stirling takes several steps to the side as he enters the cavern, his deathray playing over the darkness and what he can all see.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Out how far?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling has darkvision&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;60ft here&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;60 feet&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;All right those that have darkvision and lowlight roll me perception&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls perception: (6)+11: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Dire Wolf rolls perception: (15)+17: 32&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Garak?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Garak has reconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;WB, wanna roll a perception for me&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls perception: (10)+12: 22&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged (Stirling, Dire Wolf, Garak) with 'You can see that you are in a tiered cave, obviously where the main bulk of the mining is one. On one of the tiers about 40 feet above you, you can see this large crab-like monsters standing above you. There is 3 of them in total and you can see that they can see you. They are aiming one of their claws at the group.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak raises a hand and suddenly a gleaming lance appears in it. He looks up at the ceiling. &amp;quot;Look out!&amp;quot; he calls.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dire Wolf doesn't suppose these creatures are natural?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stirling grins and loads a rocket into the top barrel of his deathray. &amp;quot;Spider-things above. Let’s light them up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;If you have knowledge/nature you may roll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Dire Wolf rolls knowledge/nature: (14)+15: 29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Corra says, &amp;quot;can I get off a spell?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls knowledge/nature+2: Trained Use Only: 0&lt;br /&gt;
&lt;br /&gt;
You paged Dire Wolf with 'You know that these are called Cave Fishers.  They will hang on the wall or on ledges and use a thin, but strong filament to try to catch their prey and real it in. You also notice that these are larger than normal.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild sticks tongue out at dice &amp;quot;I have human ingenuity&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Er imprvisation&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Just do a normal roll 1d20 then&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d20+2+1: (4)+2+1: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Not yet Corra.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dire Wolf's nose and eyes do not fail her and she also spots the hunters above. Further, she recognizes them. &amp;quot;Stop.&amp;quot; She utters in a short, low growl. &amp;quot;They are hunters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     26   Garak               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     20   Dire Wolf           &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     16   Corra               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     15   Stirling            &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     15   Yngvild             &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     14   CF1                 &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     12   CF2                 &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     1    CF3                 &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 26.&lt;br /&gt;
      It is now Garak's turn! Dire Wolf is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Garak you are up first&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Garak for -100 points. 85 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak so they are all above us?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;They are about 40 feet&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak is going to cast spiritual weapon and have it appear in their midst, so that it can full attack one of them. Also move 5' towards their tier and have my lance ready&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Their basically right above you it's like a sheer wall you'll need to climb or use the ladders that are 50 feet in either direction&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak was hoping to closest to the crab things. So that with reach weapon + combat reflexes I might be able to get some AoOs off on them. But if they are directly above I will just stay where I am and cast&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;OK rolling for the spiritual weapon&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d20+10: (1)+10: 11 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d20+5: (20)+5: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Hah one botch one threat&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d20+5: (8)+5: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No crit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d8+2: (6)+2: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;pose it out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 20.&lt;br /&gt;
      It is now Dire Wolf's turn! Corra is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dire Wolf imagines that Wild Empathy is a foregone conclusion with them under attack.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yah&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak takes an unconscious step forward, reading his lance to ward off the Crab-creatures if they should choose to drop into their midst. He also raises his other hand, holding a holy symbol of Serriel. A glowing lance appears next to one of the crabs and pokes at it.&lt;br /&gt;
&lt;br /&gt;
Dire Wolf snorts as her warning comes a bit too late. &amp;quot;This is their den, their home. We are the intruders. They hunt for food, not malice.&amp;quot; They are obviously not some vile Mul plot. She takes two steps backwards and halts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;All set Dire Wolf?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 16.&lt;br /&gt;
      It is now Corra's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Corra you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Corra says, &amp;quot;can't see anything yet, so just going to cast gravity bow&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dire Wolf nods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Corra casts Gravity Bow. Caster Level: 6 DC: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Cast and pose&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
      It is now Stirling's turn! Yngvild is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Stirling you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Hrm, can I catch them all in a fireball?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Corra shakes her head a bit, &amp;quot;Well we will see if it is too late to leave them alone or if we need to fight.&amp;quot; she isn't taking all risk though as she casts a spell, her bow glowing slightly as she does, and she notches a second arrow with the first.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes they are about 10 feet apart&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling casts Fireball. Caster Level: 8 DC: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls 8d8: (37): 37&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Reflex saves please!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+1: (18)+1: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+1: (19)+1: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+1: (19)+1: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;They all save&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Damn, so 19 each.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;18.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
      It is now Yngvild's turn! CF1 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;They are within 40 of us?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;They are 40' feet above you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Cast prayer then :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;OKay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild casts Prayer. Caster Level: 7 DC: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 14.&lt;br /&gt;
      It is now CF1's turn! CF2 is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stirling looks up at the critters and points his deathray at the center of the trio. &amp;quot;Fire in the hole...&amp;quot; he says as a warning to the others as a rocket zips from the top barrel and blows up amongst all the spider things. &amp;quot;Well will you look at that, quick little critters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+2-1: (18)+2+-1: 19&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yngvild casts her all too human eyes up at the ceiling. They narrow a touch as various holy and not so holy lights and fires go off but above the din her bellowing voice echoes &amp;quot;ANGORON WITNESS&amp;quot; she demands of her patron as she lifts her massive hammer to the sky. Well roof &amp;quot;BLESS THE BRAVE AND MAY YOUR HOLY LIGHT FALL UPON THE UNWORTHY.&amp;quot; As she makes her bold demands of the Iron Mountain a glowing light burns in her eyes before flaring out over all those nearby.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;+1 to most things for us, -1 for them&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+9: (6)+9: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 12.&lt;br /&gt;
      It is now CF2's turn! CF3 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+2-1: (18)+2+-1: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 1.&lt;br /&gt;
      It is now CF3's turn! Garak is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+2-1: (5)+2+-1: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dire Wolf thinks they're immune to prayer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yep you are right although it wouldn't matter.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Oh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d5: (2): 2&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+9: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The three crab like monsters all shoot out this thin filament towards the group. One misses the group completely and begins to reel the filament back in. Two hit Dire Wolf and one is strong enough to start to reel her in. She's yanked off her feet and into the air ten feet. She's dragged up the side of the cave wall towards the tier that the crabs monsters are standing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dire Wolf says, &amp;quot;The penalty is mind-affecting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 26.&lt;br /&gt;
      It is now Garak's turn! Dire Wolf is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Garak you are up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak will have the Spiritual Weapon attack one of the things that got Dire Wolf and cast Searing Light on the other one&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d20+11: (5)+11: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d20+6: (1)+6: 7 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Garak casts Searing Light. Caster Level: 9 DC: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls ranged: (5)+9: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Ranged touch attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;two misses on the spirit weapon, hit on the searing light&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 5d8: (24): 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You brought down one&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 20.&lt;br /&gt;
      It is now Dire Wolf's turn! Corra is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dire wolf you are still being dragged up. You can give me a strength check or an escape artist to get free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak tries to follow the flow of battle, something that of course seems to grow easier the longer he studies the teaching of Serriel. &amp;quot;They're 'home' is the middle of a Khazad mine,&amp;quot; he remarks. He looks like he wants to say more but then the wolf is caught. Garak raises his holy symbol again. A ray of pure divine light blasts through and spears one of the creatures, punching a hole clean through its thorax. His glowing lance pokes and stabs at one of the others, ineffectually.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dire Wolf will attempt the former.&lt;br /&gt;
&lt;br /&gt;
GAME: Dire Wolf rolls strength: (19)+6: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are able to snap the filamet and fall harmlessly back down to the ground.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go ahead and pose escaping.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 16.&lt;br /&gt;
      It is now Corra's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Corra says, &amp;quot;can I see any of them, now that they have been hit with burning things and such?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dire Wolf growls as she moved back, yet becomes chosen as a morsel for one of them. She struggles against the filament, snapping jaws at it and digging claws into the rock if she can. The filament snaps and she drops back down to her paws.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Corra you are up next yes, you can fire on them as there are small fires left over from Stirling's fireball&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Corra says, &amp;quot;full attack, deadly aim, manyshot rapid shot. are they magical beasts or evil outsiders?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;They are not&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Corra rolls ranged+2+1-2-2: (9)+12+2+1+-2+-2: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Corra rolls ranged+2+1-2-2: (18)+12+2+1+-2+-2: 29&lt;br /&gt;
&lt;br /&gt;
GAME: Corra rolls ranged+2+1-2-2-5: (10)+12+2+1+-2+-2+-5: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit, Hit, Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Corra says, &amp;quot;first is 2 arrows from many shot, so rolling damage 3 times&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Corra rolls 2d6+2+1+4+1: (6)+2+1+4+1: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Corra rolls 2d6+2+1+4+1: (8)+2+1+4+1: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Corra rolls 2d6+2+1+4+1: (7)+2+1+4+1: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;gotcha.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's dead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It did take all three arrows to kill it though&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
      It is now Stirling's turn! Yngvild is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Stirling you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Corra shakes her head, &amp;quot;No choice but for it now, at least I can see them. She pulls back her bow and looses, two arrows flying with the first shot to sink into the hide of one of the creatures. Followed by a third arrow right on its tail and then there is even a third arrow loosed but the creature falls and the last shot goes wide.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling will deathray the last one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls ranged: (3)+9: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Its a touch attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;IT's a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls 4d6+4: (15)+4: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Lightning damage if it matters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hurt it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
      It is now Yngvild's turn! CF1 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yngvild&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Searing light on the damaged one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d20+6+1: (5)+6+1: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Ranged touch&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild casts Searing Light. Caster Level: 7 DC: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 3d8: (21): 21&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stirling runs the slide on his deathray back, causing the pair of cylinders to turns a step and a long lightning bolt is unleashed from the end of his firearm, raking across the beast foe. &amp;quot;Keep it up, get this mine clear.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You kill it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Cesran has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;After Yngvild poses the last Cave Fisher's death, give me perception rolls.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yngvild lifts a guantleted hand up towards the roof &amp;quot;IRON MOUNTAIN WITNESS&amp;quot; she demands as a glow starts to form in the palm of her hand. It brightens further as she chants a loud prayer then bursts forth to burn and scorch the creature, it's flaming corpse falling to the cavern floor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls perception: (12)+12: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls perception: (12)+8: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Corra rolls perception: (13)+18: 31&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls perception: (10)+11: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Dire Wolf rolls perception': (11)+perception': 11&lt;br /&gt;
&lt;br /&gt;
GAME: Dire Wolf rolls perception: (6)+17: 23&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You all smell it first before you see it, the smell of acid dissolving metal. As you all turn around you can see this mass of blackness moving up behind you. It glistens wetly as it moves towards you the light from the small fires and Yngild's lighted headband. It has a couple of pseudo pods extended as it feels its way around growing as it seeks to get closer and closer towards you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;How long has it heen since the last fight ended?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;This is happening right after.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak nods OK! Also I have Unit tactics, I want to give a +2 to &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     21   Garak               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     15   Stirling            &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     9    Corra               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     6    BP                  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     5    Yngvild             &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     3    Dire Wolf           &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
GAME: Garak's initiative total changed to 19.&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild's initiative total changed to 7.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 19.&lt;br /&gt;
      It is now Garak's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Garak you are up first&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak will cast Spiritual Ally! And also have the spiritual weapon come over and...attack the darkness :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak casts Spiritual Ally. Caster Level: 9 DC: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d20+11: (12)+11: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d20+11: (12)+11: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d20+6: (17)+6: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d8+3: (8)+3: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d10+3: (8)+3: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d10+3: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;All wielding a lance?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Do you get a second attack with spiritual weapon?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dire Wolf says, &amp;quot;It can make a normal full attack if it wasn't just summoned or switched targets that round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Gotcha.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay, please bear with me a moment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Actually the 2nd attack was from the Spiritual Ally, I summoned it right next to the darkness so it wouldn't have to move to make a full attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Gotcha&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak wrinkles his nose at the smell. He turns to look at the approaching menace, then casts a quick look at his allies to make sure they are also reacting. &amp;quot;Warrior, look out!&amp;quot; he shouts to Yngvild. Even as he does this he's raising his holy symbol. A ghostly figure of a mounted knight appears in front of the darkness, leaning forward to stab it with ghostly lance. Immediately after the lance Garak had summoned earlier streaks forward and stabs the mass of blackness as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As the lances slice into the flesh of the creatures something strange happens. It doesn't appear to do any damage to the ooze and instead the ooze splits, first into 2 oozes, and then one of the oozes is split again when the lance from the mounted knight hits it. There are now three oozes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
      It is now Stirling's turn! Corra is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Stirling you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for BP2: Roll: 9 + Bonus: -5 = Total: 4&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for BP3: Roll: 5 + Bonus: -5 = Total: 0&lt;br /&gt;
 &lt;br /&gt;
GAME: BP2's initiative total changed to 6&lt;br /&gt;
&lt;br /&gt;
GAME: BP3's initiative total changed to 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling will cast displacement on himself.&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling casts Displacement. Caster Level: 8 DC: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure thing. Pose it up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Corra's turn! Yngvild is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Corra!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Corra says, &amp;quot;can I try to id it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Knowledge/dungeoneering&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Corra rolls knowledge/dungeoneering+1: (7)+7+1: 15&lt;br /&gt;
&lt;br /&gt;
You paged Corra with 'You have heard of it, it's called a black pudding, beyond that you don't know anything about it.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Corra says, &amp;quot;bard song courage +1 to hit and dam, +1 save vs fear/charm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 7.&lt;br /&gt;
      It is now Yngvild's turn! BP3 is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stirling takes a step back as he eyes the beast, putting a plate to the chest of his armor, turning it twice until he starts to shimmer, making him appear like he is a few feet away from where he currently is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yngvild You are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Corra doesn't like the fact that the thing split and tries to rack her brain to figure out what it is, &amp;quot;Black pudding.&amp;quot; she calls out, all she can come up with and then she raises her voice singing to inspire courage in her allies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Cast Spiritual ally, putting it in a flanking position if possible&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay, your spiritual ally is? And which ooze is it on?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Closest to me, appears as a Big Guy with an Earthbreaker&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay, roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild casts Spiritual Ally. Caster Level: 7 DC: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No bonus for flanking&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d20+5+4: (4)+5+4: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d10+2: (1)+2: 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 6.&lt;br /&gt;
      It is now BP3's turn! BP2 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Spiritual allies can make AoO's as the oozes move beyond them&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d20+11: (8)+11: 19&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;ANGORON&amp;quot; Yngvild's powerful voice rings out to the heavens &amp;quot;IRON MOUNTAIN LEND US AN ALLY&amp;quot; she commands as a bright blue light forms near the nearest of the creatures. It coalesces into a large barbarous looking figure with a massive earthbreaker. It swings at the ooze, scraping down the side of it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d20+5+4: (5)+5+4: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Garrak, Hit, no damage you split it again. Yngvild, hit, roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for bp4: Roll: 20 + Bonus: -5 = Total: 15&lt;br /&gt;
&lt;br /&gt;
GAME: bp4's initiative total changed to 6&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d10+2: (3)+2: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (8)+8: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (1)+8: 9 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (19)+8: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (4)+8: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;High Hits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d100: (99): 99&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d6+4+2d6: (9)+4+(8): 21&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Stirling for 21 points. 63 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Stirling roll reflex&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling rolls reflex: (8)+12: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling notes he has DR 1/-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;If it matters. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;IT does&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Stirling for -1 points. 64 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d6: (3): 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Your armor/clothing is being eaten away. 3 damage to it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling nods.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+16: (10)+16: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You've also been grabbed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling says, &amp;quot;Ok. Lovely.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The oozes move and they head to those that have metal on their bodies, they ignore the spiritual allies, even when one of the oozes has been split by the lance, it just goes after another person with metal on. They attack, but only one manages to hit and latch on to Stirling. The smell of acid wafts in the air as his armor and his flesh are slowly being dissolved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;SO everyone, but Dire Wolf has an ooze on them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 6.&lt;br /&gt;
      It is now BP3's turn! BP2 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 6.&lt;br /&gt;
      It is now BP2's turn! BP is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 6.&lt;br /&gt;
      It is now BP's turn! Dire Wolf is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 3.&lt;br /&gt;
      It is now Dire Wolf's turn! Garak is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dire wolf you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dire Wolf says, &amp;quot;Well, hitting them didn't work. Storm Lord to call down Lightning, one on each of them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dire Wolf says, &amp;quot;Reflex DC 17&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20-2: (5)+-2: 3&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20-2: (20)+-2: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20-2: (19)+-2: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;2 save&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;2 save&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20-2: (2)+-2: 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;2 still save&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Dire Wolf rolls 3d6: (10): 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dire Wolf says, &amp;quot;10/5 damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dire Wolf doesn't not know the creature... now creatures, but it seems obvious that striking it is not the best course. She can also smell the acid. Instead, she calls to her sisters, the wind and the storm. The air charges, raising her hackles on its own before bolts discharge into the ooze.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 19.&lt;br /&gt;
      It is now Garak's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Garak you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;OK so a couple of things I want to try: my spiritual ally is made of force, but cannot be harmed by physical stuff. Can I have it Bull Rush the ooze that's attacking Stirling? I also want to change my combat feat to Stand Still (using Weapon Master from the War Domain) and move to stand in front of Corra. Finally I want to cast Stone Shape and make a box to hold as many of the puddings as I can (19 cu ft. of stone)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It has a hold of stirling so it's just gotta take him with him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can't stand in front of Corra, there is an ooze there&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Hmm...ok how about the box of stone then can I catch any of them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;19 cubic feet of stone is not a lot&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Even if it's hollow inside?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yah. It'd be really small and thin&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Ok then...will cast Flamestrike but would still like to move up next to Corra (and 5' back) with Stand Still...if she moves away can try to stop it from following&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay, but you'll provoke an AoO from moving, you do have an ooze on you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Also move the ally next to Stirling to flank the one on him in case he's got some way to attack it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak okays&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (13)+8: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Are you casting or moving first?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Moving :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d6+4+2d6: (7)+4+(5): 16&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Garak for 16 points. 69 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+16: (9)+16: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can't go anywhere you have been grabbed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Hmm can I change my action and attack it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You still have your standard action so you are grappled with it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll your CMB&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls cmb: (12)+10: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay you now have control of the grapple you can escape or attack with a light weapon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d6: (8): 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Your armor takes 8 acid damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling really wanted to finish this combat but has to be up in 6.5 hrs. I need to bow out. :(&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Stirling noms all around.&lt;br /&gt;
&lt;br /&gt;
Stirling goes OOC.&lt;br /&gt;
&lt;br /&gt;
Stirling has left.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak wants to escape&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay you have escaped&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
      It is now Stirling's turn! Corra is next!&lt;br /&gt;
&lt;br /&gt;
Stirling and his ooze continue to battle.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Corra's turn! Yngvild is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Corra you are up you have an ooze on you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Corra says, &amp;quot;grrr..this is probably stupid, but with it in my face going to shoot it panic a bit. Rapid shot, point blank shot, many shot, deadly aim full attack. Gravity bow is still in place..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay, fire away&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Corra says, &amp;quot;has pointblank master for my bow, so I can fire it in melee without aoo&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Gotcha&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Corra rolls ranged+2+1+1-2-2: (14)+12+2+1+1+-2+-2: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Corra rolls ranged+2+1+1-2-2: (20)+12+2+1+1+-2+-2: 32 (THREAT)&lt;br /&gt;
&lt;br /&gt;
GAME: Corra rolls ranged+2+1+1-2-2: (10)+12+2+1+1+-2+-2: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Corra rolls ranged+2+1+1-2-2-5: (13)+12+2+1+1+-2+-2+-5: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can't crit so don't bother rolling&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Those are all hits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Corra rolls 2d6+2+1+1+4+1: (3)+2+1+1+4+1: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Corra rolls 2d6+2+1+1+4+1: (11)+2+1+1+4+1: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Corra rolls 2d6+2+1+1+4+1: (7)+2+1+1+4+1: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Corra rolls 2d6+2+1+1+4+1: (8)+2+1+1+4+1: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You don't do any damage, instead you now have 4 oozes in front of you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Corra says, &amp;quot;was hoping magic could have gotten by that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for BP5: Roll: 4 + Bonus: -5 = Total: -1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Corra swears as she tries to loose arrow after arrow into the thing and it just splits into more and there is nothing she can do about it. She howls a bit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for BP6: Roll: 12 + Bonus: -5 = Total: 7&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for BP7: Roll: 14 + Bonus: -5 = Total: 9&lt;br /&gt;
&lt;br /&gt;
GAME: BP7's initiative total changed to 6&lt;br /&gt;
&lt;br /&gt;
GAME: BP6's initiative total changed to 6&lt;br /&gt;
&lt;br /&gt;
GAME: BP5's initiative total changed to 6&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 7.&lt;br /&gt;
      It is now Yngvild's turn! bp4 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yngvild you are up, there is a whole bunch of oozes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;One is on you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Just to check my Spiritual ally with an earthbreaker isn't splitting them up?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Nope, your spiritual ally is not splitting them up, it's actually doing damage to them&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Spiritual ally move to flank and hit, I will move back 5 and use searing light on it. Also forgot to cast some spells so spam upcomming :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It gets no flanking bounus&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Are you asking defensively?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Are you casting defensively?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild casts Searing Light. Caster Level: 7 DC: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Ah if it has reach I will smack it with hammer instead&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It does&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Okay, rolling ally first&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d20+5+4: (18)+5+4: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d10+2: (2)+2: 4&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak only has moments to register what attacking the oozing things does, and tries to evade the one that comes after him. It manages to wrap a pseudopod around his waist briefly before Garak pulls away, wincing at the burning pain and at the smell of his burning armor. He stumbles closer to Corra. His lance disappears and Garak takes up his holy symbol instead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hurt it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d20+9+1: (10)+9+1: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 2d6+5: (5)+5: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You killed it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;roll reflex&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Garak with 'Can you roll reflex for me too'&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls reflex: (18)+6: 24&lt;br /&gt;
&lt;br /&gt;
You paged Garak with 'Okay no damage to your armor, sorry forgot about it'&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls reflex: (6)+4: 10&lt;br /&gt;
&lt;br /&gt;
Garak pages: NP and whew&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;using luck domain power&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls reflex: (7)+4: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Well one better :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d6: (5): 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Your hammer takes 5 acid damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: bp4 removed from initiative list.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 6.&lt;br /&gt;
      It is now BP7's turn! BP6 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (19)+8: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (20)+8: 28&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (12)+8: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (18)+8: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (19)+8: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (3)+8: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Rolling to confirm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (3)+8: 11&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In response to some mental signal, or perhaps its own instincts the glowing form of Angoron's Warrior steps forward as the ooze creature does, and its hammer swings down in time with the towering Aesir cleric. Both blows sink into the mass, splattering it to bits, but as Yngvild lifts her hammer the huge head is hissing as the acid pits the metal beneath.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d6+4+2d6: (5)+4+(10): 19&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d6+4+2d6: (5)+4+(9): 18&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d6+4+2d6: (7)+4+(6): 17&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Corra for 19 points. 33 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Corra for 18 points. 15 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Corra for 17 points. -2 remaining. (DYING)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Corra roll to stablize&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Corra says, &amp;quot;that is...con?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Corra rolls constitution: (8)+1: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d6+4+2d6: (5)+4+(2): 11&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Garak for 11 points. 58 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+16: (6)+16: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Garak roll me reflex&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls reflex: (18)+6: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are hurt, but you manage to not get grabbed again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You avoid any damage to your armor&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The black pudding swarm on Corra and they burn her with their corrosive touch. The one on Garak manage to hit him, but cannot get a hold of him. Stirling and his ooze continue to fight.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 3.&lt;br /&gt;
      It is now Dire Wolf's turn! Garak is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dire wolf you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dire Wolf will use Lightning Lord again for four more lightning bolts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure which 4?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dire Wolf says, &amp;quot;All but original.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20-2: (20)+-2: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20-2: (15)+-2: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20-2: (18)+-2: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20-2: (6)+-2: 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;only 1 saves&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Dire Wolf rolls 3d6: (15): 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You kill 3 of them that were on Corra&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The one on Garak is hurt, but still going.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dire Wolf once more calls on the chaos of the storm and ones more bolts of electricity discharge from the air and into the mass of slimes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 19.&lt;br /&gt;
      It is now Garak's turn! Stirling is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Garak you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak wants to cast flamestrike! Any way yo get all 3 of the ones that are left?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Not without hitting Stirling and Corra's body&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Can I get at least 2?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can get the one on you and Stirling, but it will draw and AoO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;How about if I move 5' first&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Even then&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Jeez...ok will try to cast defensively&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d20+13: (1)+13: 14 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak Facepalms&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Spell fizzles.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Stirling removed from initiative list.&lt;br /&gt;
&lt;br /&gt;
GAME: Garak casts Flame Strike. Caster Level: 9 DC: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now Corra's turn! Yngvild is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Corra give me another roll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;Oh one more thing can I please activate my aura of protection&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;so -5 acid damage for everyone within 30 feet (should have done it sooner sorry guys :P)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Corra stabalize roll?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 7.&lt;br /&gt;
      It is now Yngvild's turn! BP2 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yngvild you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Spiritual warrior to attack the first one it can reach. Yng will channel positive energy Corra and Garaks way&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I'm gonna say it's closest to the one that's on Garaks&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d20+5+4: (3)+5+4: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d10+2: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's hurt&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;And the heal, Phylactery of pos channel on&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;roll that positive energy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 6d6: (13): 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;lame, still better than nothing&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Garak for -13 points. 71 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Corra for -13 points. 11 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Yngvild for -13 points. 53 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 6.&lt;br /&gt;
      It is now BP2's turn! BP is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (4)+8: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (10)+8: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yngvild you Spirit ally can roll an AoO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The black pudding tries to grab ahold of Garak again, but it misses. The black pudding on Corra oozes off of her and goes after Yngvild, but it too misses as it reaches out to swipe her with a pseudopod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d20+5+4: (20)+5+4: 29&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d10+2: (8)+2: 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yngvild lifts her still somewhat smoking hammer upwards as the Spiritual Ally sent by her patron slides forward and smacks the glowing hammer down onto the ooze menacing Garak. For her part the Aesir Warrior bellows to the heavens &amp;quot;ANGORON WITNESS. HEAL THE BRAVE&amp;quot; she demands and slams the hammer down on the ground. A burst of holy blue light flares out over the party, soothing some of their wounds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You splatter it good, but it's still oozing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 6.&lt;br /&gt;
      It is now BP's turn! Dire Wolf is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 3.&lt;br /&gt;
      It is now Dire Wolf's turn! Garak is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dire wolf you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Dire Wolf for -13 points. 60 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dire Wolf hmms.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dire Wolf says, &amp;quot;The other two are still upon Corra?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;One's on Garak and the other is after Yngvild&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dire Wolf will Cast Call Lighting&lt;br /&gt;
&lt;br /&gt;
GAME: Dire Wolf casts Call Lightning. Caster Level: 8 DC: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;OKay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 19.&lt;br /&gt;
      It is now Garak's turn! Corra is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Garak you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;you have an ooze that's 5 feet away from you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak is going to use Improved Unarmed Strike and stomp it twice&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 9: (8)+9: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 4: (17)+4: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;two hits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d3+8: (2)+8: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;roll damage and then 2 reflex rolls&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls 1d3+8: (2)+8: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls reflex: (5)+6: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Garak rolls reflex: (2)+6: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You smooch it, but you get splattered with acid&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d6: (7): 7&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d6: (9): 9&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Garak for 16 points. 55 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;smoosh it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 9.&lt;br /&gt;
      It is now Corra's turn! Yngvild is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Corra you are back up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Garak says, &amp;quot;My Aura gives resist 5 to acid BTW&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Corra says, &amp;quot;is there still one on me at all?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Garak for -10 points. 65 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No it's on Yngvild now&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Corra says, &amp;quot;will stand and cure light wounds on myself to get some more back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Corra casts Cure Light Wounds. Caster Level: 1 DC: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Corra rolls 1d8+1: (3)+1: 4&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Corra for -4 points. 15 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 7.&lt;br /&gt;
      It is now Yngvild's turn! BP is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yngvild you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Corra manages to get to her feet and shakes her head, she sighs and then murmurs the words and it has a melody to it causing her to glow a little and heal a little more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;How close is the one on me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;within 10 feet&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Can I take a 5 foot step out of reach?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Garak flinches back as the spiritual warrior summoned by Yngvild brings its spiritual hammer splatting down on the ooze. Noticing that this doesn't cause the monster to split, Garak's features tighten. He calls on the blessing of Serriel that gives her most faithful skill in the fighting Arts...and then proceeds to stomp the ooze until it stops moving.&lt;br /&gt;
You paged Yngvild with 'Really your spirit ally if it's still around just has to hit it.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild will do so &amp;quot;Spiritual ally will smack it, and if that don't kill it I cast Searing light at it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yngvild pages: Lasts 7 rounds&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d20+5+4: (5)+5+4: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d10+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dead&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The glowing form of Yngvild's ally steps forward and raises its sacred weapon again, bringing it down in a hard blow that splatters the ooze beneath. For her part the red-haired cleric lowers her hands down and offers a respectful bow to the Spiritual Ally &amp;quot;My thanks Patron of Heroes&amp;quot; she intones whilst arising, armored fist clashing over her heart in a salute.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After helping Stirling finish off his black pudding, it takes a couple of hours to check all the tunnels, but you don't find anything like the black pudding. You leave the mines to go back to the mine owners to declare the mines monster free. The mine owners are happy to be able to re-open the mines.&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=19483</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=19483"/>
		<updated>2015-07-20T23:17:04Z</updated>

		<summary type="html">&lt;p&gt;Cesran: /* July */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2015&lt;br /&gt;
|[[PrP: Donations]]&lt;br /&gt;
|[[Margaret]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2015&lt;br /&gt;
|[[PrP: Attack of the Daeodon]]&lt;br /&gt;
|[[Audax]], [[Eligar]], [[Gareth]], [[Mara]], [[Nuanna]], [[Rakim]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2015&lt;br /&gt;
|[[PrP: Dotting the Eyes]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Kojot]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2015&lt;br /&gt;
|[[PrP: Rescue the Orphans Ending]]&lt;br /&gt;
|[[Godywn]],[[Kravar]],[[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2015&lt;br /&gt;
|[[PrP: A Mine-or Task]]&lt;br /&gt;
|[[Faiza]], [[Jian]], [[Bahken]], [[Uneth]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2015&lt;br /&gt;
|[[Delve]]&lt;br /&gt;
|[[Yrqemm]], [[Abigail]], [[Aldean]], [[Mikilos]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2015&lt;br /&gt;
|[[Meetup: Bane of Sobriety]]&lt;br /&gt;
|[[Jibbom]], [[Yngvild]], [[Bahken]], [[Tatyannah]], [[Sandy]], [[Godwyn]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 18, 2015&lt;br /&gt;
|[[Meetup: Kegger Fest!]]&lt;br /&gt;
|[[Dain]], [[Sandy]], [[Xiuhcoatl]], [[Myrana]], [[Cesran]],&amp;lt;br /&amp;gt; [[Sophia]], [[Godwyn]], [[Jibbom]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|February 18, 2015&lt;br /&gt;
|[[Return]]&lt;br /&gt;
|[[Rayne]], [[Aldean]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 19, 2015&lt;br /&gt;
|[[A Play]]&lt;br /&gt;
|[[Jessamy]], [[Bahken]], [[Xiuhcoatl]], [[Svarshan]], [[Cesran]], &amp;lt;br /&amp;gt;[[Mikilos]], [[Sandy]], [[Myrana]], [[Godwyn]], [[Stjepan]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2015&lt;br /&gt;
|[[PrP: Deathwatch on the Border of Dragonier]]&lt;br /&gt;
|[[Lothos]], [[Bennet]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2015&lt;br /&gt;
|[[Sun Nap]]&lt;br /&gt;
|[[Audax]], [[Munch]], [[Uneth]] &lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2015&lt;br /&gt;
|[[Shamans Blessing for Hatchlings|A Shaman's Blessing for Hatchlings]]&lt;br /&gt;
|[[Iuitl]], [[Xiuhcoatl]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2015&lt;br /&gt;
|[[Midnight Menagerie|PRP: Midnight Menagerie]]&lt;br /&gt;
|[[Blackjack]], [[Bahken]], [[Arkun]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2015&lt;br /&gt;
|[[High Sun in Dragonier]]&lt;br /&gt;
|[[Smythly]], [[Jibbom]], [[Rhar]], [[Jahnavi]], [[Katyana]],&amp;lt;br /&amp;gt; [[Korrani]], [[Godwyn]], [[Ssylrath]], [[Sophia]], [[Namira]],&amp;lt;br /&amp;gt; [[Ceres]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2015&lt;br /&gt;
|[[Spring Ball]]&lt;br /&gt;
|[[Silmeria]], [[Jessamy]], [[Mikilos]], [[Myrana]], [[Godwyn]], &amp;lt;br /&amp;gt;[[Abrahil]], [[Stjepan]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|March 28, 2015&lt;br /&gt;
|[[Reclaiming the Forest Part 1]]&lt;br /&gt;
|[[Aevarr]], [[Jessamy]], [[Taumaril]], [[Jonan]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|March 30, 2015&lt;br /&gt;
|[[Naming Day]]&lt;br /&gt;
|[[Renfrey]], [[Godwyn]], [[Myrana]], [[Sandy]], [[Mikilos]],&amp;lt;br /&amp;gt; [[Cesran]], [[Svarshan]], [[Rhar]], [[Jibbom]], [[Ssylrath]], &amp;lt;br /&amp;gt;[[Xiuhcoatl]], [[Durrankar]], [[Iuitl]], [[Silmeria]], [[Crow]],&amp;lt;br /&amp;gt; [[Aldean]], [[Karelin]], [[Tatyannah]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===April===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2015&lt;br /&gt;
|[[Dummy Fight]]&lt;br /&gt;
|[[Munch]], [[Kroth]], [[Te'Andra]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2015&lt;br /&gt;
|[[Locked]]&lt;br /&gt;
|[[Selia]], [[Aldean]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2015&lt;br /&gt;
|[[Parking]]&lt;br /&gt;
|[[Kyson]], [[Kiroth]], [[Godwyn]], [[Iuitl]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|April 21, 2015&lt;br /&gt;
|[[Zifnab]]&lt;br /&gt;
|[[Mikilos]], [[Autumn]], [[Cesran]], [[Tim]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2015&lt;br /&gt;
|[[PrP: Guf's Ma's Fin]]&lt;br /&gt;
|[[Blackjack]], [[Arkun]], [[Tiasa]], [[Iuitl]], [[Celeste]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2015&lt;br /&gt;
|[[PrP: Deal Gone Bad]]&lt;br /&gt;
|[[Blackjack]], [[Arkun]], [[Lyrana]], [[Celeste]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2015&lt;br /&gt;
|[[Try Hards 1]]&lt;br /&gt;
|[[Aldean]], [[Ferawyn]], [[Garak]], [[Kiroth]], [[Lothos]], [[Stjepan]], and [[Zoob]].&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Researching_the_Enchantments|Broken Blade: Researching the Enchants]]&lt;br /&gt;
|[[Kyson]] and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Metal Identification|Broken Blade: Metal Identification]]&lt;br /&gt;
|[[Kyson]] and [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Blue_Rose_Blade|Broken Blade: Blue Rose Blade]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Fernwood Discussion|Broken Blade: Fernwood Discussion]]&lt;br /&gt;
|[[Kyson]], [[Selia]], [[Aevarr]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Order Investigation|Broken Blade: Order Investigation]]&lt;br /&gt;
|[[Kyson]]. [[Te'Andra]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Getting To Know You|Broken Blade: Getting To Know You]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 28, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Echoes of the Past|Broken Blade: Echoes of the Past]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Garden Stroll|Broken Blade: Garden Stroll]]&lt;br /&gt;
|[[Kyson]], [[Aldean]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Scrying for the Blade|Broken Blade: Scrying for the Blade]]&lt;br /&gt;
|[[Kyson]] and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===May===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|May 3, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Fragment Recovery|Broken Blade: Fragment Recovery]]&lt;br /&gt;
|[[Kyson]], [[Korra]], [[Godwyn]]. [[Mel]], [[Kira]] and [[Cesran]] (GM)&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2015&lt;br /&gt;
|[[Log: Clever Title]]&lt;br /&gt;
|[[Kyson]], [[Xiuhcoatl]], [[Drok'thar]], [[Ganbaatar]] and [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2015&lt;br /&gt;
|[[Log: Meeting the Metalman]]&lt;br /&gt;
|[[Kyson]], [[Symar]] and [[Alba]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2015&lt;br /&gt;
|[[Try Hards II]]&lt;br /&gt;
|[[Aldean]], [[Dire Wolf]], [[Ferawyn]], [[Garak]], [[Kiroth]],&amp;lt;br /&amp;gt; [[Lothos]], [[Renfrey]], [[Stjepan]], and [[Zoob]].&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2015&lt;br /&gt;
|[[Log: Ambush at Felwood]]&lt;br /&gt;
|[[Kyson]], [[Symar]], [[Dire Wolf]] and [[Korra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2015&lt;br /&gt;
|[[Log: Recovery|Broken Blade: Recovery]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 10, 2015&lt;br /&gt;
|[[Log: Broken Blade: Felwood Fallout]]&lt;br /&gt;
|[[Kyson]], [[Godwyn]], [[Symar]], [[Aldean]] and [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2015&lt;br /&gt;
|[[Log: Broken Blade: Repaying a Debt|Broken Blade: Repaying a Debt]]&lt;br /&gt;
|[[Kyson]] and [[Korra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2015&lt;br /&gt;
|[[Log: Broken Blade: Sword Training]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2015&lt;br /&gt;
|[[Log: Clever Title II]]&lt;br /&gt;
|[[Kyson]], [[Xiuhcoatl]], [[Drok'thar]], [[Ganbaatar]] and [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|May 13, 2015&lt;br /&gt;
|[[Event: Dran's Latest Gambit]]&lt;br /&gt;
|[[Kyson]], [[Leilani]], [[Coldran]], [[Aevarr]], [[Katyana]], &amp;lt;br /&amp;gt;[[Tim]] and [[Korra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2015&lt;br /&gt;
|[[Log: Broken Blade: Training Daze]]&lt;br /&gt;
|[[Kyson]], [[Verna]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2015&lt;br /&gt;
|[[Log: Somewhere I Belong]]&lt;br /&gt;
|[[Gragnar]], [[Cesran]], and [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2015&lt;br /&gt;
|[[Log: Finding a Cleric]]&lt;br /&gt;
|[[Korra]], [[Kira]], [[Tim]], and [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2015&lt;br /&gt;
|[[Log: Broken Blade: As the Blade Turns]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2015&lt;br /&gt;
|[[Log: Clever Title III]]&lt;br /&gt;
|[[Kyson]], [[Xiuhcoatl]], [[Drok'thar]], [[Ganbaatar]] and [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2015&lt;br /&gt;
|[[Event: Dran's Latest Gambit II]]&lt;br /&gt;
|[[Kyson]], [[Leilani]], [[Coldran]], [[Aevarr]], [[Katyana]], &amp;lt;br /&amp;gt;[[Tim]] and [[Korra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 23, 2015&lt;br /&gt;
|[[Log:BB: Fragment Recovery II|Broken Blade: Fragment Recovery II]]&lt;br /&gt;
|[[Kyson]], [[Korra]], [[Kira]], [[Godwyn]] and [[Cesran]] (GM)&lt;br /&gt;
|-&lt;br /&gt;
|May 23, 2015&lt;br /&gt;
|[[Log: Broken Blade: Fragment Recovery]]&lt;br /&gt;
|[[Kyson]], [[Korra]], [[Kira]], [[Godwyn]] and [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|May 30, 2015&lt;br /&gt;
|[[Log: Answers (Meetup)]]&lt;br /&gt;
|[[Garak]], [[Silmeria]], [[Aldean]], [[Latenat]], [[Svarshan]], [[Henrie]], and [[Oliver]]&lt;br /&gt;
|-&lt;br /&gt;
|May 31, 2015&lt;br /&gt;
|[[Log: Save the Young!]]&lt;br /&gt;
|[[Kira]], [[Duncan]], [[Korrani]], and [[Ladislaus]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===June!===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|June 11th, 2015&lt;br /&gt;
|[[Problems in Havenwood]]&lt;br /&gt;
|[[Cesran]], [[Duncan]], [[Garrin]], [[Godwyn]], [[Kira]], [[Kroth]], [[Renfrey]], [[Stjepan]], [[Tethelle]], [[Tatyannah]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===July===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2015&lt;br /&gt;
|[[Log: Holy Retrieval]]&lt;br /&gt;
|[[Tim]], [[Alba]], [[Smythly]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2015&lt;br /&gt;
|[[Meeting with the Hound]]&lt;br /&gt;
|[[Tatyannah]], [[Elessa]], [[Stirling]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2015&lt;br /&gt;
|[[Possibly Giants?]]&lt;br /&gt;
|[[Yngvild]], [[Schneider]], [[Stirling]], [[Dire Wolf]]&lt;br /&gt;
|-&lt;br /&gt;
|July 14th, 2015&lt;br /&gt;
|[[We're working for WHO?]]&lt;br /&gt;
|[[Autumn]], [[Dire Wolf]], [[Duncan]], [[Leisel]], [[Kojot]], [[Stjepan]], [[Stirling]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|July 16th, 2015&lt;br /&gt;
|[[Do You Want to Build a Snow Man?]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|July 19th, 2015&lt;br /&gt;
|[[Bo Peep has lost her Sheep]]&lt;br /&gt;
|[[Kira]],[[Terewin]],[[Rakim]],[[Tim]]&lt;br /&gt;
|-&lt;br /&gt;
|July 19th, 2015&lt;br /&gt;
|[[Down into the Mines]]&lt;br /&gt;
|[[Corra]],[[Dire Wolf]],[[Garak]],[[Stirling]], and [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Log:_Save_the_Young!&amp;diff=19142</id>
		<title>Log: Save the Young!</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Log:_Save_the_Young!&amp;diff=19142"/>
		<updated>2015-06-02T03:01:47Z</updated>

		<summary type="html">&lt;p&gt;Cesran: Created page with &amp;quot;You've all been call in on an emergency at the Adventurer's Guild. You've answered the call and you've been quickly hustled to the teleporter to Rune and then out of the Candy...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You've all been call in on an emergency at the Adventurer's Guild. You've answered the call and you've been quickly hustled to the teleporter to Rune and then out of the Candy Store. You've all been taken to a field outside of the Rune near the forest. The young wizard assigned to you looks up in the sky and in a commanding voice casts a spell that sends an arcane mark up into the sky. From the sky comes what at first looks like a horse, but as the four legged figure gets closer you can see it has draconic scales covering much of its body. This staglike creature moves with awe-inspiring grace as he lands in front of you. You hear a deep voice inside of all of your heads, &amp;lt;&amp;lt; Greetings. I am Telmacor...thank you for coming. Some of our foals have been stolen by an Ogre Mage and his band. From what we were able to surmise they plan on trying to corrupt the foals to make into their steads. Myself and two others have been tasked with getting them back, but we need help keeping the other ogres away from us while we deal with the ogre mage. &amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani picks some taffy out of her tusks with some straw taken from the field. &amp;quot;Ogres? Aye. Sounds a simple enough task for our small band,&amp;quot; she says roughly as she looks around at the other adventurers. She's not sure what creature is requesting her aid, so she tries to act like this is commonplace.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Duncan leads his stout Khazad Digger along. &amp;quot;Hear that 'Nox? Ogres! It's been a while.&amp;quot; He checks the edge on his axe, then the leather wrapping on the handle. The Digger just gives a long-suffering snort.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira looks up and admires the descending creature. She's startled when it speaks to her, and in her mind?! &amp;quot;Oh! Hello. Your foals?! Why would they take them?! That's terrible! Of course we'll help free them.&amp;quot; She looks to the others, and the wizard to confirm that, and maybe get more information on the one they're helping.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The young wizards nods, &amp;quot;Yes the Kirin are noble creatures and we wizards here at Rune as happy to help them.&amp;quot; Out of the sky come two other Kirins and Telmacor nods to them, &amp;lt;&amp;lt; We'll be giving your rides. Although if you can keep up with us on the Digger it won't be needed. We have to hurry we want to get them back before they join the main Dran army. &amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani narrows her eyes and furrows her slightly heavy brow at the mention of Dran. &amp;quot;Well let's get to it, then.&amp;quot; She's not much one for riding, but to save a long trip and get paid faster? She'd ride a lucht if they were fast enough.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira nods to the wizard and the arriving Kirin. &amp;quot;Yes, we can hurry, thank you. Does anyone know why they took them? Maybe we can get them back and keep anyone from wanting to try and take more, and without any harm.&amp;quot; She isn't a skilled rider, either, and has never seen a Kirin before, but if speed is important, they should hurry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Duncan nods confidently. &amp;quot;He can keep up.&amp;quot; The poor creature has to move at a fast trot to keep up with the walking speed of a more traditional mount, but he seems as tireless as any Khazad so they manage. &amp;quot;Either of you fought with Ogres before?&amp;quot; Duncan asks the others, curious.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani scratches the back of her head roughly in thought. The half-oruchess asks generically, &amp;quot;They're the ugly ones, right?&amp;quot; Yeah, that's helpful and specific. She side glances at Kira incredulously at the mention of 'without any harm'.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira shakes her head at Duncan. &amp;quot;I don't think so. I try not to fight with anyone.&amp;quot; Though she's still here to help and takes advantage of the kirin's hospitality and speed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Kirins carry you off away from the city and you travel for about an hour taking you to the edge of one of the forests. There is a camp all set up and it has one greasy looking tent and what looks to be a boar roasting on a spit. Black smoke billows up from the camp and you can see that trapped behind a crudely made fence are three Kirin foals. They've been hobbled by thick rope. The Kirins take you down to the edge of the forest and let you get down. Telmacor speaks to you again, &amp;lt;&amp;lt; We three shall attack the Ogre Magi, we are relying on you to free our colts and get them to the forest, once you do we'll break off our attack and take you all away from here. Be wary, the Ogre Mage has other Ogres with him they will try to stop you. Any questions? &amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani slides off the back of the kirin and pulls her bow from her back, testing and tightening the string a little. &amp;quot;Seems an easy enough plan,&amp;quot; Korrani mutters as she finishes up the adjustments to her bow. &amp;quot;Maybe Miss Does-No-Harm can focus on untying the foals.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Duncan ended up accepting a ride after all, lest he be left far behind the others. But strategic use of his ability to summon his mount allows it to more or less catch up. &amp;quot;Seems straightforward enough.&amp;quot; He looks at the others. &amp;quot;I think we should do this as quietly as we can.&amp;quot; Then a thought occurs to him. He turns back to Telmacor. &amp;quot;How'll you know? When we are away with the foals?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Telmacor responses, &amp;lt;&amp;lt; One of the foals will tell us. We have been in communication with them now that we are close to them. &amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Duncan chuckles good-naturedly. &amp;quot;Great. Then just make sure the Ogre Magi doesn't blast you all to pieces, and we'll have your foals out of there in no time!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira nods to Korrani. &amp;quot;I can untie them... or we could all go in to quietly free them?&amp;quot; She likes both Korrani's and Duncan's suggestions. &amp;quot;All we need to do is release them and get away. That's easier than fighting the ogres, isn't it?&amp;quot; She looks to them both, trying to point out the other benefits of not wading straight into battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani snorts and sighs. &amp;quot;We could go quietly, yes. But if the ogres see us, we'd best be ready with a plan on who does what.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Get away without fighting?&amp;quot; Duncan seems mystified at the thought. Then he shrugs. &amp;quot;Sure, we can give that a try.&amp;quot; Then he shifts his axe so that he's holding it in his left hand, so that he can wield a lance with the other. &amp;quot;Just in case,&amp;quot; he assures Kira.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan wants to use his stealth synergy feat...if we stick together when we make stealth rolls everyone can roll and everyone can use the highest result.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira nodnods. &amp;quot;Highest die roll.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Cool&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Telmacor inclines his head, &amp;lt;&amp;lt; We shall do our best not to be blasted to pieces. You should be ready to fight, we will take the battle with the Ogre Mage to the skies. We'll be off get ready. &amp;gt;&amp;gt; The three kirin get ready to attack in a small v formation. They paw the ground getting ready to charge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira nods with Duncan and looks between him and Korrani. &amp;quot;We only need to slow any ogres down so that we can get the colts and get away. I can do that unless you want me to free them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani lowers her bow, still keeping it in hand and at the ready, just in case. &amp;quot;Alright. Hopefully the fight with the Ogre Magi will be enough to distract them,&amp;quot; she says quietly, getting ready to sneak into the camp.&lt;br /&gt;
Duncan suggests, &amp;quot;Why don't we see when we get there. I do my best when I stay with my friend here --&amp;quot; he pats his Digger affectionately on the neck. More of a punch than a pat really, though the beast seems to endure it as well as anything else. &amp;quot;-- and looks like Korrani here would be better off with a bow in her hands. So that leaves you to free them, and if you need a few chops of an axe or a chain bitten in two to speed things along we'll be right there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;All right. We'll see when we get there. Quietly, I hope.&amp;quot; Kira is ready and waits for the others and the kirin to make their distraction. Hopefully without any blasting to pieces.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Everyone ready any prep spells? Do them now&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;I'm not exactly sure if I did them right...it keeps telling me I don't have any slots&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;What does +list/prep tell you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Huh...it says I still have two spells there. I guess those will work. Gravity Bow and Aspect of the Falcon&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;How many are you supposed to have?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;And you are typing +cast ranger=spell?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Did you +readysp?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;No...haven't used them ever, I guess.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;What does +list/ready say? +list/prep is just the spells you will memorize.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Okay, spells are refreshed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;List ready also says Gravity Bow and Aspect&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani has never gotten to use spells in this game so far&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Ah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;try +cast ranger=Aspect of the falcon&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Or gravity bow whichever one you want to cast&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani casts Aspect of the Falcon. Caster Level: 5 DC: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;There you go&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;any other prep spells anyone wanna cast or are we good?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;I think I'm good&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira can't cast.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan is good&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay get ready for a set.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Anyone here speak Jotun?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Not me&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan says, &amp;quot;Nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure give me a moment I have to repose, erased my pose&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan doh&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira winces.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Kirin start their charge and their hoofs beat across the fields as they head towards the camp. From the tent a large beautifully armored ogre and he roars something at the other ogres that are lying around. The ogres start to get up and pick up their weapons as the armored Ogre starts to rise up into the air. From the horns of the three Kirins come red beams that fire right at the Ogre Mage. Two hit and the sizzle of flesh can be hear while one seems to hit, but seems to have no effect. The Kirin rise up into the air after the Ogre mage although they seem to move much faster than him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
	Cesran has dropped a TIMESTOP!&lt;br /&gt;
	Please +init, then cease all roleplay and actions immediately and wait for Cesran to instruct you further.&lt;br /&gt;
	For additional in-combat commands, please type: +thelp.&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can give me some inits, there appears to be 3 ogres.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls initiative: Roll: 9 + Bonus: 4 = Total: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;+2 to my init for Favored Terrain: Forest&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls initiative: Roll: 5 + Bonus: 3 = Total: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Just a situation update, your at the edge of the forest, the camp is in a plains.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Ah&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Ogre1: Roll: 19 + Bonus: -1 = Total: 18&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Ogre2: Roll: 15 + Bonus: -1 = Total: 14&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Ogre3: Roll: 19 + Bonus: -1 = Total: 18&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     18   Ogre3               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     18   Ogre1               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     14   Ogre2               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     13   Korrani             &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     8    Kira                &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Duncan?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls initiative: Roll: 4 + Bonus: 3 = Total: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 18.&lt;br /&gt;
      It is now Ogre3's turn! Ogre1 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 18.&lt;br /&gt;
      It is now Ogre1's turn! Ogre2 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 14.&lt;br /&gt;
      It is now Ogre2's turn! Korrani is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 13.&lt;br /&gt;
      It is now Korrani's turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;So..hmm..stealthy over to the foals with the others? Trying to use Duncan's assistance with that&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Ogres spread out around the camp and they have their greatclubs out. They are prowling around the camp guarding the foals.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls Stealth: (16)+11: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 8.&lt;br /&gt;
      It is now Kira's turn! Duncan is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira is joining in the sneaking for the foals.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls stealth: (20)+7: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira wows.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 7.&lt;br /&gt;
      It is now Duncan's turn! Ogre3 is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani stays low to the ground and pads over to the foals, bow still in hand in case of trouble.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Duncan!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan will also sneak in - using stealth synergy so can I also use that 20?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yah or you can roll if you think you can get better than a 27&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan says, &amp;quot;My stealth is also 7&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira thinks its die roll, not total.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan says, &amp;quot;That too&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Well then everyone has a stealth of 27. You all start to sneak across the plains.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I believe everyone can move 30' so you are now 50' closer to the camp.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+5: (17)+5: 22&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira isn't that trained to be silent or unnoticed, but she doesn't have armor to weigh her down, or weapons to make noise or anything like that. She also takes the lead from Korrani and crouches low in the grass while she moves along.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+5: (20)+5: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+5: (17)+5: 22&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 18.&lt;br /&gt;
      It is now Ogre3's turn! Ogre1 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 18.&lt;br /&gt;
      It is now Ogre1's turn! Ogre2 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 14.&lt;br /&gt;
      It is now Ogre2's turn! Korrani is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 13.&lt;br /&gt;
      It is now Korrani's turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The ogres look around, but they don't see the adventurers that are sneaking up on them. The prowl around and growls in Jotun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korrani you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;How much further to the foal?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;About 60'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Okay, continue sneaking forward. Do I have to roll stealth again?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You call can since you are using Duncan's stealth synergy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls Stealth: (4)+11: 15&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Duncan leads his Digger after the others, lying as close to flat as he can manage on the landshark's back to reduce their combined profile. By following in Kira's footsteps the great beast actually manages to move somewhat stealthily, despite its sheer bulk and all the metal it's wearing and carrying.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Feel free to roll Duncan and Kira&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls stealth: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani continues to creep along cautiously amongst the plain grass, her eyes flitting to the patrolling ogres as the group draws closer to the foals.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls stealth: (20)+7: 27&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira freezes once when she thinks one of the ogres looks her way, then starts moving again after it continues on. She hopes he didn't notice and makes a quick glance at the other three to see how they're doing.&lt;br /&gt;
Above the plains you can hear the sound of thunder as lightning streaks across the blue sky. The Kirins are up there fighting the Ogre Mage and right now it looks like the Kirins are getting the better of the battle. The ogres down here and they are amazed as they watch the battle, they aren't paying attention to the adventurers as they sneak closer to the pens.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll some more stealth this will put you at the pens&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls stealth: (10)+7: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls stealth: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls stealth: (2)+11: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+5: (10)+5: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+5: (5)+5: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+5: (16)+5: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;So close!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 8.&lt;br /&gt;
      It is now Kira's turn! Duncan is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 7.&lt;br /&gt;
      It is now Duncan's turn! Ogre3 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 18.&lt;br /&gt;
      It is now Ogre3's turn! Ogre1 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 18.&lt;br /&gt;
      It is now Ogre1's turn! Ogre2 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 14.&lt;br /&gt;
      It is now Ogre2's turn! Korrani is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls stealth: (14)+11: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry Korrani you guys got caught, give me a moment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d3: (2): 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Ohh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (19)+7: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d8+7: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for 15 points. 1 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for -50 points. 24 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Duncan for -50 points. 55 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Korrani for -50 points. 40 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for 15 points. 9 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The group had traveled across the fields towards the camp and had not been seen until they reach the pens. One of the ogres spots the group and lets out a roar. He swings his greatclub hard and bashes Kira hard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 13.&lt;br /&gt;
      It is now Korrani's turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korrani you are up, Kira just got bashed, the Ogres have spotted you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Ack, okay. Cast gravity bow&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani casts Gravity Bow. Caster Level: 5 DC: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 8.&lt;br /&gt;
      It is now Kira's turn! Duncan is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira hmms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani whispers some arcane words on her bow. Greenish energy begins to swell around the weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will try and grab him.&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls cmb+2: (6)+5+2: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;That probably doesn't work.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It does not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 7.&lt;br /&gt;
      It is now Duncan's turn! Ogre3 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Duncan you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira is bonked hard and yelps. &amp;quot;Get the foals! I'll distract it!&amp;quot; She tries to grab for the big arm holding the big club, but it proves to be too big.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan says, &amp;quot;How far am I from the one fighting Kura?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan says, &amp;quot;Er, Kira&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Like right next to her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan will get off of the Digger and go to the pen, and have the Digger flank the Ogre and get in an attack on it if possible&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan says, &amp;quot;So I do 2 move actions, one to dismount one to move, and the digger does a move and a standard to attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Flanking the one on Kira?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You'll draw an AOO from the Ogre if you move after dismounting&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan okays&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan gets a +2 AC I believe against giant-typed creatures&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan says, &amp;quot;Oh actually +4&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (17)+7: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go ahead and roll your attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls 1d20+12: (2)+12: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 18.&lt;br /&gt;
      It is now Ogre3's turn! Ogre1 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (9)+7: 16&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Duncan slips off the back of his Khazad and narrowly ducking the ogre's oversized club. &amp;quot;'Nox - help her!&amp;quot; he shouts as he turns as he heads for the pens. Then after a moment adds without looking back, &amp;quot;Without hurting 'em much!&amp;quot; The Digger apparently has an interesting idea of what that means, because it circles around to the Ogre's side and then opens it's maws wide in a bite that could easily crush bones. Luckily for the monster the jaws snap shut on empty air.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korrani one comes up within 10 feet of you and swings his greatclub and misses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 18.&lt;br /&gt;
      It is now Ogre1's turn! Ogre2 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Eeek&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (19)+7: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Duncan another sees what you are doing and tries to hit you, but misses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (17)+7: 24&lt;br /&gt;
&lt;br /&gt;
You paged Duncan with 'Does that hit your diggers ac?'&lt;br /&gt;
&lt;br /&gt;
Duncan pages: Nope his AC is 31&lt;br /&gt;
&lt;br /&gt;
You paged Duncan with 'Okay!'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The ogres attack en masse, but their attack all miss as the adventurers are just too tough at the moment, even when the digger gets attack the greatclub just seems to bounce off him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 14.&lt;br /&gt;
      It is now Ogre2's turn! Korrani is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 13.&lt;br /&gt;
      It is now Korrani's turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korrani you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Okay, umm. Fire on the ogre on Kira&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;With...lemme remember my sheet&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Point Blank Shot, Gravity Bow, and Deadly aim&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;roll it up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls weapon5+1-1: (14)+10+1+-1: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls 2d6+2+1+2: (11)+2+1+2: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That hurt him. Pose it up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 8.&lt;br /&gt;
      It is now Kira's turn! Duncan is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Well, now that blood is drawn, and they're big... Flurry. Ki for extra. Stunning Fist. All nonlethal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (20)+5: 25 (THREAT)&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (13)+5: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (19)+5: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;All hits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (10)+5: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No Crit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;For the threat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Fort save DC 14&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d6+2: (1)+2: 3&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d6+2: (6)+2: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d6+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He's stunned and you knocked him out&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Oh. Guess it's moot then. Oh well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani draws an arrow as it wells with energy, and lets it fly, shooting one of the ogres.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We just need to slow them!&amp;quot; Kira yells out as arrows hit the ogre. She can't easily grab something so big, so she splits the difference. She kicks at his legs and strikes for his stomach, aiming to stun him instead of cause permanent damage. Knocking the wind out of him and knocking a leg out from under him, she makes the ogre fall. But still breathing and not bleeding. Well, not from her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 7.&lt;br /&gt;
      It is now Duncan's turn! Ogre3 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Duncan you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan will attack the ogre near me and then have digger charge it as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls 8: (17)+8: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls 3: (19)+3: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls 12: (8)+12: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;All hits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls 1d10+13: (6)+13: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls 1d10+13: (7)+13: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls 1d10+9: (6)+9: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dead by the second attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 18.&lt;br /&gt;
      It is now Ogre3's turn! Korrani is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Duncan narrowly avoids getting flattened by another Ogre's club. The Digger, seeing Kira's opponent fall, looks for his rider, bellows at the sight and turns to help. Duncan chops twice with his axe, and the Ogre falls before his mount can get to him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (18)+7: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d8+7: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Korrani for 13 points. 27 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;I guess I'll run for the foals and try to focus on untying them&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay you'll get an AOO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 13.&lt;br /&gt;
      It is now Korrani's turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (17)+7: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d8+7: (7)+7: 14&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Korrani for 14 points. 13 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Owwww&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You got popped by his greatclub again, but you can make it to the foals. They are in a pen you need a strength check to get into the pen, then they are just being held down by ropes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls strength: (10)+3: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The fencing moves and loosens, but you'll need to keep pulling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 8.&lt;br /&gt;
      It is now Kira's turn! Duncan is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Ok! So Korrani and Duncan are both at the pen?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;I think so&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will head for the one that was fighting Korrani, on her way to the pen to help.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure, but you'll risk an AoO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's got a 10 ft reach&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani takes two blows from the ogres, blood trickling down the side of her head as she staggers to the fence and tries to pull on it. She doesn't have enough strength to move it, but keeps trying. &amp;quot;Slow them or stop them completely,&amp;quot; she grunts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;How far is it from me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will try Acrobatics to avoid the AoO&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;About 15 feet. Sure you can&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls acrobatics: (10)+9: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Stunning Fist and nonlethal strike.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You make it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 7.&lt;br /&gt;
      It is now Duncan's turn! Ogre3 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Duncan you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'm coming!&amp;quot; Kira lets the others know she's on her way to help. Closest is the one that swung at Korrani when she went to the pens. Kira dives low, tucks, and rolls to avoid a swing, but it also throws off her own strike at its leg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan will charge Ogre3!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan says, &amp;quot;Also have his Digger move over and chomp it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls 1d20+11: (15)+11: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls 1d10+9+2d6: (5)+9+(6): 20&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls 1d20+11: (9)+11: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan says, &amp;quot;(That was for Digger)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls 1d10+9: (6)+9: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dead&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay after Duncan poses you can all give me a strength check to break into the pen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Duncan rushes at another Ogre, at the last second spinning and slamming his axe into its side. The Digger trots along after and then adds a powerful bite, pulling it down and then twisting back and forth until the monster stops moving. Panting to recover his breath, Duncan casts a look up before turning to help with the pen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls strength: (14)+4: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls strength: (20)+3: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls strength: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira flexes her muscles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira pants as she runs up to help Kira and Duncan after the ogre falls down. &amp;quot;Are you alright?&amp;quot; she asking with concern even as she tries to help pull the fencing down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In a combine effort you are all able take out enough of the posts that are keeping the foals in. They are only hovering a couple inches off the ground as they are tied down. A couple quick slices with a sharp weapon is able to free them. As you get the foals away there is a loud crash as the ogre mage has fallen from the sky and the Kirrin come down to meet you in the middle of the plains. They all look very hurt and tired. Telmacor lands, &amp;lt;&amp;lt; Thank you for helping to release our foals. I hate to ask this of you, but we have all been injured and would like to request that you help us get the foals to safety. They cannot fly very high or ride on us if you wouldn't mind helping to guard us as we get them to safer pasture. &amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The foals prance happily around as they are gently nuzzled by the Kirin. Their little minds are full of thank you’s to all of you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Duncan, Korrani and Kira have spent the night with a trio of kirin and their foals that they saved from a band of Ogres and an Ogre Mage. The kirin trio took on the Ogre Mage while the adventurers took on the band of Ogres. The kirin trio were badly hurt in their fight and asked the adventurers to help them escort the foals back to their fields. You get a good rest in the morning and the kirin use their healing magic on the adventurer's first and then on themselves. The foals are unharmed and happy to be free of the ogres. The next morning the mage from Rune that teleported you here arrives with reinforcements as in Ladislaus. You'll all have to travel on foot as the foals can't fly but a few feet off the ground at most, preferring to stay a few inches above the ground.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Duncan has a stout longbow out and tends to ride ahead of the rest of the group, or to one side or the other. He's hoping to head off any potential enemies before they get close enough to threaten the newly freed foals. Also a small part of him wants to keep his Digger away from them so that he doesn't get any ideas about 'travelling light'.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira does not have the kirins' magic, but is happy to bind and treat any lingering wounds on anyone present. That includes any of the ogres felled that are still alive but are at risk of not staying that way, though they do get last priority and the others are ready to move somewhere else to camp, first.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When morning comes and they start the return trip, she stays close to the foals. They're the ones most in need of protection, and they don't want any to fall behind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arriving through the portal Ladislaus is a red-skinned Arvek Nar, his purple uniform crisp and militaristic. He is accompanied by his mount, Zofija, and adolescent grizzly bear. He greets his new companions with a pointy tooth smile and a tweak at his massive mustache. Mounting his bear he keeps a hand on his Bec de Corbin, mimicing the others in the preparedness for action. &amp;quot;Fine mornink to hyu hall. Dey gaff me de basics. Henny tink Hy schould know about de situation?&amp;quot; He asks in a deep Bludgun accent.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani tails in the back of the group for any rear ambushers. In case she needs to shoot any patched up ogres dumb enough to come after them again. The Bludgun accent causes her ears to itch as she tries to make out the words. With a gruff nod in greeting, she doesn't say much about the situation save the basics. &amp;quot;Just that we have to escort the foals on the ground. We may still have ogres come after us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They were led by som kind of Ogre Wizard,&amp;quot; Duncan adds, then glances to the Kirren to see if he's got it right. &amp;quot;Or was it Ogre Mage? In any case, they can fly and use all manner of sorcerous tricks no doubt.&amp;quot;&lt;br /&gt;
&amp;quot;Hello, and thank you for your help,&amp;quot; Kira greets Ladislaus with a smile that purses at Korrani's worries. &amp;quot;I hope that they choose not to follow, or send anyone else. I don't know why they would want to kidnap them in the first place...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ladislaus gives Zofija a hefty pat on her fuzzy shoulder and a nod to Kira in welcome. &amp;quot;Schmot flyink magic mount? Maybe de reason. Or maybe dey need it for magics.&amp;quot; The Arvek Nar looks to the Kirrin and gives an apologetic smile. &amp;quot;No uffense uf kourse. But pipple ride zum krazy tinks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The lead Kirren, Telmacor, speaks to you all in your minds, &amp;lt;&amp;lt; Ogre Mage. We believe they were going to try to corrupt them to make them into their mounts. Adult Kirrin would never suffer that indignity, but a young foal would be more malleable to their dark magic. &amp;gt;&amp;gt; The kirrin have formed a triangle around the foals to keep them together and perhaps they are a bit nervous about the mounts that the adventurers have brought with them. They lead the way and as the party travels together the plains give way to the forest. &amp;lt;&amp;lt; Once we are on the other side of this forest we'll be at the beginning of the kirrin grounds. &amp;gt;&amp;gt; Telmacor informs the party, &amp;lt;&amp;lt; It should take us 3 days to travel through the forest at this speed. &amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'm sure rare mounts is good enough to risk something stupid,&amp;quot; Korrani grumbles, more of the helping of Ogres so they could potentially be well enough to pursue. Even though she was healed, that fight bloody well hurt. She travels along on foot, bow slung over her shoulder for the long walk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Duncan glowers. &amp;quot;Just like an Ogre to take the quick and easy way,&amp;quot; he comments. &amp;quot;If their kind want a 'rare mount' they should take the time to breed them!&amp;quot; He gives his Digger a punch-pat as if to give an example.  The Digger just yawns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira's pursed lips go to a full frown. &amp;quot;A mount should carry someone because it wants to. A friend, not a slave... That's terrible.&amp;quot; She looks ahead to the forest. &amp;quot;If the magi are still flying, maybe they won't be able to see us through the trees. If they have to walk, they won't be able to catch up or find us easily.&amp;quot; Three days could be exactly what they need to avoid them completely.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ladislaus gives a loud raucous laugh at Duncan's words. &amp;quot;Tree days ride. It iz nize out. So far no problems. Suppose ve enjoy de time, eh?&amp;quot; Zofija gives a garrumph at the squeeze on her sides and shakes her shaggy head. Ladislaus sets the butt of his weapon atop the toe of his boot so he can hold it upright with one hand like a flagpole. &amp;quot;Und if ve are lucky ve'll get in a bit uf rough und tumble.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Ready to FF ahead?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus gets his remote.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani is ready&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan is!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira is ready to sprint.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The first day in the forest goes by uneventful as does the morning of the second day. It's just after lunch time and you have all set out again. The first thing you notice is that this part of the forest has seen a lot of destruction. Large trees have been ripped down and apart for no other reason than to destroy something. The animals and insects have stopped making any noise and the path that you are on occasionally has a fallen tree that's in the way and needs to be climbed over.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan says, &amp;quot;Any chance we can make some knowledge roll to see what could do something like this?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure a roll of knowledge/arcana&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan says, &amp;quot;Er nevermind, just realized this PC has no knowledges :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sudden signs of destruction pull a gasp from Kira. She isn't a hunter or scout, but it seems pretty obvious that this isn't something normal. &amp;quot;What could have done all this? And why? It wasn't some kind of storm, was it?&amp;quot; She's doubtful, but it's always better to ask.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;I have...knowledge nature, and knowledge dungeoneering ^.^; Unless survival somehow helps here&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ladislaus pages: Does it look like the trees are just thrown everywhere, or is some missing? Like more stumps than there are fallen trees?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Duncan peers at the wreckage dubiously. &amp;quot;Not like any storm I've ever seen,&amp;quot; he offers. Then he turns to look at the Kirin. &amp;quot;Best be ready in case something happens.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan , captain obvious&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Oooo, survival for tracks of what did this?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Ladislaus with 'You can definitely see claw marks, nothing is missing as in taken away it looks like it's been ripped down and torn up.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure if you want to track them down, but it will take you off the path.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;I'm thinking more of identifying the types of tracks if any&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Over the trip Ladislaus had agreed to cook for the group, having once been a regimental cook. Even promised not to make bug burgers. When they came upon the devastation he let out a low whistle. &amp;quot;So mhenny trees uprooted vould normally mean zumone iz buildink siege engines. But dey left hall de vood. Vaste.&amp;quot; He gives Zofija's sides a light tap with his heels to let her know to be ready.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The tracks are easy to spot, they are of a large creature, possible more of than one of them. It's hard to tell with all the destruction.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It is a waste...&amp;quot; Kira agrees with Ladislaus as she looks over the destruction. &amp;quot;If it wasn't a storm, then someone was very large and very angry? Or many someone’s? We should keep moving, in case they're still nearby or decide to come back...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani observes their surroundings as they move through the devastation. As she hops over a fallen log, she offers a tusky frown. &amp;quot;Aye. Doesn't seem a safe place to be traveling through with foal if they're still near. We should hurry past this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
	Cesran has dropped a TIMESTOP!&lt;br /&gt;
	Please +init, then cease all roleplay and actions immediately and wait for Cesran to instruct you further.&lt;br /&gt;
	For additional in-combat commands, please type: +thelp.&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;All right everyone give me perception checks and some +inits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls initiative: Roll: 14 + Bonus: 4 = Total: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Ladislaus rolls perception: (5)+7: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani gets +2 init for favored terrain.&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls initiative: Roll: 17 + Bonus: 3 = Total: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls perception: (3)+10: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus says, &amp;quot;And Zofija has Scent, would that help?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls perception: (7)+9: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani's initiative total changed to 20.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Scent helps with tracking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls perception: (2)+8: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls initiative: Roll: 8 + Bonus: 3 = Total: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus says, &amp;quot;Not perceiving new scents then?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus nods. &amp;quot;Cool cool.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;If you want to roll a separate perception for your mounts you may.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Ladislaus rolls 1d20+1: (15)+1: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira uses bandages to tie Duncan to the MUSH.&lt;br /&gt;
&lt;br /&gt;
You paged Kira with 'You are able to spot before the others a large monstrous creature with the head of an owl and a body of a bear coming at you, crashing through the forest.'&lt;br /&gt;
&lt;br /&gt;
Kira pages: Ok.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus ohs. &amp;quot;We need to roll our init don't we?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes you do&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Ladislaus rolls initiative: Roll: 4 + Bonus: 3 = Total: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus fist bumps for his horrible roll!&lt;br /&gt;
&lt;br /&gt;
You paged Ladislaus with 'Your bear can smell something coming and doesn't like it.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can all hear a loud crashing that comes from all sides of you. Let me finish setting up and then I'll do a scene set&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani refreshes spells.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira thinks we'll need some healing, too.&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for OB1: Roll: 7 + Bonus: 5 = Total: 12&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for OB2: Roll: 14 + Bonus: 5 = Total: 19&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for OB3: Roll: 13 + Bonus: 5 = Total: 18&lt;br /&gt;
&lt;br /&gt;
===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     20   Kira                &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     20   Korrani             &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     19   OB2                 &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     18   OB3                 &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     12   OB1                 &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   Duncan              &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     7    Ladislaus           &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus chuckles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From both sides of the forest come a crashing that is quickly coming closer and closer. Only Kira gets a chance to see what's going on before the trio of monsters come crashing through the woods towards them. The large creatures have the head of a nocturnal bird of prey and the body of a burly ursine creature. Their eyes are red rimmed and all ready rolling in their heads.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus says, &amp;quot;Oh crud.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;This is a surprise round, Kira and Ladislaus' bear are the only ones not surprised.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 20.&lt;br /&gt;
      It is now Kira's turn! Korrani is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira you are up first.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Is this a bad thing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus says, &amp;quot;Bugbear.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani doesn't know what that is...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Just remember while oocly while you might know what it is, icly none of you do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus thumbs up. &amp;quot;No worries there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will move herself between foals and incoming things. Maybe between others and incoming things, since it doesn't look like most of the others spotted them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus says, &amp;quot;Since it is Zofija's choice and not mine, 1 she charges, 2 she defends the other side of the foals from Kira.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Ladislaus rolls 1d2: (2): 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Watch out! Something's coming! Bear...owl...people?&amp;quot; Kira first thinks it's one, then the other, then the last. They could be all three, since she's never seen anything like this. She moves to put herself between the creatures and the foals, just in case, and readies herself. They might not be friendly. To try and find out, she calls to the creatures, &amp;quot;Hello? Is everything alright?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Ladislaus, we'll get to your turn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus facepalms. &amp;quot;Sorry I am transitioning back from a game that doesn't use Init. I am getting ahead of myself. So sorry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Its okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The creatures all let out a cry that sound like the mix between a roar and a loud cry from an eagle as the all move towards one of the adventurers. For such large creatures they move pretty quickly. One of them is right in Duncan's face, another has gone after Kira, while a third goes after the bear. Kira's attempts to be friendly are definitely not returned. The kirin trio form up around the foals to keep them save.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Ladislaus it's your turn, or your bear's turn, it has a creature in front of it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus says, &amp;quot;Well if it is coming, Zofija will answer. Full attack from her I suppose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Ladislaus rolls 1d20+3: (7)+3: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Ladislaus rolls 1d20-2: (7)+-2: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Ladislaus rolls 1d20-2: (20)+-2: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss, you only get one attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus says, &amp;quot;Natural attacks. Secondaries all go at -5, yes?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus can double check.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan thinks that's right - plus I remember bears getting 3 attacks&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;It depends on the creature what are secondary. If it's still the surprise round, we have only standard, not full. That might be what Cesran means?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus says, &amp;quot;Naturals get their extra attacks, but never gain more from leveling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus ash!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes, but surprise round you get 1 standard action or 1 move action&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus says, &amp;quot;Gotcha. Cool. Miss!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;So go ahead and pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira you are up, you have a creature in front of you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ladislaus is not quite prepared for his mount's sudden movement, her big paws lifting off the ground to defend herself. Her jaws snap and nash, but nowhere near enough to do any damage. Her fur bristles as Ladislaus can do nothing but simply hold on for dear life and have faith in his mount.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Ok. Posing!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira is going to hold or delay or whatever it's called.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Stop!&amp;quot; Kira says to the thing before her. &amp;quot;We're not here to hurt anyone, and we're not food&amp;quot; She has no idea if it can understand her, but she tries to speak and stand as non-threatening as she can.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;If you are holding what are you waiting for? If you are delaying who are you waiting for.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira holds to see what it does.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 20.&lt;br /&gt;
      It is now Korrani's turn! OB2 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korrani you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Hmmm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Are these animals?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani has handle animal&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Nevermind, cast gravity bow&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay, cast and pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani casts Gravity Bow. Caster Level: 5 DC: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 19.&lt;br /&gt;
      It is now OB2's turn! OB3 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira you are up as the one on you looks like it's going to attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani mutters something ill under her breath at Kira's lounging about as she readies her bow. She runs her hand along the wood and traces a symbol over its surface.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Ok. I act after it, then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira can't interrupt it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (18)+8: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (11)+8: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (20)+8: 28&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Rolling to confirm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (12)+8: 20&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for -50 points. 24 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Duncan for -50 points. 55 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Korrani for -50 points. 40 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+4: (1)+4: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+4: (6)+4: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d6+8: (7)+8: 15&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for 30 points. -6 remaining. (DYING)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira was hit three times?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes you were&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan winces&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus says, &amp;quot;...ouchies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Ok. I thought the second might've missed. Guess not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Your ac is a 18 yes?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira checks. 19. Ok, still hit. Iw as wrong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The creature doesn't waste any time as it slashes through Kira with its two mighty paws and then bites down on her neck with its beak. The creature shakes Kira like a rag doll and then throws her on the ground before letting out a screeching roar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 18.&lt;br /&gt;
      It is now OB3's turn! OB1 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Ladislaus what's your bear's ac?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (3)+8: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (8)+8: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (20)+8: 28&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Rolling to confirm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (12)+8: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus says, &amp;quot;Her AC is 17.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus says, &amp;quot;And I have mounted combat. So that may help.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus says, &amp;quot;Were those three for her?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes they were, so only one hit, but it was a crit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I believe mounted combat only helps you the rider.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d6+8: (8)+8: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Your bear takes 16 points of damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus will use mounted combat to try to negate that attack?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus says, &amp;quot;Mounted combat allows me to use ride to ignore one hit to the mount I believe.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus checks and nod. &amp;quot;It is for the mount.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus says, &amp;quot;Not that it will be easy to use against a 28.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Ladislaus rolls ride +1: (16)+11+1: 28&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry you can only use cover for yourself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira thinks that Mounted Combat is exactly for what Ladislaus said. That's what it does.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay yes I see it now&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus says, &amp;quot;Yeah, but I failed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus says, &amp;quot;16 hp puts the bear at -2.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay give me another ride roll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Ladislaus rolls ride +1: (2)+11+1: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6: (6): 6&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Ladislaus for 6 points. 15 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;When the bear falls you fall as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus says, &amp;quot;Yup.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus will stand up on his turn. &amp;quot;When it gets here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The creature goes after the bear and its claws misses, but its beak come down and bites hard into the neck of the bear and it drops the bear. As the bear falls it takes Ladislaus with it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 12.&lt;br /&gt;
      It is now OB1's turn! Duncan is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (11)+8: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (20)+8: 28&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (3)+8: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Rolling to confirm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (15)+8: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Just a hit, the rest are misses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Duncan anything you want to do to prevent the hit?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan says, &amp;quot;Is it on the digger? I don't have mounted combat or anything else to help him *blush*&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No it's on you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus chuckles. &amp;quot;We all have to specialize somewhere.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan says, &amp;quot;Ah then nope nothing I can do&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+4: (5)+4: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Just one hit then&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Duncan for 9 points. 46 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The last Owlbear goes after Duncan and manages to catch him with one of the slashes. The wound could be worse as some of Duncan's armor managed to turn aside the worse of it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Duncan's turn! Ladislaus is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Duncah you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan will rage and attack the owlbear, and have the digger attack it as well&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan says, &amp;quot;The one that hit me&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan RAGES!, gaining: +4 Str, +4 Con, +2 Will and -2 AC&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure, roll it up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls 1d20+10: (3)+10: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls 1d20+5: (7)+5: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls 1d20+10: (8)+10: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Only the last one hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls 1d10+9: (5)+9: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hurt it, pose it up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 7.&lt;br /&gt;
      It is now Ladislaus' turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Ladislaus you areu p!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Duncan draws back with a grunt as one of the creatures slams a paw into him. &amp;quot;Sorry lass,&amp;quot; he says, or more accurately croaks, although his voice grows stronger and surer as he goes on. &amp;quot;--don't think these things are in a talking mood...eh?&amp;quot; He can't risk casting a glance back but out of the corner of his eye he notices Kira and then Ladislaus fall. The Khazad's face darkens. His eyes twitch and then begin to bulge, then finally fly wide open, bloodshot. Veins stand out on his neck and his forearms where they grip his axe. Bellowing incoherently, he does his best to slams the axe into the monster but can't quite manage to get through the thick fur. His Digger doesn't seem at all surprised at the strange sounds coming from his rider. Calmer and much more methodical, he opens his jaws wide and takes a bite out of the enemy's leg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus stands up for move, and stunning fist.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You'll get an AoO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus nods. 'For standing right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (18)+8: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+4: (3)+4: 7&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Ladislaus for 7 points. 8 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You get hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Ladislaus rolls melee: (15)+5: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus says, &amp;quot;DC is 13 I believe.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Ladislaus rolls 1d8+3: (7)+3: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+10: (7)+10: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;it saves&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zofija falls to the ground beneath Ladislaus, and he tumbles down with her. Obviously a full grown what this thing was, was a bit too much for the young bear. &amp;quot;Vo do hyu tink hyu are ugly?&amp;quot; He says as he rises to his feet with a fist flying upward, connecting with the Owlbear's gut.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d8+6: (3)+6: 9&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for -9 points. 3 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+15: (6)+15: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 4d6: (14): 14&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d8+6: (6)+6: 12&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for -12 points. 15 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Kirin see Kira fall and they attack to protect those that agreed to escort them. One of the kirin's horn glows red and a ray of scorching heat blasts forth from it to injure the owl bear. The other two touch Kira with their horns and heal her up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 20.&lt;br /&gt;
      It is now Kira's turn! Korrani is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will stand up and try to grab the thing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (7)+8: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It takes a swipe as you stand up and misses. Roll it up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira oohs. &amp;quot;He missed. Grapple check as immediate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls cmb+2-2: (6)+5+2+-2: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Now the normal one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls cmb+2: (7)+5+2: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a miss too&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 20.&lt;br /&gt;
      It is now Korrani's turn! OB2 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korrani you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Shoot the injured OB Duncan attacked. Rapid shot PBS&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;With gravity bow active&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it. You have precise shot?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls weapon5+1-2: (3)+10+1+-2: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls weapon5+1-2: (18)+10+1+-2: 27&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira gasps as she regains consciousness and quickly gets to her feet, avoiding the claw this time. &amp;quot;Thank you, but be careful!&amp;quot; That's for the kirin, not the creature that she grabs for, once quickly after pushing away it's claw and again after... but she can't get a hold on its fur or feathers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss, hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls 2d6+2+1: (8)+2+1: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 19.&lt;br /&gt;
      It is now OB2's turn! OB3 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (15)+8: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (8)+8: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (4)+8: 12&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani draws two arrows in rapid succession and fires them off at the wounded Owl Bear. One arrow swishes past where the beast's head used to be, while the other lodges itself into is thick feathery furry hide.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+4: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for 6 points. 9 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+14: (13)+14: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira does that beat your CMD?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You've been grabbed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira thinks that beats anybody's CMD. :/&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus would assume.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The creature doesn't like that Kira tried to grab it. It swipes at her and the first claw grabs her and hits, while the second one misses as does the bite. It pulls Kira close to it squeezing her against its smelly furry feathery body.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d10+8: (8)+8: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d10+8: (5)+8: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d10+8: (4)+8: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 18.&lt;br /&gt;
      It is now OB3's turn! OB1 is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The creature turns on Ladislaus and fully attacks him. It's two claws miss as does it's bite. It lets out a screech roar of frustration.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 12.&lt;br /&gt;
      It is now OB1's turn! Duncan is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (6)+8: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (6)+8: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (5)+8: 13&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The furry feather beast that is on Duncan tries to go after him with its claws and beak, but its claws either miss or scrap against Duncan's armor and its bite catches nothing but air.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Duncan's turn! Ladislaus is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Duncan you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Duncan?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;OKay we'll get back to you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 7.&lt;br /&gt;
      It is now Ladislaus' turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Ladislaus...you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus nods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus will remain standing over his mount, and will use flurry of blows.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan sorries!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan is watching my kids :p&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus waits.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;NP.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran reverses the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Duncan's turn! Ladislaus is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;ou are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan will try attacking again, me and Digger both&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls 10: (6)+10: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls 5: (13)+5: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls 10: (11)+10: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;All hits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls 1d10+16: (3)+16: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls 1d10+16: (9)+16: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls 1d10+9: (1)+9: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's dead&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 7.&lt;br /&gt;
      It is now Ladislaus' turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay Ladislaus you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus says, &amp;quot;Flurry of blows.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Ladislaus rolls melee: (17)+5: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Ladislaus rolls melee: (2)+5: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit, miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Ladislaus rolls 1d6+3: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;'s connection apparently dropped on her end.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Duncan is howling like an animal now, spittle flying from his lips. This isn't the first time he's faced such creatures, and through experience or pure instinct he has discerned how this one moves. He brings his a e crashing into its body twice. His landshark waits patiently for an opening. And then, when the monster is doubled over from the blows of the axe, the Digger clamps its jaws down on the exposed neck, finishing it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ladislaus lets the point of his Bec de Corbin stab into the ground next to his fallen mounts head. Distance would be wise, but he will not leave her. Pulling with both arms and jumping he uses the haft of his polearm to allow both his feet to kick out at the owlbear. The first strikes and the second swipes through feathery fur. &amp;quot;Hyu vill pay for hurtink my Zufija!&amp;quot; He warns the creature, but he does not forget there is a job. &amp;quot;Get doze foals und run!&amp;quot; He cries over his shoulder.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 20.&lt;br /&gt;
      It is now Kira's turn! Korrani is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira you are up being grappled by the Owlbear.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira sighs. &amp;quot;Guess it's time for a little force. Flurry. Ki for another attack. Stunning Fist. All nonlethal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (16)+5: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (2)+5: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss, hit, miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d6+2: (1)+2: 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;All of them stunning fists?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus says, &amp;quot;That would be awesome!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yes, get them out of here!&amp;quot; Kira can't take them and run, personally. She has to get loose, first. Kira tries to get that way with an elbow and a knee.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;No, that isn't possible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 20.&lt;br /&gt;
      It is now Korrani's turn! OB2 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Repeat of precise shot, PBS, rapid shot at the next most injured OB&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korrani you are up, the one on Duncan is dead, one's got Kira in a grapple&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Ohhh. Then...is there one not grappling and safe to shoot?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay that would be the one on Ladislaus is the next most damaged&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Ok&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;I'll shoot that one then&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;roll it up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls weapon5+1-2: (15)+10+1+-2: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls weapon5+1-2: (14)+10+1+-2: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit, Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls 2d6+2+1: (5)+2+1: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls 2d6+2+1: (7)+2+1: 10&lt;br /&gt;
&lt;br /&gt;
GAME: OB1 removed from initiative list.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hurt it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 19.&lt;br /&gt;
      It is now OB2's turn! OB3 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+14: (7)+14: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Still beating your CMD Kira?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry forgot the +5 so that's a 26&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;No&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Or yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani pulls another two arrows from her quiver. She twists and notches an arrow, drawing the string back and lining up her shot. She releases and then immediately fires off another arrow. Both find their mark in the Owl Bear's hide, sticking out of and wounding the creature.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira's CMD is 24&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (4)+8: 12&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The creature has hold of Kira and it's not letting go. It tries to snap at her with its beak to bit at her, but even with her so close it misses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 18.&lt;br /&gt;
      It is now OB3's turn! Duncan is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (5)+8: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (12)+8: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (17)+8: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+4: (5)+4: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+4: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Ladislaus for 17 points. -9 remaining. (DYING)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus p&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The creature that was attacking Ladislaus misses with its first swing, but it connects with its second and pulls him close for a bite. He then tosses him away. The creature screeches and roars as another adventurer goes down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 11.&lt;br /&gt;
      It is now Duncan's turn! Ladislaus is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Ducan!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan will charge the one that Kira is fighting - since I am using an axe (with normal 5' reach) does the Digger get an attack too?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus nods. &amp;quot;That is how it works.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls 1d20+12: (9)+12: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls 1d20+12: (10)+12: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;two hits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls 1d10+16+2d6: (6)+16+(2): 24&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan rolls 1d10+9: (5)+9: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus says, &amp;quot;For mounted helps. http://www.tenebraemush.net/index.php/Dire_Destiny_-_Mounted_Combat&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hurt it really badly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 7.&lt;br /&gt;
      It is now Ladislaus' turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Ladislaus is a bloody mess.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 20.&lt;br /&gt;
      It is now Kira's turn! Korrani is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus laughs. &amp;quot;Thanks boss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Duncan's howling dies away as his opponent falls. He twists wildly this way and that looking for another enemy. The Owlbear that's holding Kira isn't moving much, and seems to be an easy target. Granox the Digger has ridden with Duncan long enough to know and anticipate his thoughts, and breaks into a lumbering run in that direction. Coming up behind the stonebeast clamps its savage jaw on the back of the monster's leg. The squat short-necked build of a Digger leaves the rider not too far back from front of the mount's. Duncan only has to lean forward slightly to bring his axe to bear. Which he lodges squarely in the Owlbear's back.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will try and knee him again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Flury, Stunning Fist on first attack. Ki point.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure thing&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (10)+5: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (16)+5: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (20)+5: 25 (THREAT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit, Hit, Hit, roll to confirm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Just a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Fort DC 14&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+10: (9)+10: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Makes it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d6+2: (3)+2: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d6+2: (6)+2: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d6+2: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;All nonlethal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You knock it out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 20.&lt;br /&gt;
      It is now Korrani's turn! OB2 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korrani you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Wash and repeat on the last OB still up. PBS precise shot rapid shot&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls weapon5+1-2: (19)+10+1+-2: 28&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls weapon5+1-2: (13)+10+1+-2: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;two hits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira squirms. &amp;quot;Let me go! Leave them alone!&amp;quot; She gets her knees and elbows into much better spots this time. The knee gets really close to a primary target area, and the creature falls to his knees and releases her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls 2d6+2+1: (9)+2+1: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls 2d6+2+1: (11)+2+1: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dead&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Duncan ends his rage.&lt;br /&gt;
&lt;br /&gt;
GAME: You clear initiatives.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran has cleared initiatives.&lt;br /&gt;
&lt;br /&gt;
Korrani watches another of their party fall. She draws two arrows and notches them together. She tries to calm her mind and draws the string back far, lining up the shot carefully before releasing it. The arrows thunk into the owl bear's chest, felling it. She releases a slow breath afterwards once the danger has passed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Duncan is tugging at his axe, trying to free it from the Owlbear's back. Only by pulling with all his might is the Khazad finally able to free it. He looks around franticly, but sees no other monsters. Slowly begins to calm down. The last of his otherworldly rage leaves him with a shudder. Breathing shakily, he slides off of the Digger's back. &amp;quot;Keep watch, 'Nox.&amp;quot; He murmurs, and the Digger begins to circle the area around the party. Duncan himself goes over to check on Ladislaus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Duncan sorry, need to AFK for another 10 min or so&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's okay I'm wrapping up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ladislaus lays silently atop the furry body of his beloved mount. His long hobgoblin tongue lulls out of his pointy tooth mouth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ladislaus poses not moving. &amp;quot;Hehe.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After the last owlbear falls one of the Kirin goes over to Ladislaus and touches him with its horn as it glows white with healing magic. Ladislaus requires a couple of touches with the horn before he's brought back around. The Kirin do their best to heal the rest of you and your mount before you continue on. The rest of your journey is uneventful as you make it through the forest. After the forest is a wide plain and from the sky comes three Kirin. They are slightly smaller the the ones near you. The foals get super excited and start to prance around. As the others get closer to the ground the foals break free and go running to them. There is lots of nuzzling and happy sounds. Telmacor nods to the party, &amp;lt;&amp;lt; Thank you for all the help that your help in getting our foals back. I will have others come to bring you back to Rune. &amp;gt;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=19141</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=19141"/>
		<updated>2015-06-02T03:01:07Z</updated>

		<summary type="html">&lt;p&gt;Cesran: /* May */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2015&lt;br /&gt;
|[[PrP: Donations]]&lt;br /&gt;
|[[Margaret]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2015&lt;br /&gt;
|[[PrP: Attack of the Daeodon]]&lt;br /&gt;
|[[Audax]], [[Eligar]], [[Gareth]], [[Mara]], [[Nuanna]], [[Rakim]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2015&lt;br /&gt;
|[[PrP: Dotting the Eyes]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Kojot]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2015&lt;br /&gt;
|[[PrP: Rescue the Orphans Ending]]&lt;br /&gt;
|[[Godywn]],[[Kravar]],[[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2015&lt;br /&gt;
|[[PrP: A Mine-or Task]]&lt;br /&gt;
|[[Faiza]], [[Jian]], [[Bahken]], [[Uneth]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2015&lt;br /&gt;
|[[Delve]]&lt;br /&gt;
|[[Yrqemm]], [[Abigail]], [[Aldean]], [[Mikilos]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2015&lt;br /&gt;
|[[Meetup: Bane of Sobriety]]&lt;br /&gt;
|[[Jibbom]], [[Yngvild]], [[Bahken]], [[Tatyannah]], [[Sandy]], [[Godwyn]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 18, 2015&lt;br /&gt;
|[[Meetup: Kegger Fest!]]&lt;br /&gt;
|[[Dain]], [[Sandy]], [[Xiuhcoatl]], [[Myrana]], [[Cesran]],&amp;lt;br /&amp;gt; [[Sophia]], [[Godwyn]], [[Jibbom]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|February 18, 2015&lt;br /&gt;
|[[Return]]&lt;br /&gt;
|[[Rayne]], [[Aldean]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 19, 2015&lt;br /&gt;
|[[A Play]]&lt;br /&gt;
|[[Jessamy]], [[Bahken]], [[Xiuhcoatl]], [[Svarshan]], [[Cesran]], &amp;lt;br /&amp;gt;[[Mikilos]], [[Sandy]], [[Myrana]], [[Godwyn]], [[Stjepan]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2015&lt;br /&gt;
|[[PrP: Deathwatch on the Border of Dragonier]]&lt;br /&gt;
|[[Lothos]], [[Bennet]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2015&lt;br /&gt;
|[[Shamans Blessing for Hatchlings|A Shaman's Blessing for Hatchlings]]&lt;br /&gt;
|[[Iuitl]], [[Xiuhcoatl]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2015&lt;br /&gt;
|[[Midnight Menagerie|PRP: Midnight Menagerie]]&lt;br /&gt;
|[[Blackjack]], [[Bahken]], [[Arkun]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2015&lt;br /&gt;
|[[High Sun in Dragonier]]&lt;br /&gt;
|[[Smythly]], [[Jibbom]], [[Rhar]], [[Jahnavi]], [[Katyana]],&amp;lt;br /&amp;gt; [[Korrani]], [[Godwyn]], [[Ssylrath]], [[Sophia]], [[Namira]],&amp;lt;br /&amp;gt; [[Ceres]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2015&lt;br /&gt;
|[[Spring Ball]]&lt;br /&gt;
|[[Silmeria]], [[Jessamy]], [[Mikilos]], [[Myrana]], [[Godwyn]], &amp;lt;br /&amp;gt;[[Abrahil]], [[Stjepan]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|March 28, 2015&lt;br /&gt;
|[[Reclaiming the Forest Part 1]]&lt;br /&gt;
|[[Aevarr]], [[Jessamy]], [[Taumaril]], [[Jonan]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|March 30, 2015&lt;br /&gt;
|[[Naming Day]]&lt;br /&gt;
|[[Renfrey]], [[Godwyn]], [[Myrana]], [[Sandy]], [[Mikilos]],&amp;lt;br /&amp;gt; [[Cesran]], [[Svarshan]], [[Rhar]], [[Jibbom]], [[Ssylrath]], &amp;lt;br /&amp;gt;[[Xiuhcoatl]], [[Durrankar]], [[Iuitl]], [[Silmeria]], [[Crow]],&amp;lt;br /&amp;gt; [[Aldean]], [[Karelin]], [[Tatyannah]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===April===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2015&lt;br /&gt;
|[[PrP: Guf's Ma's Fin]]&lt;br /&gt;
|[[Blackjack]], [[Arkun]], [[Tiasa]], [[Iuitl]], [[Celeste]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2015&lt;br /&gt;
|[[PrP: Deal Gone Bad]]&lt;br /&gt;
|[[Blackjack]], [[Arkun]], [[Lyrana]], [[Celeste]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2015&lt;br /&gt;
|[[Try Hards 1]]&lt;br /&gt;
|[[Aldean]], [[Ferawyn]], [[Garak]], [[Kiroth]], [[Lothos]], [[Stjepan]], and [[Zoob]].&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Researching_the_Enchantments|Broken Blade: Researching the Enchants]]&lt;br /&gt;
|[[Kyson]] and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Metal Identification|Broken Blade: Metal Identification]]&lt;br /&gt;
|[[Kyson]] and [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Blue_Rose_Blade|Broken Blade: Blue Rose Blade]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Fernwood Discussion|Broken Blade: Fernwood Discussion]]&lt;br /&gt;
|[[Kyson]], [[Selia]], [[Aevarr]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Order Investigation|Broken Blade: Order Investigation]]&lt;br /&gt;
|[[Kyson]]. [[Te'Andra]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Getting To Know You|Broken Blade: Getting To Know You]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 28, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Echoes of the Past|Broken Blade: Echoes of the Past]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Garden Stroll|Broken Blade: Garden Stroll]]&lt;br /&gt;
|[[Kyson]], [[Aldean]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Scrying for the Blade|Broken Blade: Scrying for the Blade]]&lt;br /&gt;
|[[Kyson]] and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===May===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|May 3, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Fragment Recovery|Broken Blade: Fragment Recovery]]&lt;br /&gt;
|[[Kyson]], [[Korra]], [[Godwyn]]. [[Mel]], [[Kira]] and [[Cesran]] (GM)&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2015&lt;br /&gt;
|[[Log: Clever Title]]&lt;br /&gt;
|[[Kyson]], [[Xiuhcoatl]], [[Drok'thar]], [[Ganbaatar]] and [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2015&lt;br /&gt;
|[[Log: Meeting the Metalman]]&lt;br /&gt;
|[[Kyson]], [[Symar]] and [[Alba]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2015&lt;br /&gt;
|[[Try Hards II]]&lt;br /&gt;
|[[Aldean]], [[Dire Wolf]], [[Ferawyn]], [[Garak]], [[Kiroth]],&amp;lt;br /&amp;gt; [[Lothos]], [[Renfrey]], [[Stjepan]], and [[Zoob]].&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2015&lt;br /&gt;
|[[Log: Ambush at Felwood]]&lt;br /&gt;
|[[Kyson]], [[Symar]], [[Dire Wolf]] and [[Korra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2015&lt;br /&gt;
|[[Log: Recovery|Broken Blade: Recovery]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 10, 2015&lt;br /&gt;
|[[Log: Broken Blade: Felwood Fallout]]&lt;br /&gt;
|[[Kyson]], [[Godwyn]], [[Symar]], [[Aldean]] and [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2015&lt;br /&gt;
|[[Log: Broken Blade: Repaying a Debt|Broken Blade: Repaying a Debt]]&lt;br /&gt;
|[[Kyson]] and [[Korra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2015&lt;br /&gt;
|[[Log: Broken Blade: Sword Training]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2015&lt;br /&gt;
|[[Log: Clever Title II]]&lt;br /&gt;
|[[Kyson]], [[Xiuhcoatl]], [[Drok'thar]], [[Ganbaatar]] and [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|May 13, 2015&lt;br /&gt;
|[[Event: Dran's Latest Gambit]]&lt;br /&gt;
|[[Kyson]], [[Leilani]], [[Coldran]], [[Aevarr]], [[Katyana]], &amp;lt;br /&amp;gt;[[Tim]] and [[Korra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2015&lt;br /&gt;
|[[Log: Broken Blade: Training Daze]]&lt;br /&gt;
|[[Kyson]], [[Verna]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2015&lt;br /&gt;
|[[Log: Somewhere I Belong]]&lt;br /&gt;
|[[Gragnar]], [[Cesran]], and [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2015&lt;br /&gt;
|[[Log: Finding a Cleric]]&lt;br /&gt;
|[[Korra]], [[Kira]], [[Tim]], and [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2015&lt;br /&gt;
|[[Log: Broken Blade: As the Blade Turns]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2015&lt;br /&gt;
|[[Log: Clever Title III]]&lt;br /&gt;
|[[Kyson]], [[Xiuhcoatl]], [[Drok'thar]], [[Ganbaatar]] and [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2015&lt;br /&gt;
|[[Event: Dran's Latest Gambit II]]&lt;br /&gt;
|[[Kyson]], [[Leilani]], [[Coldran]], [[Aevarr]], [[Katyana]], &amp;lt;br /&amp;gt;[[Tim]] and [[Korra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 23, 2015&lt;br /&gt;
|[[Log:BB: Fragment Recovery II|Broken Blade: Fragment Recovery II]]&lt;br /&gt;
|[[Kyson]], [[Korra]], [[Kira]], [[Godwyn]] and [[Cesran]] (GM)&lt;br /&gt;
|-&lt;br /&gt;
|May 23, 2015&lt;br /&gt;
|[[Log: Broken Blade: Fragment Recovery]]&lt;br /&gt;
|[[Kyson]], [[Korra]], [[Kira]], [[Godwyn]] and [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|May 30, 2015&lt;br /&gt;
|[[Log: Answers (Meetup)]]&lt;br /&gt;
|[[Garak]], [[Silmeria]], [[Aldean]], [[Latenat]], [[Svarshan]], [[Henrie]], and [[Oliver]]&lt;br /&gt;
|-&lt;br /&gt;
|May 31, 2015&lt;br /&gt;
|[[Log: Save the Young!]]&lt;br /&gt;
|[[Kira]], [[Duncan]], [[Korrani]], and [[Ladislaus]]&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Log:_Broken_Blade:_Fragment_Recovery&amp;diff=18914</id>
		<title>Log: Broken Blade: Fragment Recovery</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Log:_Broken_Blade:_Fragment_Recovery&amp;diff=18914"/>
		<updated>2015-05-24T00:07:05Z</updated>

		<summary type="html">&lt;p&gt;Cesran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You have all been gathered together to help Kyson find at the parts of his broken blade. Cesran using a powerful magical spell was able to locate the parts of the blade. It's in a small swampy marshy region that is surrounded by high rocky hills. Cersan has teleported everyone the closest that he could get the entire party which is on the eastern side of the swamp that butts up against one of the hills. It's rather humid as the trees with their broad leaves and branches keep the heat in. It smells of rot and death. Cesran has to leave, but will be back in one day, he has business in Rune that must be attended to. He gives a warning that the blade fragments is likely guarded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Everyone roll perception checks&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls Perception: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Kyson rolls perception: (14)+3: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls Perception: (4)+8: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls perception: (17)+11: 28&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls perception: (19)+9: 28&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra shudders queasily, bracing herself against a slender tree. &amp;quot;Gods above,&amp;quot; she moans, shaking as she turns an odd shade of green. &amp;quot;Give me the steppes and the sea and the horse hooves, for all the days I travel!&amp;quot; Swearing a few other choice oaths, she bends slightly at her waist, taking a moment to control her heaving insides.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged (Kira, Mel, Kyson) with 'You all see what looks to be an unnatural hole in the hill about 5' in diameter'&lt;br /&gt;
&lt;br /&gt;
You paged (Kira, Mel, Kyson) with 'The hole is about 20' from your current position and about 3 feet off the ground'&lt;br /&gt;
&lt;br /&gt;
You paged (Mel, Kira) with 'You two see that in front of the hole is a carefully concealed pit trap.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel seems to be handling the weather well enough. He's sweating heavily, but it doesn't seem to bother him. Looking forward, he asks, &amp;quot;Is that hole the place we're going? The one with the pit in front of it?&amp;quot; He sets his cloak to keep the sun off as much as he can and takes a drink from his waterskin. &amp;quot;I can probably jam it shut, if you want me to give it a try?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kyson is somewhat used to teleporting between Alexandros and Rune but that's through an established Portal with gates on both end; a fairly 'stable' transference of energy. His master's own spell, since there is no anchor at the opposite end, grabs his stomach and bounces it off the ground upon arrival. A faint, if queasy breath escape his lips as he looks down to the ground to get his bearings before leaning back to stretch out any kinks. Out of the corner of his eye he spies the oddly shaped cave up ahead and raises an eyebrow in question. &amp;quot;I'm not sure,&amp;quot; he begins, &amp;quot;Master said that he saw the fragment in a cave but...who knows which one it could be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira is used to travel. On foot, or possibly in a wagon. This is... very different. Still, it's not enough to dissuade her from helping those in need. It is her Oath, after all. It doesn't hurt that she had no idea what she would experience until after they were teleported. She reels, wobbles, and isn't sure whether to clutch her stomach or her head. &amp;quot;That was ... an experience.&amp;quot; Kira doesn't want to insult the one who saved them many days of travel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After recovering, she looks around and notices the hole, also... as well as the suspicious signs of a pit in front of it. &amp;quot;Be careful! Someone could fall in and be hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;The whole we're seeing is a cave, yes? In the side of the hill? Or a hole?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's hard to tell after the first 10' feet, but it looks like a tunnel&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Godwyn is here... yet she is here on an advisory basis. Her armor and weapons are present, in the event that things go catastrophically wrong.  To be honest, they shouldn't.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
But one can never be too careful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Sentinel takes a brief glance at Kira... and smiles. She says nothing for a few moments as she approaches the group from behind, acting as their rear guard. Godwyn places her hand on Kira's right shoulder to steady her. &amp;quot;It's always a rough landing,&amp;quot; she intones.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I should still prefer Breeze,&amp;quot; Korra states plainly, getting her gullet under control with a few swallows. A few heavy swallows. &amp;quot;Horses do *not* leave the world trying to change colors and turn sideways!&amp;quot; Shield prepared on her arm, she gazes at the cavern entrance hesitantly, stepping forward with a mushy, muddy sound under her boots. &amp;quot;This must lead into the hill,&amp;quot; she says, kneeling down just at the entry. She narrows her eyes, gazing out into the darkness. &amp;quot;Should we prepare a torch first, or trust to a magical orb for lighting?&amp;quot;  Korra stays to one side of the concealed pit, watchful of the sickly vines and other greenery hiding the bottom of the entrapment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kyson slowly approaches the 'tunnel' and yet still keeps his distance, attempting to see down its length without having to actually crawl inside it just yet. The young woman's question is logical. &amp;quot;I have a sunrod - or I could use my staff,&amp;quot; he offers. &amp;quot;What does everyone else have?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel nods towards Korra and pulls a flaming brand from his pack. Since his pack is not on fire, it is likely an everburning torch, with the fire being illusory. But it makes light. &amp;quot;We can do both,&amp;quot; he replies to her, setting it aside so he can fiddle with the trap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll me a disable device.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls disable device: (14)+13: 27&lt;br /&gt;
&lt;br /&gt;
You paged Mel with 'You easily are able to jam the mechanism so that it won't fall when weight is put on it. Do you have craft trapmaking? Or craft trap?'&lt;br /&gt;
&lt;br /&gt;
Mel pages: I do not.&lt;br /&gt;
&lt;br /&gt;
You paged Mel with 'Okay feel free to pose what you did.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel takes out a small hammer and some nails and pounds them in so that the trap cannot swing open. &amp;quot;Just don't jump up and down on it,&amp;quot; he recommends. &amp;quot;But it should take our weight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;OKay so going in? Can I have the order you are going in as? It's gonna be dark.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira lifts a hand and starts to warn the two approaching, but relaxes when they are aware and avoid it. She then turns to the armored one behind her. &amp;quot;Thank you...&amp;quot; her eyes lower to the tabard and her smile grows, &amp;quot;..Sister. I will be fine, and I'm happy to know The Healer's Grace watches over us.&amp;quot; She doesn't want to leave the others ahead, and so moves up to join them. Carefully, without interrupting their work on the pit. &amp;quot;Thank you for closing it,&amp;quot; she turns her smile to the one with hammer and nails.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I'm taking the rear. My weapon is casting Light once we get in.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Can go first, since there'll be light. I only have Eyeballs Mk. I&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra reaches down to the ground, raising her gloved hand demonstrably. &amp;quot;I have a rock,&amp;quot; she explains, eyes twinkling. &amp;quot;There are many like it, but this one is mine. Combined with an enchantment to glow in the dark, I can toss them ahead in an endless stream. Fear this, the shining pebble!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Godwyn pats Kira's right shoulder and walks with her for a moment. &amp;quot;In the event that something in here doesn't agree with me...&amp;quot; Her voice lowers a touch. &amp;quot;I trust you to get everyone to safety. We can't be sure who all is guarding this thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;Ok, so who's going in first?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;I will lead the way, if none else wish to.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;I can go first, if everyone wants?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra will follow behind then.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kyson will follow in behind Korra and Mel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;and that should have been ooc.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel finishes nailing the trap shut, and torch in hand, proceeds in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;So Mel, Korra, Kyson, Kira and Godwyn?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Yeah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Sounds good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;works. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson repeats the ancient formula, &amp;quot;Mage in the middle.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;All right, FF, new set incoming.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra sounds the sacred chimes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Actually that order fits with my pose XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I will look after them, Sister,&amp;quot; Kira assures Godwyn. &amp;quot;Whatever is in here, this could be its home. The sword doesn't belong to it, so I'm sure we can explain everything and maintain peace and manners.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kyson follows in behind Mel and Korra, waiting until he's inside the tunnel before he casts a simple light cantrip upon the quartz crystal he has at the top of his staff. Though not a -true- wizard's staff, it allows him the ability to 'risk a little more light' in this long dark of mor...er, tunnel. &amp;quot;We can do this,&amp;quot; he mutters to himself as much as anyone around him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra smiles quietly, shaking her head. Wizards, so... dainty. In quarters too close for bow, she moves with shield and curved blade just behind Mel. She leaves the professional to his work; her own is to cover his back from potential dangers, dark eyes quick as they leap along the tunnel's walls, its dark depths beyond the reach of sight.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel looks back and nods to Korra, reassured with her huge form close behind him in case something happens. 'Something' happens far, far too often for his liking. He moves along fairly quietly, his footsteps light as he proceeds deeper in, using the light from his Everburning Torch to see by, for as far as he can see with it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The tunnel is dark and as soon as you get 15 feet away from the tunnel's mouth it starts to decline and turn towards the right. If not for the light sources you'd be in pitch blackness. The tunnel is cramped, about 5 feet give or take a couple of inches here or there. It's been carved and smoothed. You all feel like you are curving downwards for maybe a hundred feet. You can still smell the swamp and the top of the tunnel is damp to the touch. The occasional root will hang down. The tunnel does start to open up after a hundred feet into a cavern that's about 15 feet high and 30 feet across and 40 feet long.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This cavern has been carved to look like a temple, the walls have pillars carved into them and the floor has been carved to look like tiles. The smell of incense is in the air and just out of the light is a statue at the far end of the cavern. The cavern is not empty as just in the torch light you can see one figure kneeling with his head down in front of the statue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Kira with 'You can tell this looks like it's a monk's temple.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Anyone with knowledge/religion can give me a roll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kyson rolls knowledge/religion: (13)+9: 22&lt;br /&gt;
&lt;br /&gt;
Kira pages: Can I see the statute to possibly identify it?&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls knowledge/religion: (3)+7: 10&lt;br /&gt;
&lt;br /&gt;
You paged Kira with 'It's too far away, unless you have low light or darkvision'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Anyone have low-light or dark vision?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra doesn't.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;Not active.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Not I.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel blinks as the passage opens into a room, looking like a temple, perhaps. Seeing it's occupied, he wipes his palm on his pantleg and silently eases his shortsword from its sheath. &amp;quot;Anything special we ought to know?&amp;quot; he whispers back to his companions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'It looks like this is a monk's temple'&lt;br /&gt;
&lt;br /&gt;
Kyson pages: No obvious holy symbols?&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'Not yet.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Does anyone know what kind of animal could dig-Oh!&amp;quot; Kira's question stops when they reach the cavern, since it's craved... and decorated... and occupied. The scents also seem familiar as her mention of another's home is still fresh in mind. &amp;quot;Forgive us,&amp;quot; she calls out politely to the kneeling figure, moving forward to greet, &amp;quot;We didn't mean to intrude and didn't know that this was your home. We were told that a lost heirloom might be here. Have you seen a broken sword?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira doesn't, but does have manners.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Crouching down just behind Mel, Korra glances back towards the others, question mirrored in her own eyes. &amp;quot;A temple?&amp;quot; she whispers, grimacing briefly at the outcall of welcome. She turns back towards the hermit-priest, watching cautiously.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Anyone else moving forward&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The young wizard answers the question in a hushed tone. &amp;quot;This looks like a monk's temple. I'd guess Navos but can't be sure...&amp;quot; Well, he -was- trying to be all stealthy but Kira's ... bravado sort of stole his thunder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra will kick things later, but will move forward to cover Kira as she advances cheerfully towards doom. :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay for all those moving forward after 10' give me a perception roll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls Perception: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls perception: (5)+9: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel will hang back.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson will hold back with mel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Gonna give Godwyn another 5 minutes before we move on&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira moves forward, but not TOO close. After her greeting and explanation, she waits politely and patiently. They are the ones who interrupted and interloped, after all. The resident could be meditating or praying, and she doesn't want to be any more rude than they already have.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira and Korra what is your flat footed AC?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Without armor-- 12.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira's FF is 15.&lt;br /&gt;
&lt;br /&gt;
You paged Korra with 'What did you mean without armor?'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;But flat-foo take dexterity away--- 19.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From afar, Korra did. X)&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (10)+7: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (9)+7: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6: (3): 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The figure that was kneeling rises up, and it's not very tall, barely 3 and a half feet tall if that. The robed figure turns towards the party and you can see that it's a kobold. In draconic it speaks, &amp;quot;So more have come to try to steal my Mistress treasure. You will be dealt with like the others that have come before you.&amp;quot; He makes a motion with his hands and from behind two of the pillars on the far end two more robed kobolds come out bearing crossbows. They take aim at Kira and Korra and fire. One hits Kira in the arm, while the other bounced off of Korra's armor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Give me some Inits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;How?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kyson rolls initiative: Roll: 10 + Bonus: 7 = Total: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;I think we need the timestop first.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls initiative: Roll: 4 + Bonus: 2 = Total: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls initiative: Roll: 14 + Bonus: 4 = Total: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Thank you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for KoboldMonk1: Roll: 7 + Bonus: 2 = Total: 9&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for KoboldMonk2: Roll: 6 + Bonus: 2 = Total: 8&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for KoboldMonkMaster: Roll: 5 + Bonus: 9 = Total: 14&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     18   Mel                 &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     17   Kyson               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     14   KoboldMonkMaster    &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     12   Kira                &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     9    KoboldMonk1         &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     8    KoboldMonk2         &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     6    Korra               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for -3 points. 24 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel for -50 points. 40 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for 3 points. 21 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 18.&lt;br /&gt;
      It is now Mel's turn! Kyson is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Mel you are up first.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Oh, I have str damage also.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel's Strength for -10 points. -7 total damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;All good?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;None of the bad guys are flat footed, are they? Yeah good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;They are not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Hah, you out my str 7 the other way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;I will delay, then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel's Strength for 17 points. 10 total damage.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 17.&lt;br /&gt;
      It is now Kyson's turn! KoboldMonkMaster is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;7, not 17. Now I have 10 damage. ;) Sorry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kyson you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay what is your strength supposed to be at and what is it now?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson will cast MM at a crossbowman.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Suppposed to be 14, it is 4 now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel's Strength for -10 points. 0 total damage.&lt;br /&gt;
&lt;br /&gt;
GAME: Kyson rolls 2d4+2: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hurts, pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 14.&lt;br /&gt;
      It is now KoboldMonkMaster's turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The kobold master monk moves faster than any of you would have thought possible. One moment he is standing in front of the statue, the next he's attacking Godwyn. You can hear the ring of metal as his fists and feet hit against her armor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 12.&lt;br /&gt;
      It is now Kira's turn! KoboldMonk1 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Someone does speak draconic yes?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Actually, I do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As a bolt is launched from one of the two crossbowmen behind their apparent leader, Kyson picks the one on the right and extends his hand to launch two burning darts of arcane energy. Blue-white light surrounds his hands and upon his words, &amp;quot;Telae Incendarae!&amp;quot; they form into two bolts and fly from his fingers like white-hot arrowheads. The kobold is hurt but not dead it will take more than this to kill them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira doesn't. :(&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson does&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will move to the wounded crossbowman and attempt to grab him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls cmb+2: (18)+5+2: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You grab him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Hey&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls initiative: Roll: 17 + Bonus: 2 = Total: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;WB.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;If the guy is grabbed, he's flat footed, yes? If so, I'd like to come out of delay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Let's go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Okay, who am I fighting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No he's considered grappled, -4 to dex&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira yelps as the bolt cuts into her arm. &amp;quot;Stop! Please! We didn't come here to fight!&amp;quot; She steps quickly across the cavern to the one wounded by the magic and grabs hold of him to stop him shooting anyone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kobold master Monk. We'll resolve what happened first turn in a moment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Ah, OK. I remember wrong, ignore me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Before anything else, Detect Evil.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Kobold Monk Master.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He's evil&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Then I know what to do here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay so Godwyn would you have hung back or gone up with Kira?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I would have gone up with Kira. Most of the threats are in front.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Cesran, I'm going to roll a Religion check to you to identify who he means by Mistress. Okay?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls knowlege/Religion: (2)+knowlege/Religion: 2 to Cesran&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls Knowledge/Religion: (1)+13: 14 (EPIC FAIL) to Cesran&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I hate a botched command roll. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll me a perception&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls Perception: (10)+8: 18 to Cesran&lt;br /&gt;
&lt;br /&gt;
You paged Godwyn with 'You realize it's not a god he's referring too as you are close enough to see the statue...it's a black dragon.'&lt;br /&gt;
&lt;br /&gt;
Godwyn pages: So he worships a dragon ten.&lt;br /&gt;
&lt;br /&gt;
Godwyn pages: dragon*&lt;br /&gt;
&lt;br /&gt;
You paged Godwyn with 'yes as many kobolds do'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay Godwyn what is your touch ac?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;12&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+18: (17)+18: 35&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d6+16: (10)+16: 26&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Godwyn for -26 points. 120 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay Godwyn you've got a kobold monk who just smashed you with one fist. Your go&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mistress indeed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Godwyn reaches for her great sword to withdraw her from the scabbard strapped to her back. &amp;quot;Well I have one of my own. And she says that those who have no mercy, have no heart. And those that have no heart...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
She draws the weapon and it bursts into light, a voice ringing from the adamantine blade. &amp;quot;...will fail!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
She takes in a breath and cries out, &amp;quot;Evil one, be gone!&amp;quot; Her body is enshrouded in a pale blue light, the color of Althea, and her silver armor shines just that much brighter. &amp;quot;Come here, fiend... I'm your target.&amp;quot; She points toward him. &amp;quot;Face me, or face the consequences!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn casts Challenge Evil. Caster Level: 13 DC: 16&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Will save?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Smite Evil, active.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (1)+8: 9 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;COME HERE!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn mimics Scorpion.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay, moving on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now KoboldMonk1's turn! KoboldMonk2 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (11)+7: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira your CMD?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I now have their leader occupied.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;CMD 23&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It is still grappled.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 8.&lt;br /&gt;
      It is now KoboldMonk2's turn! Korra is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira is also lagging, to warn.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (11)+7: 18&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As one of the kobold monks struggles to get out of Kira's grip to no avail, the other one continues to fire shots against Korra but the bolt bounces off of Korra's armor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 6.&lt;br /&gt;
      It is now Korra's turn! Godwyn is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korra you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Good job Kira!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Charge the remaining crossbolter.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d20+6+2: (19)+6+2: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Threat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d20+6+2: (2)+6+2: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Just a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d8+3: (1)+3: 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra nods!&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 19.&lt;br /&gt;
      It is now Godwyn's turn! Mel is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Godwyn you are up, Kobold Master Monk is right in front of you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Then let's see how he handles this...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Activating Boots of Speed. Executing full attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Power Attack, Furious Focus. ^^&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Are we good to go?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mud is outside, slick earth left for hard stone within. Korra's warcry rebounds from the walls, a pulse of swift shockwaves. As Kira moves to one, so Korra leaps for the other. One, two, three earth-eating strides-- she approaches too fast for the startled kobold to strike, second shot veering wide as she slices a razor-thin cut along a scaly cheek.	&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&amp;quot;More to come?&amp;quot; she says with relish, preparing the second strike.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls Smite+1: aliased to weapon11+Charisma+1: (2)+0+5+1: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;What?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Hold on&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls weapon7+Charisma+1: (17)+19+5+1: 42&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls Weapon7+Charisma+1: (16)+19+5+1: 41&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls Weapon7+Charisma+1-4-5: (20)+19+5+1+-4+-5: 36 (THREAT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Confirming&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls Weapon7+1: (17)+19+1: 37&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;SMASH!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That is a crit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls Weapon7+Charisma+1-4-10: (1)+19+5+1+-4+-10: 12 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit, Hit, Crit, Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Three hits, one critical confirmed. This is going to HURT.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls 4d6+26+24+1: (10)+26+24+1: 61&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls 2d6+13+12+1: (4)+13+12+1: 30&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls 2d6+13+12+1: (2)+13+12+1: 28&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;And yay for power attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;How bad off is he?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He is dead&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;BEGONE!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 18.&lt;br /&gt;
      It is now Mel's turn! Kyson is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;I'll move up to flank now that people are in melee.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kyson pages: So we have one crossbowman hurt and held, another one that's healthy and a dead massa?&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'Yes'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Godwyn levels her weapon toward the master monk. &amp;quot;Let's see how much of a master you are before Althea.&amp;quot; With that, she lifts her weapon... and within the blink of an eye, her body is a blur. Three cuts in the space of heartbeats. One of them produces a pale blue flash and a crack of *thunder*, and just like that... Godwyn turns her back and puts her sword away.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dea takes in a breath. &amp;quot;Justice has been served. Rest now, monk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira sighs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;This is the part where you fall down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I need to reset half of my macros now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d20+8: (16)+8: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d6+2+3d6: (4)+2+(11): 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira has no idea what she missed or what's going on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I detected evil. Pulled him to me with Challenge Evil. Smite, Boots of speed. He's done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are still grappling with the kobold&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;So Master's dead. One crossbowman is hurt. The other is fine?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Are you flanking the one that Kira is grappling with or the one that Korra is fighting?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel watches as the praying person turns out to be a kobold, and has 2 friends. He clutches his shortsword and hangs back, waiting for an opening. Spotting his chance, he moves up behind the one Korra is fighting and when it's concentrating on fighting her, he stabs it in the kidneys. He smiles to Korra, gives her a thumbs-up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;They are both hurt now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 17.&lt;br /&gt;
      It is now Kyson's turn! KoboldMonkMaster is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kyson you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson is going to hold action but yell for one to be kept alive!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Technically I forgot to add eight to that, but whatever. My macros are messed up anyways. I just now fixed them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 14.&lt;br /&gt;
      It is now KoboldMonkMaster's turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 12.&lt;br /&gt;
      It is now Kira's turn! KoboldMonk1 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Pose his death throes. Godwyn may have moved so quickly that he doesn't realize he's dead yet. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Keep one alive!&amp;quot; Kyson calls to the two who are grappling with the Kobold crossbowman. &amp;quot;We need to know who their Mistress is.&amp;quot; The young man does his best to scan the cavern, attempting to identify the purpose of the temple while the others are dealing with the last of their more 'immediate' threats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira you are up still grappling kobold.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kyson pages: Any chance to identify the temple now that we're in closer?&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'You can give me a perception'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Does this mistress have a name, since Godwyn identified her properly?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kyson rolls perception+cesran: (10)+3+cesran: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will maintain her grapple.&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls cmb+2+5: (6)+5+2+5: 18&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The kobold master monk does try to dodge Godwyn's sword strikes and to his credit he is faster then any other kobold that Godwyn's probably ever seen before, but against the divine might that is behind Godwyn's swings there is little the kobold master can do as he is cut to pieces. As he lies there gasping his last breaths he croaks out, &amp;quot;Mistress I'm sorry I failed you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira you barely manage to hold on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now KoboldMonk1's turn! KoboldMonk2 is next!&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'As you have gotten close you see that what the kobold master monk was bowing to was a statue of a black dragon.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Please stop! It's over!&amp;quot; Kira beseeches the squirming kobold, and possibly her companions. &amp;quot;We don't want to harm anyone.&amp;quot; She doesn't, and assumes most people don't, either.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Major threat has been handled.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 8.&lt;br /&gt;
      It is now KoboldMonk2's turn! Korra is next!&lt;br /&gt;
&lt;br /&gt;
Godwyn pages: I forfeit my turn and roll Diplomacy to help Kira out with convincing her grappled target to stand down. Cool with that?&lt;br /&gt;
&lt;br /&gt;
You paged Godwyn with 'Do you speak draconic?'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Taking a kobold would make it a slave, yes?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Godwyn pages: Ugh... no. XP&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Prisoner, at least.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Godwyn pages: Meh.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Yes, but if you're keeping him to do work ....?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Godwyn pages: Then another idea.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d8+4: (3)+4: 7&lt;br /&gt;
&lt;br /&gt;
Godwyn pages: I forfeit my turn and instead... use Diplomacy on the one that CAN talk and is dying. Let's see what we can learn...&lt;br /&gt;
&lt;br /&gt;
Godwyn pages: Fair?&lt;br /&gt;
&lt;br /&gt;
You paged Godwyn with 'It is still only speaking draconic. Kyson knows it.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Just a reminder the kobolds are only speaking draconic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;And thus any attempts at Diplomacy will fail unless you speak it. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;And I understand every word!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;really. Then I have an idea.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Don't kill this last one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I'm going to roll Diplomacy and ask a few questions. ^^&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The kobold that Kira has continues to squirm and try to wriggles free of her grip. The one between Mel and Korra just stands there for a moment and some of its wounds start to heal. This one shouts out for those that speak draconic. &amp;quot;Intruders! Intruders! They've killed Master Kib!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;You gotta be...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;So much for the easy way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Kobold Monk3: Roll: 18 + Bonus: 2 = Total: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 6.&lt;br /&gt;
      It is now Korra's turn! Kobold Monk3 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korra you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;My opponent is still fighting?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He's stopped to heal himself, but yes his posture is one still of fighting&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Power Attack. Keep his attention from Mel.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d20+6-1: (5)+6+-1: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 20.&lt;br /&gt;
      It is now Kobold Monk3's turn! Godwyn is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I was going to forefit my turn. But.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (19)+8: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I am prepared to Channel Positive Energy and use my healing items if need be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2: (3)+2: 5&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel for 5 points. 35 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra grits her teeth beneath her helm. Another quick slice, this one much more vicious than the first blow. &amp;quot;That language always grates on my ears,&amp;quot; she says with a frown, silver blade glittering in its arc before the kobold monk. &amp;quot;More to come!&amp;quot; she warns, calling back to her fellows. &amp;quot;Brace!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From one side of the statue comes another kobold monk. He sees the situation and rushes at the closest adventurer, Mel. The small monk kicks hard at Mel's back and this one looks fresh as it bobs up and down on the balls of its feet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 19.&lt;br /&gt;
      It is now Godwyn's turn! Mel is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Godwyn!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Checking HP...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;We're good. Is there anyone that won't immediately fall to my blade that I can attack?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are the most hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Godwyn for 26 points. 94 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry I hit - the first time&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Meh, I'm okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I can take it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I still want to know what the name of this mistress is...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Another Knowledge/Religion check? Can I actually do that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Not going to help&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Right. My hands are tied.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I forfeit all turns until needed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry I expected the fight to go longer&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;That's okay. I didn't expect to smash him. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 18.&lt;br /&gt;
      It is now Mel's turn! Kyson is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;I will stab again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d20+8: (1)+8: 9 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are lucky you didn't stab yourself. ;), pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 17.&lt;br /&gt;
      It is now Kyson's turn! KoboldMonkMaster is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kyson!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kyson pages: ok, so we've got one left?&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'There are now three.'&lt;br /&gt;
&lt;br /&gt;
From afar, Kyson will go after the non-monk one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel recoils as the kobold reacts and strikes back at him. He wasn't expecting that, clearly, and he's all thumbs for a moment as he tries to get into a defensive position. &amp;quot;Hey, no, wait!&amp;quot; he protests. But he did stab the fellow in the back, so what does he expect?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'They are all monks.'&lt;br /&gt;
&lt;br /&gt;
From afar, Kyson assumes that the new one is more monk than crossbowman?&lt;br /&gt;
&lt;br /&gt;
Kyson pages: Force missile to the one fighting with Korra.&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'Sure.'&lt;br /&gt;
&lt;br /&gt;
GAME: Kyson rolls 1d4+1: (3)+1: 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 14.&lt;br /&gt;
      It is now KoboldMonkMaster's turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
The Kobold Master Monk is still dead and in pieces&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 12.&lt;br /&gt;
      It is now Kira's turn! KoboldMonk1 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will deal unarmed damage as non-lethal with the grapple maintain this time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls cmd+2+5: (20)+3+2+5: 30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You got him locked up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d6+3: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Kung-fu Kira&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Go go go!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Seeing that one of the Kobold crossbowmen that's struggling with Mel is still active, Kyson turns his attention away from the master and the remaining crossbowman that Kira is 'negotiating' with. Again the blue-white glow of magic fills his hand though this time he only sends one, smaller bolt towards the attacker, &amp;quot;Telum Incendarae!&amp;quot; The dart streaks out from his finger tip and burns into the creature's chest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He's bruised.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now KoboldMonk1's turn! KoboldMonk2 is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira sighs. She didn't want anyone hurt or killed, but she can't have them calling in even more people to contribute to the senseless violence. She shifts her grip on the kobold and applies pressure to throat and carotid to try and render him unconscious.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8-2: (16)+8+-2: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8-2: (12)+8+-2: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8-2: (6)+8+-2: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2: (2)+2: 4&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for 10 points. 11 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The kobold stops trying to get out of the grapple as Kira starts to put pressure on its throat. It starts to swing and two of its punches connect as it is also trying to render Kira unconscious so it can get away.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 8.&lt;br /&gt;
      It is now KoboldMonk2's turn! Korra is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (12)+6: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (14)+6: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (7)+6: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel for 7 points. 28 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 6.&lt;br /&gt;
      It is now Korra's turn! Kobold Monk3 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Koora you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Am I still facing Kobold #2's back or is he facing me now?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are still flanking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra nods. Repeated-- Power Attack on #2.&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d20+6+2-1: (7)+6+2+-1: 14&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The kobold between Mel and Korra takes up a defensive stance and he lashes out with a flurry of fists and kicks. Only one connects though.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 20.&lt;br /&gt;
      It is now Kobold Monk3's turn! Godwyn is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (14)+8: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (17)+8: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (15)+8: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2: (3)+2: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2: (3)+2: 5&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel for 17 points. 11 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra keeps her silence and her voice, for now. Another slash at the kobold's back-- another marginal widening of the eyes as she misses, yet again. &amp;quot;How---?&amp;quot; she begins, cutting off her words with a breath. And another slice!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The new kobold monk obviously paid better attention to the former master as all three of his punches and kicks land on Mel. He too has adapted a more defensive fighting style, but it doesn't seem to have hampered his offense too much.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 19.&lt;br /&gt;
      It is now Godwyn's turn! Mel is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Godwyn!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Enough of this...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Get ready!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I'm ready&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Hey, watch this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Executing Aura of Justice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Let's end this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From afar, Kyson wonders, &amp;quot;Is there an altar in the room or just 'random temple stuff'?&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'Random temple stuff'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Pick one enemy target.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;If they're evil... you get my Charisma to hit, my level to damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kyson pages: Curses. I like dragon stuff. :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Let's finish this, already.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'The stuff is all dragon motif'&lt;br /&gt;
&lt;br /&gt;
Kyson pages: Hard to take a temple -with- me. :)&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'Like there are stolen vases with dragons on it, ect.'&lt;br /&gt;
&lt;br /&gt;
Kyson pages: Ahh, ok. hrm. maybe some Draconier stuff?&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'Hard to say'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go ahead and pose it, any questions about Aura of Justice, just ask&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 18.&lt;br /&gt;
      It is now Mel's turn! Kyson is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Mel you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Hmm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;You know what.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Lemme think about that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;So no aura of justice?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Do I have plusses now from Godwyn?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Nah, it's overkill.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I guess not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran reverses the initiative order.&lt;br /&gt;
      Round Four - Init 19.&lt;br /&gt;
      It is now Godwyn's turn! Mel is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay what are you gonna do Godwyn?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn considers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Shoot!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kyson pages: We're keeping Kira's alive, killing Korra's and then go after Mel's. That's what's up now, right?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;That's a better idea.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Cure Moderate Wounds, Mel&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Casting, holding on to touch spell, moving and then delivering?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Exactly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Godwyn takes watch over the fight for a moment, and... gasps as someone is in dire need of assistance. She makes a rush over toward Mel, and it only takes a moment to place her hand on his right shoulder. &amp;quot;Althea attend to his suffering.&amp;quot; In a flash, his wounds knit themselves back together. &amp;quot;We need to close this out before more of them get here!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 18.&lt;br /&gt;
      It is now Mel's turn! Kyson is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Mel you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Same attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls 2d8+9: (7)+9: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d20+8: (19)+8: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Threat, then&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Caster level 9, 2d8. Healed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d20+8: (2)+8: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Just a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel for -16 points. 27 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d6+2+3d6: (5)+2+(13): 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kobold #2 goes down&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn casts Cure Moderate Wounds. Caster Level: 13 DC: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;And yeah, that's another spell gone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;still has kobold 3 and 1?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 17.&lt;br /&gt;
&lt;br /&gt;
      It is now Kyson's turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ow, ow!&amp;quot; Mel shouts as the kobold attacks him. That hurts, though Godwyn's healing is a huge relief. &amp;quot;Thanks! Working on it.&amp;quot; Turning on the kobold, he shouts, &amp;quot;Die, scum!&amp;quot; not caring that the kobolds almost certainly can't understand him. They certainly understand his blade, though, but he's versed in dirty street fighting, and when Korra's attacks draw off the kobold's guard, Mel strikes with his short sword, plunging his blade into its chest. It collapses, and Mel yanks his blade free.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kyson you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;Force missile to Korra's kobold (assuming that it's still up)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's not&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;Mel's?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Is. roll it and then pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kyson rolls 1d4+1: (1)+1: 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kyson, now that the Kobold that Korra was fighting with is down, turns to the one going after Mel. Again the blue-white glow of magic fills his hand though this time he only sends one, smaller bolt towards the attacker, &amp;quot;Telum Incendarae!&amp;quot; The dart streaks out from his finger tip and burns into the creature's chest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (13)+6: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (1)+6: 7 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (8)+6: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Getting dragged off to RL. SOrry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel for 7 points. 20 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Kobold behind Mel lets out a cry of anger, &amp;quot;My name is Durigo. You killed my brother...prepare to die.&amp;quot; The first hit connects but he slips on the cave floor making his next two wild misses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 12.&lt;br /&gt;
      It is now Kira's turn! KoboldMonk1 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn smiles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira releases the grapple. Flurry. 1 Ki for another attack. All non-lethal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (4)+5: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (14)+5: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (12)+5: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss, hit hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d6+3: (1)+3: 4&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d6+3: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 9.&lt;br /&gt;
      It is now KoboldMonk1's turn! KoboldMonk2 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (20)+6: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (18)+6: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Rolling to confirm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2: (2)+2: 4&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2: (2)+2: 4&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for 8 points. 3 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 8.&lt;br /&gt;
      It is now KoboldMonk2's turn! Korra is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 6.&lt;br /&gt;
      It is now Korra's turn! Kobold Monk3 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korra you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So, holding him still isn't working well when the kobold punches her. &amp;quot;I'm sorry...&amp;quot; She releases him, since he was no longer hindered. To free her hands and feet to strike at him in return, though she still tries to not deal permanent harm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Wait. Am I rolling the wrong dice?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra will move to attack kobold #3. Power Attack!&lt;br /&gt;
&lt;br /&gt;
GAME: koboldmonk2 removed from initiative list.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;What do you mean?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it Korra&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d20+6-1+2: (17)+6+-1+2: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;That is a good question&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira checks. &amp;quot;No, I'm Ok. NM.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d8+5: (1)+5: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It hurts him, pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra exhales as the one before her drops like a steel-assisted stone, exhaling a quick breath as she nods her thanks to the others. Pausing only long enough to wipe the sweat from her brow along the back of one hand, she moves forward to the third kobold, blade poising to stab inward-- a quick, jabbing strike punching into his shoulder.&lt;br /&gt;
The kobold just growls at Kira as its hit. It follows up with three quick strikes of its own, the first to hitting, but it misses the third.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 20.&lt;br /&gt;
      It is now Kobold Monk3's turn! Godwyn is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 19.&lt;br /&gt;
      It is now Godwyn's turn! Mel is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Godwyn you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kyson pages: the kobold &amp;quot;Durigo&amp;quot; is alive and healthy, yes?&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'Yes.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Godwyn hisses through her teeth as Kira gets slammed into with a flurry of strikes! &amp;quot;Goddess preserve me...&amp;quot; She takes in a breath. &amp;quot;Enough of this!&amp;quot; She pulls off the crystal rose from her neck and lifts it high into the air. &amp;quot;Evening Star, grant us deliverance!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With a burst of holy energy, Godwyn channels the power of Althea into the symbol, and all at once, a shock wave of healing bursts forth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;CPE.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls 6d6: (16): 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Everyone is healed for that. ^^&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;including kobolds?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Sadly yes, but we can manage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I don't have too many options here. ^^&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Couldn't you go over to Kira and just Lay on hands?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;A good point. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Hmm...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kyson pages: which of the kobolds, other than the one we're tryign to keep alive, looks worse off?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I got my CPE wrong anyways.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'The one that Kira is fighting'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;So yes, Lay on Hands on Kira.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls 6d6: (18): 18&lt;br /&gt;
&lt;br /&gt;
Kyson pages: Ok. Kira's is the one we're trying to keep alive.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;If she has any maladies on her, let me know now. Because three of them just left. ^^&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for -18 points. 21 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Mel will 5' step to try to get around kobold3 and attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (12)+6: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2: (2)+2: 4&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 18.&lt;br /&gt;
      It is now Mel's turn! Kyson is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 17.&lt;br /&gt;
      It is now Kyson's turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kyson you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;MM at durigo!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;Since he's the healthiest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kyson rolls 2d4+2: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It hurts&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 12.&lt;br /&gt;
      It is now Kira's turn! KoboldMonk1 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kyson heard the remaining Kobold's challenge. 'I will have what is mine!', he yells to the Kobold, Durigo in a close approximation of the creature's own language. Again the blue-white glow of magic fills his hand though this time he only sends one, smaller bolt towards the attacker, &amp;quot;Telae Incinderae!&amp;quot; The twin darts streaks out from his finger tip and burns into the creature's chest, hurting but not killing it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira remembers to fight defensively this time. Crane Style. -2 at, +4 AC Flurry again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yep, his style is the same as your style&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee-2: (19)+5+-2: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee-2: (1)+5+-2: 4 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d6+3: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That hurt, go ahead and pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 9.&lt;br /&gt;
      It is now KoboldMonk1's turn! Korra is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (8)+6: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (13)+6: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Two misses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 6.&lt;br /&gt;
      It is now Korra's turn! Kobold Monk3 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Return favour. Attack, no PA.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korra you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d20+6: (13)+6: 19&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Stop this!&amp;quot; Kira still asks, even if the kobold probably can't understand her. Even as she strikes at him in a comparatively gentle manner. He should be able to realize that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d8+3: (7)+3: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He's hurting badly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra nods!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (5)+6: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (10)+6: 16&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The kobolds fight on, but as they both miss with their attacks this time it's apparent that the fighting is taking a toll on them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 20.&lt;br /&gt;
      It is now Kobold Monk3's turn! Godwyn is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 19.&lt;br /&gt;
      It is now Godwyn's turn! Mel is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Godwyn you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra's return slice finally strikes home-- clean and certain after so many smaller cuts, nick and minor hurts-- a punch through scaly ribs, a creak of bone. The horse-warrior twists the blade with a grimace, jerking it back with a spray of blood. &amp;quot;We killed your brother,&amp;quot; she says quietly. &amp;quot;Prepare to join him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Everyone checks out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Besides Mel, who is gone, I think&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Holding ready then?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Let me consider for a moment....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Holding ready./&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 18.&lt;br /&gt;
      It is now Mel's turn! Kyson is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (20)+6: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (8)+6: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2: (3)+2: 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel moves as the kobold moves and stabs him. The kobold looks like it's on its last legs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 17.&lt;br /&gt;
      It is now Kyson's turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kyson you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;Fourth force missile at Mels to finis him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;ROll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kyson rolls 1d4+1: (4)+1: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 12.&lt;br /&gt;
      It is now Kira's turn! KoboldMonk1 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He drops&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The young wizard spies the kobold that Mel's fighting and sees that its on its last minutes in this world. To finish the creature off he sends another of his arcane darts at the creature though there's something to his voice as he speaks the words of the spell. &amp;quot;Telum Incendarae!&amp;quot; The words aren't a 'request' of the magic but now more of a 'command' of it as though he were dominating the magic into killing the thing before him. As before, the blue-white glow of magic fills his hand but this time it's more blue than white, darker somehow. The dart streaks out from his finger tip and burns into the creature's chest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira tries again. &amp;quot;Not very good at the combat thing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Defensively. Flurry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee-2: (7)+5+-2: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee-2: (1)+5+-2: 4 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Double Miss, pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 9.&lt;br /&gt;
      It is now KoboldMonk1's turn! Korra is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (17)+6: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (9)+6: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2: (2)+2: 4&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for 4 points. 17 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 6.&lt;br /&gt;
      It is now Korra's turn! Kobold Monk3 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korra you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira is hesitant to harm, and even though it isn't permanent injury, her hesitation shows. Her strikes of foot and fist are clumsy from hesitation and the loss of life around her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;The last kobold is down. Sheath blade, direct the others to help Kira with hers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Watch over the entry in case of more kobolds!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The kobold grins as it sees Kira's hesitation to hurt it. It has no compulsion as it punches her and then goes to kick her. The kick misses though.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Seven - Init 20.&lt;br /&gt;
      It is now Kobold Monk3's turn! Godwyn is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Seven - Init 19.&lt;br /&gt;
      It is now Godwyn's turn! Mel is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Godwyn!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Moving to cover the rear, just in case.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Gotcha, pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Seven - Init 18.&lt;br /&gt;
      It is now Mel's turn! Kyson is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (9)+8: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2+3d6: (1)+2+(6): 9&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Good. Everyone's okay. Godwyn moves to cover the team's backs while they finish their business. Definitely guarded. Which means either they found it, or they were told to defend that position. The question is, which?&lt;br /&gt;
Mel seeks to send the fight as he moves up behind the kobold and stabs it. The stab is enough to push the kobold over the edge as it falls down unconsious.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sweat glistens from her brow as Korra glances at Kira's conflict. &amp;quot;I will have to invest in a net,&amp;quot; she mutters to herself. glancing to the others. &amp;quot;Aid her if you can. I'll keep watch here, just in case we have unfriendly welcomes.&amp;quot; Sparing a glance back at the struggle (wincing at the kodold's kick), the turns back towards the tunnel, eyeing it silently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Anyway free rp, kobold monk #1 is unconscious&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kyson is glad to see the last Kobold go down and calls to the others, &amp;quot;Make sure its tied up - bound hand, foot and tail.&amp;quot; The young wizard heads for the 'lead' monk to search is belongings in an attempt to locate the broken blade fragment. &amp;quot;The fragment should be here - about as long as your hand...shiney...but be careful of the blade; don't touch it with your bare hands.&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You don't find any blade on him or any of the other kobolds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Notes the cavern has two exits, one you came out from and the other one were the third kobold came from&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
Kira startles as the kobold falls, but immediately recovers to kneel by it. First, she ensures it is still breathing. Then, she binds him. &amp;quot;How should we pick it up? Is it dangerous?&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
Korra perks over to the discussion, eyes sinking back into the darksome caves. &amp;quot;We could truss him for now,&amp;quot; she suggests. &amp;quot;Question him after, and take a moment to rest. We have no way of knowing what else is down there.&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira has some RL and may be slow for a bit.&lt;br /&gt;
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&lt;br /&gt;
Godwyn glances over her right shoulder. &amp;quot;Very much so. Made of Mithral, cuts through just about everything. Not to mention that something happened to the original weapon that might have tainted it. I advise the utmost caution, Sister.&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;This might be a good place to pause for a while. Dinnertime will be sneaking near soon.&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
Kyson asks, &amp;quot;Can someone carry it...the Kobold...&amp;quot; and without warning, stalks off towards the other chamber.&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;Dramatic exit :)&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Korra laughs!&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;It could be somewhere else in here.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Perception checks?&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls Perception: (9)+8: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Kyson rolls Perception: (15)+3: 18&lt;br /&gt;
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GAME: Korra rolls Perception: (18)+4: 22&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;What do we find?&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You search the cavern and come up with nothing.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Hmm.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Then we take the alternate exit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;See what's over there. Sound good?&amp;quot;&lt;br /&gt;
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From afar, Kyson is quickly, and probably stupidly, heading into the other cavern. :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Does everyone find it fair that we move toward where the backup came from?&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;yup&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
In the other cavern Kyson will first smell a mixtures of smells, acid, with spell components, smoke and rot. It's a chamber about 30 feet wide and long, circular shaped. To the left is a workshop that that has all bottles and potions, along with everything you need to scribe scrolls and enchant items. Towards the back is a small to medium sized pile of gold and silver, and some copper. Precious gems and some items can also be seen. The pile is in a shallow pool of water, no more then 1-3 inches deep. On top of that pile is a small blackness. As Kyson enters the blackness shifts and its catlike green eyes open and pin him down with their stare. In an almost purring sibilant voice it speaks in common, &amp;quot;How nice of Master Kib to let me have something to play with...&amp;quot;&lt;br /&gt;
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A grimace rises from her lips as Korra stares at Kyson, shaking her head as she moves quickly after. &amp;quot;Be *careful*...&amp;quot; she begins, words trailing off as she hears that sibilant voice, eyes narrowing once more as green eyes gleam. &amp;quot;Because there might be something else,&amp;quot; she adds, raising her blade as she moves to the young adept's side. One eyes chases to the pile, drawing back reluctantly; she stares at those burning eyes, the first, most obvious potential threat. Caution in all things!&lt;br /&gt;
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&lt;br /&gt;
Kira is checking on the remaining kobold when Kyson moves in ahead into the next room. &amp;quot;Yes, becare-&amp;quot; A voice. One that doesn't sound very nice. She finishes her check and moves after to the next room. &amp;quot;And you shouldn't go alone...&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
Kira also offers, a little late but still polite, &amp;quot;Hello&amp;quot; to the... whatever it is that's there.&lt;br /&gt;
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&lt;br /&gt;
Kyson pauses upon entry to the room, his eyes scanning over the contents and then affixing upon the source of the voice. With an eyebrow raised in question, he bows before the 'blackness' in a quasi-polite gesture and shifts his weight from one foot to the other; waiting for it to strike or speak.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A kobold head pops up from the work bench and a robed kobold comes running out to get in front of the adventurers and the pile of coins and the black shape on top, &amp;quot;Stop...stop right there, no need to step any further.&amp;quot; She says holding out a wand that looks like it was made from a stick that's been broken in a couple of places and tied back together with bits of cloth, &amp;quot;You are in the presence of her Magnificientness, Haladraxia, scourge of this swamp.&amp;quot; The kobold bows low to the black shape whose green eyes look down upon the kobold, &amp;quot;Mmm thank you Mims. What do you intruders want?&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
Korra holds her blade, silvery shield curved in caution. She glances between the bright eyes and the kobold, glancing against to Kyson as she pauses. &amp;quot;Your game,&amp;quot; she aside quietly to him, staring at the dark eyes with narrow intent.&lt;br /&gt;
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&lt;br /&gt;
Kyson turns his attention to the presence of the robed kobold and speaks plainly, &amp;quot;I have come to recover that which has been thirded - shards of a long sword's blade which I believe may have been collected and brought here.&amp;quot; The tone is informative without being accusatory - something akin to a teacher's voice when offering a lecture. &amp;quot;Naturally, her Magnificientness would not want 'rubbish' like that around. I wish simply to reclaim the items and return them to my ah...family. For honor's sake, you understand...&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
&amp;quot;We didn't mean to intrude,&amp;quot; Kira apologizes and informs. &amp;quot;We didn't know anyone would be in this place, or even what this place was. We didn't mean to harm anyone, either. We're just looking for lost items, as he said.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Kyson rolls diplomacy: (16)+4: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+1: (14)+1: 15&lt;br /&gt;
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&lt;br /&gt;
The kobold nods her head a little bit, &amp;quot;Well yes I collect anything that I think her Magnificientness would like, often times anything that is shiny. I might have picked up shards of a blade.&amp;quot; The black shape gets up and prowls around the small pile that it was sitting on. It's easy to see in the light you brought in that its black dragon, a young black dragon though. &amp;quot;Why should I give you anything in my horde I would be willing to trade you for it. How much would you say that this blade shard is worth to you?&amp;quot; The dragon asks as she eyes the adventurers and then focuses on Kira, &amp;quot;What do you mean harm anyone? Who did you harm?&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
Korra doesn't close her eyes, but the twitch-- the wince. Cautious, she moves to keep herself between dragon and young mage, shield braced before her. &amp;quot;Be clever!&amp;quot; she advises Kyson quietly, shaking her head. &amp;quot;The sooner we end this, the sooner we can move away.&amp;quot;&lt;br /&gt;
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Kira shakes her head. &amp;quot;I harmed no one, your Magnificentness.&amp;quot; Now she nods. &amp;quot;It would be fair for us to offer something in trade. What would you trade the sword shard for?&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
The Wizardling glances back to Kira and then back to the young Black before him. &amp;quot;Your magnificence, I believe what my friend is describing is the...uh... 'exercise' that we afforded your servants in your antechamber.&amp;quot; Pausing only for enough time to draw a breath he adds, &amp;quot;...And I can say that your followers do your name a great honor. It was all that we could muster to pass by them and approach you to seek your benevolence.&amp;quot; For a common-born apprentice, Kyson seems to know how to slather on the charm with a wide brush. Treating the dragon, for he has never met one of her kind before, as an honored Master of the academy, he is mindful of lowering his gaze and rarely bringing his tone to a point where it could be seen as 'rude'. Manners. Manners above all, his mother once taught him. Still holding his carved staff in his hand, the top of which emblazoned with a gout of blue-white fire, he takes a second, quick look around the room to see what kind of light sources they might have - hoping that he might find something to lever against what he wants.&lt;br /&gt;
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&lt;br /&gt;
Haladraxia's tail wiggles as she thinks, &amp;quot;Mims come here.&amp;quot; The Kobold comes closer and the two whisper in conference together. Finally the dragon pulls away and the kobold named Mims speaks up, &amp;quot;1000 gold pieces...&amp;quot; &amp;quot;Or a giant diamond.&amp;quot; The dragon adds in and looks at the adventurers to see what their counter offer will be.&lt;br /&gt;
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&lt;br /&gt;
Manners. Korra remembers them, in the same thought and breath as the curtsey, as eating with the proper salad fork, as hiding behind a fan and 'tittering' appropriately... She exhales, shivering as she braces her gaze back. Better to face dragons than be submitted to such horrid things again! Finishing schools... *shiver!* She glances at Kyson, cautious... and curious to what the counteroffer will be.&lt;br /&gt;
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&lt;br /&gt;
Kira looks to Kyson, now, too. She doesn't know what anyone else has to offer in trade, but she has very little.&lt;br /&gt;
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&lt;br /&gt;
&amp;quot;Giant is a difficult term to understand, your magnificence. A diamond the size of an apple is worth far more than a paltry thousand gold. Besides - wouldn't you want something more...substantive?&amp;quot; His legs start to get the nervous twitch he's known to get, as many other apprentices acquire when standing before their masters, and he has to move. His pacing is in a small line back and forth - no further into the room than where he originally stood, but definitely enough room for him to 'walk and talk' a bit. &amp;quot;A large jewel would be valuable, yes - but also just as easily lost. Why not,&amp;quot; he suggests,&amp;quot; ask for something more meaningful? More impressive...&amp;quot;&lt;br /&gt;
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&amp;quot;Like your...name.&amp;quot; The apprentice adds after a somewhat dramatic pause.&lt;br /&gt;
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&lt;br /&gt;
Kira doesn't understand the offer, but maybe Haladraxia does. She looks back to the dragon to see how their arrangement is going so far.&lt;br /&gt;
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&lt;br /&gt;
The Kobold looks at Kyson curiously, &amp;quot;What do you mean like her name? She gives you her name already.&amp;quot; The dragon looks skeptical, &amp;quot;I don't think they have any gold. I don't think they want the blade piece at all, which is good because I wasn't too keen on giving it up. It's mine in my horde.&amp;quot; The black dragon flops on her horde and stretches out on it. Some coins drop down towards the bottom and the black tail scoops them up before they hit the bottom.&lt;br /&gt;
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&lt;br /&gt;
Kira can respond to that, and with a pleasant smile. &amp;quot;No, I do have some gold, but I don't think I have the thousand you asked.&amp;quot; Her smile dims some in regret at that. &amp;quot;We do want the shard. That's why we came out here to search for it.&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
The apprentice explains, &amp;quot;What is more important to you, your excellency - some coins or the fact that I can make your name known to the seven kingdoms? I am a scribe - a historian. I can give you something worth more than coin or jewels. I can give you ... a legend.&amp;quot; It's a gambit, but not having a giant diamond or a thousand gold crowns just lying around Kyson is having to improvise. &amp;quot;What would you say to me spreading your name and your deeds far and wide? It is said amongst the Elunites that to make a name immortal it must be written one thousand times in a thousand places.&amp;quot; He pauses and bows his head once more. &amp;quot;Songs will be sung about your Magnificence...tales will be spread about your excellency's great deeds. People from this land and the next will fear the very -mention- of your name.&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
Korra bites down on her tongue, bladetip quivering. She is bound, determined *not* to laugh at the sitatuon. Deadly serious, and still--- humourous in its own, odd way! &amp;quot;Or we could bring books,&amp;quot; she suggests, half in jest. &amp;quot;I'm certain a half-decayed swamp in the middle of nowhere is just clamoring for intellectual stimulation!&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
&amp;quot;She might not want to be feared?&amp;quot; Kira offers to Kyson, a little unsure now that she understands what he meant. &amp;quot;She seems like a very nice dragon...&amp;quot; She looks to Haladraxia and smiles. &amp;quot;The first I've ever met. I don't think I have as much as you asked, but I can offer you what I have...&amp;quot; Kira pauses to take a step back so she doesn't interrupt more talking and pulls out a pouch to start counting coins.&lt;br /&gt;
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&lt;br /&gt;
Haladraxia ponders a little bit as she rakes the coins she's laying on with her claws. &amp;quot;Hmm, I would like that a song about me that yes people should fear me. Sing a song for me right now about how I will be feared and make it a good one. If I'm impressed you can have the blade shard...if not...I get to eat you. Sounds fair? You two can help him your singing better be good.&amp;quot; The kobold hmms, &amp;quot;I don't know your Magnificientness...we could use the gold.&amp;quot; The dragon huffs, &amp;quot;Nonsense we can get more gold. I want a song.&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
Korra stares, utterly caught off guard. *Sing?!* She opens her mouth, closing it again, glancing at Kyson with a long, *long* glance. &amp;quot;I couldn't carry a tune in a bucket!&amp;quot; she whispers, panicking. Music. Song. Performance in front of an *audience*. She'd rather face the dragon!&lt;br /&gt;
Kyson pages: Ok, my idea is that Kyson is going to reword some kind of lament that he heard in his childhood. Just rearrange the words. So you don't have to really 'sing' but it would be all depressing like - moody and sung at a funeral. I however, do not have performance.&lt;br /&gt;
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Kira finishes her counting just in time to have her guesses proven wrong? &amp;quot;Oh...&amp;quot; On the bright side, she knows what's in her coin purse, at least. Kira puts it back away and purses her lips. &amp;quot;I don't know much about singing, but I can try.&amp;quot; After a pause, she adds, &amp;quot;But I can't let you eat him. A life isn't a fair trade for anything.&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
Haladraxia hmms, &amp;quot;I don't care, but everyone should sing towards my gloriousness. You too Mims, go join them and sing a great song about me.&amp;quot; The kobold sighs deeply and shuffles a bit towards the adventurers. The dragon looks at Kira, &amp;quot;If you sing it badly and offend me it is worth all your lives.&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
Kyson turns, in his ever-pacing stride and gives the two companions a glance that is somewhere between panic and confusion. Pace. Pace, &amp;quot;Oh yes, of course,&amp;quot; he mutters trying to bide time to think of something, &amp;quot;...a song. A wonderful idea your excellency.&amp;quot; His eyes fall to the ground as he walks and yet he still tries to think of how to come up with a song that would be the 'doom' of a dragon with a name like hers. How does one rhyme anything with Hala-drax-ia? &amp;quot;In the language of the elves?&amp;quot; he muses to himself and shakes his head a second after, dismissing the idea entirely. Pace. Pace. Pace. Then he stops as though he smacked into a brick wall. With an oddly confident and almost mischievous look to his face he turns to the two women behind him and whispers something quietly. &amp;quot;Just humm along until you get it...it's simple.&amp;quot; &lt;br /&gt;
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&lt;br /&gt;
Turning to face the dragon, the wizard bows deeply and takes a deep breath. The 'song' that comes out of his mouth is something of a dirge, a lament. It's not so much sung as it is spoken with a lyrical tone to one's voice. It's one of those things that people would start off with one singer, and then others would join slowly - adding their voices to the chorus. The song, an aberration of a traditional funeral dirge, should be known to most from around Alexandria and, if not, the words are quick to pick up. &lt;br /&gt;
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&amp;quot;I see the darkness...beyond the mountain...&amp;quot; he begins. &lt;br /&gt;
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&amp;quot;I see the black of night...beyond the trees.&amp;quot; &lt;br /&gt;
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&amp;quot;Hail the lady of doom...daughter of Draconia.&amp;quot; The first part is a bit shaky but he starts to stamp the butt of his staff into the floor of the chamber as though he needed something to provide a sort of tempo. &amp;quot;Burner the towns and the villa, behold the glory of ... Haladraxia&amp;quot; he has to stumble to get that name to fit within the melody but it's a close approximation.&lt;br /&gt;
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&lt;br /&gt;
The rest of the song seems to be repeating the first two lines and then adding in some description of a great deed that some dragon might do: burning things, eating things, destroying things - it's a fairly simple melody. Slowed down and sung with a bit so that nearly everyone could follow along.&lt;br /&gt;
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&lt;br /&gt;
&amp;quot;I don't try to offend..&amp;quot; Kira gets out only that much before Kyson starts the song. She listens for the melody and words, waiting for the second obvious repeat of refrain before she tries to join in. She's grateful that Kyson picked something familiar in melody and slow, simple words.&lt;br /&gt;
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&lt;br /&gt;
Korra lowers her blade, tip first into the stony mud of the cavern earth. Shield still at ready, she.... sings. In a sense. Humming along the with the words of the tune, voice more confident as she follows along. Kyson's game; Kyson's plan-- and with a silent plea to unseen stars that everything go well!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls perform/sing: (15)+2: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls perform/sing: (12)+2: 14&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;so it's Perform/sing?&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Indeed so!&amp;quot;&lt;br /&gt;
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GAME: Kyson rolls perform/sing: (12)+2: 14&lt;br /&gt;
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GAME: Cesran rolls 1d20-1: (5)+-1: 4&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mims the robed kobold sings and it's horribly off key and she doesn't get the words right. It finally ends and Mims looks sheepishly down at the ground, &amp;quot;I'm sorry your Magnificientness.&amp;quot; The dragon looks pleased, &amp;quot;Ah yes very good song about me. Mims you were horrible come over towards me.&amp;quot; The kobold moves forward in front of the dragon. &amp;quot;Good now hold out your wand and break it.&amp;quot; The kobold whimpers, but does so with a audible snap and the dragon nods, &amp;quot;Good.&amp;quot; The dragon starts to dig around in the pile, &amp;quot;Where is that blade piece Mims...did I get it to you because it was picking me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kyson slowly lifts his head - having lowered it after the last note of the song as if in reverence to the dragon's name. Only when 'her magnificence' speaks does he raise his head and offers a glance back to his two compatriots. His sea-blue eyes are bright, sparkling and nearly saucer-sized in realization that they might, actually, pull it off. Turning his gaze back to the floor just in front of the black dragon he waits.&lt;br /&gt;
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&lt;br /&gt;
Kira is also more than a little surprised, but happily so. She knows that she is no bard, and Korra seemed even less enthused... and yet they managed very well. She looks worriedly to Haladraxia and Mims when she's called over, then winces as the wand is snapped. Still, no one was eaten as she feared.&lt;br /&gt;
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&lt;br /&gt;
Haladraxia growls in frustration as she's digging through her coins, &amp;quot;Mims! Where is that blade shard?!&amp;quot; The dragon sounds like she is getting angry. Mims is trying to dig through her stuff, &amp;quot;I'm sorry your Magnifiecietness. I'm searching for it. Are you sure it's not at the bottom of your pile.&amp;quot;&lt;br /&gt;
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Kira starts to offer to help look, but decides to wait. Looking through other peoples' belongings isn't very nice.&lt;br /&gt;
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Kyson remains where he's standing, but lets his eyes wander around the room in the hopes of spying the edge or something of the sword shards. &amp;quot;You are most kind, your magnificence...&amp;quot; he bows his head once more, trying not to make it look as though he were getting impatient.&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;How big is this dragon.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Not very big, I don't think.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I see...&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Then my pose will be actually relevant.&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
Godwyn sits back and observes all this. The dragon, for lack of a better term, is of no consequence to her. She scans the corners of the room for a different reason... watching for more reinforcements. Yet she says nothing. This is Kyson's show after all.&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson would imagine something close to a small horse. Large enough to be a 'dragon' and yet small enough not to be DRAGON!&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's a young dragon&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;So... ?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Hey, your show. Then again... up to the DM as to what we do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I do wish I'd been here earlier though...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;Oh, it was horrible. Kira, Korra and Kyson (three K's) did something we will never, ever speak of)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Haladraxia continues to dig and she frowns, &amp;quot;I can't find it.&amp;quot; She looks over at the adventurers and looks at Kira, &amp;quot;You come help me.&amp;quot; Mims the robed kobold rushes in between Kira and the dragon, &amp;quot;No no she doesn't need to help. I'll help.&amp;quot; Haladraxia frowns, &amp;quot;No she can help you look in your things you are always experimenting, you didn't melt it down did you.&amp;quot; Mims shakes her head, &amp;quot;No I didn't. I'd never touch anything from your pile, but she might steal something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kira frowns at that thought. &amp;quot;I won't take anything, but I will help if you'll let me. I understand you don't know me, but I promise I won't steal.&amp;quot; She steps tentatively to help Mims, since that's what she was asked to do.&lt;br /&gt;
&lt;br /&gt;
Kyson offers, raising his voice just slightly to be heard over the rustling of coins and things. &amp;quot;Your excellency...&amp;quot; he pauses for a moment to gain the dragon's attention, &amp;quot;... with your permission, I would offer my paltry magic to assist you in finding the shards.&amp;quot; He takes a second or two to let her consider the idea and then adds, &amp;quot;It is, obviously, a poor shadow of your own magical gifts, but I would hate that you should be disturbed for a moment longer than necessary if I could assist you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Haladraxia looks at Mims, &amp;quot;See she won't steal.&amp;quot; Mims shakes her head, &amp;quot;No please don't.&amp;quot; Haladraxia frowns, &amp;quot;Mims go look in your stuff.&amp;quot; The kobold looks back at Kira and then shuffles off towards her stuff but keeps an eye on Kira. Haladraxia looks at Kyson, &amp;quot;She is going to help me.&amp;quot; She says looking towards Kira.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Kira with 'If you are going to help I want you to roll me a will save.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Insistent, isn't she. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;she knows better than to let a wizard near her. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls will: (19)+5: 24&lt;br /&gt;
&lt;br /&gt;
You paged Kira with 'As soon as you touch the coins you realize that the horde of coins and gems and the dragon herself is all an illusion as your hands go right through it and you realize that none of the coins or the dragon ever left the pile.'&lt;br /&gt;
&lt;br /&gt;
Kira pages: Ok. I'm confused. 1) I thought I was helping Mims and 2) I thought the dragon never left the pile anyhow?&lt;br /&gt;
&lt;br /&gt;
You paged Kira with 'Nope you were helping Haladraxia look through her pile. that's why Mims didn't want you to help. Mims knew that the dragon was an illusion.'&lt;br /&gt;
&lt;br /&gt;
You paged Kira with 'And you realize why she never left her pile.'&lt;br /&gt;
&lt;br /&gt;
Kira pages: Ok. So the pile I'm looking at is an illusion.&lt;br /&gt;
&lt;br /&gt;
You paged Kira with 'Yep. Your hands go right through it.'&lt;br /&gt;
&lt;br /&gt;
Kira pages: Can I see the real hoard and dragon?&lt;br /&gt;
&lt;br /&gt;
You paged Kira with 'There is no real hoard or dragon.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira starts to help, but blinks almost instantly. &amp;quot;This is strange...&amp;quot; She looks around and then to Mims. &amp;quot;She isn't real... none of this is? Where is Haladraxia? Is she even here? Where are the shards?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Oh...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I see what this is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mims' eyes go wide and she shakes her head as she holds up her finger to her lips and tries to shush her. Haladraxia cranes her head around, &amp;quot;What I'm real...get out get away from my horde right now.&amp;quot; Mims sighs, &amp;quot;No please stop...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Does anyone else have to make a save?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Not yet&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Godwyn glances toward Kira, and after a few moments, she sports a grimace. &amp;quot;Wonderful.&amp;quot; Her eyes train on the room itself for something else now, the source of the illusion. If it's at all visible, that is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kyson blinks in surprise as Kira comments that something's wrong. &amp;quot;What?&amp;quot; he asks and takes a step -towards- the dragon to see what might happen or if he might be able to discern what it is that's going on. A hint of anger starts to ride up his spine and out through his eyes as his muscles start to sense up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Can I stop him?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;stop who?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;You =P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;An illusion can still kill you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;sure, you can throw a hand up. I just took a step. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Godwyn steps forward and places a hand on Kyson's right shoulder. &amp;quot;That... is inadvisable.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mims tries to get back between the adventurers, &amp;quot;No stop get back away from her.&amp;quot; Haladraxia hisses and starts to rear up and it looks like acid is frothing out of her mouth and dripping down onto the coins that hiss loudly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;See?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira frowns. &amp;quot;Haladraxia isn't real...&amp;quot; She keeps her attention on Mims. &amp;quot;Please, Mims. We made the trade. Do you have the shards that were promised?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mims shakes her head, &amp;quot;No no she is real...she is.&amp;quot; The black dragon spits acid as Kira, but the acid has no effect on Kira. Mims starts to cry, &amp;quot;No no Haladraxia...don't do that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yeah, that's just about proves that the black dragon was some illusory construction. Kyson, however, does not appreciate being bluffed. Turning his attention to the Kobold, Mims, the wizardling doesn't walk, doesn't stride, he -stalks- his way over to the creature, staff in hand and, for any real description, murder in his eyes. &amp;quot;Where... are the shards?&amp;quot; he demands in a tone far more dark and deep than one would expect from a young man of barely twenty-two summers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Hmm...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I want to try something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I am going to make a Diplomacy roll to try and get some answers... but also to see if I can't just stop Kyson from beating the snot out of the poor thing that just had her religion shattered. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now it's Kira who puts a hand up. Her whole arm, in fact, to try and block Kyson while still talking to Mims. &amp;quot;Do you have the shards? The dragon isn't real, but our agreement was.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Whose religion shattered?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;The Kobold's XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Then again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I could be misinterpreting XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;So let me ask.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Since I am ostesibly late to this due to RL... what is going on here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;all in the log but simply: We think Mims has the shards.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Right. That much is obvious. The question is, how do we get them from her without violence. The poor thing is obviously distressed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn is trying to find out why exactly that is, from just one person seeing through an illusion.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira just shared her thoughts, but realizes you're not on the plot room channel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;True.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mim's cringes and she shuffles over to her workbench to take out a plain box and she opens it up as it has two shards inside of it. &amp;quot;Here are your shards.&amp;quot; Haladraxia starts to fade as the magic has been broken. Mim watches as she cries, &amp;quot;I'm sorry Haladraxia...I'm sorry Master. I tried to keep her from finding out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Godwyn folds her arms for a moment, looking toward the box. What could be powerful enough to create an illusion without even moving a single inch or making an invocation of any kind? Surely not Mims...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
...which worries her. Deeply. But she doesn't speak for the moment. After all, it's just a hunch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kyson deftly crosses the room to get to the shards; almost snatching them out of the box. &amp;quot;I think we should leave now...&amp;quot; he comments and quickly secures the shards in his satchel with the hilt. Not wanting to make matters worse for the Kobold or whatever it was attempting to convey with the illusion, the wizardling glances to Kira to suggest that they should head out quickly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thank you, Mims.&amp;quot; Kira offers her a smile as she hands over the shards. She blinks at Kyson's abruptness. &amp;quot;There's no reason to be rude...&amp;quot; Back to Mims. &amp;quot;I'm sure she'll be back. If you brought Haladraxia here, you can bring her back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mims sniffles, &amp;quot;I didn't bring her here, I’m not that powerful, my master...he was a great illusionist and I was his apprentice/slave. Haladraxia was his masterpiece a permanent illusion that could think for herself...My master wasn't very well respected because he focused on illusions, but he was a great illusionists and you destroyed him.&amp;quot; The kobold starts to cry again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Godwyn glances toward the blade. The illusionist... no, she had to find out. The Sentinel clears her throat. &amp;quot;Would you be so kind as to tell us the name of this illusionist, so we can tell him how magnificent his creation was? We did not come here to break or destroy, but to find and understand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There's something to Kyson's attitude. He came for the shards and, now, is in possession of them. The feelings of the Kobold seem to matter to him very little. The anger at being fooled by the illusion still lingers in his movements, like a twitchy feline that's just waiting to pounce on something. As the kobold starts to cry once more, the wizardling shakes his head and turns to leave the room.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;Kyson's behavior is just foreshadowing. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Oh yeah... but to what end?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mims sniffles, &amp;quot;Myrion the Magnificent. He's dead, Haladraxia was his lasting creation.&amp;quot; The kobold takes out a rag to blow her nose.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira offers a hand on Mims shoulder in an attempt to console and comfort. &amp;quot;I'm sorry, we didn't mean to interrupt anything.... but, you're his student.&amp;quot; She adds a hopeful smile to her offerings. &amp;quot;In time, I'm sure you'll be able to create something just as wonderful, or even better.&amp;quot;&lt;br /&gt;
Godwyn nods. &amp;quot;I'll remember the name.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
More importantly.... a name means a lead. Leads are meant to be followed.&lt;br /&gt;
From afar, Kyson will rifle / search the bodies of the kobolds we took care of in the outside room on his way out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mims sniffles, &amp;quot;Please just go.&amp;quot; The kobold sighs as she's now all alone in the swamp and she gets up to move back to her workbench.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Godwyn turns toward the chamber's exit, her head bowed, half in respect... and half with contemplation. Something wasn't right about all this, and she couldn't put her finger on what. The weapon had a big part in it as usual, but that name... she couldn't help but feel it was important as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
She'd investigate as soon as she got back to Alexandria.&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Log:_Broken_Blade:_Fragment_Recovery&amp;diff=18913</id>
		<title>Log: Broken Blade: Fragment Recovery</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Log:_Broken_Blade:_Fragment_Recovery&amp;diff=18913"/>
		<updated>2015-05-24T00:06:06Z</updated>

		<summary type="html">&lt;p&gt;Cesran: Created page with &amp;quot;You have all been gathered together to help Kyson find at the parts of his broken blade. Cesran using a powerful magical spell was able to locate the parts of the blade. It's ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You have all been gathered together to help Kyson find at the parts of his broken blade. Cesran using a powerful magical spell was able to locate the parts of the blade. It's in a small swampy marshy region that is surrounded by high rocky hills. Cersan has teleported everyone the closest that he could get the entire party which is on the eastern side of the swamp that butts up against one of the hills. It's rather humid as the trees with their broad leaves and branches keep the heat in. It smells of rot and death. Cesran has to leave, but will be back in one day, he has business in Rune that must be attended to. He gives a warning that the blade fragments is likely guarded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Everyone roll perception checks&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls Perception: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Kyson rolls perception: (14)+3: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls Perception: (4)+8: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls perception: (17)+11: 28&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls perception: (19)+9: 28&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra shudders queasily, bracing herself against a slender tree. &amp;quot;Gods above,&amp;quot; she moans, shaking as she turns an odd shade of green. &amp;quot;Give me the steppes and the sea and the horse hooves, for all the days I travel!&amp;quot; Swearing a few other choice oaths, she bends slightly at her waist, taking a moment to control her heaving insides.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged (Kira, Mel, Kyson) with 'You all see what looks to be an unnatural hole in the hill about 5' in diameter'&lt;br /&gt;
&lt;br /&gt;
You paged (Kira, Mel, Kyson) with 'The hole is about 20' from your current position and about 3 feet off the ground'&lt;br /&gt;
&lt;br /&gt;
You paged (Mel, Kira) with 'You two see that in front of the hole is a carefully concealed pit trap.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel seems to be handling the weather well enough. He's sweating heavily, but it doesn't seem to bother him. Looking forward, he asks, &amp;quot;Is that hole the place we're going? The one with the pit in front of it?&amp;quot; He sets his cloak to keep the sun off as much as he can and takes a drink from his waterskin. &amp;quot;I can probably jam it shut, if you want me to give it a try?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kyson is somewhat used to teleporting between Alexandros and Rune but that's through an established Portal with gates on both end; a fairly 'stable' transference of energy. His master's own spell, since there is no anchor at the opposite end, grabs his stomach and bounces it off the ground upon arrival. A faint, if queasy breath escape his lips as he looks down to the ground to get his bearings before leaning back to stretch out any kinks. Out of the corner of his eye he spies the oddly shaped cave up ahead and raises an eyebrow in question. &amp;quot;I'm not sure,&amp;quot; he begins, &amp;quot;Master said that he saw the fragment in a cave but...who knows which one it could be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira is used to travel. On foot, or possibly in a wagon. This is... very different. Still, it's not enough to dissuade her from helping those in need. It is her Oath, after all. It doesn't hurt that she had no idea what she would experience until after they were teleported. She reels, wobbles, and isn't sure whether to clutch her stomach or her head. &amp;quot;That was ... an experience.&amp;quot; Kira doesn't want to insult the one who saved them many days of travel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After recovering, she looks around and notices the hole, also... as well as the suspicious signs of a pit in front of it. &amp;quot;Be careful! Someone could fall in and be hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;The whole we're seeing is a cave, yes? In the side of the hill? Or a hole?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's hard to tell after the first 10' feet, but it looks like a tunnel&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Godwyn is here... yet she is here on an advisory basis. Her armor and weapons are present, in the event that things go catastrophically wrong.  To be honest, they shouldn't.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
But one can never be too careful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Sentinel takes a brief glance at Kira... and smiles. She says nothing for a few moments as she approaches the group from behind, acting as their rear guard. Godwyn places her hand on Kira's right shoulder to steady her. &amp;quot;It's always a rough landing,&amp;quot; she intones.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I should still prefer Breeze,&amp;quot; Korra states plainly, getting her gullet under control with a few swallows. A few heavy swallows. &amp;quot;Horses do *not* leave the world trying to change colors and turn sideways!&amp;quot; Shield prepared on her arm, she gazes at the cavern entrance hesitantly, stepping forward with a mushy, muddy sound under her boots. &amp;quot;This must lead into the hill,&amp;quot; she says, kneeling down just at the entry. She narrows her eyes, gazing out into the darkness. &amp;quot;Should we prepare a torch first, or trust to a magical orb for lighting?&amp;quot;  Korra stays to one side of the concealed pit, watchful of the sickly vines and other greenery hiding the bottom of the entrapment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kyson slowly approaches the 'tunnel' and yet still keeps his distance, attempting to see down its length without having to actually crawl inside it just yet. The young woman's question is logical. &amp;quot;I have a sunrod - or I could use my staff,&amp;quot; he offers. &amp;quot;What does everyone else have?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel nods towards Korra and pulls a flaming brand from his pack. Since his pack is not on fire, it is likely an everburning torch, with the fire being illusory. But it makes light. &amp;quot;We can do both,&amp;quot; he replies to her, setting it aside so he can fiddle with the trap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll me a disable device.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls disable device: (14)+13: 27&lt;br /&gt;
&lt;br /&gt;
You paged Mel with 'You easily are able to jam the mechanism so that it won't fall when weight is put on it. Do you have craft trapmaking? Or craft trap?'&lt;br /&gt;
&lt;br /&gt;
Mel pages: I do not.&lt;br /&gt;
&lt;br /&gt;
You paged Mel with 'Okay feel free to pose what you did.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel takes out a small hammer and some nails and pounds them in so that the trap cannot swing open. &amp;quot;Just don't jump up and down on it,&amp;quot; he recommends. &amp;quot;But it should take our weight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;OKay so going in? Can I have the order you are going in as? It's gonna be dark.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira lifts a hand and starts to warn the two approaching, but relaxes when they are aware and avoid it. She then turns to the armored one behind her. &amp;quot;Thank you...&amp;quot; her eyes lower to the tabard and her smile grows, &amp;quot;..Sister. I will be fine, and I'm happy to know The Healer's Grace watches over us.&amp;quot; She doesn't want to leave the others ahead, and so moves up to join them. Carefully, without interrupting their work on the pit. &amp;quot;Thank you for closing it,&amp;quot; she turns her smile to the one with hammer and nails.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I'm taking the rear. My weapon is casting Light once we get in.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Can go first, since there'll be light. I only have Eyeballs Mk. I&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra reaches down to the ground, raising her gloved hand demonstrably. &amp;quot;I have a rock,&amp;quot; she explains, eyes twinkling. &amp;quot;There are many like it, but this one is mine. Combined with an enchantment to glow in the dark, I can toss them ahead in an endless stream. Fear this, the shining pebble!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Godwyn pats Kira's right shoulder and walks with her for a moment. &amp;quot;In the event that something in here doesn't agree with me...&amp;quot; Her voice lowers a touch. &amp;quot;I trust you to get everyone to safety. We can't be sure who all is guarding this thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;Ok, so who's going in first?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;I will lead the way, if none else wish to.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;I can go first, if everyone wants?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra will follow behind then.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kyson will follow in behind Korra and Mel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;and that should have been ooc.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel finishes nailing the trap shut, and torch in hand, proceeds in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;So Mel, Korra, Kyson, Kira and Godwyn?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Yeah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Sounds good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;works. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson repeats the ancient formula, &amp;quot;Mage in the middle.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;All right, FF, new set incoming.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra sounds the sacred chimes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Actually that order fits with my pose XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I will look after them, Sister,&amp;quot; Kira assures Godwyn. &amp;quot;Whatever is in here, this could be its home. The sword doesn't belong to it, so I'm sure we can explain everything and maintain peace and manners.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kyson follows in behind Mel and Korra, waiting until he's inside the tunnel before he casts a simple light cantrip upon the quartz crystal he has at the top of his staff. Though not a -true- wizard's staff, it allows him the ability to 'risk a little more light' in this long dark of mor...er, tunnel. &amp;quot;We can do this,&amp;quot; he mutters to himself as much as anyone around him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra smiles quietly, shaking her head. Wizards, so... dainty. In quarters too close for bow, she moves with shield and curved blade just behind Mel. She leaves the professional to his work; her own is to cover his back from potential dangers, dark eyes quick as they leap along the tunnel's walls, its dark depths beyond the reach of sight.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel looks back and nods to Korra, reassured with her huge form close behind him in case something happens. 'Something' happens far, far too often for his liking. He moves along fairly quietly, his footsteps light as he proceeds deeper in, using the light from his Everburning Torch to see by, for as far as he can see with it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The tunnel is dark and as soon as you get 15 feet away from the tunnel's mouth it starts to decline and turn towards the right. If not for the light sources you'd be in pitch blackness. The tunnel is cramped, about 5 feet give or take a couple of inches here or there. It's been carved and smoothed. You all feel like you are curving downwards for maybe a hundred feet. You can still smell the swamp and the top of the tunnel is damp to the touch. The occasional root will hang down. The tunnel does start to open up after a hundred feet into a cavern that's about 15 feet high and 30 feet across and 40 feet long.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This cavern has been carved to look like a temple, the walls have pillars carved into them and the floor has been carved to look like tiles. The smell of incense is in the air and just out of the light is a statue at the far end of the cavern. The cavern is not empty as just in the torch light you can see one figure kneeling with his head down in front of the statue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Kira with 'You can tell this looks like it's a monk's temple.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Anyone with knowledge/religion can give me a roll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kyson rolls knowledge/religion: (13)+9: 22&lt;br /&gt;
&lt;br /&gt;
Kira pages: Can I see the statute to possibly identify it?&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls knowledge/religion: (3)+7: 10&lt;br /&gt;
&lt;br /&gt;
You paged Kira with 'It's too far away, unless you have low light or darkvision'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Anyone have low-light or dark vision?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra doesn't.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;Not active.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Not I.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel blinks as the passage opens into a room, looking like a temple, perhaps. Seeing it's occupied, he wipes his palm on his pantleg and silently eases his shortsword from its sheath. &amp;quot;Anything special we ought to know?&amp;quot; he whispers back to his companions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'It looks like this is a monk's temple'&lt;br /&gt;
&lt;br /&gt;
Kyson pages: No obvious holy symbols?&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'Not yet.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Does anyone know what kind of animal could dig-Oh!&amp;quot; Kira's question stops when they reach the cavern, since it's craved... and decorated... and occupied. The scents also seem familiar as her mention of another's home is still fresh in mind. &amp;quot;Forgive us,&amp;quot; she calls out politely to the kneeling figure, moving forward to greet, &amp;quot;We didn't mean to intrude and didn't know that this was your home. We were told that a lost heirloom might be here. Have you seen a broken sword?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira doesn't, but does have manners.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Crouching down just behind Mel, Korra glances back towards the others, question mirrored in her own eyes. &amp;quot;A temple?&amp;quot; she whispers, grimacing briefly at the outcall of welcome. She turns back towards the hermit-priest, watching cautiously.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Anyone else moving forward&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The young wizard answers the question in a hushed tone. &amp;quot;This looks like a monk's temple. I'd guess Navos but can't be sure...&amp;quot; Well, he -was- trying to be all stealthy but Kira's ... bravado sort of stole his thunder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra will kick things later, but will move forward to cover Kira as she advances cheerfully towards doom. :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay for all those moving forward after 10' give me a perception roll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls Perception: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls perception: (5)+9: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel will hang back.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson will hold back with mel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Gonna give Godwyn another 5 minutes before we move on&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira moves forward, but not TOO close. After her greeting and explanation, she waits politely and patiently. They are the ones who interrupted and interloped, after all. The resident could be meditating or praying, and she doesn't want to be any more rude than they already have.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira and Korra what is your flat footed AC?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Without armor-- 12.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira's FF is 15.&lt;br /&gt;
&lt;br /&gt;
You paged Korra with 'What did you mean without armor?'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;But flat-foo take dexterity away--- 19.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From afar, Korra did. X)&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (10)+7: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (9)+7: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6: (3): 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The figure that was kneeling rises up, and it's not very tall, barely 3 and a half feet tall if that. The robed figure turns towards the party and you can see that it's a kobold. In draconic it speaks, &amp;quot;So more have come to try to steal my Mistress treasure. You will be dealt with like the others that have come before you.&amp;quot; He makes a motion with his hands and from behind two of the pillars on the far end two more robed kobolds come out bearing crossbows. They take aim at Kira and Korra and fire. One hits Kira in the arm, while the other bounced off of Korra's armor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Give me some Inits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;How?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
	Cesran has dropped a TIMESTOP!&lt;br /&gt;
	Please +init, then cease all roleplay and actions immediately and wait for Cesran to instruct you further.&lt;br /&gt;
	For additional in-combat commands, please type: +thelp.&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Kyson rolls initiative: Roll: 10 + Bonus: 7 = Total: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;I think we need the timestop first.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls initiative: Roll: 4 + Bonus: 2 = Total: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls initiative: Roll: 14 + Bonus: 4 = Total: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Thank you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for KoboldMonk1: Roll: 7 + Bonus: 2 = Total: 9&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for KoboldMonk2: Roll: 6 + Bonus: 2 = Total: 8&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for KoboldMonkMaster: Roll: 5 + Bonus: 9 = Total: 14&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     18   Mel                 &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     17   Kyson               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     14   KoboldMonkMaster    &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     12   Kira                &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     9    KoboldMonk1         &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     8    KoboldMonk2         &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     6    Korra               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for -3 points. 24 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel for -50 points. 40 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for 3 points. 21 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 18.&lt;br /&gt;
      It is now Mel's turn! Kyson is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Mel you are up first.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Oh, I have str damage also.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel's Strength for -10 points. -7 total damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;All good?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;None of the bad guys are flat footed, are they? Yeah good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;They are not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Hah, you out my str 7 the other way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;I will delay, then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel's Strength for 17 points. 10 total damage.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 17.&lt;br /&gt;
      It is now Kyson's turn! KoboldMonkMaster is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;7, not 17. Now I have 10 damage. ;) Sorry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kyson you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay what is your strength supposed to be at and what is it now?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson will cast MM at a crossbowman.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Suppposed to be 14, it is 4 now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel's Strength for -10 points. 0 total damage.&lt;br /&gt;
&lt;br /&gt;
GAME: Kyson rolls 2d4+2: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hurts, pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 14.&lt;br /&gt;
      It is now KoboldMonkMaster's turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The kobold master monk moves faster than any of you would have thought possible. One moment he is standing in front of the statue, the next he's attacking Godwyn. You can hear the ring of metal as his fists and feet hit against her armor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 12.&lt;br /&gt;
      It is now Kira's turn! KoboldMonk1 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Someone does speak draconic yes?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Actually, I do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As a bolt is launched from one of the two crossbowmen behind their apparent leader, Kyson picks the one on the right and extends his hand to launch two burning darts of arcane energy. Blue-white light surrounds his hands and upon his words, &amp;quot;Telae Incendarae!&amp;quot; they form into two bolts and fly from his fingers like white-hot arrowheads. The kobold is hurt but not dead it will take more than this to kill them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira doesn't. :(&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson does&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will move to the wounded crossbowman and attempt to grab him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls cmb+2: (18)+5+2: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You grab him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Hey&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls initiative: Roll: 17 + Bonus: 2 = Total: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;WB.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;If the guy is grabbed, he's flat footed, yes? If so, I'd like to come out of delay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Let's go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Okay, who am I fighting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No he's considered grappled, -4 to dex&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira yelps as the bolt cuts into her arm. &amp;quot;Stop! Please! We didn't come here to fight!&amp;quot; She steps quickly across the cavern to the one wounded by the magic and grabs hold of him to stop him shooting anyone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kobold master Monk. We'll resolve what happened first turn in a moment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Ah, OK. I remember wrong, ignore me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Before anything else, Detect Evil.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Kobold Monk Master.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He's evil&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Then I know what to do here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay so Godwyn would you have hung back or gone up with Kira?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I would have gone up with Kira. Most of the threats are in front.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Cesran, I'm going to roll a Religion check to you to identify who he means by Mistress. Okay?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls knowlege/Religion: (2)+knowlege/Religion: 2 to Cesran&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls Knowledge/Religion: (1)+13: 14 (EPIC FAIL) to Cesran&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I hate a botched command roll. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll me a perception&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls Perception: (10)+8: 18 to Cesran&lt;br /&gt;
&lt;br /&gt;
You paged Godwyn with 'You realize it's not a god he's referring too as you are close enough to see the statue...it's a black dragon.'&lt;br /&gt;
&lt;br /&gt;
Godwyn pages: So he worships a dragon ten.&lt;br /&gt;
&lt;br /&gt;
Godwyn pages: dragon*&lt;br /&gt;
&lt;br /&gt;
You paged Godwyn with 'yes as many kobolds do'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay Godwyn what is your touch ac?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;12&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+18: (17)+18: 35&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d6+16: (10)+16: 26&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Godwyn for -26 points. 120 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay Godwyn you've got a kobold monk who just smashed you with one fist. Your go&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mistress indeed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Godwyn reaches for her great sword to withdraw her from the scabbard strapped to her back. &amp;quot;Well I have one of my own. And she says that those who have no mercy, have no heart. And those that have no heart...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
She draws the weapon and it bursts into light, a voice ringing from the adamantine blade. &amp;quot;...will fail!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
She takes in a breath and cries out, &amp;quot;Evil one, be gone!&amp;quot; Her body is enshrouded in a pale blue light, the color of Althea, and her silver armor shines just that much brighter. &amp;quot;Come here, fiend... I'm your target.&amp;quot; She points toward him. &amp;quot;Face me, or face the consequences!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn casts Challenge Evil. Caster Level: 13 DC: 16&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Will save?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Smite Evil, active.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (1)+8: 9 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;COME HERE!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn mimics Scorpion.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay, moving on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now KoboldMonk1's turn! KoboldMonk2 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (11)+7: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira your CMD?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I now have their leader occupied.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;CMD 23&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It is still grappled.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 8.&lt;br /&gt;
      It is now KoboldMonk2's turn! Korra is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira is also lagging, to warn.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (11)+7: 18&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As one of the kobold monks struggles to get out of Kira's grip to no avail, the other one continues to fire shots against Korra but the bolt bounces off of Korra's armor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 6.&lt;br /&gt;
      It is now Korra's turn! Godwyn is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korra you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Good job Kira!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Charge the remaining crossbolter.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d20+6+2: (19)+6+2: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Threat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d20+6+2: (2)+6+2: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Just a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d8+3: (1)+3: 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra nods!&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 19.&lt;br /&gt;
      It is now Godwyn's turn! Mel is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Godwyn you are up, Kobold Master Monk is right in front of you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Then let's see how he handles this...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Activating Boots of Speed. Executing full attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Power Attack, Furious Focus. ^^&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Are we good to go?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mud is outside, slick earth left for hard stone within. Korra's warcry rebounds from the walls, a pulse of swift shockwaves. As Kira moves to one, so Korra leaps for the other. One, two, three earth-eating strides-- she approaches too fast for the startled kobold to strike, second shot veering wide as she slices a razor-thin cut along a scaly cheek.	&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
&amp;quot;More to come?&amp;quot; she says with relish, preparing the second strike.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls Smite+1: aliased to weapon11+Charisma+1: (2)+0+5+1: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;What?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Hold on&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls weapon7+Charisma+1: (17)+19+5+1: 42&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls Weapon7+Charisma+1: (16)+19+5+1: 41&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls Weapon7+Charisma+1-4-5: (20)+19+5+1+-4+-5: 36 (THREAT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Confirming&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls Weapon7+1: (17)+19+1: 37&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;SMASH!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That is a crit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls Weapon7+Charisma+1-4-10: (1)+19+5+1+-4+-10: 12 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit, Hit, Crit, Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Three hits, one critical confirmed. This is going to HURT.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls 4d6+26+24+1: (10)+26+24+1: 61&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls 2d6+13+12+1: (4)+13+12+1: 30&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls 2d6+13+12+1: (2)+13+12+1: 28&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;And yay for power attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;How bad off is he?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He is dead&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;BEGONE!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 18.&lt;br /&gt;
      It is now Mel's turn! Kyson is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;I'll move up to flank now that people are in melee.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kyson pages: So we have one crossbowman hurt and held, another one that's healthy and a dead massa?&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'Yes'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Godwyn levels her weapon toward the master monk. &amp;quot;Let's see how much of a master you are before Althea.&amp;quot; With that, she lifts her weapon... and within the blink of an eye, her body is a blur. Three cuts in the space of heartbeats. One of them produces a pale blue flash and a crack of *thunder*, and just like that... Godwyn turns her back and puts her sword away.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dea takes in a breath. &amp;quot;Justice has been served. Rest now, monk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira sighs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;This is the part where you fall down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I need to reset half of my macros now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d20+8: (16)+8: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d6+2+3d6: (4)+2+(11): 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira has no idea what she missed or what's going on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I detected evil. Pulled him to me with Challenge Evil. Smite, Boots of speed. He's done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are still grappling with the kobold&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;So Master's dead. One crossbowman is hurt. The other is fine?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Are you flanking the one that Kira is grappling with or the one that Korra is fighting?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel watches as the praying person turns out to be a kobold, and has 2 friends. He clutches his shortsword and hangs back, waiting for an opening. Spotting his chance, he moves up behind the one Korra is fighting and when it's concentrating on fighting her, he stabs it in the kidneys. He smiles to Korra, gives her a thumbs-up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;They are both hurt now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 17.&lt;br /&gt;
      It is now Kyson's turn! KoboldMonkMaster is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kyson you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson is going to hold action but yell for one to be kept alive!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Technically I forgot to add eight to that, but whatever. My macros are messed up anyways. I just now fixed them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 14.&lt;br /&gt;
      It is now KoboldMonkMaster's turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 12.&lt;br /&gt;
      It is now Kira's turn! KoboldMonk1 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Pose his death throes. Godwyn may have moved so quickly that he doesn't realize he's dead yet. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Keep one alive!&amp;quot; Kyson calls to the two who are grappling with the Kobold crossbowman. &amp;quot;We need to know who their Mistress is.&amp;quot; The young man does his best to scan the cavern, attempting to identify the purpose of the temple while the others are dealing with the last of their more 'immediate' threats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira you are up still grappling kobold.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kyson pages: Any chance to identify the temple now that we're in closer?&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'You can give me a perception'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Does this mistress have a name, since Godwyn identified her properly?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kyson rolls perception+cesran: (10)+3+cesran: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will maintain her grapple.&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls cmb+2+5: (6)+5+2+5: 18&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The kobold master monk does try to dodge Godwyn's sword strikes and to his credit he is faster then any other kobold that Godwyn's probably ever seen before, but against the divine might that is behind Godwyn's swings there is little the kobold master can do as he is cut to pieces. As he lies there gasping his last breaths he croaks out, &amp;quot;Mistress I'm sorry I failed you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira you barely manage to hold on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now KoboldMonk1's turn! KoboldMonk2 is next!&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'As you have gotten close you see that what the kobold master monk was bowing to was a statue of a black dragon.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Please stop! It's over!&amp;quot; Kira beseeches the squirming kobold, and possibly her companions. &amp;quot;We don't want to harm anyone.&amp;quot; She doesn't, and assumes most people don't, either.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Major threat has been handled.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 8.&lt;br /&gt;
      It is now KoboldMonk2's turn! Korra is next!&lt;br /&gt;
&lt;br /&gt;
Godwyn pages: I forfeit my turn and roll Diplomacy to help Kira out with convincing her grappled target to stand down. Cool with that?&lt;br /&gt;
&lt;br /&gt;
You paged Godwyn with 'Do you speak draconic?'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Taking a kobold would make it a slave, yes?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Godwyn pages: Ugh... no. XP&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Prisoner, at least.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Godwyn pages: Meh.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Yes, but if you're keeping him to do work ....?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Godwyn pages: Then another idea.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d8+4: (3)+4: 7&lt;br /&gt;
&lt;br /&gt;
Godwyn pages: I forfeit my turn and instead... use Diplomacy on the one that CAN talk and is dying. Let's see what we can learn...&lt;br /&gt;
&lt;br /&gt;
Godwyn pages: Fair?&lt;br /&gt;
&lt;br /&gt;
You paged Godwyn with 'It is still only speaking draconic. Kyson knows it.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Just a reminder the kobolds are only speaking draconic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;And thus any attempts at Diplomacy will fail unless you speak it. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;And I understand every word!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;really. Then I have an idea.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Don't kill this last one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I'm going to roll Diplomacy and ask a few questions. ^^&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The kobold that Kira has continues to squirm and try to wriggles free of her grip. The one between Mel and Korra just stands there for a moment and some of its wounds start to heal. This one shouts out for those that speak draconic. &amp;quot;Intruders! Intruders! They've killed Master Kib!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;You gotta be...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;So much for the easy way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Kobold Monk3: Roll: 18 + Bonus: 2 = Total: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 6.&lt;br /&gt;
      It is now Korra's turn! Kobold Monk3 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korra you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;My opponent is still fighting?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He's stopped to heal himself, but yes his posture is one still of fighting&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Power Attack. Keep his attention from Mel.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d20+6-1: (5)+6+-1: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 20.&lt;br /&gt;
      It is now Kobold Monk3's turn! Godwyn is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I was going to forefit my turn. But.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (19)+8: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I am prepared to Channel Positive Energy and use my healing items if need be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2: (3)+2: 5&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel for 5 points. 35 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra grits her teeth beneath her helm. Another quick slice, this one much more vicious than the first blow. &amp;quot;That language always grates on my ears,&amp;quot; she says with a frown, silver blade glittering in its arc before the kobold monk. &amp;quot;More to come!&amp;quot; she warns, calling back to her fellows. &amp;quot;Brace!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From one side of the statue comes another kobold monk. He sees the situation and rushes at the closest adventurer, Mel. The small monk kicks hard at Mel's back and this one looks fresh as it bobs up and down on the balls of its feet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 19.&lt;br /&gt;
      It is now Godwyn's turn! Mel is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Godwyn!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Checking HP...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;We're good. Is there anyone that won't immediately fall to my blade that I can attack?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are the most hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Godwyn for 26 points. 94 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry I hit - the first time&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Meh, I'm okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I can take it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I still want to know what the name of this mistress is...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Another Knowledge/Religion check? Can I actually do that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Not going to help&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Right. My hands are tied.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I forfeit all turns until needed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry I expected the fight to go longer&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;That's okay. I didn't expect to smash him. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 18.&lt;br /&gt;
      It is now Mel's turn! Kyson is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;I will stab again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d20+8: (1)+8: 9 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are lucky you didn't stab yourself. ;), pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 17.&lt;br /&gt;
      It is now Kyson's turn! KoboldMonkMaster is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kyson!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kyson pages: ok, so we've got one left?&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'There are now three.'&lt;br /&gt;
&lt;br /&gt;
From afar, Kyson will go after the non-monk one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel recoils as the kobold reacts and strikes back at him. He wasn't expecting that, clearly, and he's all thumbs for a moment as he tries to get into a defensive position. &amp;quot;Hey, no, wait!&amp;quot; he protests. But he did stab the fellow in the back, so what does he expect?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'They are all monks.'&lt;br /&gt;
&lt;br /&gt;
From afar, Kyson assumes that the new one is more monk than crossbowman?&lt;br /&gt;
&lt;br /&gt;
Kyson pages: Force missile to the one fighting with Korra.&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'Sure.'&lt;br /&gt;
&lt;br /&gt;
GAME: Kyson rolls 1d4+1: (3)+1: 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 14.&lt;br /&gt;
      It is now KoboldMonkMaster's turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
The Kobold Master Monk is still dead and in pieces&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 12.&lt;br /&gt;
      It is now Kira's turn! KoboldMonk1 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will deal unarmed damage as non-lethal with the grapple maintain this time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls cmd+2+5: (20)+3+2+5: 30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You got him locked up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d6+3: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Kung-fu Kira&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Go go go!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Seeing that one of the Kobold crossbowmen that's struggling with Mel is still active, Kyson turns his attention away from the master and the remaining crossbowman that Kira is 'negotiating' with. Again the blue-white glow of magic fills his hand though this time he only sends one, smaller bolt towards the attacker, &amp;quot;Telum Incendarae!&amp;quot; The dart streaks out from his finger tip and burns into the creature's chest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He's bruised.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now KoboldMonk1's turn! KoboldMonk2 is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira sighs. She didn't want anyone hurt or killed, but she can't have them calling in even more people to contribute to the senseless violence. She shifts her grip on the kobold and applies pressure to throat and carotid to try and render him unconscious.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8-2: (16)+8+-2: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8-2: (12)+8+-2: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8-2: (6)+8+-2: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2: (2)+2: 4&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for 10 points. 11 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The kobold stops trying to get out of the grapple as Kira starts to put pressure on its throat. It starts to swing and two of its punches connect as it is also trying to render Kira unconscious so it can get away.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 8.&lt;br /&gt;
      It is now KoboldMonk2's turn! Korra is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (12)+6: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (14)+6: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (7)+6: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel for 7 points. 28 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 6.&lt;br /&gt;
      It is now Korra's turn! Kobold Monk3 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Koora you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Am I still facing Kobold #2's back or is he facing me now?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are still flanking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra nods. Repeated-- Power Attack on #2.&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d20+6+2-1: (7)+6+2+-1: 14&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The kobold between Mel and Korra takes up a defensive stance and he lashes out with a flurry of fists and kicks. Only one connects though.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 20.&lt;br /&gt;
      It is now Kobold Monk3's turn! Godwyn is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (14)+8: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (17)+8: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (15)+8: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2: (3)+2: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2: (3)+2: 5&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel for 17 points. 11 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra keeps her silence and her voice, for now. Another slash at the kobold's back-- another marginal widening of the eyes as she misses, yet again. &amp;quot;How---?&amp;quot; she begins, cutting off her words with a breath. And another slice!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The new kobold monk obviously paid better attention to the former master as all three of his punches and kicks land on Mel. He too has adapted a more defensive fighting style, but it doesn't seem to have hampered his offense too much.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 19.&lt;br /&gt;
      It is now Godwyn's turn! Mel is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Godwyn!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Enough of this...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Get ready!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I'm ready&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Hey, watch this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Executing Aura of Justice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Let's end this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From afar, Kyson wonders, &amp;quot;Is there an altar in the room or just 'random temple stuff'?&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'Random temple stuff'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Pick one enemy target.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;If they're evil... you get my Charisma to hit, my level to damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kyson pages: Curses. I like dragon stuff. :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Let's finish this, already.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'The stuff is all dragon motif'&lt;br /&gt;
&lt;br /&gt;
Kyson pages: Hard to take a temple -with- me. :)&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'Like there are stolen vases with dragons on it, ect.'&lt;br /&gt;
&lt;br /&gt;
Kyson pages: Ahh, ok. hrm. maybe some Draconier stuff?&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'Hard to say'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go ahead and pose it, any questions about Aura of Justice, just ask&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 18.&lt;br /&gt;
      It is now Mel's turn! Kyson is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Mel you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Hmm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;You know what.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Lemme think about that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;So no aura of justice?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Do I have plusses now from Godwyn?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Nah, it's overkill.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I guess not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran reverses the initiative order.&lt;br /&gt;
      Round Four - Init 19.&lt;br /&gt;
      It is now Godwyn's turn! Mel is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay what are you gonna do Godwyn?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn considers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Shoot!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kyson pages: We're keeping Kira's alive, killing Korra's and then go after Mel's. That's what's up now, right?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;That's a better idea.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Cure Moderate Wounds, Mel&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Casting, holding on to touch spell, moving and then delivering?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Exactly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Godwyn takes watch over the fight for a moment, and... gasps as someone is in dire need of assistance. She makes a rush over toward Mel, and it only takes a moment to place her hand on his right shoulder. &amp;quot;Althea attend to his suffering.&amp;quot; In a flash, his wounds knit themselves back together. &amp;quot;We need to close this out before more of them get here!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 18.&lt;br /&gt;
      It is now Mel's turn! Kyson is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Mel you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Same attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls 2d8+9: (7)+9: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d20+8: (19)+8: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Threat, then&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Caster level 9, 2d8. Healed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d20+8: (2)+8: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Just a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel for -16 points. 27 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d6+2+3d6: (5)+2+(13): 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kobold #2 goes down&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn casts Cure Moderate Wounds. Caster Level: 13 DC: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;And yeah, that's another spell gone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;still has kobold 3 and 1?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 17.&lt;br /&gt;
&lt;br /&gt;
      It is now Kyson's turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ow, ow!&amp;quot; Mel shouts as the kobold attacks him. That hurts, though Godwyn's healing is a huge relief. &amp;quot;Thanks! Working on it.&amp;quot; Turning on the kobold, he shouts, &amp;quot;Die, scum!&amp;quot; not caring that the kobolds almost certainly can't understand him. They certainly understand his blade, though, but he's versed in dirty street fighting, and when Korra's attacks draw off the kobold's guard, Mel strikes with his short sword, plunging his blade into its chest. It collapses, and Mel yanks his blade free.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kyson you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;Force missile to Korra's kobold (assuming that it's still up)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's not&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;Mel's?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Is. roll it and then pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kyson rolls 1d4+1: (1)+1: 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kyson, now that the Kobold that Korra was fighting with is down, turns to the one going after Mel. Again the blue-white glow of magic fills his hand though this time he only sends one, smaller bolt towards the attacker, &amp;quot;Telum Incendarae!&amp;quot; The dart streaks out from his finger tip and burns into the creature's chest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (13)+6: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (1)+6: 7 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (8)+6: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Getting dragged off to RL. SOrry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel for 7 points. 20 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Kobold behind Mel lets out a cry of anger, &amp;quot;My name is Durigo. You killed my brother...prepare to die.&amp;quot; The first hit connects but he slips on the cave floor making his next two wild misses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 12.&lt;br /&gt;
      It is now Kira's turn! KoboldMonk1 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn smiles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira releases the grapple. Flurry. 1 Ki for another attack. All non-lethal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (4)+5: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (14)+5: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (12)+5: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss, hit hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d6+3: (1)+3: 4&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d6+3: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 9.&lt;br /&gt;
      It is now KoboldMonk1's turn! KoboldMonk2 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (20)+6: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (18)+6: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Rolling to confirm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2: (2)+2: 4&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2: (2)+2: 4&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for 8 points. 3 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 8.&lt;br /&gt;
      It is now KoboldMonk2's turn! Korra is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 6.&lt;br /&gt;
      It is now Korra's turn! Kobold Monk3 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korra you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So, holding him still isn't working well when the kobold punches her. &amp;quot;I'm sorry...&amp;quot; She releases him, since he was no longer hindered. To free her hands and feet to strike at him in return, though she still tries to not deal permanent harm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Wait. Am I rolling the wrong dice?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra will move to attack kobold #3. Power Attack!&lt;br /&gt;
&lt;br /&gt;
GAME: koboldmonk2 removed from initiative list.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;What do you mean?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it Korra&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d20+6-1+2: (17)+6+-1+2: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;That is a good question&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira checks. &amp;quot;No, I'm Ok. NM.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d8+5: (1)+5: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It hurts him, pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra exhales as the one before her drops like a steel-assisted stone, exhaling a quick breath as she nods her thanks to the others. Pausing only long enough to wipe the sweat from her brow along the back of one hand, she moves forward to the third kobold, blade poising to stab inward-- a quick, jabbing strike punching into his shoulder.&lt;br /&gt;
The kobold just growls at Kira as its hit. It follows up with three quick strikes of its own, the first to hitting, but it misses the third.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 20.&lt;br /&gt;
      It is now Kobold Monk3's turn! Godwyn is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 19.&lt;br /&gt;
      It is now Godwyn's turn! Mel is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Godwyn you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kyson pages: the kobold &amp;quot;Durigo&amp;quot; is alive and healthy, yes?&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'Yes.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Godwyn hisses through her teeth as Kira gets slammed into with a flurry of strikes! &amp;quot;Goddess preserve me...&amp;quot; She takes in a breath. &amp;quot;Enough of this!&amp;quot; She pulls off the crystal rose from her neck and lifts it high into the air. &amp;quot;Evening Star, grant us deliverance!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With a burst of holy energy, Godwyn channels the power of Althea into the symbol, and all at once, a shock wave of healing bursts forth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;CPE.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls 6d6: (16): 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Everyone is healed for that. ^^&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;including kobolds?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Sadly yes, but we can manage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I don't have too many options here. ^^&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Couldn't you go over to Kira and just Lay on hands?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;A good point. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Hmm...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kyson pages: which of the kobolds, other than the one we're tryign to keep alive, looks worse off?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I got my CPE wrong anyways.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Kyson with 'The one that Kira is fighting'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;So yes, Lay on Hands on Kira.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls 6d6: (18): 18&lt;br /&gt;
&lt;br /&gt;
Kyson pages: Ok. Kira's is the one we're trying to keep alive.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;If she has any maladies on her, let me know now. Because three of them just left. ^^&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for -18 points. 21 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Mel will 5' step to try to get around kobold3 and attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (12)+6: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2: (2)+2: 4&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 18.&lt;br /&gt;
      It is now Mel's turn! Kyson is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 17.&lt;br /&gt;
      It is now Kyson's turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kyson you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;MM at durigo!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;Since he's the healthiest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kyson rolls 2d4+2: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It hurts&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 12.&lt;br /&gt;
      It is now Kira's turn! KoboldMonk1 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kyson heard the remaining Kobold's challenge. 'I will have what is mine!', he yells to the Kobold, Durigo in a close approximation of the creature's own language. Again the blue-white glow of magic fills his hand though this time he only sends one, smaller bolt towards the attacker, &amp;quot;Telae Incinderae!&amp;quot; The twin darts streaks out from his finger tip and burns into the creature's chest, hurting but not killing it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira remembers to fight defensively this time. Crane Style. -2 at, +4 AC Flurry again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yep, his style is the same as your style&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee-2: (19)+5+-2: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee-2: (1)+5+-2: 4 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d6+3: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That hurt, go ahead and pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 9.&lt;br /&gt;
      It is now KoboldMonk1's turn! Korra is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (8)+6: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (13)+6: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Two misses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 6.&lt;br /&gt;
      It is now Korra's turn! Kobold Monk3 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Return favour. Attack, no PA.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korra you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d20+6: (13)+6: 19&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Stop this!&amp;quot; Kira still asks, even if the kobold probably can't understand her. Even as she strikes at him in a comparatively gentle manner. He should be able to realize that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d8+3: (7)+3: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He's hurting badly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra nods!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (5)+6: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (10)+6: 16&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The kobolds fight on, but as they both miss with their attacks this time it's apparent that the fighting is taking a toll on them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 20.&lt;br /&gt;
      It is now Kobold Monk3's turn! Godwyn is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 19.&lt;br /&gt;
      It is now Godwyn's turn! Mel is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Godwyn you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra's return slice finally strikes home-- clean and certain after so many smaller cuts, nick and minor hurts-- a punch through scaly ribs, a creak of bone. The horse-warrior twists the blade with a grimace, jerking it back with a spray of blood. &amp;quot;We killed your brother,&amp;quot; she says quietly. &amp;quot;Prepare to join him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Everyone checks out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Besides Mel, who is gone, I think&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Holding ready then?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Let me consider for a moment....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Holding ready./&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 18.&lt;br /&gt;
      It is now Mel's turn! Kyson is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (20)+6: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (8)+6: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2: (3)+2: 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel moves as the kobold moves and stabs him. The kobold looks like it's on its last legs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 17.&lt;br /&gt;
      It is now Kyson's turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kyson you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;Fourth force missile at Mels to finis him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;ROll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kyson rolls 1d4+1: (4)+1: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 12.&lt;br /&gt;
      It is now Kira's turn! KoboldMonk1 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He drops&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The young wizard spies the kobold that Mel's fighting and sees that its on its last minutes in this world. To finish the creature off he sends another of his arcane darts at the creature though there's something to his voice as he speaks the words of the spell. &amp;quot;Telum Incendarae!&amp;quot; The words aren't a 'request' of the magic but now more of a 'command' of it as though he were dominating the magic into killing the thing before him. As before, the blue-white glow of magic fills his hand but this time it's more blue than white, darker somehow. The dart streaks out from his finger tip and burns into the creature's chest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira tries again. &amp;quot;Not very good at the combat thing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Defensively. Flurry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee-2: (7)+5+-2: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee-2: (1)+5+-2: 4 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Double Miss, pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 9.&lt;br /&gt;
      It is now KoboldMonk1's turn! Korra is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (17)+6: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (9)+6: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2: (2)+2: 4&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for 4 points. 17 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 6.&lt;br /&gt;
      It is now Korra's turn! Kobold Monk3 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korra you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira is hesitant to harm, and even though it isn't permanent injury, her hesitation shows. Her strikes of foot and fist are clumsy from hesitation and the loss of life around her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;The last kobold is down. Sheath blade, direct the others to help Kira with hers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Watch over the entry in case of more kobolds!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The kobold grins as it sees Kira's hesitation to hurt it. It has no compulsion as it punches her and then goes to kick her. The kick misses though.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Seven - Init 20.&lt;br /&gt;
      It is now Kobold Monk3's turn! Godwyn is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Seven - Init 19.&lt;br /&gt;
      It is now Godwyn's turn! Mel is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Godwyn!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Moving to cover the rear, just in case.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Gotcha, pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Seven - Init 18.&lt;br /&gt;
      It is now Mel's turn! Kyson is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (9)+8: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+2+3d6: (1)+2+(6): 9&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Good. Everyone's okay. Godwyn moves to cover the team's backs while they finish their business. Definitely guarded. Which means either they found it, or they were told to defend that position. The question is, which?&lt;br /&gt;
Mel seeks to send the fight as he moves up behind the kobold and stabs it. The stab is enough to push the kobold over the edge as it falls down unconsious.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sweat glistens from her brow as Korra glances at Kira's conflict. &amp;quot;I will have to invest in a net,&amp;quot; she mutters to herself. glancing to the others. &amp;quot;Aid her if you can. I'll keep watch here, just in case we have unfriendly welcomes.&amp;quot; Sparing a glance back at the struggle (wincing at the kodold's kick), the turns back towards the tunnel, eyeing it silently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Anyway free rp, kobold monk #1 is unconscious&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kyson is glad to see the last Kobold go down and calls to the others, &amp;quot;Make sure its tied up - bound hand, foot and tail.&amp;quot; The young wizard heads for the 'lead' monk to search is belongings in an attempt to locate the broken blade fragment. &amp;quot;The fragment should be here - about as long as your hand...shiney...but be careful of the blade; don't touch it with your bare hands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You don't find any blade on him or any of the other kobolds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Notes the cavern has two exits, one you came out from and the other one were the third kobold came from&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira startles as the kobold falls, but immediately recovers to kneel by it. First, she ensures it is still breathing. Then, she binds him. &amp;quot;How should we pick it up? Is it dangerous?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra perks over to the discussion, eyes sinking back into the darksome caves. &amp;quot;We could truss him for now,&amp;quot; she suggests. &amp;quot;Question him after, and take a moment to rest. We have no way of knowing what else is down there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira has some RL and may be slow for a bit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Godwyn glances over her right shoulder. &amp;quot;Very much so. Made of Mithral, cuts through just about everything. Not to mention that something happened to the original weapon that might have tainted it. I advise the utmost caution, Sister.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;This might be a good place to pause for a while. Dinnertime will be sneaking near soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kyson asks, &amp;quot;Can someone carry it...the Kobold...&amp;quot; and without warning, stalks off towards the other chamber.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;Dramatic exit :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra laughs!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;It could be somewhere else in here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Perception checks?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Godwyn rolls Perception: (9)+8: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Kyson rolls Perception: (15)+3: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls Perception: (18)+4: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;What do we find?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You search the cavern and come up with nothing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Hmm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Then we take the alternate exit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;See what's over there. Sound good?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From afar, Kyson is quickly, and probably stupidly, heading into the other cavern. :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Does everyone find it fair that we move toward where the backup came from?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;yup&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the other cavern Kyson will first smell a mixtures of smells, acid, with spell components, smoke and rot. It's a chamber about 30 feet wide and long, circular shaped. To the left is a workshop that that has all bottles and potions, along with everything you need to scribe scrolls and enchant items. Towards the back is a small to medium sized pile of gold and silver, and some copper. Precious gems and some items can also be seen. The pile is in a shallow pool of water, no more then 1-3 inches deep. On top of that pile is a small blackness. As Kyson enters the blackness shifts and its catlike green eyes open and pin him down with their stare. In an almost purring sibilant voice it speaks in common, &amp;quot;How nice of Master Kib to let me have something to play with...&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
A grimace rises from her lips as Korra stares at Kyson, shaking her head as she moves quickly after. &amp;quot;Be *careful*...&amp;quot; she begins, words trailing off as she hears that sibilant voice, eyes narrowing once more as green eyes gleam. &amp;quot;Because there might be something else,&amp;quot; she adds, raising her blade as she moves to the young adept's side. One eyes chases to the pile, drawing back reluctantly; she stares at those burning eyes, the first, most obvious potential threat. Caution in all things!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira is checking on the remaining kobold when Kyson moves in ahead into the next room. &amp;quot;Yes, becare-&amp;quot; A voice. One that doesn't sound very nice. She finishes her check and moves after to the next room. &amp;quot;And you shouldn't go alone...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira also offers, a little late but still polite, &amp;quot;Hello&amp;quot; to the... whatever it is that's there.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kyson pauses upon entry to the room, his eyes scanning over the contents and then affixing upon the source of the voice. With an eyebrow raised in question, he bows before the 'blackness' in a quasi-polite gesture and shifts his weight from one foot to the other; waiting for it to strike or speak.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A kobold head pops up from the work bench and a robed kobold comes running out to get in front of the adventurers and the pile of coins and the black shape on top, &amp;quot;Stop...stop right there, no need to step any further.&amp;quot; She says holding out a wand that looks like it was made from a stick that's been broken in a couple of places and tied back together with bits of cloth, &amp;quot;You are in the presence of her Magnificientness, Haladraxia, scourge of this swamp.&amp;quot; The kobold bows low to the black shape whose green eyes look down upon the kobold, &amp;quot;Mmm thank you Mims. What do you intruders want?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra holds her blade, silvery shield curved in caution. She glances between the bright eyes and the kobold, glancing against to Kyson as she pauses. &amp;quot;Your game,&amp;quot; she aside quietly to him, staring at the dark eyes with narrow intent.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kyson turns his attention to the presence of the robed kobold and speaks plainly, &amp;quot;I have come to recover that which has been thirded - shards of a long sword's blade which I believe may have been collected and brought here.&amp;quot; The tone is informative without being accusatory - something akin to a teacher's voice when offering a lecture. &amp;quot;Naturally, her Magnificientness would not want 'rubbish' like that around. I wish simply to reclaim the items and return them to my ah...family. For honor's sake, you understand...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We didn't mean to intrude,&amp;quot; Kira apologizes and informs. &amp;quot;We didn't know anyone would be in this place, or even what this place was. We didn't mean to harm anyone, either. We're just looking for lost items, as he said.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Kyson rolls diplomacy: (16)+4: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+1: (14)+1: 15&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The kobold nods her head a little bit, &amp;quot;Well yes I collect anything that I think her Magnificientness would like, often times anything that is shiny. I might have picked up shards of a blade.&amp;quot; The black shape gets up and prowls around the small pile that it was sitting on. It's easy to see in the light you brought in that its black dragon, a young black dragon though. &amp;quot;Why should I give you anything in my horde I would be willing to trade you for it. How much would you say that this blade shard is worth to you?&amp;quot; The dragon asks as she eyes the adventurers and then focuses on Kira, &amp;quot;What do you mean harm anyone? Who did you harm?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra doesn't close her eyes, but the twitch-- the wince. Cautious, she moves to keep herself between dragon and young mage, shield braced before her. &amp;quot;Be clever!&amp;quot; she advises Kyson quietly, shaking her head. &amp;quot;The sooner we end this, the sooner we can move away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira shakes her head. &amp;quot;I harmed no one, your Magnificentness.&amp;quot; Now she nods. &amp;quot;It would be fair for us to offer something in trade. What would you trade the sword shard for?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Wizardling glances back to Kira and then back to the young Black before him. &amp;quot;Your magnificence, I believe what my friend is describing is the...uh... 'exercise' that we afforded your servants in your antechamber.&amp;quot; Pausing only for enough time to draw a breath he adds, &amp;quot;...And I can say that your followers do your name a great honor. It was all that we could muster to pass by them and approach you to seek your benevolence.&amp;quot; For a common-born apprentice, Kyson seems to know how to slather on the charm with a wide brush. Treating the dragon, for he has never met one of her kind before, as an honored Master of the academy, he is mindful of lowering his gaze and rarely bringing his tone to a point where it could be seen as 'rude'. Manners. Manners above all, his mother once taught him. Still holding his carved staff in his hand, the top of which emblazoned with a gout of blue-white fire, he takes a second, quick look around the room to see what kind of light sources they might have - hoping that he might find something to lever against what he wants.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Haladraxia's tail wiggles as she thinks, &amp;quot;Mims come here.&amp;quot; The Kobold comes closer and the two whisper in conference together. Finally the dragon pulls away and the kobold named Mims speaks up, &amp;quot;1000 gold pieces...&amp;quot; &amp;quot;Or a giant diamond.&amp;quot; The dragon adds in and looks at the adventurers to see what their counter offer will be.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Manners. Korra remembers them, in the same thought and breath as the curtsey, as eating with the proper salad fork, as hiding behind a fan and 'tittering' appropriately... She exhales, shivering as she braces her gaze back. Better to face dragons than be submitted to such horrid things again! Finishing schools... *shiver!* She glances at Kyson, cautious... and curious to what the counteroffer will be.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira looks to Kyson, now, too. She doesn't know what anyone else has to offer in trade, but she has very little.&lt;br /&gt;
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&lt;br /&gt;
&amp;quot;Giant is a difficult term to understand, your magnificence. A diamond the size of an apple is worth far more than a paltry thousand gold. Besides - wouldn't you want something more...substantive?&amp;quot; His legs start to get the nervous twitch he's known to get, as many other apprentices acquire when standing before their masters, and he has to move. His pacing is in a small line back and forth - no further into the room than where he originally stood, but definitely enough room for him to 'walk and talk' a bit. &amp;quot;A large jewel would be valuable, yes - but also just as easily lost. Why not,&amp;quot; he suggests,&amp;quot; ask for something more meaningful? More impressive...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Like your...name.&amp;quot; The apprentice adds after a somewhat dramatic pause.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira doesn't understand the offer, but maybe Haladraxia does. She looks back to the dragon to see how their arrangement is going so far.&lt;br /&gt;
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&lt;br /&gt;
The Kobold looks at Kyson curiously, &amp;quot;What do you mean like her name? She gives you her name already.&amp;quot; The dragon looks skeptical, &amp;quot;I don't think they have any gold. I don't think they want the blade piece at all, which is good because I wasn't too keen on giving it up. It's mine in my horde.&amp;quot; The black dragon flops on her horde and stretches out on it. Some coins drop down towards the bottom and the black tail scoops them up before they hit the bottom.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira can respond to that, and with a pleasant smile. &amp;quot;No, I do have some gold, but I don't think I have the thousand you asked.&amp;quot; Her smile dims some in regret at that. &amp;quot;We do want the shard. That's why we came out here to search for it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The apprentice explains, &amp;quot;What is more important to you, your excellency - some coins or the fact that I can make your name known to the seven kingdoms? I am a scribe - a historian. I can give you something worth more than coin or jewels. I can give you ... a legend.&amp;quot; It's a gambit, but not having a giant diamond or a thousand gold crowns just lying around Kyson is having to improvise. &amp;quot;What would you say to me spreading your name and your deeds far and wide? It is said amongst the Elunites that to make a name immortal it must be written one thousand times in a thousand places.&amp;quot; He pauses and bows his head once more. &amp;quot;Songs will be sung about your Magnificence...tales will be spread about your excellency's great deeds. People from this land and the next will fear the very -mention- of your name.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra bites down on her tongue, bladetip quivering. She is bound, determined *not* to laugh at the sitatuon. Deadly serious, and still--- humourous in its own, odd way! &amp;quot;Or we could bring books,&amp;quot; she suggests, half in jest. &amp;quot;I'm certain a half-decayed swamp in the middle of nowhere is just clamoring for intellectual stimulation!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;She might not want to be feared?&amp;quot; Kira offers to Kyson, a little unsure now that she understands what he meant. &amp;quot;She seems like a very nice dragon...&amp;quot; She looks to Haladraxia and smiles. &amp;quot;The first I've ever met. I don't think I have as much as you asked, but I can offer you what I have...&amp;quot; Kira pauses to take a step back so she doesn't interrupt more talking and pulls out a pouch to start counting coins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Haladraxia ponders a little bit as she rakes the coins she's laying on with her claws. &amp;quot;Hmm, I would like that a song about me that yes people should fear me. Sing a song for me right now about how I will be feared and make it a good one. If I'm impressed you can have the blade shard...if not...I get to eat you. Sounds fair? You two can help him your singing better be good.&amp;quot; The kobold hmms, &amp;quot;I don't know your Magnificientness...we could use the gold.&amp;quot; The dragon huffs, &amp;quot;Nonsense we can get more gold. I want a song.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra stares, utterly caught off guard. *Sing?!* She opens her mouth, closing it again, glancing at Kyson with a long, *long* glance. &amp;quot;I couldn't carry a tune in a bucket!&amp;quot; she whispers, panicking. Music. Song. Performance in front of an *audience*. She'd rather face the dragon!&lt;br /&gt;
Kyson pages: Ok, my idea is that Kyson is going to reword some kind of lament that he heard in his childhood. Just rearrange the words. So you don't have to really 'sing' but it would be all depressing like - moody and sung at a funeral. I however, do not have performance.&lt;br /&gt;
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&lt;br /&gt;
Kira finishes her counting just in time to have her guesses proven wrong? &amp;quot;Oh...&amp;quot; On the bright side, she knows what's in her coin purse, at least. Kira puts it back away and purses her lips. &amp;quot;I don't know much about singing, but I can try.&amp;quot; After a pause, she adds, &amp;quot;But I can't let you eat him. A life isn't a fair trade for anything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Haladraxia hmms, &amp;quot;I don't care, but everyone should sing towards my gloriousness. You too Mims, go join them and sing a great song about me.&amp;quot; The kobold sighs deeply and shuffles a bit towards the adventurers. The dragon looks at Kira, &amp;quot;If you sing it badly and offend me it is worth all your lives.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kyson turns, in his ever-pacing stride and gives the two companions a glance that is somewhere between panic and confusion. Pace. Pace, &amp;quot;Oh yes, of course,&amp;quot; he mutters trying to bide time to think of something, &amp;quot;...a song. A wonderful idea your excellency.&amp;quot; His eyes fall to the ground as he walks and yet he still tries to think of how to come up with a song that would be the 'doom' of a dragon with a name like hers. How does one rhyme anything with Hala-drax-ia? &amp;quot;In the language of the elves?&amp;quot; he muses to himself and shakes his head a second after, dismissing the idea entirely. Pace. Pace. Pace. Then he stops as though he smacked into a brick wall. With an oddly confident and almost mischievous look to his face he turns to the two women behind him and whispers something quietly. &amp;quot;Just humm along until you get it...it's simple.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Turning to face the dragon, the wizard bows deeply and takes a deep breath. The 'song' that comes out of his mouth is something of a dirge, a lament. It's not so much sung as it is spoken with a lyrical tone to one's voice. It's one of those things that people would start off with one singer, and then others would join slowly - adding their voices to the chorus. The song, an aberration of a traditional funeral dirge, should be known to most from around Alexandria and, if not, the words are quick to pick up. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I see the darkness...beyond the mountain...&amp;quot; he begins. &lt;br /&gt;
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&amp;quot;I see the black of night...beyond the trees.&amp;quot; &lt;br /&gt;
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&lt;br /&gt;
&amp;quot;Hail the lady of doom...daughter of Draconia.&amp;quot; The first part is a bit shaky but he starts to stamp the butt of his staff into the floor of the chamber as though he needed something to provide a sort of tempo. &amp;quot;Burner the towns and the villa, behold the glory of ... Haladraxia&amp;quot; he has to stumble to get that name to fit within the melody but it's a close approximation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The rest of the song seems to be repeating the first two lines and then adding in some description of a great deed that some dragon might do: burning things, eating things, destroying things - it's a fairly simple melody. Slowed down and sung with a bit so that nearly everyone could follow along.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I don't try to offend..&amp;quot; Kira gets out only that much before Kyson starts the song. She listens for the melody and words, waiting for the second obvious repeat of refrain before she tries to join in. She's grateful that Kyson picked something familiar in melody and slow, simple words.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra lowers her blade, tip first into the stony mud of the cavern earth. Shield still at ready, she.... sings. In a sense. Humming along the with the words of the tune, voice more confident as she follows along. Kyson's game; Kyson's plan-- and with a silent plea to unseen stars that everything go well!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls perform/sing: (15)+2: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls perform/sing: (12)+2: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;so it's Perform/sing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Indeed so!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kyson rolls perform/sing: (12)+2: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20-1: (5)+-1: 4&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mims the robed kobold sings and it's horribly off key and she doesn't get the words right. It finally ends and Mims looks sheepishly down at the ground, &amp;quot;I'm sorry your Magnificientness.&amp;quot; The dragon looks pleased, &amp;quot;Ah yes very good song about me. Mims you were horrible come over towards me.&amp;quot; The kobold moves forward in front of the dragon. &amp;quot;Good now hold out your wand and break it.&amp;quot; The kobold whimpers, but does so with a audible snap and the dragon nods, &amp;quot;Good.&amp;quot; The dragon starts to dig around in the pile, &amp;quot;Where is that blade piece Mims...did I get it to you because it was picking me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kyson slowly lifts his head - having lowered it after the last note of the song as if in reverence to the dragon's name. Only when 'her magnificence' speaks does he raise his head and offers a glance back to his two compatriots. His sea-blue eyes are bright, sparkling and nearly saucer-sized in realization that they might, actually, pull it off. Turning his gaze back to the floor just in front of the black dragon he waits.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira is also more than a little surprised, but happily so. She knows that she is no bard, and Korra seemed even less enthused... and yet they managed very well. She looks worriedly to Haladraxia and Mims when she's called over, then winces as the wand is snapped. Still, no one was eaten as she feared.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Haladraxia growls in frustration as she's digging through her coins, &amp;quot;Mims! Where is that blade shard?!&amp;quot; The dragon sounds like she is getting angry. Mims is trying to dig through her stuff, &amp;quot;I'm sorry your Magnifiecietness. I'm searching for it. Are you sure it's not at the bottom of your pile.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira starts to offer to help look, but decides to wait. Looking through other peoples' belongings isn't very nice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kyson remains where he's standing, but lets his eyes wander around the room in the hopes of spying the edge or something of the sword shards. &amp;quot;You are most kind, your magnificence...&amp;quot; he bows his head once more, trying not to make it look as though he were getting impatient.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;How big is this dragon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Not very big, I don't think.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I see...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Then my pose will be actually relevant.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Godwyn sits back and observes all this. The dragon, for lack of a better term, is of no consequence to her. She scans the corners of the room for a different reason... watching for more reinforcements. Yet she says nothing. This is Kyson's show after all.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson would imagine something close to a small horse. Large enough to be a 'dragon' and yet small enough not to be DRAGON!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's a young dragon&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;So... ?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Hey, your show. Then again... up to the DM as to what we do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I do wish I'd been here earlier though...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;Oh, it was horrible. Kira, Korra and Kyson (three K's) did something we will never, ever speak of)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Haladraxia continues to dig and she frowns, &amp;quot;I can't find it.&amp;quot; She looks over at the adventurers and looks at Kira, &amp;quot;You come help me.&amp;quot; Mims the robed kobold rushes in between Kira and the dragon, &amp;quot;No no she doesn't need to help. I'll help.&amp;quot; Haladraxia frowns, &amp;quot;No she can help you look in your things you are always experimenting, you didn't melt it down did you.&amp;quot; Mims shakes her head, &amp;quot;No I didn't. I'd never touch anything from your pile, but she might steal something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kira frowns at that thought. &amp;quot;I won't take anything, but I will help if you'll let me. I understand you don't know me, but I promise I won't steal.&amp;quot; She steps tentatively to help Mims, since that's what she was asked to do.&lt;br /&gt;
&lt;br /&gt;
Kyson offers, raising his voice just slightly to be heard over the rustling of coins and things. &amp;quot;Your excellency...&amp;quot; he pauses for a moment to gain the dragon's attention, &amp;quot;... with your permission, I would offer my paltry magic to assist you in finding the shards.&amp;quot; He takes a second or two to let her consider the idea and then adds, &amp;quot;It is, obviously, a poor shadow of your own magical gifts, but I would hate that you should be disturbed for a moment longer than necessary if I could assist you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Haladraxia looks at Mims, &amp;quot;See she won't steal.&amp;quot; Mims shakes her head, &amp;quot;No please don't.&amp;quot; Haladraxia frowns, &amp;quot;Mims go look in your stuff.&amp;quot; The kobold looks back at Kira and then shuffles off towards her stuff but keeps an eye on Kira. Haladraxia looks at Kyson, &amp;quot;She is going to help me.&amp;quot; She says looking towards Kira.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Kira with 'If you are going to help I want you to roll me a will save.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Insistent, isn't she. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;she knows better than to let a wizard near her. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls will: (19)+5: 24&lt;br /&gt;
&lt;br /&gt;
You paged Kira with 'As soon as you touch the coins you realize that the horde of coins and gems and the dragon herself is all an illusion as your hands go right through it and you realize that none of the coins or the dragon ever left the pile.'&lt;br /&gt;
&lt;br /&gt;
Kira pages: Ok. I'm confused. 1) I thought I was helping Mims and 2) I thought the dragon never left the pile anyhow?&lt;br /&gt;
&lt;br /&gt;
You paged Kira with 'Nope you were helping Haladraxia look through her pile. that's why Mims didn't want you to help. Mims knew that the dragon was an illusion.'&lt;br /&gt;
&lt;br /&gt;
You paged Kira with 'And you realize why she never left her pile.'&lt;br /&gt;
&lt;br /&gt;
Kira pages: Ok. So the pile I'm looking at is an illusion.&lt;br /&gt;
&lt;br /&gt;
You paged Kira with 'Yep. Your hands go right through it.'&lt;br /&gt;
&lt;br /&gt;
Kira pages: Can I see the real hoard and dragon?&lt;br /&gt;
&lt;br /&gt;
You paged Kira with 'There is no real hoard or dragon.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira starts to help, but blinks almost instantly. &amp;quot;This is strange...&amp;quot; She looks around and then to Mims. &amp;quot;She isn't real... none of this is? Where is Haladraxia? Is she even here? Where are the shards?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Oh...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I see what this is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mims' eyes go wide and she shakes her head as she holds up her finger to her lips and tries to shush her. Haladraxia cranes her head around, &amp;quot;What I'm real...get out get away from my horde right now.&amp;quot; Mims sighs, &amp;quot;No please stop...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Does anyone else have to make a save?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Not yet&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Godwyn glances toward Kira, and after a few moments, she sports a grimace. &amp;quot;Wonderful.&amp;quot; Her eyes train on the room itself for something else now, the source of the illusion. If it's at all visible, that is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kyson blinks in surprise as Kira comments that something's wrong. &amp;quot;What?&amp;quot; he asks and takes a step -towards- the dragon to see what might happen or if he might be able to discern what it is that's going on. A hint of anger starts to ride up his spine and out through his eyes as his muscles start to sense up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Can I stop him?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;stop who?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;You =P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;An illusion can still kill you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;sure, you can throw a hand up. I just took a step. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Godwyn steps forward and places a hand on Kyson's right shoulder. &amp;quot;That... is inadvisable.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mims tries to get back between the adventurers, &amp;quot;No stop get back away from her.&amp;quot; Haladraxia hisses and starts to rear up and it looks like acid is frothing out of her mouth and dripping down onto the coins that hiss loudly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;See?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira frowns. &amp;quot;Haladraxia isn't real...&amp;quot; She keeps her attention on Mims. &amp;quot;Please, Mims. We made the trade. Do you have the shards that were promised?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mims shakes her head, &amp;quot;No no she is real...she is.&amp;quot; The black dragon spits acid as Kira, but the acid has no effect on Kira. Mims starts to cry, &amp;quot;No no Haladraxia...don't do that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yeah, that's just about proves that the black dragon was some illusory construction. Kyson, however, does not appreciate being bluffed. Turning his attention to the Kobold, Mims, the wizardling doesn't walk, doesn't stride, he -stalks- his way over to the creature, staff in hand and, for any real description, murder in his eyes. &amp;quot;Where... are the shards?&amp;quot; he demands in a tone far more dark and deep than one would expect from a young man of barely twenty-two summers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Hmm...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I want to try something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I am going to make a Diplomacy roll to try and get some answers... but also to see if I can't just stop Kyson from beating the snot out of the poor thing that just had her religion shattered. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now it's Kira who puts a hand up. Her whole arm, in fact, to try and block Kyson while still talking to Mims. &amp;quot;Do you have the shards? The dragon isn't real, but our agreement was.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Whose religion shattered?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;The Kobold's XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Then again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;I could be misinterpreting XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;So let me ask.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Since I am ostesibly late to this due to RL... what is going on here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;all in the log but simply: We think Mims has the shards.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Right. That much is obvious. The question is, how do we get them from her without violence. The poor thing is obviously distressed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn is trying to find out why exactly that is, from just one person seeing through an illusion.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira just shared her thoughts, but realizes you're not on the plot room channel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;True.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mim's cringes and she shuffles over to her workbench to take out a plain box and she opens it up as it has two shards inside of it. &amp;quot;Here are your shards.&amp;quot; Haladraxia starts to fade as the magic has been broken. Mim watches as she cries, &amp;quot;I'm sorry Haladraxia...I'm sorry Master. I tried to keep her from finding out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Godwyn folds her arms for a moment, looking toward the box. What could be powerful enough to create an illusion without even moving a single inch or making an invocation of any kind? Surely not Mims...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
...which worries her. Deeply. But she doesn't speak for the moment. After all, it's just a hunch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kyson deftly crosses the room to get to the shards; almost snatching them out of the box. &amp;quot;I think we should leave now...&amp;quot; he comments and quickly secures the shards in his satchel with the hilt. Not wanting to make matters worse for the Kobold or whatever it was attempting to convey with the illusion, the wizardling glances to Kira to suggest that they should head out quickly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thank you, Mims.&amp;quot; Kira offers her a smile as she hands over the shards. She blinks at Kyson's abruptness. &amp;quot;There's no reason to be rude...&amp;quot; Back to Mims. &amp;quot;I'm sure she'll be back. If you brought Haladraxia here, you can bring her back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mims sniffles, &amp;quot;I didn't bring her here, I’m not that powerful, my master...he was a great illusionist and I was his apprentice/slave. Haladraxia was his masterpiece a permanent illusion that could think for herself...My master wasn't very well respected because he focused on illusions, but he was a great illusionists and you destroyed him.&amp;quot; The kobold starts to cry again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Godwyn glances toward the blade. The illusionist... no, she had to find out. The Sentinel clears her throat. &amp;quot;Would you be so kind as to tell us the name of this illusionist, so we can tell him how magnificent his creation was? We did not come here to break or destroy, but to find and understand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There's something to Kyson's attitude. He came for the shards and, now, is in possession of them. The feelings of the Kobold seem to matter to him very little. The anger at being fooled by the illusion still lingers in his movements, like a twitchy feline that's just waiting to pounce on something. As the kobold starts to cry once more, the wizardling shakes his head and turns to leave the room.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kyson says, &amp;quot;Kyson's behavior is just foreshadowing. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Oh yeah... but to what end?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mims sniffles, &amp;quot;Myrion the Magnificent. He's dead, Haladraxia was his lasting creation.&amp;quot; The kobold takes out a rag to blow her nose.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira offers a hand on Mims shoulder in an attempt to console and comfort. &amp;quot;I'm sorry, we didn't mean to interrupt anything.... but, you're his student.&amp;quot; She adds a hopeful smile to her offerings. &amp;quot;In time, I'm sure you'll be able to create something just as wonderful, or even better.&amp;quot;&lt;br /&gt;
Godwyn nods. &amp;quot;I'll remember the name.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
More importantly.... a name means a lead. Leads are meant to be followed.&lt;br /&gt;
From afar, Kyson will rifle / search the bodies of the kobolds we took care of in the outside room on his way out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mims sniffles, &amp;quot;Please just go.&amp;quot; The kobold sighs as she's now all alone in the swamp and she gets up to move back to her workbench.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Godwyn turns toward the chamber's exit, her head bowed, half in respect... and half with contemplation. Something wasn't right about all this, and she couldn't put her finger on what. The weapon had a big part in it as usual, but that name... she couldn't help but feel it was important as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
She'd investigate as soon as she got back to Alexandria.&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=18912</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=18912"/>
		<updated>2015-05-24T00:05:11Z</updated>

		<summary type="html">&lt;p&gt;Cesran: /* May */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2015&lt;br /&gt;
|[[PrP: Donations]]&lt;br /&gt;
|[[Margaret]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2015&lt;br /&gt;
|[[PrP: Attack of the Daeodon]]&lt;br /&gt;
|[[Audax]], [[Eligar]], [[Gareth]], [[Mara]], [[Nuanna]], [[Rakim]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2015&lt;br /&gt;
|[[PrP: Dotting the Eyes]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Kojot]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2015&lt;br /&gt;
|[[PrP: Rescue the Orphans Ending]]&lt;br /&gt;
|[[Godywn]],[[Kravar]],[[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2015&lt;br /&gt;
|[[PrP: A Mine-or Task]]&lt;br /&gt;
|[[Faiza]], [[Jian]], [[Bahken]], [[Uneth]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2015&lt;br /&gt;
|[[Delve]]&lt;br /&gt;
|[[Yrqemm]], [[Abigail]], [[Aldean]], [[Mikilos]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2015&lt;br /&gt;
|[[Meetup: Bane of Sobriety]]&lt;br /&gt;
|[[Jibbom]], [[Yngvild]], [[Bahken]], [[Tatyannah]], [[Sandy]], [[Godwyn]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 18, 2015&lt;br /&gt;
|[[Meetup: Kegger Fest!]]&lt;br /&gt;
|[[Dain]], [[Sandy]], [[Xiuhcoatl]], [[Myrana]], [[Cesran]],&amp;lt;br /&amp;gt; [[Sophia]], [[Godwyn]], [[Jibbom]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|February 18, 2015&lt;br /&gt;
|[[Return]]&lt;br /&gt;
|[[Rayne]], [[Aldean]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 19, 2015&lt;br /&gt;
|[[A Play]]&lt;br /&gt;
|[[Jessamy]], [[Bahken]], [[Xiuhcoatl]], [[Svarshan]], [[Cesran]], &amp;lt;br /&amp;gt;[[Mikilos]], [[Sandy]], [[Myrana]], [[Godwyn]], [[Stjepan]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2015&lt;br /&gt;
|[[PrP: Deathwatch on the Border of Dragonier]]&lt;br /&gt;
|[[Lothos]], [[Bennet]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2015&lt;br /&gt;
|[[Shamans Blessing for Hatchlings|A Shaman's Blessing for Hatchlings]]&lt;br /&gt;
|[[Iuitl]], [[Xiuhcoatl]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2015&lt;br /&gt;
|[[Midnight Menagerie|PRP: Midnight Menagerie]]&lt;br /&gt;
|[[Blackjack]], [[Bahken]], [[Arkun]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2015&lt;br /&gt;
|[[High Sun in Dragonier]]&lt;br /&gt;
|[[Smythly]], [[Jibbom]], [[Rhar]], [[Jahnavi]], [[Katyana]],&amp;lt;br /&amp;gt; [[Korrani]], [[Godwyn]], [[Ssylrath]], [[Sophia]], [[Namira]],&amp;lt;br /&amp;gt; [[Ceres]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2015&lt;br /&gt;
|[[Spring Ball]]&lt;br /&gt;
|[[Silmeria]], [[Jessamy]], [[Mikilos]], [[Myrana]], [[Godwyn]], &amp;lt;br /&amp;gt;[[Abrahil]], [[Stjepan]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|March 28, 2015&lt;br /&gt;
|[[Reclaiming the Forest Part 1]]&lt;br /&gt;
|[[Aevarr]], [[Jessamy]], [[Taumaril]], [[Jonan]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|March 30, 2015&lt;br /&gt;
|[[Naming Day]]&lt;br /&gt;
|[[Renfrey]], [[Godwyn]], [[Myrana]], [[Sandy]], [[Mikilos]],&amp;lt;br /&amp;gt; [[Cesran]], [[Svarshan]], [[Rhar]], [[Jibbom]], [[Ssylrath]], &amp;lt;br /&amp;gt;[[Xiuhcoatl]], [[Durrankar]], [[Iuitl]], [[Silmeria]], [[Crow]],&amp;lt;br /&amp;gt; [[Aldean]], [[Karelin]], [[Tatyannah]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===April===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2015&lt;br /&gt;
|[[PrP: Guf's Ma's Fin]]&lt;br /&gt;
|[[Blackjack]], [[Arkun]], [[Tiasa]], [[Iuitl]], [[Celeste]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2015&lt;br /&gt;
|[[PrP: Deal Gone Bad]]&lt;br /&gt;
|[[Blackjack]], [[Arkun]], [[Lyrana]], [[Celeste]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2015&lt;br /&gt;
|[[Try Hards 1]]&lt;br /&gt;
|[[Aldean]], [[Ferawyn]], [[Garak]], [[Kiroth]], [[Lothos]], [[Stjepan]], and [[Zoob]].&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Researching_the_Enchantments|Broken Blade: Researching the Enchants]]&lt;br /&gt;
|[[Kyson]] and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Metal Identification|Broken Blade: Metal Identification]]&lt;br /&gt;
|[[Kyson]] and [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Blue_Rose_Blade|Broken Blade: Blue Rose Blade]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Fernwood Discussion|Broken Blade: Fernwood Discussion]]&lt;br /&gt;
|[[Kyson]], [[Selia]], [[Aevarr]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Order Investigation|Broken Blade: Order Investigation]]&lt;br /&gt;
|[[Kyson]]. [[Te'Andra]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Getting To Know You|Broken Blade: Getting To Know You]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 28, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Echoes of the Past|Broken Blade: Echoes of the Past]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Garden Stroll|Broken Blade: Garden Stroll]]&lt;br /&gt;
|[[Kyson]], [[Aldean]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Scrying for the Blade|Broken Blade: Scrying for the Blade]]&lt;br /&gt;
|[[Kyson]] and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===May===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|May 3, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Fragment Recovery|Broken Blade: Fragment Recovery]]&lt;br /&gt;
|[[Kyson]], [[Korra]], [[Godwyn]]. [[Mel]], [[Kira]] and [[Cesran]] (GM)&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2015&lt;br /&gt;
|[[Log: Clever Title]]&lt;br /&gt;
|[[Kyson]], [[Xiuhcoatl]], [[Drok'thar]], [[Ganbaatar]] and [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2015&lt;br /&gt;
|[[Log: Meeting the Metalman]]&lt;br /&gt;
|[[Kyson]], [[Symar]] and [[Alba]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2015&lt;br /&gt;
|[[Try Hards II]]&lt;br /&gt;
|[[Aldean]], [[Dire Wolf]], [[Ferawyn]], [[Garak]], [[Kiroth]],&amp;lt;br /&amp;gt; [[Lothos]], [[Renfrey]], [[Stjepan]], and [[Zoob]].&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2015&lt;br /&gt;
|[[Log: Ambush at Felwood]]&lt;br /&gt;
|[[Kyson]], [[Symar]], [[Dire Wolf]] and [[Korra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2015&lt;br /&gt;
|[[Log: Recovery|Broken Blade: Recovery]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 10, 2015&lt;br /&gt;
|[[Log: Broken Blade: Felwood Fallout]]&lt;br /&gt;
|[[Kyson]], [[Godwyn]], [[Symar]], [[Aldean]] and [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2015&lt;br /&gt;
|[[Log: Broken Blade: Repaying a Debt|Broken Blade: Repaying a Debt]]&lt;br /&gt;
|[[Kyson]] and [[Korra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2015&lt;br /&gt;
|[[Log: Broken Blade: Sword Training]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2015&lt;br /&gt;
|[[Log: Clever Title II]]&lt;br /&gt;
|[[Kyson]], [[Xiuhcoatl]], [[Drok'thar]], [[Ganbaatar]] and [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|May 13, 2015&lt;br /&gt;
|[[Event: Dran's Latest Gambit]]&lt;br /&gt;
|[[Kyson]], [[Leilani]], [[Coldran]], [[Aevarr]], [[Katyana]], &amp;lt;br /&amp;gt;[[Tim]] and [[Korra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2015&lt;br /&gt;
|[[Log: Broken Blade: Training Daze]]&lt;br /&gt;
|[[Kyson]], [[Verna]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2015&lt;br /&gt;
|[[Log: Somewhere I Belong]]&lt;br /&gt;
|[[Gragnar]], [[Cesran]], and [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2015&lt;br /&gt;
|[[Log: Finding a Cleric]]&lt;br /&gt;
|[[Korra]], [[Kira]], [[Tim]], and [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2015&lt;br /&gt;
|[[Log: Broken Blade: As the Blade Turns]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2015&lt;br /&gt;
|[[Log: Clever Title III]]&lt;br /&gt;
|[[Kyson]], [[Xiuhcoatl]], [[Drok'thar]], [[Ganbaatar]] and [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2015&lt;br /&gt;
|[[Event: Dran's Latest Gambit II]]&lt;br /&gt;
|[[Kyson]], [[Leilani]], [[Coldran]], [[Aevarr]], [[Katyana]], &amp;lt;br /&amp;gt;[[Tim]] and [[Korra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 23, 2015&lt;br /&gt;
|[[Log:BB: Fragment Recovery II|Broken Blade: Fragment Recovery II]]&lt;br /&gt;
|[[Kyson]], [[Korra]], [[Kira]], [[Godwyn]] and [[Cesran]] (GM)&lt;br /&gt;
|-&lt;br /&gt;
|May 23, 2015&lt;br /&gt;
|[[Log: Broken Blade: Fragment Recovery]]&lt;br /&gt;
|[[Kyson]], [[Korra]], [[Kira]], [[Godwyn]] and [[Mel]]&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Log:_Finding_a_Cleric&amp;diff=18880</id>
		<title>Log: Finding a Cleric</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Log:_Finding_a_Cleric&amp;diff=18880"/>
		<updated>2015-05-20T23:40:52Z</updated>

		<summary type="html">&lt;p&gt;Cesran: Created page with &amp;quot;The Adventurer's Guild had a posting that you've all responded to. A contract by the Temple of Vardama to go out and find one of their Mourners, Celia Canto. There had been ru...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Adventurer's Guild had a posting that you've all responded to. A contract by the Temple of Vardama to go out and find one of their Mourners, Celia Canto. There had been rumors of undead appearing around small village, of Darling Pines, at the edge of an old battlefield and she was supposed to go out, investigate and return. She hasn't returned and the Temple has been out of contact with her for a month. Given the remoteness of the village more time than usual was given, but when she did not come back or send any message the Temple acted immediately to organize a more diverse group to try to find the Mourner and find out what's going on in the village. To help speed your travel the Temple has given you all horses or ponies to ride, and just ask that you return them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It's been 2 days of hard riding to get to the village and much like the name implies it's a village in a forest of pine trees. There is a small sign outside the village telling its name and you've arrived at about mid-day. There are smoke coming from some of the chimneys although the main street looks deserted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tim doesn't travel well, he mutters complaints fairly often, though your likely all blessed the horse can't talk either, cause it would probably complain more. He winces as they reach the town, sighing audibly. &amp;quot;Ohh please please have a nice hot meal ready for me. I'm staaarving.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel doesn't ride well, either, though he's at least quiet about it. He stands in his stirrups to rub his bottom before settling back with a wince. To Tim, he says, &amp;quot;The Inn is probably where we want to go in any event. News passes through there first.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra can sympathize-- for Tim's horse. &amp;quot;It would do you good to lose a few stone of weight!&amp;quot; she counters the elf's complaint, trying not to be smug upon her own steed. She rides with confidence and quiet relish; using the Temple provided mount as an alternate, she stays mostly with her own steed, humming a soft tune. &amp;quot;It is a wonder we did not travel by teleport. A pleasant surprise, but a surprise all the same.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira was never trained to ride, but she's grateful to the temple for sharing their horses, and to the horses for bearing the burden. The sight of the town is a good thing, but the lack of people isn't. &amp;quot;Where is everyone? Shouldn't there be people working, children playing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tim snorts faintly, &amp;quot;Yes, well, little village inns sometimes do not live up to expectations. Hopefully there is a nice cook, but...its doubtful.&amp;quot; He struggles for a moment, climbing down from his horse and rubbing his backside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Investigate, I would think. Check in at the Inn, then move on to the Temple if they have one, or the town burgher if they do not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay there is an Inn, is everyone okay with going to it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra nods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira nods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Wizard need food badly&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra keeps her response in check for her less saddle-worthy companions, keeping her sigh to herself. &amp;quot;The inn first then,&amp;quot; she grouses, rolling her eyes. &amp;quot;And while those who need it rest, the others can check with the temple in town, or the... What do they call him? The leader of the town?&amp;quot; She shrugs, glancing about from horseback. &amp;quot;Check with him, and see what has occurred.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel nods at what Korra says. &amp;quot;The town mayor, or whatever his title is, will certainly have heard of a visiting Mourner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Inn is on the main avenue of the village, called the Pressed Wildflower. As go in you all notice that it's empty. It's a small inn as the village doesn't get too many travelers. From the back comes a thin man who's gone bald, &amp;quot;Oh travellers, please come in. We haven't had anyone here in a couple of months. Can I get you all something to eat and a room.&amp;quot; He asks rubbing his hands together a bit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira dismounts the loaned horse, pats its withers, and follows the others inside. She smiles and waves to the Innkeep. &amp;quot;Hello! No one at all? That's terrible. Is everything alright?&amp;quot; The brief smile at seeing someone quickly dims . &amp;quot;Did Mourner Canto find any undead near here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tim moves over to a table, sitting down and sighing. &amp;quot;Yes, food, whatever you have that’s fresh.....or not fresh, I don't care at this point!&amp;quot; He pulls out a few coins and lays them on the table. &amp;quot;I'm starving!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel asides to his companions, &amp;quot;No visitors in months? That answers /that/ question.&amp;quot; He smiles to the innkeeper, though, and says, &amp;quot;Rooms and meals, I think. And news, such as you may have?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Swiftly, before our portly elven friend wastes away.&amp;quot; Korra can't resist a last needling at the magi, removing her helmet with a flourish. She leaves the other questions to her companions, glancing about the main room before her turning her eyes to the outside. Curiosity lingering on the town itself, she keeps her eyes in quiet survey.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll me a perception check everyone please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls Perception: (6)+4: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls perception: (19)+11: 30&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls perception: (16)+7: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls perception: (18)+9: 27&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's pretty obvious to all of you that he's very nervous about something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Innkeeper nods to Tim, &amp;quot;Right away.&amp;quot; He heads over to the door he came out of and calls back for some food. He returns and shakes his head as he reaches for a rag to dab his forehead, &amp;quot;Who? Sorry never see anyone like that in these parts...Are you sure they came out here?&amp;quot; He asks as his eyes dart to all of them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tim snorts and looks to Korra &amp;quot;I AM wasting away! My pants almost fell off this morning, I actually had to use my belt!&amp;quot; He nods to the innkeeper, and as the man moves to call back to food he looks to the others, &amp;quot;Don't confront him about the lies till I'm fed.&amp;quot; he mutters quietly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel shakes his head. &amp;quot;No, we're not sure that she made it out here, only that this was her destination.&amp;quot; He snorts at Tim’s request for food before interrogation, and instead asks, &amp;quot;So, what -is- new around here?&amp;quot;&lt;br /&gt;
Korra folds her fist up to her lips, quivering silently. Laughter-- distracting, but not enough to keep her eyes from the street outside. &amp;quot;Hot water,&amp;quot; she adds in her own regard, leaning upon the doorframe. &amp;quot;In a kettle.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira beings to look worried at the news. &amp;quot;Oh, she never made it?&amp;quot; She looks to her companions. &amp;quot;I hope she didn't get lost or injured on the way...&amp;quot; Then it's back to the keep, still concerned. &amp;quot;Where is everyone? I thought that we would see more people. Are you sure nothing is wrong?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Innkeeper is quick to sweep up the coins and put them away, &amp;quot;Oh nothing...nothing new at all. The lumberjacks are busy in the forest. They are the only ones that come in here and usually only a night.&amp;quot; He says quickly, &amp;quot;Can I get you folks something to drinks...some spirits perhaps.&amp;quot; He nods as he opens the door just as a portly woman comes out with a platter of food, it's not the best fair, but not the worse either. She goes to set the food down in front of the group. The innkeeper gives a nervous smile to the woman, &amp;quot;Can you be a dear love and get a kettle of hot water too.&amp;quot; The woman eyes the group, &amp;quot;Are these the ones...&amp;quot; The innkeeper shushes her and grabs her arm trying to push her back towards the kitchen, &amp;quot;The kettle please love.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tim will take just a second to make sure the food isn't people...he hasn't become a cannibal...yet. After he is sure that the meat is animal, he starts digging in, though he will be kind enough to leave some for the others.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel looks at his companions. &amp;quot;Are we? The ones, I mean?&amp;quot; He'll grab a haunch and take a bite, since it's been a long day, and a mug of ale. He asks the innkeeper, &amp;quot;Who are you expecting?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra glances at the food, declining her share for the moment. 'Grazing' all day-- just as now, when she slips a small carrot out of her pouch, chewing the small morsel thoughtfully. Keeping composure...and more obviously, a quiet watch on the outside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I would like some tea, please. Thank you,&amp;quot; Kira responds with a renewed smile to the woman. &amp;quot;Which ones are we?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The innkeeper wipes his face with the rag, but nervous sweat almost instantly reappears, &amp;quot;No one...she was just wondering if you'll be staying. I was just telling her this morning that I was sure we'd have some guests. So can I get anyone a drink?&amp;quot; He gulps and wipes his forehead again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tim keeps eating, and nods, &amp;quot;MRpdh..&amp;quot; He swallows. &amp;quot;Yes, something to drink please. A nice wine perhaps?&amp;quot; He looks like he is praying, since he truly doesn't expect to find a nice wine here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel requests, &amp;quot;Ale, please. And news, what there is of it. We've been on the road,&amp;quot; technically true, &amp;quot;and have heard little of what's going on anyplace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And you spoke of the lumberjacks,&amp;quot; Korra adds, glancing the innkeper's way. &amp;quot;Are they not local that they stay here through the night?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The innkeeper shrugs, &amp;quot;The only news we get to here is when a traveling merchant comes through and hasn't been one in months, I should ask you what's going on in the outside world. Aye they have homes here, they come here at night to drink.&amp;quot; He says wiping away more sweat and he nods to Tim, &amp;quot;Gladly.&amp;quot; He goes back and selects a bottle of red, &amp;quot;Here you go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira takes a seat at the counter or table near the keep. Her smile fades some into worry again at his nervousness. &amp;quot;Sir...&amp;quot; she asks softly, leaning closer to him, &amp;quot;if something is wrong, please tell us. We came to here to help Darling Pines, to make sure all is well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tim takes a sip of the wine, pausing a moment, swishing it and nodding. &amp;quot;Acceptable.&amp;quot; He then goes back to his meal, though eating slower now. He looks to the others briefly, seeming curious as to their approach to interrogation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The innkeeper looks towards Kira as the woman comes out with the kettle of water, &amp;quot;Um no nothing wrong everything's great.&amp;quot; He brings the kettle towards Korra, &amp;quot;Here you go.&amp;quot; He sets out a cup and looks to the woman, &amp;quot;Can you get some tea please, just one cup.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Anyone that wants to roll a sense motive can&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel watches the innkeeper's face and hands suspiciously as he offers, &amp;quot;Well. If its news you want, we've got a little. War continues out of Dran, and there's a rumor of undead in -this- area.&amp;quot; He lets that sink in, &amp;quot;that's why we'd expected to hear about a Vardaman priestess that got sent here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls sense motive: (15)+11: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls sense motive: (20)+5: 25&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra finally turns from the door, nodding wordless thanks for the water. She settles herself at a table near the doorway, brushing the rim of the cup before pouring a small measure of the steaming water into the glass. Patience in all things.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Anyone else?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra doesn't have sense motive. Carry forth!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's an untrained skill&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls sense motive: (7)+7: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls Sense Motive: (7)+2: 9&lt;br /&gt;
&lt;br /&gt;
You paged (Mel, Tim) with 'You two know that he's lying, something is obviously wrong in this town.'&lt;br /&gt;
&lt;br /&gt;
You paged (Kira, Korra) with 'You two believe him, everything's okay in this town...everything is fine.'&lt;br /&gt;
&lt;br /&gt;
From afar, Korra pffts! X)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tim belches, and then blinks, &amp;quot;Um, pardon me. My stomach gets a bit queasy when I'm lied to.&amp;quot; He smiles at the innkeeper, then turns back to his meal, apparently not even going to confront the guy about it. Just that vague comment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel sighs heavily, gestures with his haunch. &amp;quot;Look here. It's clear you're hiding something horrible and we're going to have to fight it. That's how these things work. Really,&amp;quot; he goes on, &amp;quot;your best bet is to come clean with us, so you're not part of the beatings, when beating time comes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira nods to the innkeep and relaxes, her smile warming. &amp;quot;Sorry, I didn't mean to pry. I just want to help&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Anyone who wants to roll diplomacy can, if you don't want to let me know.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls diplomacy: (9)+11: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra does not have it. Pass!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira nods to the innkeep and relaxes, her smile warming. &amp;quot;Sorry, I didn't mean to pry. I just want to help.&amp;quot; She puts a coin on the counter for the tea, then looks to the others. &amp;quot;We should get moving again soon, to find out where she could be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira could roll it, but has no idea what it's for.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Basically you are rolling to try to get him to trust you to tell you what's going on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls diplomacy: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
You paged Kira with 'Although since you believe him that nothing is going on, it's icly acceptable for you to not use diplomacy on him, except if you believe Mel and Tim that he's lying then you can.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;tim? Roll or pass?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira knows what the skill is for, but wasn't asking him about that anymore.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Pass&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The innkeeper looks at Mel as the tough talk seems to get through to him, &amp;quot;All right...I'm sorry I lied before, I knew who you mean, she's prisoner up at the monument...some evil cleric came with her goons and took over the town. She's up at the war monument at the edge of the woods, it's a big outcropping of rock. She has all the children and threatened the men if they don't do what she says she'll kill them. She's got two big skeletons with her. She's preparing some sort of ritual...that's all I know. When the Mourner came the two big skeletons caught her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tim takes another bite of food, and chews. &amp;quot;You know...in most cases, they kill the children anyhow. It’s a common ritual thing I hear, so doing what they say, more often than not gets you nothing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Children. The word snaps Korra from her stillness, and tranquility is a thing of the sudden past. She rises from the table, water forgotten as she moves towards the innkeeper. &amp;quot;Where is this monument?&amp;quot; she demands, eyes slender coals. &amp;quot;Where?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel nods gravely. Tough love. &amp;quot;Well, thanks for coming clean, at least,&amp;quot; he says with a sigh, and looks to his allies. &amp;quot;You think we have enough light to take them now, or better to wait for morning? If it's safe to wait?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira gasps. Loudly, even with trying to politely cover her face. &amp;quot;The children! We have to save them! I'm so sorry! This must be very difficult for you, but we'll get them home safe!&amp;quot; She stands up and all but runs for the door.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The innkeeper points it out, &amp;quot;It’s a couple hours away, you just follow the main road out of town and the first right you come to take the path, we try the path well cared for.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tim stands up slowly, picking up the wine and taking a long drink from it. He then wipes his mouth and nods, &amp;quot;Alright, well, I don't think we can wait, so lets get going. Quicker we save the kids, quicker the town throws me...er, us, a victory feast.&amp;quot; He grins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The innkeeper looks at Tim, &amp;quot;No she keeps them alive. The men that are working can see them and she allows the mothers to come once a day to feed them.&amp;quot; She keeps them in a wooden cage she had her skeletons build.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel nods at what Tim says. &amp;quot;Sounds like we can get there before dark. So let's go now before word of our arrival precedes us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra nods once, seizing her helm from the table as she passes. &amp;quot;To the horses,&amp;quot; she calls. &amp;quot;The sooner we are there, the sooner this creature can feed the ravens!&amp;quot; Seating her helm on her head, she tucks the coiled braid beneath, swinging up into her saddle with a rush. &amp;quot;Now!&amp;quot; she bellows at poor Tim. &amp;quot;Or I will feed you carrots and celery when we return!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tim grunts, muttering &amp;quot;I said quicker, I meant now..&amp;quot; he shakes his head and starts out for the horses, looking at the mount before he climbs up, &amp;quot;Sorry, I think we are going to gallop.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira skips climbing and goes straight to leaping upon her faithful, borrowed horse. She gives his neck a quick pat. &amp;quot;I promise I'll feed you apples and carrots when we return. Now we need to go. Swiftly.&amp;quot; She urges on, heading for the woods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Ready to skip ahead?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Yes, though when we get close I will cast Mage armor&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;For the children!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim casts Mage Armor. Caster Level: 2 DC: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel is ready&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Skip ahead!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
By horse it takes you ever last time to get to the turn in the road, but from here the path is rather steep so those that are not proficient riders will have to leave their horses behind. It's about an hours walk along the trail that steady increases in elevation before you can hear chanting. You come to the top of a arise and can see that by the large outcropping of rocks the men are at work digging into the side of a hill. A crude altar has been set up and there is a wooden fencing around a group of children. A robed female figure is at the altar and looking to be studying over a ritual.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When Tim nears the chanting, he is panting. He hates climbing steep walks, he really needs to learn to fly or something. He takes a few moments to catch his breath, then casts a quick spell to give himself a faint field of magic protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Is there room to maneuver and combat with a horse, or best to leave it behind?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Or dismount, in this case.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira is thankful for the help from the horse, but isn't hurt to leave it behind. Hopefully that will keep it out of danger, too. She scrambles up the hill, not slowing until she can hear the chanting. She comes to a stop when she clears the rise and takes a look at what's going on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;There is room, beyond the outcropping is a large field, probably where the battle field was.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra nods!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;If you have knowledge/religion you can roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls knowledge/religion: (11)+7: 18&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel proceeds afoot and happier that way, moving quietly along the trail and freezing as he catches sight of the bad guys. He looks over the scene and wishes he'd paid more attention to tactics when he was in uniform.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Kira with 'From the sounds of it, you'd guess it's some sort of awakening ritual.'&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls knowledge/Religion: (13)+9: 22&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra's thoughts race as she rides up the climb with careful steps. Skillful where others are not, she readies her shield on her arm as the group moves up the slope. &amp;quot;Why would the cleric want workers here?&amp;quot; she asks softly. &amp;quot;Is there a treasure here to be found? Something for her unholy workings?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Tim with 'From the setup it looks like she's trying to awaken some sort of undead creature.'&lt;br /&gt;
&lt;br /&gt;
Kira pages: Things waking up is usually a bad thing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Okay, now Tim is helping XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel says to Korra, &amp;quot;It may just be sufficiently out of the way.&amp;quot; He shrugs off-handedly and scoots back to cover. &amp;quot;So how are we gonna do this?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tim grunts, &amp;quot;Lets move quickly here, he is summoning some powerful undead. Best not to let her finish. Someone should make sure nothing happens to the kids though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra answers simply: reaching to one side, she unlimbers a sleek long spear, tufted with fur and feathers-- all around a wickedly long metal shaft.	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We will ride this woman down,&amp;quot; she replies, raising her lance. &amp;quot;Tear out her eyes and leave her body to the crows.&amp;quot; She nods towards Tim, gesturing with her head. &amp;quot;Protect the children. I will break a lance on the priestess, if opportunity permits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Last chance for any prep spells&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra is ready to charge Evil CLeric!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Everyone heading down, currently you are about 150 feet away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira sucks in her lower lip with a frown. &amp;quot;There was a battle here. So much death... The fallen could've been put to rest in the hill. She might be trying to corrupt their bodies.&amp;quot; She nods to Time, on both his points. &amp;quot;I will get to the children.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;I am. Though that's a long run.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra nods. &amp;quot;Once within 90' or so-- Charge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Ready to go...though running and tim....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As you you start down the path towards the others, there is a loud crashing sound and a plume of dust and earth come up from where the men are digging. You can all see the woman gesture towards the men as she starts to begin her ritual. The large skeletons start towards the overworked men as the woman's voice starts to chant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
	Cesran has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
	Please +init, then cease all roleplay and actions immediately and wait for Cesran to instruct you further.&lt;br /&gt;
&lt;br /&gt;
	For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls initiative: Roll: 5 + Bonus: 4 = Total: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls initiative: Roll: 13 + Bonus: 2 = Total: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are about 100' out from the woman, 60 feet to the men and about 75 to the skeletons.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls initiative: Roll: 19 + Bonus: 1 = Total: 20&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Troll Skel1: Roll: 1 + Bonus: 7 = Total: 8&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Troll Skel2: Roll: 8 + Bonus: 7 = Total: 15&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Evil Cleric: Roll: 11 + Bonus: +2 = Total: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;At 90' to the woman, charge-- Rideby attack for ten feet past her, and Spirited Charge with lance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     20   Tim                 &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     15   Troll Skel2         &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     15   Korra               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     13   Evil Cleric         &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     9    Mel                 &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     8    Troll Skel1         &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;...when it is my turn. TIM.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls initiative: Roll: 5 + Bonus: 3 = Total: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 20.&lt;br /&gt;
      It is now Tim's turn! Troll Skel2 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Tim! You are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Whats the rnage of Magic Missile?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Enough&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;I shall magic missile the evil cleric.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;And move 30 closer&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls 1d4+1: (4)+1: 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tim starts forward, moving at a steady pace, he grumbles slightly to himself and then speaks some quick arcane words and gestures at the Cleric. A bolt of magical energy flies forth to hit the cleric, bullseye.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You've got her attention.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
      It is now Troll Skel2's turn! Korra is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;I have to AFK 20 minutes. Be back as soon as possible&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The large skeleton continues to march forward per his last orders. The monster leans down and bite one of the men. The man cries out as the skeleton rips off a chunk of flesh before he passes out, still bleeding from his wound.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
      It is now Korra's turn! Evil Cleric is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korra!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Charge Evil Cleric! Rideby 10', and Spirited Charge with lance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Boom!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Oh I'm gonna love it when I can do that XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d20+6+1+2: (8)+6+1+2: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra nods!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 13.&lt;br /&gt;
      It is now Evil Cleric's turn! Mel is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira notices we might need healing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korra roll a will save&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls Will: (9)+3: 12&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for -50 points. 24 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KIAAA-II!&amp;quot; A warcry, a Plains-cry-- Korra surges with a flash of hooves and a hammering of the ground. Horsewoman and horse pound the ground with a thundering charge, the fluttering feathers of the lance gleaming in their wicked arc. Metal flashes by-- Wood splinters, shattering against the altar stone.	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Throwing the broken lance aside, Korra utters a fierce curse, riding by and whirling around, readying her sword with a vengeance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel for -50 points. 40 remaining.&lt;br /&gt;
&lt;br /&gt;
You paged Korra with 'You feel this awful dread well up inside of you.  You are shaken, -2 on attack rolls, damage rolls, saves, and checks'&lt;br /&gt;
&lt;br /&gt;
From afar, Korra nods!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The cleric is able to duck the lance that comes her way and she growls, &amp;quot;Interlopers! Stop them!&amp;quot; She points out to her skeletons. She narrows her eyes at Korra, &amp;quot;Meddling bitch...doom...doom...doom on you!&amp;quot; She chants as she starts to cast a spell.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Mel's turn! Troll Skel1 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Mel!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Is the priest in melee or not in melee?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Not now, but that will change very soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Not in melee&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;That's fine, I'll move up 30' and chuck a javelin. Too far for sneak, but better than nothing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;How many range increments am I out?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Who are you aiming at?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;If you are aiming at the cleric, she's 70' out&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;The priest&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;If you move ahead 30'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Javelin has 30' increments-- 3 increments.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;SO, -6? Or no, -4?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yep -4&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d20+7-4: (20)+7+-4: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d6+2: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Can you roll to confirm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Oh. right&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d20+7-4: (16)+7+-4: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That is a crit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d6+2: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel moves forwards at a sidle, staying low for what that's worth. He's hauled a javelin from the quiver at his hip and he hurls it at the priest as he advances. He's no warrior, but every bit helps, yes? He actually looks pretty surprised as his javelin strikes the priest, who'd turned to face Korra. &amp;quot;It's better to be lucky than good,&amp;quot; he says dryly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 8.&lt;br /&gt;
      It is now Troll Skel1's turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The large skeleton turns and starts to lumber toward the group. Even going as fast as it can it can't get to the group yet...but next turn it will.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 8.&lt;br /&gt;
      It is now Kira's turn! Tim is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Back&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;How far to the children's corral?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;About 90 feet, they are closest to the altar&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will dash to it, then.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira grimaces as the big skeletons lumber for the workers and one is bitten. She hopes that she they can tend to him in time, but there's also the thought 'What if that was one of the children?' It is far more horrifying, so she uses that to prioritize and makes a spring to the fence holding them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 20.&lt;br /&gt;
      It is now Tim's turn! Troll Skel2 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;tim you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Forgot to cast last time&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim casts Magic Missile. Caster Level: 2 DC: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Moving up 30. That puts me 30 from the cleric right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Using my acid dart power&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Ranged touch&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls ranged: (14)+2: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls 1d6+1: (2)+1: 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tim keeps stalking foward, &amp;quot;Its folks like you that make it hard for a man to just relax and take it easy.&amp;quot; He raises a hand, then tosses a small blast of acid at the Cleric.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
      It is now Troll Skel2's turn! Korra is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (3)+8: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Tim what's your ac?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;15 with the mage armor&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;One of the skeletons comes up and standing at least 10 feet away, swings and misses you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skeleton that bit the man leaves him alone on its master's orders and turns towards the closest target...Tim. He lumbers up to the fat elf and leans on to take a bite. The teeth skid off of the wizard's magical protection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
      It is now Korra's turn! Evil Cleric is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korra!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Roll to control combat mount in melee first. Then, personal sword swing at cleric.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d20+8-2: (13)+8+-2: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Control successful. Horses attacks first.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d20+4: (18)+4: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d20+4: (19)+4: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;two hits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d4+3: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d4+3: (3)+3: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Korra's attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d20+6+1-2: (17)+6+1+-2: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d8+3-2: (2)+3+-2: 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;She is hurting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra nods!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 13.&lt;br /&gt;
      It is now Evil Cleric's turn! Mel is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra quivers as the ice-cold pronouncement seizes at her soul, heart shaken as she stares the cruel priestess down. Can't stop her, can't fight, can't---	&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
Muscle moves beneath her as Breeze&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra quivers as the ice-cold pronouncement seizes at her soul, heart shaken as she stares the cruel priestess down. Can't stop her, can't fight, can't---	&lt;br /&gt;
	&lt;br /&gt;
Muscle moves beneath her as Breeze whickers, nostrils flushed, and the terror of the moment is partially broken as Korra urges her steed forward. &amp;quot;Let me show you how the Phurai Dae face doom!&amp;quot; she shouts in reply. Stomping forward, the horse rears, hooves smashing down shortly before the fall of that gleaming curved blade. The slicing sword barely strikes with power behind it; the twin hooves cave metal and chain as they land, the horse proving her worth with sharp hooved blows!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+12: (12)+12: 24&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As the blows strike the cleric she cries out and falls back. She twists her hands and calls out, &amp;quot;Thul protect me.&amp;quot; White mist starts to engulf her and spreads outwards and she hobbles back to disappear into the mists.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Mel's turn! Troll Skel1 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Mel you are up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;I would need to Run action to close full up with priest, yes?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;20 feet around the cleric are now covered in white mist, you can no longer see the cleric the altar or Korra&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You'd need a double move to get up to the mists, but you can no longer see the cleric.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;I will double move to the mists, then, and try to move up so she's got flanking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You don't know where she is&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Wade into the mists to search? Or is that next turn?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can wade into the mists, but searching would be next turn. Think of how you are going to search without being able to see her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are at the edge of the mists right now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel dashes the rest of the way full out, moving up towards the priest to back up Korra, his blade and shield out, though he's out of position and out of breath, finding a thick mist encircling his target. He steps up to the mist warily.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (16)+8: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d8+5: (7)+5: 12&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for 12 points. 12 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for -12 points. 24 remaining.&lt;br /&gt;
&lt;br /&gt;
The skeleton spots Kira making a dash and it lumbers after her. It doesn't move as fast as she does, but it's coming after her.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 8.&lt;br /&gt;
      It is now Troll Skel1's turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 8.&lt;br /&gt;
      It is now Kira's turn! Tim is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira you are up, you have a skeleton chasing you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Eek! I'd like to get the gate open, fence broken, or something to let the children out. Hopefully before big bones gets to us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He's basically right on top of you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Ok.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will fight defensively and attempt to kick open the gate?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry for got not giving a better description of the fencing, no gate, basically like thick branches get driven into the ground to pen the children in.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Ok. Simple version: can I try to make an exit for them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes, but it will take time&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Preferably one that's not right into the waiting jaws of the skeleton? Ok. Stay between it and kids. Total defense.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Right, okay!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 20.&lt;br /&gt;
      It is now Tim's turn! Troll Skel2 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Tim! You have got a skeleton 10 feet away from you that thinks you'd be might tasty&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;I will 5 foot back from the skell on me. And Cast grease under him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+5: (20)+5: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Tim casts Grease. Caster Level: 2 DC: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Ohh, loooovely&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He's very stable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira frantically looks for an opening or a weak timber to make a path for the children to escape. This is hard to do with the skeleton now headed their way, even if it's slow. &amp;quot;Move back!&amp;quot; She warns the children away, as best they can, and turns to face the incoming giant, placing herself squarely between it and the children.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
      It is now Troll Skel2's turn! Korra is next!&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (6)+8: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss! Do you have any special monk powers that activate while you are in total defense and it misses?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tim steps back, a bit surprised and wary, &amp;quot;Whoa, whoa, stay back big fella, I am not a snack!&amp;quot; He tosses something at it while speak a few words and a large pool of slick fluid covers the ground under it. Unfortunately, nothing happens.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry wrong person.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;But I'd still like to know the answer&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira does not, but does have +7 AC&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skeleton easily moves ahead and takes another bite out of the fat elf. Once more the elf's magical defenses are able to keep the elf safe, but just barely.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
      It is now Korra's turn! Evil Cleric is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korra you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are surrounded by mist&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra mmph. &amp;quot;Well, there is *something* I can do. In a sense-- I'm going to spread caltrops around. I can only cover a 5x5 portion of the mist, but I'll try to cover the area in front of the altar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can try to find her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Korra pages: http://www.d20pfsrd.com/equipment---final/weapons/weapon-and-armor-accessories#TOC-Caltrops&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;It would be a wild swing-- very well!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra will try to find her. Slicity!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll me a perception&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls Perception -2: (6)+4+-2: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You swing and hit nothing but air. Pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 13.&lt;br /&gt;
      It is now Evil Cleric's turn! Mel is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra rears back, billowing mist swirling up and around like a cloud suddenly brought to earth. &amp;quot;You're magic won't save you!&amp;quot; she hisses under her breath, struggling to control her quivering heartbeat. Knees tightening along the horse's barrels, she cuts at the air-- a fruitless slash.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d8+3: (12)+3: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Mel and Korra roll perceptions&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls perception: (1)+11: 12 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls Perception-2: (14)+4+-2: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Mel you don't hear anything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korra you hear the sound of someone walking behind you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now Mel's turn! Troll Skel1 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Mel!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Search for the bad guy. Possibly a step at a time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls search: (8)+search: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You want to roll perception again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;That's not a skill, I see. Aha,&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls perception: (17)+11: 28&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hear two people breathing. One hard and the other soft. The harder breathing one is closer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;And you hear the loud breathing of a horse&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Move closer til I can see them. Korra had a horse, so I'll attack the one that's not mounted if I can?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The loud breathers, you could guess are Korra and her horse, since she just shouted. Okay you move forward 10 feet and see Korra and her horse. You don't see anyone else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Is there time to keep looking for the other noise?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Using your same roll as before, you can guess the soft breather is about 10 feet behind Korra and her horse&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;I'll point it out to her, then rush in?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure you got moment left. As you get within 5 feet you see the cleric.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Do I have an action left to stab?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d20+6: (14)+6: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You just miss, it skitters off her shield.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Drat&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 8.&lt;br /&gt;
      It is now Troll Skel1's turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (3)+8: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Can she see through her fog? Or is she flat footed to me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;She can see&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (1)+8: 9 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (15)+8: 23&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel wanders around through the mist seeking the priest. Blade out, he moves as quickly as he dares, listening for cues. He hears Korra's horse, and something else, and moves forward. Seeing her, and hearing the priest moving, he thinks, he points that out for her, then rushes in to attack. He finds the priest and attacks, but his blade is deflected by her shield, which Mel was definitely not expecting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skeleton fully attacks Kira, but it's bite and claws are easily avoided thanks to Kira's defensive stance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 8.&lt;br /&gt;
      It is now Kira's turn! Tim is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira hrms. &amp;quot;How far is it swinging at me from?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's right on top of you and it's got long arms&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will step in, Flurry, ki point for extra Flurriness.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (1)+5: 6 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (13)+5: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (11)+5: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss, hit hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d6+2: (2)+2: 4&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d6+2: (1)+2: 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hurt it, pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 20.&lt;br /&gt;
      It is now Tim's turn! Troll Skel2 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Tim you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira took an oath never to take a life, or cause severe injury to a living creature. These poor ...things are not alive, though. They deserve proper rest. She isn't about to let it eat children, either. &amp;quot;Leave them alone!&amp;quot; with her demands come several swift kicks to its shinbone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Ok, hrm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra fears she has perhaps an hour or so before she must go. Apologies. :(&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;NP&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;I'll 5 foot back again. And use my acid dart on the skele&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Can you fight defensively and cast?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Np&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls ranged: (8)+2: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim says, &amp;quot;Ranged touch, not sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 15.&lt;br /&gt;
      It is now Troll Skel2's turn! Korra is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (13)+8: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (1)+8: 9 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (8)+8: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d8+5: (5)+5: 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tim is waving his hands, &amp;quot;Get away from me!&amp;quot; he steps back a bit again, throwing a dart of acid from his hands at the skeleton, but apparently missing badly. &amp;quot;Leave me alone! Go pick on someone your own size!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+5: (1)+5: 6&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Tim for 16 points. -3 remaining. (DYING)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Skeleton doesn't leave Tim alone as it leans in to crunch him with a bite and then claws at him. One claw digs into the dirt, but the other catches Tim and sends the elf sprawling.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Tim roll me a stabilization.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls constitution: (6)+1: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I don't think that will do it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 15.&lt;br /&gt;
      It is now Korra's turn! Evil Cleric is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korra you are up, Mel has pointed the way&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra nods! &amp;quot;Roll horse control. Then, try to attack priestess.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d20+8-2: (6)+8+-2: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Horse controlled. Horse attacks first, then Korra's.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d20+4: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d20+4: (13)+4: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d20+6+1-2: (1)+6+1+-2: 6 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Are you trying to flank with Mel?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;If position allows, certainly. Do not think it will change the rolls much though!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;They don't and you can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;All misses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;It'll help me, though. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra beams!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+12: (14)+12: 26&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel's alert sends Korra spinning about, hooves and saber slashing down. Dirt flies from the earth as she catches sight of the priestess, but her shield catches the slash of blade and iron-shod hooves. Korra presses the cleric, driving her back towards Mel’s waiting blades...&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d8+1: (8)+1: 9&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Korra for 9 points. 24 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The cleric holds her shield up to deflect the blows and she starts to cast another spell. A scythe appears behind Korra and slashes at her, opening up a wound in her back. &amp;quot;Take that, you will all die here and I'll eat your flesh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 13.&lt;br /&gt;
      It is now Evil Cleric's turn! Mel is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 9.&lt;br /&gt;
      It is now Mel's turn! Troll Skel1 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Mel you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Attack again, now with flanking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yep&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d20+8: (13)+8: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d6+2+3d6: (1)+2+(12): 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hurt her badly&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 8.&lt;br /&gt;
      It is now Troll Skel1's turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (1)+8: 9 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (5)+8: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (17)+8: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+5: (2)+5: 7&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel has the priest in between himself and Korra, now, and he lets Korra's attacks distract the priest as she sets herself up. He's set up so that he can stab him from behind, now. He lunges when he thinks he's got a good shot, and wounds the priest, telling her, &amp;quot;You're the one going to die here!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for 7 points. 17 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Skeleton goes to bite and claw at Kira again. It misses with its bite and its claw, but the second claw comes up and slashes Kira.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 8.&lt;br /&gt;
      It is now Kira's turn! Tim is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will smack it again.&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (1)+5: 6 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (11)+5: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (12)+5: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss, hit hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d6+2: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d6+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's looking ragged&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 20.&lt;br /&gt;
      It is now Tim's turn! Troll Skel2 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Tim roll me a con roll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira yelps as she's clawed. &amp;quot;Can someone get the children out?!&amp;quot; She calls out while stepping between its knees to keep striking the big leg bone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls con: (13)+con: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You stablize!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 15.&lt;br /&gt;
      It is now Troll Skel2's turn! Korra is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skeleton turns away from Tim and starts to head back after the men. Some of the men have found their courage and engage the large skeleton, but the skeleton bites right into one of them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 15.&lt;br /&gt;
      It is now Korra's turn! Evil Cleric is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korra you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Same as before-- control horse, attack priestess.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d20+8-2: (5)+8+-2: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Controlled!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You barely manage to control it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d20+4: (15)+4: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d20+4: (8)+4: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;hit, miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d20+6+1-2: (18)+6+1+-2: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d4+3: (3)+3: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d8+3-2: (5)+3+-2: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dead! Pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 13.&lt;br /&gt;
      It is now Evil Cleric's turn! Mel is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 9.&lt;br /&gt;
      It is now Mel's turn! Troll Skel1 is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra nods!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;mel you are up, the fog drops, you see One Skeleton attacking the men folk and another fighting Kira&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;If the priest is dead, I'll go help Kira. Flanking on skel, if possible?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes it's large, go ahead&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Oh wait&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (7)+8: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It takes a swing at you as you move through it's reach but misses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d20+8: (16)+8: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel didn't even think to move specially, but it doesn't work now mostly anyhow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The chaos of mist and spilled blood swirl on the air in hot coppery tendrils; Korra squeezes tightly, barely able to control her mount as she whisp the blade up, down. The knife at her ribs is more than enough distraction for Korra and Breeze to seal the final fate-- one hoof batters the cleric's shield away, and the blade slashes down in a final strike, skewering the cleric with a single thrust.	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Who is doomed now?!&amp;quot; Korra hisses, spurning the body from her blade with a quick kick. Blood running hot, she turns as the mists fade, eyes searching for another opponent.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d6+2+3d6: (2)+2+(14): 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Destroyed!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 8.&lt;br /&gt;
      It is now Troll Skel1's turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;That - DR cause it's slashing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 8.&lt;br /&gt;
      It is now Kira's turn! Tim is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira beat it up enough so that even with the DR, you destroyed it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Woot.,&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel gives Korra a thumbs up as she finishes off the priest and moves up behind the big skeleton attacking Kira. He sets up and takes a giant hack at its spine and manages to cleave through it with a mighty blow that causes the halves to fall motionless to the ground.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira yays! &amp;quot;That just leaves... the one busy eating Tim? :(&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's busy eating the enslaved men&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;It left Tim to get the miners. Save the children!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will work on freeing the children, then, and pose.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll strength&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Our welcome back in town and subsequent reward may be based on us saving the others?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It may&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thank you!&amp;quot; Kira thanks Mel, a little winded. She takes a quick look around and her relief fades. Tim down and the last skeleton is heading back to attack the miners. She points. &amp;quot;Quick! Stop that thing! Save them! I'll get the children!&amp;quot; She spins around to try and bend, tear, or yank out one or more of the logs forming the palisade trapping them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra pages: Am I still affected by the dooming effect from the cleric?&lt;br /&gt;
You paged Korra with 'Yes for another 4 minutes'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From afar, Korra nods!&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 20.&lt;br /&gt;
      It is now Tim's turn! Troll Skel2 is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 15.&lt;br /&gt;
      It is now Troll Skel2's turn! Korra is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Skeleton bites down on another man although the men continue to swing their pick axes at it. &amp;quot;Help us!&amp;quot; One of them cries out to the adventurers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 15.&lt;br /&gt;
      It is now Korra's turn! Evil Cleric is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korra&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: evil Cleric removed from initiative list.&lt;br /&gt;
&lt;br /&gt;
GAME: Troll Skel1 removed from initiative list.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;Charging the last skeleton. Slashing attack, as lance is broken.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 1d20+6+2-2: (9)+6+2+-2: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (19)+8: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+5: (5)+5: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hit, but it hit you as you entered it's threat range&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Korra for 10 points. 14 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra nods!&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls 2d8+6: (9)+6: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hurt it, but it's bones are super hard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra nods!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 9.&lt;br /&gt;
      It is now Mel's turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Mel you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel has gang up, so will just charge the skeleton and should have flanking regardless of geometry?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra raises her own blade in salute to Mel, eyes bright as she shifts canter, aligning to the last skeletal giant tearing at the townsmen. Her horse's hooves tear up the earth, and the cavalrywoman springs into action, blade rising high.	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KIIAAAA-I!&amp;quot; rises the plains-born cry; down comes the sword in an arc of swift silver, slashing at rock-hard bone with a resounding *clang*! SHe answers the plea for aid with a lusty call, but the price is heavy-- blood spills through rent mail, and the silvery shield glimmers with the scarlet of its bearer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d20+8: (9)+8: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d6+2+3d6: (2)+2+(13): 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hurt, it and you probably would have finished it if you had a bludgeoning weapon it's still up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 8.&lt;br /&gt;
      It is now Kira's turn! Tim is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel points out to Kira, &amp;quot;The kids aren't in any danger right now!&amp;quot; If nothing else the skeleton would have to break the cage to get to them. But he will hare off after the last skeleton and join up in the fray, hacking as hard as he can with his fancy issue short sword. This is Mel's choice of fight - a gang up surrounding an enemy and beating it down. He smashes a couple bones with his short sword, sending bits all around. &amp;quot;Take that!&amp;quot; he shouts boldly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Ok. Mel has a good point. Since everyone else is doing it... is there a path for me to charge the skeleton? Or how near is it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can charge it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira does that, then!&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee+2: (14)+5+2: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls 1d6+2: (6)+2: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dead!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You clear initiatives.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran has cleared initiatives.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira tugs on a post, but realizes it's going to take a bit. Then Mel makes a very good point. She did get very focused on the children... but who wouldn't? &amp;quot;I'll be right back, don't worry...&amp;quot; She assures the probably terrified poor dears before she turns and breaks into a dead sprint straight for the skeleton. &amp;quot;Kiiah!&amp;quot; She doesn't have heavy hoofbeats, but she can also yell. She takes a short leap at the end, leads with her foot, and separates the leg at the knee. The rest topples in a pile.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As Kira destroys the last large skeleton there is a groaning coming from the hole that the men had opened. From the opening a creature crawls out, it's a meshmash of rotting flesh and bones. It stands up and cranes its head towards the fallen cleric of Thul, &amp;quot;Mommy...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Oops, sorry go ahead and pose kira, then everyone give me inits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra says, &amp;quot;I... have to leave in ten minutes. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;If you want to give me your attacks I'll roll for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;If you want to give me your attacks I'll roll for you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra nods!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;There's a way to share your whole sheet now, yes?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay +inits, and then fort saves&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls initiative: Roll: 20 + Bonus: 2 = Total: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Korra rolls Fortitude: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls initiative: Roll: 19 + Bonus: 4 = Total: 23&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for C Golem: Roll: 16 + Bonus: 1 = Total: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls fortitude: (15)+3: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls initiative: Roll: 8 + Bonus: 3 = Total: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls fortitude: (8)+6: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tim is taking a nap, yes, that is it, napping&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korra it smell so bad you become nauseous.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Krunch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Well done, Kira.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 23.&lt;br /&gt;
      It is now Mel's turn! Korra is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Mel you are up first&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korra figured as much! &amp;quot;I should slip away now, to make things smoother. See you all again soon!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Attack. Hopefully sneak cause first?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d20+6: (19)+6: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it, it's flat footed, but let me check&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d20+6: (13)+6: 19&lt;br /&gt;
&lt;br /&gt;
Korra has disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hit it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 2d6+4+3d6: (10)+4+(13): 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hurt it badly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 22.&lt;br /&gt;
      It is now Korra's turn! C Golem is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra can't stand the smell of the rotting flesh of the Golem and needs a moment to compose herself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 17.&lt;br /&gt;
      It is now C Golem's turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel is close by the hole where the creature crawls out, and he's ready for it, stabbing it deeply as he comes at it from behind, cutting hard with his shortsword. He deepens the slash as he yanks his blade free, smiling grimly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (16)+7: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (20)+7: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (1)+7: 8 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d8+3: (3)+3: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d8+3: (1)+3: 4&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel for 10 points. 30 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Mel two fort saves&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls fortitude: (13)+3: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls fortitude: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d3: (2): 2&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d3: (1): 1&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel's Dexterity for 2 points. 2 total damage.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel's Constitution for 1 points. 1 total damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The golem of rotting flash slams into Mel twice even the touch of the golem is gross and when one of the jagged bones strikes Mel it infect him with filth fever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Kira's turn! Mel is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;How big is this thing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It's medium&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will attempt to grapple it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Godwyn says, &amp;quot;Grapple the big slimy undead golem!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls cmb+2: (6)+5+2: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 23.&lt;br /&gt;
      It is now Mel's turn! Korra is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;My dice don't like me. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Mel you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;Attack with Gang Up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d20+8: (16)+8: 24&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kira wrinkles her nose, but steels her body against the stench. Mel helped her before, and now she goes to return the favor. She rushes close to the slimy, rotting thing and tries to grab it. But, well, it's slimy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d6+2+3d6: (2)+2+(9): 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hold. You can't gang up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Only Kira is threatening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;No? Can I flank, then?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You need 2 or more.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korra's still nauseated&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel says, &amp;quot;What about Korra? Aha.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mel will just flank, then, and get the same benefit?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure, you can flank with Kira&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I'll assume Kira moved into a flanking optimal spot&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel takes a step back and coughs as he reels from the golem's retaliatory hit, his shirt and coat torn enough to show the gleam of chain mail beneath. &amp;quot;Ow, that hurt,&amp;quot; he complains, but he's far from out of the fight. He waits for an opening as Kira attacks the thing, and lunges with his blade, scoring another wound.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;So you hurt it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 22.&lt;br /&gt;
      It is now Korra's turn! C Golem is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;okay Korra's back, She will ride up and attack with horse.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8-2: (14)+8+-2: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+4: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+4: (6)+4: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6+1-2: (14)+6+1+-2: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d8+3-2: (5)+3+-2: 6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korra is able to get over the smell and she wheels her horse around to attack. The horses hoofs miss, but given an opening for Korra's sword to slash it open.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 17.&lt;br /&gt;
      It is now C Golem's turn! Kira is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (18)+7: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (20)+7: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Rolling to confirm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (4)+7: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d8+3: (3)+3: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d8+3: (3)+3: 6&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel for 12 points. 18 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Mel two more saving throws&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls fortitude: (1)+3: 4 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls fortitude: (8)+3: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d3: (3): 3&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d3: (3): 3&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d3: (2): 2&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d3: (1): 1&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel's Dexterity for 3 points. 5 total damage.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel's Dexterity for 3 points. 8 total damage.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel's Constitution for 2 points. 3 total damage.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel's Constitution for 1 points. 4 total damage.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Kira's turn! Mel is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kira!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Well, it's not alive, and slimy, so I suppose I'll just hit it. Normal flurry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Carrion Golem roars as it's hurt, but it goes after the person who did the biggest hurt to it. It slams against Mel twice, getting it's filthy disease juices all over the rogue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (7)+5: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Kira rolls melee: (8)+5: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Misses&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 23.&lt;br /&gt;
      It is now Mel's turn! Korra is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Mel you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d20+8: (13)+8: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mel rolls 1d6+2+3d6: (4)+2+(9): 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;you topple it! Pose it's death!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Leave him alone!&amp;quot; Now Kira is worried about Mel, all ...disease-juiced. She takes a couple swings at the thing, but slips in... whatever it is that he's leaking.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel's Constitution for -4 points. 0 total damage.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel's Dexterity for -8 points. 0 total damage.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mel for -50 points. 40 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tim lays bleeding, unconscious, dreaming about steaks and potatoes and other tasty treats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kira for -50 points. 24 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: No valid players found.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Tim +init for me&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mel is not really happy with getting wailed on the way he is, but he's got no real skills to avoid the damage. He's just a regular guy! &amp;quot;Ack, kill this thing!&amp;quot; he wails urgently, fighting back as best he can. He thrusts his blade in its face as he tries to ward it off, and manages to cut it down. When the creature topples, Mel stands there panting hard, teetering a bit, himself. &amp;quot;Oh man. Anything more?&amp;quot; he asks worriedly?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Tim rolls initiative: Roll: 19 + Bonus: 1 = Total: 20&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Tim for -50 points. 13 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You clear initiatives.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran has cleared initiatives.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A cheer goes up as the men recover from being nauseated by the very sight and smell of the carrion golem. They help you free the children before they throw the cleric, skeletons and carrion golem back into the hole they were forced to make and start to close it up. Among the children you find Celia Canto. She is a gnome and as badly beaten and left in with the children. She still alive and after a few days of resting in the village you are all able to head back to the city.&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=18879</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=18879"/>
		<updated>2015-05-20T23:39:55Z</updated>

		<summary type="html">&lt;p&gt;Cesran: /* May */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2015&lt;br /&gt;
|[[PrP: Donations]]&lt;br /&gt;
|[[Margaret]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2015&lt;br /&gt;
|[[PrP: Attack of the Daeodon]]&lt;br /&gt;
|[[Audax]], [[Eligar]], [[Gareth]], [[Mara]], [[Nuanna]], [[Rakim]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2015&lt;br /&gt;
|[[PrP: Dotting the Eyes]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Kojot]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2015&lt;br /&gt;
|[[PrP: Rescue the Orphans Ending]]&lt;br /&gt;
|[[Godywn]],[[Kravar]],[[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2015&lt;br /&gt;
|[[PrP: A Mine-or Task]]&lt;br /&gt;
|[[Faiza]], [[Jian]], [[Bahken]], [[Uneth]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2015&lt;br /&gt;
|[[Delve]]&lt;br /&gt;
|[[Yrqemm]], [[Abigail]], [[Aldean]], [[Mikilos]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2015&lt;br /&gt;
|[[Meetup: Bane of Sobriety]]&lt;br /&gt;
|[[Jibbom]], [[Yngvild]], [[Bahken]], [[Tatyannah]], [[Sandy]], [[Godwyn]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 18, 2015&lt;br /&gt;
|[[Meetup: Kegger Fest!]]&lt;br /&gt;
|[[Dain]], [[Sandy]], [[Xiuhcoatl]], [[Myrana]], [[Cesran]],&amp;lt;br /&amp;gt; [[Sophia]], [[Godwyn]], [[Jibbom]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|February 18, 2015&lt;br /&gt;
|[[Return]]&lt;br /&gt;
|[[Rayne]], [[Aldean]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 19, 2015&lt;br /&gt;
|[[A Play]]&lt;br /&gt;
|[[Jessamy]], [[Bahken]], [[Xiuhcoatl]], [[Svarshan]], [[Cesran]], &amp;lt;br /&amp;gt;[[Mikilos]], [[Sandy]], [[Myrana]], [[Godwyn]], [[Stjepan]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2015&lt;br /&gt;
|[[PrP: Deathwatch on the Border of Dragonier]]&lt;br /&gt;
|[[Lothos]], [[Bennet]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2015&lt;br /&gt;
|[[Shamans Blessing for Hatchlings|A Shaman's Blessing for Hatchlings]]&lt;br /&gt;
|[[Iuitl]], [[Xiuhcoatl]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2015&lt;br /&gt;
|[[Midnight Menagerie|PRP: Midnight Menagerie]]&lt;br /&gt;
|[[Blackjack]], [[Bahken]], [[Arkun]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2015&lt;br /&gt;
|[[High Sun in Dragonier]]&lt;br /&gt;
|[[Smythly]], [[Jibbom]], [[Rhar]], [[Jahnavi]], [[Katyana]],&amp;lt;br /&amp;gt; [[Korrani]], [[Godwyn]], [[Ssylrath]], [[Sophia]], [[Namira]],&amp;lt;br /&amp;gt; [[Ceres]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2015&lt;br /&gt;
|[[Spring Ball]]&lt;br /&gt;
|[[Silmeria]], [[Jessamy]], [[Mikilos]], [[Myrana]], [[Godwyn]], &amp;lt;br /&amp;gt;[[Abrahil]], [[Stjepan]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|March 28, 2015&lt;br /&gt;
|[[Reclaiming the Forest Part 1]]&lt;br /&gt;
|[[Aevarr]], [[Jessamy]], [[Taumaril]], [[Jonan]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|March 30, 2015&lt;br /&gt;
|[[Naming Day]]&lt;br /&gt;
|[[Renfrey]], [[Godwyn]], [[Myrana]], [[Sandy]], [[Mikilos]],&amp;lt;br /&amp;gt; [[Cesran]], [[Svarshan]], [[Rhar]], [[Jibbom]], [[Ssylrath]], &amp;lt;br /&amp;gt;[[Xiuhcoatl]], [[Durrankar]], [[Iuitl]], [[Silmeria]], [[Crow]],&amp;lt;br /&amp;gt; [[Aldean]], [[Karelin]], [[Tatyannah]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===April===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2015&lt;br /&gt;
|[[PrP: Guf's Ma's Fin]]&lt;br /&gt;
|[[Blackjack]], [[Arkun]], [[Tiasa]], [[Iuitl]], [[Celeste]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2015&lt;br /&gt;
|[[PrP: Deal Gone Bad]]&lt;br /&gt;
|[[Blackjack]], [[Arkun]], [[Lyrana]], [[Celeste]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2015&lt;br /&gt;
|[[Try Hards 1]]&lt;br /&gt;
|[[Aldean]], [[Ferawyn]], [[Garak]], [[Kiroth]], [[Lothos]], [[Stjepan]], and [[Zoob]].&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Researching_the_Enchantments|Broken Blade: Researching the Enchants]]&lt;br /&gt;
|[[Kyson]] and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Metal Identification|Broken Blade: Metal Identification]]&lt;br /&gt;
|[[Kyson]] and [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Blue_Rose_Blade|Broken Blade: Blue Rose Blade]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Fernwood Discussion|Broken Blade: Fernwood Discussion]]&lt;br /&gt;
|[[Kyson]], [[Selia]], [[Aevarr]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Order Investigation|Broken Blade: Order Investigation]]&lt;br /&gt;
|[[Kyson]]. [[Te'Andra]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Getting To Know You|Broken Blade: Getting To Know You]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 28, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Echoes of the Past|Broken Blade: Echoes of the Past]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Garden Stroll|Broken Blade: Garden Stroll]]&lt;br /&gt;
|[[Kyson]], [[Aldean]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Scrying for the Blade|Broken Blade: Scrying for the Blade]]&lt;br /&gt;
|[[Kyson]] and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===May===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|May 3, 2015&lt;br /&gt;
|[[Log:Broken_Blade:_Fragment Recovery|Broken Blade: Fragment Recovery]]&lt;br /&gt;
|[[Kyson]], [[Korra]], [[Godwyn]]. [[Mel]], [[Kira]] and [[Cesran]] (GM)&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2015&lt;br /&gt;
|[[Log: Clever Title]]&lt;br /&gt;
|[[Kyson]], [[Xiuhcoatl]], [[Drok'thar]], [[Ganbaatar]] and [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2015&lt;br /&gt;
|[[Log: Meeting the Metalman]]&lt;br /&gt;
|[[Kyson]], [[Symar]] and [[Alba]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2015&lt;br /&gt;
|[[Try Hards II]]&lt;br /&gt;
|[[Aldean]], [[Dire Wolf]], [[Ferawyn]], [[Garak]], [[Kiroth]],&amp;lt;br /&amp;gt; [[Lothos]], [[Renfrey]], [[Stjepan]], and [[Zoob]].&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2015&lt;br /&gt;
|[[Log: Ambush at Felwood]]&lt;br /&gt;
|[[Kyson]], [[Symar]], [[Dire Wolf]] and [[Korra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2015&lt;br /&gt;
|[[Log: Recovery|Broken Blade: Recovery]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 10, 2015&lt;br /&gt;
|[[Log: Broken Blade: Felwood Fallout]]&lt;br /&gt;
|[[Kyson]], [[Godwyn]], [[Symar]], [[Aldean]] and [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2015&lt;br /&gt;
|[[Log: Broken Blade: Repaying a Debt|Broken Blade: Repaying a Debt]]&lt;br /&gt;
|[[Kyson]] and [[Korra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2015&lt;br /&gt;
|[[Log: Broken Blade: Sword Training]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2015&lt;br /&gt;
|[[Log: Clever Title II]]&lt;br /&gt;
|[[Kyson]], [[Xiuhcoatl]], [[Drok'thar]], [[Ganbaatar]] and [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|May 13, 2015&lt;br /&gt;
|[[Event: Dran's Latest Gambit]]&lt;br /&gt;
|[[Kyson]], [[Leilani]], [[Coldran]], [[Aevarr]], [[Katyana]], &amp;lt;br /&amp;gt;[[Tim]] and [[Korra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2015&lt;br /&gt;
|[[Log: Broken Blade: Training Daze]]&lt;br /&gt;
|[[Kyson]], [[Verna]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2015&lt;br /&gt;
|[[Log: Somewhere I Belong]]&lt;br /&gt;
|[[Gragnar]], [[Cesran]], and [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2015&lt;br /&gt;
|[[Log: Finding a Cleric]]&lt;br /&gt;
|[[Korra]], [[Kira]], [[Tim]], and [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2015&lt;br /&gt;
|[[Log: Broken Blade: As the Blade Turns]]&lt;br /&gt;
|[[Kyson]] and [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2015&lt;br /&gt;
|[[Log: Clever Title III]]&lt;br /&gt;
|[[Kyson]], [[Xiuhcoatl]], [[Drok'thar]], [[Ganbaatar]] and [[Terewin]]&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Reclaiming_the_Forest_Part_1&amp;diff=18286</id>
		<title>Reclaiming the Forest Part 1</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Reclaiming_the_Forest_Part_1&amp;diff=18286"/>
		<updated>2015-04-05T01:22:57Z</updated>

		<summary type="html">&lt;p&gt;Cesran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The call has gone out for adventurers and once you all meet up at the adventurer's guild you are guided to the hidden portal to Rune. From the Candy Shop you are given directions out to the woods that is about a days walk outside of the city. It's night time and you were given instruction to start a fire and add a pouch of dust to the campfire after dinner. The dust in the pouch makes the campfire flares a bright greenish-blue flame and within about a half an hour there is large wolf that obviously comes up to the campfire. The wolf form shimmers and before you stand a scarred giantborn dressed in hides. He is missing one eye and has a patch over it with the symbol of the Earth Mother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The druid looks you all over and he nods his head in greeting, &amp;quot;Greetings. I am Druid Beltharogon. I have asked the Adventurer's Guild from Alexandria to help before...the results were disappointing.&amp;quot; He lets out a great sigh. &amp;quot;I have lost the forest that was entrusted to me and I'm asking you to get it back for me. My energies are going to keeping the corruption of the forest to a minimum so I cannot join you. The forest has been divided up by the group of villains that took it over. Today I'll be asking you to strike at their muscle...a barbarian who has laid claim to the southern part of the forest, goes by the name of Arnerath.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fully equipped and prepared for a trek, Jessamy's definitely a lot less shiny than your average Lancer, and her lower lip finds it way between her teeth. &amp;quot;What can you tell us of this group?&amp;quot; she asks, resting her weight on one foot and folding her arms over her chest, although the question is mild. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Why did the last group fail?&amp;quot; Taumaril says as she looks about. Her bow is upon her quiver and she looks about with curious eyes. &amp;quot;And what Jessamy just said.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Over a portal and through the woods to... Well, this isn't grandmother's house, for sure. It wasn't large nor lavish, but Aevarr does recall a house. Here, at the green campire, there is no house. After startling at the arrival of the wolf, he gasps at the news from the no-longer-a-wolf. &amp;quot;They've stolen your forest?! The currs! Obviously, this Arnerath doesn't properly respect the marked trees.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tiasa shakes her head a bit and then nods, &amp;quot;Assistance is offered, request is accepted.&amp;quot; she says and nods, looking towards the south. She looks around at the others for a moment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beltharogon shakes his head, &amp;quot;They were not strong enough to take on all 6 of the villians at once. Now that they have separated and have their own territories in my forest I believe they will be easier to defeat. They do have their own minions and you must be careful of the dangers of the forest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jonan Constantine spent most of the day on horseback. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The powerful courser picked its way slowly through the forest with heavy iron-shod steps while the templar balanced the long lance he carried upon the tip of his boot. When they broke for the evening he dismounted and removed the saddle bags before allowing the horse to have its way with the nearby foliage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The fireworks were an obvious signal though he hadn't expected a dire world to breach the firelight, &amp;quot;Peace.&amp;quot; He uttered firmly for them without approaching. He listens, his right thumb hooked at the front of his sword-belt, but seems to have nothing to add.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;I see.&amp;quot; Now there's a warning if Jessamy had ever heard one, and she looks up at the giantborn, still chewing on that lower lip. &amp;quot;Then ... they are entrenched. How long have they been there, would you say?&amp;quot; &lt;br /&gt;
Tiasa cocks her head to the side and nods, &amp;quot;Sounds like good hunt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Attacking an enemy stronghold isn't the best situation,&amp;quot; Aevarr points out the obvious, &amp;quot;but it does allow for some entertaining improvisation. Remove a sentry here, open a gate there, and suddenly, finding and cutting off the head of the particular snake becomes routine once more.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beltharogon nods as he kneels down and he starts to draw a rough map of the forest. He draws out six regions and he points to the bottom one, &amp;quot;This is what the barbarian has claimed as his own. I am not asking you to take on all six at once, but if you get rid of the barbarian it would be a start. I don't believe the barbarian has set up any fortifications, but I have not been in his area in a few weeks. They took over some months ago. Do you have any other questions?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Taumaril says, &amp;quot;We should get moving then. the sooner we bring him down, the better.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We do not know what has been laid ... but perhaps we should draw him out, force him to a battleground of our choosing.&amp;quot; Jessamy still chews on her lip, then looks around at the others. &amp;quot;I at least wish to see what it is that he has done with the place. Perhaps from there we shall decide.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aevarr shakes his head. &amp;quot;You've told us who and where. That is more information than many of these tasks provide. Though I'm sure we may well discover new questions once this Arnerath and his ilk decide to try and kill us....&amp;quot; A chuckle segues into a brow quirked at the Druid. &amp;quot;Do you have any questions you'd like us to ask or answer on your behalf? How many the barbarian horde there used to be? Why they chose that particular patch of forest to die at?&amp;quot; After Jessamy speaks up, he nods. &amp;quot;An excellent idea. Remove what little advantage he might have.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jonan paces forward when the hulking lowers his form and begins sketching upon the earth with his great fingers. The templar lowers himself into a squat, arms resting upon his knees, and silently studies what has been sketched out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Which direction will we enter from?&amp;quot; is his question as gold-flecked eyes move along the long snaking divot that demarcates a river.&lt;br /&gt;
After a time he looks at Jessamy, nodding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tiasa shrugs, &amp;quot;Need to get closer, see what looks like now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beltharogon shakes his head, &amp;quot;I would just like them out of my forest before any more destruction can occur.&amp;quot; He stands back up and brushes off his pants, &amp;quot;Please be careful, I had to rescue the last group. Please rest up for the evening. You will follow the game trail I will show you in the morning.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Taumaril says, &amp;quot;No problem. Just know I'm not exactly....stealthy.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Nor I.&amp;quot; Jessamy looks down at her own plate armor, then smiles cheerfully at the archer. &amp;quot;Let us rest and see what there is to be seen.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Agreed,&amp;quot; Aevarr nods. &amp;quot;A bit of rest and relaxation is ever the best plan. Better to be well-rested for the morrow.&amp;quot; This sparks a bit of rummaging to procure an aleskin from his pack for a sip or three. Followed by him making himself comfortable for that rest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Everyone ready to move on?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;YEs&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;yup.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr is prepared.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;aye&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tiasa has disconnected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Though Tiasa may not be ready.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Hopefully she makes it back. Her net has been being a snot all week, poor thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;As is Korrani's. She's trying to get hers back as we speak.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;\o/&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani thinks it's fixed now.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Woot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Roommate gave me like 5 seconds notice of 'unplugging stuff, deal with it'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Grease is bedroom doorknob with Vaseline.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani laughs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The next morning the druid shows you a game trail that leads into the southern part of the forest. &amp;quot;This should lead you into the barbarian and his encampment. Good luck.&amp;quot; He says as he shows the group the game path. The game path is small with brush and trees on either side. You all travel down it for half the morning, it's overcast out and a bit warm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Give me some perception&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jessamy rolls perception: (8)+3: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls perception: (13)+1: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls perception: (1)+7: 8 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls Perception: (6)+10: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Oh, forest is my favored terrain. So 18 per (+2 to the 16)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls perception: (17)+11: 28&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Thank you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged (Aevarr, Korrani) with 'Okay you hear voices up ahead, they are complaining and grumbling and not even trying to hide themselves.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Info paged feel free for some free rp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Ack...er...just realized I need healing&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I'll get to that don't worry&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;Cesran's pretty through guys, don't worry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;Thorough. One of these days, I'll spell correctly&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jonan was up early..&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Neither the game trail nor their need to approach the barbarian encampment without a waving banner were conducive to horseback. He spent the hour before breakfast shifting supplies into a travel-pack as he checked and re-checked his gear, &amp;quot;Don't have too much fun while I'm gone..&amp;quot; he chides the horse taking its bridle in both hands and pulling its head downward so that they stare into each other's eyes. Smiling to himself there he pats the beast on the neck.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now..&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jonan moves down the game trail with the others the steady rattle of his mail ringing as his footfalls balance his weight from one leg to the next. Whatever degree of surprise the courser might have cost them the Paladin himself doesn't exactly blend in with the wilds. A snow-white cloak rustles gently against the back of his boots as he moves, a light steel shield in his hand, and winged helm overtop his head.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He seems alert to their surroundings, for whatever good that will bring.&lt;br /&gt;
 &lt;br /&gt;
Jessamy is scarcely less conspicuous, really, and no less noisy, although her cape has been traded out for a wool cloak in harvest gold, her armor polished and gear cared for -- but she clearly is not inclined to ride. If anything, her plate makes /more/ noise than the mail. She's looking about her as she trails behind the group, but says nothing else for the moment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani slows down on that path and holds a hand up for silence and cocks her head slightly to listen. She removes her bow from her shoulder and notches an arrow silently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aevarr steps lightly alongside Korrani, as she is not covered in clanking metal plate. He also stops and turns back to face the others, putting a finger to his lips. Because everyone has different hand signs for 'Shh' He then turns his attention back to the sounds ahead, before sidestepping off the beaten path.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thankfully, Taumaril was able to help Jessamy out of her armor and vice versa to rest well. However, as of now, Taumaril was steadily taking her bow off of her quiver, so she doesn't see anything&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Up ahead the game trail opens up into a clearing and now you can all see three humans walking along. Two of them look like rough warrior types and one is wearing a wooden holy symbol around her neck. &amp;quot;I don't know why we gotta do patrols, we drove that druid off weeks ago.&amp;quot; The small of the two warrior types complains. &amp;quot;Shut up meathead. We patrol because we are told to.&amp;quot; The one wearing the wooden holy symbol says. The larger fighter holds up his hand, &amp;quot;Shhh did you hear that...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The templar stops as Aevarr gives the universal sign for silence..&lt;br /&gt;
With quick-thinking he moves off to the opposite side of the path that Aevarr does believing that he is more likely to be discovered and thinking that in that event at least not everyone will be immediately ousted. Moving for a tree he believes is large enough to conceal him he steps behind it and waits.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Give me some +inits!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jessamy rolls initiative: Roll: 18 + Bonus: 1 = Total: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls initiative: Roll: 6 + Bonus: 3 = Total: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls initiative: Roll: 10 + Bonus: 4 = Total: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls initiative: Roll: 11 + Bonus: 10 = Total: 21&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Bodyguard: Roll: 4 + Bonus: 3 = Total: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls initiative: Roll: 3 + Bonus: 4 = Total: 7&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Ruffin: Roll: 20 + Bonus: 3 = Total: 23&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Shaman: Roll: 19 + Bonus: -1 = Total: 18&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
  &amp;gt;&amp;gt; 23   Ruffin               &amp;lt;&amp;lt;&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     21   Aevarr              &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     19   Jessamy             &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     18   Shaman              &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     14   Taumaril            &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     9    Jonan               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     9    Korrani             &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     7    Bodyguard           &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Couldn't get it to roll the +2 for favored terrain. Sorry, I'm rusty playing here...and still learning Pathfinder.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Np&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani's initiative total changed to 9.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Korrani for -50 points. 40 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;I guess that just means you need to play here more often.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Aevarr for -50 points. 26 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani has been trying :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy grins. :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay everyone's HP should be good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;just take your time, Korrani&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 23.&lt;br /&gt;
      It is now Ruffin's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The smaller of the two warrior looking males spots the adventurers and he points to them out to his companions, &amp;quot;Look! Intruders!&amp;quot; He draws his pair of fine looking daggers and holds them ready in each hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 21.&lt;br /&gt;
      It is now Aevarr's turn! Jessamy is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;How near or far are we?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are about 30' away, you have 20' of 5' game trail left and then 10' of clearing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will move up 15' if he can, draw weapon, and target the burly looking one who didn't pull out itty btty knives.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Noted&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Anything else?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr fires off Justice Judgement and intends to attack, yes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay, you are attacking with what weapon?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Whip&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Gotcha&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Trip maneuver.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls cmb+2+2: (11)+6+2+2: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay the bodyguard is tripped&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spotted is never good. But maybe they didn't spot them all. Aevarr darts forward, drawing the lash from his hip en route. The leather snaps out, hooks the large man's ankle, and tugs his leg out from under him. &amp;quot;Look! On the ground!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 19.&lt;br /&gt;
      It is now Jessamy's turn! Shaman is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jessamy!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Drop shield, draw bow, ready action. I will not be the first to draw blood, but if they attack me or mine, they might eat an arrow depending on whether the dice like me or not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 18.&lt;br /&gt;
      It is now Shaman's turn! Taumaril is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the call of &amp;quot;intruders&amp;quot;, Jessamy's shoulder's tense, and the steel shield looped over her left arm drops to the dirt at her feet with a thunk. In a matter of a couple of breaths, a complex-looking composite bow is between her hands, an arrow nocked and the bow drawn. &amp;quot;Fine words for those who cast a druid from their rightful home. Drop your weapons.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The shaman grabs her wooden holy symbol and she cries out, &amp;quot;Oh Great Devourer grant us your strength to feast upon our enemies!&amp;quot; An unholy green circle goes around the area and leaves a gleam on the three. &amp;quot;Come on and get up you lummox!&amp;quot; The shaman calls out to the bodyguard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 14.&lt;br /&gt;
      It is now Taumaril's turn! Jonan is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Taumaril you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;and with that pose, I'm going to guess the shaman isn't on our side.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Devourer, eh? That's reason enough right there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;all righty. So to fire a pair of shots at the shaman.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;I'm going to guess I'm NOT in 30 feet...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Gonna k/religion that on next turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Just barely&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;oh cool.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy mis.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;rapid shot on that one&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1: (10)+8+-2+1: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1: (20)+8+-2+1+1: 28 (THREAT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll to confirm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;add +1 to the last roll too. Mighty masterwork bows don't register +1 for rolls&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1: (3)+8+-2+1+1: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Just two hits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls 1d8+2: (6)+2: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls 1d8+2: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hurt her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;hee&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Jonan's turn! Korrani is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jonan!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;oops. add 2 more.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;forgot to add PBS bonus. argh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Can I charge to the shaman from my current position just off the road?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No, you'd have trees and bushes and undergrowth in the way&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The clank of her armor doesn't exactly help in stealth, but once their position is given away, Taumaril simply fires two quick shots at the shaman waking up the bodyguard...and both find purchase in the shaman. &amp;quot;That's right......get up and face my arrows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Then I'll draw my sword and move back onto the path.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay how far up are you moving, you have 20' of 5' game trail, then the last 10' to the baddies in the open clearing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I'm just moving back onto the trail. Then forward 10'. Which should leave about 20'?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;pose it up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Korrani's turn! Bodyguard is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korrani!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Okay. So...they're 30 feet away? Can I rapid fire with point blank shot at the Shaman?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can, but you’ll have to move up, Taumaril is already at the 30' mark given the 5' game path, so you'll either have to move ahead of her, or behind her or off to the side.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Off to the side will give some soft cover to the shaman.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Okay, behind and off to the side&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'Feasts upon our enemies..'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Intruders,&amp;quot; the templar's baritone voice repeats as he moves out from behind the tree and lifts the glimmering shield into the light of the forest to display the sigil of the Platinum Dragon, &amp;quot;we are free men upon the lands of the Earth Mother.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A mailed hand reaches to grab the dragon's tail pommel of his blade and the tell-tale sound of metal sliding against metal exposes the blue-steel worked to appear as a blast of ice reaching through the air.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He relaxes his grip allowing the point of the blade to drop near-to the game trail as he paces forward, &amp;quot;It is you who intrude upon the sanctity of this place.&amp;quot; He stops, &amp;quot;So I invite you,&amp;quot; and moves the tip of his blade across the game path, &amp;quot;If these are your lands - protect them.&amp;quot;&lt;br /&gt;
He disturbs a long line in the dirt and tilts his head slightly, gold-flecked eyes focused upon the ruffian, &amp;quot;Or die to the withering fire of our archers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;okay so you are out of PBS range and giving shaman soft cover.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani hmm...&amp;quot;Okay&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls weapon6-2: (8)+10+-2: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls weapon6-2: (14)+10+-2: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Two hits!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls 1d8+2: (6)+2: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls 1d8+2: (1)+2: 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The Shaman does not look good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 7.&lt;br /&gt;
      It is now Bodyguard's turn! Ruffin is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The bodyguard will get up and he will fire his crossbow at Taumaril. Everyone make a will save!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani steps off the beaten path and into the foliage to help the half-oruchess blend in with the other greens. Her arrow is already notched, so she draws the string until it rests astride her cheekbone. After finding a clear shot through the leaves and branches, she lets the arrow fly, followed swiftly by another. Both find their mark in the Shaman's body while the bodyguard is out of the way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Jessamy rolls will: (11)+8: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls will: (13)+8: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (17)+7: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Taumaril, is that a hit?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls will: (5)+3: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;and yeah. my AC's 22.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan is anti-fear if its fear.&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls will: (1)+7: 8 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Yes!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It is fear based&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls will: (17)+3: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d8: (2): 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan grants a +4 to anyone in 10 feet if anyone is still in ten feet.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Taumaril for 2 points. 27 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy ohs. Yes, also immune to fear and grants same bonus.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Taumaril for 2 points. 25 remaining.&lt;br /&gt;
&lt;br /&gt;
You paged Taumaril with 'Sorry forgot the +2 from the bolt'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;OKay if you rolled after the +4 bonuses from the paladins, they don't stack so it's just a +4, you are considered to be &lt;br /&gt;
shaken.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taumaril pages: okie&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr takes a +20 bonus, is still shaken. Not stirred.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 23.&lt;br /&gt;
      It is now Ruffin's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril will brb&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The body guard picks himself up and he had his crossbow with him. He takes aim at one of the archers and fires a bolt. As soon as the bolt leaves the crossbow the most unearthly screaming can be heard from the bolt until it sinks into Taumaril. Taumaril and Aevarr are visibly shaken from the sound of the bolt. The Ruffin with the daggers still holds ready with his double daggers, &amp;quot;Come on and come fight.' He taunts the adventurers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 21.&lt;br /&gt;
      It is now Aevarr's turn! Jessamy is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr nods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Shaken for general reference: a –2 penalty on attack rolls, saving throws, skill checks, and ability checks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;These three are human?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;They are&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr activates Bane: Humanoid (human) and snaps whip at shaman. Will then close to adjacent with crossbowman.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls melee+1+2+2-2: (4)+6+1+2+2+-2: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Bah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls 1d6+3+2+2d6: (4)+3+2+(5): 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Shaman goes down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 19.&lt;br /&gt;
      It is now Jessamy's turn! Shaman is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aevarr has faced more than a few human foes. Often, they're the worst kind. Liars, cheaters, backstabbers... Ok, so they're the best kind when they're on HIS side.. His lash snaps out, this time at the Shaman, catching him under the chin in the soft throat and... opening things up. &amp;quot;We're coming as fast as we can. Tell your friends to fall down faster, eh?&amp;quot; He moves in close to the one with the crossbow, raising his shield and offering a wink over it. &amp;quot;Remember me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Wait, think I had a readied action, but no matter ^^ My turn so I lose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Too many windows! Anyway. The one with the tiny knives is the one that attacked Taumaril?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry you did and should have taken it when the body guard fired, go ahead and take it now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;My fault was not paying attention. Shoot the bodyguard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The Ruffin with the knives has not attacked anyone yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jessamy rolls bow: aliased to weapon2: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Oh FFS&amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;OK also k/religion -- Great Devourer?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jessamy rolls knowledge/religion: (5)+8: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy ...dice. I know where you sleep.&lt;br /&gt;
&lt;br /&gt;
You paged Jessamy with 'You know it's an evil god...most likely Caracoroth'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Jessamy is the current action. Please +ninit before adjusting their initiative.&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 18.&lt;br /&gt;
      It is now Shaman's turn! Taumaril is next!&lt;br /&gt;
GAME: Jessamy's initiative total changed to 8.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 14.&lt;br /&gt;
      It is now Taumaril's turn! Jonan is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Taumaril, your turn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;I don't have anyone in my face do I?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr is the only one in melee currently, he thinks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;back to the shaman. rapid shot&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Shaman is down&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;okie....then who's on Aevarr?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Body Guard&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;rapid shot on him then&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril literally just got back&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As the bodyguard looses his arrow, Jessamy looses hers without remorse. &amp;quot;Sick and twisted creatures. There is no place for you and your evil here.&amp;quot; Sadly, without the force of the Guardian backing it, it goes stray, skittering among the leaves in the forest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it, you have precise shot?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr ducks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;yup&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1: (13)+8+-2+1+1: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1: (2)+8+-2+1+1: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;bleh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls 1d8+3: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With the shaman down, Taumaril turns her attention towards the bodyguard attacking Aevarr. She looses two arrows and only hitting one, which is fine, one is all she needs.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Jonan's turn! Korrani is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jonan you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I'll move forwrd 5' and detect evil at the Ruffian.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He's evil&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Cool. I'm done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Korrani's turn! Jessamy is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korrani!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Okay, lost conn at some point...uhhh...2 more rapid shot at Shaman if it's still alive&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Shaman is down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Withering fire from the archers,&amp;quot; the Knight-Templar repeats solemnly from behind the line he had etched onto the trail and then lifts the tip of his blade slightly taking a long stride forward when the Ruffian issues his challenge.&lt;br /&gt;
&lt;br /&gt;
The young warrior gives the fellow a hard look before touching the blue-steel of his blade to the ground again and making a mark just as he had done before.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This is your opportunity to surrender,&amp;quot; repeating, &amp;quot;or die with wooden shafts in your chest,&amp;quot; there is a pause and then he says, &amp;quot;Or /perhaps/ your back.&amp;quot; he says thoughtfully.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Well, if Shaman is down, I'll go after bodyguard. Move to within 30 feet range for Point Blank shot and out of soft cover. Then Precise Shot PBS and Deadly Aim for bonus damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay you get one shot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Gotcha&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls weapon6+1-2: (12)+10+1+-2: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls 1d8+2+1+4: (1)+2+1+4: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The body guard does not look happy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 8.&lt;br /&gt;
      It is now Jessamy's turn! Bodyguard is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jessamy you are up for your real turn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani runs out of the forest and back on the path as she draws another arrow. The string is already being drawn back and the bow raised to aim before she stops and releases. Over Aevarr's shoulder, the feathered shaft whizzes by and strikes the bigger bodyguard in the shoulder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;So solly&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Bodyguard again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jessamy rolls bow: aliased to weapon2: (5)+6: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Dice. Would you like to be donated to a glue factory?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 7.&lt;br /&gt;
      It is now Bodyguard's turn! Ruffin is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Bodyguard will drop crossbow, draw longsword and attack Aevarr&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Another arrow is loosed at the Bodyguard, but with Aevarr that close, there's no way she'll be able to hit him, and another arrow skitters into the forest. She scowls. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr I believe that provokes an AoO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Or not. Sorry I'm re-reading rules about the Whip&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Drawing doesn't provoke, anyhow. I also have a shield, that does threaten.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr thought drawing did, just re-read. :(&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+10: (11)+10: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;does 21 hit your AC?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Just barely misses. AC 22&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I am sorry that is a hit then, I forgot the +1 bless.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr nods.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d8+2: (2)+2: 4&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Aevarr for 4 points. 22 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The body guard ignores the arrows that are in his hide as he drops the crossbow and he pulls out his longsword. He slashes at Aevarr and manages to get past the shield, although just barely, &amp;quot;Get the shaman back up!&amp;quot; He calls out to the Ruffian.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d8+1: (8)+1: 9&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 23.&lt;br /&gt;
      It is now Ruffin's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 21.&lt;br /&gt;
      It is now Aevarr's turn! Shaman is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The ruffin nods as he takes out a blue potion and he holds the shaman's mouth open to stuff the potion down into it as he moves off to the side, &amp;quot;It's not working.&amp;quot; He calls out as the shaman remains on the ground.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;How close are the others to me/them, now?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Others being my fellow adventurers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I think Johan is the closet at 15' away, everyone else is 35-25' away peppering with arrows&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr tries something a little different. Step away from the bodyguard. Whip at Ruffin and attempt to move him towards or across that line by Johan. Since Ruffin wanted them to meet so badly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Reposition maneuver.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls cmb+2+1-2: (18)+6+2+1+-2: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr assumes he's still shaken.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I gotta idle for like 15 minutes. I guess just hold my action. If Aevarr gets him over to me I will initiate a systematic slaying upon my return.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Ok. Maneuver moves him 5' +5' per every 5 I succeed by.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay you move him 10 feet away pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 18.&lt;br /&gt;
      It is now Shaman's turn! Taumaril is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 14.&lt;br /&gt;
      It is now Taumaril's turn! Jonan is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Taumaril you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;Hmm...that ruffian guy is trying to revive the shaman?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aevarr backs away from the big man with the sword after he draws blood. &amp;quot;You know, I'm a lover, not a fighter...&amp;quot; A wry grin to Ruffin. &amp;quot;You two have been making eyes at each other this whole time... allow me to introduce you?&amp;quot; The whip lashes out, wraps around Ruffin, and a sharp tug sends him stumbling forward towards Johan. &amp;quot;Company's coming!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It appears so&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;rapid shot his way then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1: (18)+8+-2+1+1: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1: (2)+8+-2+1+1: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;hit miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls 1d8+3: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Looking about a bit, Taumaril notices that someone's trying to revive the shaman. Rather than wait for him to try, Taumaril fires a pair of arrows his way, hitting with the first arrow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now Jonan's turn! Korrani is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jonan you here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now Korrani's turn! Jessamy is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korrani you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korrani you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;k&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;PBS Deadly Aim on the bodyguard again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls weapon6+1-2: (14)+10+1+-2: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls 1d8+2+1+4: (2)+2+1+4: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 8.&lt;br /&gt;
      It is now Jessamy's turn! Bodyguard is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jessamy you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;How far am I from the bodyguard if I'm on the road and was at the back of the group when this mess started?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Another arrow gets drawn from Korrani's quiver. She lines up the shot, draws the string, and releases in between breaths. The arrow finds its target and burrows itself through a weak point in the armor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Probably like 35', so you've got a line that's You, Taumaline, then Korrani. There is a spot between Korrani and Jonan with Aevarr 10' ahead of him. Aevarr is the only one in the clearing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I am return.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay do you want to take your turn next?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Move up to that and fire another arrow, I'll go back for the shield. Jonana can go next, that's fine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Sure. So the dude is basically prone before me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No, just moved, he's about 15 feet from you since you are basically at the entrance to the clearing and he's moved off to the side, so it's basically 2 diagonal moves which is 15'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Alright. I'll close and sword power attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls melee+1-2: (8)+7+1+-2: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls 1d8+3+4: (5)+3+4: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It hurts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 7.&lt;br /&gt;
      It is now Bodyguard's turn! Ruffin is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Wait?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Did I get skipped?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry you did&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;What would you like to do Jessamy?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The moment Aevarr's whip connects with the ruffian Jonan steps over his line again and starts forth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Long purposed strides close the fifteen foot gap and just before arriving his wrist snaps, twisting the blue-steel. Pulling backward with his weapon-hand he raises his shield defensively and then takes his final step. Whipping forward at his hips the momentum sings the blade forward and its bites into flesh.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He keeps his the dragon-emblazoned shield high - prepared for a counter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Move up to between Korrani adn where Jonan was, try this shooting thing one more time. Does Ruffian have a friend - or a target, and has he attacked anyone?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jonan is in melee with him, he has not attacked anyone yet, he's trying to heal the shaman&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Mrp. And bodyguard?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He's got no one on him in melee in the moment, but he's looking to change that&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Shaman has stopped bleeding out, but is still unconscious&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Peg him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jessamy rolls bow: aliased to weapon2: (7)+6: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;who are you aiming at?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy ...on the bright side, they're improving. Bodyguard.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay body guard is going after Jonan&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+10+1: (12)+10+1: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Does a 23 hit?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d8+2: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Jonan for 6 points. 31 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 23.&lt;br /&gt;
      It is now Ruffin's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d8+1: (1)+1: 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
One wonders why Jessamy has that thing across her back. Even moving up, pulling another arrow, and focusing on a man with nothing around him ... the paladin /still/ can't hit the broad side of a barn. She looks down at the bowstring in disgust, automatically checking it for fray.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The bodyguard growls as he ignores the man with the whip and goes after the one attacking the ruffian as he slams his sword into Jonan's unprotected side. &amp;quot;Come on and wake up the shaman.&amp;quot; The ruffian whines, &amp;quot;But this is my last one...and I'm bleeding.&amp;quot; The bodyguard growls louder, &amp;quot;Do it or else.&amp;quot; The ruffian scrambles back and he winces in pain as he takes out his potion and makes the shaman drinks it. The shaman's eyes flutter open and she coughs a bit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 21.&lt;br /&gt;
      It is now Aevarr's turn! Shaman is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will see about making sure that Ruffian doesn't wake anyone. Re-activate Bane and whip him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Do I get an AoO for the Ruffian scrambling away and feeding someone a potion?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Oh, NM. The shaman is awake. I tuck the shaman back in.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Unfortunately not, he 5' steps back out of range and feeds the shaman the potion. Who are you targeting?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr targets the shaman. To crush their hopes and dreams.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls melee+2+1+2-2: (17)+6+2+1+2+-2: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls 1d6+3+2+2d6: (2)+3+2+(8): 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Shaman is gone&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 18.&lt;br /&gt;
      It is now Shaman's turn! Taumaril is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 14.&lt;br /&gt;
      It is now Taumaril's turn! Jonan is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Taumaril you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;is the Ruffin still trying to revive the shaman?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aevarr whirls and the whip snaps to cut open the Shaman again. The one they're so intent to wake. &amp;quot;Oh! Did you say that was your last one? I'm sorry...&amp;quot; Though it's hard to look apologetic whilst wearing a wry grin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;He revived the shaman. Aevarr just devived the shaman again. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;all right. Rapid shot on the ruffin then&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1: (5)+8+-2+1+1: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1: (18)+8+-2+1+1: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls 1d8+3: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;2 hits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls 1d8+3: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Ruffian looks in bad shape&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 9.&lt;br /&gt;
      It is now Jonan's turn! Korrani is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jonan!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I will power-stab the bodyguard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls melee+1-2: (19)+7+1+-2: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I think that's threat on a longsword?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You do roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls melee+1-2: (4)+7+1+-2: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;A hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls 1d8+3+4: (2)+3+4: 9&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Keeping up the arrow barrage, Taumaril fires another pair of arrows at the ruffian trying to revive the shaman. Both arrows find the ruffian's side.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The Bodyguard is not looking too good either.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 9.&lt;br /&gt;
      It is now Korrani's turn! Jessamy is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korrani you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The counter comes...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
...but not from the angle expected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jonan whirls and attempts to bring his shield to intersect the bodyguard but is too slow. The weapon slips through his defenses and while the pain of it is partially blunted by the ring-mail he can feel the attack bite into his flesh.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
No pithy retort. No grimace of pain.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Knight-Templar brings the blade high with his elbow up before thrusting hard downward. It is a precision attack but the bodyguard's dexterity saves him from the worst of it. The first three inches of the blade miss his chest and instead drive deep beneath his collar bone which merits a fracture before the Paladin pulls it free.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Then he swings the shield into position while readying his sword again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korrani?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay we'll get back to her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 8.&lt;br /&gt;
      It is now Jessamy's turn! Bodyguard is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jessamy you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;How far am I from the bodyguard now and who's on him? I think Jonan's still got whineyboy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jonan is on the bodyguard, no one is on Ruffin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;And how far am I from Ruffian?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;25'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Charge y/n?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No because of trees.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Tay. Try another arrow, this one on Ruffian.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jessamy rolls bow: aliased to weapon2: (19)+6: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;bout time&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jessamy rolls bowdmg: aliased to 1d6+2: (1)+2: 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Holding smite for the moment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Muttering something decidedly unpaladinlike under her breath, Jessamy switches targets and releases another arrow once the Shaman is back down. &amp;quot;Surrender or die!&amp;quot; This time the arrow finds its mark, even if it doesn't find a meaty spot to sink into. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 7.&lt;br /&gt;
      It is now Bodyguard's turn! Ruffin is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+11: (15)+11: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (19)+6: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d8+4: (12)+4: 16&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Jonan for 16 points. 15 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The bodyguard glares at Aevarr, &amp;quot;When I get done with him I'm coming after you.&amp;quot; He slashes at Jonan twice and scores two devastating hits on the paladin. &amp;quot;Get over here and help me or so help me I'll skin you alive.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+15: (7)+15: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr what is your CMD?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;CMD is 20, sorry that I missed that&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;NP, you are tripped my pose will explain&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Baby is waking up. I'll BRB. Sorry. If it comes to my turn I'll lay hands and power attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Ruffian cringes back as he's sliced in the arm by the arrow. He takes out a token that looks like a whip and he says the magic word to activate it. A whip appears behind Aevarr and it lashes out to catch him by the ankle and yanks him off his feet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 23.&lt;br /&gt;
      It is now Ruffin's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 21.&lt;br /&gt;
      It is now Aevarr's turn! Shaman is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;A deceptive cheat! I knew I liked him...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will get up, unless someone's waiting to smack him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You just have a dancing whip behind you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I'm sorry I forgot to add something&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Ruffin then moves back towards the edge of the clearing as he has had enough of this, &amp;quot;I'll go tell the Chief!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will got after Ruffin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay. You can catch up with him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ah! Nicely done!&amp;quot; Aevarr explains as he's dropped to his dashing derriere. When the man then bolts, Aevarr gets back to his feet and runs after. &amp;quot;Don't leave so soon! The party was just getting fun!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Are you going to whip him, you are within range&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes no?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Had to get u, then move.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Not action left&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Oh right sorry&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 18.&lt;br /&gt;
      It is now Shaman's turn! Taumaril is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 14.&lt;br /&gt;
      It is now Taumaril's turn! Jonan is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Taumaril you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;can I hit the ruffian from where I am?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can, but he'd have soft cover&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;hmmm....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;I'll try it anyways.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;what's the to hit penalty?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;if there is one&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He gets a +4 to his ac&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;so -4. okie&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril lets you calculate it though&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;rapid shot. he's not 30 feet away is he?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He is not, more like 55 feet away&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1: (17)+8+-2+1: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1: (5)+8+-2+1: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan Return.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls 1d8+2: (8)+2: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hurt him badly. He looks to be on his last legs. pose it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 9.&lt;br /&gt;
      It is now Jonan's turn! Korrani is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jonan you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I will swift action lay hands on myself and then power attack the bodyguard moar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls 2d6: (9): 9&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls melee+1-2: (12)+7+1+-2: 18&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Jonan for -9 points. 24 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls 1d8+3+4: (7)+3+4: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He looks bad as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Taumaril sees the ruffian trying to escape and Aevarr trying to stop him, especially after he says he's going to 'warn da boss'. Taumaril fires another set of shots at the ruffian......with one hitting him in the leg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry gotta catch up, Korrani you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 9.&lt;br /&gt;
      It is now Korrani's turn! Jessamy is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;How far is the ruffian from me now that he's runnign?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;about 50' from where you are, but he does get soft cover&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Hmm. Okay, move up 30', then PBS with deadly aim&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls weapon6+1-2: (3)+0+1+-2: 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;that's a miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran hmms, &amp;quot;Are you sure your dice rolled right?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Oh...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;No, I didn't! Sorry, a GM just sold some items in my inventory and my weapon number changed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls weapon5+1-2: (12)+10+1+-2: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls 1d8+2+1+4: (4)+2+1+4: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You drop him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 8.&lt;br /&gt;
      It is now Jessamy's turn! Bodyguard is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jessamy you are up! Only the body guard is left up and he's in melee with Jonan&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;-4 then. I'm afraid to hit Jonan ... how far away is he?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;At this point around 35 feet for you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We can't let him warn the others,&amp;quot; Korrani hisses as she runs forward. She hastily draws an arrow. She makes she he doesn't as she looses an arrow that buries itself into the Ruffian's back and sends him tumbling to the ground. Someone DID warn about arrows in the back, didn't they? Korrani lowers her bow with satisfaction, then turns her gaze upon the bodyguard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy mutters. Double move to close then, free action to drop the bow and draw as part o the move.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 7.&lt;br /&gt;
      It is now Bodyguard's turn! Ruffin is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+11: (9)+11: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (12)+6: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;two misses Jonan?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Seeing that only one is left up, and that she's not the most effective archer here by a long shot, Jessamy shakes her head, discards the bow, and draws the blade to plant herself beside Jonan. &amp;quot;Enough. This ends now.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The bodyguard is clearly quite skilled. The man advances upon the Paladin piercing his defenses and raining down a pair of blows. Jonan backpedals steadily as the first bites flesh and the second splinters three ribs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sharp breaths force air back into his lungs, &amp;quot;Draco Solis, ego servus...tuus sana vulnera.&amp;quot; he wheezes and moves his shield before his chest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Divine power spills outward around the shield as his ribs mend themselves and the bleeding is staunched. A bit surprising, perhaps, for the bodyguard who steps backwards at the white light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jonan surges forward sweeping the blade across the man's stomach and splits a wide gash in his abdomen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 23.&lt;br /&gt;
      It is now Ruffin's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 21.&lt;br /&gt;
      It is now Aevarr's turn! Shaman is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Oops hold on&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+15: (5)+15: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr does 20 beat your CMD?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;That is my CMD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay you are tripped again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Ok. How far from me is the Ruffin?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Ruffin is down in front of you with an arrow in his back&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Oh, he went down? Sorry that I missed that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The bodyguard growls at the Ruffin, &amp;quot;Coward!&amp;quot; He calls out as he gets caught with from the longsword. He tries to double slash at the paladin, but his sword is deflected each time. The dancing whip has a bit better time as it's able to trip Aevarr again carrying on its last command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani shot him in the back for you.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yep Korrani got him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Thank you, my dear.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 18.&lt;br /&gt;
      It is now Shaman's turn! Taumaril is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 14.&lt;br /&gt;
      It is now Taumaril's turn! Jonan is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Taumaril you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;and I turn to focus fire on the bodyguard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will use a SP ability Copycat to make a single Mirror Image of himself, then stand back up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;rapid shot. am I within 30 feet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No, but you can move up 5' to be within 30', but because of angle bodyguard gets soft cover.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;okie&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;I do so.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;still rapid shot&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1: (10)+8+-2+1+1: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1: (17)+8+-2+1+1: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss, Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls 1d8+3: (7)+3: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He's still standing, but he looks like a feather could knock him down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Turning her attention towards the bodyguard, Taumaril draws her arrow and walks a few feet before loosing it, and a second one. The first one hits him firmly in the back, but the second one sails clear.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 9.&lt;br /&gt;
      It is now Jonan's turn! Korrani is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I will feather him with a regular sword swing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jonan you are up! Finish hiM!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls melee+1: (9)+7+1: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls 1d8+3: (7)+3: 10&lt;br /&gt;
&lt;br /&gt;
GAME: You clear initiatives.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran has cleared initiatives.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Free rp for a round, if everyone good to continue?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;I can continue.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I can go another hour.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;All right after Jonan's post I'll pose so we can move along to the finally&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy probably can for a bit, but am double-evening.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Double-eventing rather.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Finale&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, now,&amp;quot; Aevarr opines as he brushes himself off, &amp;quot;that was certainly interesting.&amp;quot; He offers a bow to Korrani, then Jessamy. &amp;quot;My thanks for your accuracy, my dear, ma'am.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Is anyone missing more than 9 hp other than me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril is missing four HP. I'm pretty good.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Okay. I won't channel energy then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The arrow left him distracted..&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jonan presses his advantage plunging the blade into his abdomen for a second time, and deeper, and when he pulls it free he brings with it eight inches of entrails which dangle downward like butcher's sausage.&lt;br /&gt;
The bodyguard seem aghast, falling dead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Paladin mutters a brief prayer, more for his own benefit than the fallen, placing his mailed shield-bearing hand to his chest plate again and easing his wounds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Let's press on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls 2d6: (5): 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Lay on hands yourself?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Great Devourer. Caracoroth.&amp;quot; Jessamy sheathes her blade, and eyes Jonan in some concern. She'll retrieve bow and shield in a moment. &amp;quot;Thank me when I am accurate,&amp;quot; she answers ruefully. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;So shaken has worn off and the whip disappears either after an hour or when you destroy the feather token&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Taumaril lowers her bow and smirks as the bodyguard drops. &amp;quot;they had no chance. An elven archer cannot be beaten.&amp;quot; She then looks to Jessamy. &amp;quot;Perhaps your thing isn't the bow. Do not worry. Not everyone has that sort of gift.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay setting&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You all search the bodies and find a crude map that leads you back to the encampment. You follow the map and 50 feet around the encampment there is a crude camp set up with just a couple of poorly made leantos. The area has been clear cut and it smells of urine and mead and beer. There is a large fire and on it is what looks like a bear on a spit. One side is burnt and the other is half cooked. There is a bellow, 'Someone turn the bear!&amp;quot; It comes from one of the leantos. No one answers him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll me some perceptions&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls perception: (12)+7: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls perception: (19)+1: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Jessamy rolls perception: (12)+3: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls perception+2: (15)+10+2: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls perception: (19)+11: 30&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani just nods to Aevarr as he gives thanks, then presses on as the Paladin suggests. &amp;quot;Still a job to do,&amp;quot; she grunts at him with a toothy grin, keeping her bow in hand.  As they get closer to the clearing, her nose wrinkles and she lets out a soft snort to clear the stink from her senses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay you can all see an elf in robes sitting off to one side and a gnome moving to take care of turning the bear. You can also see a giantborn coming out of one of the leantos.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan detects evil at giantborn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Oh they are evil&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;And I guess if we're watching for a second the elf. All evil? K.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yep all evil&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aevarr hmms softly as he looks over the small, foul bit of camp. He then inquires quietly to the others. &amp;quot;Do we wish to be discreet and gain the advantage of surprise? Or charge in and hope they are weak and foolish?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy nods. I'll do the same.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You get the same thing they are all evil&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Surprise,&amp;quot; is Jonan's suggestion, &amp;quot;Disable the caster first to prevent him controlling the battlefield. Save the largest target for last.&amp;quot;&lt;br /&gt;
&amp;quot;When the archer has a bead on him we move as one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan will cast bless before we part ways and start ganking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aevarr nods and looks to the bowmistresses with a smile. &amp;quot;Archers, I believe. Very well. Ladies? I'm certain you can make a an arrow-catcher of the robe, yes?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Taumaril says, &amp;quot;I shall certainly try.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;That is fine. I'll start with the bow and clsoe as soon as the caster's dead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Bless will alert them that you are here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;So, unless someone has a better idea. We charge the caster. Arrows rain down. Hopefully that eliminates one flat-footed foe immediately.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Spread out,&amp;quot; Jessamy remarks quietly. &amp;quot;They will not know exactly whre we are, or be able to target us with a single spell.&amp;quot; She keeps her voice low. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;No whispered prayers? Okay. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani nods softly as she pulls an arrow from her quiver and inspects the feathers. &amp;quot;We can do that,&amp;quot; Korrani whispers. &amp;quot;I can try to sneak to another vantage point.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;You're right. Strong Voice. I just learned something. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Anyone want to do any sneaking? You are at the edge of the clear cut area, so they are between 25' and 30' away. They haven't seen you because they aren't actively watching or listening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril isn't moving.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;I don't think I need to move with them in that range.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will wait for the arrows to blot out the sun, so he can fight in the shade.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls initiative: Roll: 15 + Bonus: 3 = Total: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls initiative: Roll: 16 + Bonus: 4 = Total: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Let's get some inits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls initiative: Roll: 7 + Bonus: 4 = Total: 11&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Jonan for -5 points. 29 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls initiative: Roll: 4 + Bonus: 10 = Total: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;+2 to that roll for favored terrain&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jessamy rolls initiative: Roll: 8 + Bonus: 1 = Total: 9&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Sorceress: Roll: 17 + Bonus: +6 = Total: 23&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Barbarian: Roll: 19 + Bonus: 2 = Total: 21&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Ranger: Roll: 15 + Bonus: 3 = Total: 18&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 ===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     23   Sorceress           &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     21   Barbarian           &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     20   Korrani             &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     18   Ranger              &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     18   Jonan               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     14   Aevarr              &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   Taumaril            &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     9    Jessamy             &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 23.&lt;br /&gt;
      It is now Sorceress' turn! Barbarian is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 21.&lt;br /&gt;
      It is now Barbarian's turn! Korrani is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 20.&lt;br /&gt;
      It is now Korrani's turn! Ranger is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korrani you are up first, you have 1 action as this is a surprise round&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Does surprise give some sort of bonus?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Your foes are flat footed, probably.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;They are flatfooted and denied DEX bonus to AC.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Can't all the archers synchronize and fire at once?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes, they are Flatfooted and denied dex&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's what basically the surprise round is&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Okay. Aiming at robe guy. Let's see...PBS, Rapid shot, deadly aim.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can't rapid shot&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Oh, just PBS and Deadly Aim then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Or...should I wait until the archers can sync?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;In a surprise round you have a standard or move action. No full actions.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No go ahead and fire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Ah, gotcha&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls weapon5+1-2: (18)+10+1+-2: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani rolls 1d8+2+1+4: (1)+2+1+4: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 18.&lt;br /&gt;
      It is now Ranger's turn! Jonan is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 18.&lt;br /&gt;
      It is now Jonan's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jonan you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I will violate my own plan and use my action to cast bless.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan casts Bless. Caster Level: 4 DC: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay, everyone has +1 to attack and +1 against fear&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani nods to Taumaril in preparation as she draws her bow and aims it for the Robed person. &amp;quot;On three,&amp;quot; she whispers. &amp;quot;One...two...&amp;quot; the third count is just the release as her bow flies swift and silent, striking the robed figure in the clearing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 14.&lt;br /&gt;
      It is now Aevarr's turn! Taumaril is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr may as well utter up a quick spell.&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr casts Divine Favor. Caster Level: 5 DC: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Taumaril's turn! Jessamy is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay Taumaril you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;My thanks for the blessing,&amp;quot; Aevarr notes to Jonan before he beseeches the trickster, the deceptive, the amusing to make his aim just as deceptive.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lord of Dragons,&amp;quot; Jonan's voice swells as he lifts his shield high before his chest, &amp;quot;We stand in the presence of evil who defiles the lands of the Earth Mother.&amp;quot; a shimmering light pieces outwards through the rings of his armor, &amp;quot;Anoint us as your chosen. Strengthen our resolve. Lend precision to our actions. Show us to victory!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The light grows every bright and then thrums outward in a warm pulse. A holy influence pervades the heroes. The tide has turned in their favor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will also expend swift for Justic Judgement again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Taumaril you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;still in surprise round?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;If we are, I'll do a single shot at the elf, whom I assume is the sorceress&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yep, fire away&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;did Jonan use bless?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He did&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;K.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls weapon1+1+1+1: (7)+8+1+1+1: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls 1d8+3: (3)+3: 6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Taumaril takes the opportunity, once Jonana seems to have gotten his spell off, to fire an arrow at the elf. She assumes, since the elf has robes, that she's an enemy finger-wiggler...and therefore MUST DIE!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Jessamy's turn! Sorceress is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jessamy you are up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Gonna do the same. Target the robed figure with an arrow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;FWIW&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jessamy rolls bow: aliased to weapon2: (11)+6: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jessamy rolls bowdmg: aliased to 1d6+2: (2)+2: 4&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 23.&lt;br /&gt;
      It is now Sorceress' turn! Barbarian is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 21.&lt;br /&gt;
      It is now Barbarian's turn! Korrani is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Along with the others, Jessamy looses her own arrow, but with much more silence than usual, her brown eyes snapping. She's not talking just yet. The arrow buries itself in the robed figure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Sorceress cries out as all the arrows find their target and she yanks them out before she stands up. She casts a defensive spell on herself, &amp;quot;We've got company!&amp;quot; She calls out. The Giantborn growls, &amp;quot;I see that...the druid brought more adventurers for me to play with.&amp;quot; He grins and it's easy to see his dirty teeth with a front one missing. He picks up his earthbreaker and he starts to lumber towards the group and he looks to be headed towards Jonan as he goes to get right into his face.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 20.&lt;br /&gt;
      It is now Korrani's turn! Ranger is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korrani you are up1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Okay. Cast Gravity bow and PBS with Deadly Aim on the sorcress&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Wait, I prepared my spells earlier...why won't it let me do +cast...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Sorry, still new at this...I prepped Gravity Bow and Aspect of the Falcon&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;+Cast &amp;lt;class&amp;gt;=&amp;lt;spell&amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;You might need to +readysp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;If you preped but didn't actually memorize.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani refreshes spells.&lt;br /&gt;
&lt;br /&gt;
GAME: Korrani casts Gravity Bow. Caster Level: 5 DC: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay, casting a spell is a standard action&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Okay, this is how dumb I am with that system. What does that mean?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Casting is your attack action&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Ah&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Then just casting this turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You get a standard action and a move action. Casting takes up your standard action. Attacking is a standard action too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay you cast gravity bow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 18.&lt;br /&gt;
      It is now Ranger's turn! Jonan is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Ah...gotcha. Okay, that's my whole action. I'm not moving.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;NP&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The gnome takes out his crossbow and he downs a potion. His skin takes on a bark-like quality as he starts to take aim at the party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 18.&lt;br /&gt;
      It is now Jonan's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;OKay Jonan, you have a barbarian in your face.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Any elves?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;in the party?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril is an elf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr looks at +glance. Just Taumaril.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Thanks, *scribbles*&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jonan?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;IS he in my face in my face?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;IF so. I will smite evil and full power attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls melee+1+1+3-2-2: (14)+7+1+1+3+-2+-2: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls melee+1+3-2-2: (7)+7+1+3+-2+-2: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That is a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Both or just the first?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry just the first&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls 1d8+3+4+4: (2)+3+4+4: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He looks pissed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 14.&lt;br /&gt;
      It is now Aevarr's turn! Taumaril is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Can I move to be adjacent to Jonan, or another, without being in range of the Giantborn?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yep, he's not large, still a medium creature&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will try and remove his big bad earthbreaker, then. Disarm with the whip.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Templar surges out from the brush to meet his overpowered foe.&lt;br /&gt;
Tilting his chin just slightly he speaks in a voice that echoes with divine furor, &amp;quot;In the name of the Dragon Father. BEGONE, FOUL CREATURE OF DARKNESS.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
High above the scene the clouds break and a shaft of brilliant sunlight passes over the Paladin reflecting a brilliance so strong it would be difficult to look at head on. Surging forward the blade hums a stern hymnal as it passes through the air and connects with his foe. A burst of power erupts at the place of impact.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jonan sweeps his sword away and pushes with the spike of his dragon-crested shield. The Barbarian wheels away leaving the duo to square off for another round.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls cmb+1+2+2+1+2: (11)+6+1+2+2+1+2: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You disarm him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Careful with that,&amp;quot; Aevarr calls up to the giantborn brute, &amp;quot;you could put an eye out!&amp;quot; He snaps his lash out to wrap around the thing and gives a sharp tug to pull it from his grasp.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Taumaril's turn! Jessamy is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Taumaril&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;sorry about that. had to check on mom and dad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;Is the elf still up?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;or sorceress...or whatever&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;yes she is&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;rapid shot her&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1+1: (13)+8+-2+1+1+1: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1+1: (4)+8+-2+1+1+1: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls 1d8+3: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;K.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Jessamy's turn! Sorceress is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;hit already taken into account. posing&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jessamy you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Sorry. How far to the sorceress and does she have anyone in melee?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Taumaril notices the sorceress is still kicking, so she fires another two shots at the elf.....and only hitting once.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;She's about 30', no she doesn't&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Straight line, ie is a charge possible?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No charge cause of camp debris, broken tree stumps, just clutter in the way&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy sighs and mutters. All right. double move to close with her, drawing longsword. Let's at least /try/ to make this difficult.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 23.&lt;br /&gt;
      It is now Sorceress' turn! Barbarian is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jessamy give me a reflex save!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 6d6: (15): 15&lt;br /&gt;
&lt;br /&gt;
GAME: Jessamy rolls reflex: (9)+5: 14&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Jessamy for -15 points. 43 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sorceress backs up away from Jessamy and she takes out a glass rod and some fur. &amp;quot;Feel the power of the storm!&amp;quot; She fires off a lightning bolt that hits Jessamy square in the chest. The angle of the lightning bolt doesn't hit anyone else but it hits a tree right behind Jessamy and the tree cracks and starts on fire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 21.&lt;br /&gt;
      It is now Barbarian's turn! Korrani is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+11: (11)+11: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (1)+6: 7 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jonan...22 hit?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;No.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I have +3 due to smite.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;So my AC is 24 versus him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Gotcha.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani doesn't think she'll be able to play much longer with all these internet discons.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr wraps his whip around Rani and stakes the other end to the ground to help.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Barbarian looks serious perturbed that his earthbreaker is taken away, but he has other weapons as he draws his greataxe from his back and he swings it at Jonan twice. Both swings miss, although the first one comes perilously close to hitting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Korrani with 'If you do do you want me to just keep firing your bow? Just your attack rolls and damage'&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 20.&lt;br /&gt;
      It is now Korrani's turn! Ranger is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;well you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korrani&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay I'm going to roll for her&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Unless you are back Korrani?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+10+1-2-2: (10)+10+1+-2+-2: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+10+1-2-2: (2)+10+1+-2+-2: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Double Miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 18.&lt;br /&gt;
      It is now Ranger's turn! Jonan is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+12: (11)+12: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Taumaril does that hit your AC?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;yeah. AC 22&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+3: (4)+3: 7&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Taumaril for 7 points. 18 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The gnome ranger takes aim at Taumaril and mutters something about dirty dawn elves. His crossbow bolt fires and hits Taumaril hard as if the gnome knows right where to hit an elf to hurt it the most.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 18.&lt;br /&gt;
      It is now Jonan's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jonan you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I continue with my double power attacks against my smitten target.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls melee+1+1+3-2-2: (10)+7+1+1+3+-2+-2: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls melee+1+1+3-2-2: (17)+7+1+1+3+-2+-2: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss, hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls 1d4+1+4+4: (3)+1+4+4: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 14.&lt;br /&gt;
      It is now Aevarr's turn! Taumaril is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will Bane: Humanoid (giantborn) and attack.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The blade of the axe pierces the golden light that surrounds Jonan preternaturally slowing its stroke and giving the templar time enough to raise his shield and accept the blow.&lt;br /&gt;
&lt;br /&gt;
The templar thrusts with his blue-steel blade but the brute deflects the attack with the leather bracer about his wrist and then he reaches to grab hold of Jonan.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;WONG&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The templar's shield swipes upward with a solid impact upon his forearm, breaking the bone, and then a shove pushes him off so that both combatants can find their footing.&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls melee+1+2+2: (19)+6+1+2+2: 30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls 1d6+3+1+2+2d6: (2)+3+1+2+(8): 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I'm an hour over due for bed. I'm gonna go down stairs and pack my stuff for the day just to possibly get another pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I think you have 2 rounds left on your bane?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;YEs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Now two more rounds left.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Taumaril's turn! Jessamy is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Taumaril you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;do I have someone in my face?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Or you could just grab another...&amp;quot; Aevarr thinks he might have enough to make removing them an uphill battle. This time he focuses on the giantborn, himself, lashing out to cut exposed skin with noticable lacerations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No, but the gnome with the crossbow is shooting at you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;Is the elf still up?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;Is jessamy after the sorceress?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;She is, but the sorceress is 5' away&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;from Jessamy?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;I know, lots of questions.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Yes, sorry&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;Hmmm....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes she is 5' away from Jessamy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;all right...back to the sorceress&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;give Jessamy an easier time&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1+1: (15)+8+-2+1+1+1: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1+1: (5)+8+-2+1+1+1: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls 1d8+3: (5)+3: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit, miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;She is still up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now Jessamy's turn! Sorceress is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jessamy you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Taumaril grunts at the crossbow bolt hitting her shoulder, but she fights back the pain, and draws her bow again, firing two shots at the sorceress again. One hitting the elf hard.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Sorry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;5' step to reach her?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;5' step, declare smite / power attack and attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;At level 4, it's -2/+4 right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;yup.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;more for damage if you go two handed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jessamy rolls sword+3-2: aliased to weapon1+3-2: (18)+7+3+-2: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;I didn't declare two-handed but I also didn't declare shield.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;okie&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jessamy rolls 1d8+3+4+4: (7)+3+4+4: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;She goes down&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 23.&lt;br /&gt;
      It is now Sorceress' turn! Barbarian is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 21.&lt;br /&gt;
      It is now Barbarian's turn! Korrani is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+13: (20)+13: 33&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (12)+8: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+13: (8)+13: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;No confirmation.”&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;The power of your storm is no match for the power of the Guardian defending those who dwell in peace, b***! Maiden, strike down those who squat on lands not rightfully theirs!&amp;quot; Where'd she learn that word? It doesn't matter -- Jessamy's blade ripples with a golden shimmer, and she buries it two-handed through the sorceress' heart, dropping her to th ground. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d12+7+2: (10)+7+2: 19&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Jonan for 19 points. 10 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The barbarian hears the cry from the sorceress as she goes down, &amp;quot;Enough!&amp;quot; He yells and his face goes all red as he rages. He swings his axe hard and it bites deep into Jonan's side as he rips the greataxe through him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 20.&lt;br /&gt;
      It is now Korrani's turn! Ranger is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+10+1-2-2: (9)+10+1+-2+-2: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+10+1-2-2: (18)+10+1+-2+-2: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d6+2+1+4: (11)+2+1+4: 18&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani shoots at the gnome ranger and her arrow hits him hard right in the shoulder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 18.&lt;br /&gt;
      It is now Ranger's turn! Jonan is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+12: (11)+12: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d6+3: (3)+3: 6&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Taumaril for 6 points. 12 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 18.&lt;br /&gt;
      It is now Jonan's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jonan you are up! You have a raging barbarian in front of you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I will lay hands on myself. Then full attack power attack my new buddy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls 2d6: (10): 10&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls melee+1+1+3-2-2: (4)+7+1+1+3+-2+-2: 12&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The gnome tries to ignore arrow in his shoulder at he takes aim at the elf and continues to shoot and hit her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls melee+1+1+3-2-2: (9)+7+1+1+3+-2+-2: 17&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Jonan for -10 points. 20 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss, Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 14.&lt;br /&gt;
      It is now Aevarr's turn! Taumaril is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Through him is right!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The heavy steel blade sunders the light-shield aside and presses into the side of his torso where it is twisted and then ripped free to leave a massive gaping wound in Jonan's side. The adrenaline spares him from feeling much of it but his next movement is languid and sharply pained.&lt;br /&gt;
Focusing his mind he reaches out to the Platnium Dragon for succor. Putting his fist to his chest the bleeding is staunched and the flesh begins to knit itself from the inside out giving it the appearance of having been tended to for a number of weeks. Yet, much of the wound remains.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Then he strikes. The sword blow. The shield. They suffer for his injury coming too slow against the rager. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Sorry to bolt but I gotta jet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;IF someone wants to puppet me they are welcome to.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will strike again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go ahead Aevarr&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls melee+1+2+2: (15)+6+1+2+2: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I'll just keep full attacking the barbarian until one of us is dead. I have 2 lay on hands left.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Night and thanks for the funtime.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls 1d6+3+1+2+2d6: (6)+3+1+2+(5): 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;Sleep well Jonan&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Thanks for smiting things, Jonan.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 11.&lt;br /&gt;
      It is now Taumaril's turn! Jessamy is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Taumaril, you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;rapid shot the ranger.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Aevarr with 'That's your last round for bane human yes?'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;time for him to hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1+1: (15)+8+-2+1+1+1: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1+1: (7)+8+-2+1+1+1: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Taumaril rolls 1d8+3: (3)+3: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit, and miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 9.&lt;br /&gt;
      It is now Jessamy's turn! Sorceress is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jessamy you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taumaril takes another bolt in the shoulder. &amp;quot;You really are annoying you little...&amp;quot; She doesn't finish the sentence as she fires two shots at the gnome...with one hitting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aevarr cracks the whip again from out of arm's reach. Jonan is zealous and righteous in his efforts to hack the barbarian to pieces. Aevarr is nowhere near so rude as to interfere with that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;OK. What have we got?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Ranger is still up -- anyone in melee and how far away is it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Ranger is up, Jonan is fighting Barbarian, it'd be a double move to flank&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;How far is ranger?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;About 15 feet from where you are&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;OK. Close with ranger, smack him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Smack away&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jessamy rolls sword: aliased to weapon1: (14)+7: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jessamy rolls sworddmg+1: aliased to 1d8+2+1: (8)+2+1: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Wielding two-handed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 23.&lt;br /&gt;
      It is now Sorceress' turn! Barbarian is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 21.&lt;br /&gt;
      It is now Barbarian's turn! Korrani is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+13: (6)+13: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (9)+8: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Barbarian whiffs&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That bit of business taken care of, Jessamy snarls and looks around ... and the archer is trading bolts with a gnome! Time to put a stop to that. She lunges forward the last few feet and slashes two-handed at the diminutive ranger, opening up a crimson slice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 20.&lt;br /&gt;
      It is now Korrani's turn! Ranger is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+10+1-2-2: (6)+10+1+-2+-2: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+10+1-2-2: (16)+10+1+-2+-2: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d6+2+1+4: (10)+2+1+4: 17&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The barbarian swings twice and misses both times at trying to hit Jonan. It's as if he's protected by some divine source. Korrani fires twice and her second one hits dropping the ranger.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 18.&lt;br /&gt;
      It is now Ranger's turn! Jonan is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 18.&lt;br /&gt;
      It is now Jonan's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d6: (4): 4&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7+1+1+3+-2+-2: (12)+7+1+1+3++-2++-2: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7+1+1+3+-2+-2: (15)+7+1+1+3++-2++-2: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d4+1+4+4: (3)+1+4+4: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d4+1+4+4: (4)+1+4+4: 13&lt;br /&gt;
&lt;br /&gt;
GAME: You clear initiatives.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran has cleared initiatives.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril blinks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jonan puts his faith in the Platinum dragon as he heals his wounds and then attacks. His two attacks easily find the Barbarian's flesh as the giantborn's rage has left him open. The forest is oddly quiet as the battle is over.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry about the quick ending with me doing a lot of rolling for people not here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Basically Korrani's double range attack dropped the ranger and Joran smote the Barbarian to death&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I just need poses from everyone then I'll do one more pose and then you guys can have one last closing pose&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When all of the slackers are finally downed, Jessamy lowers the bloodied blade and looks around to see who is hurt. &amp;quot;Who is hurt?&amp;quot; she calls. &lt;br /&gt;
Lowering her bow, Taumaril winces as the bolts stick out from her shoulder. &amp;quot;ow.&amp;quot; She says as she tosses the bolts to the ground. &amp;quot;hmph. Such an inferior device. Never match a bow in the hands of an elf.&amp;quot; She then looks to Jessamy. &amp;quot;me. That crossbow got through my armor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Jess will put people togethre as best she can&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr blinks. &amp;quot;I'm sorry. It's late here. I blinked a bit too long.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After about an hour after the barbarian has been defeated Beltharogon will come up to the pair to help with the healing. &amp;quot;Thank you for helping to defeat the barbarian and free this part of the forest. If you like I can return you to Alexandria while I track down one of the other 5 to help free more of the forest. I'll ask the Adventurer Guild to come to you first before they open it up for others. Thank you again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I've but a scratch,&amp;quot; Aevarr answers Jessamy's query with a chuckle. &amp;quot;Not so for our unfriendly invaders, though. Maybe they'll help fertilize to help the forest, now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;After you guys give one last post we'll be done for the night. Thanks for playing I hope you had fun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;I'm more amused at how well I do with archers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Thank you for running, Cesran, and I apologize for my distraction.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Its okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Taumaril says, &amp;quot;They shouldn't have come here in the first place.&amp;quot; She then bows to Jessamy and Aevarr. You both did well, I hope my arrows were of some help.&amp;quot; She says before bowing to the shaman. &amp;quot;I'd be happy to help again, if I can.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Indeed. This lot served Caracoroth the Devourer, and I shall be more than happy to help rid your forest of such as they.&amp;quot; There's steel in Jessamy's tone, once she is done healing.&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Reclaiming_the_Forest_Part_1&amp;diff=18285</id>
		<title>Reclaiming the Forest Part 1</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Reclaiming_the_Forest_Part_1&amp;diff=18285"/>
		<updated>2015-04-05T00:56:23Z</updated>

		<summary type="html">&lt;p&gt;Cesran: Created page with &amp;quot;The call has gone out for adventurers and once you all meet up at the adventurer's guild you are guided to the hidden portal to Rune. From the Candy Shop you are given directi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The call has gone out for adventurers and once you all meet up at the adventurer's guild you are guided to the hidden portal to Rune. From the Candy Shop you are given directions out to the woods that is about a days walk outside of the city. It's night time and you were given instruction to start a fire and add a pouch of dust to the campfire after dinner. The dust in the pouch makes the campfire flares a bright greenish-blue flame and within about a half an hour there is large wolf that obviously comes up to the campfire. The wolf form shimmers and before you stand a scarred giantborn dressed in hides. He is missing one eye and has a patch over it with the symbol of the Earth Mother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The druid looks you all over and he nods his head in greeting, &amp;quot;Greetings. I am Druid Beltharogon. I have asked the Adventurer's Guild from Alexandria to help before...the results were disappointing.&amp;quot; He lets out a great sigh. &amp;quot;I have lost the forest that was entrusted to me and I'm asking you to get it back for me. My energies are going to keeping the corruption of the forest to a minimum so I cannot join you. The forest has been divided up by the group of villains that took it over. Today I'll be asking you to strike at their muscle...a barbarian who has laid claim to the southern part of the forest, goes by the name of Arnerath.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fully equipped and prepared for a trek, Jessamy's definitely a lot less shiny than your average Lancer, and her lower lip finds it way between her teeth. &amp;quot;What can you tell us of this group?&amp;quot; she asks, resting her weight on one foot and folding her arms over her chest, although the question is mild. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Why did the last group fail?&amp;quot; Taumaril says as she looks about. Her bow is upon her quiver and she looks about with curious eyes. &amp;quot;And what Jessamy just said.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Over a portal and through the woods to... Well, this isn't grandmother's house, for sure. It wasn't large nor lavish, but Aevarr does recall a house. Here, at the green campire, there is no house. After startling at the arrival of the wolf, he gasps at the news from the no-longer-a-wolf. &amp;quot;They've stolen your forest?! The currs! Obviously, this Arnerath doesn't properly respect the marked trees.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tiasa shakes her head a bit and then nods, &amp;quot;Assistance is offered, request is accepted.&amp;quot; she says and nods, looking towards the south. She looks around at the others for a moment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beltharogon shakes his head, &amp;quot;They were not strong enough to take on all 6 of the villians at once. Now that they have separated and have their own territories in my forest I believe they will be easier to defeat. They do have their own minions and you must be careful of the dangers of the forest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jonan Constantine spent most of the day on horseback. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The powerful courser picked its way slowly through the forest with heavy iron-shod steps while the templar balanced the long lance he carried upon the tip of his boot. When they broke for the evening he dismounted and removed the saddle bags before allowing the horse to have its way with the nearby foliage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The fireworks were an obvious signal though he hadn't expected a dire world to breach the firelight, &amp;quot;Peace.&amp;quot; He uttered firmly for them without approaching. He listens, his right thumb hooked at the front of his sword-belt, but seems to have nothing to add.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;I see.&amp;quot; Now there's a warning if Jessamy had ever heard one, and she looks up at the giantborn, still chewing on that lower lip. &amp;quot;Then ... they are entrenched. How long have they been there, would you say?&amp;quot; &lt;br /&gt;
Tiasa cocks her head to the side and nods, &amp;quot;Sounds like good hunt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Attacking an enemy stronghold isn't the best situation,&amp;quot; Aevarr points out the obvious, &amp;quot;but it does allow for some entertaining improvisation. Remove a sentry here, open a gate there, and suddenly, finding and cutting off the head of the particular snake becomes routine once more.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beltharogon nods as he kneels down and he starts to draw a rough map of the forest. He draws out six regions and he points to the bottom one, &amp;quot;This is what the barbarian has claimed as his own. I am not asking you to take on all six at once, but if you get rid of the barbarian it would be a start. I don't believe the barbarian has set up any fortifications, but I have not been in his area in a few weeks. They took over some months ago. Do you have any other questions?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Taumaril says, &amp;quot;We should get moving then. the sooner we bring him down, the better.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We do not know what has been laid ... but perhaps we should draw him out, force him to a battleground of our choosing.&amp;quot; Jessamy still chews on her lip, then looks around at the others. &amp;quot;I at least wish to see what it is that he has done with the place. Perhaps from there we shall decide.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aevarr shakes his head. &amp;quot;You've told us who and where. That is more information than many of these tasks provide. Though I'm sure we may well discover new questions once this Arnerath and his ilk decide to try and kill us....&amp;quot; A chuckle segues into a brow quirked at the Druid. &amp;quot;Do you have any questions you'd like us to ask or answer on your behalf? How many the barbarian horde there used to be? Why they chose that particular patch of forest to die at?&amp;quot; After Jessamy speaks up, he nods. &amp;quot;An excellent idea. Remove what little advantage he might have.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jonan paces forward when the hulking lowers his form and begins sketching upon the earth with his great fingers. The templar lowers himself into a squat, arms resting upon his knees, and silently studies what has been sketched out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Which direction will we enter from?&amp;quot; is his question as gold-flecked eyes move along the long snaking divot that demarcates a river.&lt;br /&gt;
After a time he looks at Jessamy, nodding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tiasa shrugs, &amp;quot;Need to get closer, see what looks like now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beltharogon shakes his head, &amp;quot;I would just like them out of my forest before any more destruction can occur.&amp;quot; He stands back up and brushes off his pants, &amp;quot;Please be careful, I had to rescue the last group. Please rest up for the evening. You will follow the game trail I will show you in the morning.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Taumaril says, &amp;quot;No problem. Just know I'm not exactly....stealthy.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Nor I.&amp;quot; Jessamy looks down at her own plate armor, then smiles cheerfully at the archer. &amp;quot;Let us rest and see what there is to be seen.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Agreed,&amp;quot; Aevarr nods. &amp;quot;A bit of rest and relaxation is ever the best plan. Better to be well-rested for the morrow.&amp;quot; This sparks a bit of rummaging to procure an aleskin from his pack for a sip or three. Followed by him making himself comfortable for that rest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Everyone ready to move on?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;YEs&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;yup.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr is prepared.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;aye&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tiasa has disconnected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Though Tiasa may not be ready.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Hopefully she makes it back. Her net has been being a snot all week, poor thing.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;As is Korrani's. She's trying to get hers back as we speak.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;\o/&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani thinks it's fixed now.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Woot.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Roommate gave me like 5 seconds notice of 'unplugging stuff, deal with it'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Grease is bedroom doorknob with Vaseline.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani laughs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The next morning the druid shows you a game trail that leads into the southern part of the forest. &amp;quot;This should lead you into the barbarian and his encampment. Good luck.&amp;quot; He says as he shows the group the game path. The game path is small with brush and trees on either side. You all travel down it for half the morning, it's overcast out and a bit warm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Give me some perception&amp;quot;&lt;br /&gt;
GAME: Jessamy rolls perception: (8)+3: 11&lt;br /&gt;
GAME: Jonan rolls perception: (13)+1: 14&lt;br /&gt;
GAME: Taumaril rolls perception: (1)+7: 8 (EPIC FAIL)&lt;br /&gt;
GAME: Korrani rolls Perception: (6)+10: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Oh, forest is my favored terrain. So 18 per (+2 to the 16)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
GAME: Aevarr rolls perception: (17)+11: 28&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Thank you&amp;quot;&lt;br /&gt;
You paged (Aevarr, Korrani) with 'Okay you hear voices up ahead, they are complaining and grumbling and not even trying to hide themselves.'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Info paged feel free for some free rp&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Ack...er...just realized I need healing&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I'll get to that don't worry&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;Cesran's pretty through guys, don't worry.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;Thorough. One of these days, I'll spell correctly&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jonan was up early..&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Neither the game trail nor their need to approach the barbarian encampment without a waving banner were conducive to horseback. He spent the hour before breakfast shifting supplies into a travel-pack as he checked and re-checked his gear, &amp;quot;Don't have too much fun while I'm gone..&amp;quot; he chides the horse taking its bridle in both hands and pulling its head downward so that they stare into each other's eyes. Smiling to himself there he pats the beast on the neck.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now..&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jonan moves down the game trail with the others the steady rattle of his mail ringing as his footfalls balance his weight from one leg to the next. Whatever degree of surprise the courser might have cost them the Paladin himself doesn't exactly blend in with the wilds. A snow-white cloak rustles gently against the back of his boots as he moves, a light steel shield in his hand, and winged helm overtop his head.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He seems alert to their surroundings, for whatever good that will bring.&lt;br /&gt;
 &lt;br /&gt;
Jessamy is scarcely less conspicuous, really, and no less noisy, although her cape has been traded out for a wool cloak in harvest gold, her armor polished and gear cared for -- but she clearly is not inclined to ride. If anything, her plate makes /more/ noise than the mail. She's looking about her as she trails behind the group, but says nothing else for the moment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani slows down on that path and holds a hand up for silence and cocks her head slightly to listen. She removes her bow from her shoulder and notches an arrow silently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aevarr steps lightly alongside Korrani, as she is not covered in clanking metal plate. He also stops and turns back to face the others, putting a finger to his lips. Because everyone has different hand signs for 'Shh' He then turns his attention back to the sounds ahead, before sidestepping off the beaten path.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thankfully, Taumaril was able to help Jessamy out of her armor and vice versa to rest well. However, as of now, Taumaril was steadily taking her bow off of her quiver, so she doesn't see anything&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Up ahead the game trail opens up into a clearing and now you can all see three humans walking along. Two of them look like rough warrior types and one is wearing a wooden holy symbol around her neck. &amp;quot;I don't know why we gotta do patrols, we drove that druid off weeks ago.&amp;quot; The small of the two warrior types complains. &amp;quot;Shut up meathead. We patrol because we are told to.&amp;quot; The one wearing the wooden holy symbol says. The larger fighter holds up his hand, &amp;quot;Shhh did you hear that...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The templar stops as Aevarr gives the universal sign for silence..&lt;br /&gt;
With quick-thinking he moves off to the opposite side of the path that Aevarr does believing that he is more likely to be discovered and thinking that in that event at least not everyone will be immediately ousted. Moving for a tree he believes is large enough to conceal him he steps behind it and waits.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Give me some +inits!&amp;quot;&lt;br /&gt;
GAME: Jessamy rolls initiative: Roll: 18 + Bonus: 1 = Total: 19&lt;br /&gt;
GAME: Jonan rolls initiative: Roll: 6 + Bonus: 3 = Total: 9&lt;br /&gt;
GAME: Taumaril rolls initiative: Roll: 10 + Bonus: 4 = Total: 14&lt;br /&gt;
GAME: Aevarr rolls initiative: Roll: 11 + Bonus: 10 = Total: 21&lt;br /&gt;
GAME: You roll initiative for Bodyguard: Roll: 4 + Bonus: 3 = Total: 7&lt;br /&gt;
GAME: Korrani rolls initiative: Roll: 3 + Bonus: 4 = Total: 7&lt;br /&gt;
GAME: You roll initiative for Ruffin: Roll: 20 + Bonus: 3 = Total: 23&lt;br /&gt;
GAME: You roll initiative for Shaman: Roll: 19 + Bonus: -1 = Total: 18&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
  &amp;gt;&amp;gt; 23   Ruffin               &amp;lt;&amp;lt;&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     21   Aevarr              &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     19   Jessamy             &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     18   Shaman              &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     14   Taumaril            &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     9    Jonan               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     9    Korrani             &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     7    Bodyguard           &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Couldn't get it to roll the +2 for favored terrain. Sorry, I'm rusty playing here...and still learning Pathfinder.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Np&amp;quot;&lt;br /&gt;
GAME: Korrani's initiative total changed to 9.&lt;br /&gt;
GAME: You damaged Korrani for -50 points. 40 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;I guess that just means you need to play here more often.&amp;quot;&lt;br /&gt;
GAME: You damaged Aevarr for -50 points. 26 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani has been trying :)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy grins. :)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay everyone's HP should be good.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;just take your time, Korrani&amp;quot;&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 23.&lt;br /&gt;
      It is now Ruffin's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The smaller of the two warrior looking males spots the adventurers and he points to them out to his companions, &amp;quot;Look! Intruders!&amp;quot; He draws his pair of fine looking daggers and holds them ready in each hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 21.&lt;br /&gt;
      It is now Aevarr's turn! Jessamy is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;How near or far are we?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are about 30' away, you have 20' of 5' game trail left and then 10' of clearing.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will move up 15' if he can, draw weapon, and target the burly looking one who didn't pull out itty btty knives.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Noted&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Anything else?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr fires off Justice Judgement and intends to attack, yes.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay, you are attacking with what weapon?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Whip&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Gotcha&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Trip maneuver.&amp;quot;&lt;br /&gt;
GAME: Aevarr rolls cmb+2+2: (11)+6+2+2: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay the bodyguard is tripped&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spotted is never good. But maybe they didn't spot them all. Aevarr darts forward, drawing the lash from his hip en route. The leather snaps out, hooks the large man's ankle, and tugs his leg out from under him. &amp;quot;Look! On the ground!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 19.&lt;br /&gt;
      It is now Jessamy's turn! Shaman is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jessamy!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Drop shield, draw bow, ready action. I will not be the first to draw blood, but if they attack me or mine, they might eat an arrow depending on whether the dice like me or not.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 18.&lt;br /&gt;
      It is now Shaman's turn! Taumaril is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the call of &amp;quot;intruders&amp;quot;, Jessamy's shoulder's tense, and the steel shield looped over her left arm drops to the dirt at her feet with a thunk. In a matter of a couple of breaths, a complex-looking composite bow is between her hands, an arrow nocked and the bow drawn. &amp;quot;Fine words for those who cast a druid from their rightful home. Drop your weapons.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The shaman grabs her wooden holy symbol and she cries out, &amp;quot;Oh Great Devourer grant us your strength to feast upon our enemies!&amp;quot; An unholy green circle goes around the area and leaves a gleam on the three. &amp;quot;Come on and get up you lummox!&amp;quot; The shaman calls out to the bodyguard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 14.&lt;br /&gt;
      It is now Taumaril's turn! Jonan is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Taumaril you are up!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;and with that pose, I'm going to guess the shaman isn't on our side.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Devourer, eh? That's reason enough right there.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Nope&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;all righty. So to fire a pair of shots at the shaman.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;I'm going to guess I'm NOT in 30 feet...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Gonna k/religion that on next turn.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Just barely&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;oh cool.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy mis.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;rapid shot on that one&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it up&amp;quot;&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1: (10)+8+-2+1: 17&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1: (20)+8+-2+1+1: 28 (THREAT)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll to confirm&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;add +1 to the last roll too. Mighty masterwork bows don't register +1 for rolls&amp;quot;&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1: (3)+8+-2+1+1: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;nope&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Just two hits.&amp;quot;&lt;br /&gt;
GAME: Taumaril rolls 1d8+2: (6)+2: 8&lt;br /&gt;
GAME: Taumaril rolls 1d8+2: (4)+2: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hurt her.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;hee&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Jonan's turn! Korrani is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jonan!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;oops. add 2 more.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;forgot to add PBS bonus. argh&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Can I charge to the shaman from my current position just off the road?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No, you'd have trees and bushes and undergrowth in the way&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The clank of her armor doesn't exactly help in stealth, but once their position is given away, Taumaril simply fires two quick shots at the shaman waking up the bodyguard...and both find purchase in the shaman. &amp;quot;That's right......get up and face my arrows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Then I'll draw my sword and move back onto the path.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay how far up are you moving, you have 20' of 5' game trail, then the last 10' to the baddies in the open clearing.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I'm just moving back onto the trail. Then forward 10'. Which should leave about 20'?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;pose it up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Korrani's turn! Bodyguard is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korrani!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Okay. So...they're 30 feet away? Can I rapid fire with point blank shot at the Shaman?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can, but you’ll have to move up, Taumaril is already at the 30' mark given the 5' game path, so you'll either have to move ahead of her, or behind her or off to the side.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Off to the side will give some soft cover to the shaman.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Okay, behind and off to the side&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'Feasts upon our enemies..'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Intruders,&amp;quot; the templar's baritone voice repeats as he moves out from behind the tree and lifts the glimmering shield into the light of the forest to display the sigil of the Platinum Dragon, &amp;quot;we are free men upon the lands of the Earth Mother.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A mailed hand reaches to grab the dragon's tail pommel of his blade and the tell-tale sound of metal sliding against metal exposes the blue-steel worked to appear as a blast of ice reaching through the air.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He relaxes his grip allowing the point of the blade to drop near-to the game trail as he paces forward, &amp;quot;It is you who intrude upon the sanctity of this place.&amp;quot; He stops, &amp;quot;So I invite you,&amp;quot; and moves the tip of his blade across the game path, &amp;quot;If these are your lands - protect them.&amp;quot;&lt;br /&gt;
He disturbs a long line in the dirt and tilts his head slightly, gold-flecked eyes focused upon the ruffian, &amp;quot;Or die to the withering fire of our archers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;okay so you are out of PBS range and giving shaman soft cover.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani hmm...&amp;quot;Okay&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it up&amp;quot;&lt;br /&gt;
GAME: Korrani rolls weapon6-2: (8)+10+-2: 16&lt;br /&gt;
GAME: Korrani rolls weapon6-2: (14)+10+-2: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Two hits!&amp;quot;&lt;br /&gt;
GAME: Korrani rolls 1d8+2: (6)+2: 8&lt;br /&gt;
GAME: Korrani rolls 1d8+2: (1)+2: 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The Shaman does not look good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 7.&lt;br /&gt;
      It is now Bodyguard's turn! Ruffin is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The bodyguard will get up and he will fire his crossbow at Taumaril. Everyone make a will save!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani steps off the beaten path and into the foliage to help the half-oruchess blend in with the other greens. Her arrow is already notched, so she draws the string until it rests astride her cheekbone. After finding a clear shot through the leaves and branches, she lets the arrow fly, followed swiftly by another. Both find their mark in the Shaman's body while the bodyguard is out of the way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Jessamy rolls will: (11)+8: 19&lt;br /&gt;
GAME: Jonan rolls will: (13)+8: 21&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (17)+7: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Taumaril, is that a hit?&amp;quot;&lt;br /&gt;
GAME: Taumaril rolls will: (5)+3: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;and yeah. my AC's 22.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan is anti-fear if its fear.&lt;br /&gt;
GAME: Aevarr rolls will: (1)+7: 8 (EPIC FAIL)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Yes!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It is fear based&amp;quot;&lt;br /&gt;
GAME: Korrani rolls will: (17)+3: 20&lt;br /&gt;
GAME: Cesran rolls 1d8: (2): 2&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan grants a +4 to anyone in 10 feet if anyone is still in ten feet.&lt;br /&gt;
GAME: You damaged Taumaril for 2 points. 27 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy ohs. Yes, also immune to fear and grants same bonus.&lt;br /&gt;
GAME: You damaged Taumaril for 2 points. 25 remaining.&lt;br /&gt;
You paged Taumaril with 'Sorry forgot the +2 from the bolt'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;OKay if you rolled after the +4 bonuses from the paladins, they don't stack so it's just a +4, you are considered to be shaken.&amp;quot;&lt;br /&gt;
Taumaril pages: okie&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr takes a +20 bonus, is still shaken. Not stirred.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 23.&lt;br /&gt;
      It is now Ruffin's turn! Aevarr is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumarilwill brb&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The body guard picks himself up and he had his crossbow with him. He takes aim at one of the archers and fires a bolt. As soon as the bolt leaves the crossbow the most unearthly screaming can be heard from the bolt until it sinks into Taumaril. Taumaril and Aevarr are visibly shaken from the sound of the bolt. The Ruffin with the daggers still holds ready with his double daggers, &amp;quot;Come on and come fight.' He taunts the adventurers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 21.&lt;br /&gt;
      It is now Aevarr's turn! Jessamy is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr you are up!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr nods.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Shaken for general reference: a –2 penalty on attack rolls, saving throws, skill checks, and ability checks.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;These three are human?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;They are&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr activates Bane: Humanoid (human) and snaps whip at shaman. Will then close to adjacent with crossbowman.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
GAME: Aevarr rolls melee+1+2+2-2: (4)+6+1+2+2+-2: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Bah.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a hit&amp;quot;&lt;br /&gt;
GAME: Aevarr rolls 1d6+3+2+2d6: (4)+3+2+(5): 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Shaman goes down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 19.&lt;br /&gt;
      It is now Jessamy's turn! Shaman is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aevarr has faced more than a few human foes. Often, they're the worst kind. Liars, cheaters, backstabbers... Ok, so they're the best kind when they're on HIS side.. His lash snaps out, this time at the Shaman, catching him under the chin in the soft throat and... opening things up. &amp;quot;We're coming as fast as we can. Tell your friends to fall down faster, eh?&amp;quot; He moves in close to the one with the crossbow, raising his shield and offering a wink over it. &amp;quot;Remember me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Wait, think I had a readied action, but no matter ^^ My turn so I lose it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Too many windows! Anyway. The one with the tiny knives is the one that attacked Taumaril?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry you did and should have taken it when the body guard fired, go ahead and take it now.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;My fault was not paying attention. Shoot the bodyguard.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The Ruffin with the knives has not attacked anyone yet.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it&amp;quot;&lt;br /&gt;
GAME: Jessamy rolls bow: aliased to weapon2: (4)+6: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Oh FFS&amp;gt;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a miss.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;OK also k/religion -- Great Devourer?&amp;quot;&lt;br /&gt;
GAME: Jessamy rolls knowledge/religion: (5)+8: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy ...dice. I know where you sleep.&lt;br /&gt;
You paged Jessamy with 'You know it's an evil god...most likely Caracoroth'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Jessamy is the current action. Please +ninit before adjusting their initiative.&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 18.&lt;br /&gt;
      It is now Shaman's turn! Taumaril is next!&lt;br /&gt;
GAME: Jessamy's initiative total changed to 8.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 14.&lt;br /&gt;
      It is now Taumaril's turn! Jonan is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Taumaril, your turn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;I don't have anyone in my face do I?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Nope&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr is the only one in melee currently, he thinks.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;back to the shaman. rapid shot&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Shaman is down&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;okie....then who's on Aevarr?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Body Guard&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;rapid shot on him then&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril literally just got back&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As the bodyguard looses his arrow, Jessamy looses hers without remorse. &amp;quot;Sick and twisted creatures. There is no place for you and your evil here.&amp;quot; Sadly, without the force of the Guardian backing it, it goes stray, skittering among the leaves in the forest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it, you have precise shot?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr ducks.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;yup&amp;quot;&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1: (13)+8+-2+1+1: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1: (2)+8+-2+1+1: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;bleh&amp;quot;&lt;br /&gt;
GAME: Taumaril rolls 1d8+3: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With the shaman down, Taumaril turns her attention towards the bodyguard attacking Aevarr. She looses two arrows and only hitting one, which is fine, one is all she needs.&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Jonan's turn! Korrani is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jonan you are up&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I'll move forwrd 5' and detect evil at the Ruffian.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He's evil&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Cool. I'm done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Korrani's turn! Jessamy is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korrani!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are up&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Okay, lost conn at some point...uhhh...2 more rapid shot at Shaman if it's still alive&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Shaman is down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Withering fire from the archers,&amp;quot; the Knight-Templar repeats solemnly from behind the line he had etched onto the trail and then lifts the tip of his blade slightly taking a long stride forward when the Ruffian issues his challenge.&lt;br /&gt;
&lt;br /&gt;
The young warrior gives the fellow a hard look before touching the blue-steel of his blade to the ground again and making a mark just as he had done before.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This is your opportunity to surrender,&amp;quot; repeating, &amp;quot;or die with wooden shafts in your chest,&amp;quot; there is a pause and then he says, &amp;quot;Or /perhaps/ your back.&amp;quot; he says thoughtfully.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Well, if Shaman is down, I'll go after bodyguard. Move to within 30 feet range for Point Blank shot and out of soft cover. Then Precise Shot PBS and Deadly Aim for bonus damage.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay you get one shot.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Gotcha&amp;quot;&lt;br /&gt;
GAME: Korrani rolls weapon6+1-2: (12)+10+1+-2: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
GAME: Korrani rolls 1d8+2+1+4: (1)+2+1+4: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The body guard does not look happy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 8.&lt;br /&gt;
      It is now Jessamy's turn! Bodyguard is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jessamy you are up for your real turn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani runs out of the forest and back on the path as she draws another arrow. The string is already being drawn back and the bow raised to aim before she stops and releases. Over Aevarr's shoulder, the feathered shaft whizzes by and strikes the bigger bodyguard in the shoulder.&lt;br /&gt;
Korrani has partially disconnected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;So solly&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Bodyguard again.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
GAME: Jessamy rolls bow: aliased to weapon2: (5)+6: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Dice. Would you like to be donated to a glue factory?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 7.&lt;br /&gt;
      It is now Bodyguard's turn! Ruffin is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Bodyguard will drop crossbow, draw longsword and attack Aevarr&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Another arrow is loosed at the Bodyguard, but with Aevarr that close, there's no way she'll be able to hit him, and another arrow skitters into the forest. She scowls. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr I believe that provokes an AoO&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Or not. Sorry I'm re-reading rules about the Whip&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Drawing doesn't provoke, anyhow. I also have a shield, that does threaten.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr thought drawing did, just re-read. :(&lt;br /&gt;
GAME: Cesran rolls 1d20+10: (11)+10: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;does 21 hit your AC?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Just barely misses. AC 22&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I am sorry that is a hit then, I forgot the +1 bless.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr nods.&lt;br /&gt;
GAME: Cesran rolls 1d8+2: (2)+2: 4&lt;br /&gt;
GAME: You damaged Aevarr for 4 points. 22 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The body guard ignores the arrows that are in his hide as he drops the crossbow and he pulls out his longsword. He slashes at Aevarr and manages to get past the shield, although just barely, &amp;quot;Get the shaman back up!&amp;quot; He calls out to the Ruffian.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d8+1: (8)+1: 9&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 23.&lt;br /&gt;
      It is now Ruffin's turn! Aevarr is next!&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 21.&lt;br /&gt;
      It is now Aevarr's turn! Shaman is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The ruffin nods as he takes out a blue potion and he holds the shaman's mouth open to stuff the potion down into it as he moves off to the side, &amp;quot;It's not working.&amp;quot; He calls out as the shaman remains on the ground.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;How close are the others to me/them, now?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Others being my fellow adventurers.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I think Johan is the closet at 15' away, everyone else is 35-25' away peppering with arrows&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr tries something a little different. Step away from the bodyguard. Whip at Ruffin and attempt to move him towards or across that line by Johan. Since Ruffin wanted them to meet so badly.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Reposition maneuver.&amp;quot;&lt;br /&gt;
GAME: Aevarr rolls cmb+2+1-2: (18)+6+2+1+-2: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr assumes he's still shaken.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I gotta idle for like 15 minutes. I guess just hold my action. If Aevarr gets him over to me I will initiate a systematic slaying upon my return.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Ok. Maneuver moves him 5' +5' per every 5 I succeed by.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay you move him 10 feet away pose it&amp;quot;&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 18.&lt;br /&gt;
      It is now Shaman's turn! Taumaril is next!&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 14.&lt;br /&gt;
      It is now Taumaril's turn! Jonan is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Taumaril you are up&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;Hmm...that ruffian guy is trying to revive the shaman?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aevarr backs away from the big man with the sword after he draws blood. &amp;quot;You know, I'm a lover, not a fighter...&amp;quot; A wry grin to Ruffin. &amp;quot;You two have been making eyes at each other this whole time... allow me to introduce you?&amp;quot; The whip lashes out, wraps around Ruffin, and a sharp tug sends him stumbling forward towards Johan. &amp;quot;Company's coming!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It appears so&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;rapid shot his way then.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it&amp;quot;&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1: (18)+8+-2+1+1: 26&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1: (2)+8+-2+1+1: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;hit miss&amp;quot;&lt;br /&gt;
GAME: Taumaril rolls 1d8+3: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Looking about a bit, Taumaril notices that someone's trying to revive the shaman. Rather than wait for him to try, Taumaril fires a pair of arrows his way, hitting with the first arrow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now Jonan's turn! Korrani is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jonan you here?&amp;quot;&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now Korrani's turn! Jessamy is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korrani you are up&amp;quot;&lt;br /&gt;
Korrani has reconnected.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korrani you are up&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;k&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;PBS Deadly Aim on the bodyguard again&amp;quot;&lt;br /&gt;
GAME: Korrani rolls weapon6+1-2: (14)+10+1+-2: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
GAME: Korrani rolls 1d8+2+1+4: (2)+2+1+4: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it.&amp;quot;&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 8.&lt;br /&gt;
      It is now Jessamy's turn! Bodyguard is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jessamy you are up!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;How far am I from the bodyguard if I'm on the road and was at the back of the group when this mess started?&amp;quot;&lt;br /&gt;
Another arrow gets drawn from Korrani's quiver. She lines up the shot, draws the string, and releases in between breaths. The arrow finds its target and burrows itself through a weak point in the armor.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Probably like 35', so you've got a line that's You, Taumaline, then Korrani. There is a spot between Korrani and Jonan with Aevarr 10' ahead of him. Aevarr is the only one in the clearing.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I am return.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay do you want to take your turn next?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Move up to that and fire another arrow, I'll go back for the shield. Jonana can go next, that's fine.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Sure. So the dude is basically prone before me?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No, just moved, he's about 15 feet from you since you are basically at the entrance to the clearing and he's moved off to the side, so it's basically 2 diagonal moves which is 15'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Alright. I'll close and sword power attack.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure!&amp;quot;&lt;br /&gt;
GAME: Jonan rolls melee+1-2: (8)+7+1+-2: 14&lt;br /&gt;
Korrani has partially disconnected.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a hit&amp;quot;&lt;br /&gt;
GAME: Jonan rolls 1d8+3+4: (5)+3+4: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;It hurts.&amp;quot;&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 7.&lt;br /&gt;
      It is now Bodyguard's turn! Ruffin is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Wait?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Did I get skipped?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry you did&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;What would you like to do Jessamy?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The moment Aevarr's whip connects with the ruffian Jonan steps over his line again and starts forth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Long purposed strides close the fifteen foot gap and just before arriving his wrist snaps, twisting the blue-steel. Pulling backward with his weapon-hand he raises his shield defensively and then takes his final step. Whipping forward at his hips the momentum sings the blade forward and its bites into flesh.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He keeps his the dragon-emblazoned shield high - prepared for a counter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Move up to between Korrani adn where Jonan was, try this shooting thing one more time. Does Ruffian have a friend - or a target, and has he attacked anyone?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jonan is in melee with him, he has not attacked anyone yet, he's trying to heal the shaman&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Mrp. And bodyguard?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He's got no one on him in melee in the moment, but he's looking to change that&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Shaman has stopped bleeding out, but is still unconscious&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Peg him.&amp;quot;&lt;br /&gt;
GAME: Jessamy rolls bow: aliased to weapon2: (7)+6: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;who are you aiming at?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy ...on the bright side, they're improving. Bodyguard.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay body guard is going after Jonan&amp;quot;&lt;br /&gt;
GAME: Cesran rolls 1d20+10+1: (12)+10+1: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Does a 23 hit?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
GAME: Cesran rolls 1d8+2: (4)+2: 6&lt;br /&gt;
GAME: You damaged Jonan for 6 points. 31 remaining.&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 23.&lt;br /&gt;
      It is now Ruffin's turn! Aevarr is next!&lt;br /&gt;
GAME: Cesran rolls 1d8+1: (1)+1: 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
One wonders why Jessamy has that thing across her back. Even moving up, pulling another arrow, and focusing on a man with nothing around him ... the paladin /still/ can't hit the broad side of a barn. She looks down at the bowstring in disgust, automatically checking it for fray.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The bodyguard growls as he ignores the man with the whip and goes after the one attacking the ruffian as he slams his sword into Jonan's unprotected side. &amp;quot;Come on and wake up the shaman.&amp;quot; The ruffian whines, &amp;quot;But this is my last one...and I'm bleeding.&amp;quot; The bodyguard growls louder, &amp;quot;Do it or else.&amp;quot; The ruffian scrambles back and he winces in pain as he takes out his potion and makes the shaman drinks it. The shaman's eyes flutter open and she coughs a bit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 21.&lt;br /&gt;
      It is now Aevarr's turn! Shaman is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr you are up!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will see about making sure that Ruffian doesn't wake anyone. Re-activate Bane and whip him.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Do I get an AoO for the Ruffian scrambling away and feeding someone a potion?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Oh, NM. The shaman is awake. I tuck the shaman back in.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Unfortunately not, he 5' steps back out of range and feeds the shaman the potion. Who are you targeting?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr targets the shaman. To crush their hopes and dreams.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
GAME: Aevarr rolls melee+2+1+2-2: (17)+6+2+1+2+-2: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a hit&amp;quot;&lt;br /&gt;
GAME: Aevarr rolls 1d6+3+2+2d6: (2)+3+2+(8): 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Shaman is gone&amp;quot;&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 18.&lt;br /&gt;
      It is now Shaman's turn! Taumaril is next!&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 14.&lt;br /&gt;
      It is now Taumaril's turn! Jonan is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Taumaril you are up!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;is the Ruffin still trying to revive the shaman?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aevarr whirls and the whip snaps to cut open the Shaman again. The one they're so intent to wake. &amp;quot;Oh! Did you say that was your last one? I'm sorry...&amp;quot; Though it's hard to look apologetic whilst wearing a wry grin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;He revived the shaman. Aevarr just devived the shaman again. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;all right. Rapid shot on the ruffin then&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1: (5)+8+-2+1+1: 13&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1: (18)+8+-2+1+1: 26&lt;br /&gt;
GAME: Taumaril rolls 1d8+3: (6)+3: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;2 hits&amp;quot;&lt;br /&gt;
GAME: Taumaril rolls 1d8+3: (2)+3: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Ruffian looks in bad shape&amp;quot;&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 9.&lt;br /&gt;
      It is now Jonan's turn! Korrani is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jonan!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I will power-stab the bodyguard.&amp;quot;&lt;br /&gt;
GAME: Jonan rolls melee+1-2: (19)+7+1+-2: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I think that's threat on a longsword?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You do roll it&amp;quot;&lt;br /&gt;
GAME: Jonan rolls melee+1-2: (4)+7+1+-2: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;A hit&amp;quot;&lt;br /&gt;
GAME: Jonan rolls 1d8+3+4: (2)+3+4: 9&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Keeping up the arrow barrage, Taumaril fires another pair of arrows at the ruffian trying to revive the shaman. Both arrows find the ruffian's side.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;The Bodyguard is not looking too good either.&amp;quot;&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 9.&lt;br /&gt;
      It is now Korrani's turn! Jessamy is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korrani you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The counter comes...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
...but not from the angle expected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jonan whirls and attempts to bring his shield to intersect the bodyguard but is too slow. The weapon slips through his defenses and while the pain of it is partially blunted by the ring-mail he can feel the attack bite into his flesh.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
No pithy retort. No grimace of pain.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Knight-Templar brings the blade high with his elbow up before thrusting hard downward. It is a precision attack but the bodyguard's dexterity saves him from the worst of it. The first three inches of the blade miss his chest and instead drive deep beneath his collar bone which merits a fracture before the Paladin pulls it free.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Then he swings the shield into position while readying his sword again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korrani?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay we'll get back to her.&amp;quot;&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 8.&lt;br /&gt;
      It is now Jessamy's turn! Bodyguard is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jessamy you are up!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;How far am I from the bodyguard now and who's on him? I think Jonan's still got whineyboy.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jonan is on the bodyguard, no one is on Ruffin.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;And how far am I from Ruffian?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;25'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Charge y/n?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No because of trees.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Tay. Try another arrow, this one on Ruffian.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
GAME: Jessamy rolls bow: aliased to weapon2: (19)+6: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;bout time&amp;quot;&lt;br /&gt;
GAME: Jessamy rolls bowdmg: aliased to 1d6+2: (1)+2: 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Holding smite for the moment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Muttering something decidedly unpaladinlike under her breath, Jessamy switches targets and releases another arrow once the Shaman is back down. &amp;quot;Surrender or die!&amp;quot; This time the arrow finds its mark, even if it doesn't find a meaty spot to sink into. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 7.&lt;br /&gt;
      It is now Bodyguard's turn! Ruffin is next!&lt;br /&gt;
GAME: Cesran rolls 1d20+11: (15)+11: 26&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (19)+6: 25&lt;br /&gt;
GAME: Cesran rolls 2d8+4: (12)+4: 16&lt;br /&gt;
GAME: You damaged Jonan for 16 points. 15 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The bodyguard glares at Aevarr, &amp;quot;When I get done with him I'm coming after you.&amp;quot; He slashes at Jonan twice and scores two devastating hits on the paladin. &amp;quot;Get over here and help me or so help me I'll skin you alive.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+15: (7)+15: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr what is your CMD?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;CMD is 20, sorry that I missed that&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;NP, you are tripped my pose will explain&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Baby is waking up. I'll BRB. Sorry. If it comes to my turn I'll lay hands and power attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Ruffian cringes back as he's sliced in the arm by the arrow. He takes out a token that looks like a whip and he says the magic word to activate it. A whip appears behind Aevarr and it lashes out to catch him by the ankle and yanks him off his feet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 23.&lt;br /&gt;
      It is now Ruffin's turn! Aevarr is next!&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 21.&lt;br /&gt;
      It is now Aevarr's turn! Shaman is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr you are up!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;A deceptive cheat! I knew I liked him...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will get up, unless someone's waiting to smack him.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Nope&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You just have a dancing whip behind you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I'm sorry I forgot to add something&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Ruffin then moves back towards the edge of the clearing as he has had enough of this, &amp;quot;I'll go tell the Chief!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will got after Ruffin.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay. You can catch up with him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ah! Nicely done!&amp;quot; Aevarr explains as he's dropped to his dashing derriere. When the man then bolts, Aevarr gets back to his feet and runs after. &amp;quot;Don't leave so soon! The party was just getting fun!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Are you going to whip him, you are within range&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes no?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Had to get u, then move.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Not action left&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Oh right sorry&amp;quot;&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 18.&lt;br /&gt;
      It is now Shaman's turn! Taumaril is next!&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 14.&lt;br /&gt;
      It is now Taumaril's turn! Jonan is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Taumaril you are up&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;can I hit the ruffian from where I am?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can, but he'd have soft cover&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;hmmm....&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;I'll try it anyways.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;what's the to hit penalty?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;if there is one&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He gets a +4 to his ac&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;so -4. okie&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril lets you calculate it though&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;rapid shot. he's not 30 feet away is he?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He is not, more like 55 feet away&amp;quot;&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1: (17)+8+-2+1: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1: (5)+8+-2+1: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan Return.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
GAME: Taumaril rolls 1d8+2: (8)+2: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hurt him badly. He looks to be on his last legs. pose it!&amp;quot;&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 9.&lt;br /&gt;
      It is now Jonan's turn! Korrani is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jonan you are up!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I will swift action lay hands on myself and then power attack the bodyguard moar.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure!&amp;quot;&lt;br /&gt;
GAME: Jonan rolls 2d6: (9): 9&lt;br /&gt;
GAME: Jonan rolls melee+1-2: (12)+7+1+-2: 18&lt;br /&gt;
GAME: You damaged Jonan for -9 points. 24 remaining.&lt;br /&gt;
GAME: Jonan rolls 1d8+3+4: (7)+3+4: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He looks bad as well.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Taumaril sees the ruffian trying to escape and Aevarr trying to stop him, especially after he says he's going to 'warn da boss'. Taumaril fires another set of shots at the ruffian......with one hitting him in the leg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry gotta catch up, Korrani you are up&amp;quot;&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 9.&lt;br /&gt;
      It is now Korrani's turn! Jessamy is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;How far is the ruffian from me now that he's runnign?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;about 50' from where you are, but he does get soft cover&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Hmm. Okay, move up 30', then PBS with deadly aim&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
GAME: Korrani rolls weapon6+1-2: (3)+0+1+-2: 2&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Nope&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;that's a miss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran hmms, &amp;quot;Are you sure your dice rolled right?&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Oh...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;No, I didn't! Sorry, a GM just sold some items in my inventory and my weapon number changed&amp;quot;&lt;br /&gt;
GAME: Korrani rolls weapon5+1-2: (12)+10+1+-2: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
GAME: Korrani rolls 1d8+2+1+4: (4)+2+1+4: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You drop him&amp;quot;&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 8.&lt;br /&gt;
      It is now Jessamy's turn! Bodyguard is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jessamy you are up! Only the body guard is left up and he's in melee with Jonan&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;-4 then. I'm afraid to hit Jonan ... how far away is he?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;At this point around 35 feet for you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We can't let him warn the others,&amp;quot; Korrani hisses as she runs forward. She hastily draws an arrow. She makes she he doesn't as she looses an arrow that buries itself into the Ruffian's back and sends him tumbling to the ground. Someone DID warn about arrows in the back, didn't they? Korrani lowers her bow with satisfaction, then turns her gaze upon the bodyguard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy mutters. Double move to close then, free action to drop the bow and draw as part o the move.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 7.&lt;br /&gt;
      It is now Bodyguard's turn! Ruffin is next!&lt;br /&gt;
GAME: Cesran rolls 1d20+11: (9)+11: 20&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (12)+6: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;two misses Jonan?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Seeing that only one is left up, and that she's not the most effective archer here by a long shot, Jessamy shakes her head, discards the bow, and draws the blade to plant herself beside Jonan. &amp;quot;Enough. This ends now.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The bodyguard is clearly quite skilled. The man advances upon the Paladin piercing his defenses and raining down a pair of blows. Jonan backpedals steadily as the first bites flesh and the second splinters three ribs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sharp breaths force air back into his lungs, &amp;quot;Draco Solis, ego servus...tuus sana vulnera.&amp;quot; he wheezes and moves his shield before his chest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Divine power spills outward around the shield as his ribs mend themselves and the bleeding is staunched. A bit surprising, perhaps, for the bodyguard who steps backwards at the white light.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jonan surges forward sweeping the blade across the man's stomach and splits a wide gash in his abdomen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 23.&lt;br /&gt;
      It is now Ruffin's turn! Aevarr is next!&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 21.&lt;br /&gt;
      It is now Aevarr's turn! Shaman is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Oops hold on&amp;quot;&lt;br /&gt;
GAME: Cesran rolls 1d20+15: (5)+15: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr does 20 beat your CMD?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;That is my CMD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay you are tripped again.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Ok. How far from me is the Ruffin?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Ruffin is down in front of you with an arrow in his back&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Oh, he went down? Sorry that I missed that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The bodyguard growls at the Ruffin, &amp;quot;Coward!&amp;quot; He calls out as he gets caught with from the longsword. He tries to double slash at the paladin, but his sword is deflected each time. The dancing whip has a bit better time as it's able to trip Aevarr again carrying on its last command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani shot him in the back for you.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yep Korrani got him.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Thank you, my dear.&amp;quot;&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 18.&lt;br /&gt;
      It is now Shaman's turn! Taumaril is next!&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 14.&lt;br /&gt;
      It is now Taumaril's turn! Jonan is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Taumaril you are up!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;and I turn to focus fire on the bodyguard.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will use a SP ability Copycat to make a single Mirror Image of himself, then stand back up.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;rapid shot. am I within 30 feet?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No, but you can move up 5' to be within 30', but because of angle bodyguard gets soft cover.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;okie&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;I do so.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;still rapid shot&amp;quot;&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1: (10)+8+-2+1+1: 18&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1: (17)+8+-2+1+1: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss, Hit&amp;quot;&lt;br /&gt;
GAME: Taumaril rolls 1d8+3: (7)+3: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He's still standing, but he looks like a feather could knock him down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Turning her attention towards the bodyguard, Taumaril draws her arrow and walks a few feet before loosing it, and a second one. The first one hits him firmly in the back, but the second one sails clear.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 9.&lt;br /&gt;
      It is now Jonan's turn! Korrani is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I will feather him with a regular sword swing.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jonan you are up! Finish hiM!&amp;quot;&lt;br /&gt;
GAME: Jonan rolls melee+1: (9)+7+1: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
GAME: Jonan rolls 1d8+3: (7)+3: 10&lt;br /&gt;
GAME: You clear initiatives.&lt;br /&gt;
GAME: Cesran has cleared initiatives.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Free rp for a round, if everyone good to continue?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;I can continue.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I can go another hour.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;All right after Jonan's post I'll pose so we can move along to the finally&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy probably can for a bit, but am double-evening.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Double-eventing rather.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Finale&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, now,&amp;quot; Aevarr opines as he brushes himself off, &amp;quot;that was certainly interesting.&amp;quot; He offers a bow to Korrani, then Jessamy. &amp;quot;My thanks for your accuracy, my dear, ma'am.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Is anyone missing more than 9 hp other than me?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril is missing four HP. I'm pretty good.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Okay. I won't channel energy then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The arrow left him distracted..&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jonan presses his advantage plunging the blade into his abdomen for a second time, and deeper, and when he pulls it free he brings with it eight inches of entrails which dangle downward like butcher's sausage.&lt;br /&gt;
The bodyguard seem aghast, falling dead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Paladin mutters a brief prayer, more for his own benefit than the fallen, placing his mailed shield-bearing hand to his chest plate again and easing his wounds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Let's press on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls 2d6: (5): 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Lay on hands yourself?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Great Devourer. Caracoroth.&amp;quot; Jessamy sheathes her blade, and eyes Jonan in some concern. She'll retrieve bow and shield in a moment. &amp;quot;Thank me when I am accurate,&amp;quot; she answers ruefully. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;So shaken has worn off and the whip disappears either after an hour or when you destroy the feather token&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Taumaril lowers her bow and smirks as the bodyguard drops. &amp;quot;they had no chance. An elven archer cannot be beaten.&amp;quot; She then looks to Jessamy. &amp;quot;Perhaps your thing isn't the bow. Do not worry. Not everyone has that sort of gift.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay setting&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You all search the bodies and find a crude map that leads you back to the encampment. You follow the map and 50 feet around the encampment there is a crude camp set up with just a couple of poorly made leantos. The area has been clear cut and it smells of urine and mead and beer. There is a large fire and on it is what looks like a bear on a spit. One side is burnt and the other is half cooked. There is a bellow, 'Someone turn the bear!&amp;quot; It comes from one of the leantos. No one answers him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll me some perceptions&amp;quot;&lt;br /&gt;
GAME: Taumaril rolls perception: (12)+7: 19&lt;br /&gt;
GAME: Jonan rolls perception: (19)+1: 20&lt;br /&gt;
GAME: Jessamy rolls perception: (12)+3: 15&lt;br /&gt;
GAME: Korrani rolls perception+2: (15)+10+2: 27&lt;br /&gt;
GAME: Aevarr rolls perception: (19)+11: 30&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani just nods to Aevarr as he gives thanks, then presses on as the Paladin suggests. &amp;quot;Still a job to do,&amp;quot; she grunts at him with a toothy grin, keeping her bow in hand.  As they get closer to the clearing, her nose wrinkles and she lets out a soft snort to clear the stink from her senses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay you can all see an elf in robes sitting off to one side and a gnome moving to take care of turning the bear. You can also see a giantborn coming out of one of the leantos.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan detects evil at giantborn.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Oh they are evil&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;And I guess if we're watching for a second the elf. All evil? K.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yep all evil&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aevarr hmms softly as he looks over the small, foul bit of camp. He then inquires quietly to the others. &amp;quot;Do we wish to be discreet and gain the advantage of surprise? Or charge in and hope they are weak and foolish?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy nods. I'll do the same.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You get the same thing they are all evil&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Surprise,&amp;quot; is Jonan's suggestion, &amp;quot;Disable the caster first to prevent him controlling the battlefield. Save the largest target for last.&amp;quot;&lt;br /&gt;
&amp;quot;When the archer has a bead on him we move as one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan will cast bless before we part ways and start ganking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aevarr nods and looks to the bowmistresses with a smile. &amp;quot;Archers, I believe. Very well. Ladies? I'm certain you can make a an arrow-catcher of the robe, yes?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Taumaril says, &amp;quot;I shall certainly try.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;That is fine. I'll start with the bow and clsoe as soon as the caster's dead.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Bless will alert them that you are here.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;So, unless someone has a better idea. We charge the caster. Arrows rain down. Hopefully that eliminates one flat-footed foe immediately.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Spread out,&amp;quot; Jessamy remarks quietly. &amp;quot;They will not know exactly whre we are, or be able to target us with a single spell.&amp;quot; She keeps her voice low. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;No whispered prayers? Okay. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani nods softly as she pulls an arrow from her quiver and inspects the feathers. &amp;quot;We can do that,&amp;quot; Korrani whispers. &amp;quot;I can try to sneak to another vantage point.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;You're right. Strong Voice. I just learned something. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Anyone want to do any sneaking? You are at the edge of the clear cut area, so they are between 25' and 30' away. They haven't seen you because they aren't actively watching or listening.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril isn't moving.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;I don't think I need to move with them in that range.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
GAME: There is already a timestop here!&lt;br /&gt;
GAME: No valid players found.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will wait for the arrows to blot out the sun, so he can fight in the shade.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls initiative: Roll: 15 + Bonus: 3 = Total: 18&lt;br /&gt;
GAME: Korrani rolls initiative: Roll: 16 + Bonus: 4 = Total: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Let's get some inits&amp;quot;&lt;br /&gt;
GAME: Taumaril rolls initiative: Roll: 7 + Bonus: 4 = Total: 11&lt;br /&gt;
GAME: You damaged Jonan for -5 points. 29 remaining.&lt;br /&gt;
GAME: Aevarr rolls initiative: Roll: 4 + Bonus: 10 = Total: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;+2 to that roll for favored terrain&amp;quot;&lt;br /&gt;
GAME: Jessamy rolls initiative: Roll: 8 + Bonus: 1 = Total: 9&lt;br /&gt;
GAME: You roll initiative for Sorceress: Roll: 17 + Bonus: +6 = Total: 23&lt;br /&gt;
GAME: You roll initiative for Barbarian: Roll: 19 + Bonus: 2 = Total: 21&lt;br /&gt;
GAME: You roll initiative for Ranger: Roll: 15 + Bonus: 3 = Total: 18&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 ===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     23   Sorceress           &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     21   Barbarian           &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     20   Korrani             &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     18   Ranger              &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     18   Jonan               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     14   Aevarr              &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   Taumaril            &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     9    Jessamy             &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 23.&lt;br /&gt;
      It is now Sorceress' turn! Barbarian is next!&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 21.&lt;br /&gt;
      It is now Barbarian's turn! Korrani is next!&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 20.&lt;br /&gt;
      It is now Korrani's turn! Ranger is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korrani you are up first, you have 1 action as this is a surprise round&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Does surprise give some sort of bonus?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Your foes are flat footed, probably.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;They are flatfooted and denied DEX bonus to AC.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Can't all the archers synchronize and fire at once?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes, they are Flatfooted and denied dex&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's what basically the surprise round is&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Okay. Aiming at robe guy. Let's see...PBS, Rapid shot, deadly aim.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can't rapid shot&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Oh, just PBS and Deadly Aim then.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Or...should I wait until the archers can sync?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;In a surprise round you have a standard or move action. No full actions.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No go ahead and fire.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Ah, gotcha&amp;quot;&lt;br /&gt;
GAME: Korrani rolls weapon5+1-2: (18)+10+1+-2: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a hit&amp;quot;&lt;br /&gt;
GAME: Korrani rolls 1d8+2+1+4: (1)+2+1+4: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it.&amp;quot;&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 18.&lt;br /&gt;
      It is now Ranger's turn! Jonan is next!&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 18.&lt;br /&gt;
      It is now Jonan's turn! Aevarr is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jonan you are up&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I will violate my own plan and use my action to cast bless.&amp;quot;&lt;br /&gt;
GAME: Jonan casts Bless. Caster Level: 4 DC: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay, everyone has +1 to attack and +1 against fear&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani nods to Taumaril in preparation as she draws her bow and aims it for the Robed person. &amp;quot;On three,&amp;quot; she whispers. &amp;quot;One...two...&amp;quot; the third count is just the release as her bow flies swift and silent, striking the robed figure in the clearing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 14.&lt;br /&gt;
      It is now Aevarr's turn! Taumaril is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr you are up!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr may as well utter up a quick spell.&lt;br /&gt;
GAME: Aevarr casts Divine Favor. Caster Level: 5 DC: 14&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Taumaril's turn! Jessamy is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay Taumaril you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;My thanks for the blessing,&amp;quot; Aevarr notes to Jonan before he beseeches the trickster, the deceptive, the amusing to make his aim just as deceptive.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lord of Dragons,&amp;quot; Jonan's voice swells as he lifts his shield high before his chest, &amp;quot;We stand in the presence of evil who defiles the lands of the Earth Mother.&amp;quot; a shimmering light pieces outwards through the rings of his armor, &amp;quot;Anoint us as your chosen. Strengthen our resolve. Lend precision to our actions. Show us to victory!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The light grows every bright and then thrums outward in a warm pulse. A holy influence pervades the heroes. The tide has turned in their favor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will also expend swift for Justic Judgement again.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;okay&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Taumaril you are up!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;still in surprise round?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;If we are, I'll do a single shot at the elf, whom I assume is the sorceress&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yep, fire away&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;did Jonan use bless?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He did&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;K.&amp;quot;&lt;br /&gt;
GAME: Taumaril rolls weapon1+1+1+1: (7)+8+1+1+1: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
GAME: Taumaril rolls 1d8+3: (3)+3: 6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Taumaril takes the opportunity, once Jonana seems to have gotten his spell off, to fire an arrow at the elf. She assumes, since the elf has robes, that she's an enemy finger-wiggler...and therefore MUST DIE!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Jessamy's turn! Sorceress is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jessamy you are up.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Gonna do the same. Target the robed figure with an arrow.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;FWIW&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
Korrani has reconnected.&lt;br /&gt;
GAME: Jessamy rolls bow: aliased to weapon2: (11)+6: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
GAME: Jessamy rolls bowdmg: aliased to 1d6+2: (2)+2: 4&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 23.&lt;br /&gt;
      It is now Sorceress' turn! Barbarian is next!&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 21.&lt;br /&gt;
      It is now Barbarian's turn! Korrani is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Along with the others, Jessamy looses her own arrow, but with much more silence than usual, her brown eyes snapping. She's not talking just yet. The arrow buries itself in the robed figure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Sorceress cries out as all the arrows find their target and she yanks them out before she stands up. She casts a defensive spell on herself, &amp;quot;We've got company!&amp;quot; She calls out. The Giantborn growls, &amp;quot;I see that...the druid brought more adventurers for me to play with.&amp;quot; He grins and it's easy to see his dirty teeth with a front one missing. He picks up his earthbreaker and he starts to lumber towards the group and he looks to be headed towards Jonan as he goes to get right into his face.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 20.&lt;br /&gt;
      It is now Korrani's turn! Ranger is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korrani you are up1&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Okay. Cast Gravity bow and PBS with Deadly Aim on the sorcress&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Wait, I prepared my spells earlier...why won't it let me do +cast...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Sorry, still new at this...I prepped Gravity Bow and Aspect of the Falcon&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;+Cast &amp;lt;class&amp;gt;=&amp;lt;spell&amp;gt;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;You might need to +readysp&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;If you preped but didn't actually memorize.&amp;quot;&lt;br /&gt;
Korrani has reconnected.&lt;br /&gt;
GAME: Korrani refreshes spells.&lt;br /&gt;
GAME: Korrani casts Gravity Bow. Caster Level: 5 DC: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay, casting a spell is a standard action&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Okay, this is how dumb I am with that system. What does that mean?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Casting is your attack action&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Ah&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Then just casting this turn.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You get a standard action and a move action. Casting takes up your standard action. Attacking is a standard action too.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay you cast gravity bow.&amp;quot;&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 18.&lt;br /&gt;
      It is now Ranger's turn! Jonan is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani says, &amp;quot;Ah...gotcha. Okay, that's my whole action. I'm not moving.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;NP&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The gnome takes out his crossbow and he downs a potion. His skin takes on a bark-like quality as he starts to take aim at the party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 18.&lt;br /&gt;
      It is now Jonan's turn! Aevarr is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;OKay Jonan, you have a barbarian in your face.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Any elves?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;in the party?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril is an elf&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr looks at +glance. Just Taumaril.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Thanks, *scribbles*&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jonan?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;IS he in my face in my face?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;IF so. I will smite evil and full power attack.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it!&amp;quot;&lt;br /&gt;
GAME: Jonan rolls melee+1+1+3-2-2: (14)+7+1+1+3+-2+-2: 22&lt;br /&gt;
GAME: Jonan rolls melee+1+3-2-2: (7)+7+1+3+-2+-2: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That is a hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Both or just the first?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry just the first&amp;quot;&lt;br /&gt;
GAME: Jonan rolls 1d8+3+4+4: (2)+3+4+4: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He looks pissed.&amp;quot;&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 14.&lt;br /&gt;
      It is now Aevarr's turn! Taumaril is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Can I move to be adjacent to Jonan, or another, without being in range of the Giantborn?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yep, he's not large, still a medium creature&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will try and remove his big bad earthbreaker, then. Disarm with the whip.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Templar surges out from the brush to meet his overpowered foe.&lt;br /&gt;
Tilting his chin just slightly he speaks in a voice that echoes with divine furor, &amp;quot;In the name of the Dragon Father. BEGONE, FOUL CREATURE OF DARKNESS.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
High above the scene the clouds break and a shaft of brilliant sunlight passes over the Paladin reflecting a brilliance so strong it would be difficult to look at head on. Surging forward the blade hums a stern hymnal as it passes through the air and connects with his foe. A burst of power erupts at the place of impact.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jonan sweeps his sword away and pushes with the spike of his dragon-crested shield. The Barbarian wheels away leaving the duo to square off for another round.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls cmb+1+2+2+1+2: (11)+6+1+2+2+1+2: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You disarm him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Careful with that,&amp;quot; Aevarr calls up to the giantborn brute, &amp;quot;you could put an eye out!&amp;quot; He snaps his lash out to wrap around the thing and gives a sharp tug to pull it from his grasp.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Taumaril's turn! Jessamy is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Taumaril&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;you are up!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;sorry about that. had to check on mom and dad.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;Is the elf still up?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;or sorceress...or whatever&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;yes she is&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;rapid shot her&amp;quot;&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1+1: (13)+8+-2+1+1+1: 22&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1+1: (4)+8+-2+1+1+1: 13&lt;br /&gt;
GAME: Taumaril rolls 1d8+3: (2)+3: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit miss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;K.&amp;quot;&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Jessamy's turn! Sorceress is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;hit already taken into account. posing&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jessamy you are up!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Sorry. How far to the sorceress and does she have anyone in melee?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Taumaril notices the sorceress is still kicking, so she fires another two shots at the elf.....and only hitting once.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;She's about 30', no she doesn't&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Straight line, ie is a charge possible?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No charge cause of camp debris, broken tree stumps, just clutter in the way&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy sighs and mutters. All right. double move to close with her, drawing longsword. Let's at least /try/ to make this difficult.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 23.&lt;br /&gt;
      It is now Sorceress' turn! Barbarian is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jessamy give me a reflex save!&amp;quot;&lt;br /&gt;
GAME: Cesran rolls 6d6: (15): 15&lt;br /&gt;
GAME: Jessamy rolls reflex: (9)+5: 14&lt;br /&gt;
GAME: You damaged Jessamy for -15 points. 43 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sorceress backs up away from Jessamy and she takes out a glass rod and some fur. &amp;quot;Feel the power of the storm!&amp;quot; She fires off a lightning bolt that hits Jessamy square in the chest. The angle of the lightning bolt doesn't hit anyone else but it hits a tree right behind Jessamy and the tree cracks and starts on fire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 21.&lt;br /&gt;
      It is now Barbarian's turn! Korrani is next!&lt;br /&gt;
GAME: Cesran rolls 1d20+11: (11)+11: 22&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (1)+6: 7 (EPIC FAIL)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jonan...22 hit?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;No.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I have +3 due to smite.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;So my AC is 24 versus him.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Gotcha.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Korrani doesn't think she'll be able to play much longer with all these internet discons.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr wraps his whip around Rani and stakes the other end to the ground to help.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Barbarian looks serious perturbed that his earthbreaker is taken away, but he has other weapons as he draws his greataxe from his back and he swings it at Jonan twice. Both swings miss, although the first one comes perilously close to hitting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Korrani with 'If you do do you want me to just keep firing your bow? Just your attack rolls and damage'&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 20.&lt;br /&gt;
      It is now Korrani's turn! Ranger is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;well you are up&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Korrani&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay I'm going to roll for her&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Unless you are back Korrani?&amp;quot;&lt;br /&gt;
GAME: Cesran rolls 1d20+10+1-2-2: (10)+10+1+-2+-2: 17&lt;br /&gt;
GAME: Cesran rolls 1d20+10+1-2-2: (2)+10+1+-2+-2: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Double Miss.&amp;quot;&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 18.&lt;br /&gt;
      It is now Ranger's turn! Jonan is next!&lt;br /&gt;
GAME: Cesran rolls 1d20+12: (11)+12: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Taumaril does that hit your AC?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;yeah. AC 22&amp;quot;&lt;br /&gt;
GAME: Cesran rolls 1d6+3: (4)+3: 7&lt;br /&gt;
GAME: You damaged Taumaril for 7 points. 18 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The gnome ranger takes aim at Taumaril and mutters something about dirty dawn elves. His crossbow bolt fires and hits Taumaril hard as if the gnome knows right where to hit an elf to hurt it the most.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 18.&lt;br /&gt;
      It is now Jonan's turn! Aevarr is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jonan you are up!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I continue with my double power attacks against my smitten target.&amp;quot;&lt;br /&gt;
GAME: Jonan rolls melee+1+1+3-2-2: (10)+7+1+1+3+-2+-2: 18&lt;br /&gt;
GAME: Jonan rolls melee+1+1+3-2-2: (17)+7+1+1+3+-2+-2: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss, hit&amp;quot;&lt;br /&gt;
GAME: Jonan rolls 1d4+1+4+4: (3)+1+4+4: 12&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 14.&lt;br /&gt;
      It is now Aevarr's turn! Taumaril is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr you are up!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will Bane: Humanoid (giantborn) and attack.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The blade of the axe pierces the golden light that surrounds Jonan preternaturally slowing its stroke and giving the templar time enough to raise his shield and accept the blow.&lt;br /&gt;
&lt;br /&gt;
The templar thrusts with his blue-steel blade but the brute deflects the attack with the leather bracer about his wrist and then he reaches to grab hold of Jonan.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;WONG&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The templar's shield swipes upward with a solid impact upon his forearm, breaking the bone, and then a shove pushes him off so that both combatants can find their footing.&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls melee+1+2+2: (19)+6+1+2+2: 30&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a hit&amp;quot;&lt;br /&gt;
GAME: Aevarr rolls 1d6+3+1+2+2d6: (2)+3+1+2+(8): 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I'm an hour over due for bed. I'm gonna go down stairs and pack my stuff for the day just to possibly get another pose.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I think you have 2 rounds left on your bane?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;YEs.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Now two more rounds left.&amp;quot;&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Taumaril's turn! Jessamy is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Taumaril you are up!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;do I have someone in my face?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Or you could just grab another...&amp;quot; Aevarr thinks he might have enough to make removing them an uphill battle. This time he focuses on the giantborn, himself, lashing out to cut exposed skin with noticable lacerations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No, but the gnome with the crossbow is shooting at you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;Is the elf still up?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;Is jessamy after the sorceress?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;She is, but the sorceress is 5' away&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;from Jessamy?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;I know, lots of questions.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Yes, sorry&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;Hmmm....&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes she is 5' away from Jessamy&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;all right...back to the sorceress&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;give Jessamy an easier time&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure go for it&amp;quot;&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1+1: (15)+8+-2+1+1+1: 24&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1+1: (5)+8+-2+1+1+1: 14&lt;br /&gt;
GAME: Taumaril rolls 1d8+3: (5)+3: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit, miss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;She is still up&amp;quot;&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now Jessamy's turn! Sorceress is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jessamy you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Taumaril grunts at the crossbow bolt hitting her shoulder, but she fights back the pain, and draws her bow again, firing two shots at the sorceress again. One hitting the elf hard.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Sorry.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;5' step to reach her?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;yes&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;5' step, declare smite / power attack and attack.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;At level 4, it's -2/+4 right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;yup.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;more for damage if you go two handed.&amp;quot;&lt;br /&gt;
GAME: Jessamy rolls sword+3-2: aliased to weapon1+3-2: (18)+7+3+-2: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;I didn't declare two-handed but I also didn't declare shield.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;okie&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a hit&amp;quot;&lt;br /&gt;
GAME: Jessamy rolls 1d8+3+4+4: (7)+3+4+4: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;She goes down&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 23.&lt;br /&gt;
      It is now Sorceress' turn! Barbarian is next!&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 21.&lt;br /&gt;
      It is now Barbarian's turn! Korrani is next!&lt;br /&gt;
GAME: Cesran rolls 1d20+13: (20)+13: 33&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (12)+8: 20&lt;br /&gt;
GAME: Cesran rolls 1d20+13: (8)+13: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;No confirmation.”&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;The power of your storm is no match for the power of the Guardian defending those who dwell in peace, b***! Maiden, strike down those who squat on lands not rightfully theirs!&amp;quot; Where'd she learn that word? It doesn't matter -- Jessamy's blade ripples with a golden shimmer, and she buries it two-handed through the sorceress' heart, dropping her to th ground. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d12+7+2: (10)+7+2: 19&lt;br /&gt;
GAME: You damaged Jonan for 19 points. 10 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The barbarian hears the cry from the sorceress as she goes down, &amp;quot;Enough!&amp;quot; He yells and his face goes all red as he rages. He swings his axe hard and it bites deep into Jonan's side as he rips the greataxe through him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 20.&lt;br /&gt;
      It is now Korrani's turn! Ranger is next!&lt;br /&gt;
GAME: Cesran rolls 1d20+10+1-2-2: (9)+10+1+-2+-2: 16&lt;br /&gt;
GAME: Cesran rolls 1d20+10+1-2-2: (18)+10+1+-2+-2: 25&lt;br /&gt;
GAME: Cesran rolls 2d6+2+1+4: (11)+2+1+4: 18&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Korrani shoots at the gnome ranger and her arrow hits him hard right in the shoulder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 18.&lt;br /&gt;
      It is now Ranger's turn! Jonan is next!&lt;br /&gt;
GAME: Cesran rolls 1d20+12: (11)+12: 23&lt;br /&gt;
GAME: Cesran rolls 1d6+3: (3)+3: 6&lt;br /&gt;
GAME: You damaged Taumaril for 6 points. 12 remaining.&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 18.&lt;br /&gt;
      It is now Jonan's turn! Aevarr is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jonan you are up! You have a raging barbarian in front of you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I will lay hands on myself. Then full attack power attack my new buddy.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
GAME: Jonan rolls 2d6: (10): 10&lt;br /&gt;
GAME: Jonan rolls melee+1+1+3-2-2: (4)+7+1+1+3+-2+-2: 12&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The gnome tries to ignore arrow in his shoulder at he takes aim at the elf and continues to shoot and hit her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Jonan rolls melee+1+1+3-2-2: (9)+7+1+1+3+-2+-2: 17&lt;br /&gt;
GAME: You damaged Jonan for -10 points. 20 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss, Miss&amp;quot;&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 14.&lt;br /&gt;
      It is now Aevarr's turn! Taumaril is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Through him is right!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The heavy steel blade sunders the light-shield aside and presses into the side of his torso where it is twisted and then ripped free to leave a massive gaping wound in Jonan's side. The adrenaline spares him from feeling much of it but his next movement is languid and sharply pained.&lt;br /&gt;
Focusing his mind he reaches out to the Platnium Dragon for succor. Putting his fist to his chest the bleeding is staunched and the flesh begins to knit itself from the inside out giving it the appearance of having been tended to for a number of weeks. Yet, much of the wound remains.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Then he strikes. The sword blow. The shield. They suffer for his injury coming too slow against the rager. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Sorry to bolt but I gotta jet.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;IF someone wants to puppet me they are welcome to.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will strike again.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go ahead Aevarr&amp;quot;&lt;br /&gt;
GAME: Aevarr rolls melee+1+2+2: (15)+6+1+2+2: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;I'll just keep full attacking the barbarian until one of us is dead. I have 2 lay on hands left.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jonan says, &amp;quot;Night and thanks for the funtime.&amp;quot;&lt;br /&gt;
GAME: Aevarr rolls 1d6+3+1+2+2d6: (6)+3+1+2+(5): 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;Sleep well Jonan&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Thanks for smiting things, Jonan.&amp;quot;&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 11.&lt;br /&gt;
      It is now Taumaril's turn! Jessamy is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Taumaril, you are up!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;rapid shot the ranger.&amp;quot;&lt;br /&gt;
You paged Aevarr with 'That's your last round for bane human yes?'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;time for him to hurt.&amp;quot;&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1+1: (15)+8+-2+1+1+1: 24&lt;br /&gt;
GAME: Taumaril rolls weapon1-2+1+1+1: (7)+8+-2+1+1+1: 16&lt;br /&gt;
GAME: Taumaril rolls 1d8+3: (3)+3: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit, and miss&amp;quot;&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 9.&lt;br /&gt;
      It is now Jessamy's turn! Sorceress is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Jessamy you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taumaril takes another bolt in the shoulder. &amp;quot;You really are annoying you little...&amp;quot; She doesn't finish the sentence as she fires two shots at the gnome...with one hitting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aevarr cracks the whip again from out of arm's reach. Jonan is zealous and righteous in his efforts to hack the barbarian to pieces. Aevarr is nowhere near so rude as to interfere with that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;OK. What have we got?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Ranger is still up -- anyone in melee and how far away is it?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Ranger is up, Jonan is fighting Barbarian, it'd be a double move to flank&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;How far is ranger?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;About 15 feet from where you are&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;OK. Close with ranger, smack him.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Smack away&amp;quot;&lt;br /&gt;
GAME: Jessamy rolls sword: aliased to weapon1: (14)+7: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit1&amp;quot;&lt;br /&gt;
GAME: Jessamy rolls sworddmg+1: aliased to 1d8+2+1: (8)+2+1: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Wielding two-handed&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 23.&lt;br /&gt;
      It is now Sorceress' turn! Barbarian is next!&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 21.&lt;br /&gt;
      It is now Barbarian's turn! Korrani is next!&lt;br /&gt;
GAME: Cesran rolls 1d20+13: (6)+13: 19&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (9)+8: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Barbarian whiffs&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That bit of business taken care of, Jessamy snarls and looks around ... and the archer is trading bolts with a gnome! Time to put a stop to that. She lunges forward the last few feet and slashes two-handed at the diminutive ranger, opening up a crimson slice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 20.&lt;br /&gt;
      It is now Korrani's turn! Ranger is next!&lt;br /&gt;
GAME: Cesran rolls 1d20+10+1-2-2: (6)+10+1+-2+-2: 13&lt;br /&gt;
GAME: Cesran rolls 1d20+10+1-2-2: (16)+10+1+-2+-2: 23&lt;br /&gt;
GAME: Cesran rolls 2d6+2+1+4: (10)+2+1+4: 17&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The barbarian swings twice and misses both times at trying to hit Jonan. It's as if he's protected by some divine source. Korrani fires twice and her second one hits dropping the ranger.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 18.&lt;br /&gt;
      It is now Ranger's turn! Jonan is next!&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 18.&lt;br /&gt;
      It is now Jonan's turn! Aevarr is next!&lt;br /&gt;
GAME: Cesran rolls 2d6: (4): 4&lt;br /&gt;
GAME: Cesran rolls 1d20+7+1+1+3+-2+-2: (12)+7+1+1+3++-2++-2: 20&lt;br /&gt;
GAME: Cesran rolls 1d20+7+1+1+3+-2+-2: (15)+7+1+1+3++-2++-2: 23&lt;br /&gt;
GAME: Cesran rolls 1d4+1+4+4: (3)+1+4+4: 12&lt;br /&gt;
GAME: Cesran rolls 1d4+1+4+4: (4)+1+4+4: 13&lt;br /&gt;
GAME: You clear initiatives.&lt;br /&gt;
GAME: Cesran has cleared initiatives.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril blinks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jonan puts his faith in the Platinum dragon as he heals his wounds and then attacks. His two attacks easily find the Barbarian's flesh as the giantborn's rage has left him open. The forest is oddly quiet as the battle is over.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry about the quick ending with me doing a lot of rolling for people not here.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Basically Korrani's double range attack dropped the ranger and Joran smote the Barbarian to death&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;I just need poses from everyone then I'll do one more pose and then you guys can have one last closing pose&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When all of the slackers are finally downed, Jessamy lowers the bloodied blade and looks around to see who is hurt. &amp;quot;Who is hurt?&amp;quot; she calls. &lt;br /&gt;
Lowering her bow, Taumaril winces as the bolts stick out from her shoulder. &amp;quot;ow.&amp;quot; She says as she tosses the bolts to the ground. &amp;quot;hmph. Such an inferior device. Never match a bow in the hands of an elf.&amp;quot; She then looks to Jessamy. &amp;quot;me. That crossbow got through my armor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Aevarr?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Jess will put people togethre as best she can&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr blinks. &amp;quot;I'm sorry. It's late here. I blinked a bit too long.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After about an hour after the barbarian has been defeated Beltharogon will come up to the pair to help with the healing. &amp;quot;Thank you for helping to defeat the barbarian and free this part of the forest. If you like I can return you to Alexandria while I track down one of the other 5 to help free more of the forest. I'll ask the Adventurer Guild to come to you first before they open it up for others. Thank you again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I've but a scratch,&amp;quot; Aevarr answers Jessamy's query with a chuckle. &amp;quot;Not so for our unfriendly invaders, though. Maybe they'll help fertilize to help the forest, now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;After you guys give one last post we'll be done for the night. Thanks for playing I hope you had fun.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Taumaril says, &amp;quot;I'm more amused at how well I do with archers.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jessamy says, &amp;quot;Thank you for running, Cesran, and I apologize for my distraction.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Its okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Taumaril says, &amp;quot;They shouldn't have come here in the first place.&amp;quot; She then bows to Jessamy and Aevarr. You both did well, I hope my arrows were of some help.&amp;quot; She says before bowing to the shaman. &amp;quot;I'd be happy to help again, if I can.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Indeed. This lot served Caracoroth the Devourer, and I shall be more than happy to help rid your forest of such as they.&amp;quot; There's steel in Jessamy's tone, once she is done healing.&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=18284</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=18284"/>
		<updated>2015-04-05T00:45:02Z</updated>

		<summary type="html">&lt;p&gt;Cesran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  ''Roleplay Rooms are not private spaces.'' Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2014&lt;br /&gt;
|[[Advertisement]]&lt;br /&gt;
|[[Albain]], [[Brianna]], [[Percival]], [[Charlotte]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Paperworks]]&lt;br /&gt;
|[[Kerbasy]], [[Verna]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]], [[Rhar]], [[Charlotte]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Roadside Greet]]&lt;br /&gt;
|[[Munch]], [[Moonshadow]], [[Ranth]], [[Percival]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2014&lt;br /&gt;
|[[Pruning]]&lt;br /&gt;
|[[Munch]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2014&lt;br /&gt;
|[[Chat Spice]]&lt;br /&gt;
|[[Zoob]], [[Cesran]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2014&lt;br /&gt;
|[[Foodies]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 20, 2014&lt;br /&gt;
|[[Gun Talk]]&lt;br /&gt;
|[[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2014&lt;br /&gt;
|[[A Riding Wolf and a Chance Meeting]]&lt;br /&gt;
|[[Percival]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2014&lt;br /&gt;
|[[Vardama Ritual]]&lt;br /&gt;
|[[Verna]], [[Kerbasy]], [[Bennet]], [[Boshter]], [[Namira]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2014&lt;br /&gt;
|[[Beast Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Fishbelly]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2014&lt;br /&gt;
|[[Hoverbike]]&lt;br /&gt;
|[[Coppervolt]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2014&lt;br /&gt;
|[[Staffy]]&lt;br /&gt;
|[[Mikilos]], [[Cesran]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2014&lt;br /&gt;
|[[Fern Chat]]&lt;br /&gt;
|[[Selia]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Candy Cannon]]&lt;br /&gt;
|[[Vuk]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Visit to Mictlan]]&lt;br /&gt;
|[[Rhodes]], [[Svarshan]], [[Renfrey]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2014&lt;br /&gt;
|[[Nevermind the Bollocks]]&lt;br /&gt;
|[[Rhar]], [[Zoob]], [[Mel]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2014&lt;br /&gt;
|[[Before Parliament, part 1]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|March 12, 2014&lt;br /&gt;
|[[Fried Boshter]]&lt;br /&gt;
|[[Mikilos]], [[Boshter]], [[Myrana]], [[Zoob]], [[Elycia]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2014&lt;br /&gt;
|[[Reversal of Fortunes]]&lt;br /&gt;
|[[Vuk]], [[Nadara]], [[Verna]], [[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Celebration for the Gods]]&lt;br /&gt;
|[[Vuk]], [[Azog]], [[Lorien]], [[Cesran]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Arena Chat]]&lt;br /&gt;
|[[Boshter]], [[Azog]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Green Word]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19th, 2014&lt;br /&gt;
|[[Farm Aid]]&lt;br /&gt;
|[[Dragomir]], [[Lorien]], [[Zoob]], [[Smythly]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PrP: Cellar Centipedes]]&lt;br /&gt;
|[[Moonshadow]], [[Savengriff]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2014&lt;br /&gt;
|[[In the Guild]]&lt;br /&gt;
|[[Savengriff]], [[Verna]], [[Moonshadow]], [[Altar]], [[Azog]], [[Fishbelly]], [[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PRP: Kulthus Ruins]]&lt;br /&gt;
|[[Verna]], [[Munch]], [[Brom]], [[Gragnar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[PRP: Fire! Fire!]]&lt;br /&gt;
|[[Verna]], [[Corra]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[War Talk]]&lt;br /&gt;
|[[Vuk]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure]]&lt;br /&gt;
|[[Charlotte]], [[Johan]], [[Lorien]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Enigmatic Magical Troupe 5000]]&lt;br /&gt;
|[[Altar]], [[Lorien]], [[Rhar]], [[Duncan]], [[Zippo]], [[Mogrinaar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Reversal of Fortunes, Pt 2]]&lt;br /&gt;
|[[Verna]], [[Vuk]], [[Schneider]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Where There's Smoke...]]&lt;br /&gt;
|[[Johan]], [[Namira]], [[Schneider]], [[Corra]], [[Rayne]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[prp: Silly Leprechaun]]&lt;br /&gt;
|[[Vuk]], [[Altar]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure II]]&lt;br /&gt;
|[[Corra]], [[Jane]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2014&lt;br /&gt;
|[[Artifice]]&lt;br /&gt;
|[[Vuk]], [[Munch]], [[Brianna]], [[Lorien]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2014&lt;br /&gt;
|[[PRP: Hold The Line!]]&lt;br /&gt;
|[[Verna]], [[Hassan]], [[Aurala]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24th, 2014&lt;br /&gt;
|[[Tested]]&lt;br /&gt;
|[[Mikilos]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2014&lt;br /&gt;
|[[Fernly Chat]]&lt;br /&gt;
|[[Selia]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 1st, 2014&lt;br /&gt;
|[[PRP: Into the Breach!]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Corra]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2014&lt;br /&gt;
|[[Unique]]&lt;br /&gt;
|[[Moonshadow]], [[Kyson]], [[Vuk]], [[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3rd, 2014&lt;br /&gt;
|[[Grand Theft Arcana]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Smythly]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4th, 2014&lt;br /&gt;
|[[Choose Your Own Adventure III]]&lt;br /&gt;
|[[Brianna]], [[Mel]], [[Rhar]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2014&lt;br /&gt;
|[[Roasted Nuts]]&lt;br /&gt;
|[[Altar]], [[Mikilos]], [[Tyrianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11th, 2014&lt;br /&gt;
|[[Grand Theft Arcana - Spice City]]&lt;br /&gt;
|[[Sargon]], [[Altar]], [[Rhar]], [[Bennet]] &lt;br /&gt;
|-&lt;br /&gt;
|April 13th, 2014&lt;br /&gt;
|[[Were Bats, Were Rats]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2014&lt;br /&gt;
|[[DragonFly]]&lt;br /&gt;
|[[Fishbelly]], [[Tyrianna]], [[Rayne]], [[Coppervolt]], [[Mikilos]], [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[Trade Stuffs]]&lt;br /&gt;
|[[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18th, 2014&lt;br /&gt;
|[[Cairn I Barrow A Cup?]]&lt;br /&gt;
|[[Fishbelly]], [[Kravar]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[FUNeral]]&lt;br /&gt;
|[[Lots]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Ale Chat]]&lt;br /&gt;
|[[Mikilos]], [[Pendleton]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Munch Toss]]&lt;br /&gt;
|[[Munch]], [[Sandy]], [[Talon]], [[Kerbasy]], [[Crow]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Dock Talk]]&lt;br /&gt;
|[[Boshter]], [[Selia]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22nd, 2014&lt;br /&gt;
|[[Bordering Felwood]]&lt;br /&gt;
|[[Talon]], [[Crow]], [[Altar]], [[Belladona]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Calimari]]&lt;br /&gt;
|[[Dur'ankar]], [[Redmane]], [[Verna]], [[Rhodes]], [[Mikilos]], [[Kerbasy]], [[Embrey]], [[Achala]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Goblin Treasure]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Kirran]], [[Cressida ]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Guilds, Bazoombas and lingual Difficulties]]&lt;br /&gt;
|[[Moonshadow]], [[Naneth]], [[Redmane]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Into the Woods: Bordering Felwood pt 2]]&lt;br /&gt;
|[[Lorien]], [[Naneth]], [[Talon]], [[Verna]] [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Midnight Meat Train]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]], [[Kirran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Down by the Docks]]&lt;br /&gt;
|[[Coppervolt]], [[Argos]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30th, 2014&lt;br /&gt;
|[[Sea Hag and her Crab]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2014&lt;br /&gt;
|[[So Wrong it's Wight]]&lt;br /&gt;
|[[Aurala]], [[Colrick]], [[Elessa]], [[Hassan]], [[Schneider]], [[Vennan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2014&lt;br /&gt;
|[[Bor Market]]&lt;br /&gt;
|[[Klythos]], [[Mikilos]], [[Bor]], [[Aurala]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6th, 2014&lt;br /&gt;
|[[Drip Drip 1]]&lt;br /&gt;
|[[Barbalau]], [[Hassan]], [[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2014&lt;br /&gt;
|[[Visiting the Green]]&lt;br /&gt;
|[[Svarshan]], [[Crow]], [[Kirran]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2014&lt;br /&gt;
|[[Goblin Cheaters]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2014&lt;br /&gt;
|[[Relics, Tomes, Blood, and Bones]]&lt;br /&gt;
|Aevarr, [[Bor]], Klythos, Lilyth, Lorien, Stirling&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Melons]]&lt;br /&gt;
|[[Munch]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Drip Drip 2]]&lt;br /&gt;
|[[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Raising Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[A Rot in Telbridge]]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Naneth]]. Run by [[Pendleton]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[Tournament Paramount]]&lt;br /&gt;
|[[Radek]]  [[Djelka]]  [[Fishbelly]]  [[Munch]]    [[Smythly]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2014&lt;br /&gt;
|[[Runes in Rune]]&lt;br /&gt;
|[[Kiroth]], [[Schneider]], [[Tak]], [[Teppus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2014&lt;br /&gt;
|[[Sacred Hunt]]&lt;br /&gt;
|[[Naneth]], [[Fishbelly]], [[Kathryn]], [[Lorien]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2014&lt;br /&gt;
|[[Blood and Apples]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Orion]], [[Silvana]], [[Smythly]], [[Stjepan]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[A Simple Test]]&lt;br /&gt;
|[[Smythly]], [[Stirling]], [[Tywulf]], [[Taika]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[More Ox]]&lt;br /&gt;
|[[Sandy]], [[Bor]], [[Svarshan]], [[Munch]], [[Jibbom]], [[Verna]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[A Rent Party]]&lt;br /&gt;
|[[Lorien]], [[Lothos]], [[Naneth]], [[Redmane]], [[Taika]], [[Tywulf]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Cesran Run]]&lt;br /&gt;
|[[Orion]], [[Tywulf]], [[Alice]], [[Cressida]], [[Taika]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2014&lt;br /&gt;
|[[Gate Chat]]&lt;br /&gt;
|[[Azog]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[[Clearing the Village]]&lt;br /&gt;
|[[Orion]], [[Alice]]. [[Cressida]]. [[Eilora]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/dd3.txt Drip Drip 3]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Pavanna]], [[Solace]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Jeor Run]]&lt;br /&gt;
|[[Rayne]], [[Lorien]], [[Belladona]], [[Klythos]], [[Mitneisk]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2014&lt;br /&gt;
|[[Roundup]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Silvana]]&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2014&lt;br /&gt;
|[[Sith-makar Open Meeting]]&lt;br /&gt;
|[[Dur'ankar]], [[Orion]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[[Guild Meet]]&lt;br /&gt;
|[[Autumn]], [[Munch]], [[Cessida]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/beer1.txt Spring Beer]&lt;br /&gt;
|[[Solace]], [[Lothos]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Broken Library]]&lt;br /&gt;
|[[Autumn]], [[Mikilos]], [[MoonShadow]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Centaur Raiders]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Pavanna]], [[Nicolai]][[Category:Admin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[Coffee]]&lt;br /&gt;
|[[Selia]], [[Taika]], [[Tywulf]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[PrP: Live Catch]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Belladona]], [[Bor]], [[Eilora]], [[Lorien]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[PrP: Strange Creatures]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Duncan]], [[Smythly ]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[Dragon Bones]]&lt;br /&gt;
|[[Aurala]], [[Klythos]], [[Lorien]], [[Munch]], [[Ormarr]], [[Ssylrath]], [[Tatyannah]], [[Ulharilti Wiivai]], and [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Lava Juice]]&lt;br /&gt;
|[[Belladona]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Clankers]]&lt;br /&gt;
|[[Zoob]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2014&lt;br /&gt;
|[[Jousting]]&lt;br /&gt;
|[[Sandy]], [[Ssylrath]], [[Mikilios]], [[Sophia]], [[Aurala]], [[MoonShadow]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2014&lt;br /&gt;
|[[Fire!]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Drisdane]], [[Smythly ]], [[Nicolai]], [[Uraug]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2012&lt;br /&gt;
|[[Jibbom's Wedding]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2014&lt;br /&gt;
|[[PrP: Live Catch 2]]&lt;br /&gt;
|Run by:  [[Mikilos]], with [[Vuk]], [[Hassan]], [[Aurala]], [[Verna]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 3, 2014&lt;br /&gt;
|[[Phallic Towers]]&lt;br /&gt;
|[[Pavel]], [[Solace]], [[Mikilos]], [[Sandy]], [[Aurala]], [[Stjepan]], [[Dylan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2014&lt;br /&gt;
|[[PrP: Choose Your Own Adventure IV]]&lt;br /&gt;
|[[Corra]], [[Dylan]], and [[Pavel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2014&lt;br /&gt;
|[[PrP: Testing]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Elessa]], [[Hassan]], [[Klythos]], [[Oates]], [[Tatyannah]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2014&lt;br /&gt;
|[[Pudding]]&lt;br /&gt;
|[[Cesran]], [[Sandy]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2014&lt;br /&gt;
|[[Gobber Clankfest]]&lt;br /&gt;
|[[Craft]], [[Klythos]], [[Selia]], [[Smythly]], [[Takiyah]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[The Big Lebunski]]&lt;br /&gt;
|[[Corra]], [[Rhar]], [[Solace]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[Rune Tactics]]&lt;br /&gt;
|[[Garak]], [[Hassan]], [[Smythly]], [[Solace]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15th, 2014&lt;br /&gt;
|[[The Grapes of Rath]]&lt;br /&gt;
|[[Autumn]], [[Corra]], [[Nicolai]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 9 and 16th, 2014&lt;br /&gt;
|[[Death Match]]&lt;br /&gt;
|[[Autumn]], [[Cressida ]], [[Orion]], [[Stjepan]], [[Silvana]], [[Lorien]], [[Celestine]]&lt;br /&gt;
|-&lt;br /&gt;
|July 13, 2014&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|[[Mikilos]], [[Selerik]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2014&lt;br /&gt;
|[[Taint Talk]]&lt;br /&gt;
|[[Munch]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2014&lt;br /&gt;
|[[A Tarienite Distraction]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|July 24, 2014&lt;br /&gt;
|[[Chat Rune]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 25, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Meetup.txt Meetup - Eidolon Hymn]&lt;br /&gt;
|[[Benthus]], [[Charlotte]], [[Garrin]], [[Terri]], [[Ormarr]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[Charnese Cuisine]]&lt;br /&gt;
|[[Solace]], [[Selia]], [[Svarshan]], [[Bellna]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[MEETUP: Sith and Am'shere Gathering]]&lt;br /&gt;
|[[Bellna]], [[Dur'ankar]], [[Ssylrath]], [[Svarshan]], and [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Beerdispenser3000.txt Beer Dispenser 3000!]&lt;br /&gt;
|[[Alakton]], [[Laefwyn]], and [[Lothos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|August 1, 2014&lt;br /&gt;
|[[Meetup: Mage]]&lt;br /&gt;
|Many.  hosted by [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 3, 2014&lt;br /&gt;
|[[Meetup: Roughriders roll-call]]&lt;br /&gt;
|[[Duncan]], [[Svarshan]], [[Ssylrath]], [[Smythly]], [[Zalara]].  hosted by [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 6, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/GroaningDelve1.txt Groaning Delve 1]&lt;br /&gt;
|[[Elycia]], [[Klythos]], and [[Mikilos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
| August 13, 2014&lt;br /&gt;
|[[Hightail It]]&lt;br /&gt;
|[[Jibbom]], [[Oates]], [[Elessa]], [[Tatyannah]], [[Kerbasy]], [[Aurala]], [[Jareth]]&lt;br /&gt;
|-&lt;br /&gt;
|August 17, 2014&lt;br /&gt;
|[[Farmers Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Cesran]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2014&lt;br /&gt;
|[[Toy Fishing]]&lt;br /&gt;
|[[Katja]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
| August 25, 2014&lt;br /&gt;
|[[Flyby]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Benthus]], [[Cressida]], [[Duncan]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
| August 26, 2014&lt;br /&gt;
|[[Where all life goes]]&lt;br /&gt;
|[[Tsunetomo]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
| August 30, 2014&lt;br /&gt;
|[[Dinosaur Hunt]]&lt;br /&gt;
|[[Alice]], [[Lothos]], [[Taro]], and [[Tsunetomo]]&lt;br /&gt;
|-&lt;br /&gt;
| September 5, 2014&lt;br /&gt;
|[[MEETUP: Druids Sith and Wards Oh My!]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Godwyn]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[PRP: The Farm]]&lt;br /&gt;
|[[Taro]], [[Yngvild]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[MEETUP: Science Fair!]]&lt;br /&gt;
|[[Coppervolt]], [[Stirling]], [[Jareth]], [[Klythos]], [[Munch]] and [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10, 2014&lt;br /&gt;
|[[Pink Hearts]]&lt;br /&gt;
|[[Mikilos]], [[Solace]], [[Godwyn]], [[Fiore]], [[Fazahd]], [[Boshter]], [[Benthus]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|September 11, 2014&lt;br /&gt;
|[[Book Vendor]]&lt;br /&gt;
|[[Talitha]], [[Azog]], [[Benthus]], [[Mikilos]], [[Solace]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 12, 2014&lt;br /&gt;
|[[Chatter in the Temple]]&lt;br /&gt;
|[[Selia]], [[Godwyn]], [[Sophia]]&lt;br /&gt;
|-&lt;br /&gt;
| September 13, 2014&lt;br /&gt;
|[[PRP: Trip on the Wild Side]]&lt;br /&gt;
|[[Kelia]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
| September 14, 2014&lt;br /&gt;
|[[PRP: Investigate]]&lt;br /&gt;
|[[Belladona]], [[Lothos]], [[Yngvild]], [[Godwyn]], [[Elspeth]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16, 2014&lt;br /&gt;
|[[Concussion]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Namira]], [[Godwyn]], [[Taurmuindyr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2014&lt;br /&gt;
|[[Park Nap]]&lt;br /&gt;
|[[Selia]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Operation Unwavering Blade]]&lt;br /&gt;
|[[Taro]], [[Torak]], [[Silvana]], [[Godwyn]], [[Stjepan]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Following a Lead]]&lt;br /&gt;
|[[Godwyn]], [[Hethyr]], [[Bennet]], [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
|[[PRP: Shock and Awe]]&lt;br /&gt;
|[[Munch]], [[Kojot]], [[Moonshadow]], [[Klythos]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
| [[MEETUP: Landlord Throw Away That Cork!]]&lt;br /&gt;
| [[Arlean]], [[Svarshan]], [[Godwyn]], [[Selia]], [[Solace]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|September 28, 2014&lt;br /&gt;
|[[Shield Market]]&lt;br /&gt;
|[[Kelia]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29, 2014&lt;br /&gt;
|[[RPP: Adventure Scout Troop 405]]&lt;br /&gt;
|[[Sandy]], [[Svarshan]], [[Roland]], and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|September 30, 2014&lt;br /&gt;
|[[Bank Chatter]]&lt;br /&gt;
|[[Arlean]], [[Cressida]], [[Mikilos]], [[Godwyn]], [[Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|October 2, 2014&lt;br /&gt;
|[[PrP: The Derelict]]&lt;br /&gt;
|[[Hethyr]], [[Rhar]], [[Jokul]], [[Bennet]], [[Deanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: The Farm Revisited]]&lt;br /&gt;
|[[Mel]], [[Stirling]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: Haunted House]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Godwyn]], [[Kiroth]], [[Orion]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|October 10, 2014&lt;br /&gt;
|[[Smith Time]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Arlean]], [[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 18, 2014&lt;br /&gt;
|[[PrP: Rattle Hum Thump]]&lt;br /&gt;
|[[Rhar]], [[Korrani]], [[Hethyr]], [[Fiore]], [[Mel]], [[Lyrana]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Cowled Dock Knight]]&lt;br /&gt;
|[[Godwyn]], [[Aldean]], [[Lothos]], [[Terewin]], [[Zoob]], [[Kirran]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Dire Forecast]]&lt;br /&gt;
|[[Belladona]], [[Taro]], [[Korrani]], [[Brianna]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[Gravedigger Shindig|Gravedigger's Shindig]]&lt;br /&gt;
|Eirene, Iuriel, Namira, Verna, Bennet, Garak, Rhodes, Ionus, Boshter, Godwyn, Kerbasy, Fazahd&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dead Rising: Return]]&lt;br /&gt;
|[[Autumn]], [[Lyrana]], [[Lilyth]], [[Zlegvog]], [[Kidda]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dire Expectations]]&lt;br /&gt;
|[[Lothos]], [[Curugorm]], [[Lyrana]], [[Taro]], [[Alba]],[[Gragnar]],[[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 29, 2014&lt;br /&gt;
|[[PrP: Jungle Hunt]]&lt;br /&gt;
|[[Jahnavi]], [[Kilian]], and [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|October 30, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Hethyr]], [[Smythly]], [[Korrani]], [[Nuanna]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: Dead Approaching]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 3, 2014&lt;br /&gt;
|[[PrP:Gone Astray]]&lt;br /&gt;
|[[Hethyr]], [[Benthus]], [[Autumn]], [[Kirran]], [[Schneider]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|November 9, 2014&lt;br /&gt;
|[[PrP:Uninvited Guest]]&lt;br /&gt;
|[[Azog]], [[Elessa]], [[Uneth]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 10, 2014&lt;br /&gt;
|[[PrP: Sinkhole I]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Dragomir]],[[Samson]],[[Lyrana]],[[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2014&lt;br /&gt;
|[[Challenges]]&lt;br /&gt;
|[[Munch]], [[Yngvild]], [[Kravar]], [[Azog]], [[Solace]], [[Talazia]], [[Benthus]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Stickball]]&lt;br /&gt;
|[[Munch]], [[Cesran]], [[Gorag]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Thunderstorm]]&lt;br /&gt;
|[[Yngvild]], [[Verna]], [[Aldean]], [[Talazia]], [[Solace]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2]]&lt;br /&gt;
|[[Jahnavi]], [[Kidda]], [[Thanix]], [[Samson]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2014&lt;br /&gt;
|[[PrP: Sabotage!]]&lt;br /&gt;
|[[Nuanna]], [[Rayne]], [[Kirran]], [[Aevarr]], [[Aldean]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 20, 2014&lt;br /&gt;
|[[Minstrel MEETUP:  Charity Concert for Adventure Scout Troop 405]]&lt;br /&gt;
|[[Abrahil]], [[Aldean]], [[Butters]], [[Cesran]], [[Godwyn]], [[Pendleton]],[[Renfrey]],[[Roland]],[[Sandy]],[[Selia]],[[Silmeria]],[[Tatyannah]],[[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[Meetup: Harvest Festival]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[PrP: Dire Discovery]]&lt;br /&gt;
|[[Verna]], [[Lyrana]], [[Jessamy]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Diplomatic Chaos]]&lt;br /&gt;
|[[Aevarr]], [[Mel]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Decoy]]&lt;br /&gt;
|[[Corra]], [[Lothos]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[Meetup: Wilderness and Am'shere]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Lothos]], [[Svarshan]], and [[Uneth]]. Hosted by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|November, 25th, 2014&lt;br /&gt;
|[[PrP: Attack on Brighton]]&lt;br /&gt;
|[[Takiyah]], [[Lyrana]], [[Alba]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans]]&lt;br /&gt;
|[[Godwyn]], [[Ionus]], [[Kravar]], [[Aldean]],[[Lorien]],[[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|November ?, 2014&lt;br /&gt;
|[[PrP:Autumn Murder!]]&lt;br /&gt;
|[[Benthus]], [[Azog]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2014&lt;br /&gt;
|[[Gates]]&lt;br /&gt;
|[[Renfrey]], [[Svarshan]], [[Mikilos]], [[Sandy]], [[Fa'lere]], [[Ganbaatar]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2014&lt;br /&gt;
|[[PrP: Rapid Reaction Force]]&lt;br /&gt;
|[[Nuanna]], [[Korrani]], [[Aevarr]], [[Curugorm]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], [[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]], [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP: The Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]], [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2015&lt;br /&gt;
|[[PrP: Donations]]&lt;br /&gt;
|[[Margaret]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2015&lt;br /&gt;
|[[PrP: Attack of the Daeodon]]&lt;br /&gt;
|[[Audax]], [[Eligar]], [[Gareth]], [[Mara]], [[Nuanna]], [[Rakim]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2015&lt;br /&gt;
|[[PrP: Dotting the Eyes]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Kojot]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2015&lt;br /&gt;
|[[PrP: Rescue the Orphans Ending]]&lt;br /&gt;
|[[Godywn]],[[Kravar]],[[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2015&lt;br /&gt;
|[[PrP: A Mine-or Task]]&lt;br /&gt;
|[[Faiza]], [[Jian]], [[Bahken]], [[Uneth]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2015&lt;br /&gt;
|[[Delve]]&lt;br /&gt;
|[[Yrqemm]], [[Abigail]], [[Aldean]], [[Mikilos]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 18, 2015&lt;br /&gt;
|[[Meetup: Kegger Fest!]]&lt;br /&gt;
|[[Dain]], [[Sandy]], [[Xiuhcoatl]], [[Myrana]], [[Cesran]], [[Sophia]], [[Godwyn]], [[Jibbom]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|February 18, 2015&lt;br /&gt;
|[[Return]]&lt;br /&gt;
|[[Rayne]], [[Aldean]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 19, 2015&lt;br /&gt;
|[[A Play]]&lt;br /&gt;
|[[Jessamy]], [[Bahken]], [[Xiuhcoatl]], [[Svarshan]], [[Cesran]], [[Mikilos]], [[Sandy]], [[Myrana]], [[Godwyn]], [[Stjepan]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2015&lt;br /&gt;
|[[PrP: Deathwatch on the Border of Dragonier]]&lt;br /&gt;
|[[Lothos]], [[Bennet]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2015&lt;br /&gt;
|[[Shamans Blessing for Hatchlings|A Shaman's Blessing for Hatchlings]]&lt;br /&gt;
|[[Iuitl]], [[Xiuhcoatl]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2015&lt;br /&gt;
|[[Midnight Menagerie|PRP: Midnight Menagerie]]&lt;br /&gt;
|[[Blackjack]], [[Bahken]], [[Arkun]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2015&lt;br /&gt;
|[[High Sun in Dragonier]]&lt;br /&gt;
|[[Smythly]], [[Jibbom]], [[Rhar]], [[Jahnavi]], [[Katyana]], [[Korrani]], [[Godwyn]], [[Ssylrath]], [[Sophia]], [[Namira]], [[Ceres]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2015&lt;br /&gt;
|[[Spring Ball]]&lt;br /&gt;
|[[Silmeria]], [[Jessamy]], [[Mikilos]], [[Myrana]], [[Godwyn]], [[Abrahil]], [[Stjepan]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|March 28, 2015&lt;br /&gt;
|[[Reclaiming the Forest Part 1]]&lt;br /&gt;
|[[Aevarr]], [[Jessamy]], [[Taumaril]], [[Jonan]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|March 30, 2015&lt;br /&gt;
|[[Naming Day]]&lt;br /&gt;
|[[Renfrey]], [[Godwyn]], [[Myrana]], [[Sandy]], [[Mikilos]], [[Cesran]], [[Svarshan]], [[Rhar]], [[Jibbom]], [[Ssylrath]], [[Xiuhcoatl]], [[Durrankar]], [[Iuitl]], [[Silmeria]], [[Crow]], [[Aldean]], [[Karelin]], [[Tatyannah]]&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:Walk_in_the_Woods&amp;diff=16908</id>
		<title>PrP:Walk in the Woods</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:Walk_in_the_Woods&amp;diff=16908"/>
		<updated>2015-01-18T06:48:38Z</updated>

		<summary type="html">&lt;p&gt;Cesran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You have all been called to Rune and then given direction out into the woods, the barest direction that basically amount to follow this path. You all start out in the morning following the road out of Rune. It's a winding path that takes you across the plains and into the small hills outside of the city, from there you take a left at the fork in the road and follow the winding path into the forest. The trees start to grow tall and it gets a bit darker as the branches reaching overhead block out a little of the light on this overcast day. Suddenly before you all there is a skunk that's sleeping in the middle of the road. It's right in the middle and the trees and brush are thick around the road. It’d be difficult to go around, but possible. As the party comes within 30 feet of the skunk it wakes up and just stands there watching you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From afar, Dain will try wild empathy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'Go for it.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Please this is free rp so far, so feel free to pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria nodnod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls charisma+2: (10)+-1+2: 11&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'Go ahead and pose and then I will pose a reaction after the others pose'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth pauses as they all spot the large skunk. It’s not something he really wants to deal with, its not really a danger, beyond the extreme smell. He looks around at the others with him, &amp;quot;Anyone have idea?&amp;quot; he asks quietly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain rides up on his big horse and struggles down, &amp;quot;Be at peace little one.&amp;quot; the dwarf says. He smiles, waving his tiger back as he tries to charm the little skunk into getting off the road.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Honestly what sort of directions are these,&amp;quot; Silmeria sighs, as the trees loom closer and closer all around. &amp;quot;It's almost like we're being lured into an ambush, isn't it?&amp;quot; Tugging her cloak over her shoulders, she glances to either side of the road, and halts dead in her tracks as the skunk is spotted. &amp;quot;...Um. Yes, hello,&amp;quot; she says, slipping her hood further down and taking a quick step back, ''more'' than content to let Dain handle negotiations at this point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I have limited experience with the wildlife of this geographical area,&amp;quot; Morasha says, examining the skunk with as much interet as if it were a tarrasque. &amp;quot;Family Mephitidae, is it not? I wonder, is that M. mephitis, or perhaps C. leuconotus, or ...&amp;quot; Her speculations are probably far more interesting to her than they are to anyone else in hearing range. The problem of actually getting by it has so far failed to capture her interest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skunk watches each one of the adventurers and as Dain gets down the skunk moves a bit closer to him. So far it's tail is down, but every so often it twitches upwards a little bit. It's still in the middle of the road, but Dain has its attention.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dain give me one more wild empathy check.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls charisma+2: (2)+-1+2: 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay Dain give me a pose please and we'll continue&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain steps closer, &amp;quot;We're NICE people.. we just need you to move along.. no one will hurt you.&amp;quot; The dwarf says stepping closer to the skunk, getting his big blunt nose all too close to the woodland creature.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I really, really hope he can understand you,&amp;quot; Silmeria says, watching Dain try his thing with wide eyes. &amp;quot;I honestly don't want to have to shoot it just for not getting out of our path, that would be horribly rude.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth shrugs, &amp;quot;We could circle around it.&amp;quot; He gestures past it. &amp;quot;We go into the woods a bit, and circle around back to the path. I mean, its just a skunk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Morasha doesn't appear overly concerned by either prospect. &amp;quot;As far as I know, I don't need a specimen of that particular species,&amp;quot; she says, &amp;quot;and in any case, if memory serves they smell even /worse/ when they're dead. If it won't move out of the way, then I don't see why we /couldn't/ just go around.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As Dain gets closer and closer to the skunk its tail rises higher and higher and it stamps its front feet a little bit. Before Dain's nose the skunk shimmers and grows into a towering giantborn dressed in hide and feathers. The hide has been torn in a couple places and is bloodied. The giantborn looks as if he has bandaged wounds on his arms and legs. One bandage is would around his head covering one of his eyes. &amp;quot;Thank you for not attacking, but...&amp;quot; The gaintborn coughs into his hand for a good minute before he stops. &amp;quot;Next time don't get so close to a real skunk.&amp;quot; He rubs his chest. &amp;quot;Thank you for coming I am in need of your assistance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth frowns as the giantborn appears, arching a brow. &amp;quot;See, never shoot a random animal, it could be a druid. Lesson for everyone. Guild Rule #63 or something like that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;....Ah,&amp;quot; the bespectacled Vardaman says, as the skunk changes shape into the ragged, bloodied giantborn. &amp;quot;...That... makes things a good deal easier.&amp;quot; Stepping up to a point just behind Dain, the blond turns a cheerful smile toward the druid. &amp;quot;And how can we help, sir...?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If anything Morasha looks a little disappointed by this transformation. Skunk of indeterminate and -- however unlikely it might be -- possibly uncatalogued species? Interesting. Giantborn druid? Meh. Still, he /is/ asking for assistance, and she nods quickly in second to Silmeria's question.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain blinks, &amp;quot;Duly noted...&amp;quot; he says stepping back and giving a formal bow. &amp;quot;how may we help?&amp;quot; he asks. He pulls out his pipe, lights it with his thumb and puffs calmly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am Druid Beltharogon, and my small woods have been invaded by outsiders looking to corrupt it. I had tried to fight them off by myself, but they were too strong, so now I call upon you to rid my forests of them.&amp;quot; He looks back down the path, &amp;quot;They have set up an ambush along this path, but I can show you a path that will take you to them. There are 6 of them divided into two groups.&amp;quot; He reaches down onto his belt and take off 4 small pouches, &amp;quot;I wish I could be of more help, but I am taxed trying to stop them from corrupting my forest.&amp;quot; He offers you each a small pouch.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;everyone roll 2d4&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 2d4: (7): 7&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 2d4: (7): 7&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls 2d4: (6): 6&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha rolls 2d4: (6): 6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Inside of the pouch you will find that many small bluish purplish berries.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth looks down into the pouch, nodding and putting it in his pack. &amp;quot;Alright, what sort of people are corrupting your forest? Random dran warriors, or are we talking necromancers or something like demons.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain pages: Knowledge check to varify what they are?&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'You'd know as a druid these are good berries.'&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'You can't feel that they are, but you can safely assume they are.'&lt;br /&gt;
&lt;br /&gt;
From afar, Dain nods, &amp;quot;Kay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Silmeria peeks inside her pouch, tilting her head for a moment in puzzlement. &amp;quot;We do appreciate your aid, and of course we'd be happy to help,&amp;quot; she says, bobbing her head. &amp;quot;And yes, anything you could tell us about your attackers would be ''greatly'' helpful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain bows to the Druid Beltharogon, &amp;quot;Thank you Essence, we shall put these goodberries to good use,&amp;quot; he says. he looks to Kroth and Silmeria, and nods going along with their questions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beltharogon has a pained look, &amp;quot;A corrupt druid and his apprentice, along with rangers, a barbarian and some sort of spellcaster.&amp;quot; He moves over towards the edge of the path and with his broad arm he is able to gently push back some of the bushes to reveal another path, &amp;quot;This path will lead to where the apprentice and the two assigned to him lay in ambush.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Never a botanist to hand when you need one,&amp;quot; Morasha says, after giving the berries a cursory examination. But they might come in handy later, so she'll hide them away somewhere in her voluminous scarlet robes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth grunts, &amp;quot;That sounds like a formidable group, could have been like us, but hired by dran. Alright, we can try to sneak up and spoil thier ambush.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am sorry to hear that,&amp;quot; Silmeria says as the pained expression crawls across the druid's face; and indeed, the idea of one's ideals corrupted and turned to serve evil ends, a particular pain an Inquisitor would be more than familiar with. One hand rests on the butt of her pistol, as she nods once. &amp;quot;Let's go, then; no sense dallying about.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay you get 2 prep spells to use if you want them before we FF ahead, ie mage armor/barkskin, what have you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I will use a potion of Mage armor, duration 1 hour&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That is fine&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth used a Potion of Mage Armor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha passes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;only +3 AC though, as I have bracers +1 already&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;&amp;quot;Weapon of Awe for me, on my pistol.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Also Magic Weapon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay, those are both minute per level?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Yah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth takes a moment when they get ready to go to quaff a potion, a shimmer around him shows the effects for an instant then it fades away. He nods to the others, apparently ready when they are.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria casts Magic Weapon. Caster Level: 4 DC: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria casts Weapon of Awe. Caster Level: 4 DC: 14&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While she doesn't cast any spells -- at the moment at least -- Morasha /does/ take a moment to unsling her bow and make an arrow ready. Her index finger keeps the arrow on its rest, leaving her right hand free for the time being. &amp;quot;I'm sure you'll excuse me if I decline to engage in hand-to-hand combat,&amp;quot; she says.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The path takes you through the forest on a much more direct route then the road was taking. Barely bigger than a game trail it leads you to the edge of a small clearing set back from the road. The clearing is about 30' wide and sitting at the far edge closest to the road is a gaintborn in metal breastplate with an earth breaker across his lap sitting in front of a fire. Next to him is an elf in hide armor sitting with a wolf next to him. The wolf's head is in the elf's lap they are talking or rather the elf is complaining. &amp;quot;I don't see why I have to be out here with you two.&amp;quot; The giantborn gives the elf an annoyed look, &amp;quot;The Master said you needed some experience best way to gain experience is to ambush travelers.&amp;quot; The elf snorts, &amp;quot;Humphrey hasn't seen any travelers all day he's probably sleeping up there.&amp;quot; The elf looks up to one of the trees and a voice can be heard, &amp;quot;Silence your tongue or I'll put an arrow through it, this is the only road through the forest, I'll see travelers well before they see us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As the party slips down the path, Silmeria draws her pistol, checking its action, assuring herself of its readiness, and begins to mutter a few soft, fervent prayers over the weapon's blued-steel barrel. The gun begins to glint with an obviously magical light, intricate silver etchings tracing themselves into view over the weapon, until it truly looks like an instrument of divine wrath.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth pauses, pointing at the Mor and the bow, then up at the tree. He looks up, trying to spot whomever is hiding in the tree. He points to himself, then at the elf and the giantborn, and mimes a punch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain takes out his hammer and his shield. He keeps back though, looking to his party members as dwarves tend to be slow and not so sneaky... His cat is better about that. Thrud moving along easily through the underbrush. That is one advantage, he seems to pass easily through the underbrush.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
	Cesran has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
	Please +init, then cease all roleplay and actions immediately and wait for Cesran to instruct you further.&lt;br /&gt;
&lt;br /&gt;
	For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls initiative: Roll: 17 + Bonus: 5 = Total: 22&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay give me +inits, you guys get one surprise round&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls initiative: Roll: 13 + Bonus: 2 = Total: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls initiative: Roll: 13 + Bonus: 2 = Total: 15&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Barbarian: Roll: 15 + Bonus: 3 = Total: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Barbarian's initiative total changed to 17&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha rolls initiative: Roll: 4 + Bonus: 8 = Total: 12&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Ranger: Roll: 18 + Bonus: 4 = Total: 22&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Druid: Roll: 16 + Bonus: 3 = Total: 19&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 ===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     22   Silmeria            Flat-footed (0 rnds active)                  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     22   Ranger              &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     19   Druid               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     17   Barbarian           &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     15   Kroth               Flat-footed (0 rnds active)                  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     15   Dain                Flat-footed (0 rnds active)                  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     12   Morasha             Flat-footed (0 rnds active)                  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 22.&lt;br /&gt;
      It is now Silmeria's turn! Ranger is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Silmeria ended.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay Silmeria you are up, you can move or standard action&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Standard action; shoot the elf.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls ranged: (13)+6: 19&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls 1d8+2+1: (7)+2+1: 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hurt him bad, pose it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria poses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 22.&lt;br /&gt;
      It is now Ranger's turn! Druid is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 19.&lt;br /&gt;
      It is now Druid's turn! Barbarian is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 17.&lt;br /&gt;
      It is now Barbarian's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
      It is now Kroth's turn! Dain is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Kroth ended.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kroth, you are up, move or standard action&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Who was shot, the elf with the wolf?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes, elf with wolf&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Hrm, Can I do a charge?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Nope that's a full action&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ahh...hrm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;I thought there was a standard action version if you can only take a standard&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Whats the range to the giantborn?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What marks an Inquisitor as different from Cleric or Paladin is, in large part, that honor and ethics are two very different things. Which is why, despite her gentle demeanor and clearly faithful attitude, rather than announce herself, her intentions, or offer surrender, Silmeria listens quietly to the elf's griping, tilts her head once... then levels her pistol and fires, the bullet slamming hard into (and likely through) the apprentice's back. And thus does the battle begin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;30'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'm going to throw a tanglefoot at the giantborn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ranged touch, -4 for the distance&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls ranged-4: (5)+4+-4: 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Bleh...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth used a Tanglefoot Bag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That is a miss, you hit the fire and it burned it up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
      It is now Dain's turn! Morasha is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Dain ended.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth pulls out a small bag, holding it for a moment and then hurling it out towards the giantborn. The bag misses though and lands in the fire, burning up the sticky substance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dain! Surprise round, move or standard. I'm not sure about that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;Drop hammer (free) cast entangle&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;targeting it a bit beyond them so our group can get closer without geting entangled&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay cast it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain casts Entangle. Caster Level: 2 DC: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+4: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+3: (1)+3: 4 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;They all are entangled.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 12.&lt;br /&gt;
      It is now Morasha's turn! Silmeria is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Morasha ended.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha supposes she will take a shot at the wounded elf, just to see if we can get one down for good.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain pages: Oh what about my cat?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain drops his hammer, drops to the ground, whispering something. Then suddenly roots rise from the ground and grab those in the clearing, binding them all.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'Do you want your cat to run into the entanglement?'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha rolls ranged+1: (14)+4+1: 19&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;that's a hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha rolls 1d8+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He is hurting badly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'He couldn't get to the one in the tree as the tree the ranger is in is in the entanglement.'&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'But if you want to do something else with your tiger.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably because she's too busy trying to identify the exact species of the wolf, Morasha's a little slower off the mark than her compatriots. By the time she remembers that they're actually in a fight, shots have been fired, spells have gone off ... but everyone's still up and moving. Which means it's time for a little elf on elf violence. She draws the string of her bow back to her cheek, takes aim, and looses an arrow into the poor wounded elf. Things aren't going well for him, not at all.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'Did you have something else for your tiger or can I move on?’&lt;br /&gt;
&lt;br /&gt;
Dain pages: I'll have him ready a charge an action to attack whoever escapes the entanglement.&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'Okay'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 22.&lt;br /&gt;
      It is now Silmeria's turn! Ranger is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Silmeria you are up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Tiger crouches, ready to pounce&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Swift action; Judgment of Justice. Move to close the distance between myself and the apprentice while drawing my sword, and strike with the sword. (2WF fighting style, pistol is offhand.)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You'd have to enter the entanglement to get to the apprentice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Is there a check to avoid being entangled?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;If you enter it you auto fail being entangled&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Hrn. One sec, then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry you must save immediately.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;So you'd have to do a reflex save of become entangled&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Oh, that's fine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls reflex: (6)+4: 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Well damn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are entangled&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Not close enough to get the strike in, am I.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Nope it's tethered to the ground, so it stops your movement cold&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria stupids this round, then. :P&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose being stupid.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 22.&lt;br /&gt;
      It is now Ranger's turn! Druid is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+12: (5)+12: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 19.&lt;br /&gt;
      It is now Druid's turn! Barbarian is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Drawing a wicked looking, hook-bladed sword, Silmeria levels the blade at the elf, a faint gray fire limning her form. &amp;quot;Make your peace, murderous filth! My Lady Vardama's gates stand open to receive you!&amp;quot; Crouching low, she lopes into the clearing, blade rising to finish off the apprentice.. only to trip over a writhing root, now stuck fast along with her opponents. &amp;quot;...Well, nuts...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+4: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+3: (19)+3: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+24: (12)+24: 36&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Ranger in the tree sees that his companions are entangled and he starts to aim at the druid that cast the spell, until he sees Silmeria charge into the entangled area. He immediately swings his bow around and takes a shot at her, but all he gets is grass as the shot whizzes in front of her face. IF the grass had not held her fast where it did the arrow might as well have been lodged in her brainpan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The druid elf struggles to get free, but he is held firm as he struggles. His wolf fairs better being able to wriggle free and move quickly outside of the grasping reach of the weeds. &amp;quot;Attack them Beast!&amp;quot; The elf druid cries out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The gaintborn roars as he easily bursts free of the grass and he wades out of the entanglement near Silmeria. He grins a broken tooth grin, &amp;quot;Come and get some.&amp;quot; He smashes the earth breaker against the ground and holds it ready to attack.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 17.&lt;br /&gt;
      It is now Barbarian's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
      It is now Kroth's turn! Dain is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kroth you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Hrm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;The giantborn is outside the entangle?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yep.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I shall do a charging stunning fist on him. I expect he will save, but, ehh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain pages: Does my tiger get its readied action against the wolf?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Swift for dragon style, then charging stunning fist.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 6+2: (20)+6+2: 28&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 6+2: (10)+6+2: 18&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;That a crit?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No, it's just a solid hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'Yes you can.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+4+1: (3)+4+1: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 5: (9)+5: 14&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;8 damage and DC 14 fort or stunned&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (12)+7: 19&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He makes it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dain that is a miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The tiger springs forward as the wolf breaks free and tries to bite the wolf. Unfortunately the wolf is too spry, and is able to dodge the striped cat's fangs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
      It is now Dain's turn! Morasha is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dain you are up again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dain's tiger had a readied action from last round btw.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain pages: I move 20' can I reach anyone?&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'You can reach the giantborn or the wolf'&lt;br /&gt;
&lt;br /&gt;
Dain pages: Actually, step one, pick up hammer. Then can I move so that I can flank the wolf by next round without triggering entangle?&lt;br /&gt;
&lt;br /&gt;
Dain pages: Tiger full attack wolf btw&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'you can move to the wolf, but not to flank him.'&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'Roll your tiger's attacks please.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth chuckles as things quickly get out of hand, &amp;quot;So much for a good surprise.&amp;quot; He rushes after the giantborn, throwing a heavy punch towards his midsection in the hopes of knocking the wind out of him. It doesn’t do that, but it does hurt him some.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain pages: get hammer, move to wolf&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 3: (20)+3: 23&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;Confirming&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 3: (5)+3: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 3: (18)+3: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 3: (17)+3: 20&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;okay three hits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 1d6+1: (5)+1: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 2d4+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The dwarven druid stoops grabbing his hammer and moves over towards the wolf, creating a unified front against the wolf. His tiger bites and tears at the beast savagely, eating and clawing at the furred figure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 12.&lt;br /&gt;
      It is now Morasha's turn! Silmeria is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Morasha you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;Let's see. That poor elven ranger is still going, so let's see if one more arrow won't do the trick and knock him down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Ranger or druid?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Drood.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;The one who's already been shot twice -- oh, okay! Him, then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;My mistake. :&amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha rolls ranged+1: (7)+4+1: 12&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha crinkles her nose.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;pose it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 22.&lt;br /&gt;
      It is now Silmeria's turn! Ranger is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sil, you are entangled of your own accord.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;str or escape artist to escape.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Indeed I is, but I am also packing a one-handed ranged touch shootybang. Which I can reload as a swift action, thanks to my bandolier.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;So reload, take aim, shoot the druid.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You do take a -2 penalty to all attack rolls btw&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everything seems to be more or less in hand. Well ... maybe it is and maybe it isn't, but Morasha's judgment in these things isn't all that great. Limited real-world experience. She retrieves an arrow from the quiver on her back, nocks it, and takes aim at her previous target, who by now is probably looking kind of peeved at being the subject of all this missile fire. Lucky him, her shot goes wide this time, knocked off-course by a treacherous branch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria nod, which cancels out the Judgment and Magic Weapon bonus exactly. :3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls ranged: (14)+6: 20&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls 1d8+1+2: (3)+1+2: 6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He is down&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 22.&lt;br /&gt;
      It is now Ranger's turn! Druid is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+12: (2)+12: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+10: (11)+10: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d8+6: (5)+6: 11&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Silmeria for 11 points. 13 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The giantborn's casual rending of the thorns and grinning invitation is met with a small, distracted smile... but after a token struggle, Silmeria's gaze turns back to the druid, and his feral companion. &amp;quot;Close your eyes,&amp;quot; she says to the elf, as a bullet simply disappears from her bandolier, &amp;quot;soon it won't hurt anymore.&amp;quot; This statement, punctuated with another sharp report, the bullet striking the druid apprentice full in the chest. &amp;quot;My Lady will see you, now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The ranger in the trees takes out two arrows this time and he takes aim on the still entangled human, &amp;quot;Have some of this you self-righteous zealot.&amp;quot; The ranger says as he fires both arrows. One misses wide, but the other one buries itself in a soft spot in Silmeria's armor. The ranger knew where it would hurt the worse.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 19.&lt;br /&gt;
      It is now Druid's turn! Barbarian is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+2: (1)+2: 3 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 17.&lt;br /&gt;
      It is now Barbarian's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+11: (20)+11: 31&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Rolling to confirm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+11: (10)+11: 21&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Crit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 4d6+18: (20)+18: 38&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria blink.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 38 points. -12 remaining. (DYING)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Oh, the Bark was attacking you, Kroth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Also damn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Well, good thing we have these lovely berries. (Someone get a berry down his throat stat)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I can do it myself&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Oruch :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth doesnt fall right away&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The earthborn hear his companion's dying cry and his skin flushes red as the veins start to bulge all over. He roars loudly as he slams the earthbreaker hard down on Kroth's skull as if he were trying to drive a nail into the ground.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
      It is now Kroth's turn! Dain is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Is drawing and eating a berring going to provoke an AOO?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes, you'd have to step back 5' to do it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I can’t 5' back I don’t think...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I get 1 action disabled...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can, you can still take free, swift and immediate actions.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ohh ok. 5' back, eat a berry&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Eat 5 berries if I can :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for -5 points. -7 remaining. (DYING)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are stable, but out, pose it up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
      It is now Dain's turn! Morasha is next!&lt;br /&gt;
&lt;br /&gt;
	Kroth grimaces as for some reason he simply sticks his head right into the path of the earthbreaker and his skull is nearly crushed. He staggers back, somehow able to shove a handful of the berries into his mouth before simply falling over backwards.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dain you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'You can if both you and your tiger move 5''&lt;br /&gt;
&lt;br /&gt;
From afar, Dain isn't sure his tiger is that smart yet..&lt;br /&gt;
&lt;br /&gt;
Dain pages: Can I reach Kroth with a five foot step?&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'Then no flank'&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'You could not, you'd have to double move to get around the raging gaintborn to get to him'&lt;br /&gt;
&lt;br /&gt;
Dain pages: Kay, I'll move 5' to try to get there by next round&lt;br /&gt;
&lt;br /&gt;
Dain pages: and Hammer, +full attack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls Melee: (19)+4: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 3: (10)+3: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 3: (11)+3: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 3: (14)+3: 17&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'Against the wolf?'&lt;br /&gt;
&lt;br /&gt;
From afar, Dain nods&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'Okay hold on to your tigers if you are the first attacking because you've killed him'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll damage for your hammer&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'Well you might kill him'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 1d8+3: (1)+3: 4&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hurt wolf it's still going, all of the tiger's attacks missed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 12.&lt;br /&gt;
      It is now Morasha's turn! Silmeria is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Morasha you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;I would like to toss an Animate Rope and see if I can entangle that uncomfortably violent barbarian fellow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha casts Animate Rope. Caster Level: 2 DC: 16&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain swings the hammer down as Thrud tries a repeat performance but fails. THe dwarf's hammer hits home though...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha rolls Ranged: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha urgh&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;That's probably a miss even on a t-- right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 22.&lt;br /&gt;
      It is now Silmeria's turn! Ranger is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sil you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Okay, a moment ago things looked under control, now rather much less so. Despite her relative inexperience, Morasha doesn't miss a beat, lowering her bow and reaching for the coil of spidersilk rope at her hip. She flings it in the general direction of the barbarian and is already intoning eldritch words while it's still in the air. Which is a problem, because thanks to intervening leaves and branches and things, the rope doesn't actually end up anywhere near its target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;One sec, looking something up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Strength check to break out, then?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Or escape artist&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls strength: (7)+1: 8&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Yeah no.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;you fail.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 22.&lt;br /&gt;
      It is now Ranger's turn! Druid is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria saw that, thank you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+10: (4)+10: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+10: (5)+10: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 19.&lt;br /&gt;
      It is now Druid's turn! Barbarian is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Wolf takes off, Dain you get an AoO on him because he's withdrawing past you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls Melee: (19)+4: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 1d8+3: (7)+3: 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You drop him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The ranger continues to keep aim at Silmeria, but his fury is blinding him as his two arrows miss by wide margin. He growls to himself as the wolf tries to escape, but only gets his skull bashed in by the hammer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 17.&lt;br /&gt;
      It is now Barbarian's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+9: (14)+9: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d6+9: (4)+9: 13&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Dain for 13 points. 5 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The gaintborn's eyes go wide, &amp;quot;I liked that wolf!&amp;quot; He screams at Dain as he moves off towards him and slam the dwarf with the earth breaker.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dain your tiger gets an AoO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 3: (18)+3: 21&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 1d6+1: (5)+1: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 15.&lt;br /&gt;
      It is now Kroth's turn! Dain is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 15.&lt;br /&gt;
      It is now Dain's turn! Morasha is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dain you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;so, flank options with giant?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can flank with him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;if you 5' step&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;5' step, flank hammer, and flank full attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls Melee+2: (17)+4+2: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 5: (20)+5: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 5: (19)+5: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 5: (6)+5: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 5: (13)+5: 18&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hit. and your cat either hit twice or critted once.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;Critted&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 1d8+3: (7)+3: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 2d6+2: (8)+2: 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;Rolled&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Morasha you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain side steps and slams the hammer against the Giant as the tiger tears violently into its hamstring. With a motion the writhing vines go inert and limp.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha will cast a Cause Fear on the barbarian, see if I can make him run away and give out some free AoOs. :&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha casts Cause Fear. Caster Level: 2 DC: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+3+2: (11)+3+2: 16&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Ah sorry that should be a 15...he is frightened.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;Yay!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;So Dain and tiger you get a free AoO, Sil you will get one too as he is running away from Morasha and towards you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;Flanking bonus or no?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls Melee+2: (4)+4+2: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 5: (2)+5: 7&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;laughs, &amp;quot;NOPE&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Double misses&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sil AoO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls melee+1: (18)+4+1: 23&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls 1d8+1: (2)+1: 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Morasha roll 1d4 for me&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha rolls 1d4: (1): 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose the barbarian running off into the woods.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 12.&lt;br /&gt;
      It is now Morasha's turn! Silmeria is next!&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 22.&lt;br /&gt;
      It is now Silmeria's turn! Ranger is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Silmeria you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Worse and worse! Morasha's efforts haven't helped much so far. But if at first you don't succeed, try using necromancy. She intones ominous words of power in a dread ancient tongue and points a single finger at the barbarian, shadowy menace seeming to gather around her. Amazingly, it works. The hulking barbarian is frightened of the slight little Llyranesi girl, and makes run for it, narrowly avoiding swipes from Dain and the tiger.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Take a shot at the ranger.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls ranged+1+1: (1)+6+1+1: 9 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;God damnit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 22.&lt;br /&gt;
      It is now Ranger's turn! Druid is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+10: (16)+10: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+10: (20)+10: 30&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+10: (3)+10: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d8+10: (13)+10: 23&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Silmeria for 23 points. -10 remaining. (DYING)&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 19.&lt;br /&gt;
      It is now Druid's turn! Barbarian is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 17.&lt;br /&gt;
      It is now Barbarian's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 15.&lt;br /&gt;
      It is now Kroth's turn! Dain is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 15.&lt;br /&gt;
      It is now Dain's turn! Morasha is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;Ok, so barbarian took off, Wolf is dead.. what's left?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;The ranger that just shot me to dying.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;And the second group after that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;How's Kroth doing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He's stable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;Kay. Can I move to Silmeria, and cast CLW?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The ranger watches on as the barbarian gaintborn is scared away. &amp;quot;Take out one of ours I'll take out one of yours.&amp;quot; The ranger nocks two arrows and shoots Silmeria twice hitting vital parts. There is some crashing in the woods behind the ranger.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain casts Cure Light Wounds. Caster Level: 2 DC: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 1d8+2: (3)+2: 5&lt;br /&gt;
&lt;br /&gt;
GAME: No valid players found.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Silmeria for -5 points. -5 remaining. (DYING)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;and re the cat... anything close enough for it to attack?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 12.&lt;br /&gt;
      It is now Morasha's turn! Silmeria is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Nope, but you do know which tree the ranger is in.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;Eep, hm. Can I see the ranger well enough to shoot him?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha will try that, then!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;I would like to toss an Animate Rope and see if I can entangle that uncomfortably violent barbarian fellow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;oops.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha rolls Ranged+1: (12)+4+1: 17&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;Curses!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain moves to Silmeria, dropping his hammer, he lays a hand on Sil, whispering something a refreshing feeling fills the unconscious form. Wounds knit and more importantly the bleeding stops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 22.&lt;br /&gt;
      It is now Silmeria's turn! Ranger is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 22.&lt;br /&gt;
      It is now Ranger's turn! Druid is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With the barbarian temporarily out of her line of sight, Morasha turns her attention to that damnably persistent ranger. An arrow comes out of her quiver, and she sets it to the ancient ivory bow, half-exhales, and sends the shaft toward him. Not quite good enough; it brushes past him harmlessly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (17)+8: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (13)+8: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 2d8+6: (10)+6: 16&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Morasha for 16 points. -3 remaining. (DYING)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The ranger returns two arrows for the one that Morasha sent at her. His aim is much better as he hits her twice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;And unless Dain can pull something incredibly awesome out of his pocket, this looks like the GM wins.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 19.&lt;br /&gt;
      It is now Druid's turn! Barbarian is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 17.&lt;br /&gt;
      It is now Barbarian's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 15.&lt;br /&gt;
      It is now Kroth's turn! Dain is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 15.&lt;br /&gt;
      It is now Dain's turn! Morasha is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Last Turn Dain what are you gonna do?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;Draw sling. shoot sling&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls Ranged: (20)+3: 23 (THREAT)&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls Ranged: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 1d4: (3): 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You'd add your strength in&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;On a sling???&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;+3 more&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Yup, that's the nifty bit with slings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it Dain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;Only hurt him right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yah only hurt him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain draws out a sling, tosses in a pebble and whirls it, sending the stone into the archer's head, drawing blood. He and Thrud may be the last one's standing, but they won't go down easy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After Dain's sling shot hits the ranger and the ranger is just about to retaliate when a bank of fog rolls in obscuring everything within five feet of you. A curse is heard up in the trees as there is the sound of a painful grunt from inside of the fog. Dain will hear Beltharogon's voice, &amp;quot;Follow me if you wish to help your friends.&amp;quot; The rest of the party is carried back towards the cave where Beltharogen lives. He will get you all back to consciousness and lead you out of the woods back the road to Rune. He'll just ask that you ask the adventurer's guild to send more next time.&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:Walk_in_the_Woods&amp;diff=16907</id>
		<title>PrP:Walk in the Woods</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:Walk_in_the_Woods&amp;diff=16907"/>
		<updated>2015-01-18T06:40:20Z</updated>

		<summary type="html">&lt;p&gt;Cesran: Created page with &amp;quot;You have all been called to Rune and then given direction out into the woods, the barest direction that basically amount to follow this path. You all start out in the morning ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You have all been called to Rune and then given direction out into the woods, the barest direction that basically amount to follow this path. You all start out in the morning following the road out of Rune. It's a winding path that takes you across the plains and into the small hills outside of the city, from there you take a left at the fork in the road and follow the winding path into the forest. The trees start to grow tall and it gets a bit darker as the branches reaching overhead block out a little of the light on this overcast day. Suddenly before you all there is a skunk that's sleeping in the middle of the road. It's right in the middle and the trees and brush are thick around the road. It’d be difficult to go around, but possible. As the party comes within 30 feet of the skunk it wakes up and just stands there watching you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From afar, Dain will try wild empathy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'Go for it.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Please this is free rp so far, so feel free to pose.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria nodnod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls charisma+2: (10)+-1+2: 11&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'Go ahead and pose and then I will pose a reaction after the others pose'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth pauses as they all spot the large skunk. It’s not something he really wants to deal with, its not really a danger, beyond the extreme smell. He looks around at the others with him, &amp;quot;Anyone have idea?&amp;quot; he asks quietly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain rides up on his big horse and struggles down, &amp;quot;Be at peace little one.&amp;quot; the dwarf says. He smiles, waving his tiger back as he tries to charm the little skunk into getting off the road.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Honestly what sort of directions are these,&amp;quot; Silmeria sighs, as the trees loom closer and closer all around. &amp;quot;It's almost like we're being lured into an ambush, isn't it?&amp;quot; Tugging her cloak over her shoulders, she glances to either side of the road, and halts dead in her tracks as the skunk is spotted. &amp;quot;...Um. Yes, hello,&amp;quot; she says, slipping her hood further down and taking a quick step back, ''more'' than content to let Dain handle negotiations at this point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I have limited experience with the wildlife of this geographical area,&amp;quot; Morasha says, examining the skunk with as much interet as if it were a tarrasque. &amp;quot;Family Mephitidae, is it not? I wonder, is that M. mephitis, or perhaps C. leuconotus, or ...&amp;quot; Her speculations are probably far more interesting to her than they are to anyone else in hearing range. The problem of actually getting by it has so far failed to capture her interest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The skunk watches each one of the adventurers and as Dain gets down the skunk moves a bit closer to him. So far it's tail is down, but every so often it twitches upwards a little bit. It's still in the middle of the road, but Dain has its attention.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dain give me one more wild empathy check.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls charisma+2: (2)+-1+2: 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay Dain give me a pose please and we'll continue&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain steps closer, &amp;quot;We're NICE people.. we just need you to move along.. no one will hurt you.&amp;quot; The dwarf says stepping closer to the skunk, getting his big blunt nose all too close to the woodland creature.&lt;br /&gt;
&amp;quot;I really, really hope he can understand you,&amp;quot; Silmeria says, watching Dain try his thing with wide eyes. &amp;quot;I honestly don't want to have to shoot it just for not getting out of our path, that would be horribly rude.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth shrugs, &amp;quot;We could circle around it.&amp;quot; He gestures past it. &amp;quot;We go into the woods a bit, and circle around back to the path. I mean, its just a skunk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Morasha doesn't appear overly concerned by either prospect. &amp;quot;As far as I know, I don't need a specimen of that particular species,&amp;quot; she says, &amp;quot;and in any case, if memory serves they smell even /worse/ when they're dead. If it won't move out of the way, then I don't see why we /couldn't/ just go around.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As Dain gets closer and closer to the skunk its tail rises higher and higher and it stamps its front feet a little bit. Before Dain's nose the skunk shimmers and grows into a towering giantborn dressed in hide and feathers. The hide has been torn in a couple places and is bloodied. The giantborn looks as if he has bandaged wounds on his arms and legs. One bandage is would around his head covering one of his eyes. &amp;quot;Thank you for not attacking, but...&amp;quot; The gaintborn coughs into his hand for a good minute before he stops. &amp;quot;Next time don't get so close to a real skunk.&amp;quot; He rubs his chest. &amp;quot;Thank you for coming I am in need of your assistance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth frowns as the giantborn appears, arching a brow. &amp;quot;See, never shoot a random animal, it could be a druid. Lesson for everyone. Guild Rule #63 or something like that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;....Ah,&amp;quot; the bespectacled Vardaman says, as the skunk changes shape into the ragged, bloodied giantborn. &amp;quot;...That... makes things a good deal easier.&amp;quot; Stepping up to a point just behind Dain, the blond turns a cheerful smile toward the druid. &amp;quot;And how can we help, sir...?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If anything Morasha looks a little disappointed by this transformation. Skunk of indeterminate and -- however unlikely it might be -- possibly uncatalogued species? Interesting. Giantborn druid? Meh. Still, he /is/ asking for assistance, and she nods quickly in second to Silmeria's question.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain blinks, &amp;quot;Duly noted...&amp;quot; he says stepping back and giving a formal bow. &amp;quot;how may we help?&amp;quot; he asks. He pulls out his pipe, lights it with his thumb and puffs calmly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am Druid Beltharogon, and my small woods have been invaded by outsiders looking to corrupt it. I had tried to fight them off by myself, but they were too strong, so now I call upon you to rid my forests of them.&amp;quot; He looks back down the path, &amp;quot;They have set up an ambush along this path, but I can show you a path that will take you to them. There are 6 of them divided into two groups.&amp;quot; He reaches down onto his belt and take off 4 small pouches, &amp;quot;I wish I could be of more help, but I am taxed trying to stop them from corrupting my forest.&amp;quot; He offers you each a small pouch.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;everyone roll 2d4&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 2d4: (7): 7&lt;br /&gt;
GAME: Kroth rolls 2d4: (7): 7&lt;br /&gt;
GAME: Silmeria rolls 2d4: (6): 6&lt;br /&gt;
GAME: Morasha rolls 2d4: (6): 6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Inside of the pouch you will find that many small bluish purplish berries.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth looks down into the pouch, nodding and putting it in his pack. &amp;quot;Alright, what sort of people are corrupting your forest? Random dran warriors, or are we talking necromancers or something like demons.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain pages: Knowledge check to varify what they are?&lt;br /&gt;
You paged Dain with 'You'd know as a druid these are good berries.'&lt;br /&gt;
You paged Dain with 'You can't feel that they are, but you can safely assume they are.'&lt;br /&gt;
From afar, Dain nods, &amp;quot;Kay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Silmeria peeks inside her pouch, tilting her head for a moment in puzzlement. &amp;quot;We do appreciate your aid, and of course we'd be happy to help,&amp;quot; she says, bobbing her head. &amp;quot;And yes, anything you could tell us about your attackers would be ''greatly'' helpful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain bows to the Druid Beltharogon, &amp;quot;Thank you Essence, we shall put these goodberries to good use,&amp;quot; he says. he looks to Kroth and Silmeria, and nods going along with their questions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beltharogon has a pained look, &amp;quot;A corrupt druid and his apprentice, along with rangers, a barbarian and some sort of spellcaster.&amp;quot; He moves over towards the edge of the path and with his broad arm he is able to gently push back some of the bushes to reveal another path, &amp;quot;This path will lead to where the apprentice and the two assigned to him lay in ambush.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Never a botanist to hand when you need one,&amp;quot; Morasha says, after giving the berries a cursory examination. But they might come in handy later, so she'll hide them away somewhere in her voluminous scarlet robes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth grunts, &amp;quot;That sounds like a formidable group, could have been like us, but hired by dran. Alright, we can try to sneak up and spoil thier ambush.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am sorry to hear that,&amp;quot; Silmeria says as the pained expression crawls across the druid's face; and indeed, the idea of one's ideals corrupted and turned to serve evil ends, a particular pain an Inquisitor would be more than familiar with. One hand rests on the butt of her pistol, as she nods once. &amp;quot;Let's go, then; no sense dallying about.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay you get 2 prep spells to use if you want them before we FF ahead, ie mage armor/barkskin, what have you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I will use a potion of Mage armor, duration 1 hour&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That is fine&amp;quot;&lt;br /&gt;
GAME: Kroth used a Potion of Mage Armor.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha passes.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;only +3 AC though, as I have bracers +1 already&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;okay&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;&amp;quot;Weapon of Awe for me, on my pistol.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Also Magic Weapon.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay, those are both minute per level?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Yah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth takes a moment when they get ready to go to quaff a potion, a shimmer around him shows the effects for an instant then it fades away. He nods to the others, apparently ready when they are.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria casts Magic Weapon. Caster Level: 4 DC: 13&lt;br /&gt;
GAME: Silmeria casts Weapon of Awe. Caster Level: 4 DC: 14&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While she doesn't cast any spells -- at the moment at least -- Morasha /does/ take a moment to unsling her bow and make an arrow ready. Her index finger keeps the arrow on its rest, leaving her right hand free for the time being. &amp;quot;I'm sure you'll excuse me if I decline to engage in hand-to-hand combat,&amp;quot; she says.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The path takes you through the forest on a much more direct route then the road was taking. Barely bigger than a game trail it leads you to the edge of a small clearing set back from the road. The clearing is about 30' wide and sitting at the far edge closest to the road is a gaintborn in metal breastplate with an earth breaker across his lap sitting in front of a fire. Next to him is an elf in hide armor sitting with a wolf next to him. The wolf's head is in the elf's lap they are talking or rather the elf is complaining. &amp;quot;I don't see why I have to be out here with you two.&amp;quot; The giantborn gives the elf an annoyed look, &amp;quot;The Master said you needed some experience best way to gain experience is to ambush travelers.&amp;quot; The elf snorts, &amp;quot;Humphrey hasn't seen any travelers all day he's probably sleeping up there.&amp;quot; The elf looks up to one of the trees and a voice can be heard, &amp;quot;Silence your tongue or I'll put an arrow through it, this is the only road through the forest, I'll see travelers well before they see us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As the party slips down the path, Silmeria draws her pistol, checking its action, assuring herself of its readiness, and begins to mutter a few soft, fervent prayers over the weapon's blued-steel barrel. The gun begins to glint with an obviously magical light, intricate silver etchings tracing themselves into view over the weapon, until it truly looks like an instrument of divine wrath.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth pauses, pointing at the Mor and the bow, then up at the tree. He looks up, trying to spot whomever is hiding in the tree. He points to himself, then at the elf and the giantborn, and mimes a punch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain takes out his hammer and his shield. He keeps back though, looking to his party members as dwarves tend to be slow and not so sneaky... His cat is better about that. Thrud moving along easily through the underbrush. That is one advantage, he seems to pass easily through the underbrush.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
	Cesran has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
	Please +init, then cease all roleplay and actions immediately and wait for Cesran to instruct you further.&lt;br /&gt;
&lt;br /&gt;
	For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls initiative: Roll: 17 + Bonus: 5 = Total: 22&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay give me +inits, you guys get one surprise round&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls initiative: Roll: 13 + Bonus: 2 = Total: 15&lt;br /&gt;
GAME: Kroth rolls initiative: Roll: 13 + Bonus: 2 = Total: 15&lt;br /&gt;
GAME: You roll initiative for Barbarian: Roll: 15 + Bonus: 3 = Total: 18&lt;br /&gt;
GAME: Barbarian's initiative total changed to 17&lt;br /&gt;
GAME: Morasha rolls initiative: Roll: 4 + Bonus: 8 = Total: 12&lt;br /&gt;
GAME: You roll initiative for Ranger: Roll: 18 + Bonus: 4 = Total: 22&lt;br /&gt;
GAME: You roll initiative for Druid: Roll: 16 + Bonus: 3 = Total: 19&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 ===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     22   Silmeria            Flat-footed (0 rnds active)                  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     22   Ranger              &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     19   Druid               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     17   Barbarian           &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     15   Kroth               Flat-footed (0 rnds active)                  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     15   Dain                Flat-footed (0 rnds active)                  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     12   Morasha             Flat-footed (0 rnds active)                  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 22.&lt;br /&gt;
      It is now Silmeria's turn! Ranger is next!&lt;br /&gt;
GAME: Note Flat-footed on Silmeria ended.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay Silmeria you are up, you can move or standard action&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Standard action; shoot the elf.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls ranged: (13)+6: 19&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls 1d8+2+1: (7)+2+1: 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hurt him bad, pose it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria poses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 22.&lt;br /&gt;
      It is now Ranger's turn! Druid is next!&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 19.&lt;br /&gt;
      It is now Druid's turn! Barbarian is next!&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 17.&lt;br /&gt;
      It is now Barbarian's turn! Kroth is next!&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
      It is now Kroth's turn! Dain is next!&lt;br /&gt;
GAME: Note Flat-footed on Kroth ended.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kroth, you are up, move or standard action&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Who was shot, the elf with the wolf?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes, elf with wolf&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Hrm, Can I do a charge?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Nope that's a full action&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ahh...hrm&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;I thought there was a standard action version if you can only take a standard&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Whats the range to the giantborn?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What marks an Inquisitor as different from Cleric or Paladin is, in large part, that honor and ethics are two very different things. Which is why, despite her gentle demeanor and clearly faithful attitude, rather than announce herself, her intentions, or offer surrender, Silmeria listens quietly to the elf's griping, tilts her head once... then levels her pistol and fires, the bullet slamming hard into (and likely through) the apprentice's back. And thus does the battle begin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;30'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'm going to throw a tanglefoot at the giantborn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ranged touch, -4 for the distance&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls ranged-4: (5)+4+-4: 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Bleh...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth used a Tanglefoot Bag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That is a miss, you hit the fire and it burned it up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
      It is now Dain's turn! Morasha is next!&lt;br /&gt;
GAME: Note Flat-footed on Dain ended.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth pulls out a small bag, holding it for a moment and then hurling it out towards the giantborn. The bag misses though and lands in the fire, burning up the sticky substance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dain! Surprise round, move or standard. I'm not sure about that.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;Drop hammer (free) cast entangle&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;targeting it a bit beyond them so our group can get closer without geting entangled&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay cast it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain casts Entangle. Caster Level: 2 DC: 15&lt;br /&gt;
GAME: Cesran rolls 1d20+4: (4)+4: 8&lt;br /&gt;
GAME: Cesran rolls 1d20+3: (1)+3: 4 (EPIC FAIL)&lt;br /&gt;
GAME: Cesran rolls 1d20+6: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;They all are entangled.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;pose it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round One - Init 12.&lt;br /&gt;
      It is now Morasha's turn! Silmeria is next!&lt;br /&gt;
GAME: Note Flat-footed on Morasha ended.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha supposes she will take a shot at the wounded elf, just to see if we can get one down for good.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain pages: Oh what about my cat?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain drops his hammer, drops to the ground, whispering something. Then suddenly roots rise from the ground and grab those in the clearing, binding them all.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'Do you want your cat to run into the entanglement?'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay roll it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha rolls ranged+1: (14)+4+1: 19&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;that's a hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha rolls 1d8+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He is hurting badly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'He couldn't get to the one in the tree as the tree the ranger is in is in the entanglement.'&lt;br /&gt;
You paged Dain with 'But if you want to do something else with your tiger.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Probably because she's too busy trying to identify the exact species of the wolf, Morasha's a little slower off the mark than her compatriots. By the time she remembers that they're actually in a fight, shots have been fired, spells have gone off ... but everyone's still up and moving. Which means it's time for a little elf on elf violence. She draws the string of her bow back to her cheek, takes aim, and looses an arrow into the poor wounded elf. Things aren't going well for him, not at all.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'Did you have something else for your tiger or can I move on?’&lt;br /&gt;
Dain pages: I'll have him ready a charge an action to attack whoever escapes the entanglement.&lt;br /&gt;
You paged Dain with 'Okay'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 22.&lt;br /&gt;
      It is now Silmeria's turn! Ranger is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Silmeria you are up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Tiger crouches, ready to pounce&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Swift action; Judgment of Justice. Move to close the distance between myself and the apprentice while drawing my sword, and strike with the sword. (2WF fighting style, pistol is offhand.)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You'd have to enter the entanglement to get to the apprentice.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Is there a check to avoid being entangled?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;If you enter it you auto fail being entangled&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Hrn. One sec, then.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sorry you must save immediately.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;So you'd have to do a reflex save of become entangled&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Oh, that's fine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls reflex: (6)+4: 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Well damn.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are entangled&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Not close enough to get the strike in, am I.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Nope it's tethered to the ground, so it stops your movement cold&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria stupids this round, then. :P&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose being stupid.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 22.&lt;br /&gt;
      It is now Ranger's turn! Druid is next!&lt;br /&gt;
GAME: Cesran rolls 1d20+12: (5)+12: 17&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 19.&lt;br /&gt;
      It is now Druid's turn! Barbarian is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Drawing a wicked looking, hook-bladed sword, Silmeria levels the blade at the elf, a faint gray fire limning her form. &amp;quot;Make your peace, murderous filth! My Lady Vardama's gates stand open to receive you!&amp;quot; Crouching low, she lopes into the clearing, blade rising to finish off the apprentice.. only to trip over a writhing root, now stuck fast along with her opponents. &amp;quot;...Well, nuts...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+4: (4)+4: 8&lt;br /&gt;
GAME: Cesran rolls 1d20+3: (19)+3: 22&lt;br /&gt;
GAME: Cesran rolls 1d20+24: (12)+24: 36&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Ranger in the tree sees that his companions are entangled and he starts to aim at the druid that cast the spell, until he sees Silmeria charge into the entangled area. He immediately swings his bow around and takes a shot at her, but all he gets is grass as the shot whizzes in front of her face. IF the grass had not held her fast where it did the arrow might as well have been lodged in her brainpan.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The druid elf struggles to get free, but he is held firm as he struggles. His wolf fairs better being able to wriggle free and move quickly outside of the grasping reach of the weeds. &amp;quot;Attack them Beast!&amp;quot; The elf druid cries out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The gaintborn roars as he easily bursts free of the grass and he wades out of the entanglement near Silmeria. He grins a broken tooth grin, &amp;quot;Come and get some.&amp;quot; He smashes the earth breaker against the ground and holds it ready to attack.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 17.&lt;br /&gt;
      It is now Barbarian's turn! Kroth is next!&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
      It is now Kroth's turn! Dain is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Kroth you are up!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Hrm.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;The giantborn is outside the entangle?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yep.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I shall do a charging stunning fist on him. I expect he will save, but, ehh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain pages: Does my tiger get its readied action against the wolf?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Swift for dragon style, then charging stunning fist.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 6+2: (20)+6+2: 28&lt;br /&gt;
GAME: Kroth rolls 6+2: (10)+6+2: 18&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;That a crit?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;No, it's just a solid hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'Yes you can.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+4+1: (3)+4+1: 8&lt;br /&gt;
GAME: Dain rolls 5: (9)+5: 14&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;8 damage and DC 14 fort or stunned&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+7: (12)+7: 19&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He makes it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dain that is a miss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The tiger springs forward as the wolf breaks free and tries to bite the wolf. Unfortunately the wolf is too spry, and is able to dodge the striped cat's fangs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
      It is now Dain's turn! Morasha is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dain you are up again.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dain's tiger had a readied action from last round btw.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain pages: I move 20' can I reach anyone?&lt;br /&gt;
You paged Dain with 'You can reach the giantborn or the wolf'&lt;br /&gt;
Dain pages: Actually, step one, pick up hammer. Then can I move so that I can flank the wolf by next round without triggering entangle?&lt;br /&gt;
Dain pages: Tiger full attack wolf btw&lt;br /&gt;
You paged Dain with 'you can move to the wolf, but not to flank him.'&lt;br /&gt;
You paged Dain with 'Roll your tiger's attacks please.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth chuckles as things quickly get out of hand, &amp;quot;So much for a good surprise.&amp;quot; He rushes after the giantborn, throwing a heavy punch towards his midsection in the hopes of knocking the wind out of him. It doesn’t do that, but it does hurt him some.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain pages: get hammer, move to wolf&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 3: (20)+3: 23&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;Confirming&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 3: (5)+3: 8&lt;br /&gt;
GAME: Dain rolls 3: (18)+3: 21&lt;br /&gt;
GAME: Dain rolls 3: (17)+3: 20&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;okay three hits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 1d6+1: (5)+1: 6&lt;br /&gt;
GAME: Dain rolls 2d4+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The dwarven druid stoops grabbing his hammer and moves over towards the wolf, creating a unified front against the wolf. His tiger bites and tears at the beast savagely, eating and clawing at the furred figure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Two - Init 12.&lt;br /&gt;
      It is now Morasha's turn! Silmeria is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Morasha you are up!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;Let's see. That poor elven ranger is still going, so let's see if one more arrow won't do the trick and knock him down.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Ranger or druid?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Drood.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;The one who's already been shot twice -- oh, okay! Him, then.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;My mistake. :&amp;gt;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha rolls ranged+1: (7)+4+1: 12&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha crinkles her nose.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;pose it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 22.&lt;br /&gt;
      It is now Silmeria's turn! Ranger is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sil, you are entangled of your own accord.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;str or escape artist to escape.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Indeed I is, but I am also packing a one-handed ranged touch shootybang. Which I can reload as a swift action, thanks to my bandolier.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;So reload, take aim, shoot the druid.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You do take a -2 penalty to all attack rolls btw&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Everything seems to be more or less in hand. Well ... maybe it is and maybe it isn't, but Morasha's judgment in these things isn't all that great. Limited real-world experience. She retrieves an arrow from the quiver on her back, nocks it, and takes aim at her previous target, who by now is probably looking kind of peeved at being the subject of all this missile fire. Lucky him, her shot goes wide this time, knocked off-course by a treacherous branch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria nod, which cancels out the Judgment and Magic Weapon bonus exactly. :3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls ranged: (14)+6: 20&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls 1d8+1+2: (3)+1+2: 6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He is down&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 22.&lt;br /&gt;
      It is now Ranger's turn! Druid is next!&lt;br /&gt;
GAME: Cesran rolls 1d20+12: (2)+12: 14&lt;br /&gt;
GAME: Cesran rolls 1d20+10: (11)+10: 21&lt;br /&gt;
GAME: Cesran rolls 1d8+6: (5)+6: 11&lt;br /&gt;
GAME: You damaged Silmeria for 11 points. 13 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The giantborn's casual rending of the thorns and grinning invitation is met with a small, distracted smile... but after a token struggle, Silmeria's gaze turns back to the druid, and his feral companion. &amp;quot;Close your eyes,&amp;quot; she says to the elf, as a bullet simply disappears from her bandolier, &amp;quot;soon it won't hurt anymore.&amp;quot; This statement, punctuated with another sharp report, the bullet striking the druid apprentice full in the chest. &amp;quot;My Lady will see you, now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The ranger in the trees takes out two arrows this time and he takes aim on the still entangled human, &amp;quot;Have some of this you self-righteous zealot.&amp;quot; The ranger says as he fires both arrows. One misses wide, but the other one buries itself in a soft spot in Silmeria's armor. The ranger knew where it would hurt the worse.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 19.&lt;br /&gt;
      It is now Druid's turn! Barbarian is next!&lt;br /&gt;
GAME: Cesran rolls 1d20+2: (1)+2: 3 (EPIC FAIL)&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 17.&lt;br /&gt;
      It is now Barbarian's turn! Kroth is next!&lt;br /&gt;
GAME: Cesran rolls 1d20+11: (20)+11: 31&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Rolling to confirm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+11: (10)+11: 21&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Crit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 4d6+18: (20)+18: 38&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria blink.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 38 points. -12 remaining. (DYING)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Oh, the Bark was attacking you, Kroth.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Also damn.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Well, good thing we have these lovely berries. (Someone get a berry down his throat stat)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I can do it myself&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Oruch :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth doesnt fall right away&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The earthborn hear his companion's dying cry and his skin flushes red as the veins start to bulge all over. He roars loudly as he slams the earthbreaker hard down on Kroth's skull as if he were trying to drive a nail into the ground.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
      It is now Kroth's turn! Dain is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Is drawing and eating a berring going to provoke an AOO?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes, you'd have to step back 5' to do it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I can’t 5' back I don’t think...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I get 1 action disabled...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can, you can still take free, swift and immediate actions.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ohh ok. 5' back, eat a berry&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Eat 5 berries if I can :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for -5 points. -7 remaining. (DYING)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You are stable, but out, pose it up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
      It is now Dain's turn! Morasha is next!&lt;br /&gt;
&lt;br /&gt;
	Kroth grimaces as for some reason he simply sticks his head right into the path of the earthbreaker and his skull is nearly crushed. He staggers back, somehow able to shove a handful of the berries into his mouth before simply falling over backwards.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dain you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'You can if both you and your tiger move 5''&lt;br /&gt;
From afar, Dain isn't sure his tiger is that smart yet..&lt;br /&gt;
Dain pages: Can I reach Kroth with a five foot step?&lt;br /&gt;
You paged Dain with 'Then no flank'&lt;br /&gt;
You paged Dain with 'You could not, you'd have to double move to get around the raging gaintborn to get to him'&lt;br /&gt;
Dain pages: Kay, I'll move 5' to try to get there by next round&lt;br /&gt;
Dain pages: and Hammer, +full attack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls Melee: (19)+4: 23&lt;br /&gt;
GAME: Dain rolls 3: (10)+3: 13&lt;br /&gt;
GAME: Dain rolls 3: (11)+3: 14&lt;br /&gt;
GAME: Dain rolls 3: (14)+3: 17&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'Against the wolf?'&lt;br /&gt;
From afar, Dain nods&lt;br /&gt;
You paged Dain with 'Okay hold on to your tigers if you are the first attacking because you've killed him'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll damage for your hammer&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Dain with 'Well you might kill him'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 1d8+3: (1)+3: 4&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hurt wolf it's still going, all of the tiger's attacks missed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Three - Init 12.&lt;br /&gt;
      It is now Morasha's turn! Silmeria is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Morasha you are up&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;I would like to toss an Animate Rope and see if I can entangle that uncomfortably violent barbarian fellow.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha casts Animate Rope. Caster Level: 2 DC: 16&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain swings the hammer down as Thrud tries a repeat performance but fails. THe dwarf's hammer hits home though...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha rolls Ranged: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha urgh&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;That's a miss.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;That's probably a miss even on a t-- right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 22.&lt;br /&gt;
      It is now Silmeria's turn! Ranger is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sil you are up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Okay, a moment ago things looked under control, now rather much less so. Despite her relative inexperience, Morasha doesn't miss a beat, lowering her bow and reaching for the coil of spidersilk rope at her hip. She flings it in the general direction of the barbarian and is already intoning eldritch words while it's still in the air. Which is a problem, because thanks to intervening leaves and branches and things, the rope doesn't actually end up anywhere near its target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;One sec, looking something up.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Strength check to break out, then?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Or escape artist&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
GAME: Silmeria rolls strength: (7)+1: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Yeah no.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;you fail.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 22.&lt;br /&gt;
      It is now Ranger's turn! Druid is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria saw that, thank you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+10: (4)+10: 14&lt;br /&gt;
GAME: Cesran rolls 1d20+10: (5)+10: 15&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 19.&lt;br /&gt;
      It is now Druid's turn! Barbarian is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Wolf takes off, Dain you get an AoO on him because he's withdrawing past you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls Melee: (19)+4: 23&lt;br /&gt;
GAME: Dain rolls 1d8+3: (7)+3: 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You drop him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The ranger continues to keep aim at Silmeria, but his fury is blinding him as his two arrows miss by wide margin. He growls to himself as the wolf tries to escape, but only gets his skull bashed in by the hammer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 17.&lt;br /&gt;
      It is now Barbarian's turn! Kroth is next!&lt;br /&gt;
GAME: Cesran rolls 1d20+9: (14)+9: 23&lt;br /&gt;
GAME: Cesran rolls 2d6+9: (4)+9: 13&lt;br /&gt;
GAME: You damaged Dain for 13 points. 5 remaining.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The gaintborn's eyes go wide, &amp;quot;I liked that wolf!&amp;quot; He screams at Dain as he moves off towards him and slam the dwarf with the earth breaker.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dain your tiger gets an AoO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 3: (18)+3: 21&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 1d6+1: (5)+1: 6&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 15.&lt;br /&gt;
      It is now Kroth's turn! Dain is next!&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 15.&lt;br /&gt;
      It is now Dain's turn! Morasha is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Dain you are up&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;so, flank options with giant?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You can flank with him&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;if you 5' step&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;5' step, flank hammer, and flank full attack&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll it up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls Melee+2: (17)+4+2: 23&lt;br /&gt;
GAME: Dain rolls 5: (20)+5: 25&lt;br /&gt;
GAME: Dain rolls 5: (19)+5: 24&lt;br /&gt;
GAME: Dain rolls 5: (6)+5: 11&lt;br /&gt;
GAME: Dain rolls 5: (13)+5: 18&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You hit. and your cat either hit twice or critted once.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;Critted&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls 1d8+3: (7)+3: 10&lt;br /&gt;
GAME: Dain rolls 2d6+2: (8)+2: 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Roll damage&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;Rolled&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Morasha you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain side steps and slams the hammer against the Giant as the tiger tears violently into its hamstring. With a motion the writhing vines go inert and limp.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha will cast a Cause Fear on the barbarian, see if I can make him run away and give out some free AoOs. :&amp;gt;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha casts Cause Fear. Caster Level: 2 DC: 16&lt;br /&gt;
GAME: Cesran rolls 1d20+3+2: (11)+3+2: 16&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Ah sorry that should be a 15...he is frightened.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;Yay!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;So Dain and tiger you get a free AoO, Sil you will get one too as he is running away from Morasha and towards you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;Flanking bonus or no?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls Melee+2: (4)+4+2: 10&lt;br /&gt;
GAME: Dain rolls 5: (2)+5: 7&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;laughs, &amp;quot;NOPE&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Double misses&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Sil AoO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls melee+1: (18)+4+1: 23&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls 1d8+1: (2)+1: 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Morasha roll 1d4 for me&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha rolls 1d4: (1): 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose the barbarian running off into the woods.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Four - Init 12.&lt;br /&gt;
      It is now Morasha's turn! Silmeria is next!&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 22.&lt;br /&gt;
      It is now Silmeria's turn! Ranger is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Silmeria you are up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Worse and worse! Morasha's efforts haven't helped much so far. But if at first you don't succeed, try using necromancy. She intones ominous words of power in a dread ancient tongue and points a single finger at the barbarian, shadowy menace seeming to gather around her. Amazingly, it works. The hulking barbarian is frightened of the slight little Llyranesi girl, and makes run for it, narrowly avoiding swipes from Dain and the tiger.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Take a shot at the ranger.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls ranged+1+1: (1)+6+1+1: 9 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;God damnit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 22.&lt;br /&gt;
      It is now Ranger's turn! Druid is next!&lt;br /&gt;
GAME: Cesran rolls 1d20+10: (16)+10: 26&lt;br /&gt;
GAME: Cesran rolls 1d20+10: (20)+10: 30&lt;br /&gt;
GAME: Cesran rolls 1d20+10: (3)+10: 13&lt;br /&gt;
GAME: Cesran rolls 2d8+10: (13)+10: 23&lt;br /&gt;
GAME: You damaged Silmeria for 23 points. -10 remaining. (DYING)&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 19.&lt;br /&gt;
      It is now Druid's turn! Barbarian is next!&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 17.&lt;br /&gt;
      It is now Barbarian's turn! Kroth is next!&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 15.&lt;br /&gt;
      It is now Kroth's turn! Dain is next!&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 15.&lt;br /&gt;
      It is now Dain's turn! Morasha is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;Ok, so barbarian took off, Wolf is dead.. what's left?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;The ranger that just shot me to dying.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;And the second group after that.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;How's Kroth doing?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;He's stable&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;Kay. Can I move to Silmeria, and cast CLW?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The ranger watches on as the barbarian gaintborn is scared away. &amp;quot;Take out one of ours I'll take out one of yours.&amp;quot; The ranger nocks two arrows and shoots Silmeria twice hitting vital parts. There is some crashing in the woods behind the ranger.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain casts Cure Light Wounds. Caster Level: 2 DC: 15&lt;br /&gt;
GAME: Dain rolls 1d8+2: (3)+2: 5&lt;br /&gt;
GAME: No valid players found.&lt;br /&gt;
GAME: You damaged Silmeria for -5 points. -5 remaining. (DYING)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;and re the cat... anything close enough for it to attack?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Five - Init 12.&lt;br /&gt;
      It is now Morasha's turn! Silmeria is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Nope, but you do know which tree the ranger is in.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;Eep, hm. Can I see the ranger well enough to shoot him?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha will try that, then!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;I would like to toss an Animate Rope and see if I can entangle that uncomfortably violent barbarian fellow.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;oops.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha rolls Ranged+1: (12)+4+1: 17&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;Curses!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain moves to Silmeria, dropping his hammer, he lays a hand on Sil, whispering something a refreshing feeling fills the unconscious form. Wounds knit and more importantly the bleeding stops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 22.&lt;br /&gt;
      It is now Silmeria's turn! Ranger is next!&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 22.&lt;br /&gt;
      It is now Ranger's turn! Druid is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With the barbarian temporarily out of her line of sight, Morasha turns her attention to that damnably persistent ranger. An arrow comes out of her quiver, and she sets it to the ancient ivory bow, half-exhales, and sends the shaft toward him. Not quite good enough; it brushes past him harmlessly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (17)+8: 25&lt;br /&gt;
GAME: Cesran rolls 1d20+8: (13)+8: 21&lt;br /&gt;
GAME: Cesran rolls 2d8+6: (10)+6: 16&lt;br /&gt;
GAME: You damaged Morasha for 16 points. -3 remaining. (DYING)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The ranger returns two arrows for the one that Morasha sent at her. His aim is much better as he hits her twice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;And unless Dain can pull something incredibly awesome out of his pocket, this looks like the GM wins.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 19.&lt;br /&gt;
      It is now Druid's turn! Barbarian is next!&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 17.&lt;br /&gt;
      It is now Barbarian's turn! Kroth is next!&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 15.&lt;br /&gt;
      It is now Kroth's turn! Dain is next!&lt;br /&gt;
GAME: Cesran advances the initiative order.&lt;br /&gt;
      Round Six - Init 15.&lt;br /&gt;
      It is now Dain's turn! Morasha is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Last Turn Dain what are you gonna do?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;Draw sling. shoot sling&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Go for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Dain rolls Ranged: (20)+3: 23 (THREAT)&lt;br /&gt;
GAME: Dain rolls Ranged: (2)+3: 5&lt;br /&gt;
GAME: Dain rolls 1d4: (3): 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;You'd add your strength in&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;On a sling???&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;+3 more&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Yup, that's the nifty bit with slings.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Pose it Dain.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Dain says, &amp;quot;Only hurt him right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Cesran says, &amp;quot;Yah only hurt him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dain draws out a sling, tosses in a pebble and whirls it, sending the stone into the archer's head, drawing blood. He and Thrud may be the last one's standing, but they won't go down easy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After Dain's sling shot hits the ranger and the ranger is just about to retaliate when a bank of fog rolls in obscuring everything within five feet of you. A curse is heard up in the trees as there is the sound of a painful grunt from inside of the fog. Dain will hear Beltharogon's voice, &amp;quot;Follow me if you wish to help your friends.&amp;quot; The rest of the party is carried back towards the cave where Beltharogen lives. He will get you all back to consciousness and lead you out of the woods back the road to Rune. He'll just ask that you ask the adventurer's guild to send more next time.&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16906</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16906"/>
		<updated>2015-01-18T06:39:46Z</updated>

		<summary type="html">&lt;p&gt;Cesran: /* Our Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2014&lt;br /&gt;
|[[Advertisement]]&lt;br /&gt;
|[[Albain]], [[Brianna]], [[Percival]], [[Charlotte]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Paperworks]]&lt;br /&gt;
|[[Kerbasy]], [[Verna]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]], [[Rhar]], [[Charlotte]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Roadside Greet]]&lt;br /&gt;
|[[Munch]], [[Moonshadow]], [[Ranth]], [[Percival]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2014&lt;br /&gt;
|[[Pruning]]&lt;br /&gt;
|[[Munch]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2014&lt;br /&gt;
|[[Chat Spice]]&lt;br /&gt;
|[[Zoob]], [[Cesran]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2014&lt;br /&gt;
|[[Foodies]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 20, 2014&lt;br /&gt;
|[[Gun Talk]]&lt;br /&gt;
|[[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2014&lt;br /&gt;
|[[A Riding Wolf and a Chance Meeting]]&lt;br /&gt;
|[[Percival]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2014&lt;br /&gt;
|[[Vardama Ritual]]&lt;br /&gt;
|[[Verna]], [[Kerbasy]], [[Bennet]], [[Boshter]], [[Namira]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2014&lt;br /&gt;
|[[Beast Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Fishbelly]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2014&lt;br /&gt;
|[[Hoverbike]]&lt;br /&gt;
|[[Coppervolt]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2014&lt;br /&gt;
|[[Staffy]]&lt;br /&gt;
|[[Mikilos]], [[Cesran]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2014&lt;br /&gt;
|[[Fern Chat]]&lt;br /&gt;
|[[Selia]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Candy Cannon]]&lt;br /&gt;
|[[Vuk]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Visit to Mictlan]]&lt;br /&gt;
|[[Rhodes]], [[Svarshan]], [[Renfrey]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2014&lt;br /&gt;
|[[Nevermind the Bollocks]]&lt;br /&gt;
|[[Rhar]], [[Zoob]], [[Mel]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2014&lt;br /&gt;
|[[Before Parliament, part 1]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|March 12, 2014&lt;br /&gt;
|[[Fried Boshter]]&lt;br /&gt;
|[[Mikilos]], [[Boshter]], [[Myrana]], [[Zoob]], [[Elycia]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2014&lt;br /&gt;
|[[Reversal of Fortunes]]&lt;br /&gt;
|[[Vuk]], [[Nadara]], [[Verna]], [[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Celebration for the Gods]]&lt;br /&gt;
|[[Vuk]], [[Azog]], [[Lorien]], [[Cesran]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Arena Chat]]&lt;br /&gt;
|[[Boshter]], [[Azog]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Green Word]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19th, 2014&lt;br /&gt;
|[[Farm Aid]]&lt;br /&gt;
|[[Dragomir]], [[Lorien]], [[Zoob]], [[Smythly]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PrP: Cellar Centipedes]]&lt;br /&gt;
|[[Moonshadow]], [[Savengriff]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2014&lt;br /&gt;
|[[In the Guild]]&lt;br /&gt;
|[[Savengriff]], [[Verna]], [[Moonshadow]], [[Altar]], [[Azog]], [[Fishbelly]], [[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PRP: Kulthus Ruins]]&lt;br /&gt;
|[[Verna]], [[Munch]], [[Brom]], [[Gragnar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[PRP: Fire! Fire!]]&lt;br /&gt;
|[[Verna]], [[Corra]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[War Talk]]&lt;br /&gt;
|[[Vuk]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure]]&lt;br /&gt;
|[[Charlotte]], [[Johan]], [[Lorien]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Enigmatic Magical Troupe 5000]]&lt;br /&gt;
|[[Altar]], [[Lorien]], [[Rhar]], [[Duncan]], [[Zippo]], [[Mogrinaar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Reversal of Fortunes, Pt 2]]&lt;br /&gt;
|[[Verna]], [[Vuk]], [[Schneider]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Where There's Smoke...]]&lt;br /&gt;
|[[Johan]], [[Namira]], [[Schneider]], [[Corra]], [[Rayne]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[prp: Silly Leprechaun]]&lt;br /&gt;
|[[Vuk]], [[Altar]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure II]]&lt;br /&gt;
|[[Corra]], [[Jane]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2014&lt;br /&gt;
|[[Artifice]]&lt;br /&gt;
|[[Vuk]], [[Munch]], [[Brianna]], [[Lorien]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2014&lt;br /&gt;
|[[PRP: Hold The Line!]]&lt;br /&gt;
|[[Verna]], [[Hassan]], [[Aurala]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24th, 2014&lt;br /&gt;
|[[Tested]]&lt;br /&gt;
|[[Mikilos]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2014&lt;br /&gt;
|[[Fernly Chat]]&lt;br /&gt;
|[[Selia]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 1st, 2014&lt;br /&gt;
|[[PRP: Into the Breach!]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Corra]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2014&lt;br /&gt;
|[[Unique]]&lt;br /&gt;
|[[Moonshadow]], [[Kyson]], [[Vuk]], [[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3rd, 2014&lt;br /&gt;
|[[Grand Theft Arcana]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Smythly]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4th, 2014&lt;br /&gt;
|[[Choose Your Own Adventure III]]&lt;br /&gt;
|[[Brianna]], [[Mel]], [[Rhar]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2014&lt;br /&gt;
|[[Roasted Nuts]]&lt;br /&gt;
|[[Altar]], [[Mikilos]], [[Tyrianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11th, 2014&lt;br /&gt;
|[[Grand Theft Arcana - Spice City]]&lt;br /&gt;
|[[Sargon]], [[Altar]], [[Rhar]], [[Bennet]] &lt;br /&gt;
|-&lt;br /&gt;
|April 13th, 2014&lt;br /&gt;
|[[Were Bats, Were Rats]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2014&lt;br /&gt;
|[[DragonFly]]&lt;br /&gt;
|[[Fishbelly]], [[Tyrianna]], [[Rayne]], [[Coppervolt]], [[Mikilos]], [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[Trade Stuffs]]&lt;br /&gt;
|[[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18th, 2014&lt;br /&gt;
|[[Cairn I Barrow A Cup?]]&lt;br /&gt;
|[[Fishbelly]], [[Kravar]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[FUNeral]]&lt;br /&gt;
|[[Lots]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Ale Chat]]&lt;br /&gt;
|[[Mikilos]], [[Pendleton]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Munch Toss]]&lt;br /&gt;
|[[Munch]], [[Sandy]], [[Talon]], [[Kerbasy]], [[Crow]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Dock Talk]]&lt;br /&gt;
|[[Boshter]], [[Selia]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22nd, 2014&lt;br /&gt;
|[[Bordering Felwood]]&lt;br /&gt;
|[[Talon]], [[Crow]], [[Altar]], [[Belladona]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Calimari]]&lt;br /&gt;
|[[Dur'ankar]], [[Redmane]], [[Verna]], [[Rhodes]], [[Mikilos]], [[Kerbasy]], [[Embrey]], [[Achala]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Goblin Treasure]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Kirran]], [[Cressida ]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Guilds, Bazoombas and lingual Difficulties]]&lt;br /&gt;
|[[Moonshadow]], [[Naneth]], [[Redmane]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Into the Woods: Bordering Felwood pt 2]]&lt;br /&gt;
|[[Lorien]], [[Naneth]], [[Talon]], [[Verna]] [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Midnight Meat Train]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]], [[Kirran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Down by the Docks]]&lt;br /&gt;
|[[Coppervolt]], [[Argos]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30th, 2014&lt;br /&gt;
|[[Sea Hag and her Crab]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2014&lt;br /&gt;
|[[So Wrong it's Wight]]&lt;br /&gt;
|[[Aurala]], [[Colrick]], [[Elessa]], [[Hassan]], [[Schneider]], [[Vennan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2014&lt;br /&gt;
|[[Bor Market]]&lt;br /&gt;
|[[Klythos]], [[Mikilos]], [[Bor]], [[Aurala]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6th, 2014&lt;br /&gt;
|[[Drip Drip 1]]&lt;br /&gt;
|[[Barbalau]], [[Hassan]], [[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2014&lt;br /&gt;
|[[Visiting the Green]]&lt;br /&gt;
|[[Svarshan]], [[Crow]], [[Kirran]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2014&lt;br /&gt;
|[[Goblin Cheaters]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2014&lt;br /&gt;
|[[Relics, Tomes, Blood, and Bones]]&lt;br /&gt;
|Aevarr, [[Bor]], Klythos, Lilyth, Lorien, Stirling&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Melons]]&lt;br /&gt;
|[[Munch]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Drip Drip 2]]&lt;br /&gt;
|[[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Raising Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[A Rot in Telbridge]]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Naneth]]. Run by [[Pendleton]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[Tournament Paramount]]&lt;br /&gt;
|[[Radek]]  [[Djelka]]  [[Fishbelly]]  [[Munch]]    [[Smythly]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2014&lt;br /&gt;
|[[Runes in Rune]]&lt;br /&gt;
|[[Kiroth]], [[Schneider]], [[Tak]], [[Teppus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2014&lt;br /&gt;
|[[Sacred Hunt]]&lt;br /&gt;
|[[Naneth]], [[Fishbelly]], [[Kathryn]], [[Lorien]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2014&lt;br /&gt;
|[[Blood and Apples]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Orion]], [[Silvana]], [[Smythly]], [[Stjepan]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[A Simple Test]]&lt;br /&gt;
|[[Smythly]], [[Stirling]], [[Tywulf]], [[Taika]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[More Ox]]&lt;br /&gt;
|[[Sandy]], [[Bor]], [[Svarshan]], [[Munch]], [[Jibbom]], [[Verna]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[A Rent Party]]&lt;br /&gt;
|[[Lorien]], [[Lothos]], [[Naneth]], [[Redmane]], [[Taika]], [[Tywulf]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Cesran Run]]&lt;br /&gt;
|[[Orion]], [[Tywulf]], [[Alice]], [[Cressida]], [[Taika]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2014&lt;br /&gt;
|[[Gate Chat]]&lt;br /&gt;
|[[Azog]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[[Clearing the Village]]&lt;br /&gt;
|[[Orion]], [[Alice]]. [[Cressida]]. [[Eilora]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/dd3.txt Drip Drip 3]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Pavanna]], [[Solace]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Jeor Run]]&lt;br /&gt;
|[[Rayne]], [[Lorien]], [[Belladona]], [[Klythos]], [[Mitneisk]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2014&lt;br /&gt;
|[[Roundup]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Silvana]]&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2014&lt;br /&gt;
|[[Sith-makar Open Meeting]]&lt;br /&gt;
|[[Dur'ankar]], [[Orion]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[[Guild Meet]]&lt;br /&gt;
|[[Autumn]], [[Munch]], [[Cessida]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/beer1.txt Spring Beer]&lt;br /&gt;
|[[Solace]], [[Lothos]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Broken Library]]&lt;br /&gt;
|[[Autumn]], [[Mikilos]], [[MoonShadow]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Centaur Raiders]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Pavanna]], [[Nicolai]][[Category:Admin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[Coffee]]&lt;br /&gt;
|[[Selia]], [[Taika]], [[Tywulf]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[PrP: Live Catch]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Belladona]], [[Bor]], [[Eilora]], [[Lorien]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[PrP: Strange Creatures]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Duncan]], [[Smythly ]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[Dragon Bones]]&lt;br /&gt;
|[[Aurala]], [[Klythos]], [[Lorien]], [[Munch]], [[Ormarr]], [[Ssylrath]], [[Tatyannah]], [[Ulharilti Wiivai]], and [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Lava Juice]]&lt;br /&gt;
|[[Belladona]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Clankers]]&lt;br /&gt;
|[[Zoob]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2014&lt;br /&gt;
|[[Jousting]]&lt;br /&gt;
|[[Sandy]], [[Ssylrath]], [[Mikilios]], [[Sophia]], [[Aurala]], [[MoonShadow]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2014&lt;br /&gt;
|[[Fire!]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Drisdane]], [[Smythly ]], [[Nicolai]], [[Uraug]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2012&lt;br /&gt;
|[[Jibbom's Wedding]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2014&lt;br /&gt;
|[[PrP: Live Catch 2]]&lt;br /&gt;
|Run by:  [[Mikilos]], with [[Vuk]], [[Hassan]], [[Aurala]], [[Verna]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 3, 2014&lt;br /&gt;
|[[Phallic Towers]]&lt;br /&gt;
|[[Pavel]], [[Solace]], [[Mikilos]], [[Sandy]], [[Aurala]], [[Stjepan]], [[Dylan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2014&lt;br /&gt;
|[[PrP: Choose Your Own Adventure IV]]&lt;br /&gt;
|[[Corra]], [[Dylan]], and [[Pavel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2014&lt;br /&gt;
|[[PrP: Testing]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Elessa]], [[Hassan]], [[Klythos]], [[Oates]], [[Tatyannah]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2014&lt;br /&gt;
|[[Pudding]]&lt;br /&gt;
|[[Cesran]], [[Sandy]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2014&lt;br /&gt;
|[[Gobber Clankfest]]&lt;br /&gt;
|[[Craft]], [[Klythos]], [[Selia]], [[Smythly]], [[Takiyah]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[The Big Lebunski]]&lt;br /&gt;
|[[Corra]], [[Rhar]], [[Solace]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[Rune Tactics]]&lt;br /&gt;
|[[Garak]], [[Hassan]], [[Smythly]], [[Solace]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15th, 2014&lt;br /&gt;
|[[The Grapes of Rath]]&lt;br /&gt;
|[[Autumn]], [[Corra]], [[Nicolai]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 9 and 16th, 2014&lt;br /&gt;
|[[Death Match]]&lt;br /&gt;
|[[Autumn]], [[Cressida ]], [[Orion]], [[Stjepan]], [[Silvana]], [[Lorien]], [[Celestine]]&lt;br /&gt;
|-&lt;br /&gt;
|July 13, 2014&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|[[Mikilos]], [[Selerik]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2014&lt;br /&gt;
|[[Taint Talk]]&lt;br /&gt;
|[[Munch]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2014&lt;br /&gt;
|[[A Tarienite Distraction]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|July 24, 2014&lt;br /&gt;
|[[Chat Rune]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 25, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Meetup.txt Meetup - Eidolon Hymn]&lt;br /&gt;
|[[Benthus]], [[Charlotte]], [[Garrin]], [[Terri]], [[Ormarr]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[Charnese Cuisine]]&lt;br /&gt;
|[[Solace]], [[Selia]], [[Svarshan]], [[Bellna]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[MEETUP: Sith and Am'shere Gathering]]&lt;br /&gt;
|[[Bellna]], [[Dur'ankar]], [[Ssylrath]], [[Svarshan]], and [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Beerdispenser3000.txt Beer Dispenser 3000!]&lt;br /&gt;
|[[Alakton]], [[Laefwyn]], and [[Lothos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|August 1, 2014&lt;br /&gt;
|[[Meetup: Mage]]&lt;br /&gt;
|Many.  hosted by [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 3, 2014&lt;br /&gt;
|[[Meetup: Roughriders roll-call]]&lt;br /&gt;
|[[Duncan]], [[Svarshan]], [[Ssylrath]], [[Smythly]], [[Zalara]].  hosted by [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 6, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/GroaningDelve1.txt Groaning Delve 1]&lt;br /&gt;
|[[Elycia]], [[Klythos]], and [[Mikilos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
| August 13, 2014&lt;br /&gt;
|[[Hightail It]]&lt;br /&gt;
|[[Jibbom]], [[Oates]], [[Elessa]], [[Tatyannah]], [[Kerbasy]], [[Aurala]], [[Jareth]]&lt;br /&gt;
|-&lt;br /&gt;
|August 17, 2014&lt;br /&gt;
|[[Farmers Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Cesran]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2014&lt;br /&gt;
|[[Toy Fishing]]&lt;br /&gt;
|[[Katja]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
| August 25, 2014&lt;br /&gt;
|[[Flyby]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Benthus]], [[Cressida]], [[Duncan]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
| August 26, 2014&lt;br /&gt;
|[[Where all life goes]]&lt;br /&gt;
|[[Tsunetomo]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
| August 30, 2014&lt;br /&gt;
|[[Dinosaur Hunt]]&lt;br /&gt;
|[[Alice]], [[Lothos]], [[Taro]], and [[Tsunetomo]]&lt;br /&gt;
|-&lt;br /&gt;
| September 5, 2014&lt;br /&gt;
|[[MEETUP: Druids Sith and Wards Oh My!]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Godwyn]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[PRP: The Farm]]&lt;br /&gt;
|[[Taro]], [[Yngvild]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[MEETUP: Science Fair!]]&lt;br /&gt;
|[[Coppervolt]], [[Stirling]], [[Jareth]], [[Klythos]], [[Munch]] and [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10, 2014&lt;br /&gt;
|[[Pink Hearts]]&lt;br /&gt;
|[[Mikilos]], [[Solace]], [[Godwyn]], [[Fiore]], [[Fazahd]], [[Boshter]], [[Benthus]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|September 11, 2014&lt;br /&gt;
|[[Book Vendor]]&lt;br /&gt;
|[[Talitha]], [[Azog]], [[Benthus]], [[Mikilos]], [[Solace]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 12, 2014&lt;br /&gt;
|[[Chatter in the Temple]]&lt;br /&gt;
|[[Selia]], [[Godwyn]], [[Sophia]]&lt;br /&gt;
|-&lt;br /&gt;
| September 13, 2014&lt;br /&gt;
|[[PRP: Trip on the Wild Side]]&lt;br /&gt;
|[[Kelia]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
| September 14, 2014&lt;br /&gt;
|[[PRP: Investigate]]&lt;br /&gt;
|[[Belladona]], [[Lothos]], [[Yngvild]], [[Godwyn]], [[Elspeth]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16, 2014&lt;br /&gt;
|[[Concussion]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Namira]], [[Godwyn]], [[Taurmuindyr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2014&lt;br /&gt;
|[[Park Nap]]&lt;br /&gt;
|[[Selia]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Operation Unwavering Blade]]&lt;br /&gt;
|[[Taro]], [[Torak]], [[Silvana]], [[Godwyn]], [[Stjepan]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Following a Lead]]&lt;br /&gt;
|[[Godwyn]], [[Hethyr]], [[Bennet]], [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
|[[PRP: Shock and Awe]]&lt;br /&gt;
|[[Munch]], [[Kojot]], [[Moonshadow]], [[Klythos]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
| [[MEETUP: Landlord Throw Away That Cork!]]&lt;br /&gt;
| [[Arlean]], [[Svarshan]], [[Godwyn]], [[Selia]], [[Solace]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|September 28, 2014&lt;br /&gt;
|[[Shield Market]]&lt;br /&gt;
|[[Kelia]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29, 2014&lt;br /&gt;
|[[RPP: Adventure Scout Troop 405]]&lt;br /&gt;
|[[Sandy]], [[Svarshan]], [[Roland]], and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|September 30, 2014&lt;br /&gt;
|[[Bank Chatter]]&lt;br /&gt;
|[[Arlean]], [[Cressida]], [[Mikilos]], [[Godwyn]], [[Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|October 2, 2014&lt;br /&gt;
|[[PrP: The Derelict]]&lt;br /&gt;
|[[Hethyr]], [[Rhar]], [[Jokul]], [[Bennet]], [[Deanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: The Farm Revisited]]&lt;br /&gt;
|[[Mel]], [[Stirling]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: Haunted House]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Godwyn]], [[Kiroth]], [[Orion]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|October 10, 2014&lt;br /&gt;
|[[Smith Time]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Arlean]], [[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 18, 2014&lt;br /&gt;
|[[PrP: Rattle Hum Thump]]&lt;br /&gt;
|[[Rhar]], [[Korrani]], [[Hethyr]], [[Fiore]], [[Mel]], [[Lyrana]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Cowled Dock Knight]]&lt;br /&gt;
|[[Godwyn]], [[Aldean]], [[Lothos]], [[Terewin]], [[Zoob]], [[Kirran]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Dire Forecast]]&lt;br /&gt;
|[[Belladona]], [[Taro]], [[Korrani]], [[Brianna]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[Gravedigger Shindig|Gravedigger's Shindig]]&lt;br /&gt;
|Eirene, Iuriel, Namira, Verna, Bennet, Garak, Rhodes, Ionus, Boshter, Godwyn, Kerbasy, Fazahd&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dead Rising: Return]]&lt;br /&gt;
|[[Autumn]], [[Lyrana]], [[Lilyth]], [[Zlegvog]], [[Kidda]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dire Expectations]]&lt;br /&gt;
|[[Lothos]], [[Curugorm]], [[Lyrana]], [[Taro]], [[Alba]],[[Gragnar]],[[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 29, 2014&lt;br /&gt;
|[[PrP: Jungle Hunt]]&lt;br /&gt;
|[[Jahnavi]], [[Kilian]], and [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|October 30, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Hethyr]], [[Smythly]], [[Korrani]], [[Nuanna]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: Dead Approaching]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 3, 2014&lt;br /&gt;
|[[PrP:Gone Astray]]&lt;br /&gt;
|[[Hethyr]], [[Benthus]], [[Autumn]], [[Kirran]], [[Schneider]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|November 9, 2014&lt;br /&gt;
|[[PrP:Uninvited Guest]]&lt;br /&gt;
|[[Azog]], [[Elessa]], [[Uneth]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 10, 2014&lt;br /&gt;
|[[PrP: Sinkhole I]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Dragomir]],[[Samson]],[[Lyrana]],[[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2014&lt;br /&gt;
|[[Challenges]]&lt;br /&gt;
|[[Munch]], [[Yngvild]], [[Kravar]], [[Azog]], [[Solace]], [[Talazia]], [[Benthus]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Stickball]]&lt;br /&gt;
|[[Munch]], [[Cesran]], [[Gorag]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Thunderstorm]]&lt;br /&gt;
|[[Yngvild]], [[Verna]], [[Aldean]], [[Talazia]], [[Solace]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2]]&lt;br /&gt;
|[[Jahnavi]], [[Kidda]], [[Thanix]], [[Samson]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2014&lt;br /&gt;
|[[PrP: Sabotage!]]&lt;br /&gt;
|[[Nuanna]], [[Rayne]], [[Kirran]], [[Aevarr]], [[Aldean]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 20, 2014&lt;br /&gt;
|[[Minstrel MEETUP:  Charity Concert for Adventure Scout Troop 405]]&lt;br /&gt;
|[[Abrahil]], [[Aldean]], [[Butters]], [[Cesran]], [[Godwyn]], [[Pendleton]],[[Renfrey]],[[Roland]],[[Sandy]],[[Selia]],[[Silmeria]],[[Tatyannah]],[[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[Meetup: Harvest Festival]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[PrP: Dire Discovery]]&lt;br /&gt;
|[[Verna]], [[Lyrana]], [[Jessamy]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Diplomatic Chaos]]&lt;br /&gt;
|[[Aevarr]], [[Mel]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Decoy]]&lt;br /&gt;
|[[Corra]], [[Lothos]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[Meetup: Wilderness and Am'shere]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Lothos]], [[Svarshan]], and [[Uneth]]. Hosted by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|November, 25th, 2014&lt;br /&gt;
|[[PrP: Attack on Brighton]]&lt;br /&gt;
|[[Takiyah]], [[Lyrana]], [[Alba]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans]]&lt;br /&gt;
|[[Godwyn]], [[Ionus]], [[Kravar]], [[Aldean]],[[Lorien]],[[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|November ?, 2014&lt;br /&gt;
|[[PrP:Autumn Murder!]]&lt;br /&gt;
|[[Benthus]], [[Azog]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2014&lt;br /&gt;
|[[Gates]]&lt;br /&gt;
|[[Renfrey]], [[Svarshan]], [[Mikilos]], [[Sandy]], [[Fa'lere]], [[Ganbaatar]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2014&lt;br /&gt;
|[[PrP: Rapid Reaction Force]]&lt;br /&gt;
|[[Nuanna]], [[Korrani]], [[Aevarr]], [[Curugorm]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], [[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]], [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP: The Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=RPP:_Adventure_Scout_Troop_405&amp;diff=15380</id>
		<title>RPP: Adventure Scout Troop 405</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=RPP:_Adventure_Scout_Troop_405&amp;diff=15380"/>
		<updated>2014-09-30T04:34:57Z</updated>

		<summary type="html">&lt;p&gt;Cesran: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;-=--=--=--=--=--=&amp;lt;* A07: Local Alexandria Market District *&amp;gt;-=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Just west of the Northern Highbridge and east of the arena, commerce blooms. Noisy and bustling, most anything may be purchased here for a price. Vendors from all cultures sell their wares from exotically colored carts, and the smells of different nations and far-off city-states mix with local ones from Alexandria and its riverbanks. &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
For all its commerce, visitors are advised to keep hold of their purses. Even the merchants possess a certain, cunning look. Most are positioned at carts or stalls as opposed to a formal storefront, with trade here being mobile, and visiting from all parts of the world. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Though the quality of goods suffers here compared to Upper Alexandria, the options are more diverse. Too, the oversight of the Watch is slightly less, and during times events are held at the Arena, chaos abounds. After dark, the square becomes a hangout for bards and other entrepreneurs whose business is best conducted by night; the shadows at the edges of the square often contain furtive figures engaging in their own brand of business.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Did you know that Alexandria has a organization dedicated to teaching children how to becoming future adventurers. Cesran did not know this, but it does not stop him from helping them out. He is standing in front of a group of three pre-teen children, a human, a half-ourch and a gnome. He is reading over the pamphlet that they have. &amp;quot;Quiet an interesting organization you three have, so all you need are some adult leaders to help out.&amp;quot; He grins with a smile fit for a devil. &amp;quot;Unfortunately I cannot help, but I can sign someone up who I know would love to help mold young minds.&amp;quot; He takes their quill and he quickly scrawls down in flowing handwriting, &amp;quot;Lady Arwenieniallwehn Sandiel, is just the person to help, you can call her Den Mother Sandy.&amp;quot; How does he know Sandy's full name, he's a wizard they know secrets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sandy is emerging from the Prestigious Moon at this time! She looks... a little startled, actually.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cesran spots Sandy, thanks to the enchantment of his headband and he gives her a wave, &amp;quot;There she is now. Why don't you three go over and tell her the good news.&amp;quot; The three children race over to Sandy, &amp;quot;Lady Sandy! Lady Sandy! Thank you so much for becoming out Den Mother.&amp;quot; The gnome whistles loudly and the three stand at attention before her. The half-ourch steps out and salutes Sandy, &amp;quot;On behalf of Adventure Scout Troop 405, we'd like to thank you Lady Sandy for agreeing to be our Den Mother.&amp;quot; The other two salute as Cesran gives Sandy a smile a two fingered salute. Ral-sara looks over at Cesran, &amp;quot;Do you have enough money for a 4th resurrection.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...are you kidding me?&amp;quot; says Sandy, gawking at Cesran. This is not some kind of sick and twisted delusion. It's real. Really happening. Right here. She looks fairly horrified, actually, and like she might sick up immediately. Happy children. This is the worst thing /ever/.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The doors of the Fernwood burst open as a rather grumpy bard stomps int the night, &amp;quot;Where in the nine hells did everybody go?!?!&amp;quot; Three steps hit the ground before he notices a familiar face and starts marching over with a frown as he raises a hand, though...the site of children and talk about scouts reach his ears before he can even get a word out. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The hand falls to his side as Roland stops. &amp;quot;Did I hear someone say resurrection? Sandy...What did you do??&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The gnome has a small book and he holds it out to Sandy, &amp;quot;Here are is the Adventure Scout Handbook.&amp;quot; He opens it up, &amp;quot;You'll be our leader, our Den Mother. You'll help us to learn all about being adventurers, survival skills in the wilderness and in the city. It's all detailed in the book.&amp;quot; He pushes his glasses up. &amp;quot;I'm Orval Reinfield, Junior Artificer, this is Yolanda, Junior fighter.&amp;quot; He motions to the human girl, &amp;quot;And Junior Acolyte of Daeus, Ferron.&amp;quot; He motions to the half-ourch with a wooden symbol of Daeus around his neck. &amp;quot;The rest of the Troop is back at the Den.&amp;quot; The book in question was written by most famous adventurer known to the modern world, or so the book says, Alfonso Escabardo Gallient, esquire. The first chapter is dedicated to recounting his deeds of heroism and why he wrote this book.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cesran looks over at Roland, &amp;quot;No one yet.&amp;quot; His staff speaks as it's got a crystal dragon head on top of it, &amp;quot;Cesran is playing with fire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I've done nothing except close my shop for the evening,&amp;quot; says Sandy to Roland without even looking at him. Then she eyes the gnome and reaches out to take the book from him. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
She looks at the book. And makes a horrified sound.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All three children look like Sandy just strangled their puppy in front of it, &amp;quot;You mean you don't want to be our Den Mother.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cesran moves forward a little bit and he smiles at Sandy, &amp;quot;Now Sandy, think about how much you can help these children. You are a prominent business woman, and former adventurer, if anyone can lend a helping hand to these children it is you. I would, but I am an active adventurer and my research and obligations take me to the far corners of the world. These children need a stable leader, one who can show them just how to grow up to be adventurers.&amp;quot; He gives her his best smile as Ral-sara rolls her eyes, &amp;quot;She is gonna break her foot off in your arse.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The children look from Cesran back over to Sandy and the half-ourch speaks in a surprising soft voice for one of his kind, &amp;quot;Please Lady Sandy, we need someone like you to help us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At this moment, Sandy looks thoroughly beaten. Those children and their strangled puppy expressions are enough to make even her black heart feel a little weakened. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;quot;...fine,&amp;quot; she mutters. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;quot;/Fine/.&amp;quot; The way she says it, though, someone will be dearly paying for this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Roland does a quick double take of the dragon staff before looking to Sandy and the kids. &amp;quot;All children need a stable influence...&amp;quot; there's a brief pause, &amp;quot;...You wouldn't have to an aspiring herald or minstrel in your troop? You know Lady Sandiel is a fine supporter of the arts -- In fact, she housed the entire Performer's Guild in their infancy in her own home! You can't embody the principles of a fine Den Mother any better than that!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The children cheer loudly as Sandy becomes their den mother. &amp;quot;Just wait til we tell the others! We have a Den Mother, now we just need to find a Den Father!&amp;quot; Their whoops and cheers last until the gnome whistles again and they fall in again. The gnome clears his throat, &amp;quot;Thank you very much Lady Sandy. I'll leave the handbook with you to look at, we meet three times a week after school lets out. Chapter 2: Dress for adventure has our uniform in it, but um...well don't have uniforms yet, but we are saving up for them. This week starts our first annual horse wash and grilled meat sale. We go around selling grilled meat door to door and offering to wash horses.&amp;quot; The gnome turns and he nods, &amp;quot;We have Aspiring Bard Lucas. He can do bird calls and he can whistle louder than anyone else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cesran looks a bit surprised at that, &amp;quot;Oh really I didn't know that. It would seem that Lady Sandy is the very soul of generosity and charity.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
SAndy chokes back a sob. She must be so happy. Yes. That's it. Happy. The smile remains fixed in place. It is not a real smile. At all. But kids probably won't notice it. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;quot;...aspirin.... Well. I think I am going to have to think on this a while.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Svarshan comes in from along the way. He has a turkey leg stuck in his muzzle that he's chewing on, as he adjusts a light jacket. The air is cooling in Alexandria, with autumn settling in. He slows as he sees the twitching expression on Sandy's face. The pulsing vein. Slows. ...and. Stops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ferron reaches into a small pouch and he takes out a broad green leaf, &amp;quot;Here you go Den Mother Sandy, chew this and put it between your bottom front teeth and lip til it tastes bitter, then spit it out. It's a sure cure for headaches, better then aspirin. At least it says so in the Handbook.&amp;quot; Three children are facing Sandy, a human girl, half-ourch boy, and a gnome boy. Cesran looks like he's going to bust a gut holding back his laughter as he stands next to Roland. His staff is slowly shaking her head at the mischief her wizard has caused.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Roland shakes his head, catching sight of the oncoming paladin before a grin creeps across his face. He leans toward the group, and waits for young Ferron's offered remedy to be handed over, &amp;quot;Excuse me...You three are still looking for a Den Father? Miss Ferron -- I believe The Father just smiled upon your quest. If you look this way, I'm sure you'll recognize this longtime friend of the Lady Sandiel!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Svarshan jobs the turkey leg back between his teeth and stands there a while. Chewing. The sith could be forgiven for seemingly absorbing himself in this task. He carries a crate underneath one arm. This gets shifted to the side and he takes a step towards the edge of the street.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cesran turns his head and he looks at Roland. He nods, &amp;quot;Yes, who better to instill moral and virtue into young adventurers to be then a paladin. Hurry go ask him before another troop gets him.&amp;quot; He calls out to the children. The human and half-ourch hurry over to Svarshan, &amp;quot;Excuse me sir Paladin...we are Adventure Scout Troop 405, an organization dedicated to helping young people to become adventurers. I'm Junior Fighter Yolanda and this is Junior Acolyte of Daeus Ferron. We need a Den Father as Lady Sandy has agreed to be our Den Mother. Would you please consider being our Den Father. We accept everyone into our troop, they just have to want to learn how to be an adventurer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Orval, the gnome, stays behind and he starts to explain to Sandy about the others in the Troop, they do let any young person in, be they sith-makar, gobber or sildanyar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You! This is your fault!&amp;quot; Sandy points at Svarshan. He's here and thus immediately receives the blame. Then she turns back towards... the children. &amp;quot;Yes. I see. Thank you.&amp;quot; She takes the lefaf. Looks at it. Then at the children. Then up towards the sky in a silent 'oh gods why do you hate me so much.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The sith-makar looks from one to the other, from Cesran to Lady Sandiel. His eyes crinkle at the edges, and he gives a nod of his head in the softskin-style. &amp;quot;One would be. Honored,&amp;quot; he says. And with that, hefts the crate more naturally to one shoulder, with a, &amp;quot;Let me. Drop thiss off. Insside.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yes. Do that,&amp;quot; says Sandy to Svarshan, giving him a dour glare. Somehow, she's STILL blaming the Sith-Makar for this. Roland is just balefully glared at on general principle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Roland smiles and steps back, thinking just how like a married couple the Den Mother &amp;amp; Father are already getting along, before looking to the ABANDONED gnome child as Sandy's attention focus on the Sith-makar, &amp;quot;Excuse me...I was just wondering, how many are in your den currently? I'm sorely not fit to take on such an honorable role as these too, but perhaps I can help in another fashion -- after all, every Adventure Scout surely needs a compass and a sturdy whistle should they get lost.&amp;quot; (whether in the woods or in the echo chambers of Sandy's home)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The two children cheer once more as they now have a Den Mother and a Den Father. The two other scouts will go back towards Sandy to wait for Svarshan to come out so they can explain the duties of Den Father to him. Orval hmms as he takes out another handbook and he starts to look through it. &amp;quot;Ah...Chapter 6.3, Music.&amp;quot; He starts to read aloud. &amp;quot;Every adventurer needs to have music in their lives, it is the sounds of the soul. Music can lift your spirits and crush those of the enemy, the reverse is also true so watch out for any enemies with lutes. So too does every Troop need a Troop Maestro. They are to teach the traditional songs of adventurers, see appendix XII - XXI and to make sure that the future adventurers have a proper appreciation for music.&amp;quot; The gnome grins wildly, &amp;quot;Would you be our troop's Troop Maestro?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ral-sara clears her throat, &amp;quot;Is there anything in there about wizards.&amp;quot; Cesran glares at his staff, &amp;quot;As I said all ready I'm far too involved in the adventuring lifestyle.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Somehow, this is ALL VARSHAN's fault. Sandy eyes Ral-sara, though, as well. And Cesran. &amp;quot;...riiiight,&amp;quot; she tells him. &amp;quot;This... you two conspired. I'm sure of it. No! No maestros! That's final!&amp;quot; She points a finger at the children.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Roland momentarily pales at the question, then nods far too eagerly at Sandy's rebuke. &amp;quot;I'm afraid I'm rarely around...Though, you already told us you have a Maestro in training! I'm sure he knows the way to mastery...practice, practice practice!&amp;quot; And with that, he's taking a quick step back.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There iss a young Sentinel. Who would do. Well.&amp;quot; Svarshan turns to close the door--carefully, with all the construction going on. And then turns back around with a warm smile. &amp;quot;Althean. A. Good influence,&amp;quot; he says solemnly. Not. Looking. At. Sandy. ...who would have a much harder time throwing out an Althean!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Earnest,&amp;quot; the sith adds, with utter solemnness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Orval's face falls a little bit and he nods, &amp;quot;Yes Den Mother. Rule #1: Always listen to your Den Mother and Den Father, except for the exception.&amp;quot; He rattles off and is repeated by the human and half-ourch. The gnome looks back to Roland, &amp;quot;The gift of compasses and study whistles would be greatly appreciated. There are about 10 of us this week. There might be more or less though, depends on who shows up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cesran smiles, &amp;quot;I think I know who you mean...why don't I go ask her for you.&amp;quot; He looks over to Roland and he throws the man a lifeline escape before he's roped into anything else, &amp;quot;Shall we go find her?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Roland perks up and nods to Cesran, &amp;quot;Absolutely!&amp;quot; For whoever or wherever this girl may or may not be...&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=RPP:_Adventure_Scout_Troop_405&amp;diff=15379</id>
		<title>RPP: Adventure Scout Troop 405</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=RPP:_Adventure_Scout_Troop_405&amp;diff=15379"/>
		<updated>2014-09-30T04:32:35Z</updated>

		<summary type="html">&lt;p&gt;Cesran: Created page with &amp;quot;-=--=--=--=--=--=&amp;lt;* A07: Local Alexandria Market District *&amp;gt;-=--=--=--=--=--=-   Just west of the Northern Highbridge and east of the arena, commerce blooms. Noisy and bustlin...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;-=--=--=--=--=--=&amp;lt;* A07: Local Alexandria Market District *&amp;gt;-=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Just west of the Northern Highbridge and east of the arena, commerce blooms. Noisy and bustling, most anything may be purchased here for a price. Vendors from all cultures sell their wares from exotically colored carts, and the smells of different nations and far-off city-states mix with local ones from Alexandria and its riverbanks. &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
For all its commerce, visitors are advised to keep hold of their purses. Even the merchants possess a certain, cunning look. Most are positioned at carts or stalls as opposed to a formal storefront, with trade here being mobile, and visiting from all parts of the world. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Though the quality of goods suffers here compared to Upper Alexandria, the options are more diverse. Too, the oversight of the Watch is slightly less, and during times events are held at the Arena, chaos abounds. After dark, the square becomes a hangout for bards and other entrepreneurs whose business is best conducted by night; the shadows at the edges of the square often contain furtive figures engaging in their own brand of business.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Did you know that Alexandria has a organization dedicated to teaching children how to becoming future adventurers. Cesran did not know this, but it does not stop him from helping them out. He is standing in front of a group of three pre-teen children, a human, a half-ourch and a gnome. He is reading over the pamphlet that they have. &amp;quot;Quiet an interesting organization you three have, so all you need are some adult leaders to help out.&amp;quot; He grins with a smile fit for a devil. &amp;quot;Unfortunately I cannot help, but I can sign someone up who I know would love to help mold young minds.&amp;quot; He takes their quill and he quickly scrawls down in flowing handwriting, &amp;quot;Lady Arwenieniallwehn Sandiel, is just the person to help, you can call her Den Mother Sandy.&amp;quot; How does he know Sandy's full name, he's a wizard they know secrets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sandy is emerging from the Prestigious Moon at this time! She looks... a little startled, actually.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cesran spots Sandy, thanks to the enchantment of his headband and he gives her a wave, &amp;quot;There she is now. Why don't you three go over and tell her the good news.&amp;quot; The three children race over to Sandy, &amp;quot;Lady Sandy! Lady Sandy! Thank you so much for becoming out Den Mother.&amp;quot; The gnome whistles loudly and the three stand at attention before her. The half-ourch steps out and salutes Sandy, &amp;quot;On behalf of Adventure Scout Troop 405, we'd like to thank you Lady Sandy for agreeing to be our Den Mother.&amp;quot; The other two salute as Cesran gives Sandy a smile a two fingered salute. Ral-sara looks over at Cesran, &amp;quot;Do you have enough money for a 4th resurrection.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...are you kidding me?&amp;quot; says Sandy, gawking at Cesran. This is not some kind of sick and twisted delusion. It's real. Really happening. Right here. She looks fairly horrified, actually, and like she might sick up immediately. Happy children. This is the worst thing /ever/.&lt;br /&gt;
&lt;br /&gt;
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The doors of the Fernwood burst open as a rather grumpy bard stomps int the night, &amp;quot;Where in the nine hells did everybody go?!?!&amp;quot; Three steps hit the ground before he notices a familiar face and starts marching over with a frown as he raises a hand, though...the site of children and talk about scouts reach his ears before he can even get a word out. &lt;br /&gt;
The hand falls to his side as Roland stops. &amp;quot;Did I hear someone say resurrection? Sandy...What did you do??&amp;quot;&lt;br /&gt;
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The gnome has a small book and he holds it out to Sandy, &amp;quot;Here are is the Adventure Scout Handbook.&amp;quot; He opens it up, &amp;quot;You'll be our leader, our Den Mother. You'll help us to learn all about being adventurers, survival skills in the wilderness and in the city. It's all detailed in the book.&amp;quot; He pushes his glasses up. &amp;quot;I'm Orval Reinfield, Junior Artificer, this is Yolanda, Junior fighter.&amp;quot; He motions to the human girl, &amp;quot;And Junior Acolyte of Daeus, Ferron.&amp;quot; He motions to the half-ourch with a wooden symbol of Daeus around his neck. &amp;quot;The rest of the Troop is back at the Den.&amp;quot; The book in question was written by most famous adventurer known to the modern world, or so the book says, Alfonso Escabardo Gallient, esquire. The first chapter is dedicated to recounting his deeds of heroism and why he wrote this book.&lt;br /&gt;
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Cesran looks over at Roland, &amp;quot;No one yet.&amp;quot; His staff speaks as it's got a crystal dragon head on top of it, &amp;quot;Cesran is playing with fire.&amp;quot;&lt;br /&gt;
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&amp;quot;I've done nothing except close my shop for the evening,&amp;quot; says Sandy to Roland without even looking at him. Then she eyes the gnome and reaches out to take the book from him. &lt;br /&gt;
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She looks at the book. And makes a horrified sound.&lt;br /&gt;
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All three children look like Sandy just strangled their puppy in front of it, &amp;quot;You mean you don't want to be our Den Mother.&amp;quot;&lt;br /&gt;
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Cesran moves forward a little bit and he smiles at Sandy, &amp;quot;Now Sandy, think about how much you can help these children. You are a prominent business woman, and former adventurer, if anyone can lend a helping hand to these children it is you. I would, but I am an active adventurer and my research and obligations take me to the far corners of the world. These children need a stable leader, one who can show them just how to grow up to be adventurers.&amp;quot; He gives her his best smile as Ral-sara rolls her eyes, &amp;quot;She is gonna break her foot off in your arse.&amp;quot;&lt;br /&gt;
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The children look from Cesran back over to Sandy and the half-ourch speaks in a surprising soft voice for one of his kind, &amp;quot;Please Lady Sandy, we need someone like you to help us.&amp;quot;&lt;br /&gt;
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At this moment, Sandy looks thoroughly beaten. Those children and their strangled puppy expressions are enough to make even her black heart feel a little weakened. &lt;br /&gt;
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 &amp;quot;...fine,&amp;quot; she mutters. &lt;br /&gt;
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 &amp;quot;/Fine/.&amp;quot; The way she says it, though, someone will be deerly paying for this.&lt;br /&gt;
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Roland does a quick double take of the dragon staff before looking to Sandy and the kids. &amp;quot;All children need a stable influence...&amp;quot; there's a brief pause, &amp;quot;...You wouldn't have to an aspiring herald or minstrel in your troop? You know Lady Sandiel is a fine supporter of the arts -- In fact, she housed the entire Performer's Guild in their infancy in her own home! You can't embody the principles of a fine Den Mother any better than that!&amp;quot;&lt;br /&gt;
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The children cheer loudly as Sandy becomes their den mother. &amp;quot;Just wait til we tell the others! We have a Den Mother, now we just need to find a Den Father!&amp;quot; Their whoops and cheers last until the gnome whistles again and they fall in again. The gnome clears his throat, &amp;quot;Thank you very much Lady Sandy. I'll leave the handbook with you to look at, we meet three times a week after school lets out. Chapter 2: Dress for adventure has our uniform in it, but um...well don't have uniforms yet, but we are saving up for them. This week starts our first annual horse wash and grilled meat sale. We go around selling grilled meat door to door and offering to wash horses.&amp;quot; The gnome turns and he nods, &amp;quot;We have Aspiring Bard Lucas. He can do bird calls and he can whistle louder than anyone else.&amp;quot;&lt;br /&gt;
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Cesran looks a bit surprised at that, &amp;quot;Oh really I didn't know that. It would seem that Lady Sandy is the very soul of generosity and charity.&amp;quot;&lt;br /&gt;
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SAndy chokes back a sob. She must be so happy. Yes. That's it. Happy. THe smile remains fixed in place. It is not a real smile. At all. But kids probably won't notice it. &lt;br /&gt;
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 &amp;quot;...aspirin.... Well. I think I am going to have to think on this a while.&amp;quot;&lt;br /&gt;
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Svarshan comes in from along the way. He has a turkey leg stuck in his muzzle that he's chewing on, as he adjusts a light jacket. The air is cooling in Alexandria, with autumn settling in. He slows as he sees the twitching expression on Sandy's face. The pulsing vein. Slows. ...and. Stops.&lt;br /&gt;
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Ferron reaches into a small pouch and he takes out a broad green leaf, &amp;quot;Here you go Den Mother Sandy, chew this and put it between your bottom front teeth and lip til it tastes bitter, then spit it out. It's a sure cure for headaches, better then aspirin. At least it says so in the Handbook.&amp;quot; Three children are facing Sandy, a human girl, half-ourch boy, and a gnome boy. Cesran looks like he's going to bust a gut holding back his laughter as he stands next to Roland. His staff is slowly shaking her head at the mischief her wizard has caused.&lt;br /&gt;
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Roland shakes his head, catching sight of the oncoming paladin before a grin creeps across his face. He leans toward the group, and waits for young Ferron's offered remedy to be handed over, &amp;quot;Excuse me...You three are still looking for a Den Father? Miss Ferron -- I believe The Father just smiled upon your quest. If you look this way, I'm sure you'll recognize this longtime friend of the Lady Sandiel!&amp;quot;&lt;br /&gt;
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Svarshan jobs the turkey leg back between his teeth and stands there a while. Chewing. The sith could be forgiven for seemingly absorbing himself in this task. He carries a crate underneath one arm. This gets shifted to the side and he takes a step towards the edge of the street.&lt;br /&gt;
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Cesran turns his head and he looks at Roland. He nods, &amp;quot;Yes, who better to instill moral and virtue into young adventurers to be then a paladin. Hurry go ask him before another troop gets him.&amp;quot; He calls out to the children. The human and half-ourch hurry over to Svarshan, &amp;quot;Excuse me sir Paladin...we are Adventure Scout Troop 405, an organization dedicated to helping young people to become adventurers. I'm Junior Fighter Yolanda and this is Junior Acoyylte of Daeus Ferron. We need a Den Father as Lady Sandy has agreed to be our Den Mother. Would you please consider being our Den Father. We accept everyone into our troop, they just have to want to learn how to be an adventurer.&amp;quot;&lt;br /&gt;
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Orval, the gnome, stays behind and he starts to explain to Sandy about the others in the Troop, they do let any young person in, be they sith-makar, gobber or sildanyar.&lt;br /&gt;
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&amp;quot;You! This is your fault!&amp;quot; Sandy points at Svarshan. HE's here and thus immediately receives the blame. Then she turns back towards... the children. &amp;quot;Yes. I see. Thank you.&amp;quot; She takes the lefaf. Looks at it. Then at the children. Then up towards the sky in a silent 'oh gods why do you hate me so much.'&lt;br /&gt;
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The sith-makar looks from one to the other, from Cesran to Lady Sandiel. His eyes crinkle at the edges, and he gives a nod of his head in the softskin-style. &amp;quot;One would be. Honored,&amp;quot; he says. And with that, hefts the crate more naturally to one shoulder, with a, &amp;quot;Let me. Drop thiss off. Insside.&amp;quot;&lt;br /&gt;
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&amp;quot;Yes. Do that,&amp;quot; says Sandy to Svarshan, giving him a dour glare. Somehow, she's STILL blaming the Sith-Makar for this. Roland is just balefully glared at on genral principle.&lt;br /&gt;
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Roland smiles and steps back, thinking just how like a married couple the Den Mother &amp;amp; Father are already getting along, before looking to the ABANDONED gnome child as Sandy's attention focuss on the Sith-makar, &amp;quot;Excuse me...I was just wondering, how many are in your den currently? I'm sorely not fit to take on such an honorable role as these too, but perhaps I can help in another fashion -- after all, every Adventure Scout surely needs a compass and a sturdy whistle should they get lost.&amp;quot; (whether in the woods or in the echo chambers of sandy's home)&lt;br /&gt;
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The two children cheer once more as they now have a Den Mother and a Den Father. The two other scouts will go back towards Sandy to wait for Svarshan to come out so they can explain the duties of Den Father to him. Orval hmms as he takes out another handbook and he starts to look through it. &amp;quot;Ah...Chapter 6.3, Music.&amp;quot; He starts to read aloud. &amp;quot;Every adventurer needs to have music in their lives, it is the sounds of the soul. Music can lift your spirits and crush those of the enemy, the reverse is also true so watch out for any enemies with lutes. So too does every Troop need a Troop Maestro. They are to teach the traditional songs of adventurers, see appendix XII - XXI and to make sure that the future adventurers have a proper appreciation for music.&amp;quot; The gnome grins wildly, &amp;quot;Would you be our troop's Troop Maestro?&amp;quot;&lt;br /&gt;
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Ral-sara clears her throat, &amp;quot;Is there anything in there about wizards.&amp;quot; Cesran glares at his staff, &amp;quot;As I said all ready I'm far too involved in the adventuring lifestyle.&amp;quot;&lt;br /&gt;
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Somehow, this is ALL VARSHAN's fault. Sandy eyes Ral-sara, though, as well. And Cesran. &amp;quot;...riiiight,&amp;quot; she tells him. &amp;quot;This... you two conspired. I'm sure of it. No! No maestros! That's final!&amp;quot; She points a finger at the children.&lt;br /&gt;
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Roland momentarily pales at the question, then nods far too eagerly at Sandy's rebuke. &amp;quot;I'm afraid I'm rarely around...Though, you already told us you have a Maestro in training! I'm sure he knows the way to mastery...practice, practice practice!&amp;quot; And with that, he's taking a quick step back.&lt;br /&gt;
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&amp;quot;There iss a young Sentinel. Who would do. Well.&amp;quot; Svarshan turns to close the door--carefully, with all the construction going on. And then turns back around with a warm smile. &amp;quot;Althean. A. Good influence,&amp;quot; he says solemnly. Not. Looking. At. Sandy. ...who would have a much harder time throwing out an Althean!&lt;br /&gt;
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&amp;quot;Earnest,&amp;quot; the sith adds, with utter solemnness.&lt;br /&gt;
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Orval's face falls a little bit and he nods, &amp;quot;Yes Den Mother. Rule #1: Always listen to your Den Mother and Den Father, except for the exception.&amp;quot; He rattles off and is repeated by the human and half-ourch. The gnome looks back to Roland, &amp;quot;The gift of compasses and study whistles would be greatly appreciated. There are about 10 of us this week. There might be more or less though, depends on who shows up.&amp;quot;&lt;br /&gt;
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Cesran smiles, &amp;quot;I think I know who you mean...why don't I go ask her for you.&amp;quot; He looks over to Roland and he throws the man a lifeline escape before he's roped into anything else, &amp;quot;Shall we go find her?&amp;quot;&lt;br /&gt;
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Roland perks up and nods to Cesran, &amp;quot;Absolutely!&amp;quot; For whoever or wherever this girl may or may not be...&lt;/div&gt;</summary>
		<author><name>Cesran</name></author>
	</entry>
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